Increase NPC bash/kick delay by 3 (8 total by default)

This commit is contained in:
Michael Cook (mackal) 2014-09-09 15:32:02 -04:00
parent 506b3ca4a0
commit f16beddf6e
2 changed files with 8 additions and 4 deletions

View File

@ -1,5 +1,9 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 09/09/2014 ==
demonstar55: Incrase Mob kick/bash timer by 3
see: http://www.eqemulator.org/forums/showthread.php?t=38734
== 09/08/2014 ==
demonstar55: Fix slow calc
see: http://www.eqemulator.org/forums/showthread.php?t=38734

View File

@ -1464,7 +1464,7 @@ void NPC::DoClassAttacks(Mob *target) {
}
}
reuse = KickReuseTime * 1000;
reuse = (KickReuseTime + 3) * 1000;
DoSpecialAttackDamage(target, SkillKick, dmg, 1, -1, reuse);
did_attack = true;
}
@ -1484,7 +1484,7 @@ void NPC::DoClassAttacks(Mob *target) {
}
}
reuse = BashReuseTime * 1000;
reuse = (BashReuseTime + 3) * 1000;
DoSpecialAttackDamage(target, SkillBash, dmg, 1, -1, reuse);
did_attack = true;
}
@ -1537,7 +1537,7 @@ void NPC::DoClassAttacks(Mob *target) {
}
}
reuse = KickReuseTime * 1000;
reuse = (KickReuseTime + 3) * 1000;
DoSpecialAttackDamage(target, SkillKick, dmg, 1, -1, reuse);
did_attack = true;
}
@ -1562,7 +1562,7 @@ void NPC::DoClassAttacks(Mob *target) {
}
}
reuse = BashReuseTime * 1000;
reuse = (BashReuseTime + 3) * 1000;
DoSpecialAttackDamage(target, SkillBash, dmg, 1, -1, reuse);
did_attack = true;
}