mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-16 01:01:30 +00:00
Changelog entry clarification..did not explain the issue clearly...
This commit is contained in:
parent
a891597f4c
commit
1c8aaf97bc
@ -7,7 +7,7 @@ Notes:
|
||||
- Only CMake accessible flags were corrected if adding the 'std' namespace did not correct the issue
|
||||
- the tag [CODEBUG] was added to code identifed by the above note
|
||||
- If you are having compile issues after this patch is committed, look to the changes here first
|
||||
Uleat: Changed riposte enabling check to proper failure criteria (x == 1 && x == 2 never fails) (discovery find, no known reported occurences)
|
||||
Uleat: Changed riposte fail check to proper failure criteria - (x == a && x == b, where a != b) never passes, so skills a and b can riposte (discovery find, no known reported occurences)
|
||||
Uleat: Enforced naming standard on my recent changes (Sorry for any inconviencies)
|
||||
Uleat: Moved DeityTypes enumeration from eq_constants.h to deity.h (expanded utility of accessors, but are yet to be implemented)
|
||||
Uleat: Changed ItemUseType to ItemInstTypes to better reflect the definition (also to free-up the namespace)
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user