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Added LengthOfColumn method because of stupid BLOBs
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@ -32,6 +32,10 @@ MySQLRequestResult::MySQLRequestResult(MYSQL_RES* result, uint32 rowsAffected, u
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m_RowsAffected = rowsAffected;
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m_RowCount = rowCount;
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m_ColumnCount = columnCount;
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// If we actually need the column length it will be requested
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// at that time, no need to pull it in just to cache it.
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// Normal usage would have it as nullptr most likely anyways.
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m_ColumnLengths = nullptr;
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m_LastInsertedID = lastInsertedID;
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m_ErrorNumber = errorNumber;
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}
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@ -51,6 +55,7 @@ void MySQLRequestResult::ZeroOut()
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m_Success = false;
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m_Result = nullptr;
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m_ErrorBuffer = nullptr;
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m_ColumnLengths = nullptr;
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m_RowCount = 0;
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m_RowsAffected = 0;
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m_LastInsertedID = 0;
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@ -61,6 +66,28 @@ MySQLRequestResult::~MySQLRequestResult()
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FreeInternals();
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}
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uint32 MySQLRequestResult::LengthOfColumn(int columnIndex)
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{
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if (m_ColumnLengths == nullptr && m_Result != nullptr)
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m_ColumnLengths = mysql_fetch_lengths(m_Result);
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// If someone screws up and tries to get the length of a
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// column when no result occured (check Success! argh!)
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// then we always return 0. Also applies if mysql screws
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// up and can't get the column lengths for whatever reason.
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if (m_ColumnLengths == nullptr)
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return 0;
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// Want to index check to be sure we don't read passed
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// the end of the array. Just default to 0 in that case.
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// We *shouldn't* need this or the previous checks if all
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// interface code is correctly written.
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if (columnIndex >= m_ColumnCount)
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return 0;
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return m_ColumnLengths[columnIndex];
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}
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MySQLRequestResult::MySQLRequestResult(MySQLRequestResult&& moveItem)
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: m_CurrentRow(moveItem.m_CurrentRow), m_OneBeyondRow()
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{
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@ -70,6 +97,7 @@ MySQLRequestResult::MySQLRequestResult(MySQLRequestResult&& moveItem)
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m_RowCount = moveItem.m_RowCount;
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m_RowsAffected = moveItem.m_RowsAffected;
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m_LastInsertedID = moveItem.m_LastInsertedID;
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m_ColumnLengths = moveItem.m_ColumnLengths;
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// Keeps deconstructor from double freeing
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// pre move instance.
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@ -95,6 +123,7 @@ MySQLRequestResult& MySQLRequestResult::operator=(MySQLRequestResult&& other)
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m_LastInsertedID = other.m_LastInsertedID;
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m_CurrentRow = other.m_CurrentRow;
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m_OneBeyondRow = other.m_OneBeyondRow;
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m_ColumnLengths = other.m_ColumnLengths;
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// Keeps deconstructor from double freeing
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// pre move instance.
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@ -17,6 +17,7 @@ class MySQLRequestResult {
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private:
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MYSQL_RES* m_Result;
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char* m_ErrorBuffer;
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unsigned long* m_ColumnLengths;
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MySQLRequestRow m_CurrentRow;
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MySQLRequestRow m_OneBeyondRow;
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@ -44,6 +45,8 @@ public:
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uint32 RowCount() const {return m_RowCount;}
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uint32 ColumnCount() const {return m_ColumnCount;}
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uint32 LastInsertedID() const {return m_LastInsertedID;}
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// default to 0 index since we mostly use it that way anyways.
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uint32 LengthOfColumn(int columnIndex = 0);
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MySQLRequestRow& begin() { return m_CurrentRow; }
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MySQLRequestRow& end() { return m_OneBeyondRow;}
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