Tweaked QS code for Client::FinishTrade() and QueryServ handlers.

This commit is contained in:
Uleat 2014-08-26 06:37:40 -04:00
parent d4a9fed45e
commit 18a4f831be
7 changed files with 42 additions and 14 deletions

View File

@ -1,5 +1,11 @@
EQEMu Changelog (Started on Sept 24, 2003 15:50)
-------------------------------------------------------
== 08/26/2014 ==
Uleat: Implemented 'Smart' Player Trade transfers. Trades are processed by containers, stackables and then all remaining. QueryServ logs have been updated to match these transactions.
Note: QueryServ logs previously listed 'Items' on the main entry table. This indicated the number of slots affected and not the actual number of items.
This field now indicates the actual number of items transferred. For non-stackable, the value is '1' and stackable is the number of charges. A _detail_count
property has been added to both 'Trade' and 'Handin' structs to indicate the number of details recorded..though, not tracked..it could be added.
== 08/24/2014 ==
Uleat: Fix (attempted) for zone crashes related to zone shut-down. This change disables all Mob AI and disables/deletes all Mob timers once Zone::ShutDown() is called. More areas will be addressed as reports come in.
Note: Perl and Lua quests tested to work..please post any aberrant behavior. (I finally set my spell-check to US English...)

View File

@ -1118,6 +1118,7 @@ struct QSPlayerLogTrade_Struct {
uint32 char2_id;
MoneyUpdate_Struct char2_money;
uint16 char2_count;
uint16 _detail_count;
QSTradeItems_Struct items[0];
};
@ -1141,6 +1142,7 @@ struct QSPlayerLogHandin_Struct {
uint32 npc_id;
MoneyUpdate_Struct npc_money;
uint16 npc_count;
uint16 _detail_count;
QSHandinItems_Struct items[0];
};

View File

@ -119,7 +119,7 @@ void Database::AddSpeech(const char* from, const char* to, const char* message,
safe_delete_array(S3);
}
void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items) {
void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 DetailCount) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
@ -134,8 +134,8 @@ void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items) {
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
for(int i = 0; i < Items; i++) {
if(DetailCount > 0) {
for(int i = 0; i < DetailCount; i++) {
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_trade_record_entries` SET `event_id`='%i', "
"`from_id`='%i', `from_slot`='%i', `to_id`='%i', `to_slot`='%i', `item_id`='%i', "
"`charges`='%i', `aug_1`='%i', `aug_2`='%i', `aug_3`='%i', `aug_4`='%i', `aug_5`='%i'",
@ -149,7 +149,7 @@ void Database::LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items) {
}
}
void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 DetailCount) {
char errbuf[MYSQL_ERRMSG_SIZE];
char* query = 0;
uint32 lastid = 0;
@ -163,8 +163,8 @@ void Database::LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items) {
_log(QUERYSERV__ERROR, "%s", query);
}
if(Items > 0) {
for(int i = 0; i < Items; i++) {
if(DetailCount > 0) {
for(int i = 0; i < DetailCount; i++) {
if(!RunQuery(query, MakeAnyLenString(&query, "INSERT INTO `qs_player_handin_record_entries` SET `event_id`='%i', "
"`action_type`='%s', `char_slot`='%i', `item_id`='%i', `charges`='%i', "
"`aug_1`='%i', `aug_2`='%i', `aug_3`='%i', `aug_4`='%i', `aug_5`='%i'",

View File

@ -43,8 +43,8 @@ public:
~Database();
void AddSpeech(const char* from, const char* to, const char* message, uint16 minstatus, uint32 guilddbid, uint8 type);
void LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 Items);
void LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 Items);
void LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 DetailCount);
void LogPlayerHandin(QSPlayerLogHandin_Struct* QS, uint32 DetailCount);
void LogPlayerNPCKill(QSPlayerLogNPCKill_Struct* QS, uint32 Members);
void LogPlayerDelete(QSPlayerLogDelete_Struct* QS, uint32 Items);
void LogPlayerMove(QSPlayerLogMove_Struct* QS, uint32 Items);

View File

@ -80,14 +80,12 @@ void WorldServer::Process()
}
case ServerOP_QSPlayerLogTrades: {
QSPlayerLogTrade_Struct *QS = (QSPlayerLogTrade_Struct*)pack->pBuffer;
uint32 Items = QS->char1_count + QS->char2_count;
database.LogPlayerTrade(QS, Items);
database.LogPlayerTrade(QS, QS->_detail_count);
break;
}
case ServerOP_QSPlayerLogHandins: {
QSPlayerLogHandin_Struct *QS = (QSPlayerLogHandin_Struct*)pack->pBuffer;
uint32 Items = QS->char_count + QS->npc_count;
database.LogPlayerHandin(QS, Items);
database.LogPlayerHandin(QS, QS->_detail_count);
break;
}
case ServerOP_QSPlayerLogNPCKills: {

View File

@ -4898,8 +4898,9 @@ void Client::Handle_OP_TradeAcceptClick(const EQApplicationPacket *app)
this->FinishTrade(other, true, &event_entry, &event_details);
other->FinishTrade(this, false, &event_entry, &event_details);
ServerPacket* qs_pack = new ServerPacket(ServerOP_QSPlayerLogTrades, sizeof(QSPlayerLogTrade_Struct)+(sizeof(QSTradeItems_Struct)* event_details.size()));
event_entry._detail_count = event_details.size();
ServerPacket* qs_pack = new ServerPacket(ServerOP_QSPlayerLogTrades, sizeof(QSPlayerLogTrade_Struct)+(sizeof(QSTradeItems_Struct)* event_entry._detail_count));
QSPlayerLogTrade_Struct* qs_buf = (QSPlayerLogTrade_Struct*)qs_pack->pBuffer;
memcpy(qs_buf, &event_entry, sizeof(QSPlayerLogTrade_Struct));
@ -4951,8 +4952,9 @@ void Client::Handle_OP_TradeAcceptClick(const EQApplicationPacket *app)
FinishTrade(with->CastToNPC(), false, &event_entry, &event_details);
ServerPacket* qs_pack = new ServerPacket(ServerOP_QSPlayerLogHandins, sizeof(QSPlayerLogHandin_Struct)+(sizeof(QSHandinItems_Struct)* event_details.size()));
event_entry._detail_count = event_details.size();
ServerPacket* qs_pack = new ServerPacket(ServerOP_QSPlayerLogHandins, sizeof(QSPlayerLogHandin_Struct)+(sizeof(QSHandinItems_Struct)* event_entry._detail_count));
QSPlayerLogHandin_Struct* qs_buf = (QSPlayerLogHandin_Struct*)qs_pack->pBuffer;
memcpy(qs_buf, &event_entry, sizeof(QSPlayerLogHandin_Struct));

View File

@ -656,6 +656,8 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
if (!bias_inst || (bias_inst->GetID() != inst->GetID()) || (bias_inst->GetCharges() >= bias_inst->GetItem()->StackSize))
continue;
int16 old_charges = inst->GetCharges();
if ((bias_inst->GetCharges() + inst->GetCharges()) > bias_inst->GetItem()->StackSize) {
int16 new_charges = (bias_inst->GetCharges() + inst->GetCharges()) - bias_inst->GetItem()->StackSize;
@ -667,6 +669,24 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
inst->SetCharges(0);
}
if (qs_log) {
QSTradeItems_Struct* detail = new QSTradeItems_Struct;
detail->from_id = this->character_id;
detail->from_slot = trade_slot;
detail->to_id = this->character_id;
detail->to_slot = bias_slot;
detail->item_id = inst->GetID();
detail->charges = (old_charges - inst->GetCharges());
detail->aug_1 = 0;
detail->aug_2 = 0;
detail->aug_3 = 0;
detail->aug_4 = 0;
detail->aug_5 = 0;
event_details->push_back(detail);
}
if (inst->GetCharges() == 0) {
DeleteItemInInventory(trade_slot);
break;