Fix Monster Summoning related to giants/cyclops

This commit is contained in:
Michael Cook 2013-07-01 15:22:07 -04:00
parent d25205d9d3
commit 02eb56a696
2 changed files with 5 additions and 0 deletions

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@ -1,5 +1,8 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 07/01/2013 ==
demonstar55: Fix Monster Summoning related to giants/cyclops
== 06/16/2013 ==
Secrets: Fixed an issue with RoF items and Req/Rec level above 100 appearing yellow. Recommended to enable the #iteminfo command for items that have a req/rec above 100 to display proper information regarding the info.

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@ -393,6 +393,8 @@ void Mob::MakePoweredPet(uint16 spell_id, const char* pettype, int16 petpower, c
npc_type->size = monster->size;
npc_type->texture = monster->texture;
npc_type->gender = monster->gender;
npc_type->luclinface = monster->luclinface;
npc_type->helmtexture = monster->helmtexture;
}
else {
LogFile->write(EQEMuLog::Error, "Error loading NPC data for monster summoning pet (NPC ID %d)", monsterid);