Revert for checking buffs if virus, a couple of spells don't require a buff.

This commit is contained in:
KayenEQ 2014-11-02 18:34:22 -05:00
parent a9f7af59a2
commit c9073b10a1

View File

@ -158,7 +158,7 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
}
}
if(buffslot >= 0 && spells[spell_id].viral_targets > 0) {
if(spells[spell_id].viral_targets > 0) {
if(!viral_timer.Enabled())
viral_timer.Start(1000);