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minor fix
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@ -2294,7 +2294,11 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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#endif
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//meh dupe issue with npc casting this
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if(caster->IsClient()){
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caster->WakeTheDead(spell_id, caster->GetTarget(), spells[spell_id].max[i]);
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int dur = spells[spell_id].max[i];
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if (!dur)
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dur = 60;
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caster->WakeTheDead(spell_id, caster->GetTarget(), dur);
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}
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break;
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}
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