SaveMerc converted to QueryDatabase

This commit is contained in:
Arthur Ice 2014-08-20 21:17:17 -07:00
parent b846d89b5d
commit c6e82448b6

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@ -1405,57 +1405,78 @@ bool ZoneDatabase::LoadCurrentMerc(Client *client) {
bool ZoneDatabase::SaveMerc(Merc *merc) {
Client *owner = merc->GetMercOwner();
bool Result = false;
std::string errorMessage;
if(!owner) {
if(!owner)
return false;
}
char* Query = 0;
char TempErrorMessageBuffer[MYSQL_ERRMSG_SIZE];
uint32 affectedRows = 0;
if(merc->GetMercID() == 0) {
// New merc record
uint32 TempNewMercID = 0;
if(!database.RunQuery(Query, MakeAnyLenString(&Query, "INSERT INTO mercs (OwnerCharacterID, Slot, Name, TemplateID, SuspendedTime, IsSuspended, TimerRemaining, Gender, StanceID, HP, Mana, Endurance, Face, LuclinHairStyle, LuclinHairColor, LuclinEyeColor, LuclinEyeColor2, LuclinBeardColor, LuclinBeard, DrakkinHeritage, DrakkinTattoo, DrakkinDetails) VALUES('%u', '%u', '%s', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%u', '%i', '%i', '%i', '%i', '%i', '%i', '%i', '%i', '%i', '%i')", merc->GetMercCharacterID(), owner->GetNumMercs(), merc->GetCleanName(), merc->GetMercTemplateID(), owner->GetMercInfo().SuspendedTime, merc->IsSuspended(), owner->GetMercInfo().MercTimerRemaining, merc->GetGender(), merc->GetStance(), merc->GetHP(), merc->GetMana(), merc->GetEndurance(), merc->GetLuclinFace(), merc->GetHairStyle(), merc->GetHairColor(), merc->GetEyeColor1(), merc->GetEyeColor2(), merc->GetBeardColor(), merc->GetBeard(), merc->GetDrakkinHeritage(), merc->GetDrakkinTattoo(), merc->GetDrakkinDetails() ), TempErrorMessageBuffer, 0, &affectedRows, &TempNewMercID)) {
errorMessage = std::string(TempErrorMessageBuffer);
std::string query = StringFormat("INSERT INTO mercs "
"(OwnerCharacterID, Slot, Name, TemplateID, "
"SuspendedTime, IsSuspended, TimerRemaining, "
"Gender, StanceID, HP, Mana, Endurance, Face, "
"LuclinHairStyle, LuclinHairColor, LuclinEyeColor, "
"LuclinEyeColor2, LuclinBeardColor, LuclinBeard, "
"DrakkinHeritage, DrakkinTattoo, DrakkinDetails) "
"VALUES('%u', '%u', '%s', '%u', '%u', '%u', '%u', "
"'%u', '%u', '%u', '%u', '%u', '%i', '%i', '%i', "
"'%i', '%i', '%i', '%i', '%i', '%i', '%i')",
merc->GetMercCharacterID(), owner->GetNumMercs(),
merc->GetCleanName(), merc->GetMercTemplateID(),
owner->GetMercInfo().SuspendedTime, merc->IsSuspended(),
owner->GetMercInfo().MercTimerRemaining, merc->GetGender(),
merc->GetStance(), merc->GetHP(), merc->GetMana(),
merc->GetEndurance(), merc->GetLuclinFace(),
merc->GetHairStyle(), merc->GetHairColor(), merc->GetEyeColor1(),
merc->GetEyeColor2(), merc->GetBeardColor(),
merc->GetBeard(), merc->GetDrakkinHeritage(),
merc->GetDrakkinTattoo(), merc->GetDrakkinDetails());
auto results = database.QueryDatabase(query);
if(!results.Success()) {
owner->Message(13, results.ErrorMessage().c_str());
return false;
} else if (results.RowsAffected() != 1) {
owner->Message(13, "Unable to save merc to the database.");
return false;
}
else {
merc->SetMercID(TempNewMercID);
Result = true;
}
}
else {
// Update existing merc record
if(!database.RunQuery(Query, MakeAnyLenString(&Query, "UPDATE mercs SET OwnerCharacterID = '%u', Slot = '%u', Name = '%s', TemplateID = '%u', SuspendedTime = '%u', IsSuspended = '%u', TimerRemaining = '%u', Gender = '%u', StanceID = '%u', HP = '%u', Mana = '%u', Endurance = '%u', Face = '%i', LuclinHairStyle = '%i', LuclinHairColor = '%i', LuclinEyeColor = '%i', LuclinEyeColor2 = '%i', LuclinBeardColor = '%i', LuclinBeard = '%i', DrakkinHeritage = '%i', DrakkinTattoo = '%i', DrakkinDetails = '%i' WHERE MercID = '%u'", merc->GetMercCharacterID(), owner->GetMercSlot(), merc->GetCleanName(), merc->GetMercTemplateID(), owner->GetMercInfo().SuspendedTime, merc->IsSuspended(), owner->GetMercInfo().MercTimerRemaining, merc->GetGender(), merc->GetStance(), merc->GetHP(), merc->GetMana(), merc->GetEndurance(), merc->GetLuclinFace(), merc->GetHairStyle(), merc->GetHairColor(), merc->GetEyeColor1(), merc->GetEyeColor2(), merc->GetBeardColor(), merc->GetBeard(), merc->GetDrakkinHeritage(), merc->GetDrakkinTattoo(), merc->GetDrakkinDetails(), merc->GetMercID()), TempErrorMessageBuffer, 0, &affectedRows)) {
errorMessage = std::string(TempErrorMessageBuffer);
}
else {
Result = true;
//time(&_startTotalPlayTime);
}
}
safe_delete_array(Query);
if(!errorMessage.empty() || (Result && affectedRows != 1)) {
if(owner && !errorMessage.empty())
owner->Message(13, errorMessage.c_str());
else if(owner)
owner->Message(13, std::string("Unable to save merc to the database.").c_str());
Result = false;
}
else {
merc->UpdateMercInfo(owner);
merc->SetMercID(TempNewMercID);
merc->UpdateMercInfo(owner);
database.SaveMercBuffs(merc);
//database.SaveMercStance(this);
//database.SaveMercTimers(this);
return true;
}
return Result;
// Update existing merc record
std::string query = StringFormat("UPDATE mercs SET OwnerCharacterID = '%u', Slot = '%u', "
"Name = '%s', TemplateID = '%u', SuspendedTime = '%u', "
"IsSuspended = '%u', TimerRemaining = '%u', Gender = '%u', "
"StanceID = '%u', HP = '%u', Mana = '%u', Endurance = '%u', "
"Face = '%i', LuclinHairStyle = '%i', LuclinHairColor = '%i', "
"LuclinEyeColor = '%i', LuclinEyeColor2 = '%i', LuclinBeardColor = '%i', "
"LuclinBeard = '%i', DrakkinHeritage = '%i', DrakkinTattoo = '%i', "
"DrakkinDetails = '%i' WHERE MercID = '%u'",
merc->GetMercCharacterID(), owner->GetMercSlot(), merc->GetCleanName(),
merc->GetMercTemplateID(), owner->GetMercInfo().SuspendedTime,
merc->IsSuspended(), owner->GetMercInfo().MercTimerRemaining,
merc->GetGender(), merc->GetStance(), merc->GetHP(), merc->GetMana(),
merc->GetEndurance(), merc->GetLuclinFace(), merc->GetHairStyle(),
merc->GetHairColor(), merc->GetEyeColor1(), merc->GetEyeColor2(),
merc->GetBeardColor(), merc->GetBeard(), merc->GetDrakkinHeritage(),
merc->GetDrakkinTattoo(), merc->GetDrakkinDetails(), merc->GetMercID());
auto results = database.QueryDatabase(query);
if (!results.Success()) {
owner->Message(13, results.ErrorMessage().c_str());
return false;
} else if (results.RowsAffected() != 1) {
owner->Message(13, "Unable to save merc to the database.");
return false;
}
merc->UpdateMercInfo(owner);
database.SaveMercBuffs(merc);
return true;
}
void ZoneDatabase::SaveMercBuffs(Merc *merc) {