Added special ability functions to perl, removed some of the less used commands (and a few duplicates)

This commit is contained in:
KimLS 2014-11-18 21:00:59 -08:00
parent c506e33018
commit 9570412991
5 changed files with 311 additions and 274 deletions

View File

@ -244,8 +244,8 @@ int WorldDatabase::MoveCharacterToBind(int CharID, uint8 bindnum) {
heading = atof(row[5]);
}
query = StringFormat("UPDATE character_data SET zone_id = '%d', zone_instance = '%d', x = '%f', y = '%f', z = '%f', heading = '%f'",
zone_id, instance_id, x, y, z, heading);
query = StringFormat("UPDATE character_data SET zone_id = '%d', zone_instance = '%d', x = '%f', y = '%f', z = '%f', heading = '%f' WHERE id = %u",
zone_id, instance_id, x, y, z, heading, CharID);
results = database.QueryDatabase(query);
if(!results.Success()) {

View File

@ -150,31 +150,19 @@ int command_init(void) {
if
(
command_add("resetaa","- Resets a Player's AA in their profile and refunds spent AA's to unspent, disconnects player.",200,command_resetaa) ||
command_add("qtest","- QueryServ testing command.",255,command_qtest) ||
command_add("bind","- Sets your targets bind spot to their current location",200,command_bind) ||
command_add("sendop","[opcode] - LE's Private test command, leave it alone",200,command_sendop) ||
command_add("optest","- solar's private test command",255,command_optest) ||
command_add("setstat","- Sets the stats to a specific value.",255,command_setstat) ||
command_add("incstat","- Increases or Decreases a client's stats permanently.",200,command_incstat) ||
command_add("help","[search term] - List available commands and their description, specify partial command as argument to search",0,command_help) ||
command_add("version","- Display current version of EQEmu server",0,command_version) ||
command_add("setfaction","[faction number] - Sets targeted NPC's faction in the database",170,command_setfaction) ||
command_add("serversidename","- Prints target's server side name",0,command_serversidename) ||
command_add("testspawn","[memloc] [value] - spawns a NPC for you only, with the specified values set in the spawn struct",200,command_testspawn) ||
command_add("testspawnkill","- Sends an OP_Death packet for spawn made with #testspawn",200,command_testspawnkill) ||
command_add("wc","[wear slot] [material] - Sends an OP_WearChange for your target",200,command_wc) ||
command_add("numauths","- TODO: describe this command",200,command_numauths) ||
command_add("setanim","[animnum] - Set target's appearance to animnum",200,command_setanim) ||
command_add("connectworldserver","- Make zone attempt to connect to worldserver",200,command_connectworldserver) ||
command_add("connectworld",nullptr,0,command_connectworldserver) ||
command_add("serverinfo","- Get OS info about server host",200,command_serverinfo) ||
command_add("crashtest","- Crash the zoneserver",200,command_crashtest) ||
command_add("getvariable","[varname] - Get the value of a variable from the database",200,command_getvariable) ||
command_add("chat","[channel num] [message] - Send a channel message to all zones",200,command_chat) ||
command_add("showpetspell","[spellid/searchstring] - search pet summoning spells",200,command_showpetspell) ||
#ifdef IPC
command_add("ipc","- Toggle an NPC's interactive flag",200,command_ipc) ||
#endif
command_add("npcloot","[show/money/add/remove] [itemid/all/money: pp gp sp cp] - Manipulate the loot an NPC is carrying",80,command_npcloot) ||
command_add("log","- Search character event log",80,command_log) ||
command_add("gm","- Turn player target's or your GM flag on or off",80,command_gm) ||
@ -182,7 +170,6 @@ int command_init(void) {
command_add("zone","[zonename] [x] [y] [z] - Go to specified zone (coords optional)",50,command_zone) ||
command_add("zoneinstance","[instanceid] [x] [y] [z] - Go to specified instance zone (coords optional)",50,command_zone_instance) ||
command_add("peqzone","[zonename] - Go to specified zone, if you have > 75% health",0,command_peqzone) ||
command_add("tgczone",nullptr,0,command_peqzone) ||
command_add("showbuffs","- List buffs active on your target or you if no target",50,command_showbuffs) ||
command_add("movechar","[charname] [zonename] - Move charname to zonename",50,command_movechar) ||
command_add("viewpetition","[petition number] - View a petition",20,command_viewpetition) ||
@ -192,14 +179,12 @@ int command_init(void) {
command_add("date","[yyyy] [mm] [dd] [HH] [MM] - Set EQ time",90,command_date) ||
command_add("time","[HH] [MM] - Set EQ time",90,command_time) ||
command_add("timezone","[HH] [MM] - Set timezone. Minutes are optional",90,command_timezone) ||
command_add("synctod","- Send a time of day update to every client in zone",90,command_synctod) ||
command_add("invulnerable","[on/off] - Turn player target's or your invulnerable flag on or off",80,command_invul) ||
command_add("invul",nullptr,0,command_invul) ||
command_add("hideme","[on/off] - Hide yourself from spawn lists.",80,command_hideme) ||
command_add("gmhideme",nullptr,0,command_hideme) ||
command_add("emote","['name'/'world'/'zone'] [type] [message] - Send an emote message",80,command_emote) ||
command_add("fov","- Check wether you're behind or in your target's field of view",80,command_fov) ||
command_add("manastat","- Report your or your target's cur/max mana",80,command_manastat) ||
command_add("npcstats","- Show stats about target NPC",80,command_npcstats) ||
command_add("zclip","[min] [max] - modifies and resends zhdr packet",80,command_zclip) ||
command_add("npccast","[targetname/entityid] [spellid] - Causes NPC target to cast spellid on targetname/entityid",80,command_npccast) ||
@ -210,7 +195,6 @@ int command_init(void) {
command_add("permagender","[gendernum] - Change your or your player target's gender (zone to take effect)",80,command_permagender) ||
command_add("weather","[0/1/2/3] (Off/Rain/Snow/Manual) - Change the weather",80,command_weather) ||
command_add("zheader","[zonename] - Load zheader for zonename from the database",80,command_zheader) ||
command_add("zhdr",nullptr,0,command_zheader) ||
command_add("zsky","[skytype] - Change zone sky type",80,command_zsky) ||
command_add("zcolor","[red] [green] [blue] - Change sky color",80,command_zcolor) ||
command_add("zuwcoords","[z coord] - Set underworld coord",80,command_zuwcoords) ||
@ -218,7 +202,6 @@ int command_init(void) {
command_add("zunderworld","[zcoord] - Sets the underworld using zcoord",80,command_zunderworld) ||
command_add("spon","- Sends OP_MemorizeSpell",80,command_spon) ||
command_add("spoff","- Sends OP_ManaChange",80,command_spoff) ||
command_add("itemtest","- merth's test function",250,command_itemtest) ||
command_add("gassign","[id] - Assign targetted NPC to predefined wandering grid id",100,command_gassign) ||
command_add("ai","[factionid/spellslist/con/guard/roambox/stop/start] - Modify AI on NPC target",100,command_ai) ||
command_add("showspellslist","Shows spell list of targeted NPC",100,command_showspellslist) ||
@ -254,7 +237,7 @@ int command_init(void) {
command_add("spawn","[name] [race] [level] [material] [hp] [gender] [class] [priweapon] [secweapon] [merchantid] - Spawn an NPC",10,command_spawn) ||
command_add("texture","[texture] [helmtexture] - Change your or your target's appearance, use 255 to show equipment",10,command_texture) ||
command_add("npctypespawn","[npctypeid] [factionid] - Spawn an NPC from the db",10,command_npctypespawn) ||
command_add("dbspawn",nullptr,0,command_npctypespawn) ||
command_add("dbspawn",nullptr,10,command_npctypespawn) ||
command_add("heal","- Completely heal your target",10,command_heal) ||
command_add("appearance","[type] [value] - Send an appearance packet for you or your target",150,command_appearance) ||
command_add("nukeitem","[itemid] - Remove itemid from your player target's inventory",150,command_nukeitem) ||
@ -262,14 +245,12 @@ int command_init(void) {
command_add("interrogateinv","- use [help] argument for available options",0,command_interrogateinv) ||
command_add("findnpctype","[search criteria] - Search database NPC types",100,command_findnpctype) ||
command_add("findzone","[search criteria] - Search database zones",100,command_findzone) ||
command_add("fz",nullptr,100, command_findzone) ||
command_add("viewnpctype","[npctype id] - Show info about an npctype",100,command_viewnpctype) ||
command_add("reloadstatic","- Reload Static Zone Data",150,command_reloadstatic) ||
command_add("reloadquest"," - Clear quest cache (any argument causes it to also stop all timers)",150,command_reloadqst) ||
command_add("reloadqst"," - Clear quest cache (any argument causes it to also stop all timers)",150,command_reloadqst) ||
command_add("reloadworld",nullptr,255,command_reloadworld) ||
command_add("reloadlevelmods",nullptr,255,command_reloadlevelmods) ||
command_add("rq",nullptr,0,command_reloadqst) ||
command_add("reloadzonepoints","- Reload zone points from database",150,command_reloadzps) ||
command_add("reloadzps",nullptr,0,command_reloadzps) ||
command_add("zoneshutdown","[shortname] - Shut down a zone server",150,command_zoneshutdown) ||
@ -334,7 +315,6 @@ int command_init(void) {
command_add("manaburn","- Use AA Wizard class skill manaburn on target",10,command_manaburn) ||
command_add("doanim","[animnum] [type] - Send an EmoteAnim for you or your target",50,command_doanim) ||
command_add("randomfeatures","- Temporarily randomizes the Facial Features of your target",80,command_randomfeatures) ||
command_add("rf",nullptr,80,command_randomfeatures) ||
command_add("face","- Change the face of your target",80,command_face) ||
command_add("helm","- Change the helm of your target",80,command_helm) ||
command_add("hair","- Change the hair style of your target",80,command_hair) ||
@ -349,7 +329,6 @@ int command_init(void) {
command_add("scribespell", "[spellid] - Scribe specified spell in your target's spell book.", 180, command_scribespell) ||
command_add("unscribespell", "[spellid] - Unscribe specified spell from your target's spell book.", 180, command_unscribespell) ||
command_add("interrupt","[message id] [color] - Interrupt your casting. Arguments are optional.",50,command_interrupt) ||
command_add("d1","[type] [spell] [damage] - Send an OP_Action packet with the specified values",200,command_d1) ||
command_add("summonitem","[itemid] [charges] - Summon an item onto your cursor. Charges are optional.",200,command_summonitem) ||
command_add("si",nullptr,200,command_summonitem) ||
command_add("giveitem","[itemid] [charges] - Summon an item onto your target's cursor. Charges are optional.",200,command_giveitem) ||
@ -709,77 +688,6 @@ void command_resetaa(Client* c,const Seperator *sep){
c->Message(0,"Usage: Target a client and use #resetaa to reset the AA data in their Profile.");
}
void command_sendop(Client *c,const Seperator *sep){
int RezSpell = 0;
if(sep->arg[1][0]) {
RezSpell = atoi(sep->arg[1]);
}
EQApplicationPacket* outapp = new EQApplicationPacket(OP_RezzRequest, sizeof(Resurrect_Struct));
Resurrect_Struct *rs = (Resurrect_Struct*)outapp->pBuffer;
strcpy(rs->your_name, c->GetName());
strcpy(rs->rezzer_name, "A Cleric01");
rs->spellid = RezSpell;
DumpPacket(outapp);
c->QueuePacket(outapp);
safe_delete(outapp);
return;
}
void command_optest(Client *c, const Seperator *sep)
{
if(sep->IsNumber(1))
{
switch(atoi(sep->arg[1]))
{
case 1:
{
EQApplicationPacket* outapp = new EQApplicationPacket(OP_AdventureFinish, sizeof(AdventureFinish_Struct));
AdventureFinish_Struct *af = (AdventureFinish_Struct*)outapp->pBuffer;
af->win_lose = 1;
af->points = 125;
c->FastQueuePacket(&outapp);
break;
}
case 2:
{
EQApplicationPacket* outapp = new EQApplicationPacket(OP_AdventureData, sizeof(AdventureRequestResponse_Struct));
AdventureRequestResponse_Struct *arr = (AdventureRequestResponse_Struct*)outapp->pBuffer;
if(sep->IsHexNumber(2))
arr->unknown000 = hextoi(sep->arg[2]);
else
arr->unknown000 = 0xBFC40100;
arr->risk = 1;
arr->showcompass = 1;
strcpy(arr->text, "This is some text for an adventure packet!\0");
arr->timeleft = 60*60;
//arr->timetoenter = 30*60;
if(sep->IsHexNumber(3))
arr->unknown2080=hextoi(sep->arg[3]);
else
arr->unknown2080=0x0A;
arr->x = c->GetY();
arr->y = c->GetX();
arr->z = c->GetZ();
c->FastQueuePacket(&outapp);
break;
}
case 3:
{
c->SendMarqueeMessage(15, 250, 0, 500, 5000, "Some msg");
break;
}
default:
{
break;
}
}
}
}
void command_help(Client *c, const Seperator *sep)
{
int commands_shown=0;
@ -838,50 +746,6 @@ void command_serversidename(Client *c, const Seperator *sep)
c->Message(0, "Error: no target");
}
void command_testspawnkill(Client *c, const Seperator *sep)
{
/* EQApplicationPacket* outapp = new EQApplicationPacket(OP_Death, sizeof(Death_Struct));
Death_Struct* d = (Death_Struct*)outapp->pBuffer;
d->corpseid = 1000;
// d->unknown011 = 0x05;
d->spawn_id = 1000;
d->killer_id = c->GetID();
d->damage = 1;
d->spell_id = 0;
d->type = BASH;
d->bindzoneid = 0;
c->FastQueuePacket(&outapp);*/
}
void command_testspawn(Client *c, const Seperator *sep)
{
if (sep->IsNumber(1)) {
EQApplicationPacket* outapp = new EQApplicationPacket(OP_NewSpawn, sizeof(NewSpawn_Struct));
NewSpawn_Struct* ns = (NewSpawn_Struct*)outapp->pBuffer;
c->FillSpawnStruct(ns, c);
strcpy(ns->spawn.name, "Test");
ns->spawn.spawnId = 1000;
ns->spawn.NPC = 1;
if (sep->IsHexNumber(2)) {
if (strlen(sep->arg[2]) >= 3) // 0x00, 1 byte
*(&((uint8*) &ns->spawn)[atoi(sep->arg[1])]) = hextoi(sep->arg[2]);
else if (strlen(sep->arg[2]) >= 5) // 0x0000, 2 bytes
*((uint16*) &(((uint8*) &ns->spawn)[atoi(sep->arg[1])])) = hextoi(sep->arg[2]);
else if (strlen(sep->arg[2]) >= 9) // 0x0000, 2 bytes
*((uint32*) &(((uint8*) &ns->spawn)[atoi(sep->arg[1])])) = hextoi(sep->arg[2]);
else
c->Message(0, "Error: unexpected hex string length");
}
else {
strcpy((char*) (&((uint8*) &ns->spawn)[atoi(sep->arg[1])]), sep->argplus[2]);
}
EncryptSpawnPacket(outapp);
c->FastQueuePacket(&outapp);
}
else
c->Message(0, "Usage: #testspawn [memloc] [value] - spawns a NPC for you only, with the specified values set in the spawn struct");
}
void command_wc(Client *c, const Seperator *sep)
{
if(sep->argnum < 2)
@ -927,12 +791,6 @@ void command_wc(Client *c, const Seperator *sep)
}
}
void command_numauths(Client *c, const Seperator *sep)
{
c->Message(0, "NumAuths: %i", zone->CountAuth());
c->Message(0, "Your WID: %i", c->GetWID());
}
void command_setanim(Client *c, const Seperator *sep)
{
if (c->GetTarget() && sep->IsNumber(1)) {
@ -972,13 +830,6 @@ char buffer[255];
#endif
}
void command_crashtest(Client *c, const Seperator *sep)
{
c->Message(0,"Alright, now we get an GPF ;) ");
char* gpf=0;
memcpy(gpf, "Ready to crash", 30);
}
void command_getvariable(Client *c, const Seperator *sep)
{
char tmp[512];
@ -997,71 +848,6 @@ void command_chat(Client *c, const Seperator *sep)
c->Message(0, "Error: World server disconnected");
}
void command_showpetspell(Client *c, const Seperator *sep)
{
if (sep->arg[1][0] == 0)
c->Message(0, "Usage: #ShowPetSpells [spellid | searchstring]");
else if (SPDAT_RECORDS <= 0)
c->Message(0, "Spells not loaded");
else if (Seperator::IsNumber(sep->argplus[1]))
{
int spellid = atoi(sep->argplus[1]);
if (spellid <= 0 || spellid >= SPDAT_RECORDS)
c->Message(0, "Error: Number out of range");
else
c->Message(0, " %i: %s, %s", spellid, spells[spellid].teleport_zone, spells[spellid].name);
}
else
{
int count=0;
char sName[64];
char sCriteria[65];
strn0cpy(sCriteria, sep->argplus[1], 64);
strupr(sCriteria);
for (int i = 0; i < SPDAT_RECORDS; i++)
{
if (spells[i].name[0] != 0 && (spells[i].effectid[0] == SE_SummonPet || spells[i].effectid[0] == SE_NecPet))
{
strcpy(sName, spells[i].teleport_zone);
strupr(sName);
char* pdest = strstr(sName, sCriteria);
if ((pdest != nullptr) && (count <=20))
{
c->Message(0, " %i: %s, %s", i, spells[i].teleport_zone, spells[i].name);
count++;
}
else if (count > 20)
break;
}
}
if (count > 20)
c->Message(0, "20 spells found... max reached.");
else
c->Message(0, "%i spells found.", count);
}
}
#ifdef IPC
void command_ipc(Client *c, const Seperator *sep)
{
if (c->GetTarget() && c->GetTarget()->IsNPC())
{
if (c->GetTarget()->CastToNPC()->IsInteractive())
{
c->GetTarget()->CastToNPC()->interactive = false;
c->Message(0, "Disabling IPC");
}
else
{
c->GetTarget()->CastToNPC()->interactive = true;
c->Message(0, "Enabling IPC");
}
}
else
c->Message(0, "Error: You must target an NPC");
}
#endif /* IPC */
void command_npcloot(Client *c, const Seperator *sep)
{
if (c->GetTarget() == 0)
@ -1641,16 +1427,6 @@ void command_timezone(Client *c, const Seperator *sep)
}
}
void command_synctod(Client *c, const Seperator *sep)
{
c->Message(13, "Updating Time/Date for all clients in zone...");
EQApplicationPacket* outapp = new EQApplicationPacket(OP_TimeOfDay, sizeof(TimeOfDay_Struct));
TimeOfDay_Struct* tod = (TimeOfDay_Struct*)outapp->pBuffer;
zone->zone_time.getEQTimeOfDay(time(0), tod);
entity_list.QueueClients(c, outapp);
safe_delete(outapp);
}
void command_invul(Client *c, const Seperator *sep)
{
bool state=atobool(sep->arg[1]);
@ -1714,15 +1490,6 @@ void command_fov(Client *c, const Seperator *sep)
c->Message(0, "I Need a target!");
}
void command_manastat(Client *c, const Seperator *sep)
{
Mob *target=c->GetTarget()?c->GetTarget():c;
c->Message(0, "Mana for %s:", target->GetName());
c->Message(0, " Current Mana: %d",target->GetMana());
c->Message(0, " Max Mana: %d",target->GetMaxMana());
}
void command_npcstats(Client *c, const Seperator *sep)
{
if (c->GetTarget() == 0)
@ -5915,19 +5682,6 @@ void command_interrupt(Client *c, const Seperator *sep)
c->InterruptSpell(ci_message, ci_color);
}
void command_d1(Client *c, const Seperator *sep)
{
EQApplicationPacket app(OP_Action, sizeof(Action_Struct));
Action_Struct* a = (Action_Struct*)app.pBuffer;
a->target = c->GetTarget()->GetID();
a->source = c->GetID();
a->type = atoi(sep->arg[1]);
a->spell = atoi(sep->arg[2]);
a->sequence = atoi(sep->arg[3]);
app.priority = 1;
entity_list.QueueCloseClients(c, &app);
}
void command_summonitem(Client *c, const Seperator *sep)
{
if (!sep->IsNumber(1))
@ -10871,28 +10625,6 @@ void command_picklock(Client *c, const Seperator *sep)
}
}
void command_qtest(Client *c, const Seperator *sep)
{
if(c && sep->arg[1][0])
{
if(c->GetTarget())
{
ServerPacket* pack = new ServerPacket(ServerOP_Speech, sizeof(Server_Speech_Struct)+strlen(sep->arg[1])+1);
Server_Speech_Struct* sem = (Server_Speech_Struct*) pack->pBuffer;
strcpy(sem->message, sep->arg[1]);
sem->minstatus = c->Admin();
sem->type = 1;
strncpy(sem->to,c->GetTarget()->GetCleanName(), 64);
strncpy(sem->to,c->GetCleanName(), 64);
sem->guilddbid = c->GuildID();
worldserver.SendPacket(pack);
safe_delete(pack);
}
}
}
void command_mysql(Client *c, const Seperator *sep)
{
if(!sep->arg[1][0] || !sep->arg[2][0]) {

View File

@ -1249,6 +1249,152 @@ double lua_clock() {
return static_cast<double>(t) / 1000.0;
}
#define LuaCreateNPCParse(name, c_type, default_value) do { \
cur = table[#name]; \
if(luabind::type(cur) != LUA_TNIL) { \
try { \
npc_type->name = luabind::object_cast<c_type>(cur); \
} \
catch(luabind::cast_failed) { \
npc_type->size = default_value; \
} \
} \
else { \
npc_type->size = default_value; \
} \
} while(0)
#define LuaCreateNPCParseString(name, str_length, default_value) do { \
cur = table[#name]; \
if(luabind::type(cur) != LUA_TNIL) { \
try { \
std::string tmp = luabind::object_cast<std::string>(cur); \
strncpy(npc_type->name, tmp.c_str(), str_length); \
} \
catch(luabind::cast_failed) { \
strncpy(npc_type->name, default_value, str_length); \
} \
} \
else { \
strncpy(npc_type->name, default_value, str_length); \
} \
} while(0)
void lua_create_npc(luabind::adl::object table, float x, float y, float z, float heading) {
if(luabind::type(table) != LUA_TTABLE) {
return;
}
NPCType* npc_type = new NPCType;
memset(npc_type, 0, sizeof(NPCType));
luabind::adl::index_proxy<luabind::adl::object> cur = table["name"];
LuaCreateNPCParseString(name, 64, "_");
LuaCreateNPCParseString(lastname, 64, "");
LuaCreateNPCParse(cur_hp, int32, 30);
LuaCreateNPCParse(max_hp, int32, 30);
LuaCreateNPCParse(size, float, 6.0f);
LuaCreateNPCParse(runspeed, float, 1.25f);
LuaCreateNPCParse(gender, uint8, 0);
LuaCreateNPCParse(race, uint16, 1);
LuaCreateNPCParse(class_, uint8, WARRIOR);
LuaCreateNPCParse(bodytype, uint8, 0);
LuaCreateNPCParse(deity, uint8, 0);
LuaCreateNPCParse(level, uint8, 1);
LuaCreateNPCParse(npc_id, uint32, 1);
LuaCreateNPCParse(texture, uint8, 0);
LuaCreateNPCParse(helmtexture, uint8, 0);
LuaCreateNPCParse(loottable_id, uint32, 0);
LuaCreateNPCParse(npc_spells_id, uint32, 0);
LuaCreateNPCParse(npc_spells_effects_id, uint32, 0);
LuaCreateNPCParse(npc_faction_id, int32, 0);
LuaCreateNPCParse(merchanttype, uint32, 0);
LuaCreateNPCParse(alt_currency_type, uint32, 0);
LuaCreateNPCParse(adventure_template, uint32, 0);
LuaCreateNPCParse(trap_template, uint32, 0);
LuaCreateNPCParse(light, uint8, 0);
LuaCreateNPCParse(AC, uint32, 0);
LuaCreateNPCParse(Mana, uint32, 0);
LuaCreateNPCParse(ATK, uint32, 0);
LuaCreateNPCParse(STR, uint32, 75);
LuaCreateNPCParse(STA, uint32, 75);
LuaCreateNPCParse(DEX, uint32, 75);
LuaCreateNPCParse(AGI, uint32, 75);
LuaCreateNPCParse(INT, uint32, 75);
LuaCreateNPCParse(WIS, uint32, 75);
LuaCreateNPCParse(CHA, uint32, 75);
LuaCreateNPCParse(MR, int32, 25);
LuaCreateNPCParse(FR, int32, 25);
LuaCreateNPCParse(CR, int32, 25);
LuaCreateNPCParse(PR, int32, 25);
LuaCreateNPCParse(DR, int32, 25);
LuaCreateNPCParse(Corrup, int32, 25);
LuaCreateNPCParse(PhR, int32, 0);
LuaCreateNPCParse(haircolor, uint8, 0);
LuaCreateNPCParse(beardcolor, uint8, 0);
LuaCreateNPCParse(eyecolor1, uint8, 0);
LuaCreateNPCParse(eyecolor2, uint8, 0);
LuaCreateNPCParse(hairstyle, uint8, 0);
LuaCreateNPCParse(luclinface, uint8, 0);
LuaCreateNPCParse(beard, uint8, 0);
LuaCreateNPCParse(drakkin_heritage, uint32, 0);
LuaCreateNPCParse(drakkin_tattoo, uint32, 0);
LuaCreateNPCParse(drakkin_details, uint32, 0);
LuaCreateNPCParse(armor_tint[0], uint32, 0);
LuaCreateNPCParse(armor_tint[1], uint32, 0);
LuaCreateNPCParse(armor_tint[2], uint32, 0);
LuaCreateNPCParse(armor_tint[3], uint32, 0);
LuaCreateNPCParse(armor_tint[4], uint32, 0);
LuaCreateNPCParse(armor_tint[5], uint32, 0);
LuaCreateNPCParse(armor_tint[6], uint32, 0);
LuaCreateNPCParse(armor_tint[7], uint32, 0);
LuaCreateNPCParse(armor_tint[8], uint32, 0);
LuaCreateNPCParse(min_dmg, uint32, 2);
LuaCreateNPCParse(max_dmg, uint32, 4);
LuaCreateNPCParse(attack_count, int16, 0);
LuaCreateNPCParseString(special_abilities, 512, "");
LuaCreateNPCParse(d_meele_texture1, uint16, 0);
LuaCreateNPCParse(d_meele_texture2, uint16, 0);
LuaCreateNPCParseString(ammo_idfile, 32, "");
LuaCreateNPCParse(prim_melee_type, uint8, 0);
LuaCreateNPCParse(sec_melee_type, uint8, 0);
LuaCreateNPCParse(ranged_type, uint8, 0);
LuaCreateNPCParse(hp_regen, int32, 1);
LuaCreateNPCParse(mana_regen, int32, 1);
LuaCreateNPCParse(aggroradius, int32, 0);
LuaCreateNPCParse(assistradius, int32, 0);
LuaCreateNPCParse(see_invis, uint8, 0);
LuaCreateNPCParse(see_invis_undead, bool, false);
LuaCreateNPCParse(see_hide, bool, false);
LuaCreateNPCParse(see_improved_hide, bool, false);
LuaCreateNPCParse(qglobal, bool, false);
LuaCreateNPCParse(npc_aggro, bool, false);
LuaCreateNPCParse(spawn_limit, uint8, false);
LuaCreateNPCParse(mount_color, uint8, false);
LuaCreateNPCParse(attack_speed, float, 0);
LuaCreateNPCParse(attack_delay, uint8, 30);
LuaCreateNPCParse(accuracy_rating, int, 0);
LuaCreateNPCParse(avoidance_rating, int, 0);
LuaCreateNPCParse(findable, bool, false);
LuaCreateNPCParse(trackable, bool, false);
LuaCreateNPCParse(slow_mitigation, int16, 0);
LuaCreateNPCParse(maxlevel, uint8, 0);
LuaCreateNPCParse(scalerate, uint32, 0);
LuaCreateNPCParse(private_corpse, bool, false);
LuaCreateNPCParse(unique_spawn_by_name, bool, false);
LuaCreateNPCParse(underwater, bool, false);
LuaCreateNPCParse(emoteid, uint32, 0);
LuaCreateNPCParse(spellscale, float, 0);
LuaCreateNPCParse(healscale, float, 0);
LuaCreateNPCParse(no_target_hotkey, bool, false);
LuaCreateNPCParse(raid_target, bool, false);
LuaCreateNPCParse(probability, uint8, 0);
NPC* npc = new NPC(npc_type, nullptr, x, y, z, heading, FlyMode3);
npc->GiveNPCTypeData(npc_type);
entity_list.AddNPC(npc);
}
luabind::scope lua_register_general() {
return luabind::namespace_("eq")
[
@ -1435,7 +1581,8 @@ luabind::scope lua_register_general() {
luabind::def("enable_recipe", &lua_enable_recipe),
luabind::def("disable_recipe", &lua_disable_recipe),
luabind::def("clear_npctype_cache", &lua_clear_npctype_cache),
luabind::def("clock", &lua_clock)
luabind::def("clock", &lua_clock),
luabind::def("create_npc", &lua_create_npc)
];
}

View File

@ -1924,6 +1924,7 @@ void NPC::ModifyNPCStat(const char *identifier, const char *newValue)
else if(id == "PhR") { PhR = atoi(val.c_str()); return; }
else if(id == "runspeed") { runspeed = (float)atof(val.c_str()); CalcBonuses(); return; }
else if(id == "special_attacks") { NPCSpecialAttacks(val.c_str(), 0, 1); return; }
else if(id == "special_abilities") { ProcessSpecialAbilities(val.c_str()); return; }
else if(id == "attack_speed") { attack_speed = (float)atof(val.c_str()); CalcBonuses(); return; }
else if(id == "atk") { ATK = atoi(val.c_str()); return; }
else if(id == "accuracy") { accuracy_rating = atoi(val.c_str()); return; }

View File

@ -8187,6 +8187,158 @@ XS(XS_Mob_GetSpellStat)
XSRETURN(1);
}
XS(XS_Mob_GetSpecialAbility); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_GetSpecialAbility)
{
dXSARGS;
if(items != 2)
Perl_croak(aTHX_ "Usage: Mob::GetSpecialAbility(THIS, special_ability)");
{
int RETVAL;
Mob* THIS;
int ability = SvIV(ST(1));
dXSTARG;
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpecialAbility(ability);
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_Mob_GetSpecialAbilityParam); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_GetSpecialAbilityParam)
{
dXSARGS;
if(items != 3)
Perl_croak(aTHX_ "Usage: Mob::GetSpecialAbilityParam(THIS, special_ability, param)");
{
int RETVAL;
Mob* THIS;
int ability = SvIV(ST(1));
int param = SvIV(ST(2));
dXSTARG;
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
RETVAL = THIS->GetSpecialAbilityParam(ability, param);
XSprePUSH; PUSHi((IV)RETVAL);
}
XSRETURN(1);
}
XS(XS_Mob_SetSpecialAbility); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SetSpecialAbility)
{
dXSARGS;
if(items != 3)
Perl_croak(aTHX_ "Usage: Mob::SetSpecialAbility(THIS, ability, value)");
{
Mob* THIS;
int ability = SvIV(ST(1));
int value = SvIV(ST(2));
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSpecialAbility(ability, value);
}
XSRETURN_EMPTY;
}
XS(XS_Mob_SetSpecialAbilityParam); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_SetSpecialAbilityParam)
{
dXSARGS;
if(items != 4)
Perl_croak(aTHX_ "Usage: Mob::SetSpecialAbilityParam(THIS, ability, param, value)");
{
Mob* THIS;
int ability = SvIV(ST(1));
int param = SvIV(ST(2));
int value = SvIV(ST(3));
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->SetSpecialAbilityParam(ability, param, value);
}
XSRETURN_EMPTY;
}
XS(XS_Mob_ClearSpecialAbilities); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_ClearSpecialAbilities)
{
dXSARGS;
if(items != 1)
Perl_croak(aTHX_ "Usage: Mob::ClearSpecialAbilities(THIS)");
{
Mob* THIS;
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ClearSpecialAbilities();
}
XSRETURN_EMPTY;
}
XS(XS_Mob_ProcessSpecialAbilities); /* prototype to pass -Wmissing-prototypes */
XS(XS_Mob_ProcessSpecialAbilities)
{
dXSARGS;
if(items != 2)
Perl_croak(aTHX_ "Usage: Mob::ProcessSpecialAbilities(THIS, str)");
{
Mob* THIS;
const char *str = (const char*)SvPV_nolen(ST(1));
if(sv_derived_from(ST(0), "Mob")) {
IV tmp = SvIV((SV*)SvRV(ST(0)));
THIS = INT2PTR(Mob *, tmp);
}
else
Perl_croak(aTHX_ "THIS is not of type Mob");
if(THIS == nullptr)
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
THIS->ProcessSpecialAbilities(str);
}
XSRETURN_EMPTY;
}
#ifdef __cplusplus
extern "C"
@ -8485,11 +8637,16 @@ XS(boot_Mob)
newXSproto(strcpy(buf, "DoArcheryAttackDmg"), XS_Mob_DoArcheryAttackDmg, file, "$$$$$$$");
newXSproto(strcpy(buf, "DoThrowingAttackDmg"), XS_Mob_DoThrowingAttackDmg, file, "$$$$$$$");
newXSproto(strcpy(buf, "SetDisableMelee"), XS_Mob_SetDisableMelee, file, "$$");
newXSproto(strcpy(buf, "IsMeleeDisabled"), XS_Mob_IsMeleeDisabled, file, "$$");
newXSproto(strcpy(buf, "IsMeleeDisabled"), XS_Mob_IsMeleeDisabled, file, "$");
newXSproto(strcpy(buf, "SetFlurryChance"), XS_Mob_SetFlurryChance, file, "$$");
newXSproto(strcpy(buf, "GetFlurryChance"), XS_Mob_GetFlurryChance, file, "$");
newXSproto(strcpy(buf, "GetSpellStat"), XS_Mob_GetSpellStat, file, "$$$$");
newXSproto(strcpy(buf, "GetSpecialAbility"), XS_Mob_GetSpecialAbility, file, "$$");
newXSproto(strcpy(buf, "GetSpecialAbilityParam"), XS_Mob_GetSpecialAbilityParam, file, "$$$");
newXSproto(strcpy(buf, "SetSpecialAbility"), XS_Mob_SetSpecialAbility, file, "$$$");
newXSproto(strcpy(buf, "SetSpecialAbilityParam"), XS_Mob_SetSpecialAbilityParam, file, "$$$$");
newXSproto(strcpy(buf, "ClearSpecialAbilities"), XS_Mob_ClearSpecialAbilities, file, "$");
newXSproto(strcpy(buf, "ProcessSpecialAbilities"), XS_Mob_ProcessSpecialAbilities, file, "$$");
XSRETURN_YES;
}