mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
commit
d011332647
@ -3015,7 +3015,7 @@ ENCODE(OP_ReadBook) {
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eq->window = emu->window;
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OUT(type);
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eq->invslot = 0; // Set to hard 0 since it's not required for the structure to work
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memcpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
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strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
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FINISH_ENCODE();
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}
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@ -13,7 +13,7 @@ SET(eqlaunch_headers
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ADD_EXECUTABLE(eqlaunch ${eqlaunch_sources} ${eqlaunch_headers})
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TARGET_LINK_LIBRARIES(eqlaunch Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(eqlaunch Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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@ -126,7 +126,6 @@ void WorldServer::Process() {
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default: {
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_log(LAUNCHER__NET, "Unknown opcode 0x%x from World of len %d", pack->opcode, pack->size);
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//DumpPacket(pack->pBuffer, pack->size);
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break;
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}
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}
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@ -19,7 +19,7 @@ ADD_EXECUTABLE(queryserv ${qserv_sources} ${qserv_headers})
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ADD_DEFINITIONS(-DQSERV)
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TARGET_LINK_LIBRARIES(queryserv Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(queryserv Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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@ -19,7 +19,7 @@ SET(shared_memory_headers
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ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
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TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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@ -21,7 +21,7 @@ ADD_EXECUTABLE(ucs ${ucs_sources} ${ucs_headers})
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ADD_DEFINITIONS(-DUCS)
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TARGET_LINK_LIBRARIES(ucs Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(ucs Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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@ -67,7 +67,7 @@ ADD_EXECUTABLE(world ${world_sources} ${world_headers})
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ADD_DEFINITIONS(-DWORLD)
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TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(world Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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@ -155,7 +155,7 @@ ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
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ADD_DEFINITIONS(-DZONE)
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TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE})
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TARGET_LINK_LIBRARIES(zone Common ${PERL_LIBRARY} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
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IF(MSVC)
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SET_TARGET_PROPERTIES(zone PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
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@ -175,4 +175,6 @@ IF(UNIX)
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ADD_DEFINITIONS(-fPIC)
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ENDIF(UNIX)
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INCLUDE_DIRECTORIES(${VLD_INCLUDE_DIR})
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SET(EXECUTABLE_OUTPUT_PATH ../Bin)
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@ -1721,7 +1721,7 @@ void Mob::AI_Event_Engaged(Mob* attacker, bool iYellForHelp) {
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if(!CastToNPC()->GetCombatEvent() && GetHP() > 0)
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{
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parse->EventNPC(EVENT_COMBAT, CastToNPC(), attacker, "1", 0);
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uint16 emoteid = CastToNPC()->GetNPCEmoteID();
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uint16 emoteid = GetEmoteID();
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if(emoteid != 0)
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CastToNPC()->DoNPCEmote(ENTERCOMBAT,emoteid);
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CastToNPC()->SetCombatEvent(true);
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@ -1754,11 +1754,14 @@ void Mob::AI_Event_NoLongerEngaged() {
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{
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if(CastToNPC()->GetCombatEvent() && GetHP() > 0)
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{
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uint16 emoteid = CastToNPC()->GetNPCEmoteID();
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if(entity_list.GetNPCByID(this->GetID()))
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{
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uint16 emoteid = CastToNPC()->GetEmoteID();
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parse->EventNPC(EVENT_COMBAT, CastToNPC(), NULL, "0", 0);
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if(emoteid != 0)
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CastToNPC()->DoNPCEmote(LEAVECOMBAT,emoteid);
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CastToNPC()->SetCombatEvent(false);
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}
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}
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}
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}
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@ -1451,7 +1451,7 @@ void Client::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_
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{
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if (killerMob->IsNPC()) {
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parse->EventNPC(EVENT_SLAY, killerMob->CastToNPC(), this, "", 0);
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uint16 emoteid = killerMob->CastToNPC()->GetNPCEmoteID();
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uint16 emoteid = killerMob->GetEmoteID();
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if(emoteid != 0)
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killerMob->CastToNPC()->DoNPCEmote(KILLEDPC,emoteid);
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killerMob->TrySpellOnKill(killed_level,spell);
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@ -2209,7 +2209,7 @@ void NPC::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_ski
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this->CheckMinMaxLevel(killer);
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}
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entity_list.RemoveFromAutoXTargets(this);
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uint16 emoteid = this->GetNPCEmoteID();
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uint16 emoteid = this->GetEmoteID();
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Corpse* corpse = new Corpse(this, &itemlist, GetNPCTypeID(), &NPCTypedata,level>54?RuleI(NPC,MajorNPCCorpseDecayTimeMS):RuleI(NPC,MinorNPCCorpseDecayTimeMS));
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entity_list.LimitRemoveNPC(this);
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entity_list.AddCorpse(corpse, this->GetID());
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@ -2302,13 +2302,13 @@ void NPC::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_ski
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if(killerMob) {
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Mob *oos = killerMob->GetOwnerOrSelf();
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parse->EventNPC(EVENT_DEATH, this, oos, "", 0);
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uint16 emoteid = this->GetNPCEmoteID();
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uint16 emoteid = this->GetEmoteID();
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if(emoteid != 0)
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this->DoNPCEmote(ONDEATH,emoteid);
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if(oos->IsNPC())
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{
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parse->EventNPC(EVENT_NPC_SLAY, oos->CastToNPC(), this, "", 0);
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uint16 emoteid = oos->CastToNPC()->GetNPCEmoteID();
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uint16 emoteid = oos->GetEmoteID();
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if(emoteid != 0)
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oos->CastToNPC()->DoNPCEmote(KILLEDNPC,emoteid);
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killerMob->TrySpellOnKill(killed_level,spell);
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@ -232,6 +232,7 @@ Client::Client(EQStreamInterface* ieqs)
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dead_timer.Disable();
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camp_timer.Disable();
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autosave_timer.Disable();
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GetMercTimer()->Disable();
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instalog = false;
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pLastUpdate = 0;
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pLastUpdateWZ = 0;
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@ -562,8 +563,8 @@ bool Client::Save(uint8 iCommitNow) {
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if(GetMercInfo().MercTimerRemaining > RuleI(Mercs, UpkeepIntervalMS))
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GetMercInfo().MercTimerRemaining = RuleI(Mercs, UpkeepIntervalMS);
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if(merc_timer.Enabled()) {
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GetMercInfo().MercTimerRemaining = merc_timer.GetRemainingTime();
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if(GetMercTimer()->Enabled()) {
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GetMercInfo().MercTimerRemaining = GetMercTimer()->GetRemainingTime();
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}
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if (GetMerc() && !dead) {
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@ -5915,7 +5916,7 @@ void Client::CheckEmoteHail(Mob *target, const char* message)
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{
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return;
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}
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uint16 emoteid = target->CastToNPC()->GetNPCEmoteID();
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uint16 emoteid = target->GetEmoteID();
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if(emoteid != 0)
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target->CastToNPC()->DoNPCEmote(HAILED,emoteid);
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}
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@ -1124,7 +1124,7 @@ public:
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void UpdateMercTimer();
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void UpdateMercLevel();
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void CheckMercSuspendTimer();
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Timer GetMercTimer() { return merc_timer; };
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Timer* GetMercTimer() { return &merc_timer; };
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const char* GetRacePlural(Client* client);
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const char* GetClassPlural(Client* client);
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void SendWebLink(const char* website);
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@ -3540,7 +3540,6 @@ void Client::Handle_OP_WearChange(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(WearChange_Struct)) {
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cout << "Wrong size: OP_WearChange, size=" << app->size << ", expected " << sizeof(WearChange_Struct) << endl;
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DumpPacket(app);
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return;
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}
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@ -3595,7 +3594,6 @@ void Client::Handle_OP_WhoAllRequest(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(Who_All_Struct)) {
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cout << "Wrong size on OP_WhoAll. Got: " << app->size << ", Expected: " << sizeof(Who_All_Struct) << endl;
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DumpPacket(app);
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return;
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}
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Who_All_Struct* whoall = (Who_All_Struct*) app->pBuffer;
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@ -6463,7 +6461,12 @@ void Client::Handle_OP_GroupFollow2(const EQApplicationPacket *app)
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// Remove the merc from the old group
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if (GetMerc())
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GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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{
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if(GetMerc()->GetGroup())
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{
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Merc::RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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}
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}
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Group* group = entity_list.GetGroupByClient(inviter->CastToClient());
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@ -6662,34 +6665,31 @@ void Client::Handle_OP_GroupDisband(const EQApplicationPacket *app)
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group->DelMember(memberToDisband,false);
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Client* memberClient = memberToDisband->CastToClient();
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Merc* memberMerc = memberToDisband->CastToClient()->GetMerc();
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memberMerc->RemoveMercFromGroup(memberMerc, group);
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if(memberClient && memberMerc && group)
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{
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Merc::RemoveMercFromGroup(memberMerc, group);
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if(!memberMerc->IsGrouped() && !memberClient->IsGrouped()) {
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Group *g = new Group(memberClient);
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if(!memberMerc->IsGrouped() && !memberClient->IsGrouped()) {
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Group *g = new Group(memberClient);
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if(!g) {
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delete g;
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g = NULL;
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return;
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}
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entity_list.AddGroup(g);
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entity_list.AddGroup(g);
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if(g->GetID() == 0) {
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safe_delete(g);
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return;
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}
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if(memberMerc->AddMercToGroup(memberMerc, g)) {
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database.SetGroupLeaderName(g->GetID(), memberClient->GetName());
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g->SaveGroupLeaderAA();
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database.SetGroupID(memberClient->GetName(), g->GetID(), memberClient->CharacterID());
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database.SetGroupID(memberMerc->GetName(), g->GetID(), memberClient->CharacterID(), true);
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database.RefreshGroupFromDB(memberClient);
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if(g->GetID() == 0) {
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safe_delete(g);
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return;
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}
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if(Merc::AddMercToGroup(memberMerc, g)) {
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database.SetGroupLeaderName(g->GetID(), memberClient->GetName());
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g->SaveGroupLeaderAA();
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database.SetGroupID(memberClient->GetName(), g->GetID(), memberClient->CharacterID());
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database.SetGroupID(memberMerc->GetName(), g->GetID(), memberClient->CharacterID(), true);
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database.RefreshGroupFromDB(memberClient);
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}
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}
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}
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}
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else if(memberToDisband->IsMerc()) {
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memberToDisband->CastToMerc()->RemoveMercFromGroup(memberToDisband->CastToMerc(), group);
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Merc::RemoveMercFromGroup(memberToDisband->CastToMerc(), group);
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memberToDisband->CastToMerc()->Suspend();
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}
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}
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@ -7400,6 +7400,24 @@ void Client::Handle_OP_Emote(const EQApplicationPacket *app)
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memcpy(out->message, name, len_name);
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memcpy(&out->message[len_name], in->message, len_msg);
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/*
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if (target && target->IsClient()) {
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entity_list.QueueCloseClients(this, outapp, false, 100, target);
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cptr = outapp->pBuffer + 2;
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// not sure if live does this or not. thought it was a nice feature, but would take a lot to
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// clean up grammatical and other errors. Maybe with a regex parser...
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replacestr((char *)cptr, target->GetName(), "you");
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replacestr((char *)cptr, " he", " you");
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replacestr((char *)cptr, " she", " you");
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replacestr((char *)cptr, " him", " you");
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replacestr((char *)cptr, " her", " you");
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target->CastToClient()->QueuePacket(outapp);
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}
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else
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*/
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entity_list.QueueCloseClients(this, outapp, true, 100,0,true,FilterSocials);
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safe_delete(outapp);
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@ -13814,7 +13832,7 @@ void Client::Handle_OP_MercenaryTimerRequest(const EQApplicationPacket *app)
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}
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if(entityID > 0) {
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SendMercTimerPacket(entityID, mercState, suspendedTime, RuleI(Mercs, UpkeepIntervalMS), RuleI(Mercs, SuspendIntervalMS));
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SendMercTimerPacket(entityID, mercState, suspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
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}
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}
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@ -188,13 +188,14 @@ bool Client::Process() {
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if(linkdead_timer.Check()){
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Save();
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LeaveGroup();
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if (GetMerc())
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{
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GetMerc()->Save();
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GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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if(GetMerc()->GetGroup() != NULL)
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Merc::RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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GetMerc()->Depop();
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}
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LeaveGroup();
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Raid *myraid = entity_list.GetRaidByClient(this);
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if (myraid)
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{
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@ -209,6 +210,7 @@ bool Client::Process() {
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if (GetMerc())
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{
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GetMerc()->Save();
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if(GetMerc()->GetGroup() != NULL)
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GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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GetMerc()->Depop();
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}
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@ -249,7 +251,7 @@ bool Client::Process() {
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UpdateMercTimer();
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}
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if(GetMercInfo().MercTemplateID != 0)
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if(GetMercInfo().MercTemplateID != 0 && GetMercInfo().IsSuspended)
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{
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if(p_timers.Expired(&database, pTimerMercSuspend, false)) {
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CheckMercSuspendTimer();
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@ -678,6 +680,7 @@ bool Client::Process() {
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if (GetMerc())
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{
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GetMerc()->Save();
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if(GetMerc()->GetGroup() != NULL)
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GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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GetMerc()->Depop();
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}
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@ -727,7 +730,8 @@ bool Client::Process() {
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}
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if (GetMerc())
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{
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GetMerc()->RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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if(GetMerc()->GetGroup() != NULL)
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Merc::RemoveMercFromGroup(GetMerc(), GetMerc()->GetGroup());
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GetMerc()->Depop();
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}
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adverrorinfo = 811;
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@ -1307,7 +1311,7 @@ void Client::OPMoveCoin(const EQApplicationPacket* app)
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uint64 value = 0, amount_to_take = 0, amount_to_add = 0;
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int32 *from_bucket = 0, *to_bucket = 0;
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Mob* trader = trade->With();
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// could just do a range, but this is clearer and explicit
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if
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(
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@ -1867,7 +1867,7 @@ void command_npcstats(Client *c, const Seperator *sep)
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c->Message(0, "Gender: %i Size: %f Bodytype: %d", c->GetTarget()->GetGender(), c->GetTarget()->GetSize(), c->GetTarget()->GetBodyType());
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c->Message(0, "Runspeed: %f Walkspeed: %f", c->GetTarget()->GetRunspeed(), c->GetTarget()->GetWalkspeed());
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c->Message(0, "Spawn Group: %i Grid: %i", c->GetTarget()->CastToNPC()->GetSp2(), c->GetTarget()->CastToNPC()->GetGrid());
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c->Message(0, "EmoteID: %i", c->GetTarget()->CastToNPC()->GetNPCEmoteID());
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c->Message(0, "EmoteID: %i", c->GetTarget()->CastToNPC()->GetEmoteID());
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c->GetTarget()->CastToNPC()->QueryLoot(c);
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}
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}
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@ -11031,7 +11031,7 @@ void command_emoteview(Client *c, const Seperator *sep)
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if(c->GetTarget() && c->GetTarget()->IsNPC())
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{
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int count=0;
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int emoteid = c->GetTarget()->CastToNPC()->GetNPCEmoteID();
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int emoteid = c->GetTarget()->CastToNPC()->GetEmoteID();
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LinkedListIterator<NPC_Emote_Struct*> iterator(zone->NPCEmoteList);
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iterator.Reset();
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@ -148,7 +148,6 @@ void Doors::HandleClick(Client* sender, uint8 trigger)
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EQApplicationPacket* outapp = new EQApplicationPacket(OP_MoveDoor, sizeof(MoveDoor_Struct));
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MoveDoor_Struct* md = (MoveDoor_Struct*)outapp->pBuffer;
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md->doorid = door_id;
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/////////////////////////////////////////////////////////////////
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//used_pawn: Locked doors! Rogue friendly too =)
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@ -621,7 +621,7 @@ void EntityList::AddNPC(NPC* npc, bool SendSpawnPacket, bool dontqueue) {
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npc->SetID(GetFreeID());
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parse->EventNPC(EVENT_SPAWN, npc, NULL, "", 0);
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uint16 emoteid = npc->GetNPCEmoteID();
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||||
uint16 emoteid = npc->GetEmoteID();
|
||||
if(emoteid != 0)
|
||||
npc->DoNPCEmote(ONSPAWN,emoteid);
|
||||
|
||||
@ -2760,6 +2760,8 @@ void EntityList::RemoveEntity(uint16 id)
|
||||
return;
|
||||
else if(entity_list.RemoveTrap(id))
|
||||
return;
|
||||
else if(entity_list.RemoveMerc(id))
|
||||
return;
|
||||
|
||||
#ifdef BOTS
|
||||
// This block of code is necessary to clean up bot objects
|
||||
|
||||
@ -4917,7 +4917,6 @@ void Merc::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_sk
|
||||
|
||||
if(Suspend())
|
||||
{
|
||||
//todo: perl event?
|
||||
}
|
||||
}
|
||||
|
||||
@ -5310,7 +5309,7 @@ void Client::UpdateMercTimer()
|
||||
|
||||
if(merc && !merc->IsSuspended())
|
||||
{
|
||||
if(merc_timer.Check())
|
||||
if(GetMercTimer()->Check())
|
||||
{
|
||||
uint32 upkeep = Merc::CalcUpkeepCost(merc->GetMercTemplateID(), GetLevel());
|
||||
|
||||
@ -5325,8 +5324,9 @@ void Client::UpdateMercTimer()
|
||||
}
|
||||
|
||||
GetMercInfo().MercTimerRemaining = RuleI(Mercs, UpkeepIntervalMS);
|
||||
SendMercTimerPacket(GetMercID(), 5, 0, RuleI(Mercs, UpkeepIntervalMS), RuleI(Mercs, SuspendIntervalMS));
|
||||
merc_timer.Start(RuleI(Mercs, UpkeepIntervalMS));
|
||||
SendMercTimerPacket(GetMercID(), 5, 0, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
GetMercTimer()->Start(RuleI(Mercs, UpkeepIntervalMS));
|
||||
GetMercTimer()->SetTimer(GetMercInfo().MercTimerRemaining);
|
||||
|
||||
// Send upkeep charge message and reset the upkeep timer
|
||||
if (GetClientVersion() < EQClientRoF)
|
||||
@ -5507,6 +5507,12 @@ bool Client::CheckCanUnsuspendMerc() {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!GetPTimers().Expired(&database, pTimerMercSuspend, false))
|
||||
{
|
||||
SendMercMerchantResponsePacket(16);
|
||||
Message(0, "You must wait %i seconds before unsuspending your mercenary.", GetPTimers().GetRemainingTime(pTimerMercSuspend)); //todo: find this packet response and tell them properly.
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -5528,9 +5534,7 @@ void Client::CheckMercSuspendTimer()
|
||||
{
|
||||
if(GetMercInfo().SuspendedTime != 0) {
|
||||
if(time(NULL) >= GetMercInfo().SuspendedTime){
|
||||
GetMercInfo().SuspendedTime = 0;
|
||||
SendMercSuspendResponsePacket(GetMercInfo().SuspendedTime);
|
||||
p_timers.Start(pTimerMercSuspend, RuleI(Mercs, SuspendIntervalS));
|
||||
SendMercSuspendResponsePacket(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5596,12 +5600,13 @@ void Client::SpawnMercOnZone()
|
||||
if(database.LoadMercInfo(this)) {
|
||||
Merc* merc = Merc::LoadMerc(this, &zone->merc_templates[GetMercInfo().MercTemplateID], 0, true);
|
||||
SpawnMerc(merc, false);
|
||||
SendMercTimerPacket(merc->GetID(), 5, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Send Mercenary Status/Timer packet
|
||||
SendMercTimerPacket(0, 1, GetMercInfo().SuspendedTime, RuleI(Mercs, UpkeepIntervalMS), RuleI(Mercs, SuspendIntervalMS));
|
||||
SendMercTimerPacket(0, 1, GetMercInfo().SuspendedTime, GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
|
||||
SendMercPersonalInfo();
|
||||
|
||||
@ -5637,22 +5642,18 @@ bool Merc::Suspend() {
|
||||
|
||||
SetSuspended(true);
|
||||
|
||||
/*if(HasGroup()) {
|
||||
RemoveMercFromGroup(this, GetGroup());
|
||||
}*/
|
||||
|
||||
Save();
|
||||
|
||||
mercOwner->GetMercInfo().IsSuspended = true;
|
||||
mercOwner->GetMercInfo().SuspendedTime = time(NULL) + RuleI(Mercs, SuspendIntervalS);
|
||||
mercOwner->GetMercInfo().MercTimerRemaining = mercOwner->GetMercTimer().GetRemainingTime();
|
||||
mercOwner->GetMercInfo().MercTimerRemaining = mercOwner->GetMercTimer()->GetRemainingTime();
|
||||
mercOwner->GetMercInfo().Stance = GetStance();
|
||||
mercOwner->GetMercTimer().Disable();
|
||||
//mercOwner->UpdateMercTimer();
|
||||
Save();
|
||||
mercOwner->GetMercTimer()->Disable();
|
||||
|
||||
mercOwner->SendMercSuspendResponsePacket(mercOwner->GetMercInfo().SuspendedTime);
|
||||
|
||||
Depop();
|
||||
|
||||
mercOwner->SendMercTimerPacket(0, 1, mercOwner->GetMercInfo().SuspendedTime, mercOwner->GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -5675,15 +5676,13 @@ bool Merc::Unsuspend(bool setMaxStats) {
|
||||
|
||||
mercOwner->GetMercInfo().mercid = GetMercID();
|
||||
mercOwner->GetMercInfo().IsSuspended = false;
|
||||
mercOwner->GetMercInfo().SuspendedTime = 0;
|
||||
|
||||
mercOwner->SendMercenaryUnsuspendPacket(0);
|
||||
mercOwner->SendMercenaryUnknownPacket(1);
|
||||
|
||||
mercOwner->SendMercTimerPacket(GetID(), mercState, suspendedTime, RuleI(Mercs, UpkeepIntervalMS), RuleI(Mercs, SuspendIntervalMS));
|
||||
|
||||
mercOwner->GetMercTimer().Start(mercOwner->GetMercInfo().MercTimerRemaining);
|
||||
|
||||
mercOwner->GetMercInfo().SuspendedTime = 0;
|
||||
mercOwner->GetMercTimer()->Start(RuleI(Mercs, UpkeepIntervalMS));
|
||||
mercOwner->GetMercTimer()->SetTimer(mercOwner->GetMercInfo().MercTimerRemaining);
|
||||
mercOwner->SendMercTimerPacket(GetID(), mercState, suspendedTime, mercOwner->GetMercInfo().MercTimerRemaining, RuleI(Mercs, SuspendIntervalMS));
|
||||
if(!mercOwner->GetPTimers().Expired(&database, pTimerMercSuspend, false))
|
||||
mercOwner->GetPTimers().Clear(&database, pTimerMercSuspend);
|
||||
|
||||
@ -5756,7 +5755,6 @@ bool Merc::Dismiss(){
|
||||
return false;
|
||||
|
||||
mercOwner->SendClearMercInfo();
|
||||
mercOwner->SendMercTimerPacket(GetID(), 5, 0, RuleI(Mercs, UpkeepIntervalMS), RuleI(Mercs, SuspendIntervalMS));
|
||||
|
||||
//SetMercEntityID(0);
|
||||
|
||||
@ -5776,11 +5774,11 @@ void Merc::Zone() {
|
||||
|
||||
void Merc::Depop() {
|
||||
WipeHateList();
|
||||
|
||||
entity_list.RemoveMerc(this->GetID());
|
||||
entity_list.RemoveFromHateLists(this);
|
||||
|
||||
if(HasGroup())
|
||||
RemoveMercFromGroup(this, GetGroup());
|
||||
Merc::RemoveMercFromGroup(this, GetGroup());
|
||||
|
||||
if(HasPet()) {
|
||||
GetPet()->Depop();
|
||||
@ -5841,7 +5839,7 @@ bool Merc::AddMercToGroup(Merc* merc, Group* group) {
|
||||
if(merc && group) {
|
||||
// Remove merc from current group if any
|
||||
if(merc->HasGroup()) {
|
||||
merc->RemoveMercFromGroup(merc, merc->GetGroup());
|
||||
Merc::RemoveMercFromGroup(merc, merc->GetGroup());
|
||||
}
|
||||
// Add merc to this group
|
||||
if(group->AddMember(merc)) {
|
||||
@ -5923,7 +5921,6 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().SuspendedTime = 0;
|
||||
GetMercInfo().Gender = 0;
|
||||
GetMercInfo().State = 0;
|
||||
GetMercInfo().MercTimerRemaining = 0;
|
||||
memset(GetMercInfo().merc_name, 0, 64);
|
||||
memset(GetEPP().merc_name, 0, 64);
|
||||
} else {
|
||||
@ -5940,7 +5937,6 @@ void Client::SetMerc(Merc* newmerc) {
|
||||
GetMercInfo().SuspendedTime = 0;
|
||||
GetMercInfo().Gender = newmerc->GetGender();
|
||||
//GetMercInfo().State = newmerc->GetStance();
|
||||
GetMercInfo().MercTimerRemaining = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -5982,18 +5978,14 @@ void Client::SendMercSuspendResponsePacket(uint32 suspended_time) {
|
||||
|
||||
void Client::SendMercTimerPacket(int32 entity_id, int32 merc_state, int32 suspended_time, int32 update_interval, int32 unk01) {
|
||||
|
||||
if (GetClientVersion() == EQClientSoD) {
|
||||
update_interval = GetMercInfo().MercTimerRemaining;
|
||||
}
|
||||
|
||||
// Send Mercenary Status/Timer packet
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryTimer, sizeof(MercenaryStatus_Struct));
|
||||
MercenaryStatus_Struct* mss = (MercenaryStatus_Struct*)outapp->pBuffer;
|
||||
mss->MercEntityID = entity_id; // Seen 0 (no merc spawned) or unknown value when merc is spawned
|
||||
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
|
||||
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
|
||||
mss->MercState = merc_state; // Seen 5 (normal) or 1 (suspended)
|
||||
mss->SuspendedTime = suspended_time; // Seen 0 for not suspended or Unix Timestamp for suspended merc
|
||||
mss->UpdateInterval = update_interval; // Seen 900000 - 15 minutes in ms
|
||||
mss->MercUnk01 = unk01; // Seen 180000 - 3 minutes in ms - Used for the unsuspend button refresh timer
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
|
||||
|
||||
@ -378,6 +378,8 @@ Mob::Mob(const char* in_name,
|
||||
m_DisableMelee = false;
|
||||
for (int i = 0; i < HIGHEST_SKILL+2; i++) { SkillDmgTaken_Mod[i] = 0; }
|
||||
for (int i = 0; i < HIGHEST_RESIST+2; i++) { Vulnerability_Mod[i] = 0; }
|
||||
|
||||
emoteid = 0;
|
||||
}
|
||||
|
||||
Mob::~Mob()
|
||||
@ -1194,7 +1196,7 @@ void Mob::ShowStats(Client* client)
|
||||
if(n->respawn2 != 0)
|
||||
spawngroupid = n->respawn2->SpawnGroupID();
|
||||
client->Message(0, " NPCID: %u SpawnGroupID: %u Grid: %i LootTable: %u FactionID: %i SpellsID: %u ", GetNPCTypeID(),spawngroupid, n->GetGrid(), n->GetLoottableID(), n->GetNPCFactionID(), n->GetNPCSpellsID());
|
||||
client->Message(0, " Accuracy: %i MerchantID: %i EmoteID: %i Runspeed: %f Walkspeed: %f", n->GetAccuracyRating(), n->MerchantType, n->GetNPCEmoteID(), n->GetRunspeed(), n->GetWalkspeed());
|
||||
client->Message(0, " Accuracy: %i MerchantID: %i EmoteID: %i Runspeed: %f Walkspeed: %f", n->GetAccuracyRating(), n->MerchantType, n->GetEmoteID(), n->GetRunspeed(), n->GetWalkspeed());
|
||||
n->QueryLoot(client);
|
||||
}
|
||||
if (IsAIControlled()) {
|
||||
|
||||
@ -784,6 +784,9 @@ public:
|
||||
void TarGlobal(const char *varname, const char *value, const char *duration, int npcid, int charid, int zoneid);
|
||||
void DelGlobal(const char *varname);
|
||||
|
||||
inline void SetEmoteID(uint16 emote) { emoteid = emote; }
|
||||
inline uint16 GetEmoteID() { return emoteid; }
|
||||
|
||||
protected:
|
||||
void CommonDamage(Mob* other, int32 &damage, const uint16 spell_id, const SkillType attack_skill, bool &avoidable, const int8 buffslot, const bool iBuffTic);
|
||||
static uint16 GetProcID(uint16 spell_id, uint8 effect_index);
|
||||
@ -1110,6 +1113,7 @@ protected:
|
||||
bool m_targetable;
|
||||
int QGVarDuration(const char *fmt);
|
||||
void InsertQuestGlobal(int charid, int npcid, int zoneid, const char *name, const char *value, int expdate);
|
||||
uint16 emoteid;
|
||||
|
||||
private:
|
||||
void _StopSong(); //this is not what you think it is
|
||||
|
||||
@ -350,6 +350,7 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
|
||||
guard_y_saved = 0;
|
||||
guard_z_saved = 0;
|
||||
guard_heading_saved = 0;
|
||||
SetEmoteID(d->emoteid);
|
||||
InitializeBuffSlots();
|
||||
CalcBonuses();
|
||||
}
|
||||
@ -734,7 +735,7 @@ void NPC::DumpLoot(uint32 npcdump_index, ZSDump_NPC_Loot* npclootdump, uint32* N
|
||||
}
|
||||
|
||||
void NPC::Depop(bool StartSpawnTimer) {
|
||||
uint16 emoteid = this->GetNPCEmoteID();
|
||||
uint16 emoteid = this->GetEmoteID();
|
||||
if(emoteid != 0)
|
||||
this->DoNPCEmote(ONDESPAWN,emoteid);
|
||||
p_depop = true;
|
||||
|
||||
@ -327,7 +327,6 @@ public:
|
||||
//The corpse we make can only be looted by people who got credit for the kill
|
||||
const bool HasPrivateCorpse() const { return NPCTypedata->private_corpse; }
|
||||
const bool IsUnderwaterOnly() const { return NPCTypedata->underwater; }
|
||||
const uint32 GetNPCEmoteID() const { return NPCTypedata->emoteid; }
|
||||
const char* GetRawNPCTypeName() const { return NPCTypedata->name; }
|
||||
|
||||
bool GetDepop() { return p_depop; }
|
||||
|
||||
@ -2559,7 +2559,6 @@ void Client::SendTaskFailed(int TaskID, int TaskIndex) {
|
||||
tac->unknown5 = 0; // 0 for task complete or failed.
|
||||
|
||||
_log(TASKS__UPDATE, "TaskFailed");
|
||||
|
||||
_pkt(TASKS__PACKETS, outapp);
|
||||
|
||||
QueuePacket(outapp);
|
||||
|
||||
@ -517,7 +517,6 @@ void Object::HandleAutoCombine(Client* user, const RecipeAutoCombine_Struct* rac
|
||||
outp->reply_code = 0x00000000; //success for finding it...
|
||||
|
||||
user->QueuePacket(outapp);
|
||||
|
||||
safe_delete(outapp);
|
||||
|
||||
|
||||
@ -664,7 +663,6 @@ void Client::TradeskillSearchResults(const char *query, unsigned long qlen,
|
||||
reply->recipe_id = recipe;
|
||||
reply->trivial = trivial;
|
||||
strn0cpy(reply->recipe_name, name, sizeof(reply->recipe_name));
|
||||
|
||||
FastQueuePacket(&outapp);
|
||||
}
|
||||
mysql_free_result(result);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user