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Implement Raid MOTD for UF
Don't forget to source 2014_10_11_RaidMOTD.sql SoD and RoF implementations still to come
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@ -1,5 +1,9 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 10/11/2014 ==
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demonstar55: Implement Raid MOTD for UF
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Don't forget 2014_10_11_RaidMOTD.sql!
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== 10/09/2014 ==
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Uleat: Added 'BOTS' conversion code to supplement the database 'PlayerProfile' blob conversion that Akkadius recently implemented.
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Note: This automatic conversion uses the view `vwbotcharactermobs` as an update vector. If you need/would like for the converter to run on
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@ -3929,6 +3929,10 @@ struct RaidAddMember_Struct {
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/*139*/ uint8 flags[5]; //no idea if these are needed...
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};
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struct RaidMOTD_Struct {
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/*000*/ RaidGeneral_Struct general; // leader_name and action only used
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/*136*/ char motd[0]; // max size is 1024, but reply is variable
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};
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struct RaidAdd_Struct {
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/*000*/ uint32 action; //=0
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@ -1929,6 +1929,17 @@ namespace Underfoot
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add_member->flags[4] = in_add_member->flags[4];
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dest->FastQueuePacket(&outapp);
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}
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else if (raid_gen->action == 35)
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{
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RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) + strlen(inmotd->motd) + 1);
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structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
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outmotd->general.action = inmotd->general.action;
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strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
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strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
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dest->FastQueuePacket(&outapp);
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}
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else
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{
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RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
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@ -3367,15 +3378,41 @@ namespace Underfoot
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DECODE(OP_RaidInvite)
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{
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DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
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SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
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DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
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strn0cpy(emu->leader_name, eq->leader_name, 64);
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strn0cpy(emu->player_name, eq->player_name, 64);
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IN(action);
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IN(parameter);
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// This is a switch on the RaidGeneral action
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switch (*(uint32 *)__packet->pBuffer) {
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case 35: { // raidMOTD
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// we don't have a nice macro for this
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structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
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__eq_buffer->motd[1023] = '\0';
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size_t motd_size = strlen(__eq_buffer->motd) + 1;
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__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
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__packet->pBuffer = new unsigned char[__packet->size];
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RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
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structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
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strn0cpy(emu->general.player_name, eq->general.player_name, 64);
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strn0cpy(emu->motd, eq->motd, motd_size);
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IN(general.action);
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IN(general.parameter);
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FINISH_DIRECT_DECODE();
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break;
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}
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case 36: { // raidPlayerNote unhandled
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break;
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}
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default: {
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DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
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SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
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strn0cpy(emu->leader_name, eq->leader_name, 64);
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strn0cpy(emu->player_name, eq->player_name, 64);
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IN(action);
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IN(parameter);
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FINISH_DIRECT_DECODE();
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break;
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}
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}
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FINISH_DIRECT_DECODE();
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}
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DECODE(OP_ReadBook)
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@ -3623,6 +3623,11 @@ struct RaidAddMember_Struct {
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/*139*/ uint8 flags[5]; //no idea if these are needed...
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};
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struct RaidMOTD_Struct {
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/*000*/ RaidGeneral_Struct general; // leader_name and action only used
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/*140*/ char motd[0]; // max size 1024, but reply is variable
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};
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struct RaidAdd_Struct {
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/*000*/ uint32 action; //=0
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/*004*/ char player_name[64]; //should both be the player's name
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@ -104,6 +104,7 @@
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#define ServerOP_GroupFollow 0x0110
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#define ServerOP_GroupFollowAck 0x0111
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#define ServerOP_GroupCancelInvite 0x0112
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#define ServerOP_RaidMOTD 0x0113
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#define ServerOP_InstanceUpdateTime 0x014F
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#define ServerOP_AdventureRequest 0x0150
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@ -854,6 +855,11 @@ struct ServerRaidMessage_Struct {
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char message[0];
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};
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struct ServerRaidMOTD_Struct {
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uint32 rid;
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char motd[0];
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};
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struct ServerLFGMatchesRequest_Struct {
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uint32 FromID;
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uint8 QuerierLevel;
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1
utils/sql/git/required/2014_10_11_RaidMOTD.sql
Normal file
1
utils/sql/git/required/2014_10_11_RaidMOTD.sql
Normal file
@ -0,0 +1 @@
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ALTER TABLE `raid_details` ADD `motd` varchar(1024);
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@ -409,6 +409,14 @@ bool ZoneServer::Process() {
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break;
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}
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case ServerOP_RaidMOTD: {
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if (pack->size < sizeof(ServerRaidMOTD_Struct))
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break;
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_SpawnCondition: {
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if(pack->size != sizeof(ServerSpawnCondition_Struct))
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break;
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@ -565,6 +565,7 @@ void Client::CompleteConnect()
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raid->SendRaidAdd(GetName(), this);
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raid->SendBulkRaid(this);
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raid->SendGroupUpdate(this);
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raid->SendRaidMOTD(this);
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uint32 grpID = raid->GetGroup(GetName());
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if (grpID < 12){
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raid->SendRaidGroupRemove(GetName(), grpID);
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@ -10656,8 +10657,8 @@ void Client::Handle_OP_PVPLeaderBoardRequest(const EQApplicationPacket *app)
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void Client::Handle_OP_RaidCommand(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(RaidGeneral_Struct)) {
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LogFile->write(EQEMuLog::Error, "Wrong size: OP_RaidCommand, size=%i, expected %i", app->size, sizeof(RaidGeneral_Struct));
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if (app->size < sizeof(RaidGeneral_Struct)) {
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LogFile->write(EQEMuLog::Error, "Wrong size: OP_RaidCommand, size=%i, expected at least %i", app->size, sizeof(RaidGeneral_Struct));
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DumpPacket(app);
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return;
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}
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@ -11219,6 +11220,19 @@ void Client::Handle_OP_RaidCommand(const EQApplicationPacket *app)
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break;
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}
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case RaidCommandSetMotd:
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{
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Raid *r = entity_list.GetRaidByClient(this);
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if (!r)
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break;
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// we don't use the RaidGeneral here!
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RaidMOTD_Struct *motd = (RaidMOTD_Struct *)app->pBuffer;
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r->SetRaidMOTD(std::string(motd->motd));
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r->SaveRaidMOTD();
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r->SendRaidMOTDToWorld();
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break;
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}
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default: {
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Message(13, "Raid command (%d) NYI", ri->action);
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break;
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@ -89,6 +89,7 @@ void Raid::AddMember(Client *c, uint32 group, bool rleader, bool groupleader, bo
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SendRaidAddAll(c->GetName());
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c->SetRaidGrouped(true);
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SendRaidMOTD(c);
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ServerPacket *pack = new ServerPacket(ServerOP_RaidAdd, sizeof(ServerRaidGeneralAction_Struct));
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ServerRaidGeneralAction_Struct *rga = (ServerRaidGeneralAction_Struct*)pack->pBuffer;
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@ -1205,6 +1206,44 @@ void Raid::SendRaidGroupRemove(const char *who, uint32 gid)
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safe_delete(pack);
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}
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void Raid::SendRaidMOTD(Client *c)
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{
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if (!c || motd.empty())
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return;
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size_t size = motd.size() + 1;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(RaidMOTD_Struct) + size);
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RaidMOTD_Struct *rmotd = (RaidMOTD_Struct *)outapp->pBuffer;
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rmotd->general.action = raidSetMotd;
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strn0cpy(rmotd->general.player_name, c->GetName(), 64);
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strn0cpy(rmotd->motd, motd.c_str(), size);
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c->FastQueuePacket(&outapp);
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}
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void Raid::SendRaidMOTD()
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{
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if (motd.empty())
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return;
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for (uint32 i = 0; i < MAX_RAID_MEMBERS; i++)
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if (members[i].member)
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SendRaidMOTD(members[i].member);
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}
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void Raid::SendRaidMOTDToWorld()
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{
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if (motd.empty())
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return;
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size_t size = motd.size() + 1;
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ServerPacket *pack = new ServerPacket(ServerOP_RaidMOTD, sizeof(ServerRaidMOTD_Struct) + size);
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ServerRaidMOTD_Struct *smotd = (ServerRaidMOTD_Struct *)pack->pBuffer;
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smotd->rid = GetID();
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strn0cpy(smotd->motd, motd.c_str(), size);
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worldserver.SendPacket(pack);
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safe_delete(pack);
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}
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void Raid::LockRaid(bool lockFlag)
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{
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std::string query = StringFormat("UPDATE raid_details SET locked = %d WHERE raidid = %lu",
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@ -1229,14 +1268,14 @@ void Raid::LockRaid(bool lockFlag)
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void Raid::SetRaidDetails()
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{
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std::string query = StringFormat("INSERT INTO raid_details SET raidid = %lu, loottype = 4, locked = 0",
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std::string query = StringFormat("INSERT INTO raid_details SET raidid = %lu, loottype = 4, locked = 0, motd = ''",
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(unsigned long)GetID());
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auto results = database.QueryDatabase(query);
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}
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void Raid::GetRaidDetails()
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{
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std::string query = StringFormat("SELECT locked, loottype FROM raid_details WHERE raidid = %lu",
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std::string query = StringFormat("SELECT locked, loottype, motd FROM raid_details WHERE raidid = %lu",
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(unsigned long)GetID());
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auto results = database.QueryDatabase(query);
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if (!results.Success())
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@ -1251,6 +1290,15 @@ void Raid::GetRaidDetails()
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locked = atoi(row[0]);
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LootType = atoi(row[1]);
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motd = std::string(row[2]);
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}
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void Raid::SaveRaidMOTD()
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{
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std::string query = StringFormat("UPDATE raid_details SET motd = '%s' WHERE raidid = %lu",
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EscapeString(motd).c_str(), (unsigned long)GetID());
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auto results = database.QueryDatabase(query);
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}
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bool Raid::LearnMembers()
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@ -38,7 +38,7 @@ enum { //raid packet types:
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raidMembers = 6, //len 395+, details + members list
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raidNoAssignLeadership = 7,
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raidCreate = 8, //len 72
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raidUnknown = 9,
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raidUnknown = 9, // unused?
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raidNoRaid = 10, //parameter=0
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raidChangeLootType = 11,
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raidStringID = 12,
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@ -130,6 +130,8 @@ public:
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void AddRaidLooter(const char* looter);
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void RemoveRaidLooter(const char* looter);
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inline void SetRaidMOTD(std::string in_motd) { motd = in_motd; };
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//util func
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//keeps me from having to keep iterating through the list
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//when I want lots of data from the same entry
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@ -160,6 +162,7 @@ public:
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//also learns raid structure based on db.
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void SetRaidDetails();
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void GetRaidDetails();
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void SaveRaidMOTD();
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bool LearnMembers();
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void VerifyRaid();
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void MemberZoned(Client *c);
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@ -194,6 +197,9 @@ public:
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void SendMakeGroupLeaderPacketAll();
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void SendMakeGroupLeaderPacket(const char *who); //13
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void SendMakeGroupLeaderPacketTo(const char *who, Client *to);
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void SendRaidMOTD(Client *c);
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void SendRaidMOTD();
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void SendRaidMOTDToWorld();
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void QueuePacket(const EQApplicationPacket *app, bool ack_req = true);
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@ -206,6 +212,7 @@ protected:
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uint32 LootType;
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bool disbandCheck;
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bool forceDisband;
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std::string motd;
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};
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@ -1372,6 +1372,18 @@ void WorldServer::Process() {
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break;
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}
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case ServerOP_RaidMOTD: {
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ServerRaidMOTD_Struct *rmotd = (ServerRaidMOTD_Struct *)pack->pBuffer;
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if (!zone)
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break;
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Raid *r = entity_list.GetRaidByID(rmotd->rid);
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if (!r)
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break;
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r->SetRaidMOTD(std::string(rmotd->motd));
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r->SendRaidMOTD();
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break;
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}
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case ServerOP_SpawnPlayerCorpse: {
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SpawnPlayerCorpse_Struct* s = (SpawnPlayerCorpse_Struct*)pack->pBuffer;
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Corpse* NewCorpse = database.LoadPlayerCorpse(s->player_corpse_id);
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