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Kayen: Implemented SE_AddHateOverTimePct (Modifies +/- your total hate on NPC by percent over time)
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@ -6,6 +6,7 @@ These effects when present in buffs prevent each other from stacking,
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Any effect with B prevents A, C prevents B, D prevents C.
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Kayen: Implemented SE_DamageModifier2 (Stacks with SE_DamageModifier, mods damage by skill type)
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Kayen: Implemented SE_AddHatePct (Modifies +/- your total hate on NPC by percent)
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Kayen: Implemented SE_AddHateOverTimePct (Modifies +/- your total hate on NPC by percent over time)
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== 06/13/2014 ==
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Kayen: For table 'npc_spell_effects_entries' setting se_max for damage shield effects (59) will now determine the DS Type (ie burning)
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@ -602,8 +602,8 @@ typedef enum {
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#define SE_SpellThresholdGuard 452 // implemented Partial Spell Rune that only is lowered if spell hits are over X amount of damage
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#define SE_TriggerMeleeThreshold 453 // implemented Trigger effect on X amount of melee damage taken
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#define SE_TriggerSpellThreshold 454 // implemented Trigger effect on X amount of spell damage taken
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#define SE_AddHatePct 455 // implement - Modify total hate by %
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//#define SE_AddHateOverTimePct 456 // not used
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#define SE_AddHatePct 455 // implemented Modify total hate by %
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#define SE_AddHateOverTimePct 456 // implemented Modify total hate by % over time.
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//#define SE_ResourceTap 457 // not used
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//#define SE_FactionModPct 458 // not used
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#define SE_DamageModifier2 459 // implemented - Modifies melee damage by skill type
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@ -3530,6 +3530,14 @@ void Mob::DoBuffTic(uint16 spell_id, int slot, uint32 ticsremaining, uint8 caste
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}
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}
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case SE_AddHateOverTimePct:
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{
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if (IsNPC())
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CastToNPC()->SetHate(caster, (CastToNPC()->GetHateAmount(caster) * (100 + spell.base[i]) / 100));
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break;
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}
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default:
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{
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// do we need to do anyting here?
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