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This DOES fix the GCC issue..sorry for the inconvenience!
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@ -43,7 +43,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//using namespace RoF2::maps; // server inventory maps enumeration (code and database sync'd to reference)
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//using namespace RoF::slots; // server possessions slots enumeration (code and database sync'd to reference)
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typedef class {
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class EmuConstants {
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// an immutable value is required to initialize arrays, etc... use this class as a repository for those
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public:
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// database
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@ -158,9 +158,9 @@ public:
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static const uint32 BANDOLIERS_COUNT = Titanium::consts::BANDOLIERS_COUNT; // count = number of bandolier instances
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static const uint32 BANDOLIER_SIZE = Titanium::consts::BANDOLIER_SIZE; // size = number of equipment slots in bandolier instance
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static const uint32 POTION_BELT_SIZE = Titanium::consts::POTION_BELT_SIZE;
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} EmuConstants;
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};
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typedef class {
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class EQLimits {
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// values should default to a non-beneficial value..unless value conflicts with intended operation
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//
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// EmuConstants may be used as references..but, not every reference needs to be in EmuConstants (i.e., AllowsEmptyBagInBag(), CoinHasWeight(), etc...)
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@ -201,6 +201,6 @@ public:
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static uint32 BandolierSize(uint32 version);
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static uint32 PotionBeltSize(uint32 version);
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} EQLimits;
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};
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#endif /* EQ_LIMITS_H */
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