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Script update for opcode_handlers.py - changes in file names.
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@ -23,8 +23,8 @@ VERBOSE = False # messaging: {False - minimal, True - robust}
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base_path = os.getcwd()[:-14] # '/utils/scripts'
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base_path = base_path.replace('\\', '/')
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client_list = ['6.2', 'Titanium', 'SoF', 'SoD', 'Underfoot', 'RoF', 'RoF2', 'ClientTest']
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server_list = ['Login', 'World', 'Zone', 'UCS', 'ServerTest']
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client_list = ['6.2', 'Titanium', 'SoF', 'SoD', 'Underfoot', 'RoF', 'RoF2']
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server_list = ['Login', 'World', 'Zone', 'UCS']
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client_opcodes = {} # x[key='Client'][key='OP_CodeName'](value='0x####')
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server_opcodes = {} # x[key='OP_CodeName'](value=<integer>) - opcodes apply to all servers
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@ -248,7 +248,7 @@ def loadclientopcodes():
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for client in client_list:
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try:
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short_name = '/patch_{0}.conf'.format(client)
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short_name = '/patch_{0}.conf'.format(client).lower()
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file_name = '{0}/utils/patches{1}'.format(
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base_path,
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@ -455,9 +455,9 @@ def loadclienttranslators():
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for client in client_list:
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try:
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if client == '6.2':
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short_name = '/Client62_ops.h'
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short_name = '/client62_ops.h'
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else:
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short_name = '/{0}_ops.h'.format(client)
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short_name = '/{0}_ops.h'.format(client).lower()
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file_name = '{0}/common/patches{1}'.format(
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base_path,
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@ -734,15 +734,15 @@ def discoverserverhandlers():
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locations[server] = []
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if 'Login' in locations:
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locations['Login'].append('/loginserver/Client.cpp')
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locations['Login'].append('/loginserver/ServerManager.cpp')
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locations['Login'].append('/loginserver/WorldServer.cpp')
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locations['Login'].append('/loginserver/client.cpp')
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locations['Login'].append('/loginserver/server_manager.cpp')
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locations['Login'].append('/loginserver/world_server.cpp')
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if 'World' in locations:
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locations['World'].append('/world/client.cpp')
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if 'Zone' in locations:
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locations['Zone'].append('/zone/AA.cpp')
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locations['Zone'].append('/zone/aa.cpp')
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locations['Zone'].append('/zone/attack.cpp')
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locations['Zone'].append('/zone/bot.cpp')
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locations['Zone'].append('/zone/client.cpp')
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@ -762,8 +762,8 @@ def discoverserverhandlers():
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locations['Zone'].append('/zone/loottables.cpp')
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locations['Zone'].append('/zone/merc.cpp')
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locations['Zone'].append('/zone/mob.cpp')
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locations['Zone'].append('/zone/MobAI.cpp')
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locations['Zone'].append('/zone/Object.cpp')
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locations['Zone'].append('/zone/mob_ai.cpp')
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locations['Zone'].append('/zone/object.cpp')
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locations['Zone'].append('/zone/pathing.cpp')
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locations['Zone'].append('/zone/petitions.cpp')
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locations['Zone'].append('/zone/questmgr.cpp')
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