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Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet. Required SQL update.
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@ -9,6 +9,8 @@ Kayen: Update SE_Taunt - Limit value if present will now add instant hate.
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Kayen: Implemented SE_MassGroupBuff - Allows next group buff cast to be a MGB (AA now uses this)
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Kayen: Implemented SE_IllusionOther - Allows next Illusion buff (self only) cast to be cast on target. (AA now uses this)
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Kayen: Update SE_AETaunt - Base value will now determine AE taunt range (This will not result in any change to currently used spells).
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Kayen: Udpated SE_ReclaimPet - Correct forumla for mana returned to properly return 75% of actual pet spell mana cost.
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Kayen: Implemented SE_ImprovedReclaimEnergy - Modifies % mana returned from SE_ReclaimPet.
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Required SQL: utils/sql/git/required/2014_06_25_AA_Update.sql
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@ -358,7 +358,7 @@ typedef enum {
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//#define SE_PurgePoison 208 // not used
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#define SE_DispelBeneficial 209 // implemented
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//#define SE_PetShield 210 // *not implemented
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#define SE_AEMelee 211 // implemented
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#define SE_AEMelee 211 // implemented TO DO: Implement to allow NPC use (client only atm).
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#define SE_FrenziedDevastation 212 // implemented - increase spell criticals + all DD spells cast 2x mana.
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#define SE_PetMaxHP 213 // implemented[AA] - increases the maximum hit points of your pet
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#define SE_MaxHPChange 214 // implemented
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@ -375,7 +375,7 @@ typedef enum {
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#define SE_GiveDoubleAttack 225 // implemented[AA] - Allow any class to double attack with set chance.
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#define SE_TwoHandBash 226 // *not implemented as bonus
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#define SE_ReduceSkillTimer 227 // implemented
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#define SE_ReduceFallDamage 228 // not implented as bonus - reduce the damage that you take from falling
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//#define SE_ReduceFallDamage 228 // not implented as bonus - reduce the damage that you take from falling
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#define SE_PersistantCasting 229 // implemented
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//#define SE_ExtendedShielding 230 // not used as bonus - increase range of /shield ability
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#define SE_StunBashChance 231 // implemented - increase chance to stun from bash.
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@ -388,7 +388,7 @@ typedef enum {
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//#define SE_IllusionPersistence 238 // *not implemented - lends persistence to your illusionary disguises, causing them to last until you die or the illusion is forcibly removed.
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//#define SE_FeignedCastOnChance 239 // *not implemented as bonus - ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.
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//#define SE_StringUnbreakable 240 // not used [Likely related to above - you become immune to feign breaking on a resisted spell and have a good chance of feigning through a spell that successfully lands upon you.]
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#define SE_ImprovedReclaimEnergy 241 // not implemented as bonus - increase the amount of mana returned to you when reclaiming your pet.
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#define SE_ImprovedReclaimEnergy 241 // implemented - increase the amount of mana returned to you when reclaiming your pet.
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#define SE_IncreaseChanceMemwipe 242 // implemented - increases the chance to wipe hate with memory blurr
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#define SE_CharmBreakChance 243 // implemented - Total Domination
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#define SE_RootBreakChance 244 // implemented[AA] reduce the chance that your root will break.
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@ -6,5 +6,8 @@ UPDATE aa_actions SET spell_id = 5228, nonspell_action = 0 WHERE aaid = 128;
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UPDATE altadv_vars SET spellid = 5227 WHERE skill_id = 643;
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UPDATE aa_actions SET spell_id = 5227, nonspell_action = 0 WHERE aaid = 643;
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-- AA Improved Reclaim Energy
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INSERT INTO `aa_effects` (`aaid`, `slot`, `effectid`, `base1`, `base2`) VALUES ('180', '1', '241', '95', '0');
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-- spells_new update
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ALTER TABLE `spells_new` CHANGE `field175` `numhits_type` INT(11) NOT NULL DEFAULT '0';
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@ -1270,6 +1270,15 @@ void Client::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
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newbon->Metabolism += base1;
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break;
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case SE_ImprovedReclaimEnergy:
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{
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if((base1 < 0) && (newbon->ImprovedReclaimEnergy > base1))
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newbon->ImprovedReclaimEnergy = base1;
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else if(newbon->ImprovedReclaimEnergy < base1)
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newbon->ImprovedReclaimEnergy = base1;
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break;
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}
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}
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}
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}
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@ -2741,6 +2750,16 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
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newbon->Metabolism += effect_value;
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break;
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case SE_ImprovedReclaimEnergy:
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{
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if((effect_value < 0) && (newbon->ImprovedReclaimEnergy > effect_value))
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newbon->ImprovedReclaimEnergy = effect_value;
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else if(newbon->ImprovedReclaimEnergy < effect_value)
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newbon->ImprovedReclaimEnergy = effect_value;
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break;
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}
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//Special custom cases for loading effects on to NPC from 'npc_spels_effects' table
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if (IsAISpellEffect) {
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@ -1177,7 +1177,7 @@ uint32 Client::CalcCurrentWeight() {
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Total += (m_pp.platinum + m_pp.gold + m_pp.silver + m_pp.copper) / 4;
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}
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float Packrat = (float)spellbonuses.Packrat + (float)aabonuses.Packrat;
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float Packrat = (float)spellbonuses.Packrat + (float)aabonuses.Packrat + (float)itembonuses.Packrat;
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if (Packrat > 0)
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Total = (uint32)((float)Total * (1.0f - ((Packrat * 1.0f) / 100.0f))); //AndMetal: 1% per level, up to 5% (calculated from Titanium client). verified thru client that it reduces coin weight by the same %
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//without casting to float & back to uint32, this didn't work right
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@ -422,6 +422,7 @@ struct StatBonuses {
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int8 StunBashChance; // chance to stun with bash.
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int8 IncreaseChanceMemwipe; // increases chance to memory wipe
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int8 CriticalMend; // chance critical monk mend
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int16 ImprovedReclaimEnergy; // Modifies amount of mana returned from reclaim energy
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};
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typedef struct
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@ -1551,15 +1551,22 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial)
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GetPetType() != petCharmed
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)
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{
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int lvlmod = 4;
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if(caster->IsClient() && caster->CastToClient()->GetAA(aaImprovedReclaimEnergy))
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lvlmod = 8; //this is an unconfirmed number, I made it up
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if(caster->IsClient() && caster->CastToClient()->GetAA(aaImprovedReclaimEnergy2))
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lvlmod = 8; //this is an unconfirmed number, I made it up
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caster->SetMana(caster->GetMana()+(GetLevel()*lvlmod));
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uint16 pet_spellid = CastToNPC()->GetPetSpellID();
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uint16 pet_ActSpellCost = caster->GetActSpellCost(pet_spellid, spells[pet_spellid].mana);
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int16 ImprovedReclaimMod = caster->spellbonuses.ImprovedReclaimEnergy +
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caster->itembonuses.ImprovedReclaimEnergy +
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caster->aabonuses.ImprovedReclaimEnergy;
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if (!ImprovedReclaimMod)
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ImprovedReclaimMod = 75; //Reclaim Energy default is 75% of actual mana cost
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pet_ActSpellCost = pet_ActSpellCost*ImprovedReclaimMod/100;
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caster->SetMana(caster->GetMana() + pet_ActSpellCost);
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if(caster->IsClient())
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caster->CastToClient()->SetPet(0);
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SetOwnerID(0); // this will kill the pet
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}
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break;
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@ -5804,7 +5811,7 @@ bool Mob::TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier){
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/*This should provide a somewhat accurate conversion between pre 5/14 base values and post.
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until more information is avialble - Kayen*/
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if (level_modifier > 100)
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if (level_modifier >= 100)
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level_modifier = level_modifier/100;
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//Dispels - Check level of caster agianst buffs level (level of the caster who cast the buff)
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