Build fix plus future travis update

This commit is contained in:
KimLS 2014-09-21 02:25:05 -07:00
parent db0d1116f8
commit 4525b512ac
2 changed files with 4 additions and 2 deletions

View File

@ -8,7 +8,9 @@ script:
- make
- ./bin/tests
branches:
only: master
only:
- master
- stable
notifications:
email: false
irc:

View File

@ -1245,7 +1245,7 @@ bool ZoneDatabase::SaveCharacterTribute(uint32 character_id, PlayerProfile_Struc
std::string query = StringFormat("DELETE FROM `character_tribute` WHERE `id` = %u", character_id); QueryDatabase(query);
/* Save Tributes only if we have values... */
for (int i = 0; i < EmuConstants::TRIBUTE_SIZE; i++){
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 0xffffffffui32){
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 0xffffffffu){
std::string query = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute); QueryDatabase(query);
LogFile->write(EQEMuLog::Status, "ZoneDatabase::SaveCharacterTribute for character ID: %i, tier:%u tribute:%u done", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
}