KayenEQ 2cdd50b9e9 -Implemented live like spell projectiles (ie mage bolts).
-See function in spells.cpp for more info on bolt behavior.
-This works reasonably well, but still room for improvements.
-Rules are for setting what item id is used for the projectile
since live uses an item id from SOF+ I added alternate item graphic
for titanium clients.
-Note: Max number of projectiles (set at 10) is a made up value in most
situations it would be nearly impossible to have more than 3 bolts
in the air at the same time. This values gives enough wiggle room that no
server should have an issue though.
-Small fix to SE_CompleteHeal
2014-04-03 04:25:45 -04:00
2013-11-19 00:09:41 -05:00
2014-03-13 14:45:54 -07:00
2013-02-16 15:00:23 -08:00
2013-02-18 23:07:32 -08:00
2013-02-16 16:14:39 -08:00
2013-05-23 12:35:00 -07:00
2014-01-14 15:16:29 -05:00

EQEmu - Custom Game Implementation for EverQuest

Dependencies can be obtained at http://eqemu.github.io

More Information: https://github.com/EQEmu/Server/wiki

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