mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 06:21:28 +00:00
zonedb.h forward declarations
zonedb.cpp #include cleanup
This commit is contained in:
parent
e833f457a1
commit
251e940fe8
@ -22,6 +22,7 @@
|
||||
#include "quest_parser_collection.h"
|
||||
#include "worldserver.h"
|
||||
#include "zonedb.h"
|
||||
|
||||
extern WorldServer worldserver;
|
||||
|
||||
// @merth: this needs to be touched up
|
||||
|
||||
@ -1,21 +1,16 @@
|
||||
|
||||
#include "zonedb.h"
|
||||
#include "../common/item.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "../common/extprofile.h"
|
||||
#include "../common/guilds.h"
|
||||
#include "../common/item.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "../common/rdtsc.h"
|
||||
#include "zone.h"
|
||||
#include "corpse.h"
|
||||
#include "../common/string_util.h"
|
||||
#include "client.h"
|
||||
#include "merc.h"
|
||||
#include "corpse.h"
|
||||
#include "groups.h"
|
||||
#include "raids.h"
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include "merc.h"
|
||||
#include "zone.h"
|
||||
#include "zonedb.h"
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
|
||||
extern Zone* zone;
|
||||
|
||||
|
||||
@ -3,10 +3,24 @@
|
||||
|
||||
#include "../common/shareddb.h"
|
||||
#include "../common/eq_packet_structs.h"
|
||||
#include "../common/loottable.h"
|
||||
#include "zonedump.h"
|
||||
#include "../common/faction.h"
|
||||
#include <limits>
|
||||
|
||||
class Client;
|
||||
class Corpse;
|
||||
class Merc;
|
||||
class NPC;
|
||||
class Petition;
|
||||
class Spawn2;
|
||||
class SpawnGroupList;
|
||||
class ItemInst;
|
||||
struct CharacterEventLog_Struct;
|
||||
struct Door;
|
||||
struct ExtendedProfile_Struct;
|
||||
struct NPCType;
|
||||
struct PlayerCorpse_Struct;
|
||||
struct ZonePoint;
|
||||
struct npcDecayTimes_Struct;
|
||||
template <class TYPE> class LinkedList;
|
||||
|
||||
//#include "doors.h"
|
||||
|
||||
@ -201,12 +215,6 @@ struct ClientMercEntry {
|
||||
uint32 npcid;
|
||||
};
|
||||
|
||||
class ItemInst;
|
||||
struct FactionMods;
|
||||
struct FactionValue;
|
||||
struct LootTable_Struct;
|
||||
|
||||
|
||||
class ZoneDatabase : public SharedDatabase {
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
public:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user