Removal of 2x numhits outgoing hit success call from special attack.

This commit is contained in:
KayenEQ 2014-11-23 21:41:05 -05:00
parent ce4c6b0c8a
commit 5c0fbac7b0

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@ -2128,8 +2128,6 @@ void Mob::DoMeleeSkillAttackDmg(Mob* other, uint16 weapon_damage, SkillUseTypes
if (HasDied())
return;
CheckNumHitsRemaining(NUMHIT_OutgoingHitSuccess);
if(aabonuses.SpecialAttackKBProc[0] && aabonuses.SpecialAttackKBProc[1] == skillinuse){
int kb_chance = 25;
kb_chance += kb_chance*(100-aabonuses.SpecialAttackKBProc[0])/100;