Update SE_Taunt - Limit value if present will now add instant hate.

This commit is contained in:
KayenEQ 2014-06-25 15:25:22 -04:00
parent 02e780025d
commit 2a48b199d2
2 changed files with 20 additions and 7 deletions

View File

@ -4,6 +4,8 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
== 06/25/2014 ==
Kayen: Updated SE_Hate (Renamed from SE_Hate2) to now properly work for instant +/- hate spells.
Kayen: Updated SE_FadingMemories - Base value will be properly utilized to set % chance for fade effect to work.
Kayen: Implemented SE_StrikeThough (Was incorrectly defined as implemented previously) - Works same as item bonus.
Kayen: Update SE_Taunt - Limit value if present will now add instant hate.
== 06/17/2014 ==
Kayen: Implemented SE_AStacker, SE_BStacker, SE_CStacker, SE_DStacker.

View File

@ -2646,9 +2646,12 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
case SE_Taunt:
{
if (IsNPC())
if (IsNPC()){
caster->Taunt(this->CastToNPC(), false, spell.base[i]);
if (spell.base2[i] > 0)
CastToNPC()->SetHate(caster, (CastToNPC()->GetHateAmount(caster) + spell.base2[i]));
}
break;
}
@ -2673,9 +2676,13 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
case SE_AddHatePct:
{
if (IsNPC())
CastToNPC()->SetHate(caster, (CastToNPC()->GetHateAmount(caster) * (100 + spell.base[i]) / 100));
if (IsNPC()){
int32 new_hate = CastToNPC()->GetHateAmount(caster) * (100 + spell.base[i]) / 100;
if (new_hate <= 0)
new_hate = 1;
CastToNPC()->SetHate(caster, new_hate);
}
break;
}
@ -3562,9 +3569,13 @@ void Mob::DoBuffTic(uint16 spell_id, int slot, uint32 ticsremaining, uint8 caste
case SE_AddHateOverTimePct:
{
if (IsNPC())
CastToNPC()->SetHate(caster, (CastToNPC()->GetHateAmount(caster) * (100 + spell.base[i]) / 100));
if (IsNPC()){
int32 new_hate = CastToNPC()->GetHateAmount(caster) * (100 + spell.base[i]) / 100;
if (new_hate <= 0)
new_hate = 1;
CastToNPC()->SetHate(caster, new_hate);
}
break;
}