KayenEQ 965bb039be Updates to npc_spells and npc_types table.
Implemented innate defensive and range procs
Implemented ability to fine tune AI casting behavior/timers
Global rules for AI casting behavior/timers
NPC Ranged attack updates, set skill and ammo type in npc_types
Various clean ups in attack related functions.
Other minor fixes.
See Change Log, +required, +optional SQL
2014-07-10 22:46:39 -04:00
2014-04-03 14:10:03 -07:00
2014-04-03 14:10:03 -07:00
2014-05-05 18:23:55 -04:00
2014-04-03 14:10:03 -07:00
2014-07-04 00:46:53 -04:00
2013-02-16 15:00:23 -08:00
2013-02-18 23:07:32 -08:00
2014-07-09 19:19:51 -04:00
2013-02-16 16:14:39 -08:00
2013-05-23 12:35:00 -07:00
2014-01-14 15:16:29 -05:00

EQEmu - Custom Game Implementation for EverQuest

Dependencies can be obtained at http://eqemu.github.io

More Information: https://github.com/EQEmu/Server/wiki

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