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removal of debug msg
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@ -2922,7 +2922,6 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
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case SE_LimitToSkill:{
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if (effect_value <= HIGHEST_SKILL){
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newbon->LimitToSkill[effect_value] = true;
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Shout("BONUS Set Limit = %i", effect_value);
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}
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break;
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}
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