Fix several GCC warnings

This commit is contained in:
j883376 2013-05-23 20:22:42 -04:00
parent f51f6e00c4
commit d6ff01d63c
27 changed files with 106 additions and 90 deletions

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@ -1356,6 +1356,9 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
_log(NET__DEBUG, _L "Timeout expired in established state. Closing connection." __L);
_SendDisconnect();
SetState(DISCONNECTING);
break;
default:
break;
}
}
}

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@ -34,7 +34,7 @@
//
#define VARSTRUCT_DECODE_TYPE(Type, Buffer) *(Type *)Buffer; Buffer += sizeof(Type);
#define VARSTRUCT_DECODE_STRING(String, Buffer) strcpy(String, Buffer); Buffer += strlen(String)+1;
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, String); Buffer += strlen(String) + 1; }
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, "%s", String); Buffer += strlen(String) + 1; }
#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { sprintf(Buffer, "%i", Number); Buffer += strlen(Buffer) + 1; }
#define VARSTRUCT_ENCODE_TYPE(Type, Buffer, Value) { *(Type *)Buffer = Value; Buffer += sizeof(Type); }
#define VARSTRUCT_SKIP_TYPE(Type, Buffer) Buffer += sizeof(Type);

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@ -95,11 +95,11 @@ namespace EQEmu
*/
const char* what() const throw() { return full_description().c_str(); }
protected:
std::string name_; //!< Exception name
std::string desc_; //!< Exception Description
mutable std::string full_desc_; //!< Full Exception Description
std::string file_; //!< File Name
long line_; //<! File Line
std::string file_; //!< File Name
std::string desc_; //!< Exception Description
std::string name_; //!< Exception name
};
} // EQEmu

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@ -58,7 +58,7 @@ RDTSC_Timer::RDTSC_Timer(bool start_it) {
}
int64 RDTSC_Timer::rdtsc() {
int64 res;
int64 res = 0;
#ifdef USE_RDTSC
#ifndef WIN64
#ifdef WIN32

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@ -1120,7 +1120,7 @@ struct QSPlayerLogTrade_Struct {
};
struct QSHandinItems_Struct {
char action_type[6]; // handin, return or reward
char action_type[7]; // handin, return or reward
uint16 char_slot;
uint32 item_id;
uint16 charges;

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@ -21,13 +21,13 @@ using namespace std;
SharedDatabase::SharedDatabase()
: Database(), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr), faction_mmf(nullptr), faction_hash(nullptr),
loot_table_mmf(nullptr), loot_drop_mmf(nullptr), loot_table_hash(nullptr), loot_drop_hash(nullptr)
loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr), loot_drop_hash(nullptr)
{
}
SharedDatabase::SharedDatabase(const char* host, const char* user, const char* passwd, const char* database, uint32 port)
: Database(host, user, passwd, database, port), skill_caps_mmf(nullptr), items_mmf(nullptr), items_hash(nullptr),
faction_mmf(nullptr), faction_hash(nullptr), loot_table_mmf(nullptr), loot_drop_mmf(nullptr), loot_table_hash(nullptr),
faction_mmf(nullptr), faction_hash(nullptr), loot_table_mmf(nullptr), loot_table_hash(nullptr), loot_drop_mmf(nullptr),
loot_drop_hash(nullptr)
{
}

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@ -112,6 +112,7 @@ public:
protected:
EQEmu::MemoryMappedFile *skill_caps_mmf;
EQEmu::MemoryMappedFile *items_mmf;
EQEmu::FixedMemoryHashSet<Item_Struct> *items_hash;
EQEmu::MemoryMappedFile *faction_mmf;
@ -120,7 +121,6 @@ protected:
EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> *loot_table_hash;
EQEmu::MemoryMappedFile *loot_drop_mmf;
EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> *loot_drop_hash;
EQEmu::MemoryMappedFile *skill_caps_mmf;
};
#endif /*SHAREDDB_H_*/

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@ -353,9 +353,6 @@ static void ProcessMailTo(Client *c, string MailMessage) {
}
}
static void ProcessMailTo(Client *c, string from, string subject, string message) {
}
static void ProcessSetMessageStatus(string SetMessageCommand) {
int MessageNumber;
@ -1332,6 +1329,7 @@ void Client::SendChannelMessage(string Message)
}
if(RequiredChannel)
{
if(RuleB(Chat, EnableAntiSpam))
{
if(!RequiredChannel->IsModerated() || RequiredChannel->HasVoice(GetName()) || RequiredChannel->IsOwner(GetName()) ||
@ -1386,6 +1384,7 @@ void Client::SendChannelMessage(string Message)
else
GeneralChannelMessage("Channel " + ChannelName + " is moderated and you have not been granted a voice.");
}
}
}
@ -1885,11 +1884,12 @@ void Client::ChannelModerate(string CommandString) {
RequiredChannel->SetModerated(!RequiredChannel->IsModerated());
if(!RequiredChannel->IsClientInChannel(this))
if(!RequiredChannel->IsClientInChannel(this)) {
if(RequiredChannel->IsModerated())
GeneralChannelMessage("Channel " + ChannelName + " is now moderated.");
else
GeneralChannelMessage("Channel " + ChannelName + " is no longer moderated.");
}
}

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@ -1279,8 +1279,8 @@ void AdventureManager::DoLeaderboardRequestWins(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins.begin();
while(i < 100 && iter != leaderboard_info_wins.end())
@ -1346,8 +1346,8 @@ void AdventureManager::DoLeaderboardRequestPercentage(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage.begin();
while(i < 100 && iter != leaderboard_info_percentage.end())
@ -1413,8 +1413,8 @@ void AdventureManager::DoLeaderboardRequestWinsGuk(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins_guk.begin();
while(i < 100 && iter != leaderboard_info_wins_guk.end())
@ -1480,8 +1480,8 @@ void AdventureManager::DoLeaderboardRequestPercentageGuk(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage_guk.begin();
while(i < 100 && iter != leaderboard_info_percentage_guk.end())
@ -1547,8 +1547,8 @@ void AdventureManager::DoLeaderboardRequestWinsMir(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins_mir.begin();
while(i < 100 && iter != leaderboard_info_wins_mir.end())
@ -1614,8 +1614,8 @@ void AdventureManager::DoLeaderboardRequestPercentageMir(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage_mir.begin();
while(i < 100 && iter != leaderboard_info_percentage_mir.end())
@ -1681,8 +1681,8 @@ void AdventureManager::DoLeaderboardRequestWinsMmc(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins_mmc.begin();
while(i < 100 && iter != leaderboard_info_wins_mmc.end())
@ -1748,8 +1748,8 @@ void AdventureManager::DoLeaderboardRequestPercentageMmc(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage_mmc.begin();
while(i < 100 && iter != leaderboard_info_percentage_mmc.end())
@ -1815,8 +1815,8 @@ void AdventureManager::DoLeaderboardRequestWinsRuj(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins_ruj.begin();
while(i < 100 && iter != leaderboard_info_wins_ruj.end())
@ -1882,8 +1882,8 @@ void AdventureManager::DoLeaderboardRequestPercentageRuj(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage_ruj.begin();
while(i < 100 && iter != leaderboard_info_percentage_ruj.end())
@ -1949,8 +1949,8 @@ void AdventureManager::DoLeaderboardRequestWinsTak(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_wins_ruj.begin();
while(i < 100 && iter != leaderboard_info_wins_ruj.end())
@ -2016,8 +2016,8 @@ void AdventureManager::DoLeaderboardRequestPercentageTak(const char* player)
strcpy((char*)pack->pBuffer, player);
int place = -1;
int our_successes;
int our_failures;
int our_successes = 0;
int our_failures = 0;
int i = 0;
list<LeaderboardInfo>::iterator iter = leaderboard_info_percentage_tak.begin();
while(i < 100 && iter != leaderboard_info_percentage_tak.end())

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@ -257,7 +257,7 @@ void Client::SendMembershipSettings() {
Membership_Details_Struct* mds = (Membership_Details_Struct*)outapp->pBuffer;
mds->membership_setting_count = 66;
uint32 gold_settings[22] = {-1,-1,-1,-1,-1,-1,1,1,1,-1,1,-1,-1,1,1,1,1,1,1,-1,-1,0};
int32 gold_settings[22] = {-1,-1,-1,-1,-1,-1,1,1,1,-1,1,-1,-1,1,1,1,1,1,1,-1,-1,0};
uint32 entry_count = 0;
for (int setting_id=0; setting_id < 22; setting_id++)
{
@ -1583,7 +1583,7 @@ bool CheckCharCreateInfoSoF(CharCreate_Struct *cc)
uint32 max_stats = 0;
uint32 allocs = character_create_allocations.size();
RaceClassAllocation allocation;
RaceClassAllocation allocation = {0};
found = false;
for(int i = 0; i < combos; ++i) {
if(character_create_allocations[i].Index == class_combo.AllocationIndex) {

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@ -1425,7 +1425,7 @@ void Client::Death(Mob* killerMob, int32 damage, uint16 spell, SkillType attack_
if(dead)
return; //cant die more than once...
int exploss;
int exploss = 0;
mlog(COMBAT__HITS, "Fatal blow dealt by %s with %d damage, spell %d, skill %d", killerMob ? killerMob->GetName() : "Unknown", damage, spell, attack_skill);

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@ -7383,10 +7383,12 @@ FACTION_VALUE Client::GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 p_ra
if (IsInvisible(tnpc))
return FACTION_INDIFFERENT;
if (tnpc && tnpc->GetOwnerID() != 0) // pets con amiably to owner and indiff to rest
{
if (char_id == tnpc->GetOwner()->CastToClient()->CharacterID())
return FACTION_AMIABLE;
else
return FACTION_INDIFFERENT;
}
//First get the NPC's Primary faction
if(pFaction > 0)

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@ -128,7 +128,7 @@ void ClientLogs::EQEmuIO_pva(EQEMuLog::LogIDs id, const char *prefix, const char
if(fmt[0] == '\n' || fmt[0] == '\r')
return; //skip new lines...
char *buf = _buffer;
int plen = snprintf(buf, MAX_CLIENT_LOG_MESSAGE_LENGTH, prefix);
int plen = snprintf(buf, MAX_CLIENT_LOG_MESSAGE_LENGTH, "%s", prefix);
buf += plen;
vsnprintf(buf, MAX_CLIENT_LOG_MESSAGE_LENGTH-plen, fmt, ap);
_buffer[MAX_CLIENT_LOG_MESSAGE_LENGTH] = '\0';

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@ -3905,7 +3905,7 @@ void Client::Handle_OP_LDoNInspect(const EQApplicationPacket *app)
void Client::Handle_OP_Dye(const EQApplicationPacket *app)
{
if(app->size!=sizeof(DyeStruct))
printf("Wrong size of DyeStruct, Got: %i, Expected: %lu\n",app->size,sizeof(DyeStruct));
printf("Wrong size of DyeStruct, Got: %i, Expected: %i\n",app->size,sizeof(DyeStruct));
else{
DyeStruct* dye = (DyeStruct*)app->pBuffer;
DyeArmor(dye);
@ -3976,7 +3976,7 @@ void Client::Handle_OP_GuildPublicNote(const EQApplicationPacket *app)
if (app->size < sizeof(GuildUpdate_PublicNote)) {
// client calls for a motd on login even if they arent in a guild
printf("Error: app size of %i < size of OP_GuildPublicNote of %lu\n",app->size,sizeof(GuildUpdate_PublicNote));
printf("Error: app size of %i < size of OP_GuildPublicNote of %i\n",app->size,sizeof(GuildUpdate_PublicNote));
return;
}
GuildUpdate_PublicNote* gpn=(GuildUpdate_PublicNote*)app->pBuffer;
@ -4034,7 +4034,7 @@ void Client::Handle_OP_SetGuildMOTD(const EQApplicationPacket *app)
if (app->size != sizeof(GuildMOTD_Struct)) {
// client calls for a motd on login even if they arent in a guild
printf("Error: app size of %i != size of GuildMOTD_Struct of %lu\n",app->size,sizeof(GuildMOTD_Struct));
printf("Error: app size of %i != size of GuildMOTD_Struct of %i\n",app->size,sizeof(GuildMOTD_Struct));
return;
}
if(!IsInAGuild()) {
@ -5013,7 +5013,7 @@ void Client::Handle_OP_TradeAcceptClick(const EQApplicationPacket *app)
EQApplicationPacket* outapp = new EQApplicationPacket(OP_FinishTrade, 0);
QueuePacket(outapp);
safe_delete(outapp);
if(with->IsNPC())
if(with->IsNPC()) {
// Audit trade to database for player trade stream
if(RuleB(QueryServ, PlayerLogHandins)) {
uint16 handin_count = 0;
@ -5033,6 +5033,7 @@ void Client::Handle_OP_TradeAcceptClick(const EQApplicationPacket *app)
else {
FinishTrade(with->CastToNPC());
}
}
#ifdef BOTS
else if(with->IsBot())
with->CastToBot()->FinishTrade(this, Bot::BotTradeClientNormal);
@ -6941,7 +6942,7 @@ void Client::Handle_OP_DeleteSpell(const EQApplicationPacket *app)
void Client::Handle_OP_LoadSpellSet(const EQApplicationPacket *app)
{
if(app->size!=sizeof(LoadSpellSet_Struct)) {
printf("Wrong size of LoadSpellSet_Struct! Expected: %lu, Got: %i\n",sizeof(LoadSpellSet_Struct),app->size);
printf("Wrong size of LoadSpellSet_Struct! Expected: %i, Got: %i\n",sizeof(LoadSpellSet_Struct),app->size);
return;
}
int i;
@ -6956,7 +6957,7 @@ void Client::Handle_OP_LoadSpellSet(const EQApplicationPacket *app)
void Client::Handle_OP_PetitionBug(const EQApplicationPacket *app)
{
if(app->size!=sizeof(PetitionBug_Struct))
printf("Wrong size of BugStruct! Expected: %lu, Got: %i\n",sizeof(PetitionBug_Struct),app->size);
printf("Wrong size of BugStruct! Expected: %i, Got: %i\n",sizeof(PetitionBug_Struct),app->size);
else{
Message(0, "Petition Bugs are not supported, please use /bug.");
}
@ -6966,7 +6967,7 @@ void Client::Handle_OP_PetitionBug(const EQApplicationPacket *app)
void Client::Handle_OP_Bug(const EQApplicationPacket *app)
{
if(app->size!=sizeof(BugStruct))
printf("Wrong size of BugStruct got %d expected %lu!\n", app->size, sizeof(BugStruct));
printf("Wrong size of BugStruct got %d expected %i!\n", app->size, sizeof(BugStruct));
else{
BugStruct* bug=(BugStruct*)app->pBuffer;
database.UpdateBug(bug);
@ -8362,7 +8363,7 @@ void Client::Handle_OP_OpenTributeMaster(const EQApplicationPacket *app)
_pkt(TRIBUTE__IN, app);
if(app->size != sizeof(StartTribute_Struct))
printf("Error in OP_OpenTributeMaster. Expected size of: %lu, but got: %i\n",sizeof(StartTribute_Struct),app->size);
printf("Error in OP_OpenTributeMaster. Expected size of: %i, but got: %i\n",sizeof(StartTribute_Struct),app->size);
else {
//Opens the tribute master window
StartTribute_Struct* st = (StartTribute_Struct*)app->pBuffer;
@ -8387,7 +8388,7 @@ void Client::Handle_OP_OpenGuildTributeMaster(const EQApplicationPacket *app)
_pkt(TRIBUTE__IN, app);
if(app->size != sizeof(StartTribute_Struct))
printf("Error in OP_OpenGuildTributeMaster. Expected size of: %lu, but got: %i\n",sizeof(StartTribute_Struct),app->size);
printf("Error in OP_OpenGuildTributeMaster. Expected size of: %i, but got: %i\n",sizeof(StartTribute_Struct),app->size);
else {
//Opens the guild tribute master window
StartTribute_Struct* st = (StartTribute_Struct*)app->pBuffer;
@ -8413,7 +8414,7 @@ void Client::Handle_OP_TributeItem(const EQApplicationPacket *app)
//player donates an item...
if(app->size != sizeof(TributeItem_Struct))
printf("Error in OP_TributeItem. Expected size of: %lu, but got: %i\n",sizeof(StartTribute_Struct),app->size);
printf("Error in OP_TributeItem. Expected size of: %i, but got: %i\n",sizeof(StartTribute_Struct),app->size);
else {
TributeItem_Struct* t = (TributeItem_Struct*)app->pBuffer;
@ -8442,7 +8443,7 @@ void Client::Handle_OP_TributeMoney(const EQApplicationPacket *app)
//player donates money
if(app->size != sizeof(TributeMoney_Struct))
printf("Error in OP_TributeMoney. Expected size of: %lu, but got: %i\n",sizeof(StartTribute_Struct),app->size);
printf("Error in OP_TributeMoney. Expected size of: %i, but got: %i\n",sizeof(StartTribute_Struct),app->size);
else {
TributeMoney_Struct* t = (TributeMoney_Struct*)app->pBuffer;
@ -8590,7 +8591,7 @@ void Client::Handle_OP_Ignore(const EQApplicationPacket *app)
void Client::Handle_OP_FindPersonRequest(const EQApplicationPacket *app)
{
if(app->size != sizeof(FindPersonRequest_Struct))
printf("Error in FindPersonRequest_Struct. Expected size of: %lu, but got: %i\n",sizeof(FindPersonRequest_Struct),app->size);
printf("Error in FindPersonRequest_Struct. Expected size of: %i, but got: %i\n",sizeof(FindPersonRequest_Struct),app->size);
else {
FindPersonRequest_Struct* t = (FindPersonRequest_Struct*)app->pBuffer;

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@ -1759,10 +1759,12 @@ void command_timezone(Client *c, const Seperator *sep)
c->Message(13, "Current timezone is: %ih %im", zone->zone_time.getEQTimeZoneHr(), zone->zone_time.getEQTimeZoneMin());
}
else {
if(sep->arg[2]=="")
strcpy(sep->arg[2], "0");
c->Message(13, "Setting timezone to %s h %s m", sep->arg[1], sep->arg[2]);
uint32 ntz=(atoi(sep->arg[1])*60)+atoi(sep->arg[2]);
uint8 hours = atoi(sep->arg[1]);
uint8 minutes = atoi(sep->arg[2]);
if(!sep->IsNumber(2))
minutes = 0;
c->Message(13, "Setting timezone to %i h %i m", hours, minutes);
uint32 ntz=(hours*60)+minutes;
zone->zone_time.setEQTimeZone(ntz);
database.SetZoneTZ(zone->GetZoneID(), zone->GetInstanceVersion(), ntz);
@ -3897,7 +3899,7 @@ void command_fixmob(Client *c, const Seperator *sep)
{
uint32 Adjustment = 1; // Previous or Next
char codeMove;
char codeMove = 0;
if (sep->arg[2])
{

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@ -1464,7 +1464,7 @@ bool PerlembParser::PlayerHasQuestSub(const char *subname) {
if(playerQuestLoaded.count(zone->GetShortName()) == 0)
LoadPlayerScript(zone->GetShortName());
if(subname == "EVENT_CAST")
if(strcmp("EVENT_CAST",subname) == 0)
return (playerQuestLoaded[zone->GetShortName()] == pQuestEventCast);
return(perl->SubExists(packagename.c_str(), subname));
@ -1477,7 +1477,7 @@ bool PerlembParser::GlobalPlayerHasQuestSub(const char *subname) {
if(globalPlayerQuestLoaded == pQuestReadyToLoad)
LoadGlobalPlayerScript();
if(subname == "EVENT_CAST")
if(strcmp("EVENT_CAST",subname) == 0)
return (globalPlayerQuestLoaded == pQuestEventCast);
return(perl->SubExists(packagename.c_str(), subname));

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@ -1493,11 +1493,13 @@ void EntityList::RemoveFromTargets(Mob* mob, bool RemoveFromXTargets)
m->RemoveFromHateList(mob);
if(RemoveFromXTargets)
{
if(m->IsClient())
m->CastToClient()->RemoveXTarget(mob, false);
// FadingMemories calls this function passing the client.
else if(mob->IsClient())
mob->CastToClient()->RemoveXTarget(m, false);
}
}
}

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@ -5062,7 +5062,7 @@ Merc* Merc::LoadMerc(Client *c, MercTemplate* merc_template, uint32 merchant_id,
snprintf(c->GetEPP().merc_name, 64, "%s", c->GetMercInfo().merc_name);
snprintf(npc_type->name, 64, "%s", c->GetMercInfo().merc_name);
}
uint8 gender;
uint8 gender = 0;
if(merchant_id > 0) {
NPC* tar = entity_list.GetNPCByID(merchant_id);
if(tar) {
@ -5586,7 +5586,7 @@ bool Merc::Suspend() {
}
bool Merc::Unsuspend(bool setMaxStats) {
Client* mercOwner;
Client* mercOwner = nullptr;
bool loaded = false;
if(GetMercOwner()) {

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@ -91,13 +91,13 @@ Mob::Mob(const char* in_name,
mana_timer(2000),
spellend_timer(0),
rewind_timer(30000), //Timer used for determining amount of time between actual player position updates for /rewind.
bindwound_timer(10000),
stunned_timer(0),
spun_timer(0),
bardsong_timer(6000),
flee_timer(FLEE_CHECK_TIMER),
bindwound_timer(10000),
gravity_timer(1000),
viral_timer(0)
viral_timer(0),
flee_timer(FLEE_CHECK_TIMER)
{
targeted = 0;
@ -878,7 +878,7 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
// Changing the first string made it vanish, so it has some significance.
if(lastname)
sprintf(ns->spawn.DestructibleModel, lastname);
sprintf(ns->spawn.DestructibleModel, "%s", lastname);
// Changing the second string made no visible difference
sprintf(ns->spawn.DestructibleName2, "%s", ns->spawn.name);
// Putting a string in the final one that was previously empty had no visible effect.

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@ -969,11 +969,6 @@ protected:
Timer tic_timer;
Timer mana_timer;
float rewind_x;
float rewind_y;
float rewind_z;
Timer rewind_timer;
//spell casting vars
Timer spellend_timer;
uint16 casting_spell_id;
@ -992,6 +987,11 @@ protected:
uint8 bardsong_slot;
uint32 bardsong_target_id;
float rewind_x;
float rewind_y;
float rewind_z;
Timer rewind_timer;
// Currently 3 max nimbus particle effects at a time
uint32 nimbus_effect1;
uint32 nimbus_effect2;
@ -1026,6 +1026,10 @@ protected:
int16 rooted_mod; //Modifier to root break chance, defined when root is cast on a target.
bool offhand;
// Bind wound
Timer bindwound_timer;
Mob* bindwound_target;
Timer stunned_timer;
Timer spun_timer;
Timer bardsong_timer;
@ -1108,9 +1112,6 @@ protected:
uint32 pDontSnareMeBefore;
uint32 pDontCureMeBefore;
// Bind wound
Timer bindwound_timer;
Mob* bindwound_target;
// hp event
int nexthpevent;
int nextinchpevent;

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@ -110,10 +110,10 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, float x, float y, float z, float
classattack_timer(1000),
knightattack_timer(1000),
assist_timer(AIassistcheck_delay),
qglobal_purge_timer(30000),
sendhpupdate_timer(1000),
enraged_timer(1000),
taunt_timer(TauntReuseTime * 1000),
qglobal_purge_timer(30000)
taunt_timer(TauntReuseTime * 1000)
{
//What is the point of this, since the names get mangled..
Mob* mob = entity_list.GetMob(name);

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@ -130,7 +130,7 @@ void SpawnGroupList::AddSpawnGroup(SpawnGroup* newGroup) {
SpawnGroup* SpawnGroupList::GetSpawnGroup(uint32 in_id) {
if(groups.count(in_id) != 1)
return(false);
return nullptr;
return(groups[in_id]);
}

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@ -75,17 +75,20 @@ void Mob::ApplySpecialAttackMod(SkillType skill, int32 &dmg, int32 &mindmg) {
case ROUND_KICK:
case KICK:
item_slot = SLOT_FEET;
break;
break;
case BASH:
item_slot = SLOT_SECONDARY;
break;
break;
case DRAGON_PUNCH:
case EAGLE_STRIKE:
case TIGER_CLAW:
item_slot = SLOT_HANDS;
break;
break;
default:
break;
}
if (item_slot >= 0){

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@ -4488,12 +4488,13 @@ int16 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
case SE_TriggerOnCast:
{
if(type == focusTriggerOnCast)
{
if(MakeRandomInt(0, 100) <= focus_spell.base[i])
value = focus_spell.base2[i];
else
value = 0;
}
break;
}
@ -5106,7 +5107,7 @@ bool Mob::TryDivineSave()
{
SetHP(1);
uint16 EffectsToTry[] =
int16 EffectsToTry[] =
{
aabonuses.DivineSaveChance[1],
itembonuses.DivineSaveChance[1],

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@ -2482,10 +2482,8 @@ void ClientTaskState::SendTaskHistory(Client *c, int TaskIndex) {
thd1 = (TaskHistoryReplyData1_Struct*)Ptr;
thd1->ActivityType = Task->Activity[i].Type;
Ptr = (char *)thd1 + sizeof(TaskHistoryReplyData1_Struct);
sprintf(Ptr, Task->Activity[i].Text1);
Ptr = Ptr + strlen(Ptr) + 1;
sprintf(Ptr, Task->Activity[i].Text2);
Ptr = Ptr + strlen(Ptr) + 1;
VARSTRUCT_ENCODE_STRING(Ptr, Task->Activity[i].Text1);
VARSTRUCT_ENCODE_STRING(Ptr, Task->Activity[i].Text2);
thd2 = (TaskHistoryReplyData2_Struct*)Ptr;
thd2->GoalCount = Task->Activity[i].GoalCount;
thd2->unknown04 = 0xffffffff;
@ -2493,8 +2491,7 @@ void ClientTaskState::SendTaskHistory(Client *c, int TaskIndex) {
thd2->ZoneID = Task->Activity[i].ZoneID;
thd2->unknown16 = 0x00000000;
Ptr = (char *)thd2 + sizeof(TaskHistoryReplyData2_Struct);
sprintf(Ptr, Task->Activity[i].Text3);
Ptr = Ptr + strlen(Ptr) + 1;
VARSTRUCT_ENCODE_STRING(Ptr, Task->Activity[i].Text3);
}
}

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@ -2144,7 +2144,7 @@ void Client::ShowBuyLines(const EQApplicationPacket *app) {
// This packet produces the SoandSo is browsing your Buy Lines message
bb->Action = Barter_SellerBrowsing;
sprintf(bb->PlayerName, GetName());
sprintf(bb->PlayerName, "%s", GetName());
Buyer->QueuePacket(outapp);
@ -2710,7 +2710,7 @@ void Client::BuyerItemSearch(const EQApplicationPacket *app) {
pdest = strstr(Name, Criteria);
if (pdest != nullptr) {
sprintf(bisr->Results[Count].ItemName, item->Name);
sprintf(bisr->Results[Count].ItemName, "%s", item->Name);
bisr->Results[Count].ItemID = item->ID;
bisr->Results[Count].Unknown068 = item->Icon;
bisr->Results[Count].Unknown072 = 0x00000000;

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@ -93,6 +93,8 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
return;
}
break;
default:
break;
};
}
else {
@ -246,6 +248,8 @@ void Client::Handle_OP_ZoneChange(const EQApplicationPacket *app) {
LogFile->write(EQEMuLog::Error, "Zoning %s: Invalid unsolicited zone request to zone id '%s'. Not near a zone point.", GetName(), target_zone_name);
SendZoneCancel(zc);
return;
default:
break;
};
//OK, now we should know where were going...