CheckTitle converted to QueryDatabase

This commit is contained in:
Arthur Ice 2014-09-03 21:03:00 -07:00
parent fd08e9f2ad
commit b7c409e11b

View File

@ -351,27 +351,21 @@ void Client::EnableTitle(int titleSet) {
}
bool Client::CheckTitle(int titleset) {
bool Client::CheckTitle(int titleSet) {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
if (database.RunQuery(query, MakeAnyLenString(&query, "SELECT `id` FROM player_titlesets WHERE `title_set`=%i AND `char_id`=%i LIMIT 1", titleset, CharacterID()), errbuf, &result)) {
safe_delete_array(query);
if (mysql_num_rows(result) >= 1) {
mysql_free_result(result);
return(true);
}
mysql_free_result(result);
std::string query = StringFormat("SELECT `id` FROM player_titlesets "
"WHERE `title_set`=%i AND `char_id`=%i LIMIT 1",
titleSet, CharacterID());
auto results = database.QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in CheckTitle query '%s': %s", query.c_str(), results.ErrorMessage().c_str());
return false;
}
else {
LogFile->write(EQEMuLog::Error, "Error in CheckTitle query '%s': %s", query, errbuf);
safe_delete_array(query);
}
if (results.RowCount() == 0)
return false;
return(false);
return true;
}
void Client::RemoveTitle(int titleset) {