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fix
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@ -2488,7 +2488,7 @@ void Mob::AddToHateList(Mob* other, int32 hate, int32 damage, bool iYellForHelp,
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damage = GetHP();
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if (spellbonuses.ImprovedTaunt[1] && (GetLevel() < spellbonuses.ImprovedTaunt[0])
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&& other && (buffs[spellbonuses.ImprovedTaunt[0]].casterid != other->GetID()))
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&& other && (buffs[spellbonuses.ImprovedTaunt[2]].casterid != other->GetID()))
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hate = (hate*spellbonuses.ImprovedTaunt[1])/100;
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hate_list.Add(other, hate, damage, bFrenzy, !iBuffTic);
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