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52722dc0c82c47fb5e3dc32728b368c29b796bdd
Kayen: Implemented SE_CastonFocusEffect (Triggers spell as part of a focus, when that focus effect is used) Kayen: Implemented SE_IncreaseHitDmgTaken (Effect is triggered when X amount of damage is taken) Kayen: More fixes for various spell triggers/procs to now properly use their resist modifier.
EQEmu - Custom Game Implementation for EverQuest
Dependencies can be obtained at http://eqemu.github.com/
More Information: https://github.com/EQEmu/Server/wiki
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