mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
added std:: to a lot of locations which where
missed and added NOMINMAX to cmakelist
This commit is contained in:
parent
ea2a1651d5
commit
5255c236c3
@ -315,6 +315,9 @@ INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
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ADD_LIBRARY(Common ${common_sources} ${common_headers})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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ENDIF(MSVC)
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IF(UNIX)
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ADD_DEFINITIONS(-fPIC)
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@ -20,7 +20,6 @@
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#include <iomanip>
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#include <iostream>
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#include <vector>
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#include <time.h>
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#include <sys/types.h>
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#ifdef _WINDOWS
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#include <time.h>
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@ -165,8 +165,8 @@ ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
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// Create the child process.
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//glue together all the nice command line arguments
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string args(it->program);
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vector<string>::iterator cur, end;
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std::string args(it->program);
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std::vector<std::string>::iterator cur, end;
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cur = it->args.begin();
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end = it->args.end();
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for(; cur != end; cur++) {
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@ -16,7 +16,7 @@ ADD_EXECUTABLE(eqlaunch ${eqlaunch_sources} ${eqlaunch_headers})
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TARGET_LINK_LIBRARIES(eqlaunch Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(eqlaunch PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(eqlaunch "Ws2_32.lib")
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ENDIF(MSVC)
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@ -13,6 +13,7 @@ SET(eqlogin_sources
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)
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IF(MSVC OR MINGW)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET(eqlogin_sources ${eqlogin_sources} Encryption.cpp)
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ENDIF(MSVC OR MINGW)
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@ -18,10 +18,11 @@
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#include "../common/debug.h"
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#include "Encryption.h"
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#include "ErrorLog.h"
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#include <string>
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extern ErrorLog *server_log;
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bool Encryption::LoadCrypto(string name)
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bool Encryption::LoadCrypto(std::string name)
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{
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if(!Load(name.c_str()))
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{
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@ -22,7 +22,7 @@ ADD_DEFINITIONS(-DQSERV)
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TARGET_LINK_LIBRARIES(queryserv Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(queryserv PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(queryserv "Ws2_32.lib")
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ENDIF(MSVC)
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@ -22,6 +22,7 @@ ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
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TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib")
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ENDIF(MSVC)
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@ -18,6 +18,7 @@ ADD_EXECUTABLE(tests ${tests_sources} ${tests_headers})
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TARGET_LINK_LIBRARIES(tests Common cppunit)
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(tests PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(tests "Ws2_32.lib")
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ENDIF(MSVC)
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@ -24,7 +24,7 @@ ADD_DEFINITIONS(-DUCS)
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TARGET_LINK_LIBRARIES(ucs Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(ucs PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(ucs "Ws2_32.lib")
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ENDIF(MSVC)
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@ -4,4 +4,9 @@ IF(UNIX)
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ADD_DEFINITIONS(-fPIC)
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ENDIF(UNIX)
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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ENDIF(MSVC)
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ADD_SUBDIRECTORY(azone2)
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@ -70,7 +70,7 @@ ADD_DEFINITIONS(-DWORLD)
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TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(world PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(world "Ws2_32.lib")
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ENDIF(MSVC)
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@ -159,6 +159,7 @@ ADD_DEFINITIONS(-DZONE)
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TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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ADD_DEFINITIONS(-DNOMINMAX)
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SET_TARGET_PROPERTIES(zone PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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TARGET_LINK_LIBRARIES(zone "Ws2_32.lib")
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ENDIF(MSVC)
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74
zone/bot.cpp
74
zone/bot.cpp
@ -1576,7 +1576,7 @@ void Bot::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
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return;
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}
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for (map<uint32, AA_Ability>::const_iterator iter = aa_effects[aaid].begin(); iter != aa_effects[aaid].end(); ++iter) {
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for (std::map<uint32, AA_Ability>::const_iterator iter = aa_effects[aaid].begin(); iter != aa_effects[aaid].end(); ++iter) {
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effect = iter->second.skill_id;
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base1 = iter->second.base1;
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base2 = iter->second.base2;
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@ -4779,7 +4779,7 @@ void Bot::LoadAndSpawnAllZonedBots(Client* botOwner) {
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std::list<uint32> ActiveBots = Bot::GetGroupedBotsByGroupId(botOwner->GetGroup()->GetID(), &errorMessage);
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if(errorMessage.empty() && !ActiveBots.empty()) {
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for(list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); itr++) {
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for(std::list<uint32>::iterator itr = ActiveBots.begin(); itr != ActiveBots.end(); itr++) {
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Bot* activeBot = Bot::LoadBot(*itr, &errorMessage);
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if(!errorMessage.empty()) {
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@ -6701,7 +6701,7 @@ int16 Bot::CalcBotAAFocus(BotfocusType type, uint32 aa_ID, uint16 spell_id)
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return 0;
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}
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for (map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter)
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for (std::map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter)
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{
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effect = iter->second.skill_id;
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base1 = iter->second.base1;
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@ -11136,7 +11136,7 @@ int32 Bot::CalcBaseEndurance()
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int BonusUpto800 = int( at_most_800 / 4 ) ;
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if(Stats > 400) {
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Bonus400to800 = int( (at_most_800 - 400) / 4 );
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HalfBonus400to800 = int( max( ( at_most_800 - 400 ), 0 ) / 8 );
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HalfBonus400to800 = int( std::max( ( at_most_800 - 400 ), 0 ) / 8 );
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if(Stats > 800) {
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Bonus800plus = int( (Stats - 800) / 8 ) * 2;
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@ -11598,7 +11598,7 @@ void Bot::ProcessClientZoneChange(Client* botOwner) {
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if(botOwner) {
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std::list<Bot*> BotList = entity_list.GetBotsByBotOwnerCharacterID(botOwner->CharacterID());
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for(list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); itr++) {
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for(std::list<Bot*>::iterator itr = BotList.begin(); itr != BotList.end(); itr++) {
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Bot* tempBot = *itr;
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if(tempBot) {
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@ -12322,7 +12322,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(std::string(sep->arg[2]).compare("all") == 0)
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listAll = true;
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else {
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string botName = std::string(sep->arg[2]);
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std::string botName = std::string(sep->arg[2]);
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Bot* tempBot = entity_list.GetBotByBotName(botName);
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@ -15981,12 +15981,12 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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Bot* leaderBot = *botListItr;
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if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
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//start all heal rotations
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list<Bot*> rotationMemberList;
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std::list<Bot*> rotationMemberList;
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int index = 0;
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rotationMemberList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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Bot* tempBot = *rotationMemberItr;
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if(tempBot) {
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@ -16014,7 +16014,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(leaderBot) {
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list<Bot*> botList;
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std::list<Bot*> botList;
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int index = 0;
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if (leaderBot->GetBotOwner() != c) {
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c->Message(13, "You must target a bot that you own.");
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@ -16023,7 +16023,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot) {
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@ -16058,11 +16058,11 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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Bot* leaderBot = *botListItr;
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if(leaderBot->GetInHealRotation() && leaderBot->GetHealRotationLeader() == leaderBot) {
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//start all heal rotations
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list<Bot*> rotationMemberList;
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std::list<Bot*> rotationMemberList;
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rotationMemberList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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for(std::list<Bot*>::iterator rotationMemberItr = rotationMemberList.begin(); rotationMemberItr != rotationMemberList.end(); rotationMemberItr++) {
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Bot* tempBot = *rotationMemberItr;
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if(tempBot) {
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@ -16087,7 +16087,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(leaderBot) {
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list<Bot*> botList;
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std::list<Bot*> botList;
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if (leaderBot->GetBotOwner() != c) {
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c->Message(13, "You must target a bot that you own.");
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return;
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@ -16095,7 +16095,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
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@ -16146,7 +16146,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(leaderBot) {
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list<Bot*> botList;
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std::list<Bot*> botList;
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if (leaderBot->GetBotOwner() != c) {
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c->Message(13, "You must target a bot that you own.");
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return;
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@ -16158,7 +16158,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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c->Message(0, "Bot Heal Rotation- Leader: %s", leaderBot->GetCleanName());
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c->Message(0, "Bot Heal Rotation- Timer: %1.1f", ((float)leaderBot->GetHealRotationTimer()/1000.0f));
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID()) {
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@ -16208,7 +16208,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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}
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if(leaderBot) {
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list<Bot*> botList;
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std::list<Bot*> botList;
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if (leaderBot->GetBotOwner() != c) {
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c->Message(13, "You must target a bot that you own.");
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return;
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@ -16216,7 +16216,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
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@ -16248,7 +16248,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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if(leaderBot) {
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bool fastHeals = false;
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list<Bot*> botList;
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std::list<Bot*> botList;
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if (leaderBot->GetBotOwner() != c) {
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c->Message(13, "You must target a bot that you own.");
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return;
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@ -16264,7 +16264,7 @@ void Bot::ProcessBotCommands(Client *c, const Seperator *sep) {
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botList = GetBotsInHealRotation(leaderBot);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == c->CharacterID())
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@ -16548,7 +16548,7 @@ Bot* EntityList::GetBotByBotID(uint32 botID) {
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Bot* Result = 0;
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if(botID > 0) {
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for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotID() == botID) {
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@ -16565,7 +16565,7 @@ Bot* EntityList::GetBotByBotName(std::string botName) {
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Bot* Result = 0;
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if(!botName.empty()) {
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for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && std::string(tempBot->GetName()) == botName) {
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@ -16609,11 +16609,11 @@ void EntityList::AddBot(Bot *newBot, bool SendSpawnPacket, bool dontqueue) {
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}
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}
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list<Bot*> EntityList::GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID) {
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list<Bot*> Result;
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std::list<Bot*> EntityList::GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID) {
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std::list<Bot*> Result;
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if(botOwnerCharacterID > 0) {
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for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot && tempBot->GetBotOwnerCharacterID() == botOwnerCharacterID)
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@ -16676,7 +16676,7 @@ bool EntityList::RemoveBot(uint16 entityID) {
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bool Result = false;
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if(entityID > 0) {
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for(list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++)
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for(std::list<Bot*>::iterator botListItr = bot_list.begin(); botListItr != bot_list.end(); botListItr++)
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{
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Bot* tempBot = *botListItr;
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@ -16695,7 +16695,7 @@ void EntityList::ShowSpawnWindow(Client* client, int Distance, bool NamedOnly) {
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const char *WindowTitle = "Bot Tracking Window";
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string WindowText;
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std::string WindowText;
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int LastCon = -1;
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int CurrentCon = 0;
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@ -17228,9 +17228,9 @@ bool Bot::AddHealRotationMember( Bot* healer ) {
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//update leader's previous member (end of list) to new member and update rotation data
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SetPrevHealRotationMember(healer);
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list<Bot*> botList = GetBotsInHealRotation(this);
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std::list<Bot*> botList = GetBotsInHealRotation(this);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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Bot* tempBot = *botListItr;
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if(tempBot)
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@ -17276,9 +17276,9 @@ bool Bot::RemoveHealRotationMember( Bot* healer ) {
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}
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//update rotation data
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list<Bot*> botList = GetBotsInHealRotation(leader);
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std::list<Bot*> botList = GetBotsInHealRotation(leader);
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for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
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for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
|
||||
Bot* tempBot = *botListItr;
|
||||
|
||||
if(tempBot) {
|
||||
@ -17349,11 +17349,11 @@ bool Bot::AddHealRotationTarget( Mob* target ) {
|
||||
|
||||
if (_healRotationTargets[i] == 0)
|
||||
{
|
||||
list<Bot*> botList = GetBotsInHealRotation(this);
|
||||
std::list<Bot*> botList = GetBotsInHealRotation(this);
|
||||
|
||||
_healRotationTargets[i] = target->GetID();
|
||||
|
||||
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
|
||||
for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
|
||||
Bot* tempBot = *botListItr;
|
||||
|
||||
if(tempBot && tempBot != this) {
|
||||
@ -17386,12 +17386,12 @@ bool Bot::RemoveHealRotationTarget( Mob* target ) {
|
||||
//notify all heal rotation members to remove target
|
||||
for(int i=0; i<MaxHealRotationTargets; i++){
|
||||
if(_healRotationTargets[i] == target->GetID()) {
|
||||
list<Bot*> botList = GetBotsInHealRotation(this);
|
||||
std::list<Bot*> botList = GetBotsInHealRotation(this);
|
||||
_healRotationTargets[i] = 0;
|
||||
index = i;
|
||||
removed = true;
|
||||
|
||||
for(list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
|
||||
for(std::list<Bot*>::iterator botListItr = botList.begin(); botListItr != botList.end(); botListItr++) {
|
||||
Bot* tempBot = *botListItr;
|
||||
|
||||
if(tempBot)
|
||||
@ -17499,8 +17499,8 @@ Mob* Bot::GetHealRotationTarget( uint8 index ) {
|
||||
return target;
|
||||
}
|
||||
|
||||
list<Bot*> Bot::GetBotsInHealRotation(Bot* rotationLeader) {
|
||||
list<Bot*> Result;
|
||||
std::list<Bot*> Bot::GetBotsInHealRotation(Bot* rotationLeader) {
|
||||
std::list<Bot*> Result;
|
||||
|
||||
if(rotationLeader != nullptr) {
|
||||
Result.push_back(rotationLeader);
|
||||
|
||||
@ -559,7 +559,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes) {
|
||||
|
||||
std::list<BotSpell> inCombatBuffList = GetBotSpellsBySpellType(this, SpellType_InCombatBuff);
|
||||
|
||||
for(list<BotSpell>::iterator itr = inCombatBuffList.begin(); itr != inCombatBuffList.end(); itr++) {
|
||||
for(std::list<BotSpell>::iterator itr = inCombatBuffList.begin(); itr != inCombatBuffList.end(); itr++) {
|
||||
BotSpell selectedBotSpell = *itr;
|
||||
|
||||
if(selectedBotSpell.SpellId == 0)
|
||||
@ -646,7 +646,7 @@ bool Bot::AICastSpell(Mob* tar, uint8 iChance, uint16 iSpellTypes) {
|
||||
const int maxDotSelect = 5;
|
||||
int dotSelectCounter = 0;
|
||||
|
||||
for(list<BotSpell>::iterator itr = dotList.begin(); itr != dotList.end(); itr++) {
|
||||
for(std::list<BotSpell>::iterator itr = dotList.begin(); itr != dotList.end(); itr++) {
|
||||
BotSpell selectedBotSpell = *itr;
|
||||
|
||||
if(selectedBotSpell.SpellId == 0)
|
||||
@ -2049,7 +2049,7 @@ BotSpell Bot::GetBestBotSpellForCure(Bot* botCaster, Mob *tar) {
|
||||
|
||||
//Check for group cure first
|
||||
if(countNeedsCured > 2) {
|
||||
for(list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
|
||||
for(std::list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
|
||||
BotSpell selectedBotSpell = *itr;
|
||||
|
||||
if(IsGroupSpell(itr->SpellId) && CheckSpellRecastTimers(botCaster, itr->SpellIndex)) {
|
||||
@ -2086,7 +2086,7 @@ BotSpell Bot::GetBestBotSpellForCure(Bot* botCaster, Mob *tar) {
|
||||
|
||||
//no group cure for target- try to find single target spell
|
||||
if(!spellSelected) {
|
||||
for(list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
|
||||
for(std::list<BotSpell>::iterator itr = cureList.begin(); itr != cureList.end(); itr++) {
|
||||
BotSpell selectedBotSpell = *itr;
|
||||
|
||||
if(CheckSpellRecastTimers(botCaster, itr->SpellIndex)) {
|
||||
|
||||
@ -19,6 +19,8 @@
|
||||
#define CLIENT_H
|
||||
class Client;
|
||||
|
||||
|
||||
|
||||
#include "../common/timer.h"
|
||||
#include "../common/ptimer.h"
|
||||
#include "../common/emu_opcodes.h"
|
||||
@ -49,6 +51,7 @@ class Client;
|
||||
#include "../common/item_struct.h"
|
||||
#include "../common/clientversions.h"
|
||||
#include "QGlobals.h"
|
||||
#include <algorithm>
|
||||
|
||||
#define CLIENT_TIMEOUT 90000
|
||||
#define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing
|
||||
@ -1101,7 +1104,7 @@ public:
|
||||
void DuplicateLoreMessage(uint32 ItemID);
|
||||
void GarbleMessage(char *, uint8);
|
||||
|
||||
void TickItemCheck();
|
||||
void TickItemCheck();
|
||||
void TryItemTick(int slot);
|
||||
int16 GetActSTR() { return( std::min(GetMaxSTR(), GetSTR()) ); }
|
||||
int16 GetActSTA() { return( std::min(GetMaxSTA(), GetSTA()) ); }
|
||||
@ -1110,9 +1113,9 @@ public:
|
||||
int16 GetActINT() { return( std::min(GetMaxINT(), GetINT()) ); }
|
||||
int16 GetActWIS() { return( std::min(GetMaxWIS(), GetWIS()) ); }
|
||||
int16 GetActCHA() { return( std::min(GetMaxCHA(), GetCHA()) ); }
|
||||
void LoadAccountFlags();
|
||||
void SetAccountFlag(std::string flag, std::string val);
|
||||
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
|
||||
void LoadAccountFlags();
|
||||
void SetAccountFlag(std::string flag, std::string val);
|
||||
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
|
||||
int mod_client_damage(int damage, SkillType skillinuse, int hand, ItemInst* weapon, Mob* other);
|
||||
bool mod_client_message(char* message, uint8 chan_num);
|
||||
bool mod_can_increase_skill(SkillType skillid, Mob* against_who);
|
||||
@ -1431,9 +1434,9 @@ private:
|
||||
uint8 MaxXTargets;
|
||||
bool XTargetAutoAddHaters;
|
||||
|
||||
struct XTarget_Struct XTargets[XTARGET_HARDCAP];
|
||||
struct XTarget_Struct XTargets[XTARGET_HARDCAP];
|
||||
|
||||
Timer ItemTickTimer;
|
||||
Timer ItemTickTimer;
|
||||
std::map<std::string,std::string> accountflags;
|
||||
};
|
||||
|
||||
|
||||
@ -441,7 +441,7 @@ private:
|
||||
Mob* GetMobByBotID(uint32 botID);
|
||||
Bot* GetBotByBotID(uint32 botID);
|
||||
Bot* GetBotByBotName(std::string botName);
|
||||
list<Bot*> GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID);
|
||||
std::list<Bot*> GetBotsByBotOwnerCharacterID(uint32 botOwnerCharacterID);
|
||||
|
||||
bool Bot_AICheckCloseBeneficialSpells(Bot* caster, uint8 iChance, float iRange, uint16 iSpellTypes); // TODO: Evaluate this closesly in hopes to eliminate
|
||||
void ShowSpawnWindow(Client* client, int Distance, bool NamedOnly); // TODO: Implement ShowSpawnWindow in the bot class but it needs entity list stuff
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user