mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
More shared memory work + moved spdat from zone to common
This commit is contained in:
parent
78b2385785
commit
7ce6f4de0d
@ -2,7 +2,7 @@
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#define MEMSHARE_SPELLS_H
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#include "../common/types.h"
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#include "../zone/spdat.h"
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#include "../common/spdat.h"
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#include "../common/EMuShareMem.h"
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struct MMFSpells_Struct {
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@ -55,6 +55,7 @@ SET(common_sources
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serverinfo.cpp
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shareddb.cpp
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SharedLibrary.cpp
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spdat.cpp
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StructStrategy.cpp
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TCPConnection.cpp
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TCPServer.cpp
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@ -168,6 +169,7 @@ SET(common_headers
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shareddb.h
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SharedLibrary.h
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skills.h
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spdat.h
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StructStrategy.h
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TCPBasicServer.h
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TCPConnection.h
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@ -107,10 +107,6 @@ public:
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bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
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~Database();
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// void ExtraOptions();
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/*
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* General Character Related Stuff
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*/
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@ -256,7 +252,6 @@ public:
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protected:
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void HandleMysqlError(uint32 errnum);
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//bool RunQuery(const char* query, uint32 querylen, char* errbuf = 0, MYSQL_RES** result = 0, uint32* affected_rows = 0, uint32* errnum = 0, bool retry = true);
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private:
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void DBInitVars();
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@ -100,6 +100,8 @@ bool EQEMuLog::open(LogIDs id) {
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snprintf(exename, sizeof(exename), "_ucs");
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} else if(platform == ExePlatformQueryServ) {
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snprintf(exename, sizeof(exename), "_queryserv");
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} else if(platform == ExePlatformSharedMemory) {
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snprintf(exename, sizeof(exename), "_shared_memory");
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}
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char filename[200];
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@ -10,6 +10,7 @@ enum EQEmuExePlatform
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ExePlatformQueryServ,
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ExePlatformUCS,
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ExePlatformLaunch,
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ExePlatformSharedMemory
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};
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void RegisterExecutablePlatform(EQEmuExePlatform p);
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@ -5,7 +5,7 @@
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#include "database.h"
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#include "skills.h"
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#include "../zone/spdat.h"
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#include "spdat.h"
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#include "Item.h"
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#include <list>
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@ -82,8 +82,6 @@ public:
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const NPCFactionList* GetNPCFactionEntry(uint32 id);
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uint16 GetSkillCap(uint8 Class_, SkillType Skill, uint8 Level);
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uint8 GetTrainLevel(uint8 Class_, SkillType Skill, uint8 Level);
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// const Door* GetDoor(uint8 door_id, const char* zone_name);
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// const Door* GetDoorDBID(uint32 db_id);
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const LootTable_Struct* GetLootTable(uint32 loottable_id);
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const LootDrop_Struct* GetLootDrop(uint32 lootdrop_id);
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bool LoadItems();
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@ -72,20 +72,18 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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#include "../common/debug.h"
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#include "debug.h"
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#include "spdat.h"
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#include "masterentity.h"
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#include "../common/packet_dump.h"
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#include "../common/moremath.h"
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#include "../common/Item.h"
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#include "worldserver.h"
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#include "../common/skills.h"
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#include "../common/bodytypes.h"
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#include "../common/classes.h"
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#include "packet_dump.h"
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#include "moremath.h"
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#include "Item.h"
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#include "skills.h"
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#include "bodytypes.h"
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#include "classes.h"
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#include <math.h>
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#ifndef WIN32
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#include <stdlib.h>
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#include "../common/unix.h"
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#include "unix.h"
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#endif
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extern bool spells_loaded;
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@ -17,10 +17,53 @@
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*/
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#include <stdio.h>
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#include "../common/debug.h"
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#include "../common/shareddb.h"
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#include "../common/EQEmuConfig.h"
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#include "../common/platform.h"
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#include "../common/crash.h"
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#include "../common/rulesys.h"
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#include "../common/eqemu_exception.h"
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#include "spells.h"
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//blah global variables =(
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RuleManager *rules = new RuleManager();
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int main(int argc, char **argv) {
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bool load_spells = true;
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RegisterExecutablePlatform(ExePlatformSharedMemory);
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set_exception_handler();
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LogFile->write(EQEMuLog::Status, "Shared Memory Loader Program");
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if(!EQEmuConfig::LoadConfig()) {
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LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
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return 0;
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}
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const EQEmuConfig *config = EQEmuConfig::get();
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if(!load_log_settings(config->LogSettingsFile.c_str())) {
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LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
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}
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SharedDatabase database;
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LogFile->write(EQEMuLog::Status, "Connecting to database...");
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if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
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config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
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LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
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"database connection");
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return 0;
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}
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bool load_all = true;
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bool load_spells = true;
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if(load_all || load_spells) {
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LogFile->write(EQEMuLog::Status, "Loading spells...");
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try {
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LoadSpells(&database);
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} catch(std::exception &ex) {
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LogFile->write(EQEMuLog::Error, "%s", ex.what());
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return 0;
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}
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}
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return 0;
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}
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@ -15,3 +15,28 @@
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "spells.h"
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#include "../common/debug.h"
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#include "../common/shareddb.h"
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#include "../common/ipc_mutex.h"
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#include "../common/memory_mapped_file.h"
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#include "../common/eqemu_exception.h"
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#include "../common/spdat.h"
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void LoadSpells(SharedDatabase *database) {
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EQEmu::IPCMutex mutex("spells");
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mutex.Lock();
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int max_spells = 0; //database->GetMaxSpellID();
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if(max_spells == -1) {
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EQ_EXCEPT("Shared Memory", "Unable to get maximum number of spells from the database.");
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}
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uint32 size = max_spells * sizeof(SPDat_Spell_Struct);
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EQEmu::MemoryMappedFile mmf("shared/spells", size);
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void *ptr = mmf.Get();
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//database->LoadSpells(ptr, max_spells);
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//Mutex will unlock on destruction because it's RAII but still.
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mutex.Unlock();
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}
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@ -15,3 +15,11 @@
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_SHARED_MEMORY_SPELLS_H
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#define __EQEMU_SHARED_MEMORY_SPELLS_H
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class SharedDatabase;
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void LoadSpells(SharedDatabase *database);
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#endif
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@ -24,7 +24,7 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemulator.net)
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#include "client.h"
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#include "groups.h"
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#include "raids.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "object.h"
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#include "doors.h"
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#include "beacon.h"
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@ -65,7 +65,6 @@ SET(zone_sources
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spawn2.cpp
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spawn2.h
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spawngroup.cpp
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spdat.cpp
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special_attacks.cpp
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spell_effects.cpp
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spells.cpp
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@ -142,7 +141,6 @@ SET(zone_headers
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spawn2.cpp
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spawn2.h
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spawngroup.h
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spdat.h
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StringIDs.h
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tasks.h
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titles.h
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@ -21,7 +21,7 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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#include "masterentity.h"
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#include "faction.h"
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#include "map.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "../common/skills.h"
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#include "../common/MiscFunctions.h"
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#include "../common/rulesys.h"
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@ -35,7 +35,7 @@ using namespace std;
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#include "../common/eq_packet_structs.h"
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#include "../common/eq_constants.h"
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#include "../common/skills.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "zone.h"
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#include "StringIDs.h"
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#include "../common/MiscFunctions.h"
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@ -34,7 +34,7 @@ target to center around.
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#endif
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#include "masterentity.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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extern EntityList entity_list;
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extern Zone* zone;
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@ -16,7 +16,7 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemu.org)
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/debug.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "masterentity.h"
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#include "../common/packet_dump.h"
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#include "../common/moremath.h"
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@ -595,7 +595,8 @@ void Client::CalcAABonuses(StatBonuses* newbon) {
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}
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//A lot of the normal spell functions (IsBlankSpellEffect, etc) are set for just spells (in zone/spdat.h). For now, we'll just put them directly into the code and comment with the corresponding normal function
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//A lot of the normal spell functions (IsBlankSpellEffect, etc) are set for just spells (in common/spdat.h).
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//For now, we'll just put them directly into the code and comment with the corresponding normal function
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//Maybe we'll fix it later? :-D
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void Client::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
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{
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@ -51,7 +51,7 @@ extern bool spells_loaded;
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#include "worldserver.h"
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#include "../common/misc.h"
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#include "zonedb.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "net.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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@ -19,7 +19,7 @@
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#include "masterentity.h"
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#include "worldserver.h"
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#include "zonedb.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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@ -52,7 +52,7 @@
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#include "../common/breakdowns.h"
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#include "../common/guilds.h"
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#include "../common/rulesys.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "petitions.h"
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#include "NpcAI.h"
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#include "../common/skills.h"
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@ -51,7 +51,7 @@
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#include "worldserver.h"
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#include "../common/packet_dump_file.h"
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#include "../common/MiscFunctions.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "petitions.h"
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#include "NpcAI.h"
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#include "../common/skills.h"
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@ -2,7 +2,7 @@
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#define __EQEMU_ZONE_COMMON_H
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#include "../common/types.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#define HIGHEST_RESIST 9 //Max resist type value
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@ -19,7 +19,7 @@
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#include "masterentity.h"
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#include "worldserver.h"
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#include "zonedb.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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@ -39,7 +39,7 @@ using namespace std;
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "features.h"
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#include "StringIDs.h"
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#include "parser.h"
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@ -20,7 +20,7 @@
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#include "worldserver.h"
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#include "net.h"
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#include "../common/database.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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@ -20,7 +20,7 @@
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#include "worldserver.h"
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#include "net.h"
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#include "zonedb.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "../common/packet_dump.h"
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#include "../common/packet_functions.h"
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#include "petitions.h"
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@ -5,7 +5,7 @@
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#include "../common/eq_packet_structs.h"
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#include "../common/eq_constants.h"
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#include "../common/skills.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "zone.h"
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#include "StringIDs.h"
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#include "../common/MiscFunctions.h"
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@ -17,7 +17,7 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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*/
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#include "../common/debug.h"
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#include "masterentity.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "StringIDs.h"
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#include "worldserver.h"
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#include "QuestParserCollection.h"
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45
zone/net.cpp
45
zone/net.cpp
@ -67,8 +67,6 @@ extern volatile bool ZoneLoaded;
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#endif
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#include "../common/queue.h"
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#include "../common/timer.h"
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#include "../common/EQStream.h"
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@ -91,7 +89,7 @@ extern volatile bool ZoneLoaded;
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#include "masterentity.h"
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#include "worldserver.h"
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#include "net.h"
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#include "spdat.h"
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#include "../common/spdat.h"
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#include "zone.h"
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#include "command.h"
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#include "parser.h"
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@ -104,11 +102,11 @@ extern volatile bool ZoneLoaded;
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#include "tasks.h"
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#include "QuestParserCollection.h"
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TimeoutManager timeout_manager;
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NetConnection net;
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EntityList entity_list;
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WorldServer worldserver;
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uint32 numclients = 0;
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TimeoutManager timeout_manager;
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NetConnection net;
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EntityList entity_list;
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WorldServer worldserver;
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uint32 numclients = 0;
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char errorname[32];
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uint16 adverrornum = 0;
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extern Zone* zone;
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@ -121,9 +119,6 @@ RuleManager *rules = new RuleManager();
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TaskManager *taskmanager = 0;
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QuestParserCollection *parse = 0;
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bool zoneprocess;
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const SPDat_Spell_Struct* spells;
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SPDat_Spell_Struct* spells_delete;
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int32 GetMaxSpellID();
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@ -141,9 +136,6 @@ int32 SPDAT_RECORDS = -1;
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void Shutdown();
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extern void MapOpcodes();
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//bool ZoneBootup(uint32 iZoneID, bool iStaticZone = false);
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//char *strsep(char **stringp, const char *delim);
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#ifdef ADDONCMD
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#include "addoncmd.h"
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extern AddonCmd addonCmd;
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@ -213,7 +205,6 @@ int main(int argc, char** argv) {
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#ifdef _EQDEBUG
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_CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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// _crtBreakAlloc = 2025;
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#endif
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_log(ZONE__INIT, "CURRENT_ZONE_VERSION: %s", CURRENT_ZONE_VERSION);
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@ -431,35 +422,35 @@ int main(int argc, char** argv) {
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entity_list.ChannelMessageFromWorld(0, 0, 6, 0, 0, "WARNING: World server connection lost");
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worldwasconnected = false;
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}
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if (ZoneLoaded && temp_timer.Check()) {
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{
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uint8 error2 = 4;
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if(net.group_timer.Enabled() && net.group_timer.Check())
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entity_list.GroupProcess();
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error2 = 99;
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|
||||
if(net.door_timer.Enabled() && net.door_timer.Check())
|
||||
entity_list.DoorProcess();
|
||||
error2 = 98;
|
||||
|
||||
if(net.object_timer.Enabled() && net.object_timer.Check())
|
||||
entity_list.ObjectProcess();
|
||||
error2 = 97;
|
||||
|
||||
if(net.corpse_timer.Enabled() && net.corpse_timer.Check())
|
||||
entity_list.CorpseProcess();
|
||||
|
||||
if(net.trap_timer.Enabled() && net.trap_timer.Check())
|
||||
entity_list.TrapProcess();
|
||||
|
||||
if(net.raid_timer.Enabled() && net.raid_timer.Check())
|
||||
entity_list.RaidProcess();
|
||||
error2 = 98;
|
||||
error2 = 96;
|
||||
|
||||
entity_list.Process();
|
||||
error2 = 95;
|
||||
|
||||
entity_list.MobProcess();
|
||||
error2 = 94;
|
||||
|
||||
entity_list.BeaconProcess();
|
||||
|
||||
if (zone) {
|
||||
zoneprocess= zone->Process();
|
||||
if (!zoneprocess) {
|
||||
if(!zone->Process()) {
|
||||
Zone::Shutdown();
|
||||
}
|
||||
}
|
||||
@ -663,11 +654,7 @@ void LoadSPDat() {
|
||||
}
|
||||
int32 MaxSpellID = GetMaxSpellID();
|
||||
if (MaxSpellID == -1) {
|
||||
#ifdef NEW_LoadSPDat
|
||||
_log(SPELLS__LOAD, "LoadSPDat() MaxSpellID == -1, %s missing?", ZoneConfig::get()->SpellsFile.c_str());
|
||||
#else // defined(DB_LoadSPDat)
|
||||
_log(SPELLS__LOAD, "LoadSPDat() MaxSpellID == -1, error in GetMaxSpellID()?");
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
#ifdef SHAREMEM
|
||||
|
||||
@ -38,7 +38,7 @@ using namespace std;
|
||||
#include "map.h"
|
||||
#include "entity.h"
|
||||
#include "masterentity.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "../common/bodytypes.h"
|
||||
#include "spawngroup.h"
|
||||
#include "../common/MiscFunctions.h"
|
||||
|
||||
@ -22,7 +22,7 @@ using namespace std;
|
||||
#include "../common/classes.h"
|
||||
#include "../common/races.h"
|
||||
#include "zonedb.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "../common/packet_functions.h"
|
||||
#include "spawn2.h"
|
||||
#include "zone.h"
|
||||
|
||||
@ -34,7 +34,7 @@ typedef const char Const_char;
|
||||
|
||||
#include "mob.h"
|
||||
#include "client.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
|
||||
#ifdef THIS /* this macro seems to leak out on some systems */
|
||||
#undef THIS
|
||||
|
||||
@ -16,7 +16,7 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemu.org)
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "../common/debug.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "masterentity.h"
|
||||
#include "../common/packet_dump.h"
|
||||
#include "../common/moremath.h"
|
||||
|
||||
@ -66,7 +66,7 @@ using namespace std;
|
||||
#include "../common/classes.h"
|
||||
#include "../common/races.h"
|
||||
#include "zonedb.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "../common/packet_functions.h"
|
||||
#include "../common/MiscFunctions.h"
|
||||
#include "spawn2.h"
|
||||
@ -76,7 +76,6 @@ using namespace std;
|
||||
#include "guild_mgr.h"
|
||||
#include "../common/rulesys.h"
|
||||
#include "QGlobals.h"
|
||||
#include "spdat.h"
|
||||
#include "QuestParserCollection.h"
|
||||
|
||||
#ifdef BOTS
|
||||
|
||||
@ -16,7 +16,7 @@ Copyright (C) 2001-2004 EQEMu Development Team (http://eqemu.org)
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
#include "../common/debug.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "masterentity.h"
|
||||
#include "../common/packet_dump.h"
|
||||
#include "../common/moremath.h"
|
||||
|
||||
@ -73,7 +73,7 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
|
||||
|
||||
|
||||
#include "../common/debug.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "masterentity.h"
|
||||
#include "../common/packet_dump.h"
|
||||
#include "../common/moremath.h"
|
||||
|
||||
@ -19,7 +19,7 @@
|
||||
#include "../common/types.h"
|
||||
#include "entity.h"
|
||||
#include "masterentity.h"
|
||||
#include "spdat.h"
|
||||
#include "../common/spdat.h"
|
||||
#include "../common/MiscFunctions.h"
|
||||
|
||||
/*
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user