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Merge git://github.com/EQEmu/Server into Development
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commit
94a0cb3522
@ -901,21 +901,21 @@ bool Database::CheckDatabaseConversions() {
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CheckDatabaseConvertCorpseDeblob();
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/* Fetch Automatic Database Upgrade Script */
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if (!std::ifstream("db_update.pl")){
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// if (!std::ifstream("db_update.pl")){
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std::cout << "Pulling down automatic database upgrade script...\n" << std::endl;
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#ifdef _WIN32
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system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/db_update.pl'); if ($response->is_success){ open(FILE, '> db_update.pl'); print FILE $response->decoded_content; close(FILE); }\"");
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#else
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system("wget -O db_update.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/db_update.pl");
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#endif
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}
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// }
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/*
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Automatic Database Upgrade Script
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Script: db_updater.pl V 1 - the number that world passes to the script will
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Script: db_update.pl V 1 - the number that world passes to the script will
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force the script to check for a newer version to update itself with
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db_updater.pl ran_from_world - won't bring up a menu if your database versions match
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db_updater.pl - ran standalone will bring up a menu prompt
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db_update.pl ran_from_world - won't bring up a menu if your database versions match
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db_update.pl - ran standalone will bring up a menu prompt
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*/
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/* Check for a new version of this script, the arg passed
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@ -283,7 +283,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
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}
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container = inst;
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if (container->GetItem()->BagType == BagTypeTransformationmold) {
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if (container->GetItem() && container->GetItem()->BagType == BagTypeTransformationmold) {
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const ItemInst* inst = container->GetItem(0);
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bool AllowAll = RuleB(Inventory, AllowAnyWeaponTransformation);
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if (inst && ItemInst::CanTransform(inst->GetItem(), container->GetItem(), AllowAll)) {
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@ -304,7 +304,7 @@ void Object::HandleCombine(Client* user, const NewCombine_Struct* in_combine, Ob
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return;
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}
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if (container->GetItem()->BagType == BagTypeDetransformationmold) {
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if (container->GetItem() && container->GetItem()->BagType == BagTypeDetransformationmold) {
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const ItemInst* inst = container->GetItem(0);
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if (inst && inst->GetOrnamentationIcon() && inst->GetOrnamentationIcon()) {
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const Item_Struct* new_weapon = inst->GetItem();
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