Hopefully fixed that pesky merc memleak and cleaned up mercs a tad.

This commit is contained in:
SecretsOTheP 2013-03-17 06:18:32 -04:00
parent 021faf68b3
commit b8170df498
8 changed files with 63 additions and 43 deletions

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@ -27,6 +27,9 @@
//#include "../common/item_struct.h"
static const uint32 BUFF_COUNT = 25;
static const uint32 MAX_MERC = 100;
static const uint32 MAX_MERC_GRADES = 10;
static const uint32 MAX_MERC_STANCES = 10;
static const uint32 BLOCKED_BUFF_COUNT = 20;
#include "eq_constants.h"
@ -4871,11 +4874,28 @@ struct ItemPreview_Struct
/*026*/ uint8 unknown026[54];
};
//Not an EQ packet, just a single int for the mercenary merchant structure.
struct MercenaryGrade_Struct {
uint32 GradeCountEntry;
// Used by specific packets
struct MercenaryList_Struct {
/*0000*/ uint32 MercID; // ID unique to each type of mercenary (probably a DB id)
/*0004*/ uint32 MercType; // From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
/*0008*/ uint32 MercSubType; // From dbstr_us.txt - 330020105^23^Race: Guktan<br>Type: Healer<br>Confidence: High<br>Proficiency: Apprentice, Tier V...
/*0012*/ uint32 PurchaseCost; // Purchase Cost (in gold)
/*0016*/ uint32 UpkeepCost; // Upkeep Cost (in gold)
/*0020*/ uint32 Status; // Required Account Status (Free = 0, Silver = 1, Gold = 2) at merchants - Seen 0 (suspended) or 1 (unsuspended) on hired mercs ?
/*0024*/ uint32 AltCurrencyCost; // Alternate Currency Purchase Cost? (all seen costs show N/A Bayle Mark) - Seen 0
/*0028*/ uint32 AltCurrencyUpkeep; // Alternate Currency Upkeep Cost? (all seen costs show 1 Bayle Mark) - Seen 1
/*0032*/ uint32 AltCurrencyType; // Alternate Currency Type? - 19^17^Bayle Mark^0 - Seen 19
/*0036*/ uint8 MercUnk01; // Unknown (always see 0)
/*0037*/ int32 TimeLeft; // Unknown (always see -1 at merchant) - Seen 900000 (15 minutes in ms for newly hired merc)
/*0041*/ uint32 MerchantSlot; // Merchant Slot? Increments, but not always by 1 - May be for Merc Window Options (Seen 5, 36, 1 for active mercs)?
/*0045*/ uint32 MercUnk02; // Unknown (normally see 1, but sometimes 2 or 0)
/*0049*/ uint32 StanceCount; // Iterations of MercenaryStance_Struct - Normally 2 to 4 seen
/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
/*0057*/ uint8 MercUnk04; // Seen 1
/*0058*/ char MercName[1]; // Null Terminated Mercenary Name (00 at merchants)
};
// Used by MercenaryMerchantList_Struct
struct MercenaryListEntry_Struct {
/*0000*/ uint32 MercID; // ID unique to each type of mercenary (probably a DB id)
@ -4895,7 +4915,7 @@ struct MercenaryListEntry_Struct {
/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
/*0057*/ uint8 MercUnk04; // Seen 1
/*0058*/ char MercName[1]; // Null Terminated Mercenary Name (00 at merchants)
/*0000*/ MercenaryStance_Struct* Stances; // Count Varies, but hard set to 5 max for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
/*0000*/ MercenaryStance_Struct Stances[MAX_MERC_STANCES]; // Count Varies, but hard set to 5 max for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
};
// [OPCode: 0x27ac OP_MercenaryDataResponse] On Live as of April 2 2012 [Server->Client]
@ -4903,9 +4923,9 @@ struct MercenaryListEntry_Struct {
// Sent by the server when browsing the Mercenary Merchant
struct MercenaryMerchantList_Struct {
/*0000*/ uint32 MercTypeCount; // Number of Merc Types to follow
/*0004*/ MercenaryGrade_Struct* MercGrades; // Count varies, but hard set to 3 max for now - From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
/*0004*/ uint32 MercGrades[MAX_MERC_GRADES]; // Count varies, but hard set to 3 max for now - From dbstr_us.txt - Apprentice (330000100), Journeyman (330000200), Master (330000300)
/*0016*/ uint32 MercCount; // Number of MercenaryInfo_Struct to follow
/*0020*/ MercenaryListEntry_Struct* Mercs; // Data for individual mercenaries in the Merchant List
/*0020*/ MercenaryListEntry_Struct Mercs[MAX_MERC]; // Data for individual mercenaries in the Merchant List
};
// [OPCode: 0x4dd9 OP_MercenaryDataRequest] On Live as of April 2 2012 [Client->Server]
@ -4935,7 +4955,7 @@ struct MercenaryData_Struct {
/*0053*/ int32 MercUnk03; // Unknown (always 0 at merchant) - Seen on active merc: 93 a4 03 77, b8 ed 2f 26, 88 d5 8b c3, and 93 a4 ad 77
/*0057*/ uint8 MercUnk04; // Seen 1
/*0058*/ char MercName[64]; // Null Terminated Mercenary Name (00 at merchants)
/*0000*/ MercenaryStance_Struct* Stances; // Count Varies, but hard set to 2 for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
/*0000*/ MercenaryStance_Struct Stances[MAX_MERC_STANCES]; // Count Varies, but hard set to 2 for now - From dbstr_us.txt - 1^24^Passive^0, 2^24^Balanced^0, etc (1 to 9 as of April 2012)
/*0000*/ uint32 MercUnk05; // Seen 1 - Extra Merc Data field that differs from MercenaryListEntry_Struct
// MercUnk05 may be a field that is at the end of the packet only, even if multiple mercs are listed (haven't seen examples of multiple mercs owned at once)
};
@ -4947,7 +4967,7 @@ struct MercenaryData_Struct {
struct MercenaryDataUpdate_Struct {
/*0000*/ int32 MercStatus; // Seen 0 with merc and -1 with no merc hired
/*0004*/ uint32 MercCount; // Seen 1 with 1 merc hired and 0 with no merc hired
/*0008*/ MercenaryData_Struct* MercData; // Data for individual mercenaries in the Merchant List
/*0008*/ MercenaryData_Struct MercData[MAX_MERC]; // Data for individual mercenaries in the Merchant List
};
// [OPCode: 0x6537] On Live as of April 2 2012 [Server->Client]

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@ -2099,7 +2099,7 @@ ENCODE(OP_MercenaryDataResponse) {
for(r = 0; r < emu->MercTypeCount; r++)
{
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
}
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);

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@ -1289,7 +1289,7 @@ ENCODE(OP_MercenaryDataResponse) {
{
if(emu->MercTypeCount > 0)
{
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
}
}
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);

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@ -1297,7 +1297,7 @@ ENCODE(OP_MercenaryDataResponse) {
for(r = 0; r < emu->MercTypeCount; r++)
{
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r].GradeCountEntry);
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
}
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);

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@ -1476,7 +1476,6 @@ void Client::SendSound(){//Makes a sound.
memset(&x[64],0xffffffff,sizeof(uint32));
memcpy(outapp->pBuffer,x,outapp->size);
QueuePacket(outapp);
//DumpPacket(outapp);
safe_delete(outapp);
}
@ -7149,13 +7148,17 @@ void Client::SendMercPersonalInfo()
int stancecount = 0;
stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
if (mercCount > 0)
if(stancecount > MAX_MERC_STANCES || mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
{
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, sizeof(MercenaryDataUpdate_Struct) + (mercTypeCount * sizeof(MercenaryData_Struct)) + stancecount * sizeof(MercenaryStance_Struct));
SendMercMerchantResponsePacket(0);
return;
}
if (mercCount > 0 && mercCount)
{
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, sizeof(MercenaryDataUpdate_Struct));
MercenaryDataUpdate_Struct* mdus = (MercenaryDataUpdate_Struct*)outapp->pBuffer;
mdus->MercStatus = 0;
mdus->MercCount = mercCount;
mdus->MercData = new MercenaryData_Struct[mercCount];
mdus->MercData[i].MercID = mercData->MercTemplateID;
mdus->MercData[i].MercType = mercData->MercType;
mdus->MercData[i].MercSubType = mercData->MercSubType;
@ -7176,7 +7179,6 @@ void Client::SendMercPersonalInfo()
uint32 stanceindex = 0;
if (mdus->MercData[i].StanceCount != 0)
{
mdus->MercData[i].Stances = new MercenaryStance_Struct[mdus->MercData[i].StanceCount];
list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
while(iter != zone->merc_stance_list[mercData->MercTemplateID].end())
{
@ -7188,7 +7190,6 @@ void Client::SendMercPersonalInfo()
}
mdus->MercData[i].MercUnk05 = 1;
//DumpPacket(outapp);
FastQueuePacket(&outapp);
return;
}
@ -7199,7 +7200,16 @@ void Client::SendMercPersonalInfo()
int stancecount = 0;
stancecount += zone->merc_stance_list[GetMercInfo().MercTemplateID].size();
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct) + (mercTypeCount * sizeof(MercenaryGrade_Struct)) + (mercCount * sizeof(MercenaryListEntry_Struct)) + stancecount * sizeof(MercenaryStance_Struct)); //Packet sizes are handled by the encoder.
if(mercCount > MAX_MERC || mercTypeCount > MAX_MERC_GRADES)
{
if (GetClientVersion() == EQClientSoD)
{
SendMercMerchantResponsePacket(0);
}
return;
}
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct));
MercenaryMerchantList_Struct* mml = (MercenaryMerchantList_Struct*)outapp->pBuffer;
MercTemplate *mercData = &zone->merc_templates[GetMercInfo().MercTemplateID];
@ -7209,13 +7219,12 @@ void Client::SendMercPersonalInfo()
if(mercTypeCount > 0)
{
mml->MercTypeCount = mercTypeCount; //We only should have one merc entry.
mml->MercGrades = new MercenaryGrade_Struct[mercTypeCount]; // DBStringID for Type
mml->MercGrades[0].GradeCountEntry = 1;
mml->MercGrades[i] = 1;
}
mml->MercCount = mercCount;
if(mercCount > 0)
{
mml->Mercs = new MercenaryListEntry_Struct[mercCount];
mml->Mercs[i].MercID = mercData->MercTemplateID;
mml->Mercs[i].MercType = mercData->MercType;
mml->Mercs[i].MercSubType = mercData->MercSubType;
@ -7236,7 +7245,6 @@ void Client::SendMercPersonalInfo()
int stanceindex = 0;
if(mml->Mercs[i].StanceCount != 0)
{
mml->Mercs[i].Stances = new MercenaryStance_Struct[mml->Mercs[i].StanceCount];
list<MercStanceInfo>::iterator iter = zone->merc_stance_list[mercData->MercTemplateID].begin();
while(iter != zone->merc_stance_list[mercData->MercTemplateID].end())
{
@ -7251,7 +7259,10 @@ void Client::SendMercPersonalInfo()
else
{
safe_delete(outapp);
SendMercMerchantResponsePacket(0);
if (GetClientVersion() == EQClientSoD)
{
SendMercMerchantResponsePacket(0);
}
return;
}
if (GetClientVersion() == EQClientSoD)
@ -7262,7 +7273,10 @@ void Client::SendMercPersonalInfo()
else
{
safe_delete(outapp);
if (GetClientVersion() == EQClientSoD)
{
SendMercMerchantResponsePacket(0);
}
return;
}
}
@ -7275,8 +7289,6 @@ void Client::SendClearMercInfo()
nmhs->MercStatus = -1;
nmhs->MercCount = 0;
nmhs->MercID = 1;
//DumpPacket(outapp);
FastQueuePacket(&outapp);
}

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@ -13515,6 +13515,9 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
mercTypeCount = tar->GetNumMercTypes(GetClientVersion());
mercCount = tar->GetNumMercs(GetClientVersion());
if(mercCount > MAX_MERC)
return;
std::list<MercType> mercTypeList = tar->GetMercTypesList(GetClientVersion());
std::list<MercData> mercDataList = tar->GetMercsList(GetClientVersion());
@ -13530,15 +13533,14 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
}
}
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct) + (mercTypeCount * sizeof(MercenaryGrade_Struct)) + (mercCount * sizeof(MercenaryListEntry_Struct)) + (StanceCount * sizeof(MercenaryStance_Struct)));
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, sizeof(MercenaryMerchantList_Struct));
MercenaryMerchantList_Struct* mml = (MercenaryMerchantList_Struct*)outapp->pBuffer;
mml->MercTypeCount = mercTypeCount;
if(mercTypeCount > 0)
{
mml->MercGrades = new MercenaryGrade_Struct[mercTypeCount];
for(std::list<MercType>::iterator mercTypeListItr = mercTypeList.begin(); mercTypeListItr != mercTypeList.end(); mercTypeListItr++) {
mml->MercGrades[i].GradeCountEntry = mercTypeListItr->Type; // DBStringID for Type
mml->MercGrades[i] = mercTypeListItr->Type; // DBStringID for Type
i++;
}
}
@ -13547,7 +13549,6 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
if(mercCount > 0)
{
i = 0;
mml->Mercs = new MercenaryListEntry_Struct[mercCount];
for(std::list<MercData>::iterator mercListIter = mercDataList.begin(); mercListIter != mercDataList.end(); mercListIter++)
{
mml->Mercs[i].MercID = mercListIter->MercTemplateID;
@ -13576,7 +13577,6 @@ void Client::Handle_OP_MercenaryDataRequest(const EQApplicationPacket *app)
int stanceindex = 0;
if(mercStanceCount > 0)
{
mml->Mercs[i].Stances = new MercenaryStance_Struct[mercStanceCount];
list<MercStanceInfo>::iterator iter2 = zone->merc_stance_list[mercListIter->MercTemplateID].begin();
while(iter2 != zone->merc_stance_list[mercListIter->MercTemplateID].end())
{

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@ -5886,24 +5886,18 @@ void Client::SendMercMerchantResponsePacket(int32 response_type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryHire, sizeof(MercenaryMerchantResponse_Struct));
MercenaryMerchantResponse_Struct* mmr = (MercenaryMerchantResponse_Struct*)outapp->pBuffer;
mmr->ResponseType = response_type; // send specified response type
DumpPacket(outapp);
FastQueuePacket(&outapp);
}
void Client::SendMercenaryUnknownPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnknown1, 1);
outapp->WriteUInt8(type);
DumpPacket(outapp);
FastQueuePacket(&outapp);
}
void Client::SendMercenaryUnsuspendPacket(uint8 type) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryUnsuspendResponse, 1);
outapp->WriteUInt8(type);
DumpPacket(outapp);
FastQueuePacket(&outapp);
}
@ -5911,8 +5905,6 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenarySuspendResponse, sizeof(SuspendMercenaryResponse_Struct));
SuspendMercenaryResponse_Struct* smr = (SuspendMercenaryResponse_Struct*)outapp->pBuffer;
smr->SuspendTime = suspended_time; // Seen 0 (not suspended) or c9 c2 64 4f (suspended on Sat Mar 17 11:58:49 2012) - Unix Timestamp
DumpPacket(outapp);
FastQueuePacket(&outapp);
}
@ -5930,8 +5922,6 @@ void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspen
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
mss->MercState = merc_state; // Seen 5 (normal) or 1 (suspended)
mss->SuspendedTime = suspended_time; // Seen 0 for not suspended or Unix Timestamp for suspended merc
DumpPacket(outapp);
FastQueuePacket(&outapp);
}

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@ -392,7 +392,6 @@ void WorldServer::Process() {
_log(ZONE__WORLD, "Error: WhoAllReturnStruct did not point to a valid client! "
"id=%i, playerineqstring=%i, playersinzonestring=%i. Dumping WhoAllReturnStruct:",
wars->id, wars->playerineqstring, wars->playersinzonestring);
//DumpPacket(pack);
#endif
}
}
@ -495,7 +494,7 @@ void WorldServer::Process() {
if (!(Zone::Bootup(zst->zoneid, zst->instanceid, zst->makestatic))) {
SendChannelMessage(0, 0, 10, 0, 0, "%s:%i Zone::Bootup failed: %s", net.GetZoneAddress(), net.GetZonePort(), database.GetZoneName(zst->zoneid));
}
// Moved annoucement to ZoneBootup() - Quagmire
// Moved annoucement to ZoneBootup()
// else
// SendEmoteMessage(0, 0, 15, "Zone bootup: %s", zone->GetLongName());
break;
@ -1822,7 +1821,6 @@ void WorldServer::Process() {
default: {
cout << " Unknown ZSopcode:" << (int)pack->opcode;
cout << " size:" << pack->size << endl;
//DumpPacket(pack->pBuffer, pack->size);
break;
}
}