Fix incorrect array size on A/B/C/DStackers

This commit is contained in:
Michael Cook (mackal) 2014-08-21 17:56:32 -04:00
parent a4a8a1aba5
commit 663dbf9fc2

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@ -368,10 +368,10 @@ struct StatBonuses {
bool NegateIfCombat; // Bool Drop buff if cast or melee
int8 Screech; // -1 = Will be blocked if another Screech is +(1)
int16 AlterNPCLevel; // amount of lvls +/-
int16 AStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
int16 BStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
int16 CStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
int16 DStacker[1]; // For buff stack blocking 0=Exists 1=Effect_value
int16 AStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
int16 BStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
int16 CStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
int16 DStacker[2]; // For buff stack blocking 0=Exists 1=Effect_value
bool BerserkSPA; // berserk effect
int16 Metabolism; // Food/drink consumption rates.
bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.