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Fix to changelog conflict in merge.
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commit
e00c57bc47
@ -1,11 +1,15 @@
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EQEMu Changelog (Started on Sept 24, 2003 15:50)
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-------------------------------------------------------
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== 11/07/2013 ==
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KLS: Added a system to use the BaseData system in the client.
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KLS: Added an optional utility to import spells, skill caps and base data (will import from ./import and export to ./export).
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Be sure to source the SQL and run shared_memory.
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== 11/06/2013 ==
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JJ: (Kingly_Krab) Fix for #npcedit qglobal command.
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== 11/01/2013 ==
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JJ: Added in-game commands to enable/disable tradeskill recipes
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-Commands: #enablerecipe recipe_id, #disablerecipe recipe_id
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@ -25,7 +29,7 @@ Notes:
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- A per-client method will still need to be observed when coding for the new skill uses
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== 10/27/2013 ==
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Uleat: Attempted fix for high level (12) debug compile failiures
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Uleat: Attempted fix for high level (12) debug compile failures
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Notes:
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- Explicit Windows vs. Linux code was not changed due to my inability to compile Linux code
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- Only CMake accessible flags were corrected if adding the 'std' namespace did not correct the issue
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@ -6983,8 +6983,8 @@ void command_npcedit(Client *c, const Seperator *sep)
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{
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char errbuf[MYSQL_ERRMSG_SIZE];
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char *query = 0;
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c->Message(15,"Quest globals have been %d for NPCID %u",c->GetTarget()->CastToNPC()->GetNPCTypeID(),atoi(sep->arg[2])==0?"disabled":"enabled");
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database.RunQuery(query, MakeAnyLenString(&query, "update npc_types set qglobal=%i where id=%i",atoi(sep->argplus[2])==0?0:1,c->GetTarget()->CastToNPC()->GetNPCTypeID()), errbuf);
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c->Message(15, "Quest globals have been %s for NPCID %u", atoi(sep->arg[2]) == 0 ? "disabled" : "enabled", c->GetTarget()->CastToNPC()->GetNPCTypeID());
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database.RunQuery(query, MakeAnyLenString(&query, "UPDATE npc_types SET qglobal=%i WHERE id=%i", atoi(sep->argplus[2]) == 0 ? 0 : 1, c->GetTarget()->CastToNPC()->GetNPCTypeID()), errbuf);
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c->LogSQL(query);
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safe_delete_array(query);
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}
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