Compile error in AA.cpp

This commit is contained in:
KimLS 2013-07-12 18:57:49 -07:00
parent a1dc390f49
commit da178c9fba

View File

@ -838,50 +838,50 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
break;
case PALADIN:
//SPECATK_TRIPLE
make_npc->special_abilities = std::to_string((long)SPECATK_TRIPLE) + std::string(",1");
make_npc->special_abilities = "6,1";
make_npc->cur_hp = make_npc->cur_hp * 150 / 100;
make_npc->max_hp = make_npc->max_hp * 150 / 100;
make_npc->npc_spells_id = 8;
break;
case SHADOWKNIGHT:
make_npc->special_abilities = std::to_string((long)SPECATK_TRIPLE) + std::string(",1");
make_npc->special_abilities = "6,1";
make_npc->cur_hp = make_npc->cur_hp * 150 / 100;
make_npc->max_hp = make_npc->max_hp * 150 / 100;
make_npc->npc_spells_id = 9;
break;
case RANGER:
make_npc->special_abilities = std::to_string((long)SPECATK_QUAD) + std::string(",1");
make_npc->special_abilities = "7,1";
make_npc->cur_hp = make_npc->cur_hp * 135 / 100;
make_npc->max_hp = make_npc->max_hp * 135 / 100;
make_npc->npc_spells_id = 10;
break;
case BARD:
make_npc->special_abilities = std::to_string((long)SPECATK_TRIPLE) + std::string(",1");
make_npc->special_abilities = "6,1";
make_npc->cur_hp = make_npc->cur_hp * 110 / 100;
make_npc->max_hp = make_npc->max_hp * 110 / 100;
make_npc->npc_spells_id = 11;
break;
case BEASTLORD:
make_npc->special_abilities = std::to_string((long)SPECATK_QUAD) + std::string(",1");
make_npc->special_abilities = "7,1";
make_npc->cur_hp = make_npc->cur_hp * 110 / 100;
make_npc->max_hp = make_npc->max_hp * 110 / 100;
make_npc->npc_spells_id = 12;
break;
case ROGUE:
make_npc->special_abilities = std::to_string((long)SPECATK_QUAD) + std::string(",1");
make_npc->special_abilities = "7,1";
make_npc->max_dmg = make_npc->max_dmg * 150 /100;
make_npc->cur_hp = make_npc->cur_hp * 110 / 100;
make_npc->max_hp = make_npc->max_hp * 110 / 100;
break;
case MONK:
make_npc->special_abilities = std::to_string((long)SPECATK_QUAD) + std::string(",1");
make_npc->special_abilities = "7,1";
make_npc->max_dmg = make_npc->max_dmg * 150 /100;
make_npc->cur_hp = make_npc->cur_hp * 135 / 100;
make_npc->max_hp = make_npc->max_hp * 135 / 100;
break;
case WARRIOR:
case BERSERKER:
make_npc->special_abilities = std::to_string((long)SPECATK_QUAD) + std::string(",1");
make_npc->special_abilities = "7,1";
make_npc->max_dmg = make_npc->max_dmg * 150 /100;
make_npc->cur_hp = make_npc->cur_hp * 175 / 100;
make_npc->max_hp = make_npc->max_hp * 175 / 100;