Uleat
b224142b2a
Inventory V2 - Added ItemSlot Structures
2014-12-05 19:35:30 -05:00
Uleat
60563aead6
Added MapKrono entry to RoF2::InventoryMaps enumeration
2014-12-05 19:33:25 -05:00
Michael Cook (mackal)
a201a3e837
Added Shroud ops for UF
2014-12-05 16:26:55 -05:00
Michael Cook (mackal)
2d070ff1c0
OP_Untargetable for SoF
2014-12-05 15:59:03 -05:00
Michael Cook (mackal)
4e257d43b2
OP_CrystalCreate and OP_CrystalReclaim for SoF
2014-12-05 14:40:41 -05:00
Michael Cook (mackal)
7cb1a2e7e4
OP_DzChooseZone for RoF and UF
2014-12-05 14:29:54 -05:00
Michael Cook (mackal)
e2bc79401b
OP_ShroudClearAA for RoF, UF, and SoF
...
This should actually be usable to just straight clear AA data
2014-12-05 14:13:05 -05:00
Michael Cook (mackal)
26589835e5
OP_PVPStats for Underfoot
2014-12-05 14:00:51 -05:00
Michael Cook (mackal)
e65bf63e51
Fix OP_GMEmoteWorld for SoD
2014-12-05 13:56:20 -05:00
Michael Cook (mackal)
f6bddb9502
OP_IncreaseStats for SoF
2014-12-05 13:23:37 -05:00
KayenEQ
d071bd2e7c
Merge pull request #312 from KayenEQ/Development
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Range attack functions clean up, prevent possible nullptr checks.
2014-12-05 04:11:15 -05:00
KayenEQ
921433f998
Range attack clean up, prevent possible nullptr checks.
2014-12-05 03:47:41 -05:00
Michael Cook (mackal)
48be7c508d
OP_PlayMP3 for SoF
2014-12-05 02:48:54 -05:00
Trevius
f1260a598d
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-04 23:07:23 -06:00
Trevius
36c945a77c
Updated a large number of RoF2 opcodes.
2014-12-04 23:06:43 -06:00
Michael Cook (mackal)
0a8f3554e9
Merge branch 'master' into random
2014-12-04 13:07:32 -05:00
Trevius
af42af7869
Initial addition of the RoF2 client from May 10th 2013 (currently available on Steam as the F2P client).
...
RoF2 is disabled by default, but you can enable by editing /common/patches/patches.cpp (see comments)
2014-12-04 02:13:01 -06:00
KayenEQ
65dcfd55a7
Merge pull request #309 from KayenEQ/Development
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Max Range attack calculation fix.
2014-12-04 02:58:28 -05:00
KayenEQ
052b41fbb2
Ranged attacks will now much more accurately calculate max distance server side
...
via accounting for differences in attacker/target size. This
fixes a very common issue of player hitting range attack and
nothing happening due to server improperly calculating
max range.
2014-12-04 02:40:51 -05:00
Michael Cook (mackal)
5998cf8a3c
Merge branch 'master' into random
2014-12-03 17:04:58 -05:00
Michael Cook (mackal)
fc282f86c0
Rework raid invite handling, shouldn't break rsay being invited to raid anymore
2014-12-03 17:04:26 -05:00
Michael Cook (mackal)
804421095a
Fix DB manifest
2014-12-03 16:55:43 -05:00
Michael Cook (mackal)
bc53ca3b71
Merge branch 'master' into random
2014-12-03 16:13:39 -05:00
Akkadius
ff5eb54331
Merge pull request #307 from KayenEQ/Development
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Projectile code fix.
2014-12-03 11:53:53 -06:00
Michael Cook (mackal)
23698c1373
Merge branch 'master' into random
2014-12-02 14:39:00 -05:00
Trevius
0a0260b75b
Merge branch 'master' of https://github.com/EQEmu/Server
2014-12-02 13:13:50 -06:00
Michael Cook (mackal)
9636ef3499
Update to new random functions
2014-12-02 14:09:14 -05:00
Michael Cook (mackal)
dc0eb0f6b5
Merge branch 'master' into random
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Conflicts:
zone/command.cpp
zone/merc.cpp
2014-12-02 14:05:55 -05:00
Michael Cook (mackal)
525eb518f6
Crash fix, this check got removed accidentally
2014-12-02 13:44:23 -05:00
KayenEQ
70dd447156
Fix for error introduced in projectile update for throwing/archery
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to do hit chance check 2x resulting in much greater chance to miss.
2014-12-02 03:42:35 -05:00
Trevius
52eb4d2d4e
Fixed Mercenary Depop Crash in Windows.
2014-12-02 00:07:09 -06:00
Trevius
24ea7a0d45
Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
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Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Michael Cook (mackal)
faaebc2806
Merge branch 'master' into random
2014-12-01 19:51:02 -05:00
Michael Cook (mackal)
6f867ebca3
Add license info
2014-12-01 19:50:05 -05:00
Michael Cook (mackal)
cbadd8bde1
Merge pull request #306 from addtheice/warning_removal
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Lua, perl, boost, zlib, mysql, and glm include files are now being inclu...
2014-12-01 19:48:50 -05:00
Michael Cook (mackal)
395be050a3
Switch random function to std::mt19937
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Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()
For zone, you will access the random object through the zone object
ex.
zone->random.Int(0, 100);
Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
Michael Cook (mackal)
a59cdc2c89
Merge pull request #304 from KayenEQ/Development
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Implemented archery projectiles to do damage on impact.
2014-12-01 16:30:26 -05:00
Arthur Ice
c98964a9e8
Lua, perl, boost, zlib, mysql, and glm include files are now being included marked as system (library) files. warnings for these libraries are now suppressed
2014-12-01 10:33:57 -08:00
Akkadius
1054bfe476
command.cpp #include cleanup
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command.h #include cleanup
command.h forward declarations
2014-11-30 20:32:00 -06:00
Michael Cook (mackal)
7198e670ae
Clang bots compile fix
2014-11-30 18:56:01 -05:00
Michael Cook (mackal)
4a7984f04d
Fix clang compile error
2014-11-30 18:32:45 -05:00
Akkadius
c0b546921e
Merge pull request #297 from addtheice/warning_suppress
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Warning suppress
2014-11-30 15:54:23 -06:00
Michael Cook (mackal)
de84065cde
Fix some debug statements
2014-11-30 02:32:11 -05:00
KayenEQ
8dfd61bbcf
fix
2014-11-30 01:58:23 -05:00
KayenEQ
e04496188b
Spell Projectiles have been revamped to use new system.
2014-11-30 01:43:51 -05:00
KayenEQ
705dd4d7df
Merge git://github.com/EQEmu/Server into Development
2014-11-30 00:19:49 -05:00
akkadius
0d0917b779
Temporary revert of net.cpp to wave 1 of cleanups
2014-11-29 23:12:09 -06:00
KayenEQ
ad2fd9e4d5
update to projectile move check
2014-11-29 21:10:51 -05:00
KayenEQ
e8ae28b439
Merge git://github.com/EQEmu/Server into Development
2014-11-29 20:56:13 -05:00
akkadius
fde9517247
mob.cpp #include cleanup
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mob.h declarations
mob.h #include cleanup
2014-11-29 16:55:35 -06:00
akkadius
4a597a2b38
tradeskills.cpp #include cleanup
2014-11-29 16:48:48 -06:00
akkadius
34b1950820
forage.cpp #include cleanup
2014-11-29 16:46:43 -06:00
akkadius
5562030594
guild.cpp #include cleanup
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spell_effects.cpp #include cleanup
2014-11-29 16:43:19 -06:00
akkadius
9821c7da65
zoning.cpp #include cleanup
2014-11-29 16:32:49 -06:00
akkadius
c7a79d81ca
pets.cpp #include cleanup
2014-11-29 16:28:48 -06:00
akkadius
f5ba442ba6
spells.cpp #include cleanup
2014-11-29 15:59:24 -06:00
akkadius
2d052a7a28
mod_functions.cpp #include cleanup
2014-11-29 15:56:51 -06:00
akkadius
3577ff5a81
waypoints.cpp #include cleanup
2014-11-29 15:53:17 -06:00
akkadius
88984a3960
petitions.cpp #include cleanup
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petititons.h #include cleanup
2014-11-29 15:44:09 -06:00
akkadius
6d52f3c02a
aa.cpp #include cleanup
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aa.h #include cleanup
2014-11-29 15:08:16 -06:00
akkadius
cb6948b6fd
npc.cpp #include cleanup
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entity.cpp #include cleanup
2014-11-29 15:02:34 -06:00
akkadius
ad603fd213
loottable.cpp #include fix, previously reliant on npc.h to get to loottable.h
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npc.cpp #include cleanup
npc.h #include cleanup and forward declaration
2014-11-29 14:39:27 -06:00
akkadius
b06fec6ad0
attack.cpp #include cleanup
2014-11-29 14:11:16 -06:00
akkadius
7db731a47d
net.cpp #include cleanup
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net.cpp forward declaration
2014-11-29 14:07:40 -06:00
akkadius
35e9c3ad98
special_attacks.cpp #include clean
2014-11-29 05:22:27 -06:00
akkadius
904ae416c5
Small world server cleanup
2014-11-29 05:01:49 -06:00
akkadius
4faca5543a
net.h cleanup
2014-11-29 04:56:42 -06:00
akkadius
5d5c3fbfd1
database.h forward declaration
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database.cpp #include house-keeping
2014-11-29 04:30:03 -06:00
akkadius
251e940fe8
zonedb.h forward declarations
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zonedb.cpp #include cleanup
2014-11-29 04:18:18 -06:00
akkadius
e833f457a1
inventory.cpp #include clean/remove
2014-11-29 04:08:37 -06:00
akkadius
6d763256f1
client_mods.cpp cleanup
2014-11-29 04:04:49 -06:00
akkadius
8da864bada
command.cpp #include cleanup
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command.h forward declaration
2014-11-29 03:54:25 -06:00
akkadius
82e96d7014
client_packet.cpp #include cleanup
2014-11-29 03:48:26 -06:00
akkadius
700de3f518
questmgr.h forward declarations
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client_process.cpp #include removals
2014-11-29 03:24:48 -06:00
akkadius
ad9c0df552
#include and forward declaration cleanup of
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client.cpp net.cpp questmgr.cpp zone.cpp zone.h
2014-11-29 03:12:34 -06:00
KayenEQ
ca3b5a3221
Merge git://github.com/EQEmu/Server into Development
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Conflicts:
changelog.txt
2014-11-29 03:22:11 -05:00
Trevius
8cd19670ab
Minor improvement to last commit.
2014-11-28 20:30:35 -06:00
Trevius
84fa042c75
Fixed a zone crash related to numhits for spells.
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Fixed a query related to group leaders logging in.
Fixed a world crash related to attempting to join an adventure with Mercenaries.
2014-11-28 20:23:42 -06:00
KayenEQ
3d83f647bf
Implemented projectile on impact for Throwing
2014-11-28 07:08:28 -05:00
KayenEQ
67863e364b
fix
2014-11-28 05:46:23 -05:00
KayenEQ
ac0933719a
Sanity check added before calculating distance.
2014-11-28 05:42:36 -05:00
Michael Cook (mackal)
b7c19e4034
Fix model_name in RoF Arrow_Struct
2014-11-28 02:19:45 -05:00
KayenEQ
94a0cb3522
Merge git://github.com/EQEmu/Server into Development
2014-11-28 01:07:55 -05:00
KayenEQ
28ad768c0a
fixes
2014-11-28 01:05:57 -05:00
akkadius
baa7a1feb9
Disabling file check for db_updater.pl temporarily to force update the update script for users. Will leave it this way for a few weeks and the nre-enable it because the latest one supports automatic update checking
2014-11-27 23:24:32 -06:00
KayenEQ
6b45b2bc52
Fix for better ammo slot sync check.
2014-11-27 23:14:49 -05:00
Michael Cook
cf1370b9e2
Spelling matters!
2014-11-27 22:56:40 -05:00
Michael Cook (mackal)
6f67577115
Crash fixes
2014-11-27 22:30:44 -05:00
KayenEQ
191aa575f8
Projectiles (ie Arrows) fired from an archery attacks will do damage upon
...
actually hitting the target, instead of instantly when fired. Consistent
with live.
Optional SQL added to disable this.
Throwing will be implemented in a future update.
2014-11-27 22:12:13 -05:00
Natedog2012
4e3842b9d8
Detransformation of mold type ornamentations.
2014-11-27 16:14:04 -05:00
Akkadius
f0881d4aa9
Self patching db_update script for when new versions come out
2014-11-27 00:03:49 -06:00
Akkadius
521106e286
Renamed back the db_update.pl file
2014-11-27 00:01:26 -06:00
Akkadius
12ea532a7a
Renamed db_update.pl to db_updater.pl
2014-11-26 23:50:08 -06:00
Akkadius
98c21635c2
db_update.pl self update routine
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Some linux adjustments
2014-11-26 23:45:08 -06:00
Michael Cook (mackal)
c465b8c8c3
Merge pull request #303 from af4t/master
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Typo?
2014-11-26 21:06:41 -05:00
Uleat
cfa05587fc
Added versioning for required ornament inventory sql
2014-11-26 21:05:43 -05:00
af4t
56a96dc817
Typo?
2014-11-26 19:55:46 -05:00
Michael Cook (mackal)
32a034bd58
Flipped logic wrong :P
2014-11-26 19:12:04 -05:00
Michael Cook (mackal)
2814130aad
Fix for compilers w/o C++11 uniform initialization
2014-11-26 19:04:20 -05:00
Michael Cook (mackal)
c5c778f575
Minor bug fixes
2014-11-26 18:29:07 -05:00
Natedog2012
daec5bde66
Item Transformation now works!
2014-11-26 17:23:04 -05:00
Michael Cook (mackal)
ee7f88d247
Merge pull request #301 from KayenEQ/Development
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Fix for numhits counter being decreased 2x for Outgoing Hit Success from...
2014-11-26 15:27:43 -05:00
Akkadius
5c5cde7fe5
Database::GetGroupLeaderForLogin fix
2014-11-26 00:31:50 -06:00
Akkadius
08e787da59
Replaced atoll with more appropriate macro atoul
2014-11-26 00:24:31 -06:00
Akkadius
b43cfa126f
Renamed SetPKItem to SetPlayerKillItemID
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Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID
Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary
Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
fbaae2b1e4
Renamed Corpse::LoadFromDBData to Corpse* Corpse::LoadCharacterCorpseEntity
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Corpse Private class descriptors added
General cleanup
2014-11-25 23:17:08 -06:00
Akkadius
0598f7e87c
Fixed an issue that has surfaced with new code behaving how it should, breaking old code. Naked corpses were not despawning on their decay timers because of incorrect return logic on a database function
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Removed ClearCorpseItems as it is no longer necessary as corpses deleted items appropriately when they are removed from the corpse
General cleanup of functions and variables in corpse code
2014-11-25 22:47:50 -06:00
Trevius
b4862dea45
Compile Fix and fix to prevent Mercenaries from being set as Group Leader.
2014-11-25 02:54:02 -06:00
Trevius
09e13d0034
Spells that modify model size are now limited to 2 size adjustments from the base size.
2014-11-25 02:22:58 -06:00
Trevius
bee04c1b53
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:36:13 -06:00
Trevius
2fbe6b304c
Added Rule NPC:EnableMeritBasedFaction (disabled by default) - Allows faction gain to work similar to experience.
2014-11-24 02:32:33 -06:00
Akkadius
02e82f1cfc
Fix for bot build
2014-11-24 02:06:51 -06:00
Akkadius
a2bef4d999
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-24 02:02:31 -06:00
Akkadius
50a69a8e20
Finish of automatic corpse convert routine
2014-11-24 01:53:21 -06:00
Akkadius
a5207b58e1
Added namespace Convert:: to contain all of the player profile and corpse related structs so that when any of the structs change else where in the code, it does not break the conversion scripts. These are self contained structs just for the conversion scripts.
2014-11-24 01:12:12 -06:00
Akkadius
3c2b8d13b9
Restructure and refactoring of database convert/upgrade check routine, breaking out to individual functions
2014-11-23 23:46:06 -06:00
Trevius
2f1191b263
Fixing my Swarm Pet "fix".
2014-11-23 23:17:57 -06:00
Akkadius
e4f45d7b35
Removed DBCore::RunQuery
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Converted last corpse.cpp function that mixed database code with corpse code
2014-11-23 22:57:46 -06:00
KayenEQ
f4d024fd47
Swarm pets will no longer assist owners if special ability '34' IMMUNE_AGGRO
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is set.
2014-11-23 23:44:14 -05:00
Akkadius
c30850f00a
Rest of ZoneDB Corpse functions converted to new API
2014-11-23 22:33:57 -06:00
Akkadius
ce248d83d6
Corpse Class Private scope variables renamed for understandability across the source
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Removed ThrowDBError from the source
Implemented MySQL query error log at the root of the MySQL API
Readability changes
2014-11-23 21:37:42 -06:00
KayenEQ
3ca282abfa
Fix for numhits counter not working where buffslot was 0 in some situations.
2014-11-23 22:06:15 -05:00
KayenEQ
5c0fbac7b0
Removal of 2x numhits outgoing hit success call from special attack.
2014-11-23 21:41:05 -05:00
KayenEQ
ce4c6b0c8a
string
2014-11-23 20:52:24 -05:00
Akkadius
6b67c3736b
Increased Max charge or stack count on corpses to uint16 (Beyond 1k)
...
Fixed the deletion of items so that they occur immediately when removed from corpse instead of clicking 'Done'
Fixed loading of item tints and other fields since atoi caps at 2147483647
2014-11-23 19:51:01 -06:00
KayenEQ
3266ed98e6
Fix for target type 39 GroupNoPets.
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Should no longer take hold on a pet if your targeting it when
casting spell.
2014-11-23 20:48:07 -05:00
KayenEQ
5970b0ee41
Fix for numhits counter being decreased 2x for Outgoing Hit Success from client melee attacks.
2014-11-23 20:19:54 -05:00
Akkadius
3b51aebb51
More load and delete changes for corpses
2014-11-23 17:49:56 -06:00
Akkadius
12ceac4c02
Corpses properly loading now
2014-11-23 15:55:38 -06:00
Akkadius
7fa1256c5d
...
2014-11-23 01:04:50 -06:00
Akkadius
f328853251
More restructures, non-working state
2014-11-22 23:28:20 -06:00
Akkadius
d1b0564698
Changing corpse loading structure
2014-11-22 18:43:23 -06:00
Akkadius
111fb84041
Moved zonedatabase functions out of corpse.cpp
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Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
Trevius
79a70271d5
Crash fix for Swarm Pets.
2014-11-22 12:53:49 -06:00
KimLS
1ca397f426
Lua parser: script_init.lua for zones will now follow script_init_v[0-9]+\.lua similar to player quests.
2014-11-22 03:20:39 -08:00
Trevius
d49426f763
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-22 00:27:40 -06:00
Trevius
c5a90adb39
Grouping with Mercenaries is considerably less buggy.
2014-11-22 00:22:12 -06:00
Michael Cook (mackal)
3573686976
Fix issue with PendingTranslocateData
2014-11-21 22:50:08 -05:00
Michael Cook (mackal)
cab071b544
Merge pull request #299 from KayenEQ/Development
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Fix to remove double CastSpell call from use disc function.
2014-11-21 16:51:14 -05:00
KayenEQ
f1701aae9f
Fix to remove double CastSpell calls from use disc function.
2014-11-20 05:53:59 -05:00
KayenEQ
96a0cc37e0
Merge git://github.com/EQEmu/Server into Development
2014-11-20 05:05:29 -05:00
KayenEQ
2330285b04
revert
2014-11-20 05:05:15 -05:00
Michael Cook (mackal)
ac463fe9aa
Fix RoF Raid opcodes
2014-11-20 01:10:24 -05:00
Arthur Ice
fdd78e41da
warning from library file SocketLib\Mime.cpp disabled
2014-11-19 21:22:37 -08:00
Arthur Ice
4ad8500a3e
luabind now compiles with warnings disabled for this library
2014-11-19 21:01:57 -08:00
Trevius
b5c6b47639
Minor Merc Correction.
2014-11-19 22:52:49 -06:00
Trevius
62e22d1aea
Mercenaries now Dismiss, Suspend, Unsuspend, and Die correctly.
2014-11-19 22:46:15 -06:00
Trevius
1973a065c5
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-19 22:43:55 -06:00
Trevius
6c5248b9a9
Mercenaries now Dismiss, Suspend, Unsuspend, and Die correctly.
2014-11-19 22:43:19 -06:00
Michael Cook (mackal)
1ed9c3082c
Add see invis check to tracking packet
2014-11-19 15:00:09 -05:00
Michael Cook (mackal)
37936b63c4
Merge pull request #295 from Leere/getrecipefix
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Fix for GetTradeRecipe results variable overload instead of reuse
2014-11-19 14:26:04 -05:00
Akkadius
4a83b4acb9
PEQ AA Download option 4 implemented - http://i.imgur.com/OBrIOCM.png
2014-11-19 02:40:33 -06:00
Leere
e7681f1b49
Fix for GetTradeRecipe results variable overload instead of reuse
2014-11-19 09:40:08 +01:00
Akkadius
4f38dba334
Upload of peq_aa_tables.sql for db management interface
2014-11-19 02:30:59 -06:00
Akkadius
67a9779d5b
Slight fixes to upgrade logic - If you ran updates manually yourself, and you don't have a local version that matches the binary version yet. It will go through and get you up to date.
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Manifest changes - Removed AA 'Required' updates. We will soon have an option to pull them down from PEQ in the prompt menu
2014-11-19 02:16:48 -06:00
KayenEQ
5b85aa6550
Fix to allow discipline reuse timers to be set on client correclty
...
and therefore have the client return the time remaining instead
of the server.
Hopefully may resolve some bugs reselated to discipline use.
2014-11-19 00:39:42 -05:00
KayenEQ
6a5b3ef4fe
Merge git://github.com/EQEmu/Server into Development
2014-11-19 00:19:57 -05:00
KimLS
9570412991
Added special ability functions to perl, removed some of the less used commands (and a few duplicates)
2014-11-18 21:17:03 -08:00
KimLS
c506e33018
Fixed merge
2014-11-18 21:12:48 -08:00
Trevius
8f32a9949b
Fixed bad formatting of client.h and merc.h caused by my last commit.
2014-11-18 17:32:59 -06:00
Michael Cook (mackal)
d7e05de556
Merge pull request #292 from KayenEQ/Development
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Updated swarm pet AI to be consistent with live.
2014-11-18 15:04:08 -05:00
KayenEQ
1e13d43b71
Merge git://github.com/EQEmu/Server into Development
2014-11-18 04:46:14 -05:00
Trevius
a6b9e6cb3c
Trevius: Mercenaries can now zone once again.
2014-11-18 01:02:11 -06:00
Michael Cook (mackal)
0b44f58518
Correct OP_AugmentInfo reply
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This fixes the display issue for RoF
SoF/SoD/UF still won't show the charm info on Adventurer's Stone,
probably a client bug.
2014-11-17 16:41:37 -05:00
Akkadius
c749155ad2
Fix for invalid input error when script is ran from world during bootup.
2014-11-16 21:37:47 -06:00
Akkadius
9d6248886c
Turn off potential warning garbage for different versions of perl
2014-11-16 21:22:09 -06:00
Akkadius
de16db5a2f
db_update.pl DB upgrade script - Linux Fixes
2014-11-16 21:00:19 -06:00
Akkadius
251d4fa3e3
Implemented Automatic Database update and versioning system
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Created database revision define, this is located in version.h in common #define CURRENT_BINARY_DATABASE_VERSION 9057
- This revision define will need to be incremented each time a database update is made
- Along with a revision define increment, you will need to update the db_update manifest located in:
- https://raw.githubusercontent.com/EQEmu/Server/master/utils/sql/db_update_manifest.txt
- An entry needs to be made at the bottom of the manifest, the entry is quite simple
- Example: 9057|2014_11_13_spells_new_updates.sql|SHOW COLUMNS FROM `spells_new` LIKE 'disallow_sit'|empty|
- This latest example is checking to see if the spells_new table contains the column 'disallow_sit', if its empty, the update needs to be ran
- More examples of match types below:
# Example: Version|Filename.sql|Query_to_Check_Condition_For_Needed_Update|match type|text to match
# 0 = Database Version
# 1 = Filename.sql
# 2 = Query_to_Check_Condition_For_Needed_Update
# 3 = Match Type - If condition from match type to Value 4 is true, update will flag for needing to be ran
# contains = If query results contains text from 4th value
# match = If query results matches text from 4th value
# missing = If query result is missing text from 4th value
# empty = If the query results in no results
# not_empty = If the query is not empty
# 4 = Text to match
- The manifest contains all database updates 'Required' to be made to the schema, and it will contain a working backport all the way back to SVN -
currently it is tested and backported through the beginning of our Github repo
- On world bootup or standalone run of db_update.pl, users will be prompted with a simple menu that we will expand upon later:
============================================================
EQEmu: Automatic Database Upgrade Check
============================================================
Operating System is: MSWin32
(Windows) MySQL is in system path
Path = C:\Program Files\MariaDB 10.0\bin/mysql
============================================================
Binary Database Version: (9057)
Local Database Version: (9057)
Database up to Date: Continuing World Bootup...
============================================================
Retrieving latest database manifest...
URL: https://raw.githubusercontent.com/EQEmu/Server/master/utils/sql/db_update_manifest.txt
Saved: db_update/db_update_manifest.txt
Database Management Menu (Please Select):
1) Backup Database - (Saves to Backups folder)
Ideal to perform before performing updates
2) Backup Database Compressed - (Saves to Backups folder)
Ideal to perform before performing updates
3) Check for pending Database updates
Stages updates for automatic upgrade...
0) Exit
Created db_update.pl, placed in utils/scripts folder, used for the automatic database update routine (Linux/Windows)
- db_update.pl script created db_version table if not created, if old one is present it will remove it
Created db_dumper.pl, placed in utils/scripts folder, used for the automatic database update routine backups and standalone backups (Linux/Windows)
World will now check the db_update.pl script on bootup, if the db_update.pl script is not present, it will fetch it remotely before running -
when db_update.pl is done running, world will continue with bootup
world.exe db_version - will report database binary version
2014-11-16 19:26:59 -06:00
Akkadius
9324bdf107
db_update.pl update
2014-11-16 19:04:33 -06:00
Akkadius
e3e63efd68
SQL Source update fixes for newer DB versions
2014-11-16 18:32:13 -06:00
Akkadius
071367b6a9
db_update.pl update
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db_update_manifest.txt update
2014_09_20_ban_messages.sql fix for non PEQ account tables missing expansion column
2014-11-16 18:17:04 -06:00
JJ
2e8d7b09af
Temp merchant items could duplicate slots also...
2014-11-16 19:04:15 -05:00
Akkadius
eee65b8c22
Special Abilities column fix for older updates and newer database engines for the automatic database updater.
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db_update.pl changes
Manifest update
2014-11-16 17:48:50 -06:00
Michael Cook (mackal)
e11fa4a278
Fix issue with ControlBoat_Struct and OP_BoardBoat
2014-11-16 17:42:15 -05:00
KayenEQ
650aa566b0
Fix for perl CastSpell function so it will use a spells innate resist diff
...
settings if no override value is put in the function.
Due to recent changes in
how we defined that variable it would set it to 0 resist diff by default
when called from perl.
2014-11-16 09:37:26 -05:00
Akkadius
bd48efcdd5
db_update.pl changes
2014-11-16 05:31:19 -06:00
Akkadius
9ac79f1071
Manifest changes, initial db_update script upload. Source changes on its way.
2014-11-16 05:09:58 -06:00
KayenEQ
fc48a109fd
SUB EVENT CAST ON will now be parsed in player.pl
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(note: exports $spell_id)
2014-11-16 05:46:46 -05:00
Akkadius
0017951a74
Manifest update, removal of duplicate AA SQL update file
2014-11-16 00:10:09 -06:00
Akkadius
959319f91f
Uploading utility script db_dumper.pl - Cross platform database dumper utility that supports compression
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############################################################
#::: Script: DB_Dumper.pl
#::: Purpose: Utility to easily manage database backups and compress.
#::: Export Individual DB Tables...
#::: Export specific databases...
#::: Built for both Windows and Linux
#::: Windows uses WinRar or 7-Zip for compression
#::: Linux uses tar for compression
#::: Author: Akkadius
############################################################
2014-11-15 23:29:37 -06:00
KayenEQ
41cbe5fb01
i hate the change log
2014-11-15 23:42:10 -05:00
KayenEQ
71d72a02a9
Merge git://github.com/EQEmu/Server into Development
2014-11-15 23:41:22 -05:00
KayenEQ
01c580224d
Implemented NPC Special Ability 41 'Allow To Tank', gives NPC opportunity to take aggro over a client in melee range.
2014-11-15 23:40:13 -05:00
Uleat
0355af310d
Non-buggy fix for OP_ShopPlayerBuy (thanks Natedog!)
2014-11-15 23:16:24 -05:00
KayenEQ
94231b62a3
Updated swarm pet AI to be consistent with live.
...
*OLD AI: Swarm pet would lock on to target until target died, then depop as soon as target died.
*NEW AI: Swarm pet will attack cast on target, NOT perma locked it can change targets if attacked
by something else that generate more hate. When target dies swarm pet will follow owner, if owner is
attacked by something else the swarm pet will attack it (until duration timer despawns the pet).
Updated perl quest function: MakeTempPet(Tspell_id, name=nullptr, duration=0, target=nullptr, sticktarg=0)
Implemented perl quest function: Mob::TypesTempPet(npctypesid, name=nullptr, duration=0, follow=0, target=nullptr, sticktarg=0)
Note: 'sticktarg' field will cause the swarm pet to use the OLD AI
Rule to use OLD AI only - default is disabled.
Optional SQL: utils/sql/git/optional/2014_11_15_SwarmPetTargetLock.sql
2014-11-15 23:01:26 -05:00
Akkadius
fe364a0798
Initial upload of db_update_manifest.txt
2014-11-15 21:53:33 -06:00
Michael Cook (mackal)
30922afd08
Remove scaling hack for client 62 (untested)
2014-11-15 01:01:57 -05:00
Michael Cook (mackal)
73e398b0f4
Remove scaling hack for SoD
2014-11-15 01:00:38 -05:00
Michael Cook (mackal)
10ae97e42f
Remove scaling hack for SoF
2014-11-15 00:54:21 -05:00
Michael Cook (mackal)
96242f6c5e
Remove scaling hack for Titanium
2014-11-15 00:29:56 -05:00
Michael Cook (mackal)
5dc3a5ab20
Also stop using hack on UF
2014-11-15 00:08:16 -05:00
Michael Cook (mackal)
44bfdfebc2
Correct charm scaling for RoF
...
Other clients should actually work the same as well
2014-11-14 23:45:56 -05:00
SecretsOTheP
d33b320436
I accidentally the whole Uleat
2014-11-14 18:29:30 -05:00
SecretsOTheP
51b6db977f
Identified object size and solidtype as flags. Exported them as functions to Perl.
2014-11-14 18:22:06 -05:00
Uleat
e02e6099aa
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-14 17:58:12 -05:00
Uleat
8e20f3e7dc
Updated #peekinv to use MakeItemLink (per Natedog's suggestion)
2014-11-14 17:57:55 -05:00
JJ
5434c47d1f
Merge pull request #291 from KayenEQ/Development
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Support for spell field to determine if a spell can be blocked or not.
2014-11-14 07:31:39 -05:00
KayenEQ
cbc8e652b9
fix
2014-11-14 00:34:17 -05:00
KayenEQ
4a26466b2b
add
2014-11-14 00:26:14 -05:00
KayenEQ
6c7a4edae3
Support for spell field to determine if a spell can be blocked or not.
...
Numerous other spell fields defined.
Required sql added for updating spells_new field definations.
2014-11-14 00:23:26 -05:00
JJ
8c8cec29d4
Merge pull request #290 from KayenEQ/Development
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Implemented target type (44) Beams
2014-11-13 22:38:19 -05:00
KayenEQ
9de4f84f22
Merge git://github.com/EQEmu/Server into Development
...
Conflicts:
changelog.txt
2014-11-13 21:49:10 -05:00
KayenEQ
563a39c2d9
Spell field defined that determines if must be sneaking to use this ability.
...
This is handled by client under normal conditions, however if you
force cast this effect in situations like 'procs' you can cause
zone crashes, therefore a failsafe check is added in 'SpellOnTarget'
2014-11-13 21:45:19 -05:00
Uleat
741eca17f4
Added exclusion check for PlayerLogMerchantTransactions partial stack purchase logging
2014-11-13 13:17:29 -05:00
KayenEQ
b32f59a40d
Further support for spell field 'aemaxtargets'
2014-11-13 06:00:01 -05:00
KayenEQ
352d6fd83c
Support for all remaining known spell target types.
...
Implemented target type (32) AE Target HateList
Implemented target type (36) Area Client Only
Implemented target type (37) Area PC Only
Implemented target type (39) Group No Pet
2014-11-13 05:19:01 -05:00
KayenEQ
738fa38047
Implemented target type (50) which excludes players pets from target AE's.
2014-11-13 02:46:22 -05:00
KayenEQ
fabe93e548
Implemented target type (44) 'Beams' (which projects an AE infront of caster with a specified length and width).
...
Clean up of target type direction code, implemented use of aemaxtargets field for it.
2014-11-13 02:25:18 -05:00
Uleat
16f72be898
Added remarked #pragma comments around the OPGMTraining problem code (more for a reminder..but, can be enabled if you are having crash issues involving the for-loop)
2014-11-12 23:41:38 -05:00
JJ
9c22de9eb2
Not an error if there isn't merchant data to load...
2014-11-12 19:50:53 -05:00
Uleat
f0f5262e3e
Updated 'GMTrainee' structs to reflect the proper size of skills (100)
2014-11-12 18:17:03 -05:00
cavedude00
8594148496
Fixed npc_types_tint not being loaded properly.
2014-11-12 11:29:10 -08:00
JJ
dd869695c4
Merge pull request #288 from KayenEQ/Development
...
optimization for how do endurance upkeep for discs
2014-11-12 04:41:07 -05:00
KayenEQ
7943a73cfb
code fix
2014-11-12 02:03:24 -05:00
KayenEQ
59bcd031c8
Added a simple check to prevent DoEnduranceUpkeep (1 sec persistent timer)
...
from constantly checking when client has no endurance drain effects.
This was running 24/7 for all classes.
2014-11-12 01:54:21 -05:00
Uleat
22cc86e6a0
Removed type qualifier for SkillUseTypes enum
2014-11-11 18:01:21 -05:00
Uleat
a763fc08b6
Merge branch 'master' of https://github.com/EQEmu/Server
...
Conflicts:
changelog.txt
2014-11-11 00:14:18 -05:00
Uleat
8ae234aedf
Real fix for GM trainer crash..evidently the problem went deeper than an undefined condition...
2014-11-11 00:11:44 -05:00
JJ
793487b825
Yellow faction messages.
2014-11-10 22:11:23 -05:00
Uleat
bb5ae7447d
Fix for GM Trainer crashing server (undefined behavior on enum cast)
2014-11-10 21:41:39 -05:00
JJ
0370156179
Fix changelog. [skip ci]
2014-11-10 10:52:17 -05:00
JJ
39cab761eb
Merge pull request #287 from KayenEQ/Development
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Implemented support for using target rings from item clicks
2014-11-10 10:39:29 -05:00
KayenEQ
720e80377e
Merge git://github.com/EQEmu/Server into Development
...
Conflicts:
changelog.txt
common/eq_packet_structs.h
common/patches/underfoot_structs.h
common/spdat.h
zone/effects.cpp
zone/mob.cpp
zone/spells.cpp
2014-11-10 10:22:50 -05:00
KayenEQ
3d44050959
Implemented support for using target rings from item clicks.
...
(Thanks again to Lecht for the help)
2014-11-10 10:11:29 -05:00
JJ
d5efa0f23c
Manual merge of TargetRing pull request #286 .
2014-11-10 10:00:53 -05:00
KayenEQ
e63b310058
Merge git://github.com/EQEmu/Server into Development
...
Conflicts:
changelog.txt
2014-11-10 09:42:59 -05:00
JJ
384d8c6167
Merge pull request #285 from addtheice/legacy_removal
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Removed two unused functions
2014-11-10 00:47:55 -05:00
JJ
d23608964e
Implement new Live-like faction adjustment message through optional rule.
2014-11-09 23:54:01 -05:00
KayenEQ
d656db843a
Implemented spell Target Type (45) 'Target Rings' on Underfoot.
...
Thanks to Lecht for figuring out op code side of it.
2014-11-09 22:37:12 -05:00
Arthur Ice
0ed1e539ae
Removed two unused functions
2014-11-09 15:12:31 -08:00
SecretsOTheP
d8a8b8e6dc
Merge branch 'master' of https://github.com/EQEmu/Server
2014-11-09 03:40:59 -05:00
SecretsOTheP
77f0e7919e
Indentation fix. Ornamentation Augments are integrated now.
2014-11-09 03:40:33 -05:00
Natedog2012
587ddc0fdd
fix for copy paste error that linux didnt like
2014-11-09 03:33:58 -05:00
Natedog2012
efdc177b78
Implement RoF + UF ornament augmentation.. thanks for the help Drajor!
2014-11-09 03:33:58 -05:00
KimLS
275e1144ad
Missed the actual sql
2014-11-08 15:22:54 -08:00
KimLS
d987ccf289
Added transactions for corpse creation, added sql to fix a bug in raid member saving in some situations, fixed a bug in encounters
2014-11-08 15:22:03 -08:00
KimLS
fe7774ab75
Merge branch 'master' of github.com:EQEmu/Server
2014-11-08 15:18:52 -08:00
Michael Cook (mackal)
19e6a6909f
Merge pull request #283 from KayenEQ/Development
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Mez spells will no longer attempt memblur each tic, just on initial cast...
2014-11-08 02:21:32 -05:00
KayenEQ
4446a1ed08
Mez spells will no longer attempt memblur each tic, just on initial cast.
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reverted change to calcmaxhp due to potential overflow issues.
2014-11-08 02:07:05 -05:00
Trevius
b4e4d94061
Fixed dynamic merchant list loading. Allows any merchant to be used in any zone.
2014-11-06 21:41:51 -06:00
Michael Cook (mackal)
f81f8ea5d6
Merge pull request #282 from KayenEQ/Development
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Fix for CalcMaxHP
2014-11-06 21:57:16 -05:00
Michael Cook (mackal)
7476ae2a82
Tracking default order should now be correct
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Reworked the tracking packet creation, should be better
2014-11-06 21:48:42 -05:00
KayenEQ
0c4a32246b
Fix for CalcMaxHP
2014-11-06 21:00:03 -05:00
Michael Cook (mackal)
b8b43c7149
Merge pull request #281 from KayenEQ/Development
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Fix to SE_PercentHeal to allow it to work if no max value set.
2014-11-06 02:47:06 -05:00
KayenEQ
b4286b87db
Fix to SE_PercentHeal to allow it to work if no max value set.
2014-11-06 01:30:05 -05:00
KimLS
cb0d5ac7d0
Merge branch 'master' of github.com:EQEmu/Server
2014-11-04 21:01:43 -08:00
KimLS
957f05860b
Small changes to encounter stuff
2014-11-04 21:01:20 -08:00
SecretsOTheP
d4139b98e3
Linux fix.
2014-11-03 23:01:55 -05:00
SecretsOTheP
29d614421f
int16/32 mismatch fixes. see changelog.txt
2014-11-03 22:43:00 -05:00
SecretsOTheP
beff1caf4f
Merc/bot fix changelog.txt
2014-11-03 19:30:41 -05:00
SecretsOTheP
29ec6db345
because fuck you mercs and bots
2014-11-03 19:30:11 -05:00
SecretsOTheP
8efc652c10
Fixed overflow on AC and ATK values that can go out of range.
2014-11-03 19:14:58 -05:00
SecretsOTheP
29079a7ec2
changelog.txt
2014-11-03 16:47:26 -05:00
SecretsOTheP
3ac0f1506c
Fixed melee lifetap overflows - Because being healed for uint16s is not cool.
2014-11-03 16:45:36 -05:00
JJ
38f1e8847c
Make output of GetCharactersInInstance for perl more user-friendly.
2014-11-03 12:35:07 -05:00
Akkadius
cff9e05626
Weird text characters making it into commit
2014-11-02 22:43:08 -06:00
Akkadius
29a36008d1
Tell queue sanity checks
2014-11-02 22:37:16 -06:00
Akkadius
51958b991c
Cleaner way to handle out of range and swaps
2014-11-02 22:30:29 -06:00
Akkadius
771279128d
Added out of range checking for Spell Save/Loads
2014-11-02 21:16:04 -06:00
JJ
385d70b294
Merge pull request #279 from KayenEQ/Development
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Minor code and warning fixes.
2014-11-02 22:01:03 -05:00
JJ
4bd41b3678
Export of additional instance functions to perl as per #128 .
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Change QuestManager RemoveAllFromInstance function to use existing function to remove all clients from instance.
2014-11-02 20:43:47 -05:00
KayenEQ
527293d2f2
Merge git://github.com/EQEmu/Server into Development
2014-11-02 20:14:59 -05:00
KayenEQ
d754e24a02
Minor code and compiler warning fixes.
2014-11-02 20:14:44 -05:00
Michael Cook (mackal)
b4576435e3
Size check on ServerOP_ChannelMessage
2014-11-02 18:50:02 -05:00
Michael Cook (mackal)
5e1500c93b
Merge pull request #278 from KayenEQ/Development
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Revert for checking buffs if virus, couple of spells don't require a buff.
2014-11-02 18:48:02 -05:00
KayenEQ
c9073b10a1
Revert for checking buffs if virus, a couple of spells don't require a buff.
2014-11-02 18:34:22 -05:00
JJ
a9f7af59a2
Merge pull request #277 from KayenEQ/Development
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Few more minor compiler warnings and code clean up.
2014-11-02 09:00:23 -05:00
KayenEQ
728399e372
Make sure virus is an actual buff before starting timer
2014-11-02 05:35:09 -05:00
KayenEQ
51a3302288
Few more minor compilier warnings and code clean up.
2014-11-02 00:43:01 -04:00
JJ
5decde0af9
(RicardoCampos) End looting before zoning.
2014-11-02 00:10:19 -04:00
JJ
3620ac4eaf
Merge pull request #276 from KayenEQ/Development
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Fixed compiler warnings and clean up of some code in spell_effects.cpp
2014-11-01 23:34:03 -04:00
JJ
43e906e3c8
Manual merge of new faction system ( #256 ).
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Clean up some personal signatures.
2014-11-01 23:27:23 -04:00
KayenEQ
39bb2aa811
minor clear up of 2handstaff block effect code.
2014-11-01 20:57:26 -04:00
JJ
acab4dd443
Fix for duplicate merchant items when same merchant types are in same spawngroup.
2014-11-01 13:37:06 -04:00
Trevius
45ff2cddb7
Fixed potential crash related to Pets/Mercs buffs when targeting themselves.
2014-11-01 11:50:55 -05:00
KimLS
1619324d06
Small bug fixes with encounters, also added eq.load_encounter_with_data(encounter_name, data_string) and unload as well. Allows you to send a message via the encounter system load
2014-10-31 22:09:09 -07:00
KayenEQ
7b0045290d
Fixed most of the compiler warnings and cleaned up some code in spells_effects.cpp
2014-10-31 22:40:49 -04:00
KayenEQ
441ddf233a
Merge git://github.com/EQEmu/Server into Development
2014-10-31 21:47:20 -04:00
KayenEQ
306c641c72
merge
2014-10-31 21:47:07 -04:00
Michael Cook (mackal)
b417e23d97
Allow to set/del qglobals in encounters scripts
2014-10-31 00:02:05 -04:00
KimLS
481492cb59
Fixed SQL to be current date, also it will no longer rely on a field that we removed from the db [skip ci]
2014-10-30 19:38:13 -07:00
Michael Cook (mackal)
d3fbd026b4
Fix error with commit
2014-10-30 22:08:45 -04:00
Michael Cook (mackal)
2d77adeeb8
Merge pull request #273 from KayenEQ/Development
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Allow npc_types field 'special_abilities' to be set as null in database.
2014-10-30 22:01:55 -04:00
KayenEQ
f84130fc7c
fix
2014-10-30 21:40:46 -04:00
KayenEQ
57f8f61094
code optimization
2014-10-30 21:22:53 -04:00
KayenEQ
5ec0b9993a
Merge git://github.com/EQEmu/Server into Development
2014-10-30 19:51:22 -04:00
Uleat
65cb049a38
Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help)
2014-10-28 11:35:26 -04:00
KayenEQ
3247137ef2
Added swarm pet checks to viral spreading function.
2014-10-27 02:20:25 -04:00
KayenEQ
adb8175654
Support for spells_new field 'viral_range'
2014-10-26 02:05:36 -04:00
KayenEQ
5afd6b8628
Added 'hit chance' extra attack option can be applied to future special attacks ect.
2014-10-24 23:36:02 -04:00
KayenEQ
4cb6a5635e
Merge git://github.com/EQEmu/Server into Development
2014-10-24 23:28:15 -04:00
KimLS
b54411e533
Fix for not loading some account data on character load
2014-10-24 19:05:04 -07:00
Michael Cook (mackal)
7f85d8c8a2
Optional SQL to add AA Quick Draw
2014-10-24 01:06:07 -04:00
Uleat
c95b18da85
Fixed stacking issue in world tradeskill containers. (Added #peekinv world)
2014-10-22 22:57:20 -04:00
Michael Cook (mackal)
a062c27e1a
Take into account endurance bonuses from AAs
2014-10-22 22:27:51 -04:00
Michael Cook (mackal)
c5df59a2f0
Merge pull request #274 from RicardoCampos/Development
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Bugfix: Corpse stays locked when looting fails
2014-10-22 22:01:53 -04:00
RicardoCampos
d538b48fbc
Merge remote-tracking branch 'origin/master' into Development
2014-10-21 22:51:53 +01:00
RicardoCampos
0a27273d64
Bugfix: Corpse stays locked when looting fails
...
If looting fails either because of cooldown or there are items on your
cursor, the client is sent an end loot packet- the client releases the
corpse but no one else can loot. This simply resets BeingLootedBy in
this instance.
2014-10-21 22:48:42 +01:00
KayenEQ
22170527c4
Small update to prior commit.
2014-10-21 14:24:25 -04:00
KayenEQ
f0f920d0e8
Fix for bug with Discipline recast timers preventing them from
...
working properly if you used a focus effect to reduce recast time
to zero.
(Specifically the recast timer failed to reset in the situation
where you had already used the disc WIHTOUT the focus applied, then applied
the focus and tried to have it reduced).
2014-10-21 14:14:35 -04:00
KayenEQ
193f7b0fe3
Fix so NPC don't ghost when casting spells from scripts while moving.
2014-10-20 01:16:08 -04:00
Michael Cook (mackal)
c81491f97e
Inspect buffs rank 1 will now show NPC buffs in target window (SoD+)
2014-10-20 01:05:38 -04:00
KayenEQ
bb91265b2b
Allow npc_types field 'special_abilities' to be set as null in database.
...
Changed due to issues when trying to copy npcs or remove abilities from
the field directly in the dataabase.
2014-10-20 00:36:13 -04:00
Uleat
affb735c38
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-19 22:31:04 -04:00
Uleat
3db2332821
Missed one!
2014-10-19 22:30:45 -04:00
Michael Cook (mackal)
a6ae2ca635
Switch Inspect Buffs to use the OP code
...
Client 6.2 is SOL until someone find the op for that client
2014-10-19 22:30:11 -04:00
Michael Cook (mackal)
466eecacc4
Implement Group Inspect Buffs for raids
2014-10-19 18:34:43 -04:00
Michael Cook (mackal)
a327c91bac
Implement group mentoring while in raids (SoF+ only)
...
Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00
Uleat
cef2aa64d9
Fixed server<->corpse translators to reflect what actually needs to be translated (should not have affected anything in the old configuration)
2014-10-19 15:03:11 -04:00
Uleat
69a124e11f
Updated #peekinv to display item links properly in RoF clients
2014-10-19 11:39:35 -04:00
Michael Cook (mackal)
3f056462d6
Enable gaining of group leadership while in raids
...
Note: raid leaders can only gain raid leadership, so they won't
ever gain group leadership while leading a raid, even if they don't
end up gaining group due to the restrictions.
From what I can tell, this should be in line with live
2014-10-18 13:27:33 -04:00
Michael Cook (mackal)
e8eb774458
Implement group mentor, leadership exp sharing (SoF+ only)
...
Currently only works in normal groups
Some decisions: the EXP will be rounded in the favor of the group leader
No idea how live actually handles it.
2014-10-18 00:17:46 -04:00
Uleat
223d06645d
Added clarification to 'drop_bots.sql' notes for cases of failed script
2014-10-17 21:04:29 -04:00
Michael Cook (mackal)
2db5dc2ed7
ndle Leadership with leader change in RaidCommandMoveGroup
2014-10-17 15:10:43 -04:00
Michael Cook (mackal)
6d95fc2547
Handle Leadership with leader change in RaidCommandDisband
2014-10-17 15:05:47 -04:00
Michael Cook (mackal)
b10062452a
Fix issue with moving a group leader in a raid
...
Moving a group leader to the ungrouped section was not correctly
finding an appropriate new group leader.
2014-10-17 01:06:27 -04:00
Michael Cook (mackal)
9c72533264
Fix issue with raidMakeLeader packets
2014-10-16 19:23:32 -04:00
Uleat
f805ddf319
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-16 19:20:49 -04:00
Uleat
2267881d52
Fixed BOTS auto-convert code and load/drop scripts. Added a sql for fixing an existing database that was auto-converted incorrectly (located in ../bots/deprecated)
2014-10-16 19:16:52 -04:00
Michael Cook (mackal)
7ca23d14c7
Remove debug statement
2014-10-16 17:01:06 -04:00
KimLS
4cf845e6ff
Workaround for FreeBSD not having std::to_string
2014-10-16 01:16:38 -07:00
KimLS
9c6ab05659
Removed PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP ifdef, we dont use it anyway and it was failing on FreeBSD gcc49
2014-10-16 01:05:43 -07:00
KimLS
0f9cfc0615
Very new versions of gcc appear to have now cleaned up yet another header leaking out
2014-10-15 22:15:24 -07:00
JJ
6028dbb4e5
hateborne: grid assign match fix.
2014-10-15 22:31:44 -04:00
JJ
fc8cb2b5b7
Manual merge of 4e3826228d in #269 .
2014-10-15 22:12:57 -04:00
JJ
594657f2c7
Manual merge for 0c3e51963b in pull request #269 .
2014-10-15 22:08:27 -04:00
JJ
09e1155a26
Merge pull request #261 from addtheice/RunQueryToDatabaseQuery_common_shareddb
...
Run query to database query common shareddb
2014-10-15 21:37:33 -04:00
Uleat
e824f81670
Merge branch 'master' of https://github.com/EQEmu/Server
...
Conflicts:
changelog.txt
2014-10-15 19:50:35 -04:00
Uleat
69c0405004
Updated both load and drop sqls for bots..added a 'deprecated' load for pre-pp blob conversion databases..the auto-conversion code will catch this if the server
...
is updated to a newer version. (Had a really nice load script coded..but, the supported version of MySQL doesn't support 'TEMPORARY' procedures, nor commit commands from
'PREPARE(d)' statements... :( )
2014-10-15 07:49:39 -04:00
Michael Cook (mackal)
e38abaa32a
Optimize EntityList::UnMarkNPC
...
Going over the group_list is much better than hitting the same group
up to 5 unnecessary times
2014-10-14 22:50:09 -04:00
Michael Cook (mackal)
c002f834d4
Correct misidentified OP_MarkNPC (RoF,SoD,SoF,UF) [skip ci]
2014-10-14 17:20:19 -04:00
Michael Cook (mackal)
e53a91f5c3
Added some previous unidentified (still unhandled) UF opcodes
...
Didn't want them to get lost ;)
2014-10-14 00:01:51 -04:00
Michael Cook (mackal)
ef5e93b71b
Add debug log to Client::Handle_OP_DoGroupLeadershipAbility
2014-10-13 23:24:25 -04:00
Michael Cook (mackal)
6f00a69850
Raid Leadership RoF
2014-10-13 22:55:57 -04:00
Michael Cook (mackal)
41938fbe72
Raid leadership SoD
2014-10-13 22:54:57 -04:00
Michael Cook (mackal)
d1561c28d9
Raid Leadership SoF
2014-10-13 22:53:41 -04:00
Michael Cook (mackal)
be0621de42
Partial implementation of leadership in raids
...
Currently working: stat bonuses and client side only effects
Currently not working: Mark NPC and others that need more server side work
Currently only tested on UF, Ti and 62 may work, but not tested
SoF, SoD, and RoF need packet translators, which are most likely the same as UF
2014-10-13 21:36:59 -04:00
KimLS
15cec40ed5
Fix for issue #270 , fix for temp merchant lists not loading correctly, fix for ah redundant getadventurestats code.
2014-10-13 15:59:11 -07:00
Akkadius
ea734c90b5
Fix for LDON Character Stat load
2014-10-12 22:57:49 -05:00
Michael Cook (mackal)
6c5b569c29
Raid MOTD for SoF
2014-10-11 02:07:49 -04:00
Michael Cook (mackal)
e5f3f4c552
Raid MOTD for SoD
2014-10-11 02:03:49 -04:00
Michael Cook (mackal)
f097eaf3cd
Raid MOTD for RoF
2014-10-11 01:54:54 -04:00
Alex
48eba3c092
Merge pull request #260 from addtheice/RunQueryToDatabaseQuery_world_worlddb
...
Run query to database query world worlddb
2014-10-10 22:44:14 -07:00
Alex
bdba6219ac
Merge pull request #259 from addtheice/RunQueryToDatabaseQuery_zone_command
...
Run query to database query zone command
2014-10-10 22:43:07 -07:00
Alex
d86912a7bb
Merge pull request #262 from addtheice/RunQueryToDatabaseQuery_zone_client
...
Run query to database query zone client
2014-10-10 22:42:45 -07:00
Alex
362366a333
Merge pull request #263 from addtheice/RunQueryToDatabaseQuery_queryserv_database
...
GeneralQueryReceive converted to QueryDatabase
2014-10-10 22:42:04 -07:00
Michael Cook (mackal)
35049d530e
Implement Raid MOTD for UF
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Don't forget to source 2014_10_11_RaidMOTD.sql
SoD and RoF implementations still to come
2014-10-11 01:14:11 -04:00
Uleat
66cfb2e32b
Added a 'BOTS' converter to supplement Akkadius's recent 'PP' blob converter - updates views/function to reference the proper tables and columns.
2014-10-09 23:54:48 -04:00
Michael Cook (mackal)
3e1c917f11
Fix issues with purchasing raid AAs
2014-10-09 23:30:08 -04:00
JJ
ea4c23efcf
Establish default order for merchantlist items.
...
Allow merchants to use 80th slot.
2014-10-09 23:11:18 -04:00
Michael Cook (mackal)
c328829610
Fix out of bounds error in SaveCharacterLeadershipAAs
2014-10-09 22:55:28 -04:00
JJ
28ac586ed8
Update info for #suspend
2014-10-09 00:23:54 -04:00
Alex
ee71fa0d56
Merge pull request #268 from addtheice/RunQueryToDatabaseQuery_zone_tradeskills
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Run query to database query zone tradeskills
2014-10-08 16:31:55 -07:00
Alex
f3e04bfe4c
Merge pull request #267 from addtheice/RunQueryToDatabaseQuery_zone_raids
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Run query to database query zone raids
2014-10-08 16:31:38 -07:00
Alex
a8c23d25f3
Merge pull request #266 from addtheice/RunQueryToDatabaseQuery_zone_tasks
...
Run query to database query zone tasks
2014-10-08 16:31:03 -07:00
Alex
41f2d71c7c
Merge pull request #264 from addtheice/RunQueryToDatabaseQuery_zone_groups
...
SaveGroupLeaderAA converted to QueryDatabase
2014-10-08 16:28:55 -07:00
Arthur Ice
e338f801ea
DisableRecipe converted to QueryDatabase
2014-10-08 16:05:52 -07:00
Arthur Ice
6221c1f8ab
EnableRecipe converted to QueryDatabase
2014-10-08 16:04:19 -07:00
Arthur Ice
5dac9a944b
LearnRecipe converted to QueryDatabase
2014-10-08 16:02:30 -07:00
Arthur Ice
97c1c479f9
GetTradeRecipe converted to QueryDatabase
2014-10-08 15:55:12 -07:00
Arthur Ice
21d6865e8c
GetTradeRecipe converted to QueryDatabase
2014-10-08 15:43:50 -07:00
Arthur Ice
e2894ef2aa
SendTradeskillDetails converted to QueryDatabase
2014-10-08 15:05:24 -07:00
Arthur Ice
7656b9b928
TradeskillSearchResults converted to const std::string query instead of const *char query
2014-10-08 15:00:34 -07:00
Arthur Ice
0fde0fbd23
removed unneeded querylength parameter from TradeskillSearchResults
2014-10-08 14:41:34 -07:00
Arthur Ice
d5955da08c
TradeskillSearchResults converted to QueryDatabase
2014-10-08 14:38:38 -07:00
Arthur Ice
e2333e671b
HandleautoCombine converted to QueryDatabase
2014-10-08 14:28:40 -07:00
Arthur Ice
1da70ee6ed
LoadProximities converted to QueryDatabase
2014-10-08 14:15:43 -07:00
Arthur Ice
0d8cbca016
LoadLists converted to QueryDatabase
2014-10-08 14:11:35 -07:00
Arthur Ice
1a4b794ce4
RemoveTask converted to QueryDatabase
2014-10-08 13:33:22 -07:00
Arthur Ice
fca359bf51
DeleteCompletedTaskFromDatabase
2014-10-08 13:22:10 -07:00
Arthur Ice
5f11e91da2
DisableTask converted to QueryDatabase
2014-10-08 13:17:03 -07:00
Arthur Ice
2c275f603a
EnableTask converted to QueryDatabase
2014-10-08 13:07:03 -07:00
Arthur Ice
ad921d01d8
LoadClientState converted to QueryDatabase
2014-10-08 12:30:08 -07:00
Arthur Ice
e3e2b266f2
SaveClientState converted to QueryDatabase
2014-10-08 11:11:33 -07:00
Michael Cook (mackal)
e2d52ec3e5
Allow /setstartcity to work if home is set to tutorialb
2014-10-08 13:43:32 -04:00
Michael Cook (mackal)
a325380884
Implement mana/hp/end replenishments if logged off for long enough
...
Default set to on with a default time of 6 hours (21600 seconds)
2014-10-08 03:36:31 -04:00
Michael Cook (mackal)
b6294a28cb
Minor clean ups to CheckCharCreateInfo
2014-10-08 01:34:36 -04:00
Michael Cook (mackal)
69336d1e53
Minor clean ups to Client::OPCharCreate
2014-10-08 01:34:36 -04:00
Michael Cook (mackal)
2df5506d82
Merge pull request #265 from KayenEQ/Development
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Fix for a few spell triggers using correct resist dif
2014-10-08 00:11:42 -04:00
Michael Cook (mackal)
2dacb523fc
Rework OPCharCreate logic with tutorial flag
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Hopefully resolves issues with toons on Titanium spawning out of bounds
when starting in tutorial.
Resolves setting home bind to tutorial and being out of bounds.
2014-10-07 23:40:13 -04:00
KayenEQ
6474e1353f
Fix for a few spell triggers using correct resist dif
2014-10-07 22:54:12 -04:00
Michael Cook (mackal)
45ef740244
Fix issue with Return Home button always being available
2014-10-07 19:02:07 -04:00
Arthur Ice
48299b6024
LoadTasks converted to QueryDatabase
2014-10-07 11:58:22 -07:00
Arthur Ice
be7d2e9457
LoadTaskSets converted to QueryDatabase
2014-10-07 11:36:42 -07:00
Arthur Ice
a90babbae1
LearnMembers converted to QueryDatabase
2014-10-07 11:26:03 -07:00
Arthur Ice
4b1d3592d4
GetRaidDetails converted to QueryDatabase
2014-10-07 11:21:20 -07:00
Arthur Ice
77cfd116e0
SetRaidDetails converted to QueryDatabase
2014-10-07 11:15:45 -07:00
Arthur Ice
67c8949cd4
LockRaid converted to QueryDatabase
2014-10-07 11:14:02 -07:00
Arthur Ice
b66b7a5fd2
RemoveTaidLooter converted to QueryDatabase
2014-10-07 11:10:27 -07:00
Arthur Ice
b0d358cda8
AddRaidLooter converted to QueryDatabase
2014-10-07 11:06:43 -07:00
Arthur Ice
8553278759
UpdateLevel converted to QueryDatabase
2014-10-07 11:02:17 -07:00
Arthur Ice
7a3f7602a5
SetRaidLeader converted to QueryDatabase
2014-10-07 10:59:59 -07:00
Arthur Ice
11e08c9b67
SetGroupleader converted to QueryDatabase
2014-10-07 10:55:10 -07:00
Arthur Ice
dfcddac2ef
MoveMember converted to QueryDatabase
2014-10-07 10:53:20 -07:00
Arthur Ice
73b2987700
DisbandRaid converted to QueryDatabase
2014-10-07 10:47:16 -07:00
Arthur Ice
5781821ab3
RemoveMember converted to QueryDatabase
2014-10-07 10:16:55 -07:00
Arthur Ice
9183541825
AddMember converted to QueryDatabase
2014-10-07 09:58:21 -07:00
Arthur Ice
7870081716
SaveGroupLeaderAA converted to QueryDatabase
2014-10-07 09:21:39 -07:00
Arthur Ice
0438042844
GeneralQueryReceive converted to QueryDatabase
2014-10-07 09:02:13 -07:00
Michael Cook (mackal)
2bee906784
Slay Undead to String IDs (and better filtering)
2014-10-06 01:30:01 -04:00
Michael Cook (mackal)
cab41487d5
Stop the book showing up while inspecting charms with RoF
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Stat display still broken sadly
2014-10-05 22:47:57 -04:00
JJ
66448feece
Some updates to #command information.
2014-10-05 21:42:33 -04:00
Uleat
65127ad756
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-05 19:35:21 -04:00
Michael Cook (mackal)
1261c228a3
Call CalcBonuses for RoF+ augments
2014-10-05 16:13:13 -04:00
Michael Cook (mackal)
5be8e710a9
More restrictive on the temp hack for UF (only spells with numhits)
2014-10-05 15:15:17 -04:00
Michael Cook (mackal)
3ad7ab625d
Add temp hack for num hits and UF
...
Not sure what I screwed up, could of sworn it was working right before,
but that was also 3 AM or something
Rewrote UF's OP_BuffCreate to use the Write* functions which are a bit
more straight forward
2014-10-05 14:46:55 -04:00
Michael Cook (mackal)
b6be6c3709
Merge pull request #258 from KayenEQ/Development
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Exported to PERL $client->SendSpellAnim(targetid, spellid)
2014-10-05 13:36:33 -04:00
KayenEQ
8ff4e59d20
Fix to allow regular runes to absorn spell damage (except dots).
2014-10-05 07:51:20 -04:00
KayenEQ
ad116af59d
Merge git://github.com/EQEmu/Server into Development
2014-10-05 07:49:20 -04:00
Uleat
fa1fe55e01
Added corpse encode and decode translators
2014-10-05 06:12:33 -04:00
Michael Cook (mackal)
4f2dbb37d2
Confirmed OP_ItemRecastDelay for SoF
2014-10-05 02:28:17 -04:00
Michael Cook (mackal)
7dc1da21f0
Move OP_ItemRecastDelay to after cast
...
I originally assumed it needed to be sent "while casting"
but it looks like right at the end (where we set the reuse timer)
also works.
2014-10-05 02:18:30 -04:00
Uleat
806a9fbb99
Identified recast timer field in Ti item packet header
2014-10-04 23:38:20 -04:00
Arthur Ice
f4203d0621
command_mysql converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
bf6b9aaef8
command_object converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
d5f5b38d26
command_advnpcspawn converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
6a078279eb
command_flagedit converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
a61b930bd9
command_qglobal converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
6be2f6a7e4
command_npcedit converted to QueryDatabase
2014-10-04 15:49:55 -07:00
Arthur Ice
1d08b1687f
command_ban converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
e2382137e6
command_repop converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
f1039ab0e9
command_revoke converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
ce3532aa19
command_suspend converted to QueryDatabase
2014-10-04 15:49:54 -07:00
Arthur Ice
1b1c5b5f9f
ExpeditionSay converted to QueryDatabase
2014-10-04 15:29:02 -07:00
Arthur Ice
9c3f1937a7
SetAccountFlag converted to QueryDatabase
2014-10-04 15:24:11 -07:00
Arthur Ice
81a641c96c
LoadAccountFlags converted to QueryDatabase
2014-10-04 15:21:05 -07:00
Arthur Ice
037df28b7c
TryReward converted to QueryDatabase
2014-10-04 15:14:50 -07:00
Arthur Ice
fe1c67b8b4
SendRewards converted to QueryDatabase
2014-10-04 14:55:55 -07:00
Arthur Ice
c7c9218210
DiscoverItem converted to QueryDatabase
2014-10-04 14:46:19 -07:00
Arthur Ice
6d6516d80d
IsDiscovered converted to QueryDatabase
2014-10-04 14:43:02 -07:00
Arthur Ice
528f16bdaf
SetBotInspectMessage converted to QueryDatabase
2014-10-04 14:24:29 -07:00
Arthur Ice
64641a3390
GetBotInspectMessage converted to QueryDatabase
2014-10-04 14:23:53 -07:00
Arthur Ice
74b8f38030
LoadLootDrops converted to QueryDatabase
2014-10-04 14:22:27 -07:00
Arthur Ice
c7faf8a03c
LoadLootTables converted to QueryDatabase
2014-10-04 14:21:25 -07:00
Arthur Ice
aa9601352d
GetLootDropInfo converted to QueryDatabase
2014-10-04 14:20:46 -07:00
Arthur Ice
81b9d9a57e
LoadBaseData converted to QueryDatabase
2014-10-04 14:19:04 -07:00
Arthur Ice
cecd9b89ba
GetMaxBaseDataLevel converted to QueryDatabase
2014-10-04 14:18:11 -07:00
Arthur Ice
938322a3d1
LoadSpells converted to QueryDatabase
2014-10-04 14:16:54 -07:00
Arthur Ice
1c04dccf53
GetMaxSpellID converted to QueryDatabase
2014-10-04 14:16:00 -07:00
Arthur Ice
0622f02470
LoadDamageShieldTypes converted to queryDatabase
2014-10-04 14:14:27 -07:00
Arthur Ice
1366774931
LoadSkillCaps converted to QueryDatabase
2014-10-04 14:13:05 -07:00
Arthur Ice
5cbae2b833
GetcommandSettings converted to QueryDatabase
2014-10-04 14:12:16 -07:00
Arthur Ice
c12805acce
DeleteStalePlayerBackups converted to QueryDatabase
2014-10-04 14:11:40 -07:00
Arthur Ice
e2c84c5f39
DeleteStalePlayerCorpses converted to QueryDatabase
2014-10-04 14:10:57 -07:00
Arthur Ice
e19db3f447
LoadNPCFactionLists converted to QueryDatabase
2014-10-04 14:10:00 -07:00
Arthur Ice
7d0b316e74
GetFactionListInfo converted to QueryDatabase
2014-10-04 14:08:53 -07:00
Arthur Ice
0ef428d286
GetBook converted to QueryDatabase
2014-10-04 14:07:55 -07:00
Arthur Ice
2a73a572d3
LoadItems converted to QueryDatabase
2014-10-04 14:06:37 -07:00
Arthur Ice
638d121b75
GetItemsCount converted to QueryDatabase
2014-10-04 14:05:07 -07:00
Arthur Ice
3b75d4fa8f
GetInventory char_id, inv) converted to QueryDatabase
2014-10-04 14:04:19 -07:00
Arthur Ice
cb897786bc
GetInventory(account_id, name, inv) converted to QueryDatabase
2014-10-04 14:02:43 -07:00
Arthur Ice
aa780ceb8c
GetSharedBank converted to QueryDatabase
2014-10-04 13:55:43 -07:00
Arthur Ice
4a3f94e688
SetStartingItems converted to QueryDatabase
2014-10-04 13:54:33 -07:00
Arthur Ice
211b3a135e
SetSharedPlatinum converted to QueryDatabase
2014-10-04 13:53:28 -07:00
Arthur Ice
cbce5e5eb6
GetSharedPlatinum converted to QueryDatabase
2014-10-04 13:50:01 -07:00
Arthur Ice
a3347579e6
SaveInventory converted into 4 methods, converted to QueryDatabase
2014-10-04 13:45:50 -07:00
Arthur Ice
2fbd170188
VerifyInventory converted to QueryDatabase
2014-10-04 13:32:01 -07:00
Arthur Ice
95208eb24e
SaveCursor
2014-10-04 13:31:06 -07:00
Arthur Ice
bcf282da91
SetGMSpeed converted to QueryDatabase
2014-10-04 13:27:26 -07:00
Arthur Ice
edc2567b10
GetGMSpeed converted to QueryDatabase
2014-10-04 13:26:45 -07:00
Arthur Ice
b379bdd36e
SetHideMe converted to QueryDatabase
2014-10-04 13:23:52 -07:00
Arthur Ice
eeb9a6ab65
LoadCharacterCreateCombos converted to QueryDatabase
2014-10-04 12:51:58 -07:00
Arthur Ice
c4de954b15
LoadCharacterCreateAllocations converted to QueryDatabase
2014-10-04 12:51:58 -07:00
Arthur Ice
2d8e9bf058
GetCharacterLevel converted to QueryDatabase
2014-10-04 12:51:58 -07:00
Arthur Ice
0b352ff0f7
SetMailKey converted to QueryDatabase
...
fix SetMailKey
2014-10-04 12:51:54 -07:00
Arthur Ice
28ec84a6c9
GetLauncherList converted to QueryDatabase
2014-10-04 12:37:19 -07:00
Arthur Ice
7f5f805c10
GetStartZoneSoF converted to QueryDatabase
2014-10-04 12:36:04 -07:00
Arthur Ice
b3789c261b
GetStartZone converted to QueryDatabase
2014-10-04 12:34:44 -07:00
Arthur Ice
d86fc1c141
command_spawnfix converted to QueryDatabase
2014-10-04 10:16:26 -07:00
Arthur Ice
accedf7184
command_listpetition converted to QueryDatabase
2014-10-04 10:12:39 -07:00
Arthur Ice
5f5fba1117
command_findzone converted to QueryDatabase
2014-10-04 10:09:20 -07:00
Arthur Ice
61cd48ff44
command_findnpctype converted to QueryDatabase
2014-10-04 10:07:25 -07:00
Arthur Ice
ca2c2ccfac
command_delpetition converted to QueryDatabase
2014-10-04 10:04:39 -07:00
Arthur Ice
905a264744
command_petitioninfo converted to QueryDatabase
2014-10-04 10:03:07 -07:00
Arthur Ice
114d0ae11b
command_viewpetition converted to QueryDatabase
2014-10-04 10:01:59 -07:00
Arthur Ice
4d768474e8
command_setfaction converted to QueryDatabase
2014-10-04 09:58:55 -07:00
Michael Cook (mackal)
e753685ceb
Implement number of hit indicators for UF and RoF
...
There is a small display bug with the initial cast of the spell,
but it updates quickly enough that it shouldn't be too noticeable
This still needs to be fixed though
Changed SendBuffDurationPacket to take a Buffs_Struct by reference
to allow more of the data to be obtained without more params
Added Client::SendBuffNumHitPacket(Buffs_Struct &buff, int slot)
2014-10-04 03:23:42 -04:00
KimLS
e0e3059498
Turn off user literal error in clang
2014-10-03 14:57:01 -07:00
KimLS
61545beff2
Hunger and thirst clamping within larger ranges
2014-10-03 13:42:39 -07:00
Uleat
16c5ead887
Merge branch 'master' of https://github.com/EQEmu/Server
2014-10-03 16:31:31 -04:00
Uleat
3a270dd96a
Moved OP_LootItem slot translation to external handlers in client patch files
2014-10-03 15:05:20 -04:00
Uleat
bb2bed7b00
Fixed OP_AugmentInfo packet processing that I broked'd
2014-10-03 02:03:48 -04:00
Michael Cook (mackal)
0438dee22e
Rework ZoneDatabase::SavePetInfo -- should be better
...
Worst case before some something like 96 queries.
2014-10-03 01:37:51 -04:00
Michael Cook (mackal)
b3d8e22539
Make ZoneDatabase::FillAAEffects get the data from memory
...
Note: This should probably be moved out of ZoneDatabase
2014-10-02 22:52:25 -04:00
KayenEQ
968127c414
Exported to PERL $client->SendSpellAnim(targetid, spellid)
...
This function sends the spell graphic of a spell without actually having to cast the spell.
2014-10-02 22:08:12 -04:00
Uleat
272180ff0f
Detached direct packet routing for some older client opcodes
2014-10-02 20:18:54 -04:00
Michael Cook (mackal)
03fed0f42d
Some AA updates from PEQ
2014-10-02 14:10:48 -04:00
Michael Cook (mackal)
fab091da2d
Move OP_ItemRecastDelay to the right spot
2014-10-01 20:52:40 -04:00
Michael Cook (mackal)
c7417d4b54
Didn't mean to push those ....
2014-10-01 20:51:47 -04:00
Michael Cook (mackal)
d8c6c69450
ITEM and PB slot checks too
2014-10-01 20:50:01 -04:00
Michael Cook (mackal)
1024e327b5
Fix nullptr and item_slot check
2014-10-01 20:48:15 -04:00
Michael Cook (mackal)
e38268230f
Export SendColoredText to lua
2014-10-01 18:34:26 -04:00
Michael Cook (mackal)
c7760d8dae
Merge pull request #257 from KayenEQ/Development
...
Exported to PERL $client->SendColoredText(color, msg)
2014-10-01 18:27:54 -04:00
Michael Cook (mackal)
8d050b8f3f
Fix errors in Database::ExpireMail in ucs
2014-10-01 18:06:02 -04:00
Michael Cook (mackal)
7800cbbe96
Initial work on OP_ItemRecastDelay
2014-10-01 16:22:45 -04:00
KayenEQ
50233b9a8c
changelog
2014-10-01 13:25:19 -04:00
KayenEQ
a722e3f112
Exported to PERL $client->SendColoredText(color, msg)
2014-10-01 13:24:38 -04:00
Michael Cook (mackal)
be52d413db
Fix bazaar welcome message
2014-10-01 02:11:38 -04:00
Michael Cook (mackal)
1dfd3349b7
Add Master Wu message
2014-10-01 01:15:08 -04:00
Michael Cook (mackal)
cf8363f62e
Fix another bot SQL error
2014-09-30 19:23:02 -04:00
Michael Cook (mackal)
7326a3ea7a
Send the right person's name
2014-09-30 19:20:38 -04:00
Michael Cook (mackal)
cb49bae53c
Fix already in raid message
2014-09-30 18:41:03 -04:00
Michael Cook (mackal)
31f891dda5
Fix error in GetBotOwnerCharacterID
2014-09-30 18:19:57 -04:00
Uleat
38572fe393
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-30 16:18:51 -04:00
Uleat
83367ee806
Added clicky items from bags for clients that support it (RoF, currently)
2014-09-30 16:18:25 -04:00
Michael Cook (mackal)
f117aafc45
Added some updownsign to some newer formulas
2014-09-30 13:41:42 -04:00
Alex
3e0c1bc02e
Merge pull request #243 from addtheice/RunQueryToDatabaseQuery_zone_npc
...
Run query to database query zone npc
2014-09-29 17:22:53 -07:00
Alex
f13a1d6351
Merge pull request #236 from addtheice/RunQueryToDatabaseQuery_zone_bot
...
Run query to database query zone bot
2014-09-29 17:20:53 -07:00
Michael Cook (mackal)
fdde64dcc3
Merge pull request #255 from noudess/master
...
Update zone.cpp to fix bug in loading merchantlist_temp
2014-09-29 16:57:35 -04:00
Paul Coene
f5fa07c8db
Update zone.cpp
2014-09-29 16:38:18 -04:00
Michael Cook (mackal)
5ffb6bdee7
Reworked blind running around
...
This should be more in line with how we do current fearpath stuff
and with live.
2014-09-29 16:32:48 -04:00
Michael Cook (mackal)
8035c6c558
Correct "cure blindness" catch
2014-09-29 16:16:19 -04:00
Michael Cook (mackal)
fc1eca0f31
Merge pull request #254 from noudess/master
...
Changes so that blind effects like those in Flash of Light work.
2014-09-29 14:26:51 -04:00
Michael Cook (mackal)
28e49801b7
Fix issue with newly inserted saylinks not working correctly
...
Sadly still silly
2014-09-29 03:08:30 -04:00
Michael Cook (mackal)
66c171b61b
Add support for post June 18, 2014 Hundred Hands effects
...
Set Spells:Jun182014HundredHandsRevamp to true if your spell file is newer
2014-09-28 13:27:38 -04:00
Michael Cook (mackal)
3be7d45d36
Revamp attack delays / hastes / slows based on dev quotes
...
See changelog
2014-09-27 23:14:11 -04:00
Michael Cook (mackal)
e5822a0c4a
Fix client SetAttackTimer issue
...
Moved the call to the end of Client::CalcBonuses() since it depends on
Client::CalcHaste() which requires a bunch of others to be called
before it.
2014-09-27 21:37:14 -04:00
KimLS
b05dd45d62
Merge branch 'spell_stats'
2014-09-27 14:45:20 -07:00
KimLS
9f64092606
Merge of kayen's PR as well as some fixes i saw
2014-09-27 14:44:48 -07:00
Paul Coene
d2acd0505c
is_blind works better as an else to the line that handles cure
2014-09-27 17:39:30 -04:00
Paul Coene
05ed577e23
Fixed issue where blind flag was set for beneficial spells like cure.wq
2014-09-27 17:17:12 -04:00
KayenEQ
7831162235
changelog
2014-09-27 16:39:37 -04:00
KayenEQ
8567fd928a
Perl Mob function GetSpellStat(spellid, identifier, slot)
...
indentifier is the spell_new field
slot is used for effectids,base,base2, max ect where 1 = first slot.
Will add a wiki page
2014-09-27 16:12:10 -04:00
Paul Coene
73a23e9f9d
Changes so that blind effects like those in Flash of Light work.
2014-09-27 13:00:07 -04:00
KayenEQ
f232bf1ccd
Fix for commit failure.
2014-09-27 09:21:37 -04:00
KayenEQ
acc6926448
Merge git://github.com/EQEmu/Server into Development
2014-09-27 09:20:27 -04:00
Uleat
837ce8ab4a
Re-ordered client patch ENCODES and DECODES - snuck in a bitswap change for SoF+ item_struct::Slots translations
2014-09-26 20:51:42 -04:00
Michael Cook (mackal)
2497c719ee
Rename Name variable in SendBazaarResults to temp_buffer fixes #253
2014-09-26 12:43:34 -04:00
KayenEQ
31b46efcac
Clean up of perl based NPC spell scaling functions.
...
Added Perl - $npc->GetSpellFocusDMG(), $npc->GetSpellFocusHeal()
2014-09-26 06:56:42 -04:00
KayenEQ
9f3a0a3f95
Merge git://github.com/EQEmu/Server into Development
2014-09-26 06:54:53 -04:00
Michael Cook (mackal)
179400c777
Client::SetClassStartingSkills should now match live
2014-09-26 00:44:51 -04:00
Michael Cook (mackal)
0f12a74074
Add bool EQEmu::IsSpecializedSkill(SkillUseTypes skill)
2014-09-25 21:40:31 -04:00
Michael Cook (mackal)
61b784e96e
Add tests for skills utilities
2014-09-25 21:35:17 -04:00
Michael Cook (mackal)
723e5d536a
EQEmu::IsTradeskill uint32 to SkillUseTypes
2014-09-25 21:20:59 -04:00
Alex
225929d937
Merge pull request #240 from addtheice/RunQueryToDatabaseQuery_zone_trading
...
Run query to database query zone trading
2014-09-25 17:26:48 -07:00
Alex
763ed7f7a3
Merge pull request #242 from addtheice/RunQueryToDatabaseQuery_zone_questmgr
...
Run query to database query zone questmgr
2014-09-25 17:26:22 -07:00
Alex
ea6ef4c283
Merge pull request #245 from addtheice/RunQueryToDatabaseQuery_zone_groups
...
Run query to database query zone groups
2014-09-25 17:26:13 -07:00
Alex
e5a0cc9ef7
Merge pull request #251 from KayenEQ/Development
...
Fix for calculation for SE_ManaAbsorbPercentDamage
2014-09-25 17:25:45 -07:00
Uleat
a79ea9b850
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-25 18:49:17 -04:00
Uleat
039e321dde
More re-enumeration prep work
2014-09-25 18:48:58 -04:00
KimLS
c57292a9dd
Tired of this GLM warning (and we dont even use glm rotate grr) also reworked how I approached that peq entity process crash after thinking about it a bit
2014-09-25 14:54:40 -07:00
KayenEQ
9561a3fd3e
Merge git://github.com/EQEmu/Server into Development
2014-09-25 15:15:32 -04:00
KimLS
aa021addc1
Fix for potion belt name loading.
2014-09-25 04:00:06 -07:00
Michael Cook (mackal)
c0cbbf3a65
World needs to load skill cap data for char creation
2014-09-25 03:14:43 -04:00
Michael Cook (mackal)
a73ac9cfe8
Added helper function bool EQEmu::IsTradeskill(uint32 skill)
...
Returns true if you pass a tradeskill to it, otherwise false
2014-09-24 23:36:27 -04:00
KimLS
ec8c46abfe
I keep seeing a crash due to an invalidated iter during mob delete every few days, seeing if this fixes it.
2014-09-24 19:47:27 -07:00
KayenEQ
b9b92762b5
Merge git://github.com/EQEmu/Server into Development
...
Conflicts:
changelog.txt
2014-09-24 20:51:20 -04:00
Uleat
7feb531ff7
Re-ordered server opcodes and handlers to facilitate the export of client patch structs and handlers
2014-09-24 20:23:01 -04:00
Michael Cook (mackal)
e67423bba7
Add raid mob message
...
"This creature would take an army to defeat!"
Colors may be a bit off due to differences in clients
2014-09-24 14:04:17 -04:00
Michael Cook (mackal)
531e4b0207
Fix function signature of Mob::IsRaidTarget() so its actually a virtual
2014-09-24 13:50:18 -04:00
Michael Cook (mackal)
34496c49b4
Add Client::SendColoredText(uint32 color, std::string message)
...
This will send a message (arbitrary size limit of 512) to the client
of the provided color. The MT colors should work here.
2014-09-24 13:14:20 -04:00
Michael Cook (mackal)
a445d7e39f
Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode
2014-09-24 12:22:06 -04:00
KimLS
0d12715d77
Data verification utils, not in use yet. Also added ability for lua packet to bypass the translation layer (dangerous) if a writer so desires (useful for quickly trying packet stuff)
2014-09-24 03:58:46 -07:00
akkadius
9878459049
Fix tribute loading/saving for real
2014-09-23 20:16:19 -05:00
akkadius
9be0d3b090
memset size fix to calc current size of 400 bytes for discipline initialization
2014-09-23 19:19:40 -05:00
akkadius
16ba3eb11e
Restoring Disciplines to their original load order (Slot)
...
Tribute uninitialized value database conversion fix
Tribute load fix (Lost in translation)
Changed Tribute 0 value to 0xFFFFFFFF instead of 0
Sanity check for unitialized tribute value on load
2014-09-23 19:12:31 -05:00
akkadius
973aa94cb5
Fix for database schema conversion where character_ table has 0 characters present. This will allow the tables to still be created properly and the old one renamed.
2014-09-23 18:28:17 -05:00
KimLS
4cbccfdce2
Fix for MoveCharacterToZone using zoneid instead of zone_id
2014-09-23 16:02:04 -07:00
KayenEQ
a5e6fa3479
Merge git://github.com/EQEmu/Server into Development
2014-09-23 18:58:59 -04:00
akkadius
3712d36867
Fix for the undye command to properly purge character armor dye
2014-09-23 17:54:07 -05:00
KimLS
17291e9977
Merge branch 'master' of github.com:EQEmu/Server
2014-09-23 15:42:48 -07:00
KimLS
15f57e4a4c
Rob's broken skill up bug reported fixed
2014-09-23 15:42:20 -07:00
akkadius
e58d63bf35
IncrementAA for scripting functions changed to use SaveAA instead of Save
2014-09-23 17:21:08 -05:00
KimLS
f89add9f64
Fix for AA conversion
2014-09-23 15:09:33 -07:00
Michael Cook (mackal)
e039f6d2c6
Fix AA issue
2014-09-23 17:40:17 -04:00
KimLS
7cef4d8fe9
Fix for spell books on newer clients not playing well with the tricksy new deblob code
2014-09-23 13:39:05 -07:00
KimLS
7b85b09f24
isnan fix for vs2012
2014-09-23 13:04:18 -07:00
akkadius
413538f1b5
Sending the client a spell value that is more inline with what it expects when no spell is set.
2014-09-23 14:40:09 -05:00
KayenEQ
c03a70651c
SE_ApplySpell and SE_TriggerSpell will now be applied based on which effect slot they are used in (instead of always before all spell effects are checked).
...
Note: If a spell has multiple SE_TriggerSpell effects within it. Only one will be able to trigger. (If you want multiple spells use SE_ApplySpell)
2014-09-23 09:15:02 -04:00
KayenEQ
ec01e6c69b
Merge git://github.com/EQEmu/Server into Development
2014-09-23 09:07:14 -04:00
KimLS
11773208df
Style cleanup, clamp hunger and thirst values to correct ranges
2014-09-22 16:46:01 -07:00
KayenEQ
1f155690d8
Fix to SE_ApplyEffect - Will now trigger spell from this effect at correct time.
2014-09-22 19:42:59 -04:00
KimLS
36a29dbb9f
Fix for creating characters failing at name verification
2014-09-22 15:37:11 -07:00
KayenEQ
c160b8716f
Kayen: Spell recourse effects / triggerable spell effects will now be applied AFTER the base spells effects have been applied (consistent with live).
2014-09-22 18:02:40 -04:00
KayenEQ
7ffce01260
Merge git://github.com/EQEmu/Server into Development
2014-09-22 17:50:35 -04:00
akkadius
1170b57fd5
Fix starting items for starting_item entries that use slot -1 to find a free slot
2014-09-22 16:23:43 -05:00
akkadius
fee8a1214a
Putting back in demonstar's lowercase check
2014-09-22 02:52:23 -05:00
akkadius
c26a6959e4
#resetaa now covers the function of #resetaa and #refundaa
...
#resetaa will wipe all AA data, refund the spent points into the available points and send character to character select properly
Removed #refundaa
Removed a lot of debug code for blob conversion
Changed status logging for loads/saves to Debug category
2014-09-22 01:00:28 -05:00
akkadius
837b9b7ec7
NoRentExpired character_ reference
2014-09-21 23:54:52 -05:00
akkadius
a5a8bfb0f4
Bye bye commented old junk
2014-09-21 23:48:51 -05:00
akkadius
69bddef5a0
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-21 23:35:27 -05:00
akkadius
7d242045ec
Another merge aftermath overwriting character_data reference to old table
2014-09-21 23:34:53 -05:00
JJ
c3035fdf41
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-21 20:03:09 -04:00
JJ
e34c47414f
Consistent directory locations under common.
2014-09-21 20:02:01 -04:00
akkadius
909dda7c09
Array iter fix
2014-09-21 19:01:50 -05:00
KimLS
22ab145f19
Merge branch 'master' of github.com:EQEmu/Server
2014-09-21 15:59:24 -07:00
KimLS
cd8e30a2ec
Bug with MySQLRequestResult
2014-09-21 15:59:02 -07:00
akkadius
03be6b2b6b
Debug message adjustments
2014-09-21 16:24:06 -05:00
akkadius
cda2217634
..........................................
2014-09-21 04:26:26 -05:00
KimLS
4525b512ac
Build fix plus future travis update
2014-09-21 02:25:05 -07:00
akkadius
db0d1116f8
make travis shut up
2014-09-21 04:12:36 -05:00
akkadius
3ef5d8ef0a
gcc fix <stdint.h> vs <limits>
2014-09-21 03:43:27 -05:00
akkadius
4ed88e348e
Merge aftermath
2014-09-21 02:58:56 -05:00
akkadius
ad29fa9cfa
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
...
Conflicts:
changelog.txt
common/database.cpp
world/client.cpp
world/zoneserver.cpp
zone/command.cpp
2014-09-21 02:32:31 -05:00
akkadius
388c4bc574
Fix where if players instance is expired when logging back into it, they will get sent properly to bind. Issue was players player profile instance ID did not match the bind instance ID.
2014-09-21 02:27:57 -05:00
KimLS
b4f3993616
Should compile on gcc now
2014-09-20 23:56:04 -07:00
akkadius
f9366553a3
Blob changelog.txt
2014-09-21 01:27:05 -05:00
KimLS
9733f04c9c
Merge of changelog, how i hate thee
2014-09-20 15:10:33 -07:00
KimLS
7140a2054f
Ban and suspend commands now require a reason that is recorded in the DB
2014-09-20 15:09:43 -07:00
Michael Cook (mackal)
1049e48aca
Add Spells:SHDProcIDOffByeOne to support newer spell files
...
In June 2009 SoE stopped doing a +1 to the base for SHD procs
So UF+ spell files were not working, set this to false to support these spell files
2014-09-20 16:58:35 -04:00
Michael Cook (mackal)
33b79a3588
Limit character length to 15 (the client doesn't let you enter more)
2014-09-20 15:59:34 -04:00
Michael Cook (mackal)
f82699c39b
Fix crash in SendEnterWorld on illegally long names
2014-09-20 15:55:20 -04:00
Michael Cook (mackal)
15eaf4e6d1
Fix issue with not online message from tells
2014-09-20 14:57:15 -04:00
Michael Cook (mackal)
7621882b4e
Fix toon names being allowed with lower case starting char
2014-09-20 02:46:04 -04:00
Michael Cook (mackal)
9b70b73759
Correct tell queue related messages
2014-09-19 18:17:42 -04:00
Michael Cook (mackal)
8e43134bda
Add Client::Tell_StringID for tell queue messages
2014-09-19 18:16:52 -04:00
akkadius
52608d9b2d
Character armor dye save fix
2014-09-18 22:46:28 -05:00
Michael Cook (mackal)
d26782b093
Nuke #viewmessages
2014-09-18 22:56:16 -04:00
Michael Cook (mackal)
a2368b4ea7
Implement tell queues
...
Default queue size 20 (World:TellQueueSize)
This doe not play well with multiple sessions and a toon crashes and relogs
Normal tells have issues as well.
2014-09-18 22:55:06 -04:00
Michael Cook (mackal)
3d6bb964df
Stop nuking MySQLRequestResult Success flag
2014-09-18 14:59:50 -04:00
Michael Cook (mackal)
347ae1bc34
Fix error in 64f5bfd
2014-09-18 01:29:30 -04:00
Michael Cook (mackal)
64f5bfd5ce
Make tell message a bit more understandable.
2014-09-17 23:46:54 -04:00
akkadius
3cb02e3b86
Merge branch 'blob_conversion' of https://github.com/EQEmu/Server into blob_conversion
2014-09-17 20:19:04 -05:00
akkadius
34c3b8628e
Merge from master
2014-09-17 20:16:37 -05:00
KimLS
8f921ce919
Merge branch 'blob_conversion' of github.com:EQEmu/Server into blob_conversion
2014-09-17 17:45:53 -07:00
KimLS
6754dfdf6d
Small sanity checks that was causing a few errors
2014-09-17 17:45:40 -07:00
akkadius
81722962cf
KLS Nazi Grammar Fix
2014-09-17 14:30:19 -05:00
KayenEQ
d169d95ab0
Fix for resource tap when gaining/loosing HP.
2014-09-17 12:08:01 -04:00
KayenEQ
63ca4cac5e
Fix for calculation for SE_ManaAbsorbPercentDamage
2014-09-17 05:14:10 -04:00
akkadius
f30ae9dd5a
Some descriptor adjustments
2014-09-17 02:52:13 -05:00
akkadius
eb49707779
Changed conversion routine.
...
At the end of conversion, character_ table will be renamed to character_old so that it does not get hit with trying to convert next world bootup
Added some file logging during the initial conversion routine
2014-09-17 02:47:13 -05:00
Michael Cook (mackal)
86c1420f6e
Fix some effect value calcs and implement more
...
Derived from the client
2014-09-17 00:01:32 -04:00
Uleat
364ed921ce
Fix for LoadBuffs() server crash
2014-09-16 22:57:15 -04:00
Michael Cook (mackal)
85e1518856
Implement spell formula 137
...
This is only used in the BER AA Desperation
2014-09-16 18:35:49 -04:00
akkadius
87bb5deb5c
Added quest::crosszonesetentityvariablebynpctypeid(npctype_id, id, m_var)
...
Added quest::crosszonesignalnpcbynpctypeid(npctype_id, data)
Added $client->GetTaskActivityDoneCount(THIS, TaskID, ActivityID)
2014-09-16 16:03:27 -05:00
Michael Cook (mackal)
11ce399e0d
Mob::ProcessSpecialAbilities pass by reference
2014-09-15 20:31:45 -04:00
Michael Cook (mackal)
ec0989454d
QGlobalCache::LoadBy to pass by reference
2014-09-15 20:11:56 -04:00
Michael Cook (mackal)
e9f6031936
Merge pull request #250 from KayenEQ/Development
...
Nimbus Updates / Other fixes
2014-09-15 18:57:47 -04:00
KayenEQ
03485ef1e0
Nimbus effects will now be reapplied after zoning.
...
Nimbus effects will now fade when associated buff is removed.
Fix for ReduceAllDamage function.
2014-09-15 16:05:57 -04:00
Michael Cook (mackal)
e256175ce6
Style nits
2014-09-14 16:00:18 -04:00
Michael Cook (mackal)
0f662bf70c
Fix ZoneDatabase::LoadTraderItem not returning anything valid
2014-09-14 15:58:08 -04:00
Michael Cook (mackal)
4c959159c2
Fix rogues not starting with Thieves' Cant
2014-09-13 03:20:43 -04:00
Michael Cook (mackal)
d51241720a
Fix attack_delay for real
2014-09-12 13:10:03 -04:00
Michael Cook (mackal)
873d343529
Fix ZoneDatabase::GetNPCType nuking attack_delay changes
2014-09-12 11:57:09 -04:00
Michael Cook (mackal)
95969ce67b
Fix ZoneDatabase::GetZoneCFG for real
2014-09-11 18:28:25 -04:00
Michael Cook (mackal)
bd5cdf502e
Fix ZoneDatabase::GetZoneCFG errors
2014-09-11 18:24:40 -04:00
Michael Cook (mackal)
c6a7d5a96c
Revert "GetAccountInfoForLogin_result converted to MySQLRequestResult"
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This reverts commit 8369570b50 .
Conflicts:
zone/zonedb.h
2014-09-11 16:57:00 -04:00
Michael Cook (mackal)
6bc4ecf390
Revert "LoadFactionValues converted to QueryDatabase"
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This reverts commit 2df823d2db .
2014-09-11 16:56:15 -04:00
Michael Cook (mackal)
c94ceb5b1d
Revert "LoadFactionValues_result converted to MySQLRequestResult"
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This reverts commit 2e84781594 .
2014-09-11 16:55:58 -04:00
Akkadius
e390531dcd
Initial character creation escape sequences
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Added initial skill/language/bind saves to character creation
2014-09-11 03:14:34 -05:00
Alex
bb702335e8
Merge pull request #247 from KayenEQ/Development
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Development
2014-09-11 00:21:45 -07:00
Alex
863c0c5b58
Merge pull request #241 from addtheice/RunQueryToDatabaseQuery_zone_titles
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Run query to database query zone titles
2014-09-11 00:21:00 -07:00
Alex
76e280da4e
Merge pull request #239 from addtheice/RunQueryToDatabaseQuery_zone_waypoints
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GetHighestGrid converted to QueryDatabase
2014-09-11 00:19:43 -07:00
Alex
bcca35b7b7
Merge pull request #238 from addtheice/RunQueryToDatabaseQuery_zone_guild_mgr
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AddItem converted to QueryDatabase
2014-09-11 00:18:57 -07:00
Alex
65abaade88
Merge pull request #237 from addtheice/RunQueryToDatabaseQuery_zone_guild
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Run query to database query zone guild
2014-09-11 00:18:21 -07:00
Alex
8020e921aa
Merge pull request #234 from addtheice/RunQueryToDatabaseQuery_queryserv_database
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Run query to database query queryserv database
2014-09-11 00:17:56 -07:00
Alex
f2f5b4c1ad
Merge pull request #222 from addtheice/RunQueryToDatabaseQuery_zone_client
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Run query to database query zone client
2014-09-11 00:16:37 -07:00
Alex
5c6f9fcdc4
Merge pull request #215 from addtheice/RunQueryToDatabaseQuery_zone_zonedb
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Run query to database query zone zonedb
2014-09-11 00:16:15 -07:00
akkadius
d7dc733480
Small db changes
2014-09-11 00:44:12 -05:00
KimLS
9e243a2426
bestz will no longer scale off of model size, also it adjusts up less extremely in general. Fixed super duper attack speed on command spawned npcs
2014-09-10 22:33:30 -07:00
Arthur Ice
9a889802d3
merge upstream. yet again
2014-09-09 21:26:26 -07:00
Michael Cook (mackal)
1420987c4c
Fix copy paste error
2014-09-10 00:07:16 -04:00
Michael Cook (mackal)
ed4d954ba8
Added attackdelay to #npcedit
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Also changelog!
2014-09-10 00:05:00 -04:00
Michael Cook (mackal)
881f937a35
Change scale of GetPermaHaste()
2014-09-09 22:50:50 -04:00
Michael Cook (mackal)
ed4e762f03
Change NPCs to have their attack delay set in DB
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This gives us a much more straight forward way of setting mob
attack delay with respect to live.
The attack_delay column is in 10ths of seconds, just like weapons are
The attack_speed is left for references for now.
2014-09-09 22:42:54 -04:00
Michael Cook (mackal)
fa1e33783a
Split Mob::SetAttackTimer into Client and NPC methods
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This was the easiest way to NPCs delay settings to be sane in the database.
The functions are cleaner since there is no specific logic to change
behavior depending on if they're a client or not.
2014-09-09 22:13:30 -04:00
akkadius
0c38b46bf1
Remove namespace std
2014-09-09 16:15:25 -05:00
akkadius
899cf32e6b
Added some DB logging to catch any potential query errors, this logs to eqemu_query_error_log.txt at the root folder, currently no rule toggling for this
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Corrected some character name reservation logic
Adjusted telnet console so it does not throw 'Command Unknown' when simply hitting enter key
Adjusted System MSG for worldshutdown to use minutes instead of seconds
Added warning for when Shared platinum is disabled at the rule level for players to NOT put platinum in the shared bank when they insert platinum in the shared platinum slot
Changed a place in the code where disciplines were trained, someone had uint16 allocated to CharacterID and this was causing issues for characters with large ID's in the database
Added a fix for bind points getting overwritten with invalid zone data, setting everything to 0,0,0,0 - Since I've added this change I've had no issues for players
Fixed some spell book swap logic in the code, removed swap function.
Fixed issue with guild ranks not loading properly
Commented out some of the non-working tell-que code
Took out some of the auto increment settings in the auto database conversion that don't affect anything anyways
Added some additional escape string sequences for queries that needed them
Added ThrowDBError logging to catch any potential query issues with saves or load functions
2014-09-09 16:03:24 -05:00
Michael Cook (mackal)
2fa31799f6
Port slow fixes to bots
2014-09-09 17:02:05 -04:00
Michael Cook (mackal)
6c3d5c713c
Fix slow effect on NPC special attack reuse timers
2014-09-09 15:34:30 -04:00
Michael Cook (mackal)
f16beddf6e
Increase NPC bash/kick delay by 3 (8 total by default)
2014-09-09 15:32:02 -04:00
Michael Cook (mackal)
506b3ca4a0
Fix slow calculation
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Full details: http://www.eqemulator.org/forums/showthread.php?t=38734
2014-09-08 21:43:25 -04:00
KimLS
80242bd250
Strange crash hack/workaround that occured on peq
2014-09-08 17:02:37 -07:00
KimLS
7f7f99cbe3
BestZ will now adjust for model size when used to adjust movement z
2014-09-08 16:45:20 -07:00
KimLS
579294fbf0
Fixed many bugs with partial resist calculations, targets with higher resist should have a more natural curve when it comes to resisting spells
2014-09-08 03:04:22 -07:00
KimLS
a3b54e5cae
Fix for forage crash
2014-09-07 22:41:42 -07:00
akkadius
b392d16808
Fixed ROF Augment item dupe with not checking for available slots properly and adding items to the virtual instance
2014-09-07 05:43:37 -05:00
akkadius
1f9597a9e2
Fix for item dupe via RoF augmenting
2014-09-07 05:35:19 -05:00
akkadius
54c89d69f6
Merge remote-tracking branch 'remotes/origin/master' into blob_conversion
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Conflicts:
common/database.cpp
common/mysql_request_result.h
common/shareddb.cpp
2014-09-07 04:11:09 -05:00
akkadius
a14371ba5c
Removed debugging
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Added player profile data loading safety net checking
2014-09-07 04:00:56 -05:00
KayenEQ
616e13acac
Calc fix for spell power distance mod effect.
2014-09-07 03:43:34 -04:00
KayenEQ
b50f660339
Merge git://github.com/EQEmu/Server into Development
2014-09-07 03:40:12 -04:00
Akkadius
4c12d31e4a
Removed command character backup
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Changed all remaining references from the character_ table to the character_data
2014-09-06 22:35:19 -05:00
Akkadius
e50cf5c4be
- Ported inspect_messages to character_inspect_messages
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- Ported character leadership abilities to character_leadership_abilities
- Removed player profile debug printing
- Refactored total time entitled on account to load from the sum of time_played from all characters in character_data
2014-09-06 21:50:29 -05:00
KimLS
84310ec8f0
Merge branch 'master' of github.com:EQEmu/Server
2014-09-06 17:09:33 -07:00
KimLS
ffed5a9e22
SQL Injection fix on inspect message setting
2014-09-06 16:43:36 -07:00
Michael Cook (mackal)
92c9ff6e53
Fix issue with hpregen in command_npcedit
2014-09-06 17:58:42 -04:00
KimLS
986a424322
Fix for perl api illusion
2014-09-06 14:31:02 -07:00
Uleat
c3e7c48939
Fix ItemTimerCheck() range criteria typo
2014-09-06 16:19:32 -04:00
Arthur Ice
b2aa3262a9
Update client.cpp
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fixed bug with BEGIN_GENERAL to MainCursor being skipped before since it was starting at GENERAL_BAGS_BEGIN
2014-09-06 12:56:35 -07:00
Arthur Ice
b1587f0326
Delete client.cpp.orig
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not supposed to be in there.
2014-09-06 12:51:50 -07:00
akkadius
ca7dd7d741
- Improved speed of character database conversion x1000 by changing query style
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- Adjusted AA MySQL saves for 100x speed increase
- Removed StoreCharacter lookup methods as they will no longer be necessary
- Some other cleanup
2014-09-06 13:53:54 -05:00
Uleat
281b321237
Changed trade behavior to prioritize all main slots before sub slots
2014-09-06 12:45:45 -04:00
KimLS
ba0e4bfc1d
Bizarre issue reported with SendIllusionPacket corrupting size in lua, dunno if this fixes it but fingers crossed.
2014-09-05 21:18:35 -07:00
Michael Cook (mackal)
3cda62acf4
Fix changelog [skip ci]
2014-09-05 22:38:32 -04:00
Michael Cook (mackal)
2ef43212e1
Fix size issue with Lua_Mob::SendIllusionPacket
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Mob::SendIllusionPacket was expecting the size to be 0xFFFFFFFF
to default rather than -1.0f
2014-09-05 22:36:44 -04:00
Michael Cook (mackal)
f69eccc42b
Add missing QueryDatabase in ZoneDatabase::AddWPForSpawn
2014-09-05 21:57:34 -04:00
Michael Cook (mackal)
a1e425f936
Fix indentation of ZoneDatabase::AddWPForSpawn
2014-09-05 21:57:34 -04:00
Arthur Ice
59618e0038
UnDelegateMarkNPC converted to QueryDatabase
2014-09-05 16:14:28 -07:00
Arthur Ice
ef1f1562f0
DelegateMarkNPC converted to QueryDatabase
2014-09-05 16:13:50 -07:00
Arthur Ice
31177b7dc7
UnDelegatePuller converted to QueryDatabase
2014-09-05 16:04:34 -07:00
Arthur Ice
5b7aaff150
UnDelegateMainAssist converted to QueryDatabase
2014-09-05 15:58:21 -07:00
Arthur Ice
b525a32b6e
UndelegateMainTank converted to QueryDatabase
2014-09-05 15:54:07 -07:00
Arthur Ice
99fe610f72
DelegatePuller converted to QueryDatabase
2014-09-05 15:46:06 -07:00
Arthur Ice
b5ec35e672
DelegateMainTank converted to QueryDatabase
2014-09-05 15:27:12 -07:00
Uleat
6186c3d866
Fix for gcc failure - Can't fix stupid!
2014-09-05 16:46:03 -04:00
Uleat
1d0a6bdc71
Fix for losing 2nd and 3rd cursor items after zoning
2014-09-05 16:16:56 -04:00
Arthur Ice
15fa2b371c
LearnMembers converted to QueryDatabase
2014-09-05 10:45:36 -07:00
Michael Cook (mackal)
da121137e5
Fix logging macros
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macros should be fully wrapped in do { ... } while(false) to prevent
any accidental coding issues (like else being eaten!!!)
2014-09-05 13:26:44 -04:00
Michael Cook (mackal)
c953f1dee1
Merge pull request #244 from addtheice/merc_stance_fix
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Fix iterator on mercstance crash bug
2014-09-05 02:30:13 -04:00
Arthur Ice
32b595afb4
Fix iterator on mercstance crash bug
2014-09-04 23:15:20 -07:00
Arthur Ice
0799b47c9c
AddSpawnFromSpawnGroup converted to QueryDatabase
2014-09-04 19:40:19 -07:00
Arthur Ice
a216672443
Moved add spawn from spawn group command case (5) from NPCSpawnDB into method AddSpawnFromSpawnGroup
2014-09-04 18:13:23 -07:00
Arthur Ice
d755aa48bc
DeleteSpawnRemoveFromNPCTypeTable converted to QueryDatabase
2014-09-04 17:15:09 -07:00
Arthur Ice
f7ecfe7257
DeleteSpawnLeaveInNPCType converted to QueryDatabase
2014-09-04 17:01:34 -07:00
Arthur Ice
89a0bbb8bf
Moved deleting npc spawn command case (3) from NPCSpawnDB into method DeleteSpawnLeaveInNPCTypeTable
2014-09-04 16:35:01 -07:00
Arthur Ice
822c8425bd
UpdateNPCTypeAppearance converted to QueryDatabase
2014-09-04 16:13:43 -07:00
Arthur Ice
a6b57a3423
Moved updating npc type appearance command case (2) from NPCSpawnDB into method UpdateNPCTypeAppearance
2014-09-04 15:32:41 -07:00
Arthur Ice
6d4f7413a5
AddNewNPCSpawnGroupCommand converted to QueryDatabase
2014-09-04 15:01:42 -07:00
Arthur Ice
3e041052ee
Moved add new NPC spawngroup command case (1) from NPCSpawnDB into method AddNewNPCSpawnGroupCommand
2014-09-04 14:47:02 -07:00
Arthur Ice
444174ef57
CreateNewNPCCommand converted to QueryDatabase
2014-09-04 12:26:05 -07:00
Arthur Ice
970f7e01a9
Moved create new NPC command case (0) from NPCSpawnDB into method CreateNewNPCCommand
2014-09-04 10:08:02 -07:00
Akkadius
4432c07081
State of Commit: Testable if you ask me (Akkadius) what you need to do
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- Need to convert a list of functions and columns and should be ready to start intensive testing phase
- All preliminary tests show things working great
- All of player profile is saved and loaded from the database
- DBAsync has been completely removed from all code
- Removed zone/dbasync.cpp/.h
- Removed common/dbasync.cpp/.h
- Removed dbasync from cmake commmon and zone
- Cleaned up a ton of functions
- Added several tables to world CheckDatabaseConversions script:
- `character_skills`
- `character_languages`
- `character_bind`
- `character_alternate_abilities`
- `character_currency`
- `character_data`
- `character_spells`
- `character_memmed_spells`
- `character_disciplines`
- `character_material`
- `character_tribute`
- `character_bandolier`
- `character_potionbelt`
- Character select now loads from `character_data`
- Character creation now creates to `character_data`
- Updated function Database::UpdateName to use `character_data`
- Updated function Database::CheckUsedName to use `character_data`
- Updated function Database::MoveCharacterToZone to use `character_data`
- Updated function Database::SetLoginFlags to use `character_data`
- Updated function Database::SetFirstLogon to use `character_data`
- Updated function Database::SetLFG to use `character_data`
- Removed CopyCharacter functions and commands, to be recreated later since it never worked to begin with
- Removed SharedDatabase::SetPlayerProfile
- Trimmed down redundant case switch statements for World sendpackets to QueryServ
- Added Character Methods to Database class:
Loads:
bool LoadCharacterBandolier(uint32 character_id, PlayerProfile_Struct* pp);
bool LoadCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
bool LoadCharacterPotions(uint32 character_id, PlayerProfile_Struct* pp);
Saves:
bool SaveCharacterBindPoint(uint32 character_id, uint32 zone_id, uint32 instance_id, float x, float y, float z, float heading, uint8 is_home);
bool SaveCharacterCurrency(uint32 character_id, PlayerProfile_Struct* pp);
bool SaveCharacterData(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool SaveCharacterAA(uint32 character_id, uint32 aa_id, uint32 current_level);
bool SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
bool SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
bool SaveCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
bool SaveCharacterMaterialColor(uint32 character_id, uint32 slot_id, uint32 color);
bool SaveCharacterSkill(uint32 character_id, uint32 skill_id, uint32 value);
bool SaveCharacterLanguage(uint32 character_id, uint32 lang_id, uint32 value);
bool SaveCharacterDisc(uint32 character_id, uint32 slot_id, uint32 disc_id);
bool SaveCharacterTribute(uint32 character_id, PlayerProfile_Struct* pp);
bool SaveCharacterBandolier(uint32 character_id, uint8 bandolier_id, uint8 bandolier_slot, uint32 item_id, uint32 icon, const char* bandolier_name);
bool SaveCharacterPotionBelt(uint32 character_id, uint8 potion_id, uint32 item_id, uint32 icon);
Deletes:
bool DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
bool DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
bool DeleteCharacterDisc(uint32 character_id, uint32 slot_id);
bool DeleteCharacterBandolier(uint32 character_id, uint32 band_id);
2014-09-04 07:24:17 -05:00
Arthur Ice
221c667a23
saylink converted to QueryDatabase
2014-09-03 23:26:09 -07:00
Arthur Ice
b710c41c34
clearspawntimers converted to QueryDatabase
2014-09-03 23:17:20 -07:00
Arthur Ice
8825218361
showgrid converted to QueryDatabase
2014-09-03 23:14:16 -07:00
Arthur Ice
1bb5c4e0d8
delglobal converted to QueryDatabase
2014-09-03 23:10:42 -07:00
Arthur Ice
58343480ff
InsertQuestGlobal converted to QueryDatabase
2014-09-03 23:07:28 -07:00
Arthur Ice
399bf96a0c
RemoveTitle converted to QueryDatabase
2014-09-03 21:05:31 -07:00
Arthur Ice
b7c409e11b
CheckTitle converted to QueryDatabase
2014-09-03 21:03:00 -07:00
Arthur Ice
fd08e9f2ad
EnableTitle converted to QueryDatabase
2014-09-03 21:00:15 -07:00
Uleat
37d3daaf9a
Client timer issue fix
2014-09-03 23:59:55 -04:00
Arthur Ice
9a4d01da8f
CreateNewPlayerSuffix converted to QueryDatabase
2014-09-03 20:57:34 -07:00
Arthur Ice
81cf748b2b
CreateNewPlayerTitle converted to QueryDatabase
2014-09-03 20:52:00 -07:00
Michael Cook (mackal)
22742b6a25
Add #shownumhits workaround command to show numhits
2014-09-03 23:50:23 -04:00
Arthur Ice
7d8d96c049
LoadTitles converted to QueryDatabase
2014-09-03 20:45:38 -07:00
Arthur Ice
081905dbc3
SendBuyerResults converted to QueryDatabase
2014-09-03 20:34:07 -07:00
Arthur Ice
a8b8f71092
ShowBuyLines converted to QueryDatabase
2014-09-03 20:24:30 -07:00
Arthur Ice
36c1d88eac
SendBazaarResults converted to QueryDatabase
2014-09-03 20:18:07 -07:00
Arthur Ice
6eba672013
SendBazaarWelcome converted to QueryDatabase
2014-09-03 19:39:50 -07:00
Arthur Ice
091c8ea5f1
BazaarAuditTrail converted to QueryDatabase
2014-09-03 19:33:20 -07:00
Arthur Ice
f5e49441b6
GetHighestGrid converted to QueryDatabase
2014-09-03 19:28:25 -07:00
Arthur Ice
610f3ed37f
AddItem converted to QueryDatabase
2014-09-03 19:17:55 -07:00
Arthur Ice
f215874486
SetGuildDoor converted to QueryDatabase
2014-09-03 19:10:27 -07:00
Arthur Ice
8e529105cf
CheckGuildDoor converted to QueryDatabase
2014-09-03 19:07:49 -07:00
Arthur Ice
95dc0c5fc8
GetEquipmentColor converted to QueryDatabase
2014-09-03 18:49:47 -07:00
Arthur Ice
73c8d3d09d
ProcessBoyCommands converted to QueryDatabase
2014-09-03 18:46:41 -07:00
Arthur Ice
049a0bf787
LoadGuildMembership converted to QueryDatabase
2014-09-03 18:41:21 -07:00
Arthur Ice
2095380ba4
SetBotGuildMembership converted to QueryDatabase
2014-09-03 18:31:26 -07:00
Arthur Ice
081192d29e
GetBotOwnerCharacterID converted to QueryDatabase
2014-09-03 18:24:30 -07:00
Arthur Ice
2429980fd5
CreatedBotCount converted to QueryDatabase
2014-09-03 18:21:17 -07:00
Arthur Ice
0ac238d762
AllowedBotSpawns converted to QueryDatabase
2014-09-03 18:16:22 -07:00
Arthur Ice
45320fd8ec
GetBotGroupLeaderIdByBotGroupName converted to QueryDatabase
2014-09-03 18:13:15 -07:00
Arthur Ice
6d33a13e23
GetBotGroupIdByBotGroupName converted to QueryDatabase
2014-09-03 18:09:53 -07:00
Arthur Ice
52d64d03a6
CanLoadBotGroup converted to QueryDatabase
2014-09-03 18:06:05 -07:00
Arthur Ice
fe6e289606
DoesBotGroupNameExist converted to QueryDatabase
2014-09-03 18:01:32 -07:00
Arthur Ice
26569ac51d
GetBotGroupListByBotOwnerCharacterId converted to QueryDatabase
2014-09-03 17:57:10 -07:00
Arthur Ice
38d04931ba
LoadBotGroup converted to QueryDatabase
2014-09-03 17:52:06 -07:00
Arthur Ice
96cf3d967f
DeleteBotGroup converted to QueryDatabase
2014-09-03 17:47:38 -07:00
Arthur Ice
36325226eb
SaveBotGroup converted to QueryDatabase
2014-09-03 17:43:18 -07:00
Arthur Ice
6410f52c9c
ListSpawnedBots converted to QueryDatabase
2014-09-03 17:36:59 -07:00
Arthur Ice
7ae14fffd0
GetBotList converted to QueryDatabase
2014-09-03 17:32:55 -07:00
Arthur Ice
d213e3b106
GetGroupedBotsByGroupID converted to QueryDatabase
2014-09-03 17:26:51 -07:00
Arthur Ice
ba612f91c7
LoadBot converted to QueryDatabase
2014-09-03 17:18:50 -07:00
Arthur Ice
8312a8cf3b
GetBotIDByBotName converted to QueryDatabase
2014-09-03 17:11:06 -07:00
Arthur Ice
390dcc9a88
GetBotItemsCount converted to QueryDatabase
2014-09-03 17:07:11 -07:00
Arthur Ice
cd1b45f0d6
GetBotItemBySlot converted to QueryDatabase
2014-09-03 17:04:21 -07:00
Arthur Ice
b8caa5dc31
GetBotItems converted to QueryDatabase
2014-09-03 16:52:18 -07:00
Arthur Ice
53572b4d13
RemoveBotItemBySlot converted to QueryDatabase
2014-09-03 16:43:59 -07:00
Arthur Ice
cf0c773002
SetBotItemInSlot converted to QueryDatabase
2014-09-03 16:40:31 -07:00
Arthur Ice
515fe8d9e5
DeleteBot converted to QueryDatabase
2014-09-03 16:31:08 -07:00
Arthur Ice
06d1bd632b
SaveTimers converted to QueryDatabase
2014-09-03 16:31:08 -07:00
Arthur Ice
89f34246f0
LoadTimers converted to QueryDatabase
2014-09-03 16:31:08 -07:00
Arthur Ice
7d8e128b5f
SaveStance converted to QueryDatabase
2014-09-03 16:31:08 -07:00
Arthur Ice
14c642a3f7
LoadStance converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
a67255475c
DeletePetStats converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
04045dfc27
DeletePetItems converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
510a51e564
DeletePetBuffs converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
54b2c50109
SavePetItems converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
fe753f05df
SavePetBuffs converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
ab76783f8b
SavePetStats converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
364a51b119
LoadPetItems converted to QueryDatabase
2014-09-03 16:31:07 -07:00
Arthur Ice
a486db5e95
LoadPetBuffs converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
c8e7d9e005
LoadPetStats converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
93aa690a6d
GetPetSaveId converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
87f1f78b67
LoadBuffs converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
0574a3db86
SaveBuffs converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
0178f3c9bb
Save converted to QueryDatabase
2014-09-03 16:31:06 -07:00
Arthur Ice
9eb3907d45
IsBotNameValid converted to QueryDatabase
2014-09-03 16:31:06 -07:00
SecretsOTheP
891952eb79
Bot fixes for previous commit
2014-09-03 18:34:31 -04:00
SecretsOTheP
e6a0b01f37
Identified the routines needed to augment items in RoF. Currently, only Insert and Remove are supported. Swap and Destroy do not work due to missing functions related to the cursor.
2014-09-03 18:25:21 -04:00
Arthur Ice
118c2a9db9
LoadAAs converted to QueryDatabase
2014-09-03 13:49:04 -07:00
SecretsOTheP
64c324a42b
changelog.txt
2014-09-02 22:09:38 -04:00
SecretsOTheP
f909e76260
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-02 22:08:47 -04:00
SecretsOTheP
b7dfdc5060
Oops.
2014-09-02 22:07:49 -04:00
Uleat
e25239a50d
Merge branch 'master' of https://github.com/EQEmu/Server
2014-09-02 21:20:06 -04:00
Uleat
76d3edc534
Changed #loc to report the same precision as /loc for Cartesians
2014-09-02 21:19:30 -04:00
SecretsOTheP
7301182b3e
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
changelog.txt
2014-09-02 21:18:30 -04:00
SecretsOTheP
832e5e90d1
Secrets: Identified OP_GuildPromote for RoF clients.
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Secrets: Fixed promotion, demotion, transferring a leader and displaying of client ranks in the Rain of Fear client. The rain of fear client, as such, will only have 3 ranks like the other clients, but supports a theoretical 8 ranks later.
Secrets/Akkadius: Fixed an issue involving character name lookup in the new DB code.
2014-09-02 21:16:20 -04:00
Michael Cook (mackal)
7ddaabee30
Merge pull request #235 from addtheice/guild_mgr_patch
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Fixed bug with loading failing on Guild bank areas
2014-09-02 16:11:05 -04:00
Arthur Dene Ice
41d57ddab6
Fixed bug with loading failing on Guild bank areas
2014-09-02 12:43:56 -07:00
Michael Cook (mackal)
8dd00f5288
Fix crash issue in zone/hate_list.cpp
2014-09-02 02:39:03 -04:00
Akkadius
0a9222e1ee
-
2014-09-01 23:54:15 -05:00
Akkadius
e0db3c0b60
Fixed Character select to be loaded from new character data tables
2014-09-01 22:17:06 -05:00
KimLS
15f217b594
Fixed non-conforming sql files.
2014-09-01 15:48:22 -07:00
Michael Cook (mackal)
8422178233
Fix issue with requesting an adventure
2014-09-01 02:58:52 -04:00
Uleat
eebe902917
Script update for opcode_handlers.py - changes in file names.
2014-09-01 00:07:21 -04:00
KimLS
04dc593df9
Various bug fixes
2014-08-31 20:27:02 -07:00
Akkadius
e0a99730e5
pp revert
2014-08-31 21:58:04 -05:00
Akkadius
6497bdf45a
More stuff
2014-08-31 21:31:44 -05:00
Akkadius
ca430e2494
Fix void Database::GetCharName(uint32 char_id, char* name)
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Increased MAX_PP_SPELLBOOK to 720 for UF/RoF
Increased MAX_PP_MEMSPELL to 12
Implemented up to 12 spell slots
Fix for public_note default value in bool BaseGuildManager::DBSetGuild(uint32 charid, uint32 guild_id, uint8 rank)
Updated all CastSpell entries to use the appropriate slot type defines located now in zone/common.h
Fixed Guild Loading from character_data
Fixed #guild list
Refactored Merchantlist loading
Refactored Temp Merchantlist loading
Gutted most of dbasync
Added:
LoadCharacterSpellBook(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterMemmedSpells(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterLanguages(uint32 character_id, PlayerProfile_Struct* pp);
LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Struct* pp);
SaveCharacterSpellSwap(uint32 character_id, uint32 spell_id, uint32 from_slot, uint32 to_slot);
SaveCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
SaveCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
DeleteCharacterMemorizedSpell(uint32 character_id, uint32 spell_id, uint32 slot_id);
Removed Zone::LoadTempMerchantData_result(MYSQL_RES* result)
Removed Zone::LoadMerchantData_result(MYSQL_RES* result)
Removed SharedDatabase::GetPlayerProfile
Removed SharedDatabase::SetPlayerProfile
Removed SharedDatabase::SetPlayerProfile_MQ
Removed Zone::DBAWComplete(uint8 workpt_b1, DBAsyncWork* dbaw) from zone.cpp
2014-08-31 17:52:43 -05:00
Akkadius
f8439fd6e6
Made many adjustments to character load code.
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Removed bool Client::FinishConnState2(DBAsyncWork* dbaw)
Removed all async character loads
Removed bool GetAccountInfoForLogin
Removed bool GetAccountInfoForLogin_result
Removed bool GetCharacterInfoForLogin_result
Removed bool GetCharacterInfoForLogin
Added:
bool LoadCharacterFactionValues(uint32 character_id, faction_map & val_list);
bool LoadCharacterDisciplines(uint32 character_id, PlayerProfile_Struct* pp);
bool LoadCharacterSkills(uint32 character_id, PlayerProfile_Struct* pp);
2014-08-31 07:52:52 -05:00
Akkadius
8dda7ddd04
Added the following tables to player profile automatic conversion during world bootup:
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`character_bind_home`;
`character_alternate_abilities`;
`character_currency`;
`character_data`;
`character_spells`;
`character_memmed_spells`;
`character_disciplines`;
2014-08-31 05:52:36 -05:00
Akkadius
5d8ea5752d
Added automatic table creation in conversion process.
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More will come when more tables are added
2014-08-31 03:23:42 -05:00
akkadius
4071d88290
At point of commit:
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Basic character data, currency and AA are being loaded/saved from the database, currently working on the rest right now.
- Character blob removed from load for testing. Lots of cleanup yet to be done so don't judge code yet.
Saves:
- Two FULL saves when looting a corpse, this has been reduced to just currency saves on initial loot and trimmed to one save since AddToMoneyPP did it already
- Every time a player moves coin with any situation (Splits/Trades/Merchant/Skills/Bank Coin Exchange/Coin Moves), a full save is made, this is now just a currency save
- Every time a player skilled up at a skill vendor, a full blob save hit was made, this is not just a currency hit
2014-08-31 02:53:59 -05:00
Michael Cook (mackal)
11ed698642
(noudess) Merchants are more descriptive in their rejections
2014-08-30 01:38:49 -04:00
Arthur Ice
0996570b78
merge from upstream
2014-08-28 15:49:16 -07:00
KimLS
ca84040a39
Crash fixes oh my
2014-08-28 03:47:28 -07:00
KimLS
467afc86af
Merge branch 'master' of github.com:EQEmu/Server
2014-08-28 03:18:02 -07:00
KimLS
19271f90a4
Crash fixes
2014-08-28 03:17:47 -07:00
Arthur Ice
0a9732a267
LogMerchantTransaction converted to QueryDatabase
2014-08-28 00:10:55 -07:00
Arthur Ice
1bc06c9c24
LogPlayerMove converted to QueryDatabase
2014-08-28 00:05:28 -07:00
Arthur Ice
e0acc937b3
LogPlayerDelete converted to QueryDatabase
2014-08-28 00:04:20 -07:00
Arthur Ice
3a10a0129a
LogPlayerNPCKill converted to QueryDatabase
2014-08-27 23:53:37 -07:00
Arthur Ice
18dbcf16cc
LogPlayerHandin converted to QueryDatabase
2014-08-27 23:52:36 -07:00
Arthur Ice
bed8dc7d34
LogPlayerTrade converted to QueryDatabase
2014-08-27 23:52:35 -07:00
Arthur Ice
a0fc9844fd
AddSpeech converted to QueryDatabase
2014-08-27 23:21:09 -07:00
Michael Cook (mackal)
9d6dc47cf4
Fix crash with MySQLRequestResult::ErrorMessage()
2014-08-28 02:15:37 -04:00
Michael Cook
d42d77d3ef
Merge pull request #233 from addtheice/master
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Fixed crash on expire mail success, messages where switched accidentally
2014-08-28 02:13:27 -04:00
Arthur Ice
9041891557
Fixed crash on expire mail success, messages where switched accidentally
2014-08-27 22:57:03 -07:00
akkadius
dedd1fc70d
NPC::ModifyNPCStat function bloat cleanup
2014-08-27 14:26:36 -05:00
Akkadius
5cf748d135
Initial work
2014-08-27 09:55:39 -05:00
Arthur Ice
9ddb56088e
merge from master
2014-08-26 18:49:15 -07:00
Alex
9f4167a65c
Merge pull request #230 from addtheice/RunQueryToDatabaseQuery_zone_guild_mgr
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Run query to database query zone guild mgr
2014-08-26 17:36:46 -07:00
Alex
085b021587
Merge pull request #226 from addtheice/RunQueryToDatabaseQuery_zone_spawngroup
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Run query to database query zone spawngroup
2014-08-26 17:36:17 -07:00
Alex
5a65fd4207
Merge pull request #227 from addtheice/RunQueryToDatabaseQuery_zone_spawn2
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Run query to database query zone spawn2
2014-08-26 17:36:03 -07:00
Alex
0f321b3a69
Merge pull request #228 from addtheice/RunQueryToDatabaseQuery_zone_client_packet
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Run query to database query zone client packet
2014-08-26 17:35:51 -07:00
Alex
53c7b789f2
Merge pull request #229 from KayenEQ/Development
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Added new param to special attack NPC_NO_CHASE
2014-08-26 17:35:36 -07:00
Alex
850ea7789e
Merge pull request #225 from addtheice/RunQueryToDatabaseQuery_zone_spells
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SpellGlobalCheck converted to QueryDatabase
2014-08-26 17:35:21 -07:00
Alex
c3a3dc19a7
Merge pull request #224 from addtheice/RunQueryToDatabaseQuery_zone_zone
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LoadStaticZonePoints converted to QueryDatabase
2014-08-26 17:35:10 -07:00
Alex
2606592f32
Merge pull request #223 from addtheice/RunQueryToDatabaseQuery_zone_doors
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Run query to database query zone doors
2014-08-26 17:34:53 -07:00
Alex
5c3791631a
Merge pull request #221 from addtheice/RunQueryToDatabaseQuery_ucs_database
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Run query to database query ucs database
2014-08-26 17:34:36 -07:00
Alex
4c9108a906
Merge pull request #210 from addtheice/RunQueryToDatabaseQuery_zone_waypoints
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Run query to database query zone waypoints
2014-08-26 17:34:23 -07:00
Uleat
efbcaf6f64
Merge pull request #231 from EQEmu/trade_stacking
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'Smart' Trade Transfers
2014-08-26 19:04:01 -04:00
Uleat
18a4f831be
Tweaked QS code for Client::FinishTrade() and QueryServ handlers.
2014-08-26 06:37:40 -04:00
KimLS
6597967acd
Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead.
2014-08-25 22:59:52 -07:00
KimLS
24825677dc
Merge branch 'master' of github.com:EQEmu/Server
2014-08-25 22:31:15 -07:00
KimLS
70d5983562
Added eqemu::any
2014-08-25 22:31:02 -07:00
Uleat
d4a9fed45e
Added QS code to Client::FinishTrade()
2014-08-25 22:29:00 -04:00
Arthur Ice
a6b923a22e
UpdateItemQuantity converted to QueryDatabase
2014-08-25 15:10:46 -07:00
Arthur Ice
1e87086471
DeleteItem converted to QueryDatabase
2014-08-25 12:43:14 -07:00
Arthur Ice
c3fdbfe904
SetPermissions converted to QueryDatabase
2014-08-25 12:33:09 -07:00
Arthur Ice
00852063c2
Promote converted to QueryDatabase
2014-08-25 12:15:06 -07:00
KayenEQ
44dcf7af7d
Merge git://github.com/EQEmu/Server into Development
2014-08-25 09:23:23 -04:00
Uleat
d525d040fe
Merge branch 'master' of https://github.com/EQEmu/Server into trade_stacking
2014-08-24 23:40:15 -04:00
Michael Cook (mackal)
67a774dd9b
Remove extra c_str() non-sense now that the bug is fixed
2014-08-24 22:28:37 -04:00
Uleat
ff7ff658e0
Merge branch 'master' of https://github.com/EQEmu/Server into trade_stacking
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Conflicts:
changelog.txt
2014-08-24 21:38:01 -04:00
Uleat
6100da75c5
Merge branch 'master' of https://github.com/EQEmu/Server into shutdown_crash
2014-08-24 19:59:34 -04:00
KimLS
a612c3c006
Idiot kls missed a file
2014-08-24 16:30:02 -07:00
KimLS
412835d7fa
Basic string tests, plus fix for StringFormat returning a std::string that was just very subtley malformed.
2014-08-24 16:26:51 -07:00
Uleat
6a4f7466f0
Merge branch 'master' of https://github.com/EQEmu/Server into shutdown_crash
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Conflicts:
changelog.txt
2014-08-24 19:24:07 -04:00
KayenEQ
b3ea7ecd0d
Added param to special attack NPC_NO_CHASE
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Param 2 = If set will disable LOS check
2014-08-24 19:11:41 -04:00
Arthur Ice
50e6d0d256
Load converted to QueryDatabase
2014-08-24 16:03:48 -07:00
Arthur Ice
f948786f6a
Handle_OP_GMSearchCorpse converted to QueryDatabase
2014-08-24 14:21:33 -07:00
Arthur Ice
4d0179d525
Handle_OP_SetStartCity converted to QueryDatabase
2014-08-24 14:13:06 -07:00
Arthur Ice
c851cd3f12
Handle_OP_ItemLinkClick converted to QueryDatabase
2014-08-24 14:06:52 -07:00
Arthur Ice
b6875564d4
GetCondition converted to QueryDatabase
2014-08-24 13:50:23 -07:00
Arthur Ice
0240c61952
LoadSpawnConditions converted to QueryDatabase
2014-08-24 13:31:55 -07:00
Arthur Ice
7864a5285d
LoadDBEvent converted to QueryDatabase
2014-08-24 13:19:30 -07:00
Arthur Ice
538921701c
UpdatedDBCondition converted to QueryDatabase
2014-08-24 13:19:30 -07:00
Arthur Ice
3cf4d4af1b
UpdateDBEvent converted to QueryDatabase
2014-08-24 13:11:17 -07:00
Arthur Ice
c70c7e13ec
CreateSpawn2 converted to QueryDatabase
2014-08-24 13:07:15 -07:00
Arthur Ice
9980dfe80e
LoadSpawn2 converted to QueryDatabase
2014-08-24 13:03:45 -07:00
Arthur Ice
42a51eb373
PopulateZoneSpawnList converted to QueryDatabase
2014-08-24 13:00:39 -07:00
Arthur Ice
932dd836d0
LoadSpawnGroupsByID converted to QueryDatabase
2014-08-24 12:54:06 -07:00
Arthur Ice
adf36bf912
LoadSpawnGroups converted to QueryDatabase
2014-08-24 12:46:02 -07:00
Arthur Ice
e7ef4b5484
SpellGlobalCheck converted to QueryDatabase
2014-08-24 12:37:44 -07:00
Arthur Ice
3d1521857e
LoadStaticZonePoints converted to QueryDatabase
2014-08-24 12:21:16 -07:00
Arthur Ice
9707b53df2
LoadDoors converted to QueryDatabase
2014-08-24 12:14:28 -07:00
Arthur Ice
5d6d489889
GetDoorsDBCountPlusOne converted to QueryDatabase
2014-08-24 12:08:39 -07:00
Arthur Ice
8f4e2e99db
GetDoorsCountPlusOne converted to QueryDatabase
2014-08-24 12:04:15 -07:00
Arthur Ice
377c6a87a2
GetDoorsCount converted to QueryDatabase
2014-08-24 11:53:28 -07:00
Alex
b36cc3ab08
Merge pull request #209 from addtheice/RunQueryToDatabaseQuery_zone_tribute
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Run query to database query zone tribute
2014-08-24 11:18:38 -07:00
Alex
339b8e37a6
Merge pull request #208 from addtheice/RunQueryToDatabaseQuery_zone_trap
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Run query to database query zone trap
2014-08-24 11:18:25 -07:00
Alex
8f3e9b4a7a
Merge pull request #218 from KayenEQ/Development
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Implemented NPC special ability 40 'NPC_CHASE_DISTANCE'
2014-08-24 11:17:52 -07:00
akkadius
633583c266
Created character_lookup table for applications that mirrors all character_ table fields minus blob fields for application lookups
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- A 2.4GB character_ table will take 7 seconds to query on a SSD versus .1s on the character_lookup table
- This also causes applications like Magelo to burst reads of the entire character table because of the blob fields that come with the reads, as much as 500-600MB/s even if a indexed id filter is provided
- This field is synchronized on player save and has 0.001s DB hit
- When we split out from the blob, ideally this table can be removed, but it really does no harm in mirroring data when a 2.6GB character table mirrors everything subtracting blob data down to 8MB
- Required SQL: utils\sql\git\required\2014_08_24_character_lookup.sql
2014-08-24 08:52:14 -05:00
akkadius
3b048ee8a2
Character creation process crash fix (world) and query cleanup
2014-08-24 07:13:15 -05:00
Uleat
52ae78709b
First attempt at fixing zone shutdown crashes. (Mob timer processing accessing released resources.)
2014-08-24 05:42:43 -04:00
Arthur Ice
dec290ba96
Merge branch 'master' of git://github.com/EQEmu/Server into RunQueryToDatabaseQuery_ucs_database
2014-08-24 02:07:19 -07:00
akkadius
cef1dfd0c0
Query Fix for SendQuery (Temporary)
2014-08-24 02:50:39 -05:00
Arthur Ice
3262bee6c5
ExpeditionSay converted to QueryDatabase
2014-08-23 23:26:45 -07:00
Arthur Ice
2dbd616725
SetAccountFlag converted to QueryDatabase
2014-08-23 23:23:26 -07:00
Arthur Ice
eb98563fa1
LoadAccountFlags converted to QueryDatabase
2014-08-23 23:20:55 -07:00
Arthur Ice
7f92e96ae7
TryReward converted to QueryDatabase
2014-08-23 23:15:49 -07:00
Arthur Ice
a48138dfd6
SendRewards converted to QueryDatabase
2014-08-23 23:05:58 -07:00
Michael Cook (mackal)
0b486b3f76
strlen to std::string::length
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Minor style nits!
2014-08-24 02:02:42 -04:00
Arthur Ice
46980e5260
DiscoverItem converted to QueryDatabase
2014-08-23 22:59:58 -07:00
Arthur Ice
44f9e5495e
IsDiscovered converted to QueryDatabase
2014-08-23 22:59:53 -07:00
Arthur Ice
97f59282cf
KeyRingAdd converted to QueryDatabase
2014-08-23 22:49:27 -07:00
Michael Cook (mackal)
b112dfe860
Fix gcc compile error
2014-08-24 01:48:29 -04:00
Arthur Ice
2a4a5b1beb
KeyRingLoad converted to QueryDatabase
2014-08-23 22:46:29 -07:00
Arthur Ice
232d61b983
GetFriendAndIgnore converted to QueryDatabase
2014-08-23 22:34:14 -07:00
akkadius
4e10b77980
2nd Nix fix
2014-08-24 00:28:45 -05:00
Arthur Ice
c1469a3a8e
RemoveFriendOrIgnore converted to QueryDatabase
2014-08-23 22:22:49 -07:00
Arthur Ice
9d5f427f57
AddFriendOrIgnore converted to QueryDatabase
2014-08-23 22:20:16 -07:00
akkadius
cdd1e17348
Cosmetic log fix from merge
2014-08-24 00:17:31 -05:00
Arthur Ice
20e978b676
ExpiredMail converted to QueryDatabase
2014-08-23 22:16:47 -07:00
akkadius
163906e0f0
Nix fix
2014-08-24 00:09:09 -05:00
Arthur Ice
c9bd662b57
SetMessageStatus converted to QueryDatabase
2014-08-23 22:07:04 -07:00
Arthur Ice
8529384b00
SendMail converted to QueryDatabase
2014-08-23 22:01:00 -07:00
akkadius
7f89191ffc
Changed zone process window title format, example: 'crushbone :: clients: 6 inst_id: 1 inst_ver: 0 :: port: 7015'
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Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
1 = Player_Log_Quest,
2 = Player_Log_Zoning,
3 = Player_Log_Deaths,
4 = Player_Log_Connect_State,
5 = Player_Log_Levels,
6 = Player_Log_Keyring_Addition,
7 = Player_Log_QGlobal_Update,
8 = Player_Log_Task_Updates,
9 = Player_Log_AA_Purchases,
10 = Player_Log_Trade_Skill_Events,
11 = Player_Log_Issued_Commands,
12 = Player_Log_Money_Transactions,
13 = Player_Log_Alternate_Currency_Transactions,
- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
- `qs_player_aa_rate_hourly`
- `qs_player_events`
- Source table structures from:
- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
To get the complete QueryServ schema, source from here:
- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
2014-08-23 23:59:20 -05:00
Arthur Ice
aaf5f8c930
SendBody converted to QueryDatabase
2014-08-23 21:52:07 -07:00
Arthur Ice
2bdc44dfb2
SendHeaders converted to QueryDatabase
2014-08-23 21:48:14 -07:00
Arthur Ice
6e7136ea18
SetChannelOwner converted to QueryDatabase
2014-08-23 21:38:57 -07:00
Arthur Ice
7a507e8d1e
SetChannelPassword converted to QueryDatabase
2014-08-23 21:34:27 -07:00
Arthur Ice
76fdfa87c1
LoadChatChannels converted to QueryDatabase
2014-08-23 21:31:26 -07:00
Arthur Ice
19486bac0d
GetVariable converted to QueryDatabase
2014-08-23 21:27:18 -07:00
Arthur Ice
de47755320
FindCharacter converted to QueryDatabase
2014-08-23 21:24:54 -07:00
Arthur Ice
6b90f883cd
VerifyMailKey converted to QueryDatabase
2014-08-23 21:20:07 -07:00
Arthur Ice
5c640b2d40
FindAccount converted to QueryDatabase
2014-08-23 21:16:27 -07:00
Arthur Ice
a568a6f194
GetAccountStatus converted to QueryDatabase
2014-08-23 21:10:30 -07:00
KayenEQ
85df09b3f2
Implemented NPC special ability 40 'NPC_CHASE_DISTANCE'
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Param 0: Sets max distance you need to be away from an npc for it to chase you.
Param 1: Sets min distance you need to be from npc for it to chase you.
Usage: Ideally used with ranged attack npcs / casters who you DO NOT WANT
to chase you unless you get too close or too far or out of sight.
2014-08-23 03:21:36 -04:00
JJ
16d47a2c47
Revert accident in 089360a3a5. Looks like it was meant for 7-10 instead of 4-10.
2014-08-22 22:28:40 -04:00
Uleat
9a5d2d2bc5
Trade Stacking: BETA
2014-08-22 20:48:11 -04:00
KimLS
3b16c86007
Fix for aa effect loading.
2014-08-22 14:50:13 -07:00
Alex
7c451f8170
Merge pull request #207 from addtheice/RunQueryToDatabaseQuery_zone_zoning
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Run query to database query zone zoning
2014-08-22 13:48:17 -07:00
Alex
2e1b75e95b
Merge pull request #203 from addtheice/RunQueryToDatabaseQuery_zone_pets
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Run query to database query zone pets
2014-08-22 13:47:59 -07:00
Alex
1cd5970649
Merge pull request #201 from addtheice/RunQueryToDatabaseQuery_zone_mob
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Run query to database query zone mob
2014-08-22 13:47:48 -07:00
Alex
1bccdf57ee
Merge pull request #200 from addtheice/RunQueryToDatabaseQuery_zone_merc
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Run query to database query zone merc
2014-08-22 13:47:29 -07:00
Alex
d03232ce1b
Merge pull request #199 from addtheice/RunQueryToDatabaseQuery_zone_horse
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Run query to database query zone horse
2014-08-22 13:47:07 -07:00
KimLS
ba6a3ac94b
Merge branch 'KayenEQ-Development'
2014-08-22 00:22:21 -07:00
KimLS
85bd837a66
Merge branch 'Development' of https://github.com/KayenEQ/Server into KayenEQ-Development
2014-08-22 00:21:11 -07:00
KimLS
264024e8fc
Merge branch 'addtheice-RunQueryToDatabaseQuery_zone_zone'
2014-08-22 00:19:53 -07:00
KimLS
0d09f5d536
Merging zone
2014-08-22 00:19:43 -07:00
KimLS
840f936c2f
Merge branch 'addtheice-RunQueryToDatabaseQuery_zone_AA'
2014-08-22 00:18:29 -07:00
KimLS
ca380edfc8
Merge branch 'RunQueryToDatabaseQuery_zone_AA' of https://github.com/addtheice/Server into addtheice-RunQueryToDatabaseQuery_zone_AA
2014-08-22 00:17:53 -07:00
KimLS
389fa922e5
Merge branch 'addtheice-RunQueryToDatabaseQuery_zone_petitions'
2014-08-22 00:16:20 -07:00
KimLS
f9423b018c
Merging petitions.
2014-08-22 00:16:04 -07:00
Alex
05ccab87f3
Merge pull request #217 from KimLS/master
...
Renamed a bunch of files.
2014-08-22 00:07:10 -07:00
KimLS
27dec16551
Missed a file, thanks NTFS
2014-08-21 23:55:04 -07:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00
KimLS
4821ed79fb
More renames, world should be done
2014-08-21 23:30:09 -07:00
KimLS
5bf49d2ef9
More renames
2014-08-21 23:05:21 -07:00
KimLS
cd0824ee71
Moved some around, more renames
2014-08-21 22:43:33 -07:00
KayenEQ
8394cc9e2b
Fix for NPC ranged attacks not allowing for multiple hits
...
if set by special attack 11, also changed paramater 0 (which was
incorrectly set as both 'amount of attacks' and 'min range'
0 = amount attacks
4 = min attack range
Fix to spell directional effect targeting.
2014-08-22 00:35:14 -04:00
KimLS
504a8b19ce
Missed Mutex.h
2014-08-21 19:36:50 -07:00
KimLS
0b63eaa25d
Got rid of socket_server, why the heck is it still around
2014-08-21 19:34:45 -07:00
KimLS
7fc21b9e3a
Tons of renames
2014-08-21 19:33:02 -07:00
Arthur Ice
8369570b50
GetAccountInfoForLogin_result converted to MySQLRequestResult
2014-08-21 17:35:04 -07:00
KimLS
e429260763
Missed eq stream factory
2014-08-21 17:30:00 -07:00
KimLS
06f18225ce
Renaming headers is hard work
2014-08-21 17:26:32 -07:00
Arthur Ice
9ff0c414c1
LoadFactionData converted to QueryDatabase
2014-08-21 17:17:27 -07:00
Arthur Ice
850d1e7c28
SetCharacterFactionLevel converted to QueryDatabase
2014-08-21 17:08:31 -07:00
Arthur Ice
2df823d2db
LoadFactionValues converted to QueryDatabase
2014-08-21 17:04:08 -07:00
Arthur Ice
2e84781594
LoadFactionValues_result converted to MySQLRequestResult
2014-08-21 17:00:50 -07:00
KimLS
405884f47d
More file renames.
2014-08-21 16:59:32 -07:00
KimLS
6457c00548
Renaming files
2014-08-21 16:44:02 -07:00
Michael Cook (mackal)
2e80e56af1
Fix dangling else statements
2014-08-21 19:17:40 -04:00
Michael Cook (mackal)
0ad4ffe33f
Fix error in EQRawApplicationPacket::EQRawApplicationPacket()
2014-08-21 19:02:29 -04:00
Arthur Ice
833227f7f6
LoadPetInfo converted to QueryDatabase
2014-08-21 15:58:11 -07:00
Arthur Ice
e731cfd48d
RemoveTempFactions converted to QueryDatabase
2014-08-21 15:32:20 -07:00
Arthur Ice
cf7574d9b8
SavePetInfo converted to QueryDatabase
2014-08-21 15:30:27 -07:00
Michael Cook (mackal)
16f112a281
Fix some if checks in Mob::CalcFocusEffect()
2014-08-21 18:10:40 -04:00
Michael Cook (mackal)
69944d907d
Fix compiler warning in zone/inventory.cpp
2014-08-21 17:59:52 -04:00
Michael Cook (mackal)
663dbf9fc2
Fix incorrect array size on A/B/C/DStackers
2014-08-21 17:56:32 -04:00
Michael Cook (mackal)
a4a8a1aba5
Clean up some compiler warnings with Stop_Return
2014-08-21 17:54:49 -04:00
Alex
fb84f7f84f
Merge pull request #198 from addtheice/RunQueryToDatabaseQuery_zone_forage
...
Run query to database query zone forage
2014-08-21 14:05:32 -07:00
Alex
1c295453da
Merge pull request #197 from addtheice/RunQueryToDatabaseQuery_world_zoneserver
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Run query to database query world zoneserver
2014-08-21 14:04:50 -07:00
Alex
8199821343
Merge pull request #196 from addtheice/RunQueryToDatabaseQuery_EQLConfig
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Run query to database query eql config
2014-08-21 14:04:32 -07:00
Alex
b59e856b33
Merge pull request #194 from addtheice/RunQueryToDatabaseQuery_Object
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Run query to database query object
2014-08-21 14:04:06 -07:00
Alex
f81acf23a7
Merge pull request #195 from addtheice/RunQueryToDatabaseQuery_QGlobals
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Run query to database query q globals
2014-08-21 14:03:57 -07:00
Alex
27eba2e6e9
Merge pull request #214 from KinglyKrab/master
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Adds new column to 'merchantlist' table.
2014-08-21 14:02:27 -07:00
Arthur Ice
10d384f131
LoadBuffs converted to QueryDatabase
2014-08-21 13:54:18 -07:00
Arthur Ice
00b8c8ce47
SaveBuffs converted to QueryDatabase
2014-08-21 13:42:02 -07:00
Arthur Ice
cab43f41be
UpdateAltCurrencyValues converted to QueryDatabase
2014-08-21 13:36:01 -07:00
Arthur Ice
fc0d589f12
LoadAltCurrencyValues converted to QueryDatabase
2014-08-21 13:34:19 -07:00
Arthur Ice
743175d4ff
InsertDoor converted to QueryDatabase
2014-08-21 13:26:38 -07:00
Arthur Ice
b497b07fed
QGlobalPurge converted to QueryDatabase
2014-08-21 13:22:21 -07:00
Arthur Ice
aab5ed2267
ListAllInstances converted to QueryDatabase
2014-08-21 13:19:37 -07:00
Arthur Ice
46c9fe46e9
UpdateKarma converted to QueryDatabase
2014-08-21 13:09:43 -07:00
Arthur Ice
e8c92c6fcc
GetKarma converted to QueryDatabase
2014-08-21 13:09:43 -07:00
Arthur Ice
765eaf7f4f
getZoneShutDownDelay converted to QueryDatabase
2014-08-21 12:51:09 -07:00
Arthur Ice
699c8cc1eb
LoadBlockedSpells converted to QueryDatabase
2014-08-21 12:46:52 -07:00
Arthur Ice
5839921e08
GetBlockedSpellsCount converted to QueryDatabase
2014-08-21 12:39:38 -07:00
Arthur Ice
a3bde6e1f1
RaidGroupCount converted to QueryDatabase
2014-08-21 12:35:33 -07:00
Arthur Ice
0ece5bf178
GroupCount converted to QueryDatabase
2014-08-21 12:30:06 -07:00
Arthur Ice
fbefad9eaf
RefreshGroupFromDB converted to QueryDatabase
2014-08-21 12:25:32 -07:00
Arthur Ice
351a7a52fe
GetCharacterInfoForLogin removed, unused, unsupported
2014-08-21 12:01:22 -07:00
Arthur Ice
8441ffda31
GetAccountInfoForLogin removed, unused, unsupported
2014-08-21 11:52:15 -07:00
Kinglykrab
8b19c76e89
Adds new column to 'merchantlist' table.
...
Adds 'probability' after 'classes_required', valid values are 0 to 100.
2014-08-21 04:05:45 -04:00
Arthur Ice
e79747c919
SetZoneTZ converted to QueryDatabase
2014-08-20 23:26:41 -07:00
Arthur Ice
8525d819c1
GetZoneTZ converted to QueryDatabase
2014-08-20 23:13:59 -07:00
Arthur Ice
fe600bb084
Removed Get/SetServerFilters, unused and unsupported
2014-08-20 23:07:19 -07:00
Arthur Ice
babaff1985
GetUseCFGSafeCoords converted to QueryDatabase
2014-08-20 22:14:40 -07:00
Arthur Ice
909ca5440d
UpdateZoneSafeCoords converted to QueryDatabase
2014-08-20 22:11:14 -07:00
Arthur Ice
e25f64d03b
SaveMerchantTemp converted to QueryDatabase
2014-08-20 22:06:56 -07:00
Arthur Ice
2df66bd625
GetGridType converted to QueryDatabase
2014-08-20 22:04:40 -07:00
Arthur Ice
2028a5846c
LoadMercEquipment converted to QueryDatabase
2014-08-20 22:00:00 -07:00
Arthur Ice
2fd2cd4cec
DeleteMerc converted to QueryDatabase
2014-08-20 21:54:28 -07:00
Arthur Ice
17b175daa4
LoadMercBuffs converted to QueryDatabase
2014-08-20 21:46:23 -07:00
Arthur Ice
5cabe109da
SaveMercBuffs converted to QueryDatabase
2014-08-20 21:30:51 -07:00
Arthur Ice
c6e82448b6
SaveMerc converted to QueryDatabase
2014-08-20 21:17:17 -07:00
Alex
8384ab9d2f
Merge pull request #193 from addtheice/RunQueryToDatabaseQuery_MobAI
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Run query to database query mob ai
2014-08-20 21:04:27 -07:00
Arthur Ice
b846d89b5d
LoadCurrentMerc converted to QueryDatabase
2014-08-20 21:04:00 -07:00
Alex
d5a5635a14
Merge pull request #192 from addtheice/RunQueryToDatabaseQuery_EQW
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Run query to database query eqw
2014-08-20 21:03:44 -07:00
Alex
f8dc8be6e6
Merge pull request #191 from addtheice/RunQueryToDatabaseQuery_AdventureManager
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Run query to database query adventure manager
2014-08-20 21:03:23 -07:00
Alex
5f9676d1a5
Merge pull request #190 from addtheice/RunQueryToDatabaseQuery_Adventure
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Run query to database query adventure
2014-08-20 21:03:01 -07:00
Alex
964c4c83df
Merge pull request #189 from addtheice/RunQueryToDatabaseQuery_lfguild
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Run query to database query lfguild
2014-08-20 21:02:20 -07:00
Arthur Ice
322cea7342
LoadMercInfo converted to QueryDatabase
2014-08-20 20:58:11 -07:00
Arthur Ice
205e1d404e
GetMercType converted to QueryDatabase
2014-08-20 20:50:36 -07:00
Arthur Ice
9769a96ebd
GetNPCType converted to QueryDatabase
2014-08-20 20:21:39 -07:00
Arthur Ice
74d3192c2e
NoRentExpired converted to QueryDatabase
2014-08-20 19:46:44 -07:00
Arthur Ice
41769a3fa8
UpdateBuyLine converted to QueryDatabase
2014-08-20 19:28:53 -07:00
Arthur Ice
a7efa9d4e4
RemoveBuyLine converted to QueryDatabase
2014-08-20 19:20:32 -07:00
Arthur Ice
9ed69999a5
AddBuyLine converted to QueryDatabase
2014-08-20 19:02:28 -07:00
Arthur Ice
e19a59b269
DeleteBuyLines converted to QueryDatabase
2014-08-20 18:59:17 -07:00
Arthur Ice
d234016224
DeleteTraderItem converted to QueryDatabase
2014-08-20 18:55:42 -07:00
Arthur Ice
c160d6d929
DeleteTraderItem converted to QueryDatabase
2014-08-20 18:53:05 -07:00
Arthur Ice
62ad60b4ad
UpdateTraderItemPrice converted to QueryDatabase
2014-08-20 18:50:10 -07:00
Arthur Ice
d44d7c6bbd
UpdateTraderItemCharges converted to QueryDatabase
2014-08-20 18:42:25 -07:00
Arthur Ice
efd97bad14
SaveTraderItem converted to QueryDatabase
2014-08-20 18:38:57 -07:00
Arthur Ice
bc884f5daf
LoadSingleTraderItem converted to QueryDatabase
2014-08-20 18:35:54 -07:00
Arthur Ice
0f47b73a64
LoadTraderItemWithCharges converted to QueryDatabase
2014-08-20 18:22:31 -07:00
Arthur Ice
e9c6e96452
LoadTraderItem converted to QueryDatabase
2014-08-20 18:22:18 -07:00
Arthur Ice
09713311f6
DeleteWorldContainer converted to QueryDatabase
2014-08-20 18:16:45 -07:00
Arthur Ice
c666d9c553
SaveWorldContainer converted to QueryDatabase
2014-08-20 18:03:02 -07:00
Arthur Ice
3777e8d1ce
LoadWorldContainer converted to QueryDatabase
2014-08-20 17:57:44 -07:00
Arthur Ice
e60658c684
GetEventLogs converted to QueryDatabase
2014-08-20 17:51:52 -07:00
Arthur Ice
046da9efae
SetSpecialAttkFlag converted to QueryDatabase
2014-08-20 17:46:12 -07:00
Arthur Ice
09332f6c26
UpdateBug converted to QueryDatabase
2014-08-20 17:43:16 -07:00
Arthur Ice
ce507d891a
UpdateBug converted to QueryDatabase
2014-08-20 17:43:16 -07:00
Arthur Ice
96f122f901
logevents converted to QueryDatabase
2014-08-20 17:31:16 -07:00
Arthur Ice
3479525f39
UpdateSpawn2Status converted to QueryDatabase
2014-08-20 17:27:19 -07:00
Arthur Ice
4f9d4b0023
GetSpawnTimeLeft converted to QueryDatabase
2014-08-20 17:25:27 -07:00
Arthur Ice
bcdfd32bc0
UpdateSpawn2Timeleft converted to QueryDatabase
2014-08-20 17:21:07 -07:00
Arthur Ice
693dde04e3
GetZoneCFG converted to QueryDatabase
2014-08-20 17:16:30 -07:00
Arthur Ice
f1bb019933
SaveZoneCFG converted to QueryDatabase
2014-08-20 16:46:17 -07:00
Arthur Ice
5a6373c429
UpdateHotzone converted to QueryDatabase
2014-08-20 16:39:07 -07:00
Arthur Ice
19e04a1875
LoadTickItems converted to QueryDatabase
2014-08-20 16:34:35 -07:00
Arthur Ice
029314ec7f
LoadNPCEmotes converted to QueryDatabase
2014-08-20 16:31:05 -07:00
Arthur Ice
cee4a3f475
LoadAdventureFlavor converted to QueryDatabase
2014-08-20 16:27:12 -07:00
Arthur Ice
2bc58a97bc
LoadAlternateCurrencies converted to QueryDatabase
2014-08-20 16:24:05 -07:00
Arthur Ice
2eb270376f
LoadVeteranRewards converted to QueryDatabase
2014-08-20 16:20:46 -07:00
Arthur Ice
5e858678e9
LoadLDoNTrapEntries converted QueryDatabase
2014-08-20 16:15:55 -07:00
Arthur Ice
12a59853b5
LoadLDoNTraps converted to QueryDatabase
2014-08-20 16:08:20 -07:00
Arthur Ice
971c3f633f
GetDecayTimes converted to QueryDatabase
2014-08-20 16:05:09 -07:00
Arthur Ice
826f7d0efd
LoadMercSpells converted to QueryDatabase
2014-08-20 16:00:36 -07:00
Arthur Ice
5da5e9b5de
LoadLevelEXPMods converted to QueryDatabase
2014-08-20 15:57:04 -07:00
Arthur Ice
7a3c05a41f
LoadMercTemplates converted to QueryDatabase
2014-08-20 15:53:02 -07:00
Arthur Ice
01382e87a0
LoadNewMerchantData converted to QueryDatabase
2014-08-20 15:37:09 -07:00
Arthur Ice
f0abaad84f
LoadZoneObjects converted to QueryDatabase
2014-08-20 15:37:03 -07:00
Uleat
5946af88a6
Reworked Trade::AddEntity() to allow client-directed movement of stacked items (as close to 'stacking' as I can get it - see changelog.txt)
2014-08-20 18:30:19 -04:00
Arthur Ice
fe718a81f3
GetHighestWaypoint converted to QueryDatabase
2014-08-20 15:14:36 -07:00
Arthur Ice
2f30488cd5
GetFreeGrid converted to QueryDatabase
2014-08-20 15:11:12 -07:00
Arthur Ice
8b69de46e9
AddWPForSpawn converted to QueryDatabase
2014-08-20 15:06:53 -07:00
Arthur Ice
c466317082
DeleteWaypoint converted to QueryDatabase
2014-08-20 14:49:18 -07:00
Arthur Ice
06b0bd6da4
AddWP converted to QueryDatabase
2014-08-20 14:44:32 -07:00
Arthur Ice
334e29a6d6
ModifyGrid converted to QueryDatabase
2014-08-20 14:40:47 -07:00
Arthur Ice
cab0beb77f
AssignGrid converted to QueryDatabase
2014-08-20 14:32:04 -07:00
Arthur Ice
5f2db0d1cb
GetWaypoints converted to QueryDatabase
2014-08-20 14:09:47 -07:00
Arthur Ice
b654729383
GetGridType2 converted to QueryDatabase
2014-08-20 14:03:00 -07:00
Arthur Ice
5fec840f06
AssignWaypoints converted to QueryDatabase
2014-08-20 13:58:36 -07:00
Alex
1b6ccca709
Merge pull request #188 from addtheice/RunQueryToDatabaseQuery_rulesys
...
Run query to database query rulesys
2014-08-20 13:49:05 -07:00
Alex
957671e649
Merge pull request #187 from KinglyKrab/master
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Renames spells_new fields.
2014-08-20 13:48:41 -07:00
Alex
79a9e393d2
Merge pull request #186 from addtheice/RunQueryToDatabaseQuery_client_files_import_main
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Run query to database query client files import main
2014-08-20 13:48:24 -07:00
Alex
50c186b608
Merge pull request #185 from addtheice/RunQueryToDatabaseQuery_client_files_main
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Run query to database query client files main
2014-08-20 13:47:43 -07:00
Alex
9054b93338
Merge pull request #183 from addtheice/RunQueryToDatabaseQuery_ptimer
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Run query to database query ptimer
2014-08-20 13:46:43 -07:00
Alex
cf1f03fd5b
Merge pull request #181 from addtheice/RunQueryToDatabaseQuery_guild_base
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Run query to database query guild base
2014-08-20 13:46:32 -07:00
Arthur Ice
7742273237
LoadTributes converted to QueryDatabase
2014-08-20 13:31:47 -07:00
Arthur Ice
536773db44
LoadTraps converted to QueryDatabase
2014-08-20 13:20:51 -07:00
Arthur Ice
cf4145dad4
LoadZoneFlags converted to QueryDatabase
2014-08-20 13:02:27 -07:00
Arthur Ice
bc90ab795b
ClearZoneFlag converted to QueryDatabase
2014-08-20 12:55:53 -07:00
Arthur Ice
21ba9953f8
SetZoneFlag converted to QueryDatabase
2014-08-20 12:52:41 -07:00
Arthur Ice
1c87a6069a
CountAAEffects converted to QueryDatabase
2014-08-20 12:48:10 -07:00
Arthur Ice
9867fdd4d2
CountAAs converted to QueryDatabase
2014-08-20 12:45:41 -07:00
Arthur Ice
64cd589ca3
FillAAEffects converted to QueryDatabase
2014-08-20 12:41:37 -07:00
Arthur Ice
110d22e775
GetAASkillVars converted to QueryDatabase
2014-08-20 12:37:02 -07:00
Arthur Ice
3bc582885b
LoadAAs converted to QueryDatabase
2014-08-20 12:21:46 -07:00
Arthur Ice
e33e8b713e
GetTotalAALevels converted to QueryDatabase
2014-08-20 12:09:59 -07:00
Arthur Ice
4214cf47c2
LoadAAEffects converted to QueryDatabase
2014-08-20 12:05:57 -07:00
Arthur Ice
68115505f8
LoadAAEffects2 converted to QueryDatabase
2014-08-20 12:00:43 -07:00
Michael Cook (mackal)
d87c95c1f8
Properly set '-std=c++0x' as a CXX_FLAGS
...
This fixes an issue with clang compiling C files.
(Note: this does not mean clang is supported yet)
Ideally, this should check the compiler for -std=c++11 support,
then check -std=c++0x if the previous failed, then error if that
fails as well.
2014-08-19 20:06:49 -04:00
Michael Cook
cec990716f
Merge pull request #204 from af4t/master
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No BOTS compile error
2014-08-19 19:51:21 -04:00
af4t
f22b26f80f
Squashed commit of the following:
...
commit 5d074ea998
Author: Michael Cook <mcook@mackal.net >
Date: Thu Jun 5 02:57:56 2014 -0400
Update LS default entry in example config
commit e9c4613368
Merge: 3690f93 dd73b82
Author: KimLS <KLS@peqtgc.com >
Date: Wed Jun 4 18:32:48 2014 -0700
Merge branch 'master' into water_map_v2
commit 3690f93302
Author: KimLS <KLS@peqtgc.com >
Date: Sat May 31 16:32:15 2014 -0700
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
commit dd73b82ec2
Author: KimLS <KLS@peqtgc.com >
Date: Tue May 27 16:16:06 2014 -0700
Fix for a problem with global player quests and hasquestsub
commit 8a5405060f
Author: KimLS <KLS@peqtgc.com >
Date: Fri May 23 17:39:16 2014 -0700
Fix for string.h missing in water map
commit 83270d0983
Author: KimLS <KLS@peqtgc.com >
Date: Fri May 23 16:10:23 2014 -0700
Merge from master stuff
commit fd4343702f
Merge: 0483e8b 5af47c5
Author: KimLS <KLS@peqtgc.com >
Date: Fri May 23 16:09:46 2014 -0700
Merge branch 'master' into water_map_v2
commit 0483e8bd1b
Author: KimLS <KLS@peqtgc.com >
Date: Fri May 23 16:08:02 2014 -0700
Removed the logging now that the issue is resolved
commit 39cbdbd5c2
Author: KimLS <KLS@peqtgc.com >
Date: Fri May 23 15:54:26 2014 -0700
Debug logs for map, also can actually turn perl off on zone
commit 3a2ccd7521
Author: KimLS <KLS@peqtgc.com >
Date: Wed May 21 17:30:54 2014 -0700
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
commit 8c92271804
Author: KimLS <KLS@peqtgc.com >
Date: Tue May 20 00:14:26 2014 -0700
Initial v2 water map format.
2014-08-19 17:07:27 -04:00
akkadius
236d227319
Log merge fix
2014-08-19 10:58:22 -05:00
akkadius
a5020a68f0
Implemented a Stop_Return feature (Accidental item handin prevention) that will be symmetrically used with plugin::return_items that I am currently running live testing on EZ before releasing to EQEmu. This does not hurt to have this in the source.
...
Fixed crash where 'attacker' validation is not being checked
Removed petition console spam that does not follow traditional logging and is useless
Made fix with SympatheticProcChances where it was checking for TempItem->Focus.Effect instead of TempItemAug->Focus.Effect
2014-08-19 10:55:29 -05:00
Arthur Ice
c613f362a7
GetBasePetItems converted to QueryDatabase
2014-08-18 22:12:01 -07:00
Arthur Ice
977b28cb9c
GetPoweredPetEntry converted to QueryDatabase
2014-08-18 22:02:35 -07:00
Arthur Ice
8b89beb02e
MakePoweredPet converted to QueryDatabase
2014-08-18 21:57:29 -07:00
Arthur Ice
748748dda9
RefreshPetitionsFromDB converted to QueryDatabase
2014-08-18 21:46:46 -07:00
Arthur Ice
6364d2c31d
UpdatePetitionToDB converted to QueryDatabase
2014-08-18 21:37:17 -07:00
Arthur Ice
e618fe87bd
DeletePetitionFromDB converted to QueryDatabase
2014-08-18 21:37:17 -07:00
Arthur Ice
4e71330508
InsertQuestGlobal converted to QueryDatabase
2014-08-18 21:16:11 -07:00
Arthur Ice
c6091c4f27
DelGlobal converted to QueryDatabase
2014-08-18 21:13:20 -07:00
Arthur Ice
49d231f5dd
LoadMercs converted to QueryDatabase
2014-08-18 21:06:04 -07:00
Arthur Ice
e907ab4f3e
LoadMercTypes converted to QueryDatabase
2014-08-18 21:01:27 -07:00
Arthur Ice
9814a6e5a2
BuildHorseType converted to QueryDatabase
2014-08-18 20:55:28 -07:00
Arthur Ice
65e865a550
GetZoneFishing converted to QueryDatabase
2014-08-18 19:23:40 -07:00
Arthur Ice
9cdf0a7a83
GetZoneForage converted to QueryDatabase
2014-08-18 19:23:39 -07:00
Uleat
43326c1804
Fix for perl scripts passing non-client objects to API handler for MovePC and MovePCInstance. [ Fixes #127 ]
2014-08-18 22:13:15 -04:00
Arthur Ice
e2d85337d0
Process converted to QueryDatabase
2014-08-18 18:55:09 -07:00
Arthur Ice
c4f1f57f74
SetDynamicCount converted to QueryDatabase
2014-08-18 18:38:51 -07:00
Arthur Ice
ab70427b7d
DeleteStaticZone converted to QueryDatabase
2014-08-18 18:36:08 -07:00
Arthur Ice
0af394fb96
ChangeStaticZone converted to QueryDatabase
2014-08-18 18:34:15 -07:00
Arthur Ice
e4320f98f8
BootStaticZone converted to QueryDatabase
2014-08-18 18:31:20 -07:00
Arthur Ice
b5a46735df
DeleteLauncher converted to QueryDatabase
2014-08-18 18:28:54 -07:00
Arthur Ice
352d46d2ee
CreateLauncher converted to QueryDatabase
2014-08-18 18:25:26 -07:00
Arthur Ice
b672475166
LoadSettings converted to QueryDatabase
2014-08-18 18:23:22 -07:00
Arthur Ice
7692793289
Consolidated LoadBy code into new LoadBy method
2014-08-18 18:10:28 -07:00
Arthur Ice
8d909ea8e2
LoadByGlobalContext converted to QueryDatabase
2014-08-18 17:58:51 -07:00
Kinglykrab
f7781e6d1d
Renames spells_new fields.
...
field191 => viral_targets
field192 => viral_timer
2014-08-18 20:58:31 -04:00
Arthur Ice
810553de2a
LoadByZoneID converted to QueryDatabase
2014-08-18 17:56:36 -07:00
Arthur Ice
c6b2b1da4e
LoadByCharID converted to QueryDatabase
2014-08-18 17:53:05 -07:00
Arthur Ice
5234eb6fc8
LoadNPCByNPCID converted to QueryDatabase
2014-08-18 17:50:03 -07:00
Arthur Ice
d8856a7bae
DeleteObject converted to QueryDatabase
2014-08-18 17:37:57 -07:00
Arthur Ice
6ca5fb19f4
LoadGroundSpawns converted to QueryDatabase
2014-08-18 17:35:47 -07:00
Arthur Ice
4d83397506
UpdateObject converted to QueryDatabase
2014-08-18 17:29:19 -07:00
Arthur Ice
3720d9e50f
AddObject converted to QueryDatabase
2014-08-18 17:21:27 -07:00
Arthur Ice
d73449104a
GetMaxNPCSpellsEffectsID converted to QueryDatabase
2014-08-18 17:00:37 -07:00
Arthur Ice
580f32c190
GetNPCSpellsEffects converted to QueryDatabase
2014-08-18 16:57:22 -07:00
Arthur Ice
65cc3a4b0a
GetMaxNPCSpellsID converted to QueryDatabase
2014-08-18 16:40:45 -07:00
Arthur Ice
52344bfe24
GetNPCSpells converted to QueryDatabase
2014-08-18 16:34:27 -07:00
Arthur Ice
7b33ef67f2
ResolveBug converted to QueryDatabase
2014-08-18 16:17:07 -07:00
Arthur Ice
9270c45a5e
GetBugDetails converted to QueryDatabase
2014-08-18 16:15:47 -07:00
Arthur Ice
34f051ab9a
ListBugs converted to QueryDatabase
2014-08-18 16:13:11 -07:00
Arthur Ice
a2280d1fe5
CountBugs converted to QueryDatabase
2014-08-18 16:10:39 -07:00
Arthur Ice
042613d234
LoadLeaderboardInfo converted to QueryDatabase
2014-08-18 16:06:20 -07:00
Arthur Ice
8b05eff179
LoadAdventureEntries converted to QueryDatabase
2014-08-18 16:05:22 -07:00
Arthur Ice
fcb022b8ae
ExpireEntries converted to QueryDatabase
2014-08-18 16:00:32 -07:00
Arthur Ice
41182de4f2
MoveCorpsesToGraveyard converted to QueryDatabase
2014-08-18 15:56:02 -07:00
Arthur Ice
37b45be6d8
LoadAdventureTemplate converted to QueryDatabase
2014-08-18 15:34:41 -07:00
Arthur Ice
dd044ca453
ToggleGuild converted to QueryDatabase
2014-08-18 14:56:55 -07:00
Arthur Ice
b234c67622
TogglePlayer converted to QueryDatabase
2014-08-18 14:52:38 -07:00
Arthur Ice
529408fca0
LoadDatabase converted to QueryDatabase
2014-08-18 14:45:54 -07:00
Arthur Ice
84e95d9a28
ListRulesets converted to QueryDatabase
2014-08-18 14:36:58 -07:00
Arthur Ice
b439881f37
GetRulesetName converted to QueryDatabase
2014-08-18 14:33:27 -07:00
Arthur Ice
a75b53f9b0
_FindOrCreateRuleset converted to QueryDatabase
2014-08-18 14:30:13 -07:00
Arthur Ice
85ebb32176
GetRulesetID converted to QueryDatabase
2014-08-18 14:24:58 -07:00
Arthur Ice
6450b08fd6
_SaveRules converted to QueryDatabase
2014-08-18 14:21:12 -07:00
Arthur Ice
0353dcb28c
LoadRules converted to QueryDatabase
2014-08-18 14:18:21 -07:00
Arthur Ice
230296e777
ImportBaseData converted to QueryDatabase
2014-08-18 14:05:59 -07:00
Arthur Ice
ad987c5531
ImportSkillCaps converted to QueryDatabase
2014-08-18 14:05:06 -07:00
Arthur Ice
503a2c0d04
ImportSpells converted to QueryDatabase
2014-08-18 14:03:53 -07:00
Arthur Ice
b7bcd13cbd
GetSpellColumns converted to QueryDatabase
2014-08-18 14:02:16 -07:00
Arthur Ice
446da590d8
ExportBaseData converted to QueryDatabase
2014-08-18 13:50:16 -07:00
Arthur Ice
24732eff88
GetSkill converted to QueryDatabase
2014-08-18 13:46:05 -07:00
Arthur Ice
b98f8c6262
SkillUsable converted to QueryDatabase
2014-08-18 13:42:25 -07:00
Arthur Ice
11c327e1d7
ExportSpells converted to QueryDatabase
2014-08-18 13:30:55 -07:00
Arthur Ice
1253fa2a25
ClearOffline converted to QueryDatabase
2014-08-18 13:14:46 -07:00
Arthur Ice
f052c6004a
Clear converted to QueryDatabase
2014-08-18 13:12:52 -07:00
Arthur Ice
3cde8d9af8
Load converted to QueryDatabase
2014-08-18 13:08:05 -07:00
Arthur Ice
cbed61db7e
Clear converted to QueryDatabase
2014-08-18 13:08:05 -07:00
Arthur Ice
e360ba5209
Store converted to QueryDatabase
2014-08-18 12:35:16 -07:00
Arthur Ice
fd8dc1214c
Load converted to QueryDatabase
2014-08-18 12:34:14 -07:00
Arthur Ice
327fa38232
GetCharInfo converted to QueryDatabase
2014-08-17 12:30:53 -07:00
Arthur Ice
845ed720b3
GetCharInfo converted to QueryDatabase
2014-08-17 12:27:08 -07:00
Arthur Ice
ea0c8f86fe
GetEntireGuild converted to QueryDatabase
2014-08-17 12:21:57 -07:00
Arthur Ice
76f727b7ff
ProcessGuildMember converted to use MySQLRequestRow
2014-08-17 12:21:05 -07:00
Arthur Ice
449d5f9358
Removed large commented out section
2014-08-17 12:13:56 -07:00
Arthur Ice
b2ca66267e
DoesAccountContainAGuildLeader converted to QueryDatabase
2014-08-17 12:13:27 -07:00
Arthur Ice
f292cbc3e7
DBSetPublicNote converted to QueryDatabase
2014-08-17 12:07:43 -07:00
Arthur Ice
df705e34ad
GetAltFlag converted to QueryDatabase
2014-08-17 12:04:38 -07:00
Arthur Ice
364f133ffd
GetBankerFlag converted to QueryDatabase
2014-08-17 12:01:39 -07:00
Arthur Ice
c7e2d3b355
DBSetGuild converted to QueryDatabase
2014-08-17 11:57:18 -07:00
Arthur Ice
553d12412b
DBSetGuildChannel converted to QueryDatabase
2014-08-17 11:50:10 -07:00
Arthur Ice
a701541fce
DBSetGuildURL converted to QueryDatabase
2014-08-17 11:48:01 -07:00
Arthur Ice
dd06ecf99b
DBSetGuildMOTD converted to QueryDatabase
2014-08-17 11:46:03 -07:00
Arthur Ice
9e5fdc50d9
DBSetGuildLeader converted to QueryDatabase
2014-08-17 11:43:45 -07:00
Arthur Ice
80cc6e4ef3
DBSetTributeFlag converted to non len QueryWithLogging
2014-08-17 11:40:28 -07:00
Arthur Ice
34a56f75cf
DBSetAltFlag converted to non len QueryWithLogging
2014-08-17 11:40:28 -07:00
Arthur Ice
941f1cc395
DBSetBankerFlag converted to non len QueryWithLogging
2014-08-17 11:40:28 -07:00
Arthur Ice
9eec8f37f5
DBSetGuildRank converted to non len QueryWithLogging
2014-08-17 11:40:27 -07:00
Arthur Ice
1734641d12
DBRenameGuild converted to QueryDatabase
2014-08-17 11:40:22 -07:00
Arthur Ice
3856f7f1e5
DBDeleteGuild converted to QueryDatabase
2014-08-17 11:39:27 -07:00
Arthur Ice
94110dbe52
removed len from QueryWithLogging
2014-08-17 11:39:16 -07:00
Arthur Ice
8a44271b2f
QueryWithLogging converted to QueryDatabase
2014-08-17 11:22:05 -07:00
Arthur Ice
cca9ddab43
_RunQuery renamed QueryWithLogging
2014-08-17 11:19:56 -07:00
Arthur Ice
7b440bbd9f
_GetFeeGuildID converted to QueryDatabase
2014-08-17 11:11:56 -07:00
Arthur Ice
a2d4376763
_StoreGuildDB converted to QueryDatabase
2014-08-17 11:08:41 -07:00
Arthur Ice
a91b6a0db8
RefreshGuild converted to QueryDatabase
2014-08-17 10:59:24 -07:00
Arthur Ice
22367622be
LoadGuilds converted to QueryDatabase
2014-08-17 10:51:08 -07:00
Arthur Ice
87efd22394
Merge https://github.com/EQEmu/Server
2014-08-17 10:39:37 -07:00
Alex
69b7d500d8
Merge pull request #180 from EQEmu/clientupdate
...
Clientupdate
2014-08-16 22:23:19 -07:00
Uleat
00321126f1
Merge branch 'master' of https://github.com/EQEmu/Server into clientupdate
...
Conflicts:
changelog.txt
2014-08-16 18:17:59 -04:00
Uleat
9e1549b61b
Fix for invalid handling of heading criteria in Client::Handle_OP_ClientUpdate()
2014-08-16 18:12:21 -04:00
KimLS
a85bb6aca6
Cleanup before push
2014-08-16 15:03:01 -07:00
KimLS
9207220238
Merge branch 'DBQuery'
2014-08-16 15:02:19 -07:00
KimLS
539c09adc5
Merge branch 'master' into DBQuery
2014-08-16 15:00:38 -07:00
Uleat
8ef17f2ccd
Merge branch 'master' of https://github.com/EQEmu/Server
2014-08-16 17:21:10 -04:00
KimLS
8b08f19628
Merge branch 'master' into DBQuery
2014-08-16 14:12:33 -07:00
Alex
adc801a069
Merge pull request #179 from KinglyKrab/master
...
Fixed GetItemStat making all information it pulls default as uint32.
2014-08-15 22:47:27 -07:00
Kinglykrab
0f5214f481
Fixed GetItemStat making all information it pulls default it uint32.
2014-08-16 01:35:50 -04:00
Alex
eb609f2ea4
Merge pull request #178 from KinglyKrab/master
...
Fixes uint32 max value issue.
2014-08-15 22:00:26 -07:00
Uleat
a3069b63df
Minor tweaks...
2014-08-16 00:18:19 -04:00
Uleat
f7bb763aac
Reactivation of wear change updates in Bot::Spawn() until fix can be found.
2014-08-15 16:28:16 -04:00
Kinglykrab
bce3b1b961
Edit some uint32 to int32: GetAugmentIDAt, GetItemIDAt, GetItemStat
2014-08-15 04:26:37 -04:00
Michael Cook
e2874b2cc6
Update README.md [skip ci]
2014-08-14 15:05:44 -04:00
Uleat
dc6e6fd05f
Fix for bot chest armor display glitch in SoF+ clients
2014-08-13 14:24:42 -04:00
Michael Cook (mackal)
c2282ced0e
Some people were having issues with the other one [skip ci]
2014-08-13 13:20:10 -04:00
Michael Cook (mackal)
6badd7e00e
Added SQLs from previous commit [skip ci]
2014-08-12 22:51:36 -04:00
Michael Cook
12b9531d8a
Merge pull request #177 from clucksoft/raid_ooc_regen
...
Implemented Raid OOC Regen
2014-08-12 22:46:17 -04:00
Russell Kinasz
1ba4b6fc31
Implemented Raid OOC Regen
2014-08-12 15:18:11 -07:00
KimLS
cb3fa2d4a3
Merge branch 'RunQueryToDatabaseQuery_database' of https://github.com/addtheice/Server into DBQuery
2014-08-12 14:51:09 -07:00
Uleat
cfd6364999
Re-worked server 'discovery' code to better handle inclusions and exclusions.
2014-08-11 18:55:00 -04:00
Arthur Ice
f1b8908c9a
Fixed bug with ErrorBuffer being overwritten on non query requests
2014-08-11 13:55:25 -07:00
KimLS
11abc45e3f
Merge branch 'RunQueryToDatabaseQuery_database' of https://github.com/addtheice/Server into DBQuery
2014-08-11 12:58:53 -07:00
Arthur Ice
321cf17eac
fixed issue with row request on null result
2014-08-10 22:27:25 -07:00
Michael Cook (mackal)
091047d08b
Pretty up the read me [skip ci]
2014-08-10 23:07:05 -04:00
Michael Cook
f0c46664d2
Merge pull request #176 from KayenEQ/Development
...
ST_PetMaster target type support added
2014-08-10 23:04:06 -04:00
KayenEQ
8b2dba9715
ST_PetMaster target type support added
...
Targets pets master. (Works for regular and swarm pets)
2014-08-10 20:13:01 -04:00
KimLS
26ff1ae941
Merge branch 'RunQueryToDatabaseQuery_database' of https://github.com/addtheice/Server into DBQuery
2014-08-10 16:27:59 -07:00
Arthur Ice
12ded4b506
Fixed bug with non row returning queries crashing.
2014-08-10 14:19:35 -07:00
KimLS
2b66af2d91
Merge branch 'RunQueryToDatabaseQuery_database' of https://github.com/addtheice/Server into DBQuery
2014-08-10 13:23:09 -07:00
Michael Cook (mackal)
8940e987c1
Fix some compiler warnings
2014-08-10 15:56:58 -04:00
Michael Cook
c02cb2c343
Proper bling instead of copy paste for another [skip ci]
2014-08-10 13:08:50 -04:00
Michael Cook
99b25f42e4
Add Travis-CI bling
2014-08-10 12:42:43 -04:00
Michael Cook
a327a0028d
Merge pull request #175 from KayenEQ/Development
...
Rule ArcheryHitPenalty fix for calc mistake from prior update.
2014-08-10 11:01:38 -04:00
KayenEQ
478eb35a3b
Rule ArcheryHitPenalty fix for calc mistake from prior update.
2014-08-10 08:37:30 -04:00
KimLS
d7eb28c7f8
Travis CI file
2014-08-10 02:45:21 -07:00
Uleat
e1996e62b0
Added 'discovery' code for server handlers - still needs some debug/messaging work
2014-08-09 20:59:08 -04:00
Michael Cook
bb9f440882
Merge pull request #172 from KayenEQ/Development
...
Implemented support for spells_new fields InCombat, OutofCombat
2014-08-09 16:53:39 -04:00
KayenEQ
b7be8fb625
fix
2014-08-08 15:53:53 -04:00
KayenEQ
2aec190afc
Support for spells_new field 'uninterruptable'
2014-08-08 13:42:14 -04:00
Uleat
f0496a6f59
Total re-work..not much more can be done until more server handlers are added...
2014-08-07 15:27:30 -04:00
KayenEQ
aab3cac29c
fix
2014-08-06 06:49:29 -04:00
Uleat
9561f841c4
Tweaked some procedural code and re-worked client opcode reader to standardize hex format (i.e., {0x0abc, 0x0ABC, 0xabc} = 0x0abc)
2014-08-05 16:34:57 -04:00
Uleat
32243aa383
Unix fix... Thanks Demonstar!!
2014-08-04 23:12:28 -04:00
Uleat
13f3c13c0e
Added a dev script for cross-referencing server-to-client opcodes
2014-08-04 21:28:56 -04:00
KayenEQ
92a1abbbee
fix
2014-08-03 16:36:44 -04:00
KayenEQ
4b7fa0654c
fix
2014-08-03 16:32:36 -04:00
KayenEQ
f3710856ad
min_range field
2014-08-03 16:04:55 -04:00
KayenEQ
ef982b9ce2
Implemented 'min_range' field, sets a min range that you must
...
be away from target for spell to land.
2014-08-03 08:21:47 -04:00
KayenEQ
52d92b7181
Implemented broad support for fields min_dist, min_dist_mod, max_dist, max_dist_mod -
...
Scales spell power based on targets distance from caster.
This implemented in a broad way to function with spells
that would make sense to scale. Some work will still be needed on this.
Be aware if making custom
spells not everything will work and certain effects just
should not be included (use common sense).
2014-08-02 21:10:44 -04:00
KayenEQ
e0e473ce06
Merge git://github.com/EQEmu/Server into Development
2014-08-02 20:40:24 -04:00
KayenEQ
9c92c5dbe4
SQL
2014-08-02 10:43:48 -04:00
KayenEQ
b65d3c85b6
Implemented support for spells_new fields InCombat, OutofCombat
...
Required SQL to rename and add new fields to spells_new table.
2014-08-02 10:42:11 -04:00
Michael Cook
71b7fc57f6
Merge pull request #171 from KayenEQ/Development
...
Support for spells_new field npc_no_los (simply skips the LOS check for ...
2014-08-01 23:50:28 -04:00
KayenEQ
454f2520c3
Support for spells_new field npc_no_los (simply skips the LOS check for that spell
...
despite name, no reason to hard code it only for NPC).
2014-08-01 23:35:35 -04:00
Arthur Ice
e1e219ae97
Merge upstream
2014-08-01 10:41:26 -07:00
Arthur Ice
af57ca3b05
Merge upstream
2014-08-01 10:41:16 -07:00
Arthur Ice
a98eeb7be6
Merge remote-tracking branch 'upstream/master'
2014-08-01 10:26:38 -07:00
Uleat
cc0f2ac37a
Changed a few mis-labeled range starts..no functionality change.
2014-07-31 21:05:43 -04:00
Uleat
842f1fb9c7
Test fix for charm in trader's satchel while trader..thanks demonstar and Derision! ** This may need to be tweaked..but, I was able to test without crashing the client.
2014-07-31 11:41:27 -04:00
Uleat
8b14c21a24
More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
2014-07-31 07:52:38 -04:00
Arthur Ice
0f6ce6a1f4
Upstream merge
2014-07-30 14:46:02 -07:00
Arthur Ice
7aaf9ae00d
Merge remote-tracking branch 'upstream/master'
2014-07-30 14:08:10 -07:00
Uleat
e902373ce7
This DOES fix the GCC issue..sorry for the inconvenience!
2014-07-27 23:05:16 -04:00
Uleat
0ad7c4470b
GCC fix for last dictionary push (hopefully)
2014-07-27 22:18:17 -04:00
Uleat
36a2d52f1c
More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.
2014-07-27 20:35:43 -04:00
Michael Cook
d0756ff2af
Merge pull request #169 from KayenEQ/Development
...
Updates to npc_spells and npc_types table.
2014-07-24 18:44:18 -04:00
KayenEQ
9fcea56fbf
Alllow SE_PetMeleeMitigation to work on swarm pets.
2014-07-24 14:06:15 -04:00
KayenEQ
1b239b7119
Support for AA derived AC bonus.
2014-07-24 11:31:22 -04:00
KayenEQ
83f94da43b
Spell Effect for melee mitigation will no longer use same bonus
...
item shielding effect. Added support for spell effect melee mitigation
to work on as item worn effects and AA.
2014-07-24 11:23:14 -04:00
KayenEQ
0d5a0525cd
minor fix
2014-07-23 22:08:47 -04:00
KayenEQ
4f07be2343
Update to how bonuses are calculated in chance to hit code to be
...
consistent across all relevant effects (treating avoidance
and hit chance bonuses equally).
Rule ArcheryHitPenalty will now calc correctly (Was doing basically nothing)
New field npc_types 'Avoidance' (add avoidance bonus to npc)
Rules for setting min / max chance to hit
2014-07-23 21:24:21 -04:00
KayenEQ
152a7410b6
debug msg removal
2014-07-23 16:57:59 -04:00
KayenEQ
9e4a21d934
Allow negative values for avoidance to work. (debuffs)
2014-07-23 13:13:51 -04:00
KayenEQ
6b107d4197
sql fix
2014-07-21 09:46:36 -04:00
KayenEQ
d99f9c1c09
fix for aa pet flurry bonus calc
2014-07-18 17:57:03 -04:00
KayenEQ
089360a3a5
merge
2014-07-18 17:00:39 -04:00
Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
KimLS
b7e36feeeb
Removed more socket server stuff, changed some of the build stuff.
2014-07-14 15:44:28 -07:00
KimLS
658bf04d0b
Merge branch 'master' of github.com:EQEmu/Server
2014-07-14 15:10:28 -07:00
Arthur Ice
b43ab783b0
AddReport converted to StringFormat
2014-07-10 22:55:00 -07:00
Arthur Ice
be90b4e0cc
CheckLogin converted to StringFormat
2014-07-10 22:53:20 -07:00
Arthur Ice
b3895f717a
GetGuildIDByCharID converted to StringFormat
2014-07-10 22:19:14 -07:00
Arthur Ice
77a5d82de4
GetAdventureStats converted to StringFormat
2014-07-10 22:19:07 -07:00
Arthur Ice
a7ac4b8deb
UpdateAdventureStatsEntry converted to StringFormat
2014-07-10 22:19:01 -07:00
Arthur Ice
9cd2225f8c
GlobalInstane converted to StringFormat
2014-07-10 22:04:58 -07:00
Arthur Ice
f2e7f8ec64
SetInstanceDuration converted to StringFormat
2014-07-10 21:30:17 -07:00
Arthur Ice
899c34ff63
AssignRaidToInstance converted to StringFormat
2014-07-10 21:30:11 -07:00
Arthur Ice
79819a85d6
AssignGroupToInstance converted to StringFormat
2014-07-10 21:30:05 -07:00
Arthur Ice
e66b4e4a3d
GetCharactersInInstance converted to StringFormat
2014-07-10 21:29:59 -07:00
KayenEQ
48c24186d1
sql comment fix
2014-07-10 23:44:03 -04:00
KayenEQ
965bb039be
Updates to npc_spells and npc_types table.
...
Implemented innate defensive and range procs
Implemented ability to fine tune AI casting behavior/timers
Global rules for AI casting behavior/timers
NPC Ranged attack updates, set skill and ammo type in npc_types
Various clean ups in attack related functions.
Other minor fixes.
See Change Log, +required, +optional SQL
2014-07-10 22:46:39 -04:00
Arthur Ice
d606d8f4f2
GetInstanceID converted to StringFormat
2014-07-10 17:56:53 -07:00
Arthur Ice
a862d9a06d
GetInstanceID converted to StringFormat
2014-07-10 17:56:48 -07:00
Arthur Ice
c4d9e543e3
GetInstanceVersion converted to StringFormat
2014-07-10 17:56:43 -07:00
Arthur Ice
5104b507bb
BuryCorpsesInInstance converted to StringFormat
2014-07-10 17:56:38 -07:00
Arthur Ice
cb5cecd0c2
CheckInstanceExists converted to StringFormat
2014-07-10 17:56:33 -07:00
Arthur Ice
77c793166c
RemoveClientsFromInstance converted to StringFormat
2014-07-10 17:56:27 -07:00
Arthur Ice
e08533c634
RemoveClientFromInstance converted to StringFormat
2014-07-10 17:56:22 -07:00
Arthur Ice
39196efcb3
AddClientToInstance converted to StringFormat
2014-07-10 17:56:17 -07:00
Arthur Ice
cc9bef9706
PurgeExpiredInstances converted to StringFormat
2014-07-10 17:56:12 -07:00
Arthur Ice
9d38c6d44e
CreateInstance converted to StringFormat
2014-07-10 17:56:07 -07:00
Arthur Ice
fb213e6ee5
GetUnusedInstanceID converted to StringFormat
2014-07-10 17:56:02 -07:00
Arthur Ice
aafc681034
GetTimeRemainingInstance converted to StringFormat
2014-07-10 17:55:57 -07:00
Arthur Ice
11dc235121
VersionFromInstanceID converted to StringFormat
2014-07-10 17:55:52 -07:00
Arthur Ice
cb510e13d1
ZoneIDFromInstanceID converted to StringFormat
2014-07-10 17:55:47 -07:00
Arthur Ice
784b16bd43
CheckInstanceExpired converted to StringFormat
2014-07-10 17:55:42 -07:00
Arthur Ice
c6c47aba22
DeleteInstance converted to StringFormat
2014-07-10 17:55:37 -07:00
Arthur Ice
3581b0bf1a
CharacterInInstanceGroup converted to StringFormat
2014-07-10 17:55:32 -07:00
Arthur Ice
b5f5dae9e8
VerifyZoneInstance converted to StringFormat
2014-07-10 17:55:27 -07:00
Arthur Ice
d68fca8e51
GetRaidLeaderName converted to StringFormat
2014-07-10 17:55:22 -07:00
Arthur Ice
dc6e5bc48e
GetRaidID converted to StringFormat
2014-07-10 17:55:16 -07:00
Arthur Ice
12c15c6db0
ClearRaidDetails converted to StringFormat
2014-07-10 17:55:11 -07:00
Arthur Ice
d21c4a58b4
ClearAllRaidDetails converted to StringFormat
2014-07-10 17:55:06 -07:00
Arthur Ice
652b158ca4
ClearAllRaids converted to StringFormat
2014-07-10 17:55:01 -07:00
Arthur Ice
71da40c757
ClearRaid converted to StringFormat
2014-07-10 17:54:56 -07:00
Arthur Ice
3cf9c71c27
SetAgreementFlag converted to StringFormat
2014-07-10 17:54:51 -07:00
Arthur Ice
c1b69594e5
GetAgreementFlag converted to StringFormat
2014-07-10 17:54:46 -07:00
Arthur Ice
8e8a21349f
ClearGroupLeader converted to StringFormat
2014-07-10 17:05:47 -07:00
Arthur Ice
b7fb8fa434
ClearAllGroupLeaders converted to StringFormat
2014-07-10 16:21:46 -07:00
Arthur Ice
e3d02cdf40
GetGroupLeadershipInfo converted to StringFormat
2014-07-10 16:18:31 -07:00
Arthur Ice
3b18c4891c
SetGroupLeaderName converted to StringFormat
2014-07-10 16:17:14 -07:00
Arthur Ice
0862feeba8
GetGroupLeaderForLogin converted to StringFormat
2014-07-10 15:19:10 -07:00
Arthur Ice
34a7b46163
GetGroupID converted to StringFormat
2014-07-10 15:17:10 -07:00
Arthur Ice
538979716d
ClearGroup converted to StringFormat
2014-07-10 15:16:02 -07:00
Arthur Ice
ed21229bba
ClearAllGroups converted to StringFormat
2014-07-10 15:15:05 -07:00
Arthur Ice
1ec7da0f36
SetGroupID converted to StringFormat
2014-07-10 15:11:44 -07:00
Arthur Ice
61732658f2
SetFirstLogon converted to StringFormat
2014-07-10 15:03:25 -07:00
Arthur Ice
474d5d1340
SetLFG converted to StringFormat
2014-07-10 15:02:39 -07:00
Arthur Ice
fdb4e54ff6
SetLoginFlags converted to StringFormat
2014-07-10 15:01:56 -07:00
Arthur Ice
bde62709b5
SetLFP converted to StringFormat
2014-07-10 15:01:08 -07:00
Arthur Ice
d4aaa93047
GetLiveChar converted to StringFormat
2014-07-10 15:00:05 -07:00
Arthur Ice
4ce7081ace
UpdateLiveChar converted to StringFormat
2014-07-10 14:59:16 -07:00
Arthur Ice
6f8e7fc720
GetCharacterInfo converted to StringFormat
2014-07-10 14:58:27 -07:00
Arthur Ice
422f3b1ce9
GetSkillCap converted to StringFormat
2014-07-10 14:57:24 -07:00
Arthur Ice
397e3998ff
GetRaceSkill converted to StringFormat
2014-07-10 14:55:57 -07:00
Arthur Ice
cff96b23a8
Merge branch 'master' into RunQueryToDatabaseQuery_database
...
Conflicts:
changelog.txt
common/spdat.h
zone/attack.cpp
zone/bonuses.cpp
zone/common.h
zone/mob.h
zone/special_attacks.cpp
zone/spell_effects.cpp
2014-07-10 14:15:05 -07:00
Arthur Ice
40798d38c5
Merge remote-tracking branch 'upstream/master'
2014-07-09 16:40:09 -07:00
Arthur Ice
09ede557b1
SetMQDetectionFlag converted to StringFormat
2014-07-09 16:37:21 -07:00
Arthur Ice
1f15f7ff9a
SetHackerFlag converted to StringFormat
2014-07-09 16:35:30 -07:00
JJ
a96784aa18
Minor typos.
2014-07-09 19:19:51 -04:00
Arthur Ice
3a2ceab58a
CopyCharacter converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
84499e43dd
MoveCharacterToZone converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
2e8ff36ef7
MoveCharacterToZone converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
6430a62c86
GetServerType converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
ec47f8644c
CheckUsedName converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
8b3afbdf10
UpdateName converted to StringFormat
2014-07-08 21:10:04 -07:00
Arthur Ice
57b11629ce
ClearMerchantTemp converted to string
2014-07-08 21:10:04 -07:00
Arthur Ice
396eced36e
GetAccountFromID converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
66070e9bf6
GetAccountIDFromLSID converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
97588fbcf4
AddToNameFilter converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
d7a98e7655
CheckNameFilter converted to string
2014-07-08 21:10:03 -07:00
Arthur Ice
4804cca0ab
GetPEQZone converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
0850b1edad
LoadZoneNames converted to use string
2014-07-08 21:10:03 -07:00
Arthur Ice
c2e5875f02
GetzoneGraveyardID converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
56de9072c0
GetZoneLongName converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
341121da32
GetSafePoints converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
869c041846
GetMiniLoginAccount converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
879ab418fd
SetVariable converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
2ffc77be3d
GetAccountName converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
2f8cc6e57b
GetAccountIDByName converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
a64ef36d06
GetAccountIDByChar (id) converted to StringFormat
2014-07-08 21:10:03 -07:00
Arthur Ice
85895d01eb
GetAccountIDByChar converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
fa3d8c9720
StoreCharacter partialy converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
80a8a1fde3
DeleteCharacter converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
bf5ce11ff1
ReserveName converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
4a10bdb91a
SetAccountStatus converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
74b73e6f39
SetLocalPassword converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
d287d9731e
changed cerr message to cout on DeleteAccount
2014-07-08 21:10:02 -07:00
Arthur Ice
95c072f692
DeleteAccount converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
41f453d5a4
CreateAccount converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
ddcaf855fe
CheckStatus converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
d943183994
LoginIP converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
2424b1d3f1
AddGMIP converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
a036200369
CheckGMIPs converted to StringFormat
2014-07-08 21:10:02 -07:00
Arthur Ice
0ddceb78ba
AddBannedIP converted to StringFormat
2014-07-08 21:10:01 -07:00
Arthur Ice
b23fb0e635
CheckBannedIPs converted to StringFormat
2014-07-08 21:10:01 -07:00
Arthur Ice
98ebbd50a1
minor formatting clean up, no functional changes
2014-07-08 21:10:01 -07:00
Arthur Ice
c39eb3ca86
Removed unused FetchRowMap
2014-07-08 21:10:01 -07:00
Arthur Ice
2278ec023f
GetGroupLeadershipInfo converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
2afd05de98
GetGroupLeaderForLogin converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
1655050730
string based QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
9a30c24654
Added FieldName for column name requests
2014-07-08 21:10:01 -07:00
Arthur Ice
727d8a2bf8
Added LengthOfColumn method because of stupid BLOBs
2014-07-08 21:10:01 -07:00
Arthur Ice
cdcb5e0692
renamed GetGuildDBIDByChar to GetGuildIDByChar, converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
01991f4beb
GetAdventureStats converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
28212ab8f8
UpdateAdventureStatsEntry converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
22d06bc3d1
GlobalInstance converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
167ce7829c
SetInstanceDuration converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
bb2dc991eb
AssignRaidToInstance converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
989b5d96c5
AssignGroupToInstance converted to QueryDatabase
2014-07-08 21:10:01 -07:00
Arthur Ice
0ea1010e3f
GetCharactersInInstance converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
4f4f9e8eb3
GetUnusedInsanceId converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
d32f16fef5
GetInstanceID (uint32 zone version) converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
41660240fb
GetInstanceID converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
c160059612
GetInstanceVersion converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
c055b20b93
BuryCorpsesInInstance converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
e1b251ee8f
CheckInstanceExists converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
e60117cabb
AddClientToInstance converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
3449f5e11c
PurgeExpiredInstances converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
010bc76440
CreateInstance converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
4b647602b3
GetUnusedInstanceID converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
9abdf5f4b3
GetTimeRemainingInstance converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
903a3a9060
VersionFromInstanceID converted to QueryDatabase
2014-07-08 21:10:00 -07:00
Arthur Ice
4541bd5369
ZoneIDFromInstanceID converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
94e4da9456
CheckInstanceExpired converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
2f3c1ed169
DeleteInstance converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
3db115b52f
CharacterInInstanceGroup converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
96c4b283fa
VerifyZoneInstance converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
7dce9d6c8e
formatting cleanup, no functional change
2014-07-08 21:09:59 -07:00
Arthur Ice
bc46b1371d
GetRaidLeaderName converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
4a09b9b1a0
GetRaidID converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
a08c6c9a00
ClearRaidDetails converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
9b4491df57
ClearAllRaidDetails converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
e81e47e9c5
Built utility function ClearAllRaidDetails
2014-07-08 21:09:59 -07:00
Arthur Ice
34739b71b3
Converted ClearRaid to QueryDatabase, added ClearAllRaids utility method
2014-07-08 21:09:59 -07:00
Arthur Ice
c80f803ba7
SetAgreementFlag converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
6132fa0cb9
GetAgreementFlag converted to QueryDatabase
2014-07-08 21:09:59 -07:00
Arthur Ice
586e177f98
Created private utility methods ClearAllGroups and ClearAllGroupLeaders
2014-07-08 21:09:58 -07:00
Arthur Ice
695e6f2026
ClearGroupLeader converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
9bbde71964
SetGroupLeaderName converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
7a5afd8597
GetZoneName formatting cleanup. much easier to read
2014-07-08 21:09:58 -07:00
Arthur Ice
c6f707d95c
GetZoneID nullptr and formatting clean up
2014-07-08 21:09:58 -07:00
Arthur Ice
b0612f8cdf
Converted StoreCharacter to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
ceccf2b1ca
GetGroupID converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
137b624008
ClearGroup converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
632b9b9c27
errbuff and Query to query change
2014-07-08 21:09:58 -07:00
Arthur Ice
819de185ef
SetGroupID converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
61abdeb3f7
AddReport converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
cc9267707a
SetFirstLogon converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
c82ce7cecc
SetLoginFlags and SetLFG converted to QueryDatabase
2014-07-08 21:09:58 -07:00
Arthur Ice
00db7e5c93
SetLFP converted to QueryDatabase
2014-07-08 21:09:57 -07:00
Arthur Ice
f0106c90a8
GetLiveChar converted to QueryDatabase
2014-07-08 21:09:57 -07:00
Arthur Ice
edf24308fb
getZoneLongName converted 0 assign of query to nullptr
2014-07-08 21:09:57 -07:00
KayenEQ
705ffa89bc
Update SE_InterruptCasting: Will now work for instant spells (as well as over time).
2014-07-08 21:09:57 -07:00
KayenEQ
8cdcd189f5
Updated SE_BardAEDot to no longer damage target while target is moving (consistent with live)
2014-07-08 21:09:57 -07:00
KayenEQ
9e26ebb9e5
Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage
...
(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
2014-07-08 21:09:57 -07:00
KayenEQ
7b085c8018
Implemented SE_LimitSpellClass - Focus Limits spell to pre defined categories. (3=Cures,3=Offensive, 6=Lifetap)
2014-07-08 21:09:57 -07:00
KayenEQ
41d3b177ea
Renamed various Cast on Fade spell effects to more accurately describe their functions.
...
Missing code from prior commit.
2014-07-08 21:09:57 -07:00
KayenEQ
effe2149da
Re-Implemented SE_TriggerMeleeThreshold and SE_TriggerSpellThreshold correctly - Trigger spell if owner of buff
...
takes more than the specified damage amount in a SINGLE hit, then fade the buff.
2014-07-08 21:09:57 -07:00
KayenEQ
9af74e6468
Implemented SE_FactionModPct - Modifies faction gains and losses by percent.
2014-07-08 21:09:56 -07:00
KayenEQ
ede9d557a3
Implemented SE_ResourceTap - Coverts a percent of dmg from dmg spells(DD/DoT) to hp/mana/end.
2014-07-08 21:09:56 -07:00
KayenEQ
0be08b7899
Implemented SE_Sanctuary - Places caster at bottom hate list,
...
effect fades if caster cast spell on targets other than self.
2014-07-08 21:09:56 -07:00
Michael Cook (mackal)
2b204fa756
Hopefully fix compile issue with some VS versions
2014-07-08 21:09:56 -07:00
Arthur Ice
2c78a47a94
Linux compile fixes
2014-07-08 21:09:56 -07:00
KimLS
e599820383
Missing return value
2014-07-08 21:09:56 -07:00
Michael Cook (mackal)
cc69e81dab
Fix case-sensitive issue
2014-07-08 21:09:56 -07:00
KimLS
7048fcc358
Fix for GCC+11 compile
2014-07-08 21:09:56 -07:00
Arthur Ice
b169dbd09d
UpdateLiveChar converted to QueryDatabase
2014-07-08 21:09:56 -07:00
Arthur Ice
f7c637a0d9
Errbuf fix and GetCharacterInfo converted to QueryDatabase
2014-07-08 21:09:56 -07:00
Arthur Ice
a054b83b92
GetSkillCap converted to QueryDatabase
2014-07-08 21:09:56 -07:00
Arthur Ice
4eea1e0468
GetRaceSkill converted to QueryDatabase
2014-07-08 21:09:56 -07:00
Arthur Ice
853f1b56e5
SetMQDetectionFlag converted to QueryDatabase
2014-07-08 21:09:56 -07:00
Arthur Ice
bf2d65d7e9
SetHackerFlag converted to QueryDatabase
2014-07-08 21:09:55 -07:00
Arthur Ice
7b551f0399
CopyCharacter converted to QueryDatabase
2014-07-08 21:09:55 -07:00
Arthur Ice
fdbb166076
MoveCharacterToZone converted to QueryDatabase
2014-07-08 21:09:55 -07:00
Arthur Ice
2fe133fa0e
GetServerType converted to QueryDatabase
2014-07-08 21:09:55 -07:00
Arthur Ice
6a59b83d43
StringFormat converted to move semantics
2014-07-08 21:09:55 -07:00
Chris M
9a634a2056
Removing socket server from cmake for now and maintaining it in its own branch until push to master
2014-07-08 21:09:55 -07:00
Chris M
d0416d5f35
More Socket Server work. Made Socket server a by default disabled option in the CMake configuration while development is underway. For now, do not use.
2014-07-08 21:09:55 -07:00
Chris M
3e0f6b8520
Initial Socket Server implementation with CMakeLists.txt updated. Socket server will connect to world at this point.
2014-07-08 21:09:55 -07:00
KayenEQ
6877e40b38
Update to SE_AStacker, B, C, D
...
Will correclty use base value to stack with same type ie (A vs A)
Highest base value will take hold.
2014-07-08 21:09:55 -07:00
KayenEQ
1cd20c65e2
Renamed a few spell effects more appropriately.
2014-07-08 21:09:55 -07:00
KayenEQ
4672f223c1
minor fix
2014-07-08 21:09:55 -07:00
KayenEQ
042f6f3789
Updated SE_WaketheDead , max will now set duration.
2014-07-08 21:09:54 -07:00
KayenEQ
718ba3edbf
Implemented SE_PetMeleeMitigation - Bonus applied to pet owner. Gives AC to owner's pet.
...
Related AA's to be added in a seperate update.
2014-07-08 21:09:54 -07:00
KayenEQ
32d20f22ef
Revised Finishing blow so that damage now receives all melee bonus. Support also for this effect if placed on items or spells.
2014-07-08 21:09:54 -07:00
KayenEQ
d3ce9792b5
Fix for AA Finishg Blow rank 1-3.
...
AA Data was missing and incorrectly added to wrong aaid.
Required SQL
2014-07-08 21:09:54 -07:00
KayenEQ
2afa08e361
Implemented SE_Assassinate, SE_AssassinateLevel - Defines assassinate damage and level requirements.
...
Revised Assassinate mechanic so damage now receives all backstab bonuses, proc chance can be set to either (lives new Proc Per minute
system, or flat chance based on dex (formula updated). Assassinate can now proc from THROW if behind target, various other adjustments.
Required SQL for AA updates
2014-07-08 21:09:54 -07:00
KayenEQ
25c20f0629
Implemented SE_HeadShot, SE_HeadShotLevel - Defines headshot damage and level requirements.
...
Revised HeadShot mechanic so damage now recieves all archery bonuses, proc chance can be set to either (lives new Proc Per minute
system, or flat chance based on dex (formula updated).
Required SQL for AA data
Optional SQL for rules
2014-07-08 21:09:54 -07:00
KayenEQ
786b8c80fd
Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
...
Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
Required SQL update.
2014-07-08 21:09:54 -07:00
KayenEQ
6c4e69a71d
Slight change to TryDispel formula for better accuracy.
...
Live PATCH 5-20-14 Note: "Updated all spells which
use Remove Detrimental and Cancel Beneficial spell
effects to use a new method. The chances for those
spells to affect their targets have not changed unless
otherwise noted"
Support added for new base values to give
a nearly equivelent result.
(Ie. Will work for values pre and post change)
2014-07-08 21:09:54 -07:00
KayenEQ
ef79a0607b
Update SE_AETaunt - Base value will now determine AE taunt range (This will not result in any change to currently used spells).
2014-07-08 21:09:53 -07:00
KayenEQ
fbdc104c12
changelog fix
2014-07-08 21:09:53 -07:00
KayenEQ
34bbb9236e
Implemented SE_IllusionOther - Allows next Illusion buff (self only)
...
cast to be cast on target. (AA ProjectIllusion now uses this)
Run required SLQ to update AA.
2014-07-08 21:09:53 -07:00
KayenEQ
54d1cff546
Implemented SE_MassGroupBuff as spell effect (no longer hard coded for AA
...
only). Run required SQL to update AA tables.
Updated spells_new field175 -> numhits_type
2014-07-08 21:09:53 -07:00
KayenEQ
4684d92758
Update SE_Taunt - Limit value if present will now add instant hate.
2014-07-08 21:09:53 -07:00
KayenEQ
75fb34934d
Implemented SE_StrikeThough (Was incorrectly defined as implemented previously) - Works same as item bonus.
2014-07-08 21:09:53 -07:00
KayenEQ
a1f2e1c8fd
Updated SE_FadingMemories - Base value will be properly utilized to set % chance for fade effect to work.
2014-07-08 21:09:53 -07:00
KayenEQ
dc6154f71f
Updated SE_Hate (Renamed from SE_Hate2) to now properly work for instant +/- hate spells.
2014-07-08 21:09:53 -07:00
KimLS
b7cc19f983
Removed older AZone build options, use eqemu-zone-utils instead
2014-07-08 21:09:53 -07:00
KayenEQ
ee6a4bd244
Implemented an enumerator list for numhits type variables.
...
Implemented type 4 outgoing spell damage numhits type.
2014-07-08 21:09:52 -07:00
KayenEQ
e7051d0289
Fix to SE_BlanaceMana to only check classes in group that have mana.
2014-07-08 21:09:52 -07:00
KimLS
9680f39203
Some potential fixes for clang, not complete
2014-07-08 21:09:52 -07:00
KayenEQ
11918fccbf
Update to SE_BalanaceMana, SE_BalanceHP to support limit value which caps max mana/hp that can be taken per player.
2014-07-08 21:09:52 -07:00
KayenEQ
53fb53e822
Kayen: Implemented SE_Metabolism - Modifies food/drink consumption rates. [Data for AA is already in database]
2014-07-08 21:09:52 -07:00
KayenEQ
ad31de5f78
SE_NegateAttacks buff stacking optimized.
2014-07-08 21:09:52 -07:00
KayenEQ
6821dc27f5
Update to SE_NegateAttack, 'max' value can now set upper limit of damage absorbed.
...
DOT ticks will no longer be absorbed.
2014-07-08 21:09:52 -07:00
KayenEQ
ef7e107443
Fixes and Updates to spell and melee mitigation runes.
...
-Fix for calculation error when rune was to be removed.
-Updated to support these spell effect limit values which
give a max amount per hit/spell that can be mitigated.
-Updated to allow support for these spells effects when
the max (rune value) is set to zero, which essentially
gives you unlimited mitigation but typically there is
a limit value set.
2014-07-08 21:09:52 -07:00
KayenEQ
60dcdbd181
minor fix
2014-07-08 21:09:52 -07:00
KayenEQ
b732133184
Implemention for SE_Berserk, SE_Vampirism (These are not used on live)
...
Fix for NPC not receiving spell bonus derived HP regen.
2014-07-08 21:09:51 -07:00
KayenEQ
611f0e2aba
Implemented SE_DoubleRiposte
2014-07-08 21:09:51 -07:00
KayenEQ
5a4f80621b
Kayen: Implemented SE_AddHateOverTimePct (Modifies +/- your total hate on NPC by percent over time)
2014-07-08 21:09:51 -07:00
KayenEQ
606bd86e3a
Implemented SE_AddHatePct (Modifies +/- your total hate on NPC by percent)
2014-07-08 21:09:51 -07:00
KayenEQ
3253f7494e
Implemented SE_DamageModifier2
2014-07-08 21:09:51 -07:00
KayenEQ
31a774a92a
Implemented SE_AStacker, BStacker, CStacker, DStacker
...
Effects are buff stacking blockers.
2014-07-08 21:09:51 -07:00
Arthur Ice
a0d5e5ad72
CheckUsedName converted to QueryDatabase
2014-07-08 21:09:51 -07:00
Arthur Ice
cf8cfd8b17
UpdateName converted to QueryDatabase
2014-07-08 21:09:51 -07:00
Arthur Ice
e607f5c079
ClearMerchantTemp converted to QueryDatabase
2014-07-08 21:09:51 -07:00
Arthur Ice
397f7050ef
GetAccountFromID converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
e20e5e59b8
GetAccountIDFromLSID converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
20e40a9a9c
AddToNameFilter converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
da2673d35e
CheckNameFilter converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
5c8cd19477
GetPEQZone converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
2a19a3ced4
LoadZoneNames converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
24d08857e8
GetZoneGraveyard converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
329fcc8302
GetZoneGraveyardID converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
91c8233a71
GetZoneLongName converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
ee696c2122
errbuf fix (again) and GetSafePoints converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
3dfff739fa
GetMiniLoginAccount converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
6d6746f5a4
SetVariable converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
74d65f6fda
Converted LoadVariables, and LoadVariables_result to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
87cb659dc2
errbuf issue again
2014-07-08 21:09:50 -07:00
Arthur Ice
4e25f4b68c
GetCharName converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
5ef05d1bb6
GetAccountName converted to QueryDatabase
2014-07-08 21:09:50 -07:00
Arthur Ice
20e80ebb92
errbuff fixed, also moved alphanumeric account check to function in StringUtil
2014-07-08 21:09:49 -07:00
Arthur Ice
9c6b538176
GetAccountIDByName converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
5e629a3e5c
GetAccountIDByChar converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
0aacecbee5
GetAccountIDByChar converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
3aacf7df6a
DeleteCharacter converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
3cb7d9e3fe
removed printf from DeleteCharacter switched to cerr and cout
2014-07-08 21:09:49 -07:00
Arthur Ice
02b1b5ac0c
ReserveName converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
e3de570f29
SetAccountStatus converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
2e7f7ad477
SetLocalPassword converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
ed6db3e7b0
DeleteAccount converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
0ab8c2481b
CreateAccount converted to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
95c82d9968
CheckStatus using QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
1bfdeeeb16
fixed query release order and converted LoginIP to QueryDatabase
2014-07-08 21:09:49 -07:00
Arthur Ice
418e4ffee8
AddGMIP converted to QueryDatabase
2014-07-08 21:09:48 -07:00
Arthur Ice
cbf49b303b
CheckGMIPs to QueryDatabase
2014-07-08 21:09:48 -07:00
Arthur Ice
7f135d6e55
AddBannedIP converted to QueryDatabase
2014-07-08 21:09:48 -07:00
Arthur Ice
02f21ad7c9
CheckLogin converted to DatabaseQuery
2014-07-08 21:09:48 -07:00
Arthur Ice
e6023a7013
CheckBannedIPs converted to QueryDatabase
2014-07-08 21:09:48 -07:00
Arthur Ice
699b27cecc
Added LastInsertID() to MySQLRequestResult
2014-07-08 21:09:48 -07:00
Michael Cook (mackal)
4707e0f858
Inline a few functions that should be
2014-07-08 21:21:44 -04:00
Michael Cook
fc721b8ec8
Merge pull request #167 from KayenEQ/Development
...
Development
2014-07-08 21:18:53 -04:00
KayenEQ
2918f6bc07
removal of debug msg
2014-07-08 18:27:31 -04:00
KayenEQ
b27ff80c75
fix for random int -> float error
2014-07-08 08:04:56 -04:00
Alex
0e0dee3d3d
Merge pull request #168 from addtheice/mysql_fetch_lengths_interface
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Mysql fetch lengths interface
2014-07-07 19:36:08 -07:00
KayenEQ
d22d0a8145
Update to how FcBaseEffect focus modifies SE_SkillAttack damage.
2014-07-06 20:13:19 -04:00
Arthur Ice
c175369ff6
string based QueryDatabase
2014-07-06 16:15:54 -07:00
Arthur Ice
923adc3ea5
Added FieldName for column name requests
2014-07-06 16:01:10 -07:00
KayenEQ
0e438942e4
Complete revision of SE_SkillProc, SE_LimitToSkill,
...
SE_SkillProcSuccess (now implemented correctly)
to function more accurately and efficiently, AA supported.
This may need to be updated in the future, if more live
spells readily become avialable to test with.
2014-07-06 18:58:16 -04:00
KimLS
44aa1285ee
Merge conflict resolution
2014-07-06 15:24:48 -07:00
KimLS
122d180f02
Changed some headers that seemed to conflict on slightly older versions of msvc
2014-07-06 15:22:58 -07:00
Arthur Ice
f3340343ad
Merge remote-tracking branch 'upstream/master'
2014-07-06 11:49:26 -07:00
Arthur Ice
d514eef59b
Added LengthOfColumn method because of stupid BLOBs
2014-07-05 10:20:28 -07:00
KayenEQ
3a4e72e3e7
Merge git://github.com/EQEmu/Server into Development
2014-07-04 23:38:24 -04:00
KayenEQ
58d585e2a6
Updated SE_Sanctuary - Adjust way hate lowering effect worked to be more accurate
...
Updated SE_SympatheticProc - Revised proc rate formula to be accurate to live.
Sympathetic foci on items with proc rate mod will now benefit from that modifier.
Sympathetic foci can now be placed on AA's (This should always be slot1 in the AA)
Implemented SE_IllusionPersistence- Allows illusions to last until you die or the illusion is forcibly removed.
Added rule 'PreNerftBardAEDot' for SE_BardAEDot to allow it to once again do damage to moving targets. (Set to true)
2014-07-04 23:35:15 -04:00
Michael Cook
9a76df62dd
Merge pull request #165 from KayenEQ/Development
...
Implemented SE_Sanctuary - Places caster at bottom hate list,
2014-07-04 15:59:16 -04:00
KayenEQ
fe5416958a
Merge branch 'Development' of github.com:KayenEQ/Server into Development
2014-07-04 14:24:49 -04:00
Michael Cook (mackal)
3b9e9ae0fd
Hopefully fix compile issue with some VS versions
2014-07-04 13:57:09 -04:00
Arthur Ice
773ab21085
Merge remote-tracking branch 'upstream/master'
2014-07-03 23:38:30 -07:00
KimLS
eb62481766
Missing return value
2014-07-03 23:35:19 -07:00
Arthur Ice
6197fb07e1
Merge remote-tracking branch 'upstream/master'
2014-07-03 23:09:19 -07:00
KimLS
c9830dff57
Merge branch 'master' of https://github.com/EQEmu/Server into clang
2014-07-03 21:49:39 -07:00
KimLS
192f9f0cb5
Fix for GCC+11 compile
2014-07-03 21:49:14 -07:00
Michael Cook (mackal)
e599555ddb
Fix case-sensitive issue
2014-07-04 00:46:53 -04:00
Arthur Ice
328cce33b9
Merge remote-tracking branch 'upstream/master'
2014-07-03 19:44:59 -07:00
Alex
127682cc84
Merge pull request #161 from addtheice/DatabaseInterface
...
Database interface
2014-07-03 19:31:36 -07:00
Arthur Ice
065db3b396
Merge remote-tracking branch 'upstream/master'
2014-07-03 19:20:03 -07:00
Chris M
c645b81890
Removing socket server from cmake for now and maintaining it in its own branch until push to master
2014-07-03 18:16:43 -05:00
Arthur Ice
2734307ba2
Added LastInsertID() to MySQLRequestResult
2014-07-03 15:48:17 -07:00
Arthur Ice
53fd5e0a5c
Merge remote-tracking branch 'upstream/master'
2014-07-03 15:05:22 -07:00
KayenEQ
5a30d3ed03
Update SE_InterruptCasting: Will now work for instant spells (as well as over time).
2014-07-03 11:37:38 -04:00
KayenEQ
28493488ac
Updated SE_BardAEDot to no longer damage target while target is moving (consistent with live)
2014-07-03 11:00:23 -04:00
KayenEQ
0d2127f874
Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage
...
(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
2014-07-03 10:55:59 -04:00
KayenEQ
ee741048e9
Implemented SE_LimitSpellClass - Focus Limits spell to pre defined categories. (3=Cures,3=Offensive, 6=Lifetap)
2014-07-03 08:48:27 -04:00
Chris M
90f74d6847
More Socket Server work. Made Socket server a by default disabled option in the CMake configuration while development is underway. For now, do not use.
2014-07-03 03:25:58 -05:00
Chris M
a92b4c04e9
Initial Socket Server implementation with CMakeLists.txt updated. Socket server will connect to world at this point.
2014-07-02 22:17:45 -05:00
KayenEQ
8453d5bc48
Renamed various Cast on Fade spell effects to more accurately describe their functions.
...
Missing code from prior commit.
2014-07-02 21:38:26 -04:00
KayenEQ
542c0913d6
Re-Implemented SE_TriggerMeleeThreshold and SE_TriggerSpellThreshold correctly - Trigger spell if owner of buff
...
takes more than the specified damage amount in a SINGLE hit, then fade the buff.
2014-07-02 14:00:50 -04:00
KayenEQ
35e72692c1
Implemented SE_FactionModPct - Modifies faction gains and losses by percent.
2014-07-02 11:54:59 -04:00
KayenEQ
4a49a11e73
Implemented SE_ResourceTap - Coverts a percent of dmg from dmg spells(DD/DoT) to hp/mana/end.
2014-07-02 11:18:50 -04:00
KayenEQ
ee6d7ae6ba
Implemented SE_Sanctuary - Places caster at bottom hate list,
...
effect fades if caster cast spell on targets other than self.
2014-07-02 08:42:18 -04:00
Michael Cook
bd86e70766
Merge pull request #164 from KayenEQ/Development
...
Updated SE_Hate (Renamed from SE_Hate2) to now properly work for instant...
2014-07-01 23:50:31 -04:00
KayenEQ
5d85a26be1
Update to SE_AStacker, B, C, D
...
Will correclty use base value to stack with same type ie (A vs A)
Highest base value will take hold.
2014-07-01 17:34:36 -04:00
KayenEQ
ede7f9899c
Renamed a few spell effects more appropriately.
2014-07-01 16:52:28 -04:00
KayenEQ
3b8993a302
minor fix
2014-07-01 04:55:50 -04:00
KayenEQ
c412038db8
Updated SE_WaketheDead , max will now set duration.
2014-07-01 04:53:24 -04:00
KimLS
2ef6d3f93e
Removed older AZone build options, use eqemu-zone-utils instead
2014-06-30 14:09:03 -07:00
KayenEQ
5e7d2fd07d
Implemented SE_PetMeleeMitigation - Bonus applied to pet owner. Gives AC to owner's pet.
...
Related AA's to be added in a seperate update.
2014-06-30 16:17:55 -04:00
KayenEQ
8edb73dc3a
Revised Finishing blow so that damage now receives all melee bonus. Support also for this effect if placed on items or spells.
2014-06-30 07:18:47 -04:00
KayenEQ
93900086e1
Fix for AA Finishg Blow rank 1-3.
...
AA Data was missing and incorrectly added to wrong aaid.
Required SQL
2014-06-30 06:34:12 -04:00
KayenEQ
70f10782b0
Implemented SE_Assassinate, SE_AssassinateLevel - Defines assassinate damage and level requirements.
...
Revised Assassinate mechanic so damage now receives all backstab bonuses, proc chance can be set to either (lives new Proc Per minute
system, or flat chance based on dex (formula updated). Assassinate can now proc from THROW if behind target, various other adjustments.
Required SQL for AA updates
2014-06-29 23:26:22 -04:00
KayenEQ
8a92fada5a
Implemented SE_HeadShot, SE_HeadShotLevel - Defines headshot damage and level requirements.
...
Revised HeadShot mechanic so damage now recieves all archery bonuses, proc chance can be set to either (lives new Proc Per minute
system, or flat chance based on dex (formula updated).
Required SQL for AA data
Optional SQL for rules
2014-06-29 01:10:19 -04:00
KayenEQ
ce2a79b63e
Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
...
Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
Required SQL update.
2014-06-27 20:55:17 -04:00
KayenEQ
2fb95b00a5
Slight change to TryDispel formula for better accuracy.
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Live PATCH 5-20-14 Note: "Updated all spells which
use Remove Detrimental and Cancel Beneficial spell
effects to use a new method. The chances for those
spells to affect their targets have not changed unless
otherwise noted"
Support added for new base values to give
a nearly equivelent result.
(Ie. Will work for values pre and post change)
2014-06-26 10:54:18 -04:00
KayenEQ
1867088e1a
Update SE_AETaunt - Base value will now determine AE taunt range (This will not result in any change to currently used spells).
2014-06-26 10:04:21 -04:00
KayenEQ
a573e840db
changelog fix
2014-06-26 06:45:18 -04:00
KayenEQ
87e7b9c3f0
Implemented SE_IllusionOther - Allows next Illusion buff (self only)
...
cast to be cast on target. (AA ProjectIllusion now uses this)
Run required SLQ to update AA.
2014-06-26 06:23:27 -04:00
KayenEQ
ec35c0d933
Implemented SE_MassGroupBuff as spell effect (no longer hard coded for AA
...
only). Run required SQL to update AA tables.
Updated spells_new field175 -> numhits_type
2014-06-26 05:40:09 -04:00
KayenEQ
2a48b199d2
Update SE_Taunt - Limit value if present will now add instant hate.
2014-06-25 15:25:22 -04:00
KayenEQ
02e780025d
Implemented SE_StrikeThough (Was incorrectly defined as implemented previously) - Works same as item bonus.
2014-06-25 14:41:15 -04:00
KayenEQ
677ba36d55
Updated SE_FadingMemories - Base value will be properly utilized to set % chance for fade effect to work.
2014-06-25 14:31:35 -04:00
KayenEQ
b23af6d436
Updated SE_Hate (Renamed from SE_Hate2) to now properly work for instant +/- hate spells.
2014-06-25 14:14:55 -04:00
Michael Cook
db798ea4f4
Merge pull request #163 from KayenEQ/Development
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Implemented an enumerator list for 'numhits type' variables.
2014-06-24 22:27:37 -04:00
KayenEQ
6ef11777e3
Implemented an enumerator list for numhits type variables.
...
Implemented type 4 outgoing spell damage numhits type.
2014-06-24 22:04:13 -04:00
Michael Cook
a4fe14a3d3
Merge pull request #160 from KayenEQ/Development
...
Implemented SE_AStacker, BStacker, CStacker, DStacker
2014-06-24 20:51:24 -04:00
KayenEQ
660db94607
Fix to SE_BlanaceMana to only check classes in group that have mana.
2014-06-24 08:24:11 -04:00
KayenEQ
aa8195565d
Merge git://github.com/EQEmu/Server into Development
2014-06-24 08:19:19 -04:00
KimLS
a6589e283b
Some potential fixes for clang, not complete
2014-06-23 16:56:37 -07:00
KayenEQ
58175a5442
Update to SE_BalanaceMana, SE_BalanceHP to support limit value which caps max mana/hp that can be taken per player.
2014-06-23 08:37:23 -04:00
KayenEQ
41b190930f
Kayen: Implemented SE_Metabolism - Modifies food/drink consumption rates. [Data for AA is already in database]
2014-06-22 23:10:29 -04:00
KayenEQ
f28a392f71
SE_NegateAttacks buff stacking optimized.
2014-06-22 15:55:04 -04:00
KayenEQ
8ad9ad578c
Update to SE_NegateAttack, 'max' value can now set upper limit of damage absorbed.
...
DOT ticks will no longer be absorbed.
2014-06-22 10:30:18 -04:00
KayenEQ
a4769239fa
Fixes and Updates to spell and melee mitigation runes.
...
-Fix for calculation error when rune was to be removed.
-Updated to support these spell effect limit values which
give a max amount per hit/spell that can be mitigated.
-Updated to allow support for these spells effects when
the max (rune value) is set to zero, which essentially
gives you unlimited mitigation but typically there is
a limit value set.
2014-06-22 06:16:34 -04:00
KayenEQ
c20f35b3e8
minor fix
2014-06-21 10:12:24 -04:00
KayenEQ
5a14a85f52
Implemention for SE_Berserk, SE_Vampirism (These are not used on live)
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Fix for NPC not receiving spell bonus derived HP regen.
2014-06-20 18:10:29 -04:00
Arthur Ice
3054a4c307
Database interface improvement with stl style iterators
2014-06-18 15:58:26 -07:00
KayenEQ
70476bfb06
Implemented SE_DoubleRiposte
2014-06-18 06:25:14 -04:00
Arthur Dene Ice
b3292e1d22
Merge remote-tracking branch 'upstream/master'
2014-06-17 15:28:37 -07:00
KayenEQ
a34a69b4c4
Kayen: Implemented SE_AddHateOverTimePct (Modifies +/- your total hate on NPC by percent over time)
2014-06-17 16:08:19 -04:00
KayenEQ
aa6af15cb5
Implemented SE_AddHatePct (Modifies +/- your total hate on NPC by percent)
2014-06-17 15:49:56 -04:00
KayenEQ
da70a45d22
Implemented SE_DamageModifier2
2014-06-17 15:23:07 -04:00
KayenEQ
57a216cb44
Implemented SE_AStacker, BStacker, CStacker, DStacker
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Effects are buff stacking blockers.
2014-06-17 09:45:12 -04:00
KimLS
308562f939
Work around for msvc tuple bug
2014-06-16 15:09:17 -07:00
Michael Cook
64784be57e
Merge pull request #159 from KayenEQ/Development
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Additional functionality for damage shield and skill damage taken effects via npc_spell_effects table.
2014-06-14 01:14:44 -04:00
KayenEQ
f0e8d88178
Implemented 'special_abilities' 38 ALLOW_BENEFICIAL (Allows an NPC to recieve player buffs/heals)
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Implemented 'special_abilities' 39 DISABLE_MELEE (Prevents NPC from auto attacking, will still aggro)
2014-06-13 17:46:34 -04:00
KayenEQ
5137b84ba8
Implemented SE_AlterNPCLevel
2014-06-13 14:51:26 -04:00
KayenEQ
216113e14b
Additional functionality for damage shield and skill damage taken
...
effects va the npc_spell_effects table. See change log and wiki.
2014-06-13 05:32:41 -04:00
KimLS
a1adda36fa
Experimental changes to lua get_qglobal implementation to try to see if we can figure out this gcc x86 bug.
2014-06-08 15:18:48 -07:00
Michael Cook
5d074ea998
Update LS default entry in example config
2014-06-05 02:57:56 -04:00
KimLS
e9c4613368
Merge branch 'master' into water_map_v2
2014-06-04 18:32:48 -07:00
KimLS
3690f93302
Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory
2014-05-31 16:32:15 -07:00
Arthur Dene Ice
97e1963674
Merge remote-tracking branch 'upstream/master'
2014-05-28 09:19:26 -07:00
KimLS
dd73b82ec2
Fix for a problem with global player quests and hasquestsub
2014-05-27 16:16:06 -07:00
KimLS
8a5405060f
Fix for string.h missing in water map
2014-05-23 17:39:16 -07:00
KimLS
83270d0983
Merge from master stuff
2014-05-23 16:10:23 -07:00
KimLS
fd4343702f
Merge branch 'master' into water_map_v2
2014-05-23 16:09:46 -07:00
KimLS
0483e8bd1b
Removed the logging now that the issue is resolved
2014-05-23 16:08:02 -07:00
KimLS
39cbdbd5c2
Debug logs for map, also can actually turn perl off on zone
2014-05-23 15:54:26 -07:00
Michael Cook (mackal)
5af47c5951
Fix for Technique of Master Wu triple attack
2014-05-23 17:21:47 -04:00
Michael Cook (mackal)
c447c251cd
Fix issue with avoidance discs
2014-05-22 13:45:44 -04:00
KimLS
3a2ccd7521
Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load.
2014-05-21 17:30:54 -07:00
KimLS
8c92271804
Initial v2 water map format.
2014-05-20 00:14:26 -07:00
Michael Cook (mackal)
cd7b5e4dce
Merge branch 'KayenEQ-Development'
2014-05-20 00:49:06 -04:00
Michael Cook (mackal)
ecc3459d93
Merge branch 'Development' of github.com:KayenEQ/Server into KayenEQ-Development
...
Conflicts:
changelog.txt
2014-05-20 00:48:44 -04:00
SecretsOTheP
cc6dce25ad
Identified the opcode/struct for guild ranks in Rain of Fear+ clients and created a temporary workaround for permissions until full DB support is added for the new permissions system.
2014-05-17 23:33:35 -04:00
KayenEQ
87ecdd38e5
Update for spell effect SE_LimitHPPercent, SE_LimitManaPercent, SE_LimitEndPercent
...
to utilize limit values. These effects cap your hp/end/mana at a set percent (base)
OR flat value (limit) which is ever is lower.
2014-05-14 09:27:47 -04:00
KayenEQ
fc79521dd3
Rooted NPC's will no longer target players with Divine Aura effect if
...
they are the closest target and other targets exist on the hate list.
2014-05-14 08:40:18 -04:00
KayenEQ
7d8f1bef87
Missing rule SQL from prior update.
2014-05-14 07:59:12 -04:00
Uleat
10c43bfa51
Re-arranged Item.cpp functions to match their declaration order in Item.h (prep for upcoming changes)
2014-05-12 03:06:13 -04:00
Michael Cook
f50b83b293
Merge pull request #152 from KinglyKrab/master
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Command.cpp
2014-05-11 13:39:43 -04:00
Alex
f89357f3c8
WIS fix.
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WIS was actually setting MR.
2014-05-11 13:27:33 -04:00
Alex
1f43e69b4c
Updated with fix.
2014-05-10 12:02:48 -04:00
KimLS
670c5e2e1a
Fix for crash in loading loot drops when you hit the actual lootdrop entry limit of 1260
2014-05-09 15:06:33 -07:00
KinglyKrab
e097722ec6
Update command.cpp
...
Removed an accidental repetition of atoi.
2014-05-08 13:42:21 -04:00
Michael Cook
b54c50ba7a
Merge pull request #151 from KayenEQ/AAupdates
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Swarm pet critical/flurry bonuses
2014-05-07 23:14:33 -04:00
KayenEQ
7b1a084d39
AA/Item/Spell that allow pets to flurry and critical will now
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also apply to owners swarm pets consistent with live.
2014-05-07 22:46:00 -04:00
Uleat
6477de8c4f
Fix for test... (conn_state != client_state)
2014-05-05 21:59:21 -04:00
JJ
5c0a75071c
SQL file rename (added '0')
2014-05-05 21:18:08 -04:00
Uleat
391eee4289
Test fix for 'random' zone crashes..particularly relating to MGB use.
2014-05-05 20:42:31 -04:00
Arthur Dene Ice
2d6670cfe5
Merge remote-tracking branch 'upstream/master'
2014-05-05 16:26:40 -07:00
Michael Cook (mackal)
2cf546accd
Fix #150
2014-05-05 18:23:55 -04:00
KinglyKrab
ffa8e5ff62
Update command.cpp
2014-05-05 15:58:36 -04:00
Michael Cook (mackal)
84f99b6d6b
Added pointer check
2014-05-05 15:48:19 -04:00
Michael Cook (mackal)
eb33e8ae11
Melee 'facing' code updated to client derived function
...
These new functions are derived from the client
The need was because the old function sometimes didn't line
up with the client generated messages.
2014-05-05 15:29:29 -04:00
JJ
5af0cb2844
Merge pull request #148 from KayenEQ/AAupdates
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SlowMItigation sql fix
2014-05-05 09:58:06 -04:00
KinglyKrab
26255b79db
Added new abilites to #npcedit.
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I added the ability to modify stats, version, maxlevel, PhR, no_target_hotkey, adventure_template_id, npc_spell_effects_id, trap_template, special_abilities, scalerate, healscale, spellscale, and color.
2014-05-04 10:30:52 -04:00
KayenEQ
f6e6f10716
Fix for npc_types table error setting SlowMitigation to null by default.
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If you already ran the 4-12 update you do not need to run it again,
just run the new one.
2014-05-04 01:02:04 -04:00
Michael Cook
b5ca3219a1
Merge pull request #146 from KayenEQ/AAupdates
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Fix for AA stacking where first AA in series has only 1 rank.
2014-05-01 02:59:54 -04:00
KayenEQ
fb1d4109a9
Fix for AA stacking where first AA in series has only 1 rank.
2014-04-29 22:23:25 -04:00
KimLS
a2e86ebec5
Some compile fixes for older versions of C++ on windows
2014-04-29 17:49:17 -07:00
KimLS
c6b637e5a5
Changelog
2014-04-29 13:05:45 -07:00
KimLS
0c9d640683
Merge branch 'master' into raycast
2014-04-29 13:01:26 -07:00
Michael Cook
db63c947b8
Merge pull request #145 from KayenEQ/AISpellEffects
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AI Spell Effects
2014-04-28 17:34:24 -04:00
KayenEQ
649f363917
fix sql
2014-04-28 17:18:23 -04:00
KimLS
6ad4a95cc6
And of course memset too way to not include the whole error message the first time jerk
2014-04-28 13:15:43 -07:00
KimLS
d652cc8ea4
Raycastmesh missing malloc, free, NULL refs
2014-04-28 13:10:11 -07:00
KimLS
989bffee81
Merge branch 'master' into raycast
2014-04-27 14:36:05 -07:00
KayenEQ
cd9cf9f52f
sql hot fix
2014-04-27 04:27:02 -04:00
KayenEQ
d3a9d509a8
remove old sql
2014-04-27 04:02:41 -04:00
KayenEQ
380cf8691a
Implemented new table 'npc_spells_effects' and 'npc_spells_effects_entires'.
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Implemented new field in 'npc_spell_effects_id' in npc_types.
These are used to directly apply spell effect bonuses to NPC's without requirings spells/buffs.
Example: Allow an npc to spawn with an innate 50 pt damage shield and a 5% chance to critical hit.
Please see the wiki page: http://wiki.eqemulator.org/p?npc_spell_effects_entries for details.
*NPC's can now do critical heals / damage spells if bonus is applied from table.
Required SQL: utils/sql/git/required/2014_04_27_AISpellEffects.sql
Note: 30 examples of spell effects have been included by default in this sql. Edited/removed as needed.
2014-04-27 03:57:14 -04:00
KayenEQ
62e48e7701
Merge git://github.com/EQEmu/Server into AISpellEffects
2014-04-27 03:29:15 -04:00
KimLS
5e81848445
Darwin caused ipc mutex to stop working for non-darwin, non-windows systems. Hopefully fixed
2014-04-25 18:45:19 -07:00
Alex
e047d99a6c
Merge pull request #138 from Corysia/master
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Changes for intel Mac OSX build
2014-04-25 13:47:48 -07:00
cavedude00
d8ad337c0e
Fixed a zone crash in spawn_conditions.
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spawn_events changes, fixes, and additions.
2014-04-25 12:40:25 -07:00
KayenEQ
391b6ed515
fix
2014-04-25 09:07:48 -04:00
KayenEQ
d64f762277
Developement Branch AISpellEffects.
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Debug crash on NPC death.
2014-04-25 08:52:49 -04:00
Michael Cook
4d3ba5087d
Merge pull request #143 from KayenEQ/master
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Focus limit changes/additions
2014-04-25 02:39:19 -04:00
KayenEQ
aba1acea9c
Merge branch 'master' of git://github.com/EQEmu/Server
2014-04-24 04:30:31 -04:00
SecretsOTheP
9502f0aadf
Revert "It's never ogre with these hatelist crashes.."
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This reverts commit dffee38dc6 .
2014-04-23 12:50:25 -04:00
KayenEQ
564c31c54d
Improved SE_LimitCombatSkills will now more accurately determine if a spell is a combat proc.
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SE_LimitInstant will now also work when set to include instant spells.
Optional SQL: utils/sql/git/optional/2014_04_23_FocusComabtProcs.sql
Note: Set to false, if enabled will allow all combat procs to receive spell focuses.
2014-04-23 03:54:54 -04:00
SecretsOTheP
6aa0c9d694
hatelist fixes to fixes to fixes
2014-04-22 13:37:35 -04:00
SecretsOTheP
e726a82cc3
Merge branch 'master' of https://github.com/EQEmu/Server
2014-04-22 13:24:57 -04:00
SecretsOTheP
dd1f5f6a11
More hatelist fixes. Trying to nail the crash :S
2014-04-22 13:24:07 -04:00
Michael Cook (mackal)
f08799f7ff
Add mez break message
2014-04-22 00:48:46 -04:00
SecretsOTheP
dffee38dc6
It's never ogre with these hatelist crashes..
2014-04-21 22:19:12 -04:00
SecretsOTheP
fe542deb89
indentation is important
2014-04-20 21:00:50 -04:00
SecretsOTheP
8aa13b51f4
Hatelist crash fix
2014-04-20 20:54:21 -04:00
KimLS
c16fe3c810
CMake flags to defining what is logged and where
2014-04-20 17:46:43 -07:00
KimLS
635d28cd65
Change to how quest signals work
2014-04-20 17:26:51 -07:00
Corysia Taware
f915eed0f4
Apparently 0 is a vaid file descriptor in OSX
2014-04-19 21:45:54 -07:00
SecretsOTheP
87994ebfba
smoke commits everyday
2014-04-20 00:26:54 -04:00
Akkadius
0b2281967b
Added #command error message suppression for those who don't want to see 'Command is not recognized' constantly
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- You need to have rule 'Chat:SuppressCommandErrors' set to true, this is set to false by default
- Required SQL: 2014_04_18_Suppress_Command_Error.sql
2014-04-18 19:37:26 -05:00
Michael Cook (mackal)
fc9e7a3a3b
Fix linux compile issue with 884b0291
2014-04-16 12:44:02 -04:00
Akkadius
884b0291f7
Exported $client->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, msg) - Will be available for simple plugin use
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Exported $client->ExpeditionMessage(THIS, ExpdID, Message) - In use with custom expedition mod that will be released soon
2014-04-15 12:00:33 -05:00
Michael Cook
8d8b3241d1
Merge pull request #141 from KayenEQ/master
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Revision of SE_PercentHeal
2014-04-14 02:37:08 -04:00
KayenEQ
272bbdb4d2
Revision of SE_PercentHeal
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Will now apply focus properly
Can now do damage if set to negative value
2014-04-12 21:15:13 -04:00
Michael Cook
168183201a
Merge pull request #140 from KayenEQ/master
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Revision of slow mitigation code.
2014-04-12 12:41:50 -04:00
KayenEQ
aedd70f5fa
removed commented out code.
2014-04-12 03:31:30 -04:00
KayenEQ
f9b46b46b1
Revision of slow mitigation code.
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Fix for the slow mitigation spam messages
Converted value from FLOAT to INT
Use SQL to update your npc_types table
2014-04-12 00:18:19 -04:00
Michael Cook
983c7a9c91
Merge pull request #139 from KayenEQ/master
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-Implemented the ability to properly use live spell projectile graphics.
2014-04-10 14:06:53 -04:00
KayenEQ
48a9f05efb
SQL
2014-04-10 00:55:31 -04:00
KayenEQ
f0a0f0677f
Rule to make player cast swarm pets untargetable with F8.
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New npc_types field to allow any NPC to be untargetable with F8
Swarm pets will now be heal/buffable like live.
See change log for more details.
Note: The method used here to prevent
targeting is a hack but the only side
effect it turns affected NPC's names Yellow.
2014-04-10 00:47:20 -04:00
KayenEQ
35cd98c7a7
-Implemented the ability to properly use live spell projectile graphics.
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This data is found in the player_1 field of the spells_new table.
-Rule for this set to be disabled by default.
-Enable IF your server uses an UF+ spell file
and your players use UF+ clients
-Otherwise your better off with alternative method/rules
already implemented so that all players can see the effect.
-Added ability for PERL ProjectileAnim function to only
need an IT#### and not an actual item id.
-If you want it in LUA somebody needs to add it.
- Change to wizard innate critical ratios based on parse data.
2014-04-09 05:17:36 -04:00
Michael Cook (mackal)
8b2f325cd0
Fix wiz innate crit issue
2014-04-07 21:21:08 -04:00
Corysia Taware
4d70cb20e7
Merge remote-tracking branch 'upstream/master'
2014-04-07 10:05:46 -07:00
Uleat
8e55b6618e
Dual Wield changes - see posting linked in changelog.txt
2014-04-06 05:39:37 -04:00
Michael Cook (mackal)
7e75f7559a
Fix issue with optional SQL
2014-04-06 03:03:18 -04:00
Akkadius
8ad1c1d8a9
changelog.txt
2014-04-05 18:12:58 -05:00
Akkadius
fb03db8980
Merge branch 'master' of https://github.com/EQEmu/Server
2014-04-05 18:11:05 -05:00
Akkadius
11d5e4b6ca
Fix for the Fix for the Fix: Rule Combat:OneProcPerWeapon was created so that you can revert to the original proc functionality
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for custom servers that have balanced their content around having more than 1 aug proc on weapons. By having this rule set to 'false' you revert this functionality.
This rule is set to 'true' by default as the original functionality from Live was intended to be
2014-04-05 18:09:12 -05:00
KimLS
8db6060089
Renamed errant sql file.
2014-04-05 16:07:13 -07:00
Michael Cook (mackal)
07625336fd
Allow multiple aug procs if Combat:OneProcPerWeapon is false
2014-04-05 18:47:14 -04:00
SecretsOTheP
35fad4d5a7
Added a rule to enable multiple procs from the same weapon's other slots if a proc is deemed to trigger, Defaults to true.
2014-04-05 17:18:19 -04:00
Corysia Taware
0f67e93a0f
Backward port to OSX 10.6 (Snow Leopard)
2014-04-05 10:24:28 -07:00
Michael Cook (mackal)
628a5764cc
Merge branch 'master' of github.com:KayenEQ/Server into KayenEQ-master
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Conflicts:
changelog.txt
2014-04-05 13:00:19 -04:00
Akkadius
7cfc5b085e
(Performance Adjustment) Removed AsyncLoadVariables from InterserverTimer.Check() in both zone and world. By watching the MySQL general.log file on mass zone idle activity, you can
...
see that the query 'SELECT varname, value, unix_timestamp() FROM variables where unix_timestamp(ts) >= timestamp' is called every 10 seconds. This function is loading
variables that are initially loaded on World and Zone bootup. When running a large amount of zone servers, the amount of MySQL chatter that is produced is enormous and
unnecessary. For example, if I ran 400 zone servers, I would see 3,456,000 unnecessary queries from all idle or active zone processes in a 24 hour interval.
2014-04-05 03:38:58 -05:00
Akkadius
fb3c6365e1
Test
2014-04-05 01:58:16 -05:00
KayenEQ
2c69dd7c93
Implemented proper functionality of SE_Screech
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If you have a buff with SE_Screech with value of 1
it will block any other buff with SE_Screen that has
a value of -1, giving you an immunity message.
Example: 1383 Screech and 2785 Screech Immunity
2014-04-04 22:03:32 -04:00
KayenEQ
1d6e947387
Change log correction.
2014-04-04 21:32:56 -04:00
KayenEQ
c26637de53
Merge branch 'master' of git://github.com/EQEmu/Server
2014-04-04 18:12:02 -04:00
KimLS
d1ecb32652
Fix for crash in EntityList::MobInZone(Mob *who) when a dangling pointer is passed to the function. Which used to work without crashing but was changed at some point which can be triggered by quests in some situations.
2014-04-04 12:27:18 -07:00
KayenEQ
4b14ec53f1
Implemented Physical Resists consistent with live.
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SQL to add new column 'PhR' to npc_types
Values to populate table based on extensive parsing.
Fixes for spell projectile code.
2014-04-04 01:59:55 -04:00
Corysia Taware
f6046477b4
Changes for intel Mac OSX build
2014-04-03 14:10:03 -07:00
KayenEQ
2cdd50b9e9
-Implemented live like spell projectiles (ie mage bolts).
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-See function in spells.cpp for more info on bolt behavior.
-This works reasonably well, but still room for improvements.
-Rules are for setting what item id is used for the projectile
since live uses an item id from SOF+ I added alternate item graphic
for titanium clients.
-Note: Max number of projectiles (set at 10) is a made up value in most
situations it would be nearly impossible to have more than 3 bolts
in the air at the same time. This values gives enough wiggle room that no
server should have an issue though.
-Small fix to SE_CompleteHeal
2014-04-03 04:25:45 -04:00
Trevius
bb541eeb60
Fixed potential endless quest loop with EVENT_COMBAT and WipeHateList().
2014-04-01 23:00:15 -05:00
Michael Cook (mackal)
8866b3170e
Implement ability for NPC Merchants to open and close shop
2014-04-01 21:03:49 -04:00
Trevius
174cb1876a
Prevented an endless loop crash related to EVENT_TASK_STAGE_COMPLETE.
2014-03-31 22:03:11 -05:00
Uleat
955f164efb
Added optional rule for allowing bots to auto-update with their owner.
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(Run the optional sql script to activate this feature)
2014-03-31 09:31:49 -04:00
Uleat
d939820918
Fix for unconscious ability skillups.
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Fix for zone crash related to item==nullptr in Client::SummonItem().
2014-03-31 03:21:22 -04:00
Michael Cook
12f8357373
Merge pull request #136 from KayenEQ/master
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Spell Effect Updates.
2014-03-28 02:42:22 -04:00
KayenEQ
cbe0e94ca7
Implemented SE_NegateIfCombat
2014-03-27 23:23:15 -04:00
KayenEQ
079d1ca870
String updates
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Level requirment for Summon Corpse spells
2014-03-27 19:17:05 -04:00
KayenEQ
41903e8f09
Spell Effect Updates.
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Implemented fail chances for SE, Gate, Succor, FeignDeath.
Minor fixes to haste bonuses to allow for negatives.
Rule added for Succor failure rate.
2014-03-27 05:14:54 -04:00
Michael Cook (mackal)
6906125725
Fix for wizard innate crits when they have no chance otherwise
2014-03-27 02:41:39 -04:00
Arthur Ice
11fbb86f8b
merging upstream
2014-03-26 15:17:08 -07:00
Uleat
cfdd48b2a3
Fix for bot guild script failures.
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MOVED 'load_bots.sql' and 'drop_bots.sql' into this repository. (They are updated)
2014-03-22 05:17:38 -04:00
Michael Cook
2cef299775
Merge pull request #135 from KayenEQ/master
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Further refinements to root, charm, mez and fear behaviors.
2014-03-21 14:00:37 -04:00
KayenEQ
02e291d4e8
Further refinements to root, charm, mez and fear behaviors.
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Updates to a few rule due to new/corrected parse data.
All behaviors defined from weeks of extensive live parsing
Root Break Chance from DD now will scale based on level difference.
Root has a baseline aproximately 6% chance to break per check when target has
at 0% chance to resist spells.(ie green cons 60 levels lower with tash).
Fear has an approximately 70% chance to trigger a resist check each tick
to determine if it will fade early. (no baseline break chance)
Charisma less than 100, gives -20 resist mod to intial fear casts
Charisma from 100 to 255 will progressively reduce this mod to 0.
Charisma DOES NOT effect UNDEAD fears
Charmisma less than 75 significantly increase CHARM/MEZ/LULL resist rates.
Mez spells will now also use charisma resist check, as they do on live.
2014-03-20 00:53:49 -04:00
Uleat
02d6471c88
Fix for name/account discrepancy in \\zone\inventory.cpp.
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Rearranged/condensed code snippets in Client::SummonItem().
Added 'augslotvisible' check to augment validation in C::SI().
2014-03-18 13:57:51 -07:00
Uleat
02633d4b01
** Fix for RoF clients not displaying Augment Restrictions in the Item Info window.
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** Change to Client::SummonItem() to enforce valid item/augment combinations. (Run the optional sql file first, before posting any
SummonItem() failure issues in the forums.)
2014-03-18 13:57:49 -07:00
KayenEQ
95176fc813
Coverted melee and magic runes to use bonuses.
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Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
2014-03-18 13:57:48 -07:00
ukmeth0d
8571c35e77
Fixed 2H Blunt Animation to match Live
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Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-18 13:57:47 -07:00
Uleat
a84862897a
Fix for name/account discrepancy in \\zone\inventory.cpp.
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Rearranged/condensed code snippets in Client::SummonItem().
Added 'augslotvisible' check to augment validation in C::SI().
2014-03-18 06:00:46 -04:00
Alex
2781f82d29
Merge pull request #134 from addtheice/master
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Tests for hextoi, hextoi64, atobool
2014-03-17 22:34:58 -07:00
Alex
f809f503c9
Merge pull request #131 from Siroro/master
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Pull Request from Siroro/Server
2014-03-17 22:34:20 -07:00
Uleat
4170434b96
** Fix for RoF clients not displaying Augment Restrictions in the Item Info window.
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** Change to Client::SummonItem() to enforce valid item/augment combinations. (Run the optional sql file first, before posting any
SummonItem() failure issues in the forums.)
2014-03-17 04:53:47 -04:00
Michael Cook
65e8c2ffde
Merge pull request #133 from KayenEQ/master
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Rune revisions and fixes
2014-03-14 01:55:45 -04:00
Arthur Ice
c239964427
Tests for hextoi, hextoi64, atobool
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const hextoi / hextoi64 / atobool. null check for each. tests for each.
2014-03-13 14:45:54 -07:00
KayenEQ
21bdc8c5b6
Coverted melee and magic runes to use bonuses.
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Removed all the old rune flags now that none of them are used.
Fixed issues where runes would not fade properly if damage = remaing rune amount
Fixed issue where runes would stop absorbing damage if you had multiple runes.
2014-03-12 05:14:19 -04:00
KimLS
39abb4f50c
Changed how item faction bonuses are cleared.
2014-03-10 16:43:33 -07:00
KimLS
93105966b6
Added some missing bufffadebyx functions to lua mob
2014-03-09 18:41:50 -07:00
KimLS
2e4b4b94ed
Memory leak work around for perl, should play better with events that call other events now.
2014-03-09 17:55:24 -07:00
Michael Cook
bad963ddbc
Merge pull request #132 from KayenEQ/master
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Lull spell effect revisions
2014-03-08 12:49:23 -05:00
KayenEQ
9ecf98195c
Lull spell effect revisions
2014-03-08 05:35:22 -05:00
KimLS
1476ebdfe6
Merge branch 'timer'
2014-03-07 20:00:11 -08:00
KimLS
e25fd47828
Added some other timer functions to lua, removed perl memory leak stop gap for the moment until i decide how to fix it...
2014-03-07 19:59:44 -08:00
ukmeth0d
d559a9ac0d
Merge branch 'master' of git://github.com/Siroro/Server
2014-03-07 09:03:07 +01:00
Michael Cook
e8394c2b01
Merge pull request #130 from KayenEQ/master
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SE_Root and SE_RootBreakChance updates
2014-03-07 03:00:14 -05:00
ukmeth0d
3ec1c894ee
Fixed 2H Blunt Animation to match Live
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Melee bots (with no mana) will now sit when not full HP and out of combat.
2014-03-07 01:34:30 +01:00
KayenEQ
fb3e3c8447
fix
2014-03-06 07:52:10 -05:00
KayenEQ
496f8151c9
root related bonuses for negate effect.
2014-03-06 07:44:39 -05:00
KayenEQ
55f5d4affa
SE_Root and SE_RootBreakChance updates
2014-03-06 07:36:47 -05:00
Michael Cook (mackal)
d22c8832f7
Renamed optional SQL
2014-03-06 02:39:54 -05:00
Michael Cook (mackal)
d8138d2c56
Merge branch 'master' of github.com:EQEmu/Server
2014-03-06 02:38:53 -05:00
Michael Cook (mackal)
6c00eb9344
Renamed optional SQL
2014-03-06 02:38:22 -05:00
sorvani
b0e24b346e
Fixes #119
2014-03-05 22:19:55 -06:00
Michael Cook (mackal)
822a1b1003
Fix NPC swarm pets despawning on owner death
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Fix NPC swarm pets IsAttackAllowed logic
2014-03-05 23:02:57 -05:00
Michael Cook (mackal)
3d5f99e14a
Merge branch 'master' of github.com:KayenEQ/Server into KayenEQ-master
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Conflicts:
changelog.txt
2014-03-05 19:49:59 -05:00
Michael Cook (mackal)
0e8f62b480
Fixes #129 - Initialize pointer to nullptr.
2014-03-05 01:52:41 -05:00
Michael Cook (mackal)
d70c4d7bbe
Fix rogue's evade to be single target
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This is also a lot nice performance wise
2014-03-05 01:34:17 -05:00
Michael Cook (mackal)
05df6c5b21
Fix QuestManager::RemoveAllFromInstance
2014-03-05 01:09:18 -05:00
sorvani
3f6036a512
missed a couple MT_Say
2014-03-04 23:11:33 -06:00
sorvani
58f42f1af1
Created RemoveFromInstance and RemoveAllFromInstance and exported to lua_general.cpp
2014-03-04 22:39:52 -06:00
KayenEQ
0ef95d8fe6
Root rule optional SQL
2014-03-04 06:43:57 -05:00
KayenEQ
ea677389ad
Root spell revision
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Optional SQL
2014-03-04 06:42:41 -05:00
Michael Cook (mackal)
057e4603db
Optimized EntityList::AddHealAggro
2014-03-03 15:01:52 -05:00
Michael Cook (mackal)
a67aed9538
Implemented deadly strikes and increase rogue throwing crit rate
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New rules:
Combat:RogueCritThrowingChance, Combat:RogueDeadlyStrikeChance, Combat:RogueDeadlyStrikeMod
Rogue throwing crit rate is rather ridiculous. These rules might need tweaking
but they gave me fairly live-like results, even with AA added
2014-03-03 14:59:39 -05:00
Michael Cook (mackal)
00068158c1
Melee Crits, HoTs, DoTs messages should now filter correctly
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Clients that also support seeing others DoTs will now see them
if they don't filter them.
Note: HoTs 'mine only' doesn't seem to be different from 'show'
2014-03-02 22:10:32 -05:00
Michael Cook
9e4cf19e0c
Merge pull request #125 from KayenEQ/master
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Added lower bounds for chance of charm fading.
2014-03-02 20:40:34 -05:00
KayenEQ
84c85a4605
Added lower bounds for chance of charm fading.
...
Parsed on live to be approximately no lower
than 5% regardless of level difference.
2014-03-02 19:44:42 -05:00
Michael Cook
c02ba17845
Merge pull request #124 from KayenEQ/master
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Fix for SQL
2014-03-02 17:43:33 -05:00
KayenEQ
f4b30c5861
Fix for SQL
2014-03-02 17:36:18 -05:00
Michael Cook
5d9e400e86
Merge pull request #122 from KayenEQ/master
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Revisions to how charm works.
2014-03-02 12:55:41 -05:00
KayenEQ
39914c8eb4
debug msg removed
2014-03-02 04:24:51 -05:00
KayenEQ
7133357b1a
Revisions to how charm works.
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Optional SQL for rules
2014-03-02 03:46:51 -05:00
KimLS
629f9863ae
Merge branch 'master' into raycast
2014-03-01 17:49:21 -08:00
Michael Cook (mackal)
be57c66256
Add FilteredMessage do nothing mob virtuals
2014-03-01 14:02:57 -05:00
Michael Cook (mackal)
e0edd7a290
Added FilteredMessage functions that better use ServerFilters
...
These functions are currently unused, but should work nicely.
I didn't add overloads to separate them from the others for now
2014-03-01 00:16:37 -05:00
Michael Cook (mackal)
d46912fcdf
Fix issue with mob procing
2014-02-28 22:06:10 -05:00
Michael Cook (mackal)
5c7484cea2
Switched some heal messages to StringIDs
2014-02-28 17:43:37 -05:00
Michael Cook (mackal)
d525d23217
Shielding now uses StringIDs
2014-02-28 02:57:43 -05:00
Michael Cook (mackal)
c030cfe0ad
Fix zone crash with TryWeaponProc
2014-02-28 02:56:36 -05:00
Michael Cook (mackal)
cb633e4b6a
Crit Spells to StringIDs
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Some minor clean up
Fix an mlog message
2014-02-28 02:25:17 -05:00
cavedude00
16afa277de
Exported TrainDisc to Lua.
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Updated idle timer names.
2014-02-27 23:21:57 -08:00
Michael Cook
c18e9d9503
Merge pull request #121 from Siroro/master
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Added rule Merchant:EnableAltCurrencySell
2014-02-27 13:11:40 -05:00
Siroro
a490b2ff22
Fixed augs having 100% proc rate
2014-02-27 12:00:06 +00:00
Siroro
f32a30fb9a
Merge remote-tracking branch 'remotes/Eqemu/master'
2014-02-27 11:44:52 +00:00
Siroro
0f60fb06e3
Added rule Merchant: EnableAltCurrencySell - defaults to true, allows servers to disable the ability to resell items to alternate currency merchants.
2014-02-27 09:41:57 +00:00
Michael Cook (mackal)
01bd8bd9fa
Reworked Weapon Procing
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Broke up the logic to be a bit easier to follow
Procs should happen in the order that they do on live
Proc rates for spell buff procs should be more consistent with live
2014-02-27 03:19:25 -05:00
Uleat
489a6ffd16
Fix for 'sqrt' failures on vs2010 clients
2014-02-26 21:27:30 -05:00
cavedude00
f89d783308
Corrected 2014_02_26_virulentvenomAA.sql
2014-02-26 18:20:16 -08:00
cavedude00
1d6bd3cc5e
Better flee runspeed calculation.
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Added two new NPC special_abilities, ALWAYS_FLEE and FLEE_PERCENT.
Fixed an issue where a NPC could get stuck on a single coord in a rectangular roambox.
Added mindelay to spawngroup to allow for greater control of the roambox delay. SQL is required.
2014-02-26 18:06:16 -08:00
Michael Cook
ea31a29f8a
Merge pull request #120 from KayenEQ/master
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Spell effect addition / fixes
2014-02-26 14:15:17 -05:00
KayenEQ
205dd8a1e5
Clean up and revision of proc chance bonuses
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Combat Effects and WeaponProc bonuses will no longer affect melee spell procs
2014-02-26 05:16:37 -05:00
KayenEQ
8caac162b2
Spell effect addition / fixes
2014-02-26 00:09:59 -05:00
Michael Cook (mackal)
970b30b467
Added entity_list::IsMobSpawnedByNpcTypeID
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Exported to both lua and perl
2014-02-25 23:15:14 -05:00
Michael Cook
746569b471
Fix HOTs timer when they're in the song window
2014-02-24 17:25:49 -05:00
Michael Cook (mackal)
20869a0aec
Mobs will now face their target they are casting on
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Note: they do not switch their target, this is how live does it
2014-02-24 02:31:40 -05:00
Michael Cook (mackal)
88ec04e5ca
Merge branch 'master' of github.com:EQEmu/Server
2014-02-24 01:25:03 -05:00
Michael Cook (mackal)
33a8a398fe
Add SpellType_Root to EngagedCast check
2014-02-24 01:24:27 -05:00
sorvani
d887c77a1b
Updated GetUnusedInstanceID to not recycle instance ID's unless it has reached max (65535)
2014-02-24 00:20:18 -06:00
Michael Cook (mackal)
60c280a521
Debuff/Slow on random mob on hatelist
2014-02-24 00:43:24 -05:00
Michael Cook (mackal)
837c02ffd6
Mobs cast root on random person on hatelist
2014-02-24 00:37:38 -05:00
Michael Cook (mackal)
6b94e08404
Make the random addition to time_cancast actually useful
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It was in ms so adding 0-4 ms doesn't really do much
2014-02-24 00:27:26 -05:00
Michael Cook (mackal)
1f471aa9f9
Remove dist in Mob casting AI for roots
2014-02-24 00:22:02 -05:00
KimLS
951c321ba6
Partial port of der's map rewrite, no new azone format yet but it's coming. Will convert legacy map formats on the fly atm.
2014-02-23 21:17:28 -08:00
KimLS
eabea6ea16
RaycastMesh work der started I'm going to pick up...
2014-02-23 17:14:50 -08:00
SecretsOTheP
14649ce611
Exported the client object SendTargetCommand to Perl.
2014-02-23 19:48:46 -05:00
cavedude00
c6377b93d5
Merchants will now keep track of charges sold to them properly so it is no longer possible to recharge items using merchants.
2014-02-23 15:55:26 -08:00
KimLS
5a6c25887a
Export of eq.clock(), os.clock() isn't a good option on unix
2014-02-22 15:26:18 -08:00
KimLS
0e44a3625c
Merge branch 'master' of github.com:EQEmu/Server
2014-02-22 15:04:18 -08:00
KimLS
476dc6e783
SetDestructibleObject exported to lua
2014-02-22 15:04:01 -08:00
Michael Cook
4ad2e5f9b5
Merge pull request #118 from KayenEQ/master
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Spell effects , buff table changes
2014-02-22 02:40:00 -05:00
KayenEQ
2a28e88bcf
not_reflectable -> reflectable
2014-02-22 02:23:37 -05:00
KayenEQ
44c833fbe6
fixes
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Re implemented deathsavechanceAA ect as ExtraDIChance
Confirmed on live that this effect persists even if caster not in zone.
2014-02-22 01:34:16 -05:00
Michael Cook
026f019f58
Changed SE_SingingSkill to SE_Amplificatoin
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This effect will now stack with other singing spell/item mods
like it does on live.
2014-02-21 22:57:15 -05:00
Michael Cook (mackal)
451d422b8a
Keep track of base spell id for SpellProcs/PermaProcs
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This will fix numhits issue for procs from spells
2014-02-21 04:04:18 -05:00
Michael Cook (mackal)
808977f69a
(Performance) Corpse drag will now fetch entity by ID
2014-02-20 01:35:59 -05:00
KayenEQ
402a10c488
change log
2014-02-20 01:05:44 -05:00
KayenEQ
0caa1fd40b
new spell effects
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buff struct/tables - required sql
Removed: death_save_chance and deathsave_aa_chance (no longer used)
Added: dot_rune, caston_x, caston_y, caston_z
minor fixes
2014-02-20 01:04:34 -05:00
Michael Cook (mackal)
754d70d513
Merge branch 'master' of github.com:EQEmu/Server
2014-02-19 20:37:26 -05:00
Michael Cook (mackal)
eb3a11b49a
NPC vs Client damage revamp
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Shot list of things that changed:
AC Softcap is based on your defensive skill (the scaling factors
are based on at least previously stated dev quotes)
The over AC Softcap returns are now based on exact calculations
made with the Armor of Wisdom AA.
Shielding item bonus and Melee mitigation spell bonus (nerfs)
NPCs damage will now correctly follow the
"damage base + (damage interval * [1, 20])" formula.
These changes might seem a little weird but I didn't want to change
any of the other damage situations since they were fairly good, but
they still could use a revamp as well.
New rules:
RULE_BOOL ( Combat, OldACSoftcapRules, false) // use old softcaps
RULE_BOOL ( Combat, UseOldDamageIntervalRules, false) // use old damage formulas for everything
RULE_REAL ( Combat, WarACSoftcapReturn, 0.3448) // new AC returns
RULE_REAL ( Combat, ClrRngMnkBrdACSoftcapReturn, 0.3030)
RULE_REAL ( Combat, PalShdACSoftcapReturn, 0.3226)
RULE_REAL ( Combat, DruNecWizEncMagACSoftcapReturn, 0.2000)
RULE_REAL ( Combat, RogShmBstBerACSoftcapReturn, 0.2500)
RULE_REAL ( Combat, SoftcapFactor, 1.88)
If you want to use the old calculations only, set
Combat:OldACSoftcapRules and Combat:UseOldDamageIntervalRules to true
2014-02-19 20:29:19 -05:00
Michael Cook
916b33f714
Merge pull request #116 from KayenEQ/master
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Spell Effect additions / Minor fixes
2014-02-18 23:38:03 -05:00
KayenEQ
58c5003ad5
fix
2014-02-18 23:26:09 -05:00
KayenEQ
0ca01641ff
fix
2014-02-18 23:24:14 -05:00
KayenEQ
0fc7dade47
Spell Effect additions
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Minor fixes
2014-02-18 21:59:33 -05:00
Michael Cook (mackal)
ab4c9581ad
Fix NPC rampage to be more in-line with live
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New rules:
RuleI: Combat, DefaultRampageTargets
Set to 1
If the specatk db entry has no extra param it will use this
RuleB: Combat, RampageHitsTargets
Defaults to false
If true, if number hit is still less than RampageTargets, try tank
If you want the old behavior still set DefaultRampageTargets to 3 and
RampageHitsTargets to true
2014-02-18 18:22:19 -05:00
Michael Cook (mackal)
6e474f22a2
Added single target HalveAggro and DoubleAggro
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Both exported to perl/lua
pass the target you wish to change their hate.
2014-02-18 16:52:51 -05:00
Michael Cook
068bd57fbc
Merge pull request #115 from gpanula/patch-1
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Update tblWorldServerRegistration.sql
2014-02-17 23:37:26 -05:00
gpanula
d7f9cdf6b6
Update tblWorldServerRegistration.sql
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login server expects a "ServerTrusted" column
2014-02-17 19:45:47 -06:00
Michael Cook (mackal)
a503c1af97
Fix Mob double/triple/quad check to work if a lower one isn't set
2014-02-17 20:38:40 -05:00
Michael Cook (mackal)
53a14381ba
Only build flurry attack opts on success
2014-02-17 19:38:37 -05:00
Michael Cook (mackal)
169b9161b9
Performance: Changed RampageArray to be a vector of IDs
2014-02-17 17:34:02 -05:00
Michael Cook (mackal)
85f2b46fe9
Fix mod_spell_resist to be no-op by default ...
2014-02-16 23:58:18 -05:00
SecretsOTheP
0dfa1e192d
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-16 19:16:45 -05:00
SecretsOTheP
88eb0dcdfc
potential crash issue involving backstab & missing primary weapons resolved.
2014-02-16 19:16:18 -05:00
Michael Cook (mackal)
bb8a82030f
Post-inc to pre-inc
2014-02-16 00:17:25 -05:00
Michael Cook
16a6fc7d2c
Merge pull request #114 from KayenEQ/master
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Numhits update, additional spell table fields utilized.
2014-02-16 00:07:24 -05:00
SecretsOTheP
1ebf88abbb
Fixed a performance issue involving std::string and EQStream identification.
...
Fixed a denial-of-service exploit in EQStream.
2014-02-15 23:50:32 -05:00
KayenEQ
93e9f29c77
update
2014-02-15 23:25:09 -05:00
KayenEQ
1b7271359e
fix for LimitCombatSkills
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fix for Extended Inginuity table data
2014-02-15 22:34:48 -05:00
KayenEQ
49df0a5d33
fixes
2014-02-15 08:16:41 -05:00
SecretsOTheP
46f8723314
Fixed an order-of-operations crash within the Quest Parser classes
2014-02-14 12:30:50 -05:00
JJ
5f02de1c95
Remove db name from sql.
2014-02-13 21:14:05 -05:00
sorvani
9d938cdd58
Cleaned up GetUnusedInstanceID logic and renamed instance_lockout* tables to instance_list*
2014-02-13 11:24:54 -06:00
SecretsOTheP
e5fd0f5d75
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-13 12:02:37 -05:00
SecretsOTheP
a3f9d5e707
bot.cpp was missing nullptr instead of NULL, that is now fixed.
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hate_list.cpp potential crash fix related to center being nullptr
2014-02-13 12:02:26 -05:00
KayenEQ
5344679c7c
Fixes for numhits system
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Implementation of new spell table fields
Update and further implemention of CastRestriction
2014-02-13 07:41:57 -05:00
KimLS
e09adbd13d
Added cmake options to alter eqstream settings if one would so wish.
2014-02-12 15:51:20 -08:00
KimLS
275f9d6aaf
Changed SpecialAttacks to an array instead of a map. Basic access was causing a hotspot. Brief testing doesn't show any obvious bugs but let me know if any prop up.
2014-02-12 15:26:08 -08:00
Michael Cook
9461067fdb
Merge pull request #113 from KayenEQ/master
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Bot fixes
2014-02-12 02:56:02 -05:00
KayenEQ
7623770613
Bot fixes for previous update.
2014-02-11 22:47:57 -05:00
KayenEQ
584278bf20
change log change test
2014-02-11 22:34:00 -05:00
KimLS
1ec0add76f
Make sure some strings coming from the client are actually null terminated.
2014-02-10 21:00:25 -08:00
sorvani
51dff22b93
fix for npcthis crash in new spawn condition case.
2014-02-10 15:13:54 -06:00
Michael Cook (mackal)
c85c4a969d
Fix corpse_list check in remove mob
2014-02-10 13:41:55 -05:00
Michael Cook (mackal)
6a8a6e530b
Some clean up related to the entity_list changes
2014-02-10 12:16:14 -05:00
Michael Cook (mackal)
ce4f4995b5
Merge with master
2014-02-10 12:04:35 -05:00
SecretsOTheP
a4260e54fe
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-10 10:39:48 -05:00
SecretsOTheP
f074ead7f6
demonstar55's entity list changes (slightly modified) and a crash fix for the #repop command used in rapid succession.
2014-02-10 10:39:12 -05:00
sorvani
b819137e35
Merge branch 'master' of https://github.com/EQEmu/Server
2014-02-10 09:24:04 -06:00
sorvani
4d653caca3
Typos in spawn condition log messages
2014-02-10 09:22:55 -06:00
SecretsOTheP
75663774fe
Fix for crashes related to #repop force and not clearing quest timers, resulting in a zone crash. Quest timers are now cleared on zone repop.
2014-02-10 06:45:33 -05:00
SecretsOTheP
5ec5b398ac
tasks crash fix
2014-02-09 12:05:47 -05:00
sorvani
24c70a04ca
Enhanced spawn conditions with new onchange option DoRepopIfReady
2014-02-09 00:08:09 -06:00
Michael Cook
a602f70bf4
Merge pull request #111 from af4t/master
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Resolve SQL error on attempt to insert Consumption of the Soul values
2014-02-03 07:51:03 -08:00
af4t
5733124c40
Resolve "unknown identifiers" in Bot::GetActSpellDamage
2014-02-03 10:37:11 -05:00
af4t
5216532e96
Resolve SQL error on attempt to insert Consumption of the Soul values
2014-02-03 09:45:22 -05:00
Michael Cook
c8bead6bdd
Merge pull request #110 from KayenEQ/master
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Revision to spell damage calculations
2014-02-02 20:54:50 -08:00
KayenEQ
72cec5608d
Revision to spell damage calculations
2014-02-02 23:23:41 -05:00
KimLS
8b1262b198
Export clear_npctype_cache as both lua/perl general functions.
2014-02-01 14:55:51 -08:00
KimLS
6e0a214bcc
Compiler option for playing with npctype_cache as was requested for a feature. Not entirely tested may need some work. Currently defaults to old behavior on #repop.
2014-01-31 20:38:32 -08:00
Michael Cook
1ab19920f4
Merge pull request #109 from KayenEQ/master
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Hot fix for issue with numhits not fading
2014-01-28 19:29:52 -08:00
KayenEQ
751d51c4d0
Hot fix for issue with numhits not fading
2014-01-28 22:27:45 -05:00
Michael Cook (mackal)
4a54e262f6
Bash/Kick stun will respect UNSTUNABLE now
2014-01-28 22:14:31 -05:00
Michael Cook (mackal)
bd0c325762
Revamped Kick/Bash stun a little
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Before bash/kick's ability to stun was completely useless
at higher levels, it also never stunned for any duration.
Bash/Kick will always stun if the target is under the
base immunity level (kick the attacker needs to be over 55 as well)
If over base immunity, there is a chance to stun, defaults to
Combat:NPCBashKickStunChance (15%)
A Kick/Bash stun will last for 0-2 seconds
2014-01-28 17:14:27 -05:00
Michael Cook (mackal)
de55f99174
Send the stun effect that goes around their head
2014-01-28 00:42:48 -05:00
Michael Cook
044cf8da1a
Fix aaid for new req SQL
2014-01-27 20:55:11 -05:00
Michael Cook
aa57642103
Merge pull request #108 from KayenEQ/master
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New spell effects
2014-01-27 17:54:32 -08:00
KayenEQ
d98ed8f419
New spell effects
2014-01-27 05:17:52 -05:00
Michael Cook (mackal)
4b07f4ffc5
Use the first overwritten buff slot like live does
...
Very minor change, but some people can be rather anal
about their buff orders, so this should help them out,
and its more live like :P
2014-01-26 13:38:12 -05:00
Michael Cook
5a526a89aa
Merge pull request #107 from KayenEQ/master
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Revised how dispel works.
2014-01-26 10:00:19 -08:00
KayenEQ
3dbf863255
Revised how dispel works.
2014-01-26 04:41:45 -05:00
Michael Cook (mackal)
17f0cffca6
Do not trip hacker detection if target is on their XTargets
2014-01-24 18:48:47 -05:00
Michael Cook (mackal)
d51e60cf8b
Mostly cosmetic changes to CheckAggroAmount funcs
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Also changed some silliness
2014-01-24 15:28:54 -05:00
Michael Cook (mackal)
85d6db1de1
Switched some things to StringID defines
2014-01-24 02:05:26 -05:00
Michael Cook (mackal)
1bf794c29f
Create hate on immune to fear due to level
2014-01-24 01:28:09 -05:00
Michael Cook (mackal)
0e8f7a4542
Correct Fear level immunity message
2014-01-24 01:26:47 -05:00
Michael Cook (mackal)
b72fe81e28
Correct CheckAggroAmount calls in IsImmumeToSpell
2014-01-24 01:24:08 -05:00
Michael Cook
a76889959f
Merge pull request #106 from KayenEQ/master
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Minor fix to numhits update / + new spell effect
2014-01-23 18:51:09 -08:00
KayenEQ
0166486e07
Minor fix to numhits update
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New spell effect
2014-01-23 21:34:47 -05:00
Michael Cook (mackal)
bb793e5582
Moved Assisting Exemption check up
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This is just so assisting to a client will clear the flag
2014-01-22 01:41:26 -05:00
Michael Cook (mackal)
a55c095d1b
Forgot to make m_AssistExemption default to 0
2014-01-22 01:08:42 -05:00
Michael Cook (mackal)
3d47d912fd
Fix /assist to only care about range to assistee
2014-01-22 01:00:48 -05:00
Michael Cook (mackal)
cc02d94bdf
Implemented ST_TargetAETap
2014-01-21 14:50:22 -05:00
Michael Cook
5121cc25a4
Merge pull request #105 from KayenEQ/master
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Numhits system revised
2014-01-20 19:03:05 -08:00
KayenEQ
e78d91104c
Removal of test msg
2014-01-20 21:46:13 -05:00
KayenEQ
38c5c79218
Numhits system revised
2014-01-20 21:27:53 -05:00
Michael Cook (mackal)
b065f973c4
Updated changelog.txt
2014-01-20 16:26:51 -05:00
Michael Cook (mackal)
13609c4f09
Move Mez Mastery to DB
2014-01-20 16:24:17 -05:00
Michael Cook (mackal)
a93116aa19
Merge branch 'master' of github.com:EQEmu/Server
2014-01-20 15:58:39 -05:00
Michael Cook (mackal)
95a5c7d4cc
Move Spell Casting Reinforcement to aa_effects
2014-01-20 15:57:44 -05:00
cavedude00
5d0136a4b6
Merge branch 'master' of https://github.com/EQEmu/Server
2014-01-20 10:58:33 -08:00
cavedude00
2c74b4f1ac
Forgot changelog.txt in previous commit.
2014-01-20 10:58:08 -08:00
Michael Cook (mackal)
6bb8d87225
Fix name of SQL file
2014-01-20 13:55:52 -05:00
Michael Cook (mackal)
935ce8f968
Implement not_extendable spell field
2014-01-20 13:34:18 -05:00
cavedude00
70f994cda5
Live-Like weather. Big thanks to Robregen for figuring out the system!
...
Included in the required SQL is weather data pulled from NewZone live packets for up to PoP. An update to EQExtractor will be made to grab the rest of the data from existing collects.
Please note: Until weather data is grabbed for zones later than PoP, weather will not work in those zones.
2014-01-20 10:10:39 -08:00
Michael Cook (mackal)
3970bb5955
Export death event variables to Perl (Kingly Krab)
...
http://www.eqemulator.org/forums/showpost.php?p=227770&postcount=9
2014-01-20 02:01:52 -05:00
Michael Cook (mackal)
3159453e75
Fix OP_MobEnduranceUpdate for UF
2014-01-19 16:18:38 -05:00
Michael Cook (mackal)
a1cb8d7ae7
Turn on NPC charm casting
2014-01-19 00:45:50 -05:00
sorvani
4191c195c1
added GetCharactersInInstance
2014-01-18 23:34:16 -06:00
Michael Cook (mackal)
b16ce6f809
Tweaked down SE_CurrentHP aggro from buffs
2014-01-17 22:09:41 -05:00
KimLS
88ba962a4c
Merge branch 'master' of github.com:EQEmu/Server
2014-01-16 13:08:24 -08:00
KimLS
0315d15ce8
Reversed event_command return value, may cause visual issues if you already updated your code but easy to fix. Return 1 instead of return 0 on event_command dispatch
2014-01-16 13:08:04 -08:00
Michael Cook (mackal)
12681f4623
Improve feign_memory_list thanks to C++11
2014-01-15 21:06:18 -05:00
Michael Cook (mackal)
a7a4f9373d
Revert change to SE_LimitEffect
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Also fix for SE_SummonItem for unstackable charged items
(Still need to verify on live though)
2014-01-15 17:10:15 -05:00
Michael Cook (mackal)
d2e66214f4
Add numhitstype to the spell structure
2014-01-15 01:19:03 -05:00
Michael Cook (mackal)
0a6d98b5e1
Fix mod rods
2014-01-14 22:24:01 -05:00
Michael Cook
497c10e513
Updated URL
2014-01-14 15:16:29 -05:00
Michael Cook (mackal)
53765ebc62
Fix some potential null pointer dereferences
...
I don't think there were any instances of these causing problems
but it's better to be safe than sorry.
2014-01-14 02:38:49 -05:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
Michael Cook
47c33f3b31
Merge pull request #104 from KayenEQ/master
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Spell effect updates
2014-01-13 10:35:15 -08:00
KayenEQ
32359da1cc
Spell effect updates
2014-01-13 05:03:21 -05:00
Michael Cook (mackal)
f4e085c121
Some clean up in questmgr.cpp
2014-01-12 21:26:31 -05:00
KimLS
7972937072
/MP now set by default on windows. Option to turn it off for people who want/need eg: people with slower lower core systems.
2014-01-12 14:54:58 -08:00
Michael Cook (mackal)
5a6f2467f8
Added fclose to ExportBaseData
2014-01-12 00:58:47 -05:00
Michael Cook (mackal)
1822347a46
Add lua_say_link overloads
2014-01-11 15:07:11 -05:00
Michael Cook (mackal)
821ba8b701
Change faction messages to use String IDs.
2014-01-11 13:20:01 -05:00
Michael Cook (mackal)
fdced53be1
Add pet size preservation like live
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Run the SQL!!
2014-01-09 14:25:29 -05:00
Michael Cook (mackal)
a394bf25b2
SE_SummonItem and SE_SummonItemIntoBag should work like live now
...
This isn't exactly like live since they seem to use something
else to decide how many to summon, but this should act the same
as live currently does.
2014-01-08 16:11:29 -05:00
Michael Cook (mackal)
f2c1c9f70e
Added required SQL for previous changes
2014-01-08 14:06:39 -05:00
Michael Cook (mackal)
5199364091
Make use of the suspendable spell flag
2014-01-08 00:24:33 -05:00
Michael Cook (mackal)
50caef0086
Implement persist death spell field
2014-01-07 23:29:46 -05:00
Michael Cook
8a04d8e2b7
Moved pet target checking to the attack command, which is more live like
...
Also, probably a little better than attacking then backing off :P
2014-01-07 17:02:35 -05:00
Michael Cook (mackal)
e7032bc2c2
Implemented SE_SongModCap
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Bard AAs Ayonaes Tutelage and Echo of Taelosia implemented as bonuses
Remember to run the SQL!
2014-01-04 19:20:59 -05:00
Michael Cook (mackal)
d128ef1b97
Forgot an unknown
2014-01-04 14:54:18 -05:00
Michael Cook (mackal)
0645908762
Renamed all Unknown Spell Effects based on live
...
Note: These are all still commented out and I did not check for
any collisions. Feel free to rename these as they're implemented
2014-01-04 14:42:13 -05:00
Michael Cook (mackal)
abbd0558a0
Added links to full spell effect list from a dev
2014-01-04 13:41:41 -05:00
KimLS
c725ee84bb
Fix for a potential buffer overflow on login server under very rare circumstances via Rogean. Fix for perl parser not clearing errors via sorvani
2014-01-03 23:41:11 -08:00
Michael Cook (mackal)
a9b4e7819f
Add some overflow protection for emotes
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Clients crash if the emote is too large, despite the client
using a 1024 char buffer...
2014-01-04 01:34:58 -05:00
Michael Cook (mackal)
ae68deb4f8
Added overload to Lua entity list RemoveFromTargets
2014-01-03 19:20:52 -05:00
Michael Cook (mackal)
e4108d089f
Fix missing paren.
2014-01-02 18:19:59 -05:00
Michael Cook (mackal)
4d9d50c9ac
Fix stuns from beneficial spells (ex. Harvest)
2014-01-02 03:08:59 -05:00
KimLS
b727cbbfe9
Luabind updated to be able to be compiled with Lua 5.2. Didn't really test it with 5.2 though since I'm still on 5.1. In theory it should work now though.
2013-12-28 18:19:12 -08:00
Alex
864338a881
Merge pull request #102 from nhaggmark/FixLoH
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LoH and Harm Touch Fix
2013-12-27 21:19:54 -08:00
Nicholas Haggmark
6dc444d2d1
Committing update to zone/client_packet.pp which fixes a bug with Lay
...
on Hands and Harm Touch. Basically what is happening is that because
LoH and Harm Touch come in on spell slot 9 (ABILITY_SLOT), and because
ABILITY_SLOT is handled in the same block of code as standard memorized
spells, it was failing the MAX_PP_MEMSPELL check and always getting
silently interrupted. I broke DISCIPLINE_SLOT and ABILITY_SLOT processing
out into separate blocks which not only resolves this problem, but also
cleans up that processing a little bit.
2013-12-27 22:28:54 -05:00
Michael Cook (mackal)
13fcccefd5
Added support for merchant item filtering by class
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Added column classes_required to merchantlist to allow
the merchant to only sell items to specified classes
Ex. (only example I know from live) To only allow poison supplies
to be sell able to only rogues, you would set classes_required
to 256.
classes_required defaults to 65535 (all/any class)
Remember to run the new SQL!
2013-12-26 16:29:09 -05:00
KimLS
30e8eac46e
Hopefully this is a fix for issue #100 -- Uninitialized alt currency variable causing db corruption.
2013-12-24 13:21:11 -08:00
KimLS
646e1f541c
Added lua export for Client:PlayMP3
2013-12-24 00:27:57 -08:00
SecretsOTheP
a7c15ef598
Secrets: Added functionality to Perl/Server for $client->PlayMP3("name of file").
2013-12-24 01:28:32 -05:00
SecretsOTheP
bddb03ba3b
Akkadius: Perl $client->SilentMessage("Message"); addition, this is a pre-req for a Perl plugin I've shared with EQEmu. This function essentially mimics a player speaking with an NPC - which is used in popup window responses
2013-12-24 01:09:35 -05:00
KimLS
2ac1f37b02
More work on Client Marquee messages.
2013-12-23 17:35:58 -08:00
KimLS
a96f10b6aa
More work on OP_Marquee. Should be enough to implement a function with it. Anyone wants to fiddle around with the unknowns and get them better documented they are free to.
2013-12-23 15:42:13 -08:00
KimLS
ccf6b5ff68
Added prelim work on OP_Marquee incase anyone else wants to also have a go at it. Packet and opcode for SoD client figured out partially.
2013-12-22 22:37:41 -08:00
Michael Cook (mackal)
0d661204ed
Fix MakeRandomInt for flurry and extraattack
2013-12-20 18:45:33 -05:00
Michael Cook (mackal)
b0e50f13c9
Switched some stuff that made sense to Mob::InFrontMob
2013-12-20 18:43:52 -05:00
Michael Cook (mackal)
d3ad253b51
Switched bard check in auto attack to IsBardSong
2013-12-20 18:43:16 -05:00
Michael Cook (mackal)
5ac23a2f8f
Added facing check to auto attack LoS code
...
The Mob::InFrontMob check uses 56 degrees which is where the
client will generate the "You cannon see your target." message.
There were still a few weird angles that I was able to still
attack, but in like 99% of the cases it should work ...
2013-12-20 17:47:28 -05:00
JJ
9fff694382
Update per discussion on bfb17a2fb5
2013-12-19 19:39:34 -05:00
JJ
4512326fe8
Merge pull request #98 from KayenEQ/fixes
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Spell effect additions... (will update further per notes)
2013-12-19 16:30:11 -08:00
KayenEQ
bfb17a2fb5
Kayen: Implemented SE_ArcheryDoubleAttack (Chance to do an extra archery attack)
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Kayen: Implemented SE_ShieldEquipDmgMod (Increase damage in primary hand if shield equiped)
Kayen: Implemented SE_ShieldEquipHateMod (Increase hate generated if shield equiped)
Kayen: Implemented SE_TriggerOnAmountValue (Trigger spell if HP/Mana/End bellow X value or num pet on target)
2013-12-17 21:51:13 -05:00
Michael Cook
53c124526c
Merge pull request #97 from KayenEQ/fixes
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Fix SE_BlockNextSpellFocus
2013-12-15 23:17:21 -08:00
KayenEQ
8007097aae
Kayen: Fix to SE_BlockNextSpellFocus to make it functional again.
2013-12-16 00:53:00 -05:00
Michael Cook (mackal)
32e5ed5ad8
Merge branch 'master' of github.com:KayenEQ/Server into KayenEQ-master
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Conflicts:
changelog.txt
2013-12-15 23:51:21 -05:00
Michael Cook
65afbd4147
Moved BlockedBuffs check down for spell effects
2013-12-15 18:44:45 -05:00
Michael Cook
81e04ee185
Fix some indentation
2013-12-15 03:21:57 -05:00
KayenEQ
52722dc0c8
Kayen: Implemented SE_ReduceHealing (Reduces amount of healing on target by X amount)
...
Kayen: Implemented SE_CastonFocusEffect (Triggers spell as part of a focus, when that focus effect is used)
Kayen: Implemented SE_IncreaseHitDmgTaken (Effect is triggered when X amount of damage is taken)
Kayen: More fixes for various spell triggers/procs to now properly use their resist modifier.
2013-12-15 03:15:39 -05:00
Michael Cook
b9c270fab6
Merge branch 'master' of github.com:EQEmu/Server
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Conflicts:
changelog.txt
2013-12-14 16:44:04 -05:00
Michael Cook
48db481fbb
Fix blocked buffs from failing
...
When a buff is blocked it should just fail to be applied
instead of interrupting. Mana should also be eaten.
2013-12-14 16:42:12 -05:00
JJ
37cacd27b1
Changed enable/disable recipe to confirm change made.
2013-12-14 09:55:46 -05:00
Alex
466f541798
Merge pull request #95 from KayenEQ/master
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Spell Effect fixes and additions
2013-12-13 20:48:24 -08:00
KayenEQ
9781af5696
Merge branch 'master' of github.com:KayenEQ/Server
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Conflicts:
changelog.txt
2013-12-13 22:47:04 -05:00
KayenEQ
f6d5e8031f
Kayen: Implemented additional functionality for SE_CurrentHP utilizing base2 values. (ie limit to body type)
...
Kayen: Implemented SE_MitigateMeleeDamageSP (Partial Melee Rune that only is lowered if melee hits are over X amount of damage)
Kayen: Implemented SE_SpellOnAmtDmgTaken (Effect is triggered when X amount of damage is taken)
Kayen: Fix for various spell triggers/procs to now properly use their resist modifier.
Kayen: Fix to mob->ModSkillDmgTaken(skill_num, value), setting value to -1 will now properly effect all skills.
2013-12-13 21:29:35 -05:00
Michael Cook
c70ea4a621
Fix haste caps
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Before these were mostly guess work, now based on what clients report
since they do their own calculations so are most likely correct.
2013-12-11 15:44:59 -05:00
Michael Cook
76ec6e4da2
Fixed crippling blow issues with berserker frenzy
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Also added two rules to control when to enter/exit berserker frenzy
2013-12-11 01:49:51 -05:00
Michael Cook (mackal)
cd2825288d
Fix issue with SpellType_Charm case in AICastSpell
2013-12-04 00:52:12 -05:00
Michael Cook
d95fdda30f
Fix procing off of unattackable things
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This /might/ be a little restrictive, but it should prevent easy
farming of bone chips from Boneshear etc
2013-12-03 16:12:13 -05:00
Michael Cook
4fdcf604f2
Added #showspellslist command to show us a mob's spells
2013-12-03 15:57:50 -05:00
JJ
02c9007765
Bandaid fix to CopyCharacter function.
2013-12-02 22:20:46 -05:00
Michael Cook
0f54830bc5
Stacking issues should be resolved now
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I have a feeling this could be slightly better, but it works correctly.
2013-11-29 18:32:30 -05:00
Michael Cook
d329fe0c12
Revert "Fixed issue with SE_StackingCommand_Overwrite"
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This reverts commit a7ce852ca5 .
2013-11-29 15:35:51 -05:00
Michael Cook
a7ce852ca5
Fixed issue with SE_StackingCommand_Overwrite
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SE_StackingCommand_Overwite uses the calc to figure out the slot to check.
Seems that calc 202 is slot 1 and 201 is actually something special. It
could be any slot, but need further investigation, for now, just ignore it.
2013-11-27 16:05:09 -05:00
Michael Cook
b4fce37c14
Quick fix to issue with self buffs
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casting_spell_targetid isn't guaranteed to be correct at that point in the code
Quick fix for now
2013-11-27 14:38:03 -05:00
SecretsOTheP
51181c8c8b
AA fixes for PEQ's reported crash
2013-11-23 21:42:22 -05:00
KimLS
1c07ae9172
Fix for non-standard eqemu options in cmake, please don't do this in the future. Thank you.
2013-11-23 17:26:41 -08:00
SecretsOTheP
2f8cbb3a9d
Fixes to the following crashes seen on PEQ:
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http://www.peqtgc.com/phpBB3/viewtopic.php?f=1&t=14293&p=67404#p67404
http://www.peqtgc.com/phpBB3/viewtopic.php?f=1&t=14293&p=67105#p67105
2013-11-22 15:32:02 -05:00
Alex
093af6af0b
Merge pull request #92 from clucksoft/master
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suspend/ban kick fix
2013-11-20 02:36:27 -08:00
Michael Cook
0567073ca0
Quick fix for dot issue introduced in 765b5ee8
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This could probably be done better
2013-11-19 18:34:20 -05:00
Michael Cook
e33eb9d7b0
Partially implement dot_stacking_exempt
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When it is 1 the spell will block it from other casters
Not 100% sure on when it's -1 so not currently used
2013-11-19 17:43:40 -05:00
clucksoft
fd10ddf86d
suspend/ban kick fix
2013-11-19 12:48:59 -08:00
SecretsOTheP
edd4d47929
Merge branch 'master' of https://github.com/EQEmu/Server
2013-11-19 09:58:18 -05:00
SecretsOTheP
f31b9ad98b
Made the variable for disabling the logging system always default to ON instead of OFF. Changed the wording so it's less confusing.
...
This means that the debug logging information will not display at all by default, but the GM command logging will display enabled. If you need to diagnose the logs, simply turn them on at the expense of added CPU/Disk I/O
2013-11-19 09:57:52 -05:00
Michael Cook (mackal)
10ee3ea346
Fixed shared memory read me
2013-11-19 00:09:41 -05:00
Michael Cook (mackal)
62b7eda9e9
Added read me to shared_memory
2013-11-19 00:08:22 -05:00
SecretsOTheP
8b7984cf7d
Merge branch 'master' of https://github.com/EQEmu/Server
2013-11-18 23:56:11 -05:00
SecretsOTheP
4a0e07a54c
Fixes to actually use the cmake defs added in the previous revision
2013-11-18 23:54:24 -05:00
SecretsOTheP
6e520c8476
Added options to CMake to disable GM command logging or disable logging entirely while keeping GM commands enabled.
...
Cleaned up some logging
2013-11-18 23:49:12 -05:00
Michael Cook (mackal)
917a8ed389
Fix some errors in comments
2013-11-18 16:21:10 -05:00
Sorvani
86bba4ff0e
changed aggro_range to leach_range and tether_range appropriately
2013-11-18 13:53:21 -06:00
Michael Cook (mackal)
300799fdc8
Added npc_types.assistradius, defaults to npc_types.aggroradius if set to 0
2013-11-18 12:44:39 -05:00
Sorvani
65e36e02fb
fixed leash and tether to correctly used specified range.
2013-11-17 20:55:44 -06:00
Michael Cook
09dd3c1b37
Fixed an issue that arose from 78ab3471
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Reworked how Mob::_GetMovementSpeed worked to fix an issue of walking
with a sufficiently high movemod.
Added a rule Character:BaseRunSpeedCap (default 158) to control the
cap on runspeed from buffs. Hardcapped to 225 for sanity's sake.
2013-11-17 19:37:49 -05:00
Michael Cook (mackal)
36233538fd
Some whitespace fixes in zone/spells.cpp
2013-11-17 00:34:58 -05:00
Michael Cook
3d5b3d1e8c
Added Mob::DoCastingChecks() which checks for various casting fail conditions while casting
2013-11-17 00:31:17 -05:00
Michael Cook
3c2ae8250f
Merge pull request #91 from Leere/drink_message
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Fix for auto-consume drinking message
2013-11-15 19:23:02 -08:00
Leere
6a95abb01f
Fix for auto-consume drinking message
2013-11-16 03:40:35 +01:00
JJ
4c6fce5d5c
Add a little more debug info to MQGate hack detection.
2013-11-15 19:31:43 -05:00
Michael Cook
08b5225a13
Merge pull request #90 from Leere/stacking_issue
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Fix for a stacking issue with SE_StackingCommand_Block for druid skins
2013-11-15 13:15:53 -08:00
Leere
765b5ee826
Fix for a stacking issue with SE_StackingCommand_Block for druid skins
2013-11-15 18:03:13 +01:00
Michael Cook
a40a34d2e8
Fixed Mob::CalcFocusEffect()'s SE_LimitEffect
2013-11-15 01:17:27 -05:00
Michael Cook (mackal)
983ee2d39b
Merge branch 'master' of github.com:EQEmu/Server
2013-11-14 20:28:01 -05:00
Michael Cook (mackal)
e1255af708
Fix Spell level restrictions
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I made an incorrect assumption, fixed now
2013-11-14 20:26:58 -05:00
JJ
b99d476754
Change INSERT to REPLACE
2013-11-13 21:59:38 -05:00
Michael Cook
23ab896dfc
Fix last commit ....
2013-11-13 18:04:11 -05:00
Michael Cook
d094a09ded
Implemented Singing/Instrument Mastery as an AA bonus
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Don't forget to source the SQL file!
2013-11-13 18:03:08 -05:00
Michael Cook
3f8ee533d3
Implement bard song instrument mod caps
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The maximum bard songs can be effected by instrument mods is 3.6.
This is set by the rule Character:BaseInstrumentSoftCap which defaults to 36
Also fix Echo of Taelosia and Ayonae's Tutelage to increase the mod cap.
2013-11-13 15:07:34 -05:00
Michael Cook
0c3c84d711
Merge branch 'master' of github.com:EQEmu/Server
2013-11-12 22:32:44 -05:00
Michael Cook
79c53a41a8
Add some sanity for bard songs in snares ...
2013-11-12 22:32:03 -05:00
cavedude00
2ffa13c993
Compile fix.
2013-11-12 16:08:31 -08:00
Ludwig
8af48bbe48
Merge pull request #89 from httm/master
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Update exp.cpp
2013-11-12 15:22:47 -08:00
httm
65c0772d37
Update exp.cpp
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Replaced elseif statements in group experience calculation with single if statement for calculation when membercount between 2 and 5
2013-11-12 18:06:24 -05:00
Michael Cook
78ab347171
Fix walk speed calculation
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Walk speed should be calculated as a movement speed reduction that
stacks with snares so it's possible to snare a mob FD and have it
not be able to walk back.
2013-11-11 23:55:43 -05:00
Michael Cook
d83b94d231
Revert "Fixed non-attacking related movement while mobs are snared"
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Did some testing, this isn't exactly the case on live.
This reverts commit ed6c46f7ff .
2013-11-11 21:06:48 -05:00
Michael Cook (mackal)
ed6c46f7ff
Fixed non-attacking related movement while mobs are snared
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On live a nec/shd normal splitting involved snaring the mob you want
and FDing after they moved enough. The non-snared mobs would return home
and the snared mob would just sit there until it was no longer snared.
There is even a nice flash video! http://www.dzert.com/downloads/eq/fd02.swf
This might need some tweaking, but I'm not sure of any instances where it would
break things...
2013-11-11 18:18:12 -05:00
Michael Cook (mackal)
925e19b15c
Fix database scheme comments that got clobbered on nullptr conversion
2013-11-11 15:37:20 -05:00
Michael Cook
2be71fc2ec
Cleaned up common/spdat.cpp
...
There was a lot of stuff that I found that the level of readability.
I cleaned up a lot of the stuff, no functionality should be changed
unless where noted below.
* IsPartialDeathSaveSpell is now generic and no longer uses a hardcoded spell id
* IsFullDeathSaveSpell is now generic and no longer uses a hardcoded spell id
If these functions were actually used in the spell effects it would probably
fix issues with newer spells (which there are on live)
2013-11-10 21:37:01 -05:00
Ludwig
bc2ee8dce8
Merge pull request #88 from Leere/bardmana_fix
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Fix for bard mana regen
2013-11-09 11:20:44 -08:00
Leere
1deef77f07
Fix for bard mana regen
2013-11-09 19:36:32 +01:00
KimLS
e00c57bc47
Fix to changelog conflict in merge.
2013-11-07 12:44:13 -08:00
JJ
da3ba12560
Fix for #npcedit qglobal
2013-11-06 21:12:57 -05:00
KimLS
f68b89b7d9
Prerelease commit
2013-11-06 13:48:35 -08:00
KimLS
c944aafb39
Merge branch 'master' into base_data
2013-11-06 13:18:20 -08:00
KimLS
0e6c9820cd
Importing client files works now
2013-11-06 13:17:44 -08:00
JJ
b8d1838dcc
Added in-game commands to enable/disable tradeskill recipes
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-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
-Perl: quest::enablerecipe(recipe_id), quest::disablerecipe(recipe_id)
-Lua: eq.enable_recipe(recipe_id), eq.disable_recipe(recipe_id)
2013-11-01 23:55:17 -04:00
JJ
aba535b589
Merge pull request #87 from Leere/recipe_disable
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Add the ability to disable a tradeskill recipe
2013-11-01 08:33:13 -07:00
Leere
cf117b1a4d
Add the ability to disable a tradeskill recipe
2013-10-31 17:58:44 +01:00
Uleat
1bae570b68
Merge pull request #86 from EQEmu/uleat_cleanup_1
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Uleat cleanup 1 - Note: The player profile blob struct code has been changed, but it does not affect the actual database blob size or alignment. That said, it probably wouldn't be a bad idea to backup at least the character_ table.
2013-10-30 14:39:26 -07:00
Uleat
1f0e263b6e
Fix for compile failure in deity.h - Thanks V! (I should write a book on gcc:vs differences..I have found almost all of them...)
2013-10-30 03:49:32 -04:00
Uleat
08706055af
Final prep for extending skill use range - client patch and database are ready..just need the code in-between
2013-10-28 13:06:49 -04:00
Uleat
28bcf074fc
Client patch prep work for extending usable skill range
2013-10-28 05:00:49 -04:00
Uleat
1c8aaf97bc
Changelog entry clarification..did not explain the issue clearly...
2013-10-27 13:41:39 -04:00
Uleat
a891597f4c
Prepped the client patch files for larger skill buffer size (not active)
2013-10-27 13:30:45 -04:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
Uleat
df47e17c8e
Changed ItemClass enumeration to ItemClassTypes enumeration
2013-10-27 06:38:34 -04:00
Uleat
e53fa1d873
Changed ItemUseType enumeration to ItemInstTypes enumeration - naming conflicted with definition
2013-10-27 05:45:52 -04:00
Uleat
d5152a0e59
Moved and expanded Deity-related code
2013-10-27 05:08:53 -04:00
Uleat
78e04dee99
Enforced naming standard on my recent changes
2013-10-27 04:17:08 -04:00
Uleat
b3d117f8c1
Improper skill in use allowing riposte fix (Archery and Throwing allowing riposte check..no known bug reports)
2013-10-27 03:25:27 -04:00
Uleat
cab77e83da
High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
2013-10-27 03:13:10 -04:00
Michael Cook
b4068823ed
Merge pull request #85 from vexyl/fix1
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Fix for healing unconscious players.
2013-10-26 14:13:00 -07:00
vexyl
a694cf3079
Fix for healing unconscious players.
2013-10-26 13:46:03 -07:00
Michael Cook
3c09613d01
Changed the MT_Shout to MT_SpellFailure in Mob::SpellOnTarget
2013-10-24 17:38:46 -04:00
Michael Cook
36d336e69c
Fix some memory leaks in Mob::SpellOnTarget
...
This should fix the memory leak introduced in the last commit and
a few lingering memory leaks, don't think they should break anything
2013-10-24 17:35:21 -04:00
KimLS
4270d77692
Merge branch 'master' into base_data
2013-10-21 16:42:32 -07:00
KimLS
ec6c5519a5
More work on importing... I need my escape stuff from other branch for this though
2013-10-21 16:41:34 -07:00
Michael Cook
a06fe1d02e
Implemented buff level restrictions
...
Higher level buffs can't be cast on lower level toons.
The formula was based on information found here: http://samanna.net/eq.general/buffs.shtml
This behavior is controlled by the rule Spells:BuffLevelRestrictions which defaults to true.
2013-10-21 19:13:55 -04:00
Michael Cook
56ba87577b
GetMinLevel will now return 0 for more cases
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For some reason EQ uses 127 (melee classes), 254 (some AAs), and 255
in the class level for spells a class doesn't have
2013-10-21 19:10:01 -04:00
KimLS
cdb29be4f3
Merge branch 'master' into base_data
2013-10-18 21:44:18 -07:00
KimLS
4ef9732e37
Compile fix
2013-10-18 21:43:47 -07:00
KimLS
f2f4e55818
Import/Export util start
2013-10-18 21:23:45 -07:00
Uleat
403ac53a9e
Renamed/expanded 'BagTypes' enumeration
2013-10-18 20:33:41 -04:00
KimLS
cdcda943be
Base data for hp/mana/end calcs, mostly but not completely correct
2013-10-18 00:09:00 -07:00
KimLS
2c25241763
Fix for lua say links, other branch taking longer than thought so making this its own commit
2013-10-16 15:47:08 -07:00
Sorvani
17729365db
Merge pull request #84 from clucksoft/master
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Update to spell timers fix
2013-10-13 09:34:04 -07:00
clucksoft
5d5dc1b544
update to spell fix
2013-10-11 22:54:35 -07:00
badcaptain
244c7e019c
Changed dates due to time of commit.
2013-10-12 00:52:02 -04:00
badcaptain
a7fea4fc69
Merge branch 'master' of https://github.com/EQEmu/Server
2013-10-12 00:47:55 -04:00
badcaptain
809925dc3e
Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
2013-10-12 00:47:15 -04:00
Michael Cook
98c835e470
Fix Titanium clients from not being able to start in Tutorial zone.
2013-10-12 00:29:44 -04:00
badcaptain
8ac4845930
Merge branch 'master' of https://github.com/EQEmu/Server
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Initial check-in of bard bot in combat song code.
2013-10-11 23:43:38 -04:00
badcaptain
765f23febc
Initial check-in of bard bot in combat song code.
2013-10-11 23:37:46 -04:00
badcaptain
f1b70b3340
Fix Merc crash bugs.
2013-10-11 23:27:55 -04:00
JJ
549dfc9781
Allow use of Go Home button when Tutorial still selected in RoF.
2013-10-11 22:40:49 -04:00
Michael Cook
2019379a42
bool* foo = false should probably be an error, GCC 4.8+ at least warns about it, clang I think fails on it.
2013-10-11 00:00:21 -04:00
Michael Cook
15335509c2
Merge branch 'master' of github.com:EQEmu/Server
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Conflicts:
changelog.txt
2013-10-10 23:45:15 -04:00
Michael Cook
da401acdb2
Fix mana and timer being used on single target buffs failing
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Single target buffs shouldn't have their mana consumed or their
reuse timers set if they fail the Mob::SpellOnTarget call in
Mob::SpellFinished. Ex. Night's Dark Terror not taking hold
(no free slots) or Target running out of range.
Debuffs do not get this nice behavior.
2013-10-10 23:17:02 -04:00
JJ
8327f22f6f
Revert change to EnterWorldPacket introduced on 22 April 2013 to fix inability to enter Tutorial or Go Home from character select screen.
2013-10-10 22:38:23 -04:00
SecretsOTheP
6154cfce99
Fixed zone shutdown (or #reloadqst) reinitalization of Perl. This should allow for Perl 5.14 and later to work on Windows under the new quest system.
2013-10-10 05:15:38 -07:00
Michael Cook
c13c039721
Merge pull request #83 from AMDmi3/patch-1
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Simplify conditional linking with libdl
2013-10-09 08:33:27 -07:00
Dmitry Marakasov
7ee417ab05
Simplify conditional linking with libdl
2013-10-09 19:27:52 +04:00
Michael Cook
3a95f81196
Fixed more instances of AA timers being eaten
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Every time I touch zone/AA.cpp to fix timers it gets uglier.
This should fix the bug reported here: http://www.peqtgc.com/phpBB3/viewtopic.php?f=17&t=14125
It should also fix AAs not being reset when it when you have no buff slots free (confirmed on live)
2013-10-09 02:00:49 -04:00
Michael Cook
9a19a00bdc
Added IsBuffSpell(spell_id). This will return true if the spell would end up having a duration, which will mean it would end up in one of the many buff windows on the client. This just makes sure the spell has a buffduration or buffdurationformula, which means the calculation will return a duration
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Replaced all instances of CalcBuffDuration being used to determine if a spell was a buff with IsBuffSpell
Removed Mob::HasBuffIcon since it does the same thing IsBuffSpell does in a more convoluted way and had a rather missing leading name
Fixed issues that arose from the 10/03/2013 changes
2013-10-08 17:24:07 -04:00
Sorvani
24308aec6c
fixed issue with stackable items summoning with 0 charges
2013-10-05 21:55:21 -05:00
Michael Cook
6b4b259753
Fix when the random +1 tick is added to nerf extension focus effects to where they should be
2013-10-03 23:04:58 -04:00
Alex
bf77bc47d1
Merge pull request #81 from vexyl/master
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Fix for segfault in Database::CheckStatus() when using MariaDB.
2013-10-02 21:19:59 -07:00
Michael Cook
2bde0b40bb
Fixed issue with #showstats window, should probably be refactored to completely use stringstream or to_string whenever VS2010 support is dropped
2013-09-30 22:17:34 -04:00
Sorvani
478f7b8e49
Changed SummonItem to no longer recharge 0 charge items
2013-09-30 20:57:12 -05:00
Vexyl
f289dffc48
Fix for segfault in Database::CheckStatus() when using MariaDB.
2013-09-28 10:38:50 -07:00
Michael Cook (mackal)
d119ed058b
Add /pet hold on and /pet hold off support for UF/RoF
2013-09-13 15:20:45 -04:00
KimLS
fdb6f0fe84
Fix for training skill bailout when you can train the skill but not at the current level.
2013-08-29 15:52:17 -07:00
KimLS
bef02b3511
Merge branch 'master' of https://github.com/EQEmu/Server
2013-08-29 15:46:56 -07:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
Uleat
590d8f4043
Fix for bot pet spell buff corruption
2013-08-20 20:55:19 -04:00
KimLS
406e2f84eb
Fix for special atk sql missing a type.
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Fix for a crash in quest manager setanim.
Fix for pfs_list not compiling on x64 windows.
2013-08-10 14:17:06 -07:00
josheb
926e2f7939
Merge pull request #80 from josheb/master
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Fixed a regression with level 10 and 20 hit caps.
Added rules for aggro and hunger as well as script commands for manipulating hunger.
2013-08-06 14:55:25 -07:00
Tabasco
b92a009539
Fixed some lua stuff I bork.
2013-08-01 19:37:16 -05:00
Tabasco
cfab1c4649
Removed redundant Innate Metabolism checks.
2013-08-01 19:34:27 -05:00
Tabasco
fc03ee94e2
Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
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Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
2013-08-01 19:24:15 -05:00
Tabasco
936c8cce4b
Fixed a regression with level 10 and 20 hit caps.
2013-08-01 14:41:27 -05:00
KimLS
1f2145a45d
Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
2013-07-18 00:24:43 -07:00
Uleat
2331678312
fix for tortoisegit commit and overlay issues in dependencies/.gitignore
2013-07-15 23:22:17 -04:00
Sorvani
c216ece72c
fir for lua get_spawn_condition
2013-07-15 00:35:46 -05:00
KimLS
36e12110d5
Memset SpecialAbility before putting it into map.
2013-07-14 14:47:22 -07:00
KimLS
aa5ac1518b
Changelog for lua_packet
2013-07-13 14:03:55 -07:00
KimLS
d472c05f5d
Lua packet handler dispatch
2013-07-13 13:53:41 -07:00
KimLS
485fc2b2b7
Fix for bot compile
2013-07-13 13:53:13 -07:00
KimLS
bdc83f4f37
Basic lua packet api, and it works too. Exciting I must say.
2013-07-12 22:21:43 -07:00
KimLS
da178c9fba
Compile error in AA.cpp
2013-07-12 18:57:49 -07:00
KimLS
a1dc390f49
Windows compile error again, why wasn't this fixed on the second pass. I brought it up last time grr
2013-07-12 15:01:12 -07:00
Alex
dfe63f87c3
Merge pull request #78 from j883376/cleanups
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Code cleanups, take two
2013-07-12 13:36:02 -07:00
KimLS
239d4afb13
NPC Special Attacks should all work right: also huge explanation in changelog.txt
2013-07-11 13:44:45 -07:00
KimLS
ab2c184b54
Merge branch 'master' of https://github.com/EQEmu/Server
2013-07-10 14:33:06 -07:00
j883376
31ede315f2
Fix Database::GetZoneID()
2013-07-08 19:02:54 -04:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
SecretsOTheP
e6ad26f03c
Logfile cleanups. See changelog.txt.
2013-07-07 21:44:31 -07:00
KimLS
2f335372a0
Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
2013-07-07 15:22:20 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
KimLS
0c675c33e2
Changelog too
2013-07-05 13:25:19 -07:00
KimLS
3c8d83f2a8
Perl will now capture return values (lua style), yeah I said I wouldn't be improving much of perl from here on but I said if I found a way I'd do it.
2013-07-05 02:56:53 -07:00
KimLS
b11ed32bcf
Removed quest queue from perl parser, should do events properly recursively
2013-07-05 01:46:24 -07:00
KimLS
9a63ee65c9
Added functions to eq to get the internals of the current quest_manager quest, also bug fix to a lua client function
2013-07-05 00:33:45 -07:00
KimLS
8b8742b242
Fix for Spell(int) not working in lua...
2013-07-03 15:20:42 -07:00
KimLS
bccbc0f064
Merge branch 'master' of https://github.com/EQEmu/Server
2013-07-02 14:20:04 -07:00
KimLS
b7fcd5b02a
eq.follow() and eq.stop_follow()
2013-07-02 14:16:16 -07:00
Alex
56b9dda60b
Update README.md
2013-07-01 14:12:31 -07:00
KimLS
1868d0e7a3
Lua changelog entry
2013-07-01 14:06:20 -07:00
KimLS
38b3433406
Merge branch 'master' into lua
2013-07-01 13:32:47 -07:00
Michael Cook
6d21823959
Prevent Monster Summoning from summoning a portal in bothunder
2013-07-01 16:03:04 -04:00
Michael Cook
02eb56a696
Fix Monster Summoning related to giants/cyclops
2013-07-01 15:22:07 -04:00
KimLS
6fe5c06fa0
Fix for trade being retained on logout/zone
2013-06-29 12:18:40 -07:00
KimLS
2c68e813e9
More selective filtering of lua libs, seed random set for lua interpreter, Release Canidate
2013-06-29 01:43:56 -07:00
KimLS
e42c7a38a5
eq.attack_npc(npc_id) and eq.attack_npc_type(npc_type) added.
2013-06-28 16:43:57 -07:00
KimLS
7b5b1b2583
Added eq.attack(client_name) to lua.
2013-06-28 16:30:27 -07:00
j883376
0578f45490
Revert "Revert "Merge pull request #77 from j883376/cleanups""
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This reverts commit d25205d9d3 .
2013-06-28 04:25:44 -04:00
KimLS
f46f7bd528
event_death_complete
2013-06-27 15:07:28 -07:00
KimLS
945cc2117f
Fix for perl not loading events if they're chained, fix for items not being removed from inventory at an intuitive time in event_trade
2013-06-27 14:14:10 -07:00
KimLS
a5db4310c6
Merge branch 'master' into lua
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Conflicts:
zone/merc.cpp
2013-06-27 12:53:47 -07:00
KimLS
d25205d9d3
Revert "Merge pull request #77 from j883376/cleanups"
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This reverts commit 4ff2efea43 , reversing
changes made to e811e3975b .
2013-06-27 12:50:20 -07:00
KimLS
d12c700bbf
missing lua mob function
2013-06-26 22:23:31 -07:00
KimLS
db70ad37dd
Fix for quest::depop and quest::respawn not functioning
2013-06-26 15:43:55 -07:00
KimLS
9e1115f899
Merge master, pretty close to RC atm
2013-06-26 12:52:00 -07:00
Alex
82f4b4ee53
Merge pull request #76 from Zaela/respawn
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RespawnFromHover scriptable framework
2013-06-26 10:13:56 -07:00
Alex
4ff2efea43
Merge pull request #77 from j883376/cleanups
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Various code cleanups
2013-06-26 10:06:07 -07:00
KimLS
d2a3c051e5
Added custom find lua cmake module to make building on windows easier
2013-06-26 09:57:06 -07:00
KimLS
16d3825df4
Fixed translocate, dispatch event now returns values properly, embparser now stores errors (what few it has)
2013-06-26 09:26:19 -07:00
KimLS
602b17f0e8
Fix for msvc compile, lua_bit.cpp wont try to compile if lua isn't set to build
2013-06-26 08:05:36 -07:00
j883376
488b2888a8
Fix uses of uninitialized variables
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- Replace unknown008 array with two separate variables in Object code
- Fix mismatched safe_delete() of an array
2013-06-25 23:40:05 -04:00
KimLS
1480b8911f
Sorta hacky work around for doing nukeitem in item quests. Added lua bitop library. Made excluding io/os optional
2013-06-25 14:51:06 -07:00
Zaela
72ef7f6557
Made default-on-error a little less bad.
2013-06-25 11:05:03 -07:00
Zaela
f35afed89a
one eof newline
2013-06-25 10:45:07 -07:00
KimLS
ffe6494147
Forgot a semicolon in an important spot.
2013-06-24 13:00:50 -07:00
KimLS
342a4c1b17
Fix for clickies not working, changed order of dispatch events to allow nuking items from regular item events. Changed the lua modules path.
2013-06-24 12:42:42 -07:00
KimLS
b904689a98
Added Spawn object to lua and functions to manipulate them
2013-06-23 14:48:36 -07:00
KimLS
0dc66b3dd7
Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
2013-06-22 20:47:11 -07:00
KimLS
bb1282de30
encounter events can now watch all events by all npcs/items/quests by registering themselves to watch -1, fix #74
2013-06-22 14:23:07 -07:00
Zaela
c5e4cf35c0
Reworked RespawnFromHover framework to allow future customization (scripting) of respawn options.
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Added event_respawn to be triggered when a client respawns from hover into the current zone (may not be set up correctly!).
2013-06-22 08:35:33 -07:00
KimLS
2529a7700e
Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
2013-06-22 01:32:41 -07:00
j883376
7e2806119b
Fix some improper uses of printf formats
2013-06-22 00:55:54 -04:00
j883376
536e31d771
Change binary output path to use CMake variable
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Tools that use CMake's EXECUTABLE_OUTPUT_PATH variable to
determine which binary to launch for debugging may be confused
by a relative path, so use CMake variable PROJECT_BINARY_DIR
instead.
2013-06-21 23:21:57 -04:00
j883376
2a39449f6e
Fix exit code values
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- Change all exit codes to match the standard of 0 for success
and 1 for error
- Add empty shared folder to utils/defaults for shared_memory
2013-06-21 22:54:28 -04:00
KimLS
7af04798fb
Augment item events
2013-06-21 14:20:30 -07:00
j883376
76e25f75fa
Fix a few memory leaks
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- Rewrite zonename_array to use std::map rather than a pointer to an array
of character pointers
- Properly delete ZoneConfig on Zone shutdown
- Delete AdventureTemplates in AdventureManager destructor
2013-06-21 17:09:46 -04:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
bb8d11a57b
Merge from master
2013-06-17 11:47:45 -07:00
KimLS
e811e3975b
Mod functions should respect perl being turned off.
2013-06-16 21:04:36 -07:00
SecretsOTheP
68261e0308
Fixed an issue with RoF items that have Rec/Req above 100. Forgot commit message/changelog.txt.
2013-06-16 13:07:48 -07:00
SecretsOTheP
d03e8d05ec
2013-06-16 13:04:48 -07:00
Alex
3f2815e30c
Merge pull request #73 from hateborne/master
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spell.max conversion from int16 to int32. Make sure to re-run your shared_memory program.
2013-06-15 17:44:34 -07:00
KimLS
91b01c2fcc
Image fix for OP_CastSpell exploit.
2013-06-15 13:08:32 -07:00
Hateborne
179063c863
spell.max convert int16 to int32
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Converting the spell.max field to int32 to handle larger numbers in the
PercentalHeal field.
2013-06-13 17:59:24 -04:00
Uleat
28eb80e27f
Added changelog message for predated commit (Bot procs and AE buff casting)
2013-06-12 22:04:07 -04:00
KimLS
c0d37b2e04
Many fixes to regressions in perl and cleaning up the final interface
2013-06-12 15:04:26 -07:00
KimLS
0dbd0478c0
Merge of hatebourne's stuff
2013-06-12 12:11:56 -07:00
KimLS
56b41c882b
Redoing event item api
2013-06-07 02:26:17 -07:00
KimLS
8c3cce822a
Added three new events
2013-06-06 14:29:45 -07:00
KimLS
b87d4a3e5f
Removed perl stuff from mod stuff
2013-06-05 17:00:59 -07:00
KimLS
cec60feba9
Merge master
2013-06-05 16:58:11 -07:00
Alex
29c0c4801c
Merge pull request #70 from josheb/master
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Mod functions updates and fixes
2013-06-05 16:54:36 -07:00
KimLS
a3738dc131
Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff
2013-06-05 16:47:49 -07:00
KimLS
6d0c0aee7d
Last work to make lua parser feature complete, time to start fixing bugs and cleaning up design and maybe adding some features here and there.
2013-06-04 23:22:03 -07:00
KimLS
1b290b577d
Fix for potential nullptr when using base lua class constructors in debug mode, also added eq.get_qglobals and removed automatic export of them (will do this for a lot of other automatic exports)
2013-06-04 16:48:32 -07:00
KimLS
85c7e1b059
Player event export plus lua_object api
2013-06-03 16:49:47 -07:00
root
a8de7e9ffc
Removed comments from mod_client.cpp for erroneous 255 stat cap.
2013-06-03 17:08:58 -05:00
KimLS
bc82bff4b4
Lua doors api
2013-06-03 00:08:41 -07:00
Tabasco
ff091e940c
Lua corpse API
2013-06-02 19:05:40 -05:00
KimLS
55a964267e
Raid/Group lua stuff, renamed corpses
2013-06-02 13:47:52 -07:00
KimLS
d14608356d
Added all lua objects i need for now, a ton of API too
2013-06-02 00:15:26 -07:00
root
7fca5a7a89
Merge branch 'master' of https://github.com/EQEmu/Server into EQEmu-master
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Conflicts:
zone/client.h
zone/mod_functions.cpp
zone/mod_functions_base.cpp
2013-06-01 19:17:23 -05:00
josheb
ac5926bdfe
Merge pull request #7 from josheb/dungeoncrawl
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Sync mod_functions updates
2013-06-01 08:56:19 -07:00
root
b16cf57510
Cautionary XP mod update.
2013-06-01 10:49:58 -05:00
root
851c842529
Updated mod_functions and mod_functions_base with new hooks and descriptions
2013-06-01 10:44:32 -05:00
KimLS
a1080fdb2d
Merge branch 'master' into lua
2013-05-31 16:41:44 -07:00
KimLS
344feb7484
Finished exporting lua general functions for now, also had to fix some const char* stuff
2013-05-31 16:40:55 -07:00
root
567c17cc9e
Berserker updates.
2013-05-28 20:27:17 -05:00
root
0ee54f1117
Added mod_spell_cast and various mod_functions fixes.
2013-05-28 19:58:40 -05:00
KimLS
69f1187722
Small amount of general lua functions
2013-05-28 13:12:42 -07:00
Alex
39426789f4
Merge pull request #69 from j883376/login-db-crash
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Fix loginserver crash on DB connect failure
2013-05-27 17:33:57 -07:00
KimLS
49c3a81e18
More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions
2013-05-27 17:24:31 -07:00
Tabasco
fa0196b987
Fixed some mod function bugs and stat caps.
2013-05-27 15:32:59 -05:00
j883376
44477a0d47
Fix loginserver crash on DB connect failure
2013-05-27 12:35:45 -04:00
root
510ce16f0e
Added reloadworld console command
2013-05-27 08:46:50 -05:00
KimLS
1e7c5bb9b7
Bug fix in event_trade export, exported augments too. Also need to fix overloads
2013-05-26 15:56:55 -07:00
KimLS
850fa5aecc
Exported client functions to lua, going to work on npc next
2013-05-26 12:44:33 -07:00
KimLS
79a9d2112a
Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions
2013-05-25 01:08:30 -07:00
KimLS
d25d8187b6
Failed merge on a specific file also fix for std and string changes in my embparser
2013-05-24 01:41:33 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
Alex
52b8c0e078
Merge pull request #66 from j883376/gcc-changes
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GCC Changes
2013-05-24 01:16:10 -07:00
KimLS
3c7f7beb6d
Red. include string
2013-05-24 01:10:19 -07:00
KimLS
ee7d7c6f24
Merge branch 'small_stage_cleanup' of git://github.com/addtheice/Server into addtheice-small_stage_cleanup
2013-05-24 00:56:20 -07:00
KimLS
a66ef1b778
Function for retrieving a qglobal or list of them
2013-05-24 00:52:28 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
Arthur Ice
fcb769e353
Merge branch 'master' into small_stage_cleanup
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Conflicts:
common/EQStream.cpp
zone/client.h
2013-05-23 12:49:22 -07:00
KimLS
ce63503bab
Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
2013-05-23 12:43:21 -07:00
KimLS
815c3dc73f
Merge branch 'master' of https://github.com/EQEmu/Server into string
2013-05-23 12:35:21 -07:00
KimLS
efe7092995
Merge and a few cleanup / bug fixes
2013-05-23 12:35:00 -07:00
Alex
12ddd30f67
Merge pull request #64 from af4t/master
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Windows compile fix: bots
2013-05-23 12:30:06 -07:00
af4t
879ddb208b
Windows compile fixes (bots)
2013-05-23 12:17:30 -04:00
Kemmler
70dab7d920
Merge pull request #6 from EQEmu/master
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Sync 2013-05-23
2013-05-23 03:53:22 -07:00
KimLS
2840e32853
Merge branch 'master' into string
2013-05-23 00:56:27 -07:00
KimLS
320494c83d
Windows compile fix
2013-05-23 00:55:29 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Arthur Ice
5255c236c3
added std:: to a lot of locations which where
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missed and added NOMINMAX to cmakelist
2013-05-22 23:55:49 -07:00
Arthur Ice
e5d4b35a32
Spelling fix in a comment. Nothing else.
2013-05-22 22:21:28 -07:00
Arthur Ice
b4e65a8840
tabbify and cleaned up std issues and min/max problems.
2013-05-22 21:27:37 -07:00
Arthur Ice
ac78841e55
Removed MakeUpperString since it's not used anywhere.
2013-05-22 19:41:16 -07:00
Arthur Ice
54914a970e
Merge branch 'StringFormatting' into small_stage_cleanup
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Conflicts:
common/Item.cpp
world/client.cpp
zone/net.cpp
2013-05-22 18:55:06 -07:00
Arthur Ice
ea2a1651d5
Merge branch 'master' into StringFormatting
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Conflicts:
common/debug.cpp
2013-05-22 18:07:39 -07:00
Arthur Ice
5c6e95f921
Merge branch 'master' of https://github.com/EQEmu/Server
2013-05-22 17:38:26 -07:00
Kemmler
555e21c3c7
Merge pull request #5 from EQEmu/master
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Sync 2013-05-22
2013-05-22 16:31:52 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
root
930fda07c9
Added exp for level mod, misc fixes.
2013-05-22 07:19:09 -05:00
Arthur Ice
41dcd5bc29
Should only need dumpItemCollection and dumpBagContents internally so made them protected.
2013-05-21 23:34:55 -07:00
Arthur Ice
d7546e09ee
broke up dumpInventory into methods, changed it to dumpEntireInventory (dumpInventory now only dumps a small peice)
2013-05-21 22:53:22 -07:00
Arthur Ice
e9577db9c2
removed DBMemLeak.cpp and DBMemLeak.h, unused.
2013-05-21 22:51:19 -07:00
Arthur Ice
cdc7b2a000
weird #ifdef pattern, reorganized and cleaned it up. easier to understand now.
2013-05-21 00:36:34 -07:00
Arthur Ice
a7084b4d6c
reorganized includes to allow for consolidation and cleanup.
2013-05-21 00:36:34 -07:00
Arthur Ice
64212176ec
removed unneeded defines. snprintf and friends are used within StringUtil.h
2013-05-21 00:36:34 -07:00
Arthur Ice
70eb226fea
changed from using a preset char buffer to string.
2013-05-21 00:36:34 -07:00
Arthur Ice
c18d868d03
set many pointers to nullptr instead of 0.
2013-05-21 00:36:34 -07:00
Arthur Ice
9002bfb9a0
corrected incorrect use of StringFormat and did basic indenting fix.
2013-05-21 00:36:00 -07:00
Arthur Ice
26143750f3
removed visual studio 5,6,7 specific code except in tinyxml and StackWalker.
2013-05-20 22:40:10 -07:00
Arthur Ice
3c11f8f26b
simplified the includes to be a bit clearer.
2013-05-20 22:20:01 -07:00
Arthur Ice
dcec112b91
reordering includes to make it easier to simplify.
2013-05-20 22:17:56 -07:00
Arthur Ice
7b0de551e1
removed char buffer in 'UpdateWindowTitle"
2013-05-20 22:15:33 -07:00
Arthur Ice
d41331d948
Apparently the original implementation from facebook was incorrect.
...
Fixed it, sadly this does mean we need to call vsnprintf twice.
Once to find out the size involved, a second time to apply.
2013-05-20 17:51:08 -07:00
Tabasco
1e5d6b0e34
Chat filter tests
2013-05-20 16:24:10 -05:00
KimLS
1363d5d209
Lua fixes, need to get perl working again D=
2013-05-19 23:39:18 -07:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
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Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
Arthur Ice
fca9c1458b
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
common/debug.cpp
common/debug.h
zone/PlayerCorpse.cpp
zone/beacon.cpp
zone/client.cpp
zone/net.cpp
zone/tribute.cpp
2013-05-19 16:19:22 -07:00
KimLS
69bad31019
Cleanup of some lua code, initial work on encounter_quests
2013-05-19 12:13:44 -07:00
KimLS
17954dd8fe
Exported a ton of functions to mob
2013-05-18 14:42:54 -07:00
Tabasco
7b21e3be72
Added server man quest events and command parsing.
2013-05-18 11:21:19 -05:00
KimLS
7adcf6d3e5
Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
2013-05-17 17:10:38 -07:00
KimLS
bec6acc01e
Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd
2013-05-17 10:48:59 -07:00
root
1b9647f57e
Updated mod_functions with DC examples
2013-05-17 12:27:18 -05:00
root
2d1805c983
Mod function updates - better documentation
2013-05-17 12:20:49 -05:00
KimLS
1f265af1e7
Hate list stuff, need to make it more efficient
2013-05-17 09:49:02 -07:00
KimLS
3ddc61420b
Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
2013-05-16 23:24:47 -07:00
KimLS
b10de6f4e7
More work on lua parser - gonna get all events firing correctly by end of week also put all arguments into an event table object
2013-05-16 15:35:55 -07:00
Kemmler
7185ff25be
Merge pull request #4 from EQEmu/master
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Sync 2013-05-16
2013-05-16 05:11:13 -07:00
KimLS
f2e0f9cca5
Changed a bunch of event names, made event_death returning more seamless and fixed up trading quests to have them always face target outside the parser
2013-05-15 18:43:06 -07:00
josheb
55c66022eb
Merge pull request #6 from EQEmu/master
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sync
2013-05-15 17:00:08 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
KimLS
312100e1c6
Azone fix for new compilers and possible fix for x64
2013-05-15 14:37:30 -07:00
j883376
f51f6e00c4
Add install paths to CMakeLists
2013-05-15 17:04:08 -04:00
KimLS
9e13a2271c
Merge conflicts
2013-05-15 13:22:46 -07:00
KimLS
6887ae18ae
Merge branch 'master' into lua
2013-05-15 13:07:30 -07:00
KimLS
2336aa0e4f
Changed quests/templates to quests/global. Changed default location for plugins to quests/plugins instead of quests. Added a single interpreter for lua instead of multiple ones.
2013-05-15 13:00:46 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
KimLS
38521e0009
Lua - basic npc quests work and i need a damned break for a bit
2013-05-13 21:56:42 -07:00
KimLS
20fc585b5e
Cleaned up lua glue macro a bit
2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75
Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
2013-05-13 14:29:50 -07:00
Kemmler
b0fb8aa4be
Merge pull request #3 from EQEmu/master
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Sync 2013-05-12
2013-05-12 20:00:28 -07:00
josheb
b9a32185d7
Merge pull request #60 from josheb/master
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CHA scribe logic fix.
2013-05-12 19:44:07 -07:00
root
0f880177e4
Merge branch 'master' of https://github.com/josheb/Server
2013-05-12 21:36:13 -05:00
root
7683252896
CHA scribe rule logic fix
2013-05-12 21:35:21 -05:00
Kemmler
ca9a1de44c
Merge pull request #2 from EQEmu/master
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Sync 2013-05-11
2013-05-11 21:49:12 -07:00
KimLS
2445576ae8
Merge branch 'master' into lua
2013-05-11 20:35:49 -07:00
KimLS
7648f071f1
More lua work - more mob implementation
2013-05-11 20:34:04 -07:00
KimLS
60c93595f5
Missed a file save
2013-05-11 16:39:22 -07:00
KimLS
70998d25e3
More lua work - changed how i get return values off the stack and do calls
2013-05-11 16:37:03 -07:00
KimLS
fa908040ca
Lua work on api - entity and mob, lots more to go
2013-05-11 13:51:57 -07:00
Michael Cook
73a4e87379
FreeBSD support and clean up of unnecessary ifdef FREEBSD
2013-05-11 14:32:14 -04:00
josheb
3a31ad55fb
Merge pull request #5 from EQEmu/master
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sync
2013-05-11 07:03:50 -07:00
KimLS
d1f7935ee2
...trying out boost with luabind
2013-05-11 01:29:58 -07:00
Arthur Ice
b19755a313
For windows compile, moved definve of va_copy
2013-05-11 00:46:46 -07:00
Arthur Ice
9a139a7604
missed two string conversion functions. Moved them to StringUtil
2013-05-11 00:17:02 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
Arthur Ice
babd3949f6
Added StringUtil h/cpp which contains StringFormat
2013-05-10 23:18:00 -07:00
Arthur Ice
3521472942
Merge branch 'master' of https://github.com/EQEmu/Server
2013-05-10 22:55:15 -07:00
KimLS
dc045591e4
Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
2013-05-10 20:13:35 -07:00
Uleat
9ea71dd94f
Merge pull request #58 from EQEmu/botproc
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-- Added Bot primary weapon proc (secondary and ranged already exist)
2013-05-10 19:38:14 -07:00
Uleat
7a4cac84ac
-- Added missing wrapper to bot update message
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-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
KimLS
43d0350870
Cleanup perl parsers
2013-05-09 21:25:50 -07:00
Uleat
c98c115cb6
-- Added Bot primary weapon proc (secondary and ranged already exist)
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-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
KimLS
0e4ac63b6b
Perl parser works, still needs a little cleanup
2013-05-09 14:52:20 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
josheb
56b15f558c
Merge pull request #4 from EQEmu/master
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sync
2013-05-09 06:19:29 -07:00
af4t
6ea9c9218d
Merge branch 'master' of git://github.com/EQEmu/Server
2013-05-09 09:07:16 -04:00
KimLS
b6c0e7c302
perl changes
2013-05-09 03:22:56 -07:00
KimLS
bdcb9d0c00
Merge branch 'master' into lua
2013-05-08 21:04:02 -07:00
KimLS
7a93966158
VS2012 fix + return 0 fix
2013-05-08 21:03:35 -07:00
KimLS
b8adbee4ee
Parser stuff, fix for GetSpawnKillCount + item_tick
2013-05-08 21:01:15 -07:00
KimLS
feae79b417
Merge from master
2013-05-08 20:22:40 -07:00
KimLS
bcf9546b2d
Partial perl parser rewrite, want to make it cleaner and have it match the interface
2013-05-08 20:18:39 -07:00
Arthur Ice
273cb928bf
removed using namespace std
2013-05-08 18:13:33 -07:00
Arthur Ice
7735639e57
Merge branch 'c_11_conversion' of https://github.com/addtheice/Server
2013-05-08 17:40:04 -07:00
Arthur Ice
23c524812d
Removed the _MSC_VER special cases for Visual Studio 2008 and lower.
...
We no longer support 2008 and lower so these defines will never be used.
2013-05-08 17:09:13 -07:00
Arthur Ice
c6ca89907c
Converted a lot of the char[] stuff internally into std:string
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in addition I switched over to <string> rather than <string.h>
2013-05-08 17:09:13 -07:00
Kemmler
87a75c6100
Merge pull request #1 from EQEmu/master
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Sync 2013-05-08
2013-05-08 14:22:30 -07:00
mackal
f6100ed834
Fixed NPC::GetScore and XS_NPC_GetScore
2013-05-08 17:07:49 -04:00
Derision
21a9434f89
Changed dummy strings written into the TaskSelector packet from nullptr to ABCD since the packet size calculation was based on the strings being 4 characters long.
2013-05-08 20:02:55 +01:00
josheb
ea6e239d58
Merge pull request #54 from af4t/master
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VS2010 compatibility adjusts
2013-05-08 05:46:49 -07:00
af4t
4ee4992330
Merge branch 'master' of git://github.com/EQEmu/Server
2013-05-08 06:07:11 -04:00
Michael Cook
059ecdb50b
Fix NULL to nullptr for SQL queries take 2
2013-05-07 18:20:09 -04:00
Michael Cook
0838d4507a
Fix NULL to nullptr for SQL queries
2013-05-07 17:41:05 -04:00
af4t
5cda797531
VS2010 compatibility
2013-05-07 15:19:27 -04:00
josheb
308a21e0e2
Merge pull request #51 from josheb/master
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Quest events and customizations
2013-05-07 05:44:07 -07:00
tabasco
a0a92587b4
Fixing some regressions
2013-05-06 16:24:44 -05:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
KimLS
ac1d931b5e
Merge from master
2013-05-06 00:05:50 -07:00
Alex
90c7fab452
Merge pull request #50 from j883376/master
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Fix Auto XTargets not clearing on death
2013-05-05 23:42:14 -07:00
Alex
a4b985cd96
Merge pull request #49 from addtheice/master
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NULL to nullptr
2013-05-05 23:41:47 -07:00
KimLS
6e9e81a890
Working on fixing up QuestInterface to make multiple parsers work together in harmony, need to fix up Embperl parser next
2013-05-05 23:36:15 -07:00
Arthur Ice
d7dff7d7a6
Removed the _MSC_VER special cases for Visual Studio 2008 and lower.
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We no longer support 2008 and lower so these defines will never be used.
2013-05-05 16:58:16 -07:00
Arthur Ice
37b7a49faf
Converted a lot of the char[] stuff internally into std:string
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in addition I switched over to <string> rather than <string.h>
2013-05-05 16:40:03 -07:00
Tabasco
05d7c12d38
Various customizations from DungeonCrawl
2013-05-05 18:20:22 -05:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
j883376
4a0749f811
Change NULL to nullptr in RemoveAutoXTargets()
2013-05-05 18:51:20 -04:00
j883376
e2fd78b510
Fix Auto XTargets not clearing on death
2013-05-05 06:47:53 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
josheb
824b101831
Merge pull request #2 from EQEmu/master
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sync
2013-05-04 07:30:46 -07:00
Derision
e1c2657b11
NULL check in Merc::CalcItemBonuses
2013-05-03 09:36:16 +01:00
KimLS
d3588d2c95
PERL ON BY DEFAULT - THANKS DALAYA
2013-05-02 23:24:52 -07:00
KimLS
c5c945f0c3
Make perl truely optional (Dalaya)
2013-05-02 23:21:04 -07:00
Derision
022713996a
Changed return type of CRC16 to uint16
2013-04-28 19:09:48 +01:00
PiB
d2c7f23ec9
Implement CRC16 using CRC32.
2013-04-28 18:56:19 +01:00
Derision
232d1e2ca8
Verify minimum size of OP_Packet, OP_Fragment and OP_OutOfOrderAck
2013-04-27 16:22:29 +01:00
Derision
401e897019
Verify OP_Ack size & fix crash in BasePacket::build_raw_header_dump due to uninitialised timestamp
2013-04-27 15:45:24 +01:00
Derision
61f7009378
EQExtractor2 SQL gen support for current client.
2013-04-25 19:04:33 +01:00
josheb
43b91b5938
Merge pull request #1 from EQEmu/master
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Sync
2013-04-25 05:34:17 -07:00
badcaptain
e2f25d1c92
Fixed a couple of merc stat issues and a few bot aggro issues, removed unneeded bot pet AI.
2013-04-25 00:42:52 -04:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
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Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
Derision
b15cb08f54
EQExtractor2 update.
2013-04-24 19:31:13 +01:00
Derision
9b015a2975
Merge pull request #48 from addtheice/master
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Cleaned up Packet Handling in world/Client
2013-04-23 13:16:25 -07:00
Arthur Dene Ice
b09a3840eb
Turn HandleZoneChangePacket into method.
2013-04-22 23:22:13 -07:00
Arthur Dene Ice
495510a02e
Reorganized handling of Packets to be a bit cleaner.
2013-04-22 23:18:40 -07:00
Arthur Dene Ice
ea606ef80d
Turn DeleteCharacterPacket handling into a method.
2013-04-22 23:14:00 -07:00
Arthur Dene Ice
27493c3d75
Turn EnterWorldPacket handling into a method.
2013-04-22 23:10:57 -07:00
Arthur Dene Ice
cc07d511a5
Turn CharacterCreatePacket handling into a method.
2013-04-22 23:00:44 -07:00
Arthur Dene Ice
5b3ec4fb7c
Turn CharacterCreateRequestPacket handling into a method.
2013-04-22 22:56:55 -07:00
Arthur Dene Ice
18da8fe44d
Turn GenerateRandomNamePacket handling into a method.
2013-04-22 22:52:29 -07:00
Arthur Dene Ice
211248b50e
Turn SendLoginInfoPacket handling into a method.
2013-04-22 22:47:19 -07:00
Arthur Dene Ice
969f0c535e
Turn NameApprovalPacket handling into a method.
2013-04-22 22:44:29 -07:00
JJ
a7ce66856b
Fix rare case where heals from buffs could be negative.
2013-04-20 14:04:08 -04:00
Derision
3b42f295d6
Moved entity_list.Clear() prior to destruction of Perl objects in zone shutdown
2013-04-12 19:20:43 +01:00
mackal
b8febdd440
Realized there was a better way to do the DB entries for salvage, so I changed the script.
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Run the optional 2013_04_09_SalvageCleanOld.sql if you ran the old script.
2013-04-09 14:50:51 -04:00
mackal
f8795bcd72
Implemented Salvage AA.
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Added a new coloumn to tradeskill_recipe_entires called salvagecount that works much in the same way to fail/success/componentcount
The code will default to the component list if nothing is found with a salvagecount
New script: generate_salvage.py will generate the entries for recipes with a failcount (make sure your config is vaild XML as well, it complains if it isn't)
2013-04-08 22:33:19 -04:00
mackal
53301289f5
Merge branch 'salvage'
2013-04-08 17:30:22 -04:00
mackal
51896050ed
Fix XML Type Declaration in example configs
2013-04-08 17:20:03 -04:00
mackal
81ca7a1bfd
More work on salvage, added some extra checks and won't return stacks of items
2013-04-08 14:16:08 -04:00
mackal
91c817d9dd
Work on implementing salvage
2013-04-07 22:38:43 -04:00
JJ
88b9f96b91
Attempting manual merge for Nature's Bounty
2013-04-06 08:23:09 -04:00
JJ
b2d5ad6904
Merge pull request #46 from mackal/pet_fixes_again
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Switched rest of pet messages to MT_PetResponse
2013-04-05 17:16:19 -07:00
mackal
20f086dc37
Switched rest of pet messages to MT_PetResponse
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Overloaded Mob::Say_StringID with a version that takes a message type
2013-04-03 16:09:44 -04:00
badcaptain
6fa93f243f
Merged from Master & changelog.
2013-04-02 19:17:28 -04:00
badcaptain
15e31d1c03
Merge branch 'master' of https://github.com/EQEmu/Server
2013-04-02 19:10:18 -04:00
badcaptain
a787a7ce72
Fixed Merc lack of use of heal over time spells (causing excessive healing), fixed pet mitigation/AC issues.
2013-04-02 19:09:32 -04:00
JJ
989d132423
Merge pull request #45 from mackal/aa_fix
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Bards can now use instant cast AAs while singing (Fading Memories, Boast...
2013-04-01 15:49:19 -07:00
KimLS
757fc01b78
Patch for:
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-Perl blessing of exported variables is causing the SVs to be overwritten but never freed by the Perl GC. I'm not sure if this is a feature or a bug in Perl as the documentation sucks.
Addressed by setting the blessed SVs in question to be undefined at the end of every script. Caused a noticeable drop in memory for zones with a lot of quest events firing but it's probably not perfect.
2013-04-01 14:23:54 -07:00
mackal
353d7cede0
Bards can now use instant cast AAs while singing (Fading Memories, Boastful Bellow)
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AA reuse timers now start before the spell is cast and reset upon failure or canceling
2013-04-01 17:19:45 -04:00
Derision
fb0add070b
Merge pull request #43 from mackal/pet_fixes
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Fix pet message to use StringIDs, most should be correct related to pet ...
2013-03-31 04:06:16 -07:00
mackal
96b42ed86f
Fix pet message to use StringIDs, most should be correct related to pet "saying" or just the client getting a message
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Added the pet taunting message
2013-03-30 22:57:20 -04:00
JJ
2dde4dce12
Merge pull request #42 from SecretsOTheP/master
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Potential fix for a Merc deconstructor crash.
2013-03-26 18:15:50 -07:00
SecretsOTheP
c7ff207017
Made Merc::AddMercToGroup handle cleaning up old groups as opposed to doing it in each location before AddMercToGroup. This should fix cases where the Merc's owner is invalid and being referenced, which causes the crash located in:
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http://www.eqemulator.org/forums/showthread.php?t=36670&page=2
2013-03-25 13:07:58 -04:00
SecretsOTheP
23820a369e
Moved around some data in Mercs to help prevent another crash... dunno if it actually will fix it but it can't hurt >_<
2013-03-24 18:08:03 -04:00
JJ
24d4eaf65d
Merge pull request #41 from SecretsOTheP/master
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Merc Group Crash Fix
2013-03-24 11:56:06 -07:00
SecretsOTheP
e0b05e573e
Merc group/depop crash fixes.
2013-03-24 14:31:03 -04:00
JJ
e2b9efaf49
Fixed SQL
2013-03-24 08:36:53 -04:00
JJ
349eb371c6
Merge pull request #40 from af4t/master
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Fix typos in utils/sql/git/required/2013_03_23_Escape_FadingMemories.sql
2013-03-24 05:20:29 -07:00
af4t
afe3ba40cf
Fix typos
2013-03-24 08:14:50 -04:00
Alex
5e618a1ca4
Merge pull request #39 from mackal/Fade_Escape_Fix
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Fixed and cleaned up Client::Escape()
2013-03-24 01:13:54 -07:00
Alex
d011332647
Merge pull request #38 from SecretsOTheP/master
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Merc Fixes Again
2013-03-24 01:13:14 -07:00
SecretsOTheP
bc73e9c4e3
Whoops. Fixed a small change I did.
2013-03-24 04:02:47 -04:00
SecretsOTheP
e609ec1df6
Fix for a crash issue related to groups that both PEQ and Armm reported on the forums.
2013-03-24 04:01:49 -04:00
mackal
2073ca8d38
Fixed and cleaned up Client::Escape()
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Fixed SE_FadingMemories to use Client::Escape()
Rogue AA Escape now uses a spell instead of AA Action
Bard AA Fading Memories now only uses the AA Action to eat mana
2013-03-23 18:34:06 -04:00
SecretsOTheP
a6f2c1be8a
Syntax error, better place for entity list removal
2013-03-23 10:13:29 -04:00
SecretsOTheP
18e9714273
Another safeguard against a dangling pointer.
2013-03-23 10:10:03 -04:00
SecretsOTheP
fa18991917
Added a few checks to resolve dangling pointers involving Mercs. Similar to the AIYellForHelp crash fixed years ago by Rogean.
2013-03-23 10:04:49 -04:00
SecretsOTheP
b0b342a020
Merge branch 'master' of https://github.com/SecretsOTheP/Server
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Conflicts:
common/patches/RoF.cpp
2013-03-23 05:05:16 -04:00
SecretsOTheP
8e604fd3db
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
zone/client_packet.cpp
zone/merc.cpp
zone/npc.cpp
2013-03-23 05:02:27 -04:00
SecretsOTheP
abaad22eb4
-Merc upkeep timers fixed to display properly. They now persist through zones as well as save to the database properly.
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-Merc unsuspend timers should now be more reliable across zone shutdown.
2013-03-23 04:58:03 -04:00
JJ
ac040b5197
Added some pointer checks as discussed in issue #36
2013-03-22 21:48:57 -04:00
badcaptain
9b1a18d9a3
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
changelog.txt
2013-03-22 00:07:22 -04:00
badcaptain
a20c7735e8
Fixed merc buffing bugs, added checks before dismissing merc to prevent possible bugged mercs, merged in Secret's merc memory leak fixes.
2013-03-22 00:03:50 -04:00
Derision
c94822a2a1
Merge pull request #37 from mackal/stacking_SE_Limits
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Fixed stacking issues with SE_Limit* (ex. Unholy Aura Discipline and Aur...
2013-03-21 13:13:14 -07:00
SecretsOTheP
2124b63982
-Fixed a memleak in inviting mercs to group.
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-Fixed a duplicate merc in window bug.
2013-03-21 00:40:59 -04:00
mackal
886c7bf634
Fixed stacking issues with SE_Limit* (ex. Unholy Aura Discipline and Aura of Reverence)
2013-03-20 23:29:00 -04:00
SecretsOTheP
56825e9ed0
Two crash fixes reported on the forums are hopefully fixed.
2013-03-20 10:46:09 -04:00
SecretsOTheP
925ba2199e
Whoops, forgot CMakeLists.txt
2013-03-20 07:19:20 -04:00
SecretsOTheP
fd8650b8a0
Merge branch 'master' of https://github.com/SecretsOTheP/Server
2013-03-20 04:25:34 -04:00
SecretsOTheP
549455b3df
Merc message removed.
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VLD removed, oops.
2013-03-20 04:24:36 -04:00
SecretsOTheP
f90a5b5b71
Merc message removed.
2013-03-20 04:02:33 -04:00
SecretsOTheP
5c76297e5f
Merge branch 'master' of https://github.com/EQEmu/Server
2013-03-20 04:01:44 -04:00
SecretsOTheP
cabf8631d4
Fixed mercenary memleaks in AI_Start and Unsuspend.
2013-03-20 04:00:08 -04:00
Derision
6ae8fbc0e4
Initialised some data in Mob/Merc constructors to stop valgrind complaining.
2013-03-19 20:44:22 +00:00
Derision
f32a277643
Fixed memory leak in OP_VeteranRewardsAvailable
2013-03-19 19:22:16 +00:00
badcaptain
09df77b56e
Changelog fix.
2013-03-19 01:03:15 -04:00
badcaptain
f5e58e0125
Merge branch 'master' of https://github.com/EQEmu/Server into Mercs
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Conflicts:
changelog.txt
2013-03-19 00:57:15 -04:00
badcaptain
660ab53476
Fixed zone crash due to merc focus effects & tribute, merc aggro issues when client in melee range, spell recast timers. Added melee DPS spells/disciplines & support.
2013-03-19 00:53:01 -04:00
Derision
5c9f2c0d50
Fixed a couple of memory leaks.
2013-03-18 21:09:23 +00:00
Derision
d036afee5b
Fixed missing version parameter in DB select in GetZoneWeather.
2013-03-17 15:52:48 +00:00
SecretsOTheP
4ab7786828
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
zone/client_packet.cpp
2013-03-17 10:14:25 -04:00
Derision
981cabe857
Fixed a couple of merc memory leaks and removed some commented out DumpPacket calls.
2013-03-17 13:52:43 +00:00
SecretsOTheP
8eef122cec
Forgot changelog :x
2013-03-17 13:01:54 +00:00
SecretsOTheP
1dc1655891
Hopefully fixed that pesky merc memleak and cleaned up mercs a tad.
2013-03-17 13:01:54 +00:00
SecretsOTheP
0bc942f4d5
Test
2013-03-17 13:01:53 +00:00
SecretsOTheP
9fbf9abd47
Forgot changelog :x
2013-03-17 06:20:12 -04:00
SecretsOTheP
b8170df498
Hopefully fixed that pesky merc memleak and cleaned up mercs a tad.
2013-03-17 06:18:32 -04:00
Derision
d76a8bd34a
EQExtractor2: Added SQL generation support for current Live client decoder.
2013-03-17 10:09:13 +00:00
SecretsOTheP
021faf68b3
Merge branch 'master' of https://github.com/EQEmu/Server
2013-03-17 04:52:52 -04:00
Derision
7c264ad097
EQExtractor2 update.
2013-03-16 19:56:09 +00:00
Derision
810fdf3cca
Resurrection - Fix for RoF + fixed a couple of memory leaks.
2013-03-15 19:37:29 +00:00
SecretsOTheP
c301b30c3a
Merge branch 'master' of https://github.com/EQEmu/Server
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Conflicts:
zone/client_packet.cpp
2013-03-15 03:32:43 -04:00
SecretsOTheP
735b4181fa
Test
2013-03-15 03:27:45 -04:00
badcaptain
a14fecaf78
Forgot to remove debugging.
2013-03-14 23:13:49 -04:00
badcaptain
e12b06a9ad
Merge branch 'master' of https://github.com/EQEmu/Server
2013-03-14 23:03:39 -04:00
badcaptain
9a82875ad4
Forgot changelog.
2013-03-14 22:56:45 -04:00
JJ
0b0ee921a5
Fix for hatelist random missing last member on hatelist.
2013-03-14 20:42:02 -04:00
badcaptain
7109a40637
Merge branch 'master' of https://github.com/EQEmu/Server
2013-03-14 20:03:48 -04:00
badcaptain
0a805feeec
Fixed Merc spell recast timers, changed how Mercs add mobs to their hate lists (should prevent IsEngaged() issues), initial Caster DPS Merc spell casting AI, initial Merc stance implementation, Mercs now suspend when their owner dies to prevent them being bugged (until it can be fixed), added 2 seconds between spell casts to be live-like.
2013-03-14 19:51:29 -04:00
Derision
9fdb6862f8
Updated comment in Handle_OP_ItemPreview
2013-03-10 20:41:09 +00:00
Derision
e53ae5f6d5
More compiler warning fixes.
2013-03-10 18:55:18 +00:00
Derision
0ad1044b2e
Added some error logging into ZoneDatabase::NPCSpawnDB for #npcspawn create
2013-03-09 20:13:11 +00:00
Derision
64c53fe37b
Merge pull request #29 from addtheice/master
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consts on char*'s to remove the deprecation of const string to char* warning
2013-03-09 11:55:11 -08:00
Arthur Ice
faa93c3739
Added some consts to remove 'deprecated string to char*' warnings.
2013-03-09 10:52:25 -08:00
Derision
0e6272e6d8
Removed _log message from zone/CatchSignal on Linux as it can deadlock on shutdown if another signal is received while the _log call is being processed.
2013-03-09 13:31:54 +00:00
Derision
c363261d00
Fix from Zaela_S to stop mobs aggroing on dead players when using RespawnFromHover.
2013-03-09 13:18:36 +00:00
KimLS
a2500ff814
Fix for DBCore crash
2013-03-08 18:07:28 -08:00
JJ
2af6e8cd16
Merge pull request #28 from af4t/master
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Melee tomes named "Skill: ", again
2013-03-08 08:42:54 -08:00
af4t
eb1e88b38c
Reword blurbs in changelog.txt.
2013-03-07 23:33:21 -05:00
af4t
c81549a441
Melee tomes named "Skill: ...": had overlooked learn-by-right-click, updated.
2013-03-07 09:42:16 -05:00
KimLS
adf42c8750
Changed some stuff to keep it consistent with old behavior: was seeing crashes related to ptimers on peq.
2013-03-06 11:19:44 -08:00
Alex
2ee8e17ac0
Merge pull request #27 from af4t/master
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Fix NPCs aggro each other from beneficial spells
2013-03-05 23:06:52 -08:00
Alex
f7469412f1
Merge pull request #23 from addtheice/master
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Fixed missing include that blocked compile on linux.
2013-03-05 23:05:27 -08:00
af4t
55a72c86cf
Merge branch 'master' of https://github.com/af4t/Server
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Conflicts:
zone/spells.cpp
2013-03-05 16:22:22 -05:00
af4t
a80eb397d5
Stop NPCs from aggroing each other with buffs/beneficial spells.
2013-03-05 16:19:46 -05:00
af4t
7926362ab5
Stop NPCs from aggroing each other with buffs/beneficial spells.
2013-03-05 15:44:05 -05:00
Derision
7af51ff346
Merge pull request #24 from af4t/master
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Forgot to update changelog.txt earlier
2013-03-04 12:56:32 -08:00
Derision
c8ca362eba
Few minor issues highlighted by cppcheck/valgrind.
2013-03-04 19:15:07 +00:00
af4t
4964c17abb
Forgot to update changelog.txt earlier
2013-03-04 13:08:53 -05:00
Arthur Ice
0c6eee6d81
More warning clean ups (NULL to 0 on int, sprintf flags, typedef on enum)
2013-03-03 21:45:46 -08:00
Arthur Ice
950f00fae6
Fixed some warnings, like sprintf %i warnings (converted to %lu), fals vs NULL, etc
2013-03-03 16:17:06 -08:00
Arthur Ice
d8628170b5
Fixed missing include that blocked compile on linux.
2013-03-03 15:26:40 -08:00
Arthur Ice
68338dace1
Merge branch 'master' of git://github.com/EQEmu/Server
2013-03-03 15:22:52 -08:00
Derision
af1f87a00f
Fixed uninitialised variabled tempBot in #bot stance command (cppcheck)
2013-03-03 22:26:57 +00:00
Derision
9a47e79e8e
Fixed memleak in Client::Handle_OP_MercenaryDataRequest (cppcheck)
2013-03-03 22:22:04 +00:00
Derision
aceaba0fb0
Fixed uninitialised mercOwner highlighted by cppcheck.
2013-03-03 22:12:14 +00:00
Arthur Ice
e0887d81aa
Merge branch 'master' of git://github.com/EQEmu/Server
2013-03-03 13:02:36 -08:00
Derision
ff9e4e0780
Merge pull request #22 from addtheice/master
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just removed a duplicate GNU License in test main
2013-03-02 12:30:26 -08:00
Arthur Ice
6a4f61d3a3
Merge branch 'master' of git://github.com/EQEmu/Server
2013-03-02 12:01:01 -08:00
Arthur Ice
c8da17c664
Deleted the old and duplicated GNU license text
2013-03-02 11:58:39 -08:00
badcaptain
7c34a89ec5
Fixed Merc depop bug, added merc rest regen, fixed merc group spell casting bug where mercs would continue to try to cast group buffs on pets of caster who didn't have Pet Affinity AA.
2013-03-02 01:07:18 -05:00
Alex
da4cddf1ef
Update README.md
2013-03-01 16:45:10 -08:00
KimLS
9262c0895f
Merge branch 'master' of https://github.com/EQEmu/Server
2013-02-28 22:33:31 -08:00
KimLS
b5405c35e2
Tests fix + fix for certain factions not loading
2013-02-28 22:33:20 -08:00
Ludwig
0137a271cc
Merge pull request #21 from af4t/master
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Undo MAG pet targeting change.
2013-02-28 21:47:07 -08:00
badcaptain
5d8af58e57
Oops, it's not a leap year.
2013-03-01 00:34:25 -05:00
af4t
c054cb3dd0
Merge branch 'master' of git://github.com/EQEmu/Server
2013-03-01 00:27:20 -05:00
af4t
8640a89323
Undo MAG pet targeting change
2013-03-01 00:23:21 -05:00
badcaptain
ea72975e69
Fixed Merc duplicate save bug, focus items, spell_scale and heal_scale now work implemented, new merc equipment (with focus items), added checks during merc hire, unsuspend, & timer update for states where a merc can't be hired, unsuspended, or can't be retained due to insufficient funds, no room in group, in raid, invalid merc data, etc, and give appropriate feedback, added rules for charging of merc purchase and upkeep costs.
2013-03-01 00:01:27 -05:00
KimLS
7237c1f54c
Shared Memory changelog + something with CMake to support rvalue refs
2013-02-27 16:16:20 -08:00
KimLS
92ed7e694f
Merge branch 'master' into shared_mem
2013-02-26 21:29:34 -08:00
Alex
ffe24cdfaa
Merge pull request #19 from af4t/IHT_LT
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Enhancement: Improved Harm Touch & Leech Touch
2013-02-26 21:29:01 -08:00
af4t
04dfe4512f
SK AA Touch of the Wicked should reduce reuse timers for Improved Harm Touch & Leech Touch as well as regular HT. Add to aa_actions with same redux rate as regular HT
2013-02-26 09:48:36 -05:00
Alex
a95205905e
Merge pull request #16 from af4t/TomeFix
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Melee tomes named "Skill: ..." can be handed to guildmasters and memoriz...
2013-02-26 01:09:33 -08:00
Alex
55347aeab6
Merge pull request #17 from af4t/SummonedPetTarget
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Fix targeting for summoned pets in Mob::DetermineSpellTargets
2013-02-26 01:08:44 -08:00
af4t
945db17cb8
Fix targeting for summoned pets in Mob::DetermineSpellTargets
2013-02-25 10:38:03 -05:00
af4t
e48d59b07b
Melee tomes named "Skill: ..." can be handed to guildmasters and memorized.
2013-02-25 09:19:07 -05:00
KimLS
aff4d53d7e
Fix for sdrawkcab index in skill_caps
2013-02-24 22:08:10 -08:00
KimLS
5bb604248f
Removed obsolete cleanipc program
2013-02-24 10:52:52 -08:00
KimLS
7e63135a3d
Fix for linux ipc mutex
2013-02-24 10:51:04 -08:00
KimLS
3092286604
Fix for bad data on factions
2013-02-24 10:33:07 -08:00
KimLS
d42ff6ce19
Merge branch 'master' into shared_mem
2013-02-23 22:43:24 -08:00
KimLS
26f965e251
Fix for shared memory loot: both the inconsistent tables and the not loading of tables with no items
2013-02-23 22:42:40 -08:00
Derision
34a4b2ab37
Misc fizes.
2013-02-23 23:12:10 +00:00
KimLS
9c1159837a
Merge branch 'master' into shared_mem
2013-02-23 15:04:16 -08:00
KimLS
147c96970c
Moved faction stuff around, removed stupid external item status stuff
2013-02-23 15:03:15 -08:00
Derision
e7e1b46b36
Set #reloadlevelmods to status 255
2013-02-23 22:17:19 +00:00
Derision
299dc525d0
Set #reloadworld to 255 status
2013-02-23 22:00:43 +00:00
KimLS
5a69f41f4d
Missing EOL
2013-02-23 13:48:05 -08:00
KimLS
c31b2b65c1
NPC Faction lists to new shared memory scheme
2013-02-23 13:45:19 -08:00
KimLS
8937c5be86
Fix for mmf failing on linux (relies on size_ which wasn't init properly on one of the constructors, now is)
2013-02-23 01:32:05 -08:00
KimLS
54883b0795
mmf wont lock - programmer can handle that
2013-02-23 00:48:16 -08:00
KimLS
39a77a855e
Stupid design choice in cppunit fixt -.-
2013-02-23 00:37:12 -08:00
KimLS
4c10d4dd2f
c++11 linux compile conflicts with perl more
2013-02-23 00:07:47 -08:00
KimLS
f32048808a
c++11 linux compile conflicts with perl
2013-02-23 00:06:03 -08:00
KimLS
86c8b11102
IPCMutex needed to be rewritten for Linux due to an annoying limitation of posix semaphores that makes encapping them moronic
2013-02-22 23:40:16 -08:00
KimLS
8c425ff9d8
Merge branch 'master' into shared_mem
2013-02-22 22:36:30 -08:00
KimLS
9eaa98675b
Shared Memory Loot works
2013-02-22 18:25:17 -08:00
KimLS
6f13d0cfbc
Partial work on loot tables (non-compiling)
2013-02-21 22:13:33 -08:00
KimLS
543ef3fb32
Merge branch 'master' into shared_mem
2013-02-21 08:58:53 -08:00
KimLS
3e9c2a06a3
Items in shared memory
2013-02-20 22:36:30 -08:00
KimLS
0115b18e67
Delete some pointless files
2013-02-20 15:36:36 -08:00
KimLS
ef9498b03a
Got rid of rules global (ugh) and gonna start work on items loading next
2013-02-20 15:35:46 -08:00
KimLS
8eb7d0aaa8
Skill caps load with new smem scheme
2013-02-20 13:54:26 -08:00
KimLS
12bde7434a
Starting on skill caps today
2013-02-20 11:26:23 -08:00
KimLS
23dbd00d40
Style + compile option for rvalue-move
2013-02-19 23:06:00 -08:00
KimLS
f8bae86082
Spells via shared memory work, removal of blah, general fixes
2013-02-19 22:20:30 -08:00
KimLS
acecff23f4
Almost have spells loaded
2013-02-19 16:50:05 -08:00
KimLS
7ce6f4de0d
More shared memory work + moved spdat from zone to common
2013-02-19 15:33:21 -08:00
KimLS
78b2385785
Merge branch 'master' into shared_mem
2013-02-19 13:38:12 -08:00
KimLS
d4dbf0042e
Merge branch 'master' into shared_mem
2013-02-18 19:26:11 -08:00
KimLS
0d16361a40
Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database
2013-02-18 19:00:07 -08:00
KimLS
70543c2b8a
Merge branch 'master' into shared_mem
2013-02-18 12:40:27 -08:00
KimLS
a5ad05f274
Merge branch 'master' into shared_mem
2013-02-17 22:02:45 -08:00
KimLS
53d6e4000c
Unit tests + cleanup
2013-02-17 13:36:39 -08:00
KimLS
a192e726d4
Merge branch 'master' into shared_mem
2013-02-17 12:32:13 -08:00
KimLS
886fe5cc31
Working on tests, not there yet, added licensing stuff
2013-02-17 12:31:18 -08:00
KimLS
c734708809
MMFs + a scaled down hash set to use them with
2013-02-17 11:51:32 -08:00
KimLS
1c0f35a945
Way to miss two files KLS - doh
2013-02-17 11:35:50 -08:00
KimLS
06a3873c9b
IPC mutex
2013-02-17 11:35:03 -08:00
KimLS
7a2be102aa
Exception classes & required C++11 stuff from GCC(still needs to be fixed)
2013-02-17 11:27:43 -08:00