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Finish of automatic corpse convert routine
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@ -2073,8 +2073,79 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
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std::string scquery;
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int8 first_entry = 0;
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std::string query = StringFormat("SHOW TABLES LIKE 'player_corpses'");
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auto results = QueryDatabase(query);
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if (results.RowCount() != 0){
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query = StringFormat(
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"CREATE TABLE `character_corpse_items` ( "
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"`corpse_id` int(11) unsigned NOT NULL, "
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"`equip_slot` int(11) unsigned NOT NULL, "
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"`item_id` int(11) unsigned DEFAULT NULL, "
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"`charges` int(11) unsigned DEFAULT NULL, "
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"`aug_1` int(11) unsigned DEFAULT '0', "
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"`aug_2` int(11) unsigned DEFAULT '0', "
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"`aug_3` int(11) unsigned DEFAULT '0', "
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"`aug_4` int(11) unsigned DEFAULT '0', "
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"`aug_5` int(11) unsigned DEFAULT '0', "
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"`attuned` smallint(5) NOT NULL DEFAULT '0', "
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"PRIMARY KEY(`corpse_id`, `equip_slot`) "
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") ENGINE = InnoDB DEFAULT CHARSET = latin1; "
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);
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results = QueryDatabase(query);
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query = StringFormat("RENAME TABLE `player_corpses` TO `character_corpses`");
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results = QueryDatabase(query);
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query = StringFormat(
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" ALTER TABLE `character_corpses` \n"
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" ADD COLUMN `is_locked` tinyint(11) NULL DEFAULT 0 AFTER `WasAtGraveyard`, \n"
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" ADD COLUMN `exp` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `size` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `level` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `race` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `gender` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `class` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `deity` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `texture` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `helm_texture` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `copper` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `silver` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `gold` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `platinum` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `hair_color` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `beard_color` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `eye_color_1` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `eye_color_2` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `hair_style` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `face` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `beard` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `drakkin_heritage` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `drakkin_tattoo` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `drakkin_details` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_1` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_2` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_3` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_4` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_5` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_6` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_7` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_8` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" ADD COLUMN `wc_9` int(11) UNSIGNED NULL DEFAULT 0, \n"
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" CHANGE COLUMN `zoneid` `zone_id` smallint(5) NOT NULL DEFAULT 0 AFTER `charname`, \n"
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" CHANGE COLUMN `instanceid` `instance_id` smallint(5) UNSIGNED NOT NULL DEFAULT 0 AFTER `zone_id`, \n"
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" CHANGE COLUMN `timeofdeath` `time_of_death` datetime NOT NULL DEFAULT '0000-00-00 00:00:00' AFTER `data`, \n"
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" CHANGE COLUMN `rezzed` `is_rezzed` tinyint(3) UNSIGNED NULL DEFAULT 0 AFTER `time_of_death`, \n"
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" CHANGE COLUMN `IsBurried` `is_buried` tinyint(3) NOT NULL DEFAULT 0 AFTER `is_rezzed`; \n"
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);
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results = QueryDatabase(query);
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query = StringFormat(
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" ALTER TABLE `character_corpses` \n"
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" CHANGE COLUMN `WasAtGraveyard` `was_at_graveyard` tinyint(3) NOT NULL DEFAULT 0 AFTER `is_buried` \n"
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);
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results = QueryDatabase(query);
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}
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std::string rquery = StringFormat("SHOW COLUMNS FROM `character_corpses` LIKE 'data'");
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auto results = QueryDatabase(rquery);
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results = QueryDatabase(rquery);
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if (results.RowCount() != 0){
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rquery = StringFormat("SELECT DISTINCT charid FROM character_corpses");
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results = QueryDatabase(rquery);
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@ -2107,12 +2178,12 @@ bool Database::CheckDatabaseConvertCorpseDeblob(){
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c_type = "Legacy";
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}
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if (in_datasize != esize2 && in_datasize != esize1) {
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std::cout << "[Error] in Corpse Size - OLD SIZE: " << esize1 << " SOF SIZE: " << esize2 << " db_blob_datasize: " << in_datasize << std::endl;
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// std::cout << "[Error] in Corpse Size - OLD SIZE: " << esize1 << " SOF SIZE: " << esize2 << " db_blob_datasize: " << in_datasize << std::endl;
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is_sof = false;
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c_type = "NULL";
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continue;
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}
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std::cout << "Corpse: OK [" << c_type << "]: " << "Corpse ID: " << atoi(row2[0]) << std::endl;
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std::cout << "Converting Corpse: [OK] [" << c_type << "]: " << "ID: " << atoi(row2[0]) << std::endl;
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if (is_sof){
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scquery = StringFormat("UPDATE `character_corpses` SET \n"
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