Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.

Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
Required SQL update.
This commit is contained in:
KayenEQ 2014-06-27 20:55:17 -04:00 committed by Arthur Ice
parent 6c4e69a71d
commit 786b8c80fd
7 changed files with 43 additions and 11 deletions

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@ -9,6 +9,8 @@ Kayen: Update SE_Taunt - Limit value if present will now add instant hate.
Kayen: Implemented SE_MassGroupBuff - Allows next group buff cast to be a MGB (AA now uses this)
Kayen: Implemented SE_IllusionOther - Allows next Illusion buff (self only) cast to be cast on target. (AA now uses this)
Kayen: Update SE_AETaunt - Base value will now determine AE taunt range (This will not result in any change to currently used spells).
Kayen: Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
Kayen: Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
Required SQL: utils/sql/git/required/2014_06_25_AA_Update.sql

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@ -358,7 +358,7 @@ typedef enum {
//#define SE_PurgePoison 208 // not used
#define SE_DispelBeneficial 209 // implemented
//#define SE_PetShield 210 // *not implemented
#define SE_AEMelee 211 // implemented
#define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm).
#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.
#define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet
#define SE_MaxHPChange 214 // implemented
@ -375,7 +375,7 @@ typedef enum {
#define SE_GiveDoubleAttack 225 // implemented[AA] - Allow any class to double attack with set chance.
#define SE_TwoHandBash 226 // *not implemented as bonus
#define SE_ReduceSkillTimer 227 // implemented
#define SE_ReduceFallDamage 228 // not implented as bonus - reduce the damage that you take from falling
//#define SE_ReduceFallDamage 228 // not implented as bonus - reduce the damage that you take from falling
#define SE_PersistantCasting 229 // implemented
//#define SE_ExtendedShielding 230 // not used as bonus - increase range of /shield ability
#define SE_StunBashChance 231 // implemented - increase chance to stun from bash.
@ -388,7 +388,7 @@ typedef enum {
//#define SE_IllusionPersistence 238 // *not implemented - lends persistence to your illusionary disguises, causing them to last until you die or the illusion is forcibly removed.
//#define SE_FeignedCastOnChance 239 // *not implemented as bonus - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
//#define SE_StringUnbreakable 240 // not used [Likely related to above - you become immune to feign breaking on a resisted spell and have a good chance of feigning through a spell that successfully lands upon you.]
#define SE_ImprovedReclaimEnergy 241 // not implemented as bonus - increase the amount of mana returned to you when reclaiming your pet.
#define SE_ImprovedReclaimEnergy 241 // implemented - increase the amount of mana returned to you when reclaiming your pet.
#define SE_IncreaseChanceMemwipe 242 // implemented - increases the chance to wipe hate with memory blurr
#define SE_CharmBreakChance 243 // implemented - Total Domination
#define SE_RootBreakChance 244 // implemented[AA] reduce the chance that your root will break.

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@ -6,5 +6,8 @@ UPDATE aa_actions SET spell_id = 5228, nonspell_action = 0 WHERE aaid = 128;
UPDATE altadv_vars SET spellid = 5227 WHERE skill_id = 643;
UPDATE aa_actions SET spell_id = 5227, nonspell_action = 0 WHERE aaid = 643;
-- AA Improved Reclaim Energy
INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1`, `base2`) VALUES ('180', '1', '241', '95', '0');
-- spells_new update
ALTER TABLE `spells_new` CHANGE `field175` `numhits_type` INT(11) NOT NULL DEFAULT '0';

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@ -1270,6 +1270,15 @@ void Client::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
newbon->Metabolism += base1;
break;
case SE_ImprovedReclaimEnergy:
{
if((base1 < 0) && (newbon->ImprovedReclaimEnergy > base1))
newbon->ImprovedReclaimEnergy = base1;
else if(newbon->ImprovedReclaimEnergy < base1)
newbon->ImprovedReclaimEnergy = base1;
break;
}
}
}
}
@ -2741,6 +2750,16 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
newbon->Metabolism += effect_value;
break;
case SE_ImprovedReclaimEnergy:
{
if((effect_value < 0) && (newbon->ImprovedReclaimEnergy > effect_value))
newbon->ImprovedReclaimEnergy = effect_value;
else if(newbon->ImprovedReclaimEnergy < effect_value)
newbon->ImprovedReclaimEnergy = effect_value;
break;
}
//Special custom cases for loading effects on to NPC from 'npc_spels_effects' table
if (IsAISpellEffect) {

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@ -1177,7 +1177,7 @@ uint32 Client::CalcCurrentWeight() {
Total += (m_pp.platinum + m_pp.gold + m_pp.silver + m_pp.copper) / 4;
}
float Packrat = (float)spellbonuses.Packrat + (float)aabonuses.Packrat;
float Packrat = (float)spellbonuses.Packrat + (float)aabonuses.Packrat + (float)itembonuses.Packrat;
if (Packrat > 0)
Total = (uint32)((float)Total * (1.0f - ((Packrat * 1.0f) / 100.0f))); //AndMetal: 1% per level, up to 5% (calculated from Titanium client). verified thru client that it reduces coin weight by the same %
//without casting to float & back to uint32, this didn't work right

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@ -422,6 +422,7 @@ struct StatBonuses {
int8 StunBashChance; // chance to stun with bash.
int8 IncreaseChanceMemwipe; // increases chance to memory wipe
int8 CriticalMend; // chance critical monk mend
int16 ImprovedReclaimEnergy; // Modifies amount of mana returned from reclaim energy
};
typedef struct

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@ -1551,15 +1551,22 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
GetPetType() != petCharmed
)
{
int lvlmod = 4;
if(caster->IsClient() && caster->CastToClient()->GetAA(aaImprovedReclaimEnergy))
lvlmod = 8; //this is an unconfirmed number, I made it up
if(caster->IsClient() && caster->CastToClient()->GetAA(aaImprovedReclaimEnergy2))
lvlmod = 8; //this is an unconfirmed number, I made it up
caster->SetMana(caster->GetMana()+(GetLevel()*lvlmod));
uint16 pet_spellid = CastToNPC()->GetPetSpellID();
uint16 pet_ActSpellCost = caster->GetActSpellCost(pet_spellid, spells[pet_spellid].mana);
int16 ImprovedReclaimMod = caster->spellbonuses.ImprovedReclaimEnergy +
caster->itembonuses.ImprovedReclaimEnergy +
caster->aabonuses.ImprovedReclaimEnergy;
if (!ImprovedReclaimMod)
ImprovedReclaimMod = 75; //Reclaim Energy default is 75% of actual mana cost
pet_ActSpellCost = pet_ActSpellCost*ImprovedReclaimMod/100;
caster->SetMana(caster->GetMana() + pet_ActSpellCost);
if(caster->IsClient())
caster->CastToClient()->SetPet(0);
SetOwnerID(0); // this will kill the pet
}
break;
@ -5804,7 +5811,7 @@ bool Mob::TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier){
/*This should provide a somewhat accurate conversion between pre 5/14 base values and post.
until more information is avialble - Kayen*/
if (level_modifier > 100)
if (level_modifier >= 100)
level_modifier = level_modifier/100;
//Dispels - Check level of caster agianst buffs level (level of the caster who cast the buff)