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GetNPCSpellsEffects converted to QueryDatabase
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parent
65cc3a4b0a
commit
580f32c190
103
zone/MobAI.cpp
103
zone/MobAI.cpp
@ -2767,7 +2767,7 @@ uint32 ZoneDatabase::GetMaxNPCSpellsID() {
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DBnpcspellseffects_Struct* ZoneDatabase::GetNPCSpellsEffects(uint32 iDBSpellsEffectsID) {
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if (iDBSpellsEffectsID == 0)
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return 0;
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return nullptr;
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if (!npc_spellseffects_cache) {
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npc_spellseffects_maxid = GetMaxNPCSpellsEffectsID();
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@ -2780,63 +2780,56 @@ DBnpcspellseffects_Struct* ZoneDatabase::GetNPCSpellsEffects(uint32 iDBSpellsEff
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}
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if (iDBSpellsEffectsID > npc_spellseffects_maxid)
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return 0;
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if (npc_spellseffects_cache[iDBSpellsEffectsID]) { // it's in the cache, easy =)
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return nullptr;
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if (npc_spellseffects_cache[iDBSpellsEffectsID]) // it's in the cache, easy =)
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return npc_spellseffects_cache[iDBSpellsEffectsID];
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}
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else if (!npc_spellseffects_loadtried[iDBSpellsEffectsID]) { // no reason to ask the DB again if we have failed once already
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npc_spellseffects_loadtried[iDBSpellsEffectsID] = true;
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char errbuf[MYSQL_ERRMSG_SIZE];
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char *query = 0;
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MYSQL_RES *result;
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MYSQL_ROW row;
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if (npc_spellseffects_loadtried[iDBSpellsEffectsID])
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return nullptr;
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if (RunQuery(query, MakeAnyLenString(&query, "SELECT id, parent_list from npc_spells_effects where id=%d", iDBSpellsEffectsID), errbuf, &result)) {
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safe_delete_array(query);
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if (mysql_num_rows(result) == 1) {
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row = mysql_fetch_row(result);
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uint32 tmpparent_list = atoi(row[1]);
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mysql_free_result(result);
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if (RunQuery(query, MakeAnyLenString(&query, "SELECT spell_effect_id, minlevel, maxlevel,se_base, se_limit, se_max from npc_spells_effects_entries where npc_spells_effects_id=%d ORDER BY minlevel", iDBSpellsEffectsID), errbuf, &result)) {
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safe_delete_array(query);
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uint32 tmpSize = sizeof(DBnpcspellseffects_Struct) + (sizeof(DBnpcspellseffects_entries_Struct) * mysql_num_rows(result));
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npc_spellseffects_cache[iDBSpellsEffectsID] = (DBnpcspellseffects_Struct*) new uchar[tmpSize];
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memset(npc_spellseffects_cache[iDBSpellsEffectsID], 0, tmpSize);
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npc_spellseffects_cache[iDBSpellsEffectsID]->parent_list = tmpparent_list;
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npc_spellseffects_cache[iDBSpellsEffectsID]->numentries = mysql_num_rows(result);
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int j = 0;
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while ((row = mysql_fetch_row(result))) {
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int spell_effect_id = atoi(row[0]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].spelleffectid = spell_effect_id;
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].minlevel = atoi(row[1]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].maxlevel = atoi(row[2]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].base = atoi(row[3]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].limit = atoi(row[4]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[j].max = atoi(row[5]);
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j++;
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}
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mysql_free_result(result);
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return npc_spellseffects_cache[iDBSpellsEffectsID];
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}
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else {
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std::cerr << "Error in AddNPCSpells query1 '" << query << "' " << errbuf << std::endl;
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safe_delete_array(query);
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return 0;
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}
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}
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else {
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mysql_free_result(result);
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}
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}
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else {
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std::cerr << "Error in AddNPCSpells query1 '" << query << "' " << errbuf << std::endl;
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safe_delete_array(query);
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return 0;
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}
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return 0;
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}
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return 0;
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npc_spellseffects_loadtried[iDBSpellsEffectsID] = true;
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std::string query = StringFormat("SELECT id, parent_list FROM npc_spells_effects WHERE id=%d", iDBSpellsEffectsID);
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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std::cerr << "Error in AddNPCSpells query1 '" << query << "' " << results.ErrorMessage() << std::endl;
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return nullptr;
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}
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if (results.RowCount() != 1)
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return nullptr;
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auto row = results.begin();
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uint32 tmpparent_list = atoi(row[1]);
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query = StringFormat("SELECT spell_effect_id, minlevel, "
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"maxlevel,se_base, se_limit, se_max "
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"FROM npc_spells_effects_entries "
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"WHERE npc_spells_effects_id = %d ORDER BY minlevel", iDBSpellsEffectsID);
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results = QueryDatabase(query);
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if (!results.Success())
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return nullptr;
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uint32 tmpSize = sizeof(DBnpcspellseffects_Struct) + (sizeof(DBnpcspellseffects_entries_Struct) * results.RowCount());
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npc_spellseffects_cache[iDBSpellsEffectsID] = (DBnpcspellseffects_Struct*) new uchar[tmpSize];
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memset(npc_spellseffects_cache[iDBSpellsEffectsID], 0, tmpSize);
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npc_spellseffects_cache[iDBSpellsEffectsID]->parent_list = tmpparent_list;
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npc_spellseffects_cache[iDBSpellsEffectsID]->numentries = results.RowCount();
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int entryIndex = 0;
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for (row = results.begin(); row != results.end(); ++row, ++entryIndex)
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{
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int spell_effect_id = atoi(row[0]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].spelleffectid = spell_effect_id;
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].minlevel = atoi(row[1]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].maxlevel = atoi(row[2]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].base = atoi(row[3]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].limit = atoi(row[4]);
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npc_spellseffects_cache[iDBSpellsEffectsID]->entries[entryIndex].max = atoi(row[5]);
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}
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return npc_spellseffects_cache[iDBSpellsEffectsID];
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}
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uint32 ZoneDatabase::GetMaxNPCSpellsEffectsID() {
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