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Merge git://github.com/EQEmu/Server into Development
Conflicts: changelog.txt common/eq_packet_structs.h common/patches/underfoot_structs.h common/spdat.h zone/effects.cpp zone/mob.cpp zone/spells.cpp
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720e80377e
@ -5,6 +5,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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Kayen: Implemented support for spell target type (45) 'Target Rings' on Underfoot (does work earlier expansions)
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Thanks to Lecht for figuring out the op_code side.
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Implement new Live-like faction adjustment message using rule Client:UseLiveFactionMessage.
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JJ: Implement new Live-like faction adjustment message using rule Client:UseLiveFactionMessage.
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Optional SQL: utils/sql/git/optional/2014_11_09_LiveFactionMessages.sql
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== 11/06/2014 ==
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@ -4038,6 +4038,10 @@ void Client::Handle_OP_CastSpell(const EQApplicationPacket *app)
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return;
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}
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targetring_x = castspell->x_pos;
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targetring_y = castspell->y_pos;
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targetring_z = castspell->z_pos;
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CastSpell(spell_to_cast, castspell->target_id, castspell->slot);
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}
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/* Spell Slot or Potion Belt Slot */
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@ -765,10 +765,10 @@ void EntityList::AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_
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if (curmob == caster && !affect_caster) //watch for caster too
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continue;
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if (spells[spell_id].targettype == ST_Ring){
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dist_targ = curmob->DistNoRoot(caster->GetTargetRingX(), caster->GetTargetRingY(),caster->GetTargetRingZ());
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if (spells[spell_id].targettype == ST_Ring) {
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dist_targ = curmob->DistNoRoot(caster->GetTargetRingX(), caster->GetTargetRingY(), caster->GetTargetRingZ());
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}
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else if (center){
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else if (center) {
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dist_targ = center->DistNoRoot(*curmob);
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}
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@ -795,7 +795,7 @@ void EntityList::AESpell(Mob *caster, Mob *center, uint16 spell_id, bool affect_
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continue;
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if (center && !center->CheckLosFN(curmob))
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continue;
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if (!center && !caster->CheckLosFN(caster->GetTargetRingX(), caster->GetTargetRingY(),caster->GetTargetRingZ(), curmob->GetSize()))
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if (!center && !caster->CheckLosFN(caster->GetTargetRingX(), caster->GetTargetRingY(), caster->GetTargetRingZ(), curmob->GetSize()))
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continue;
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} else { // check to stop casting beneficial ae buffs (to wit: bard songs) on enemies...
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// This does not check faction for beneficial AE buffs..only agro and attackable.
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@ -2175,7 +2175,8 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
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break;
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}
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case TargetRing:{
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case TargetRing:
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{
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entity_list.AESpell(this, nullptr, spell_id, false, resist_adjust);
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break;
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}
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