SetChannelPassword converted to QueryDatabase

This commit is contained in:
Arthur Ice 2014-08-23 21:34:27 -07:00
parent 76fdfa87c1
commit 7a507e8d1e

View File

@ -264,21 +264,16 @@ bool Database::LoadChatChannels() {
return true;
}
void Database::SetChannelPassword(std::string ChannelName, std::string Password) {
void Database::SetChannelPassword(std::string channelName, std::string password) {
_log(UCS__TRACE, "Database::SetChannelPassword(%s, %s)", ChannelName.c_str(), Password.c_str());
_log(UCS__TRACE, "Database::SetChannelPassword(%s, %s)", channelName.c_str(), password.c_str());
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
std::string query = StringFormat("UPDATE `chatchannels` SET `password` = '%s' WHERE `name` = '%s'",
password.c_str(), channelName.c_str());
auto results = QueryDatabase(query);
if(!results.Success())
_log(UCS__ERROR, "Error updating password in database: %s, %s", query.c_str(), results.ErrorMessage().c_str());
if(!RunQuery(query, MakeAnyLenString(&query, "UPDATE `chatchannels` set `password`='%s' where `name`='%s'", Password.c_str(),
ChannelName.c_str()), errbuf)) {
_log(UCS__ERROR, "Error updating password in database: %s, %s", query, errbuf);
}
safe_delete_array(query);
}
void Database::SetChannelOwner(std::string ChannelName, std::string Owner) {