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Add tests for skills utilities
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@ -15,6 +15,7 @@ SET(tests_headers
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ipc_mutex_test.h
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memory_mapped_file_test.h
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string_util_test.h
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skills_util_test.h
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)
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ADD_EXECUTABLE(tests ${tests_sources} ${tests_headers})
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@ -28,6 +28,7 @@
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#include "hextoi_32_64_test.h"
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#include "string_util_test.h"
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#include "data_verification_test.h"
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#include "skills_util_test.h"
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int main() {
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try {
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@ -42,6 +43,7 @@ int main() {
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tests.add(new hextoi_32_64_Test());
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tests.add(new StringUtilTest());
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tests.add(new DataVerificationTest());
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tests.add(new SkillsUtilsTest());
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tests.run(*output, true);
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} catch(...) {
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return -1;
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42
tests/skills_util_test.h
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42
tests/skills_util_test.h
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@ -0,0 +1,42 @@
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/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __EQEMU_TESTS_SKILLS_UTILS_H
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#define __EQEMU_TESTS_SKILLS_UTILS_H
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#include "cppunit/cpptest.h"
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#include "../common/skills.h"
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class SkillsUtilsTest: public Test::Suite {
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typedef void(SkillsUtilsTest::*TestFunction)(void);
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public:
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SkillsUtilsTest() {
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TEST_ADD(SkillsUtilsTest::IsTradeskill);
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}
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~SkillsUtilsTest() {
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}
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private:
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void IsTradeskill() {
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TEST_ASSERT(EQEmu::IsTradeskill(SkillPottery));
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TEST_ASSERT(!EQEmu::IsTradeskill(SkillParry));
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}
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};
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#endif
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