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Perl Mob function GetSpellStat(spellid, identifier, slot)
indentifier is the spell_new field slot is used for effectids,base,base2, max ect where 1 = first slot. Will add a wiki page
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116
zone/mob.cpp
116
zone/mob.cpp
@ -4993,3 +4993,119 @@ float Mob::HeadingAngleToMob(Mob *other)
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return (90.0 - angle + 270.0) * 511.5 * 0.0027777778;
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}
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int32 Mob::GetSpellStat(uint32 spell_id, const char *identifier, uint8 slot)
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{
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if (!IsValidSpell(spell_id))
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return 0;
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if (!identifier)
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return 0;
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int32 stat = 0;
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if (slot > 0)
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slot = slot - 1;
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std::string id = identifier;
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for(int i = 0; i < id.length(); ++i)
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{
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id[i] = tolower(id[i]);
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}
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if (slot < 16){
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if (id == "classes") {stat = spells[spell_id].classes[slot]; }
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else if (id == "dieties") {stat = spells[spell_id].deities[slot];}
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}
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if (slot < 12){
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if (id == "base") {stat = spells[spell_id].base[slot];}
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else if (id == "base2") {stat = spells[spell_id].base2[slot];}
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else if (id == "max") {stat = spells[spell_id].max[slot];}
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else if (id == "formula") {spells[spell_id].formula[slot];}
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else if (id == "effectid") {spells[spell_id].effectid[slot];}
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}
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if (slot < 4){
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if (id == "components") { spells[spell_id].components[slot];}
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else if (id == "component_counts") {spells[spell_id].component_counts[slot];}
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else if (id == "NoexpendReagent") {spells[spell_id].NoexpendReagent[slot];}
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}
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if (id == "range") {stat = spells[spell_id].range; }
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else if (id == "aoerange") {stat = spells[spell_id].aoerange;}
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else if (id == "pushback") {stat = spells[spell_id].pushback;}
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else if (id == "pushup") {stat = spells[spell_id].pushup;}
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else if (id == "cast_time") {stat = spells[spell_id].cast_time;}
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else if (id == "recovery_time") {stat = spells[spell_id].recovery_time;}
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else if (id == "recast_time") {stat = spells[spell_id].recast_time;}
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else if (id == "buffdurationformula") {stat = spells[spell_id].buffdurationformula;}
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else if (id == "buffduration") {stat = spells[spell_id].buffduration;}
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else if (id == "AEDuration") {stat = spells[spell_id].AEDuration;}
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else if (id == "mana") {stat = spells[spell_id].mana;}
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//else if (id == "LightType") {stat = spells[spell_id].LightType;} - Not implemented
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else if (id == "goodEffect") {stat = spells[spell_id].goodEffect;}
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else if (id == "Activated") {stat = spells[spell_id].Activated;}
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else if (id == "resisttype") {stat = spells[spell_id].resisttype;}
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else if (id == "targettype") {stat = spells[spell_id].targettype;}
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else if (id == "basedeiff") {stat = spells[spell_id].basediff;}
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else if (id == "skill") {stat = spells[spell_id].skill;}
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else if (id == "zonetype") {stat = spells[spell_id].zonetype;}
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else if (id == "EnvironmentType") {stat = spells[spell_id].EnvironmentType;}
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else if (id == "TimeOfDay") {stat = spells[spell_id].TimeOfDay;}
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else if (id == "CastingAnim") {stat = spells[spell_id].CastingAnim;}
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else if (id == "SpellAffectIndex") {stat = spells[spell_id].SpellAffectIndex; }
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else if (id == "disallow_sit") {stat = spells[spell_id].disallow_sit; }
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//else if (id == "spellanim") {stat = spells[spell_id].spellanim; } - Not implemented
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else if (id == "uninterruptable") {stat = spells[spell_id].uninterruptable; }
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else if (id == "ResistDiff") {stat = spells[spell_id].ResistDiff; }
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else if (id == "dot_stacking_exemp") {stat = spells[spell_id].dot_stacking_exempt; }
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else if (id == "RecourseLink") {stat = spells[spell_id].RecourseLink; }
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else if (id == "no_partial_resist") {stat = spells[spell_id].no_partial_resist; }
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else if (id == "short_buff_box") {stat = spells[spell_id].short_buff_box; }
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else if (id == "descnum") {stat = spells[spell_id].descnum; }
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else if (id == "effectdescnum") {stat = spells[spell_id].effectdescnum; }
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else if (id == "npc_no_los") {stat = spells[spell_id].npc_no_los; }
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else if (id == "reflectable") {stat = spells[spell_id].reflectable; }
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else if (id == "bonushate") {stat = spells[spell_id].bonushate; }
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else if (id == "EndurCost") {stat = spells[spell_id].EndurCost; }
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else if (id == "EndurTimerIndex") {stat = spells[spell_id].EndurTimerIndex; }
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else if (id == "IsDisciplineBuf") {stat = spells[spell_id].IsDisciplineBuff; }
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else if (id == "HateAdded") {stat = spells[spell_id].HateAdded; }
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else if (id == "EndurUpkeep") {stat = spells[spell_id].EndurUpkeep; }
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else if (id == "numhitstype") {stat = spells[spell_id].numhitstype; }
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else if (id == "numhits") {stat = spells[spell_id].numhits; }
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else if (id == "pvpresistbase") {stat = spells[spell_id].pvpresistbase; }
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else if (id == "pvpresistcalc") {stat = spells[spell_id].pvpresistcalc; }
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else if (id == "pvpresistcap") {stat = spells[spell_id].pvpresistcap; }
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else if (id == "spell_category") {stat = spells[spell_id].spell_category; }
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else if (id == "can_mgb") {stat = spells[spell_id].can_mgb; }
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else if (id == "dispel_flag") {stat = spells[spell_id].dispel_flag; }
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else if (id == "MinResist") {stat = spells[spell_id].MinResist; }
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else if (id == "MaxResist") {stat = spells[spell_id].MaxResist; }
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else if (id == "viral_targets") {stat = spells[spell_id].viral_targets; }
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else if (id == "viral_timer") {stat = spells[spell_id].viral_timer; }
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else if (id == "NimbusEffect") {stat = spells[spell_id].NimbusEffect; }
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else if (id == "directional_start") {stat = spells[spell_id].directional_start; }
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else if (id == "directional_end") {stat = spells[spell_id].directional_end; }
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else if (id == "not_extendable") {stat = spells[spell_id].not_extendable; }
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else if (id == "suspendable") {stat = spells[spell_id].suspendable; }
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else if (id == "viral_range") {stat = spells[spell_id].viral_range; }
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else if (id == "spellgroup") {stat = spells[spell_id].spellgroup; }
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else if (id == "rank") {stat = spells[spell_id].rank; }
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else if (id == "powerful_flag") {stat = spells[spell_id].powerful_flag; }
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else if (id == "CastRestriction") {stat = spells[spell_id].CastRestriction; }
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else if (id == "AllowRest") {stat = spells[spell_id].AllowRest; }
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else if (id == "InCombat") {stat = spells[spell_id].InCombat; }
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else if (id == "OutofCombat") {stat = spells[spell_id].OutofCombat; }
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else if (id == "aemaxtargets") {stat = spells[spell_id].aemaxtargets; }
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else if (id == "maxtargets") {stat = spells[spell_id].maxtargets; }
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else if (id == "persistdeath") {stat = spells[spell_id].persistdeath; }
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else if (id == "min_dist") {stat = spells[spell_id].min_dist; }
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else if (id == "min_dist_mod") {stat = spells[spell_id].min_dist_mod; }
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else if (id == "max_dist") {stat = spells[spell_id].max_dist; }
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else if (id == "min_range") {stat = spells[spell_id].min_range; }
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else if (id == "DamageShieldType") {stat = spells[spell_id].DamageShieldType; }
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return stat;
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}
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@ -620,6 +620,7 @@ public:
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void CalcSpellPowerDistanceMod(uint16 spell_id, float range, Mob* caster = nullptr);
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inline int16 GetSpellPowerDistanceMod() const { return SpellPowerDistanceMod; };
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inline void SetSpellPowerDistanceMod(int16 value) { SpellPowerDistanceMod = value; };
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int32 GetSpellStat(uint32 spell_id, const char *identifier, uint8 slot = 0);
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void ModSkillDmgTaken(SkillUseTypes skill_num, int value);
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int16 GetModSkillDmgTaken(const SkillUseTypes skill_num);
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@ -8137,6 +8137,39 @@ XS(XS_Mob_GetFlurryChance)
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XSRETURN(1);
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}
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XS(XS_Mob_GetSpellStat); /* prototype to pass -Wmissing-prototypes */
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XS(XS_Mob_GetSpellStat)
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{
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dXSARGS;
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if (items < 3 || items > 4)
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Perl_croak(aTHX_ "Usage: Mob::GetSpellStat(THIS, itemid, stat, slot)");
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{
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Mob * THIS;
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int32 RETVAL;
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uint32 spellid = (uint32)SvUV(ST(1));
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Const_char * stat = (Const_char *)SvPV_nolen(ST(2));
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uint8 slot = (uint8)SvUV(ST(3));
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dXSTARG;
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if (sv_derived_from(ST(0), "Mob")) {
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IV tmp = SvIV((SV*)SvRV(ST(0)));
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THIS = INT2PTR(Mob *,tmp);
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Mob");
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if(THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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if (items > 4) { slot = 0; }
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RETVAL = THIS->GetSpellStat(spellid, stat, slot);
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XSprePUSH; PUSHi((IV)RETVAL);
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}
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XSRETURN(1);
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}
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#ifdef __cplusplus
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extern "C"
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#endif
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@ -8436,6 +8469,7 @@ XS(boot_Mob)
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newXSproto(strcpy(buf, "IsMeleeDisabled"), XS_Mob_IsMeleeDisabled, file, "$$");
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newXSproto(strcpy(buf, "SetFlurryChance"), XS_Mob_SetFlurryChance, file, "$$");
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newXSproto(strcpy(buf, "GetFlurryChance"), XS_Mob_GetFlurryChance, file, "$");
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newXSproto(strcpy(buf, "GetSpellStat"), XS_Mob_GetSpellStat, file, "$$$$");
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XSRETURN_YES;
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}
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