Merge pull request #225 from addtheice/RunQueryToDatabaseQuery_zone_spells

SpellGlobalCheck converted to QueryDatabase
This commit is contained in:
Alex 2014-08-26 17:35:21 -07:00
commit 850ea7789e

View File

@ -1252,7 +1252,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, uint16 slot,
}
}
if(IsClient()) {
if(IsClient()) {
CheckNumHitsRemaining(NUMHIT_MatchingSpells);
TrySympatheticProc(target, spell_id);
}
@ -1378,7 +1378,7 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
mlog(AA__MESSAGE, "Project Illusion overwrote target caster: %s spell id: %d was ON", GetName(), spell_id);
targetType = ST_GroupClientAndPet;
}
if (spell_target && !spell_target->PassCastRestriction(true, spells[spell_id].CastRestriction)){
Message_StringID(13,SPELL_NEED_TAR);
return false;
@ -1386,16 +1386,16 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
//Must be out of combat. (If Beneficial checks casters combat state, Deterimental checks targets)
if (!spells[spell_id].InCombat && spells[spell_id].OutofCombat){
if (IsDetrimentalSpell(spell_id)) {
if ( (spell_target->IsNPC() && spell_target->IsEngaged()) ||
if (IsDetrimentalSpell(spell_id)) {
if ( (spell_target->IsNPC() && spell_target->IsEngaged()) ||
(spell_target->IsClient() && spell_target->CastToClient()->GetAggroCount())){
Message_StringID(13,SPELL_NO_EFFECT); //Unsure correct string
return false;
}
}
else if (IsBeneficialSpell(spell_id)) {
if ( (IsNPC() && IsEngaged()) ||
else if (IsBeneficialSpell(spell_id)) {
if ( (IsNPC() && IsEngaged()) ||
(IsClient() && CastToClient()->GetAggroCount())){
if (IsDiscipline(spell_id))
Message_StringID(13,NO_ABILITY_IN_COMBAT);
@ -1409,16 +1409,16 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
//Must be in combat. (If Beneficial checks casters combat state, Deterimental checks targets)
else if (spells[spell_id].InCombat && !spells[spell_id].OutofCombat){
if (IsDetrimentalSpell(spell_id)) {
if ( (spell_target->IsNPC() && !spell_target->IsEngaged()) ||
if (IsDetrimentalSpell(spell_id)) {
if ( (spell_target->IsNPC() && !spell_target->IsEngaged()) ||
(spell_target->IsClient() && !spell_target->CastToClient()->GetAggroCount())){
Message_StringID(13,SPELL_NO_EFFECT); //Unsure correct string
return false;
}
}
else if (IsBeneficialSpell(spell_id)) {
if ( (IsNPC() && !IsEngaged()) ||
else if (IsBeneficialSpell(spell_id)) {
if ( (IsNPC() && !IsEngaged()) ||
(IsClient() && !CastToClient()->GetAggroCount())){
if (IsDiscipline(spell_id))
Message_StringID(13,NO_ABILITY_OUT_OF_COMBAT);
@ -1782,10 +1782,10 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
case ST_PetMaster:
{
Mob *owner = nullptr;
if (IsPet())
if (IsPet())
owner = GetOwner();
else if ((IsNPC() && CastToNPC()->GetSwarmOwner()))
owner = entity_list.GetMobID(CastToNPC()->GetSwarmOwner());
@ -1975,7 +1975,7 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, uint16 slot, uint16
if (!TrySpellProjectile(spell_target, spell_id))
return false;
}
else if(!SpellOnTarget(spell_id, spell_target, false, true, resist_adjust, false)) {
if(IsBuffSpell(spell_id) && IsBeneficialSpell(spell_id)) {
// Prevent mana usage/timers being set for beneficial buffs
@ -2723,7 +2723,7 @@ int Mob::CheckStackConflict(uint16 spellid1, int caster_level1, uint16 spellid2,
if ((effect2 == SE_BStacker) && (!IsCastonFadeDurationSpell(spellid1) && buffs[buffslot].ticsremaining != 1 && IsEffectInSpell(spellid1, SE_CStacker)))
return -1;
}
if (spellbonuses.DStacker[0]) {
if ((effect2 == SE_DStacker) && (sp2.effectid[i] <= spellbonuses.DStacker[1]))
return -1;
@ -2775,7 +2775,7 @@ int Mob::CheckStackConflict(uint16 spellid1, int caster_level1, uint16 spellid2,
mlog(SPELLS__STACKING, "%s (%d) blocks effect %d on slot %d below %d, but we do not have that effect on that slot. Ignored.",
sp1.name, spellid1, blocked_effect, blocked_slot, blocked_below_value);
}
}
}
}
} else {
mlog(SPELLS__STACKING, "%s (%d) and %s (%d) appear to be in the same line, skipping Stacking Overwrite/Blocking checks",
@ -3564,7 +3564,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
if(spell_effectiveness == 0 || !IsPartialCapableSpell(spell_id) )
{
mlog(SPELLS__RESISTS, "Spell %d was completely resisted by %s", spell_id, spelltar->GetName());
if (spells[spell_id].resisttype == RESIST_PHYSICAL){
Message_StringID(MT_SpellFailure, PHYSICAL_RESIST_FAIL,spells[spell_id].name);
spelltar->Message_StringID(MT_SpellFailure, YOU_RESIST, spells[spell_id].name);
@ -3707,7 +3707,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
TrySpellTrigger(spelltar, spell_id);
TryApplyEffect(spelltar, spell_id);
if (spelltar->IsAIControlled() && IsDetrimentalSpell(spell_id) && !IsHarmonySpell(spell_id)) {
int32 aggro_amount = CheckAggroAmount(spell_id, isproc);
mlog(SPELLS__CASTING, "Spell %d cast on %s generated %d hate", spell_id, spelltar->GetName(), aggro_amount);
@ -3733,7 +3733,7 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
safe_delete(action_packet);
return false;
}
// cause the effects to the target
if(!spelltar->SpellEffect(this, spell_id, spell_effectiveness))
{
@ -3746,11 +3746,11 @@ bool Mob::SpellOnTarget(uint16 spell_id, Mob* spelltar, bool reflect, bool use_r
return false;
}
if (IsDetrimentalSpell(spell_id)) {
CheckNumHitsRemaining(NUMHIT_OutgoingSpells);
if (spelltar)
spelltar->CheckNumHitsRemaining(NUMHIT_IncomingSpells);
}
@ -4408,7 +4408,7 @@ float Mob::ResistSpell(uint8 resist_type, uint16 spell_id, Mob *caster, bool use
if (CharismaCheck)
{
/*
/*
Charisma ONLY effects the initial resist check when charm is cast with 10 CHA = -1 Resist mod up to 255 CHA (min ~ 75 cha)
Charisma less than ~ 75 gives a postive modifier to resist checks at approximate ratio of -10 CHA = +6 Resist.
Mez spells do same initial resist check as a above.
@ -4470,7 +4470,7 @@ float Mob::ResistSpell(uint8 resist_type, uint16 spell_id, Mob *caster, bool use
if (CharmTick) {
int min_charmbreakchance = ((100/RuleI(Spells, CharmBreakCheckChance))/66 * 100)*2;
if (resist_chance < min_charmbreakchance)
resist_chance = min_charmbreakchance;
}
@ -4965,68 +4965,56 @@ int Client::FindSpellBookSlotBySpellID(uint16 spellid) {
return -1; //default
}
bool Client::SpellGlobalCheck(uint16 Spell_ID, uint16 Char_ID) {
bool Client::SpellGlobalCheck(uint16 spell_ID, uint16 char_ID) {
std::string Spell_Global_Name;
int Spell_Global_Value;
int Global_Value;
std::string spell_Global_Name;
int spell_Global_Value;
int global_Value;
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
if (database.RunQuery(query,MakeAnyLenString(&query, "SELECT qglobal, value FROM spell_globals WHERE spellid=%i", Spell_ID), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
Spell_Global_Name = row[0];
Spell_Global_Value = atoi(row[1]);
mysql_free_result(result);
if (Spell_Global_Name.empty()) { // If the entry in the spell_globals table has nothing set for the qglobal name
return true;
}
else if (database.RunQuery(query,MakeAnyLenString(&query, "SELECT value FROM quest_globals WHERE charid=%i AND name='%s'", Char_ID, Spell_Global_Name.c_str()), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) == 1) {
row = mysql_fetch_row(result);
Global_Value = atoi(row[0]);
mysql_free_result(result);
if (Global_Value == Spell_Global_Value) { // If the values match from both tables, allow the spell to be scribed
return true;
}
else if (Global_Value > Spell_Global_Value) { // Check if the qglobal value is greater than the require spellglobal value
return true;
}
else // If no matching result found in qglobals, don't scribe this spell
{
LogFile->write(EQEMuLog::Error, "Char ID: %i Spell_globals Name: '%s' Value: '%i' did not match QGlobal Value: '%i' for Spell ID %i", Char_ID, Spell_Global_Name.c_str(), Spell_Global_Value, Global_Value, Spell_ID);
return false;
}
}
else
LogFile->write(EQEMuLog::Error, "Char ID: %i does not have the Qglobal Name: '%s' for Spell ID %i", Char_ID, Spell_Global_Name.c_str(), Spell_ID);
safe_delete_array(query);
}
else
LogFile->write(EQEMuLog::Error, "Spell ID %i query of spell_globals with Name: '%s' Value: '%i' failed", Spell_ID, Spell_Global_Name.c_str(), Spell_Global_Value);
}
else {
return true; // Spell ID isn't listed in the spells_global table, so it is not restricted from scribing
}
mysql_free_result(result);
}
else {
LogFile->write(EQEMuLog::Error, "Error while querying Spell ID %i spell_globals table query '%s': %s", Spell_ID, query, errbuf);
safe_delete_array(query);
std::string query = StringFormat("SELECT qglobal, value FROM spell_globals "
"WHERE spellid = %i", spell_ID);
auto results = database.QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error while querying Spell ID %i spell_globals table query '%s': %s", spell_ID, query.c_str(), results.ErrorMessage().c_str());
return false; // Query failed, so prevent spell from scribing just in case
}
return false; // Default is false
}
if (results.RowCount() != 1)
return true; // Spell ID isn't listed in the spells_global table, so it is not restricted from scribing
auto row = results.begin();
spell_Global_Name = row[0];
spell_Global_Value = atoi(row[1]);
if (spell_Global_Name.empty())
return true; // If the entry in the spell_globals table has nothing set for the qglobal name
query = StringFormat("SELECT value FROM quest_globals "
"WHERE charid = %i AND name = '%s'",
char_ID, spell_Global_Name.c_str());
results = database.QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Spell ID %i query of spell_globals with Name: '%s' Value: '%i' failed", spell_ID, spell_Global_Name.c_str(), spell_Global_Value);
return false;
}
if (results.RowCount() != 1) {
LogFile->write(EQEMuLog::Error, "Char ID: %i does not have the Qglobal Name: '%s' for Spell ID %i", char_ID, spell_Global_Name.c_str(), spell_ID);
return false;
}
row = results.begin();
global_Value = atoi(row[0]);
if (global_Value == spell_Global_Value)
return true; // If the values match from both tables, allow the spell to be scribed
else if (global_Value > spell_Global_Value)
return true; // Check if the qglobal value is greater than the require spellglobal value
// If no matching result found in qglobals, don't scribe this spell
LogFile->write(EQEMuLog::Error, "Char ID: %i Spell_globals Name: '%s' Value: '%i' did not match QGlobal Value: '%i' for Spell ID %i", char_ID, spell_Global_Name.c_str(), spell_Global_Value, global_Value, spell_ID);
return false;
}
// TODO get rid of this
@ -5081,7 +5069,7 @@ bool Mob::FindType(uint16 type, bool bOffensive, uint16 threshold) {
}
bool Mob::IsCombatProc(uint16 spell_id) {
if (RuleB(Spells, FocusCombatProcs))
return false;
@ -5092,7 +5080,7 @@ bool Mob::IsCombatProc(uint16 spell_id) {
{
for (int i = 0; i < MAX_PROCS; i++){
if (PermaProcs[i].spellID == spell_id || SpellProcs[i].spellID == spell_id
if (PermaProcs[i].spellID == spell_id || SpellProcs[i].spellID == spell_id
|| RangedProcs[i].spellID == spell_id){
return true;
}
@ -5150,7 +5138,7 @@ bool Mob::AddDefensiveProc(uint16 spell_id, uint16 iChance, uint16 base_spell_id
{
if(spell_id == SPELL_UNKNOWN)
return(false);
int i;
for (i = 0; i < MAX_PROCS; i++) {
if (DefensiveProcs[i].spellID == SPELL_UNKNOWN) {