commit5d074ea998Author: Michael Cook <mcook@mackal.net> Date: Thu Jun 5 02:57:56 2014 -0400 Update LS default entry in example config commite9c4613368Merge:3690f93dd73b82Author: KimLS <KLS@peqtgc.com> Date: Wed Jun 4 18:32:48 2014 -0700 Merge branch 'master' into water_map_v2 commit3690f93302Author: KimLS <KLS@peqtgc.com> Date: Sat May 31 16:32:15 2014 -0700 Fix for fear failing, removed #fear command because it was blank anyway, added a cmake command to change the default map/water/path directory commitdd73b82ec2Author: KimLS <KLS@peqtgc.com> Date: Tue May 27 16:16:06 2014 -0700 Fix for a problem with global player quests and hasquestsub commit8a5405060fAuthor: KimLS <KLS@peqtgc.com> Date: Fri May 23 17:39:16 2014 -0700 Fix for string.h missing in water map commit83270d0983Author: KimLS <KLS@peqtgc.com> Date: Fri May 23 16:10:23 2014 -0700 Merge from master stuff commitfd4343702fMerge:0483e8b5af47c5Author: KimLS <KLS@peqtgc.com> Date: Fri May 23 16:09:46 2014 -0700 Merge branch 'master' into water_map_v2 commit0483e8bd1bAuthor: KimLS <KLS@peqtgc.com> Date: Fri May 23 16:08:02 2014 -0700 Removed the logging now that the issue is resolved commit39cbdbd5c2Author: KimLS <KLS@peqtgc.com> Date: Fri May 23 15:54:26 2014 -0700 Debug logs for map, also can actually turn perl off on zone commit3a2ccd7521Author: KimLS <KLS@peqtgc.com> Date: Wed May 21 17:30:54 2014 -0700 Added loading of v2 regular maps, also #bestz will report water info even if a reg map failed to load. commit8c92271804Author: KimLS <KLS@peqtgc.com> Date: Tue May 20 00:14:26 2014 -0700 Initial v2 water map format.
EQEmu
Overview
EQEmu is a custom server implementation for EverQuest
Dependencies
For Windows: http://eqemu.github.io
Login Server dependencies for Windows/Linux/OSX: http://eqemu.github.io
For Debian based distros (adjust to your local flavor):
- libmysqlclient-dev
- libperl-dev
- liblua5.1-0-dev (5.2 should work as well)
- libboost-dev
Further instructions on building the source can be found on the wiki.
Bug reports
Please use the issue tracker provided by GitHub to send us bug reports or feature requests.
The EQEmu Forums also have forums to submit bugs/get help with bugs.
Contributions
The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try IRC. You can also post unified diffs (git diff should do the trick) on the
Server Code Submissions
forum, although pull requests will be much quicker and easier on all parties.
Contact
-
User IRC Channel:
#eqemuonirc.eqemulator.net -
Developer IRC Channel:
#eqemucodersonirc.eqemulator.net