Merge pull request #287 from KayenEQ/Development

Implemented support for using target rings from item clicks
This commit is contained in:
JJ 2014-11-10 10:39:29 -05:00
commit 39cab761eb
9 changed files with 31 additions and 22 deletions

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@ -1,7 +1,10 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 11/09/2014 ==
Kayen: Implemented support for spell target type (45) 'Target Rings' on Underfoot (does work earlier expansions). Thanks to Lecht for figuring out the op_code side.
Kayen: Implemented support for spell target type (45) 'Target Rings' on Underfoot (does work earlier expansions)
Thanks to Lecht for figuring out the op_code side.
Implement new Live-like faction adjustment message using rule Client:UseLiveFactionMessage.
JJ: Implement new Live-like faction adjustment message using rule Client:UseLiveFactionMessage.
Optional SQL: utils/sql/git/optional/2014_11_09_LiveFactionMessages.sql

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@ -478,11 +478,11 @@ struct CastSpell_Struct
uint32 spell_id;
uint32 inventoryslot; // slot for clicky item, 0xFFFF = normal cast
uint32 target_id;
uint32 cs_unknown1;
uint32 cs_unknown2;
float y_pos;
float x_pos;
float z_pos;
uint32 cs_unknown1;
uint32 cs_unknown2;
float y_pos;
float x_pos;
float z_pos;
};
struct SpellEffect_Struct

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@ -519,11 +519,11 @@ struct CastSpell_Struct
uint32 spell_id;
uint32 inventoryslot; // slot for clicky item, 0xFFFF = normal cast
uint32 target_id;
uint32 cs_unknown1;
uint32 cs_unknown2;
float y_pos;
float x_pos;
float z_pos;
uint32 cs_unknown1;
uint32 cs_unknown2;
float y_pos;
float x_pos;
float z_pos;
};
/*

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@ -132,7 +132,7 @@ typedef enum {
/* 42 */ ST_Directional = 0x2a, //ae around this target between two angles
/* 43 */ ST_GroupClientAndPet = 0x2b,
/* 44 */ //ST_Beam = 0x2c, //like directional but facing in front of you always
/* 45 */ ST_Ring = 0x2d,
/* 45 */ ST_Ring = 0x2d,
/* 46 */ ST_TargetsTarget = 0x2e, // uses the target of your target
/* 47 */ ST_PetMaster = 0x2f, // uses the master as target
} SpellTargetType;

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@ -4004,6 +4004,10 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
CastSpell_Struct* castspell = (CastSpell_Struct*)app->pBuffer;
targetring_x = castspell->x_pos;
targetring_y = castspell->y_pos;
targetring_z = castspell->z_pos;
#ifdef _EQDEBUG
LogFile->write(EQEMuLog::Debug, "cs_unknown2: %u %i", (uint8)castspell->cs_unknown[0], castspell->cs_unknown[0]);
LogFile->write(EQEMuLog::Debug, "cs_unknown2: %u %i", (uint8)castspell->cs_unknown[1], castspell->cs_unknown[1]);
@ -4041,7 +4045,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
CastSpell(spell_to_cast, castspell->target_id, castspell->slot);
}
/* Spell Slot or Potion Belt Slot */
else if ((castspell->slot == USE_ITEM_SPELL_SLOT) || (castspell->slot == POTION_BELT_SPELL_SLOT)) // ITEM or POTION cast
else if ((castspell->slot == USE_ITEM_SPELL_SLOT) || (castspell->slot == POTION_BELT_SPELL_SLOT)|| (castspell->slot == TARGET_RING_SPELL_SLOT)) // ITEM or POTION cast
{
//discipline, using the item spell slot
if (castspell->inventoryslot == INVALID_INDEX) {
@ -4051,7 +4055,7 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
}
return;
}
else if (m_inv.SupportsClickCasting(castspell->inventoryslot) || (castspell->slot == POTION_BELT_SPELL_SLOT)) // sanity check
else if (m_inv.SupportsClickCasting(castspell->inventoryslot) || (castspell->slot == POTION_BELT_SPELL_SLOT) || (castspell->slot == TARGET_RING_SPELL_SLOT)) // sanity check
{
// packet field types will be reviewed as packet transistions occur -U
const ItemInst* inst = m_inv[castspell->inventoryslot]; //slot values are int16, need to check packet on this field
@ -8646,6 +8650,7 @@ void Client::Handle_OP_ItemVerifyRequest(const EQApplicationPacket *app)
IsFeared() ||
IsMezzed() ||
DivineAura() ||
(spells[spell_id].targettype == ST_Ring) ||
(IsSilenced() && !IsDiscipline(spell_id)) ||
(IsAmnesiad() && IsDiscipline(spell_id)) ||
(IsDetrimentalSpell(spell_id) && !zone->CanDoCombat())

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@ -19,6 +19,7 @@
#define USE_ITEM_SPELL_SLOT 10
#define POTION_BELT_SPELL_SLOT 11
#define TARGET_RING_SPELL_SLOT 12
#define DISCIPLINE_SPELL_SLOT 10
#define ABILITY_SPELL_SLOT 9

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@ -764,7 +764,7 @@ void EntityList::AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_
continue;
if (curmob == caster && !affect_caster) //watch for caster too
continue;
if (spells[spell_id].targettype == ST_Ring) {
dist_targ = curmob->DistNoRoot(caster->GetTargetRingX(), caster->GetTargetRingY(), caster->GetTargetRingZ());
}

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@ -370,7 +370,7 @@ Mob::Mob(const char* in_name,
m_targetable = true;
targetring_x = 0.0f;
targetring_y = 0.0f;
targetring_y = 0.0f;
targetring_z = 0.0f;
flymode = FlyMode3;

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@ -254,7 +254,7 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, uint16 slot,
}
//Added to prevent MQ2 exploitation of equipping normally-unequippable/clickable items with effects and clicking them for benefits.
if(item_slot && IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT)))
if(item_slot && IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT) || (slot == TARGET_RING_SPELL_SLOT)))
{
ItemInst *itm = CastToClient()->GetInv().GetItem(item_slot);
int bitmask = 1;
@ -885,7 +885,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
{
bool IsFromItem = false;
if(IsClient() && slot != USE_ITEM_SPELL_SLOT && slot != POTION_BELT_SPELL_SLOT && spells[spell_id].recast_time > 1000) { // 10 is item
if(IsClient() && slot != USE_ITEM_SPELL_SLOT && slot != POTION_BELT_SPELL_SLOT && slot != TARGET_RING_SPELL_SLOT && spells[spell_id].recast_time > 1000) { // 10 is item
if(!CastToClient()->GetPTimers().Expired(&database, pTimerSpellStart + spell_id, false)) {
//should we issue a message or send them a spell gem packet?
Message_StringID(13, SPELL_RECAST);
@ -895,7 +895,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
}
}
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT)))
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT) || (slot == TARGET_RING_SPELL_SLOT)))
{
IsFromItem = true;
ItemInst *itm = CastToClient()->GetInv().GetItem(inventory_slot);
@ -1191,7 +1191,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
int16 DeleteChargeFromSlot = -1;
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT))
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT) || (slot == TARGET_RING_SPELL_SLOT))
&& inventory_slot != 0xFFFFFFFF) // 10 is an item
{
bool fromaug = false;
@ -2194,7 +2194,7 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
// if this was a spell slot or an ability use up the mana for it
// CastSpell already reduced the cost for it if we're a client with focus
if(slot != USE_ITEM_SPELL_SLOT && slot != POTION_BELT_SPELL_SLOT && mana_used > 0)
if(slot != USE_ITEM_SPELL_SLOT && slot != POTION_BELT_SPELL_SLOT && slot != TARGET_RING_SPELL_SLOT && mana_used > 0)
{
mlog(SPELLS__CASTING, "Spell %d: consuming %d mana", spell_id, mana_used);
if (!DoHPToManaCovert(mana_used))
@ -2229,7 +2229,7 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
}
}
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT)))
if(IsClient() && ((slot == USE_ITEM_SPELL_SLOT) || (slot == POTION_BELT_SPELL_SLOT) || (slot == TARGET_RING_SPELL_SLOT)))
{
ItemInst *itm = CastToClient()->GetInv().GetItem(inventory_slot);
if(itm && itm->GetItem()->RecastDelay > 0){