Changelog entry clarification..did not explain the issue clearly...

This commit is contained in:
Uleat 2013-10-27 13:41:39 -04:00
parent a891597f4c
commit 1c8aaf97bc

View File

@ -7,7 +7,7 @@ Notes:
- Only CMake accessible flags were corrected if adding the 'std' namespace did not correct the issue
- the tag [CODEBUG] was added to code identifed by the above note
- If you are having compile issues after this patch is committed, look to the changes here first
Uleat: Changed riposte enabling check to proper failure criteria (x == 1 && x == 2 never fails) (discovery find, no known reported occurences)
Uleat: Changed riposte fail check to proper failure criteria - (x == a && x == b, where a != b) never passes, so skills a and b can riposte (discovery find, no known reported occurences)
Uleat: Enforced naming standard on my recent changes (Sorry for any inconviencies)
Uleat: Moved DeityTypes enumeration from eq_constants.h to deity.h (expanded utility of accessors, but are yet to be implemented)
Uleat: Changed ItemUseType to ItemInstTypes to better reflect the definition (also to free-up the namespace)