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-Perl blessing of exported variables is causing the SVs to be overwritten but never freed by the Perl GC. I'm not sure if this is a feature or a bug in Perl as the documentation sucks. Addressed by setting the blessed SVs in question to be undefined at the end of every script. Caused a noticeable drop in memory for zones with a lot of quest events firing but it's probably not perfect.
EQEmu - Custom Game Implementation for EverQuest
TODO: A less useless readme file.
Dependencies can be obtained at http://eqemu.github.com/
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