Add tests for skills utilities

This commit is contained in:
Michael Cook (mackal) 2014-09-25 21:35:17 -04:00
parent 723e5d536a
commit 61b784e96e
3 changed files with 45 additions and 0 deletions

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@ -15,6 +15,7 @@ SET(tests_headers
ipc_mutex_test.h
memory_mapped_file_test.h
string_util_test.h
skills_util_test.h
)
ADD_EXECUTABLE(tests ${tests_sources} ${tests_headers})

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@ -28,6 +28,7 @@
#include "hextoi_32_64_test.h"
#include "string_util_test.h"
#include "data_verification_test.h"
#include "skills_util_test.h"
int main() {
try {
@ -42,6 +43,7 @@ int main() {
tests.add(new hextoi_32_64_Test());
tests.add(new StringUtilTest());
tests.add(new DataVerificationTest());
tests.add(new SkillsUtilsTest());
tests.run(*output, true);
} catch(...) {
return -1;

42
tests/skills_util_test.h Normal file
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@ -0,0 +1,42 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_TESTS_SKILLS_UTILS_H
#define __EQEMU_TESTS_SKILLS_UTILS_H
#include "cppunit/cpptest.h"
#include "../common/skills.h"
class SkillsUtilsTest: public Test::Suite {
typedef void(SkillsUtilsTest::*TestFunction)(void);
public:
SkillsUtilsTest() {
TEST_ADD(SkillsUtilsTest::IsTradeskill);
}
~SkillsUtilsTest() {
}
private:
void IsTradeskill() {
TEST_ASSERT(EQEmu::IsTradeskill(SkillPottery));
TEST_ASSERT(!EQEmu::IsTradeskill(SkillParry));
}
};
#endif