Berserker updates.

This commit is contained in:
root 2013-05-28 20:27:17 -05:00
parent 0ee54f1117
commit 567c17cc9e

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@ -210,6 +210,7 @@ int Client::mod_client_damage(int damage, SkillType skillinuse, int hand, const
{
dmult += csta / 100;
dmult += cstr / 100;
if(berserk) { dmult += cstr / 100; }
}
else
{
@ -765,6 +766,10 @@ float Mob::mod_mitigation_rating(float mitigation_rating, Mob* attacker) {
case BARD:
return(mitigation_rating + (armor/5));
case BERSERKER:
if(CastToClient()->berserk) { return(mitigation_rating / 1.5); }
else { return(mitigation_rating); }
default:
return(mitigation_rating);
}
@ -1084,12 +1089,16 @@ void Mob::mod_spell_cast(uint16 spell_id, Mob* spelltar, bool reflect, bool use_
cval += (float)(CastToClient()->GetActINT() - DW_STATBASE) / 100;
cval += (float)(CastToClient()->GetActDEX() - DW_STATBASE) / 100;
cval += (float)(CastToClient()->GetActCHA() - DW_STATBASE) / 100;
cval += (float)(CastToClient()->GetActSTA() - DW_STATBASE) / 100;
if(cval > 50) { cval = 50; } //This absolutely needs a cap
if(MakeRandomFloat(0, 99) < cval)
{
Message(14, "You channel addition power into the spell!");
SpellOnTarget(spell_id, spelltar, reflect, use_resist_adjust, resist_adjust, isproc);
/* This is already recursive
if(MakeRandomFloat(0, 99) < cval)
{
Message(14, "You continue to channel additional power!");
@ -1101,6 +1110,7 @@ void Mob::mod_spell_cast(uint16 spell_id, Mob* spelltar, bool reflect, bool use_
SpellOnTarget(spell_id, spelltar, reflect, use_resist_adjust, resist_adjust, isproc);
}
}
*/
}
}
}