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Implemented innate defensive and range procs Implemented ability to fine tune AI casting behavior/timers Global rules for AI casting behavior/timers NPC Ranged attack updates, set skill and ammo type in npc_types Various clean ups in attack related functions. Other minor fixes. See Change Log, +required, +optional SQL
EQEmu - Custom Game Implementation for EverQuest
Dependencies can be obtained at http://eqemu.github.io
More Information: https://github.com/EQEmu/Server/wiki
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