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Export of additional instance functions to perl as per #128.
Change QuestManager RemoveAllFromInstance function to use existing function to remove all clients from instance.
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b4576435e3
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@ -6270,6 +6270,11 @@ void Client::AssignToInstance(uint16 instance_id)
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database.AddClientToInstance(instance_id, CharacterID());
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}
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void Client::RemoveFromInstance(uint16 instance_id)
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{
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database.RemoveClientFromInstance(instance_id, CharacterID());
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}
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void Client::SendStatsWindow(Client* client, bool use_window)
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{
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// Define the types of page breaks we need
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@ -584,6 +584,7 @@ public:
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void MovePC(float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
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void MovePC(uint32 zoneID, uint32 instanceID, float x, float y, float z, float heading, uint8 ignorerestrictions = 0, ZoneMode zm = ZoneSolicited);
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void AssignToInstance(uint16 instance_id);
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void RemoveFromInstance(uint16 instance_id);
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void WhoAll();
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bool CheckLoreConflict(const Item_Struct* item);
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void ChangeLastName(const char* in_lastname);
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@ -2859,14 +2859,49 @@ XS(XS__GetInstanceID) {
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XSRETURN_UV(id);
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}
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XS(XS__GetCharactersInInstance);
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XS(XS__GetCharactersInInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: GetCharactersInInstance(instance_id)");
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dXSTARG;
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Const_char * RETVAL;
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uint16 instance_id = (int)SvUV(ST(0));
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std::list<uint32> charid_list;
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std::string charid_string;
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database.GetCharactersInInstance(instance_id, charid_list);
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if (charid_list.size() > 0)
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{
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charid_string = itoa(charid_list.size());
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charid_string += " player(s) in instance. CharID list: ";
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auto iter = charid_list.begin();
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while (iter != charid_list.end())
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{
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charid_string += itoa(*iter);
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++iter;
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if (iter != charid_list.end())
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charid_string += ", ";
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}
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RETVAL = charid_string.c_str();
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}
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else
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RETVAL = "No players in that instance.";
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sv_setpv(TARG, RETVAL); XSprePUSH; PUSHTARG;
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XSRETURN(1);
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}
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XS(XS__AssignToInstance);
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XS(XS__AssignToInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: AssignToInstance(id)");
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Perl_croak(aTHX_ "Usage: AssignToInstance(instance_id)");
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uint16 id = (int)SvUV(ST(0));
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quest_manager.AssignToInstance(id);
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uint16 instance_id = (int)SvUV(ST(0));
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quest_manager.AssignToInstance(instance_id);
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XSRETURN_EMPTY;
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}
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@ -2875,10 +2910,10 @@ XS(XS__AssignGroupToInstance);
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XS(XS__AssignGroupToInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: AssignGroupToInstance(id)");
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Perl_croak(aTHX_ "Usage: AssignGroupToInstance(instance_id)");
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uint16 id = (int)SvUV(ST(0));
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quest_manager.AssignGroupToInstance(id);
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uint16 instance_id = (int)SvUV(ST(0));
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quest_manager.AssignGroupToInstance(instance_id);
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XSRETURN_EMPTY;
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}
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@ -2887,10 +2922,34 @@ XS(XS__AssignRaidToInstance);
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XS(XS__AssignRaidToInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: AssignRaidToInstance(id)");
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Perl_croak(aTHX_ "Usage: AssignRaidToInstance(instance_id)");
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uint16 id = (int)SvUV(ST(0));
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quest_manager.AssignRaidToInstance(id);
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uint16 instance_id = (int)SvUV(ST(0));
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quest_manager.AssignRaidToInstance(instance_id);
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XSRETURN_EMPTY;
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}
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XS(XS__RemoveFromInstance);
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XS(XS__RemoveFromInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: RemoveFromInstance(instance_id)");
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uint16 instance_id = (int)SvUV(ST(0));
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quest_manager.RemoveFromInstance(instance_id);
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XSRETURN_EMPTY;
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}
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XS(XS__RemoveAllFromInstance);
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XS(XS__RemoveAllFromInstance) {
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dXSARGS;
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if (items != 1)
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Perl_croak(aTHX_ "Usage: RemoveAllFromInstance(instance_id)");
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uint16 instance_id = (int)SvUV(ST(0));
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quest_manager.RemoveAllFromInstance(instance_id);
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XSRETURN_EMPTY;
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}
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@ -3628,9 +3687,12 @@ EXTERN_C XS(boot_quest)
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newXS(strcpy(buf, "CreateInstance"), XS__CreateInstance, file);
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newXS(strcpy(buf, "DestroyInstance"), XS__DestroyInstance, file);
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newXS(strcpy(buf, "GetInstanceID"), XS__GetInstanceID, file);
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newXS(strcpy(buf, "GetCharactersInInstance"), XS__GetCharactersInInstance, file);
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newXS(strcpy(buf, "AssignToInstance"), XS__AssignToInstance, file);
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newXS(strcpy(buf, "AssignGroupToInstance"), XS__AssignGroupToInstance, file);
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newXS(strcpy(buf, "AssignRaidToInstance"), XS__AssignRaidToInstance, file);
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newXS(strcpy(buf, "RemoveFromInstance"), XS__RemoveFromInstance, file);
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newXS(strcpy(buf, "RemoveAllFromInstance"), XS__RemoveAllFromInstance, file);
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newXS(strcpy(buf, "MovePCInstance"), XS__MovePCInstance, file);
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newXS(strcpy(buf, "FlagInstanceByGroupLeader"), XS__FlagInstanceByGroupLeader, file);
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newXS(strcpy(buf, "FlagInstanceByRaidLeader"), XS__FlagInstanceByRaidLeader, file);
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@ -5337,6 +5337,30 @@ XS(XS_Client_AssignToInstance)
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XSRETURN_EMPTY;
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}
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XS(XS_Client_RemoveFromInstance); /* prototype to pass -Wmissing-prototypes */
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XS(XS_Client_RemoveFromInstance)
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{
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dXSARGS;
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if (items != 2)
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Perl_croak(aTHX_ "Usage: Client::RemoveFromInstance(THIS, instance_id)");
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{
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Client * THIS;
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uint16 instance_id = (uint16)SvUV(ST(1));
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if (sv_derived_from(ST(0), "Client")) {
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IV tmp = SvIV((SV*)SvRV(ST(0)));
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THIS = INT2PTR(Client *, tmp);
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}
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else
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Perl_croak(aTHX_ "THIS is not of type Client");
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if (THIS == nullptr)
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Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
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THIS->RemoveFromInstance(instance_id);
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}
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XSRETURN_EMPTY;
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}
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XS(XS_Client_Freeze);
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XS(XS_Client_Freeze)
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{
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@ -2545,7 +2545,7 @@ void QuestManager::DestroyInstance(uint16 instance_id)
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uint16 QuestManager::GetInstanceID(const char *zone, int16 version)
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{
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QuestManagerCurrentQuestVars();
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if(initiator)
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if (initiator)
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{
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return database.GetInstanceID(zone, initiator->CharacterID(), version);
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}
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@ -2555,7 +2555,7 @@ uint16 QuestManager::GetInstanceID(const char *zone, int16 version)
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void QuestManager::AssignToInstance(uint16 instance_id)
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{
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QuestManagerCurrentQuestVars();
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if(initiator)
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if (initiator)
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{
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database.AddClientToInstance(instance_id, initiator->CharacterID());
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}
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@ -2564,10 +2564,10 @@ void QuestManager::AssignToInstance(uint16 instance_id)
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void QuestManager::AssignGroupToInstance(uint16 instance_id)
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{
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QuestManagerCurrentQuestVars();
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if(initiator)
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if (initiator)
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{
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Group *g = initiator->GetGroup();
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if(g)
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if (g)
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{
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uint32 gid = g->GetID();
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database.AssignGroupToInstance(gid, instance_id);
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@ -2578,7 +2578,7 @@ void QuestManager::AssignGroupToInstance(uint16 instance_id)
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void QuestManager::AssignRaidToInstance(uint16 instance_id)
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{
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QuestManagerCurrentQuestVars();
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if(initiator)
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if (initiator)
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{
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Raid *r = initiator->GetRaid();
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if(r)
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@ -2592,36 +2592,28 @@ void QuestManager::AssignRaidToInstance(uint16 instance_id)
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void QuestManager::RemoveFromInstance(uint16 instance_id)
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{
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QuestManagerCurrentQuestVars();
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if(initiator) {
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if(database.RemoveClientFromInstance(instance_id, initiator->CharacterID())) {
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if (initiator)
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{
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if (database.RemoveClientFromInstance(instance_id, initiator->CharacterID()))
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initiator->Message(MT_Say, "Removed client from instance.");
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} else {
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else
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initiator->Message(MT_Say, "Failed to remove client from instance.");
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}
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}
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}
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void QuestManager::RemoveAllFromInstance(uint16 instance_id)
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{
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QuestManagerCurrentQuestVars();
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if(initiator) {
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if (initiator)
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{
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std::list<uint32> charid_list;
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bool removed_all = true;
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uint16 fail_count = 0;
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database.GetCharactersInInstance(instance_id,charid_list);
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auto iter = charid_list.begin();
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while(iter != charid_list.end()) {
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if(!database.RemoveClientFromInstance(instance_id, *iter)) {
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removed_all = false;
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++fail_count;
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}
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++iter;
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}
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if (removed_all) {
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if (database.RemoveClientsFromInstance(instance_id))
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initiator->Message(MT_Say, "Removed all players from instance.");
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} else {
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// once the expedition system is in, this message it not relevant
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initiator->Message(MT_Say, "Failed to remove %i player(s) from instance.", fail_count);
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else
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{
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database.GetCharactersInInstance(instance_id, charid_list);
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initiator->Message(MT_Say, "Failed to remove %i player(s) from instance.", charid_list.size()); // once the expedition system is in, this message it not relevant
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}
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}
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}
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