Tweaked down SE_CurrentHP aggro from buffs

This commit is contained in:
Michael Cook (mackal) 2014-01-17 22:09:41 -05:00
parent 88ba962a4c
commit b16ce6f809

View File

@ -1347,7 +1347,7 @@ int32 Mob::CheckHealAggroAmount(uint16 spellid, uint32 heal_possible) {
for (int o = 0; o < EFFECT_COUNT; o++) {
switch(spells[spell_id].effectid[o]) {
case SE_CurrentHP: {
AggroAmount += spells[spell_id].mana;
AggroAmount += IsBuffSpell(spell_id) ? spells[spell_id].mana / 4 : spells[spell_id].mana;
break;
}
case SE_Rune: {