CreateNewPlayerTitle converted to QueryDatabase

This commit is contained in:
Arthur Ice 2014-09-03 20:52:00 -07:00
parent 7d8d96c049
commit 81cf748b2b

View File

@ -235,48 +235,37 @@ bool TitleManager::IsNewTradeSkillTitleAvailable(int SkillID, int SkillValue)
return false;
}
void TitleManager::CreateNewPlayerTitle(Client *c, const char *Title)
void TitleManager::CreateNewPlayerTitle(Client *client, const char *title)
{
if(!c || !Title)
if(!client || !title)
return;
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = nullptr;
MYSQL_RES *result;
char *escTitle = new char[strlen(title) * 2 + 1];
char *EscTitle = new char[strlen(Title) * 2 + 1];
client->SetAATitle(title);
c->SetAATitle(Title);
database.DoEscapeString(EscTitle, Title, strlen(Title));
if (database.RunQuery(query, MakeAnyLenString(&query,
"SELECT `id` from titles where `prefix` = '%s' and char_id = %i", EscTitle, c->CharacterID()), errbuf, &result))
{
if(mysql_num_rows(result) > 0)
{
mysql_free_result(result);
safe_delete_array(query);
safe_delete_array(EscTitle);
return;
}
mysql_free_result(result);
database.DoEscapeString(escTitle, title, strlen(title));
auto query = StringFormat("SELECT `id` FROM titles "
"WHERE `prefix` = '%s' AND char_id = %i",
escTitle, client->CharacterID());
auto results = database.QueryDatabase(query);
if (results.Success() && results.RowCount() > 0){
safe_delete_array(escTitle);
return;
}
safe_delete_array(query);
if(!database.RunQuery(query,MakeAnyLenString(&query, "INSERT into titles (`char_id`, `prefix`) VALUES(%i, '%s')",
c->CharacterID(), EscTitle), errbuf))
LogFile->write(EQEMuLog::Error, "Error adding title: %s %s", query, errbuf);
else
{
ServerPacket* pack = new ServerPacket(ServerOP_ReloadTitles, 0);
worldserver.SendPacket(pack);
safe_delete(pack);
}
safe_delete_array(query);
safe_delete_array(EscTitle);
query = StringFormat("INSERT INTO titles (`char_id`, `prefix`) VALUES(%i, '%s')",
client->CharacterID(), escTitle);
safe_delete_array(escTitle);
results = database.QueryDatabase(query);
if(!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error adding title: %s %s", query.c_str(), results.ErrorMessage().c_str());
return;
}
ServerPacket* pack = new ServerPacket(ServerOP_ReloadTitles, 0);
worldserver.SendPacket(pack);
safe_delete(pack);
}
void TitleManager::CreateNewPlayerSuffix(Client *c, const char *Suffix)