client_mods.cpp cleanup

This commit is contained in:
akkadius 2014-11-29 04:04:49 -06:00
parent 8da864bada
commit 6d763256f1

View File

@ -18,23 +18,17 @@
#include <algorithm>
#include "../common/debug.h"
#include "../common/spdat.h"
#include "../common/packet_dump.h"
#include "../common/packet_functions.h"
#include "../common/serverinfo.h"
#include "../common/zone_numbers.h"
#include "../common/moremath.h"
#include "../common/guilds.h"
#include "../common/logsys.h"
#include "../common/spdat.h"
#include "../common/rulesys.h"
#include "masterentity.h"
#include "worldserver.h"
#include "zonedb.h"
#include "npc_ai.h"
#include "petitions.h"
#include "string_ids.h"
#include "npc_ai.h"
#include "worldserver.h"
#include "zonedb.h"
// Return max stat value for level
int32 Client::GetMaxStat() const {
if((RuleI(Character, StatCap)) > 0)