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1674 Commits
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| fac51f2007 |
+6
-10
@@ -23,15 +23,11 @@ CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
Build/
|
||||
build/
|
||||
Build32/
|
||||
build32/
|
||||
Build64/
|
||||
build64/
|
||||
Build_32/
|
||||
build_32/
|
||||
Build_64/
|
||||
build_64/
|
||||
[Bb]uild*/
|
||||
log/
|
||||
logs/
|
||||
vcpkg/
|
||||
|
||||
.idea/*
|
||||
*cbp
|
||||
.editorconfig
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
[submodule "submodules/glm"]
|
||||
path = submodules/glm
|
||||
url = https://github.com/g-truc/glm.git
|
||||
[submodule "submodules/fmt"]
|
||||
path = submodules/fmt
|
||||
url = https://github.com/fmtlib/fmt.git
|
||||
[submodule "submodules/libuv"]
|
||||
path = submodules/libuv
|
||||
url = https://github.com/libuv/libuv.git
|
||||
[submodule "submodules/cereal"]
|
||||
path = submodules/cereal
|
||||
url = https://github.com/USCiLab/cereal.git
|
||||
[submodule "submodules/websocketpp"]
|
||||
path = submodules/websocketpp
|
||||
url = https://github.com/zaphoyd/websocketpp.git
|
||||
[submodule "submodules/recastnavigation"]
|
||||
path = submodules/recastnavigation
|
||||
url = https://github.com/EQEmu/recastnavigation.git
|
||||
[submodule "submodules/zlibng"]
|
||||
path = submodules/zlibng
|
||||
url = https://github.com/zlib-ng/zlib-ng.git
|
||||
+23
-20
@@ -1,24 +1,27 @@
|
||||
language: cpp
|
||||
compiler: gcc
|
||||
sudo: false
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libmysqlclient-dev
|
||||
- libperl-dev
|
||||
- libboost-dev
|
||||
- liblua5.1-0-dev
|
||||
- zlib1g-dev
|
||||
dist: trusty
|
||||
|
||||
before_install:
|
||||
- sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
|
||||
- sudo apt-get update -qq
|
||||
- mkdir $HOME/usr
|
||||
- export PATH="$HOME/usr/bin:$PATH"
|
||||
- wget https://cmake.org/files/v3.11/cmake-3.11.2-Linux-x86_64.sh
|
||||
- chmod +x cmake-3.11.2-Linux-x86_64.sh
|
||||
- ./cmake-3.11.2-Linux-x86_64.sh --prefix=$HOME/usr --exclude-subdir --skip-license
|
||||
|
||||
install:
|
||||
- sudo apt-get install -qq g++-7
|
||||
- sudo update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-7 90
|
||||
- sudo apt-get install libmysqlclient-dev
|
||||
- sudo apt-get install libperl-dev
|
||||
- sudo apt-get install libboost-dev
|
||||
- sudo apt-get install liblua5.1-0-dev
|
||||
- sudo apt-get install zlib1g-dev
|
||||
- sudo apt-get install uuid-dev
|
||||
- sudo apt-get install libssl-dev
|
||||
script:
|
||||
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON
|
||||
- make -j8
|
||||
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
|
||||
- make -j2
|
||||
- ./bin/tests
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- stable
|
||||
notifications:
|
||||
email: false
|
||||
irc:
|
||||
channels: "irc.eqemulator.net#eqemucoders"
|
||||
os: linux
|
||||
+253
-282
@@ -1,125 +1,24 @@
|
||||
#EQEmu CMake
|
||||
#Variables used:
|
||||
#EQEMU_DISABLE_CRT_SECURE_WARNINGS
|
||||
#EQEMU_FAST_FLOATINGPOINT
|
||||
#EQEMU_ENABLE_CRASH_LOGGING
|
||||
#EQEMU_DISABLE_SAFESEH
|
||||
#EQEMU_BUILD_MSVC_MP
|
||||
#EQEMU_DEBUG_LEVEL
|
||||
#EQEMU_LOG_LEVEL_STATUS
|
||||
#EQEMU_LOG_LEVEL_NORMAL
|
||||
#EQEMU_LOG_LEVEL_ERROR
|
||||
#EQEMU_LOG_LEVEL_DEBUG
|
||||
#EQEMU_LOG_LEVEL_QUEST
|
||||
#EQEMU_LOG_LEVEL_COMMANDS
|
||||
#EQEMU_LOG_LEVEL_CRASH
|
||||
#EQEMU_STREAM_SEND_RATE
|
||||
#EQEMU_STREAM_DECAY_RATE
|
||||
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL
|
||||
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX
|
||||
#EQEMU_STREAM_AVERAGE_DELTA_MAX
|
||||
#EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS
|
||||
#EQEMU_DEPOP_INVALIDATES_CACHE
|
||||
#EQEMU_ENABLE_BOTS
|
||||
#EQEMU_DISABLE_LOGSYS
|
||||
#EQEMU_COMMANDS_LOGGING
|
||||
#EQEMU_BUILD_SERVER
|
||||
#EQEMU_BUILD_LOGIN
|
||||
#EQEMU_BUILD_TESTS
|
||||
#EQEMU_BUILD_PERL
|
||||
#EQEMU_BUILD_LUA
|
||||
#EQEMU_SANITIZE_LUA_LIBS
|
||||
#EQEMU_BUILD_CLIENT_FILES
|
||||
#EQEMU_USE_MAP_MMFS
|
||||
#EQEMU_MAP_DIR
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
|
||||
|
||||
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
|
||||
#Can change this if you really want but you should upgrade!
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
#FindMySQL is located here so lets make it so CMake can find it
|
||||
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
|
||||
|
||||
#Our project name is EQEmu
|
||||
PROJECT(EQEmu)
|
||||
|
||||
#Default build type is set to RelWithDebInfo for generators that honor that like makefiles
|
||||
IF(NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
|
||||
ENDIF(NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
#Add our various windows definitions
|
||||
IF(MSVC OR MINGW)
|
||||
ADD_DEFINITIONS(-D_WINDOWS)
|
||||
IF(CMAKE_CL_64)
|
||||
ADD_DEFINITIONS(-DWIN64)
|
||||
ELSE(CMAKE_CL_64)
|
||||
ADD_DEFINITIONS(-DWIN32)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
ENDIF(MSVC OR MINGW)
|
||||
SET(CMAKE_CXX_STANDARD 14)
|
||||
SET(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
SET(CMAKE_CXX_EXTENSIONS OFF)
|
||||
|
||||
IF(MSVC)
|
||||
#Set our default locations for zlib/mysql based on x86/x64
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
|
||||
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
|
||||
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
|
||||
ENDIF(CMAKE_CL_64)
|
||||
|
||||
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
|
||||
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
|
||||
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ENDIF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
|
||||
|
||||
#fast FP if you'd like it
|
||||
OPTION(EQEMU_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
|
||||
IF(EQEMU_FAST_FLOATINGPOINT)
|
||||
ADD_DEFINITIONS(/fp:fast)
|
||||
ENDIF(EQEMU_FAST_FLOATINGPOINT)
|
||||
|
||||
#crash logging currently only works on windows x86/x64
|
||||
OPTION(EQEMU_ENABLE_CRASH_LOGGING "Enable crash logging" ON)
|
||||
IF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
|
||||
|
||||
#Disable safe SEH or not?
|
||||
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
|
||||
IF(EQEMU_DISABLE_SAFESEH)
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
|
||||
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
|
||||
ENDIF(EQEMU_DISABLE_SAFESEH)
|
||||
|
||||
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
|
||||
IF(EQEMU_BUILD_MSVC_MP)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ENDIF(EQEMU_BUILD_MSVC_MP)
|
||||
|
||||
#We want to compile /MT not /MD so we change that
|
||||
FOREACH(flag_var CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
IF(${flag_var} MATCHES "/MD")
|
||||
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
|
||||
ENDIF(${flag_var} MATCHES "/MD")
|
||||
ENDFOREACH(flag_var)
|
||||
|
||||
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
|
||||
ADD_DEFINITIONS(-DNOMINMAX)
|
||||
ADD_DEFINITIONS(-DCRASH_LOGGING)
|
||||
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
|
||||
ELSE(MSVC)
|
||||
#Normally set by perl but we don't use the perl flags anymore so we set it.
|
||||
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
|
||||
ENDIF(MSVC)
|
||||
|
||||
@@ -136,210 +35,277 @@ IF(UNIX)
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
|
||||
ENDIF(UNIX)
|
||||
|
||||
#debug level, 5 is default. Most people wont ever change this but it's there if you want to
|
||||
SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
|
||||
0 - Quiet mode Errors to file Status and Normal ignored
|
||||
1 - Status and Normal to console, Errors to logfile
|
||||
2 - Status, Normal, and Error to console and logfile
|
||||
3 - Light debug release errors and status
|
||||
4 - Moderate debug release errors and status
|
||||
5 - Maximum debug release errors and status
|
||||
10 - More errors than you ever wanted to see"
|
||||
)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_CTOR_INIT)
|
||||
ADD_DEFINITIONS(-DGLM_ENABLE_EXPERIMENTAL)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(MySQL)
|
||||
FIND_PACKAGE(MariaDB)
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
FIND_PACKAGE(ZLIB)
|
||||
FIND_PACKAGE(OpenSSL)
|
||||
FIND_PACKAGE(Lua51)
|
||||
FIND_PACKAGE(PerlLibs)
|
||||
FIND_PACKAGE(Sodium)
|
||||
FIND_PACKAGE(mbedTLS)
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Library Detection *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(MYSQL_FOUND)
|
||||
MESSAGE(STATUS "* MySQL: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* MySQL: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(MARIADB_FOUND)
|
||||
MESSAGE(STATUS "* MariaDB: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* MariaDB: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(ZLIB_FOUND)
|
||||
MESSAGE(STATUS "* ZLIB: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* ZLIB: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(Lua51_FOUND)
|
||||
MESSAGE(STATUS "* Lua: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* Lua: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
|
||||
0 - Disabled
|
||||
1 - Ouput to File Enabled
|
||||
2 - Output to stdout Enabled
|
||||
3 - Output to File and stdout Enabled
|
||||
8 - Output to stderr Enabled
|
||||
9 - Output to File and stderr Enabled
|
||||
11 - Output to File, stdout and stderr Enabled"
|
||||
)
|
||||
IF(PerlLibs_FOUND)
|
||||
MESSAGE(STATUS "* Perl: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* Perl: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
|
||||
IF(SODIUM_FOUND)
|
||||
MESSAGE(STATUS "* libsodium: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* libsodium: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_STREAM_SEND_RATE 1048576 CACHE STRING "Advanced: Base amount of data stream can send before throttle.")
|
||||
SET(EQEMU_STREAM_DECAY_RATE 78642 CACHE STRING "Advanced: Base amount of data stream recovers per tic.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL 3.0 CACHE STRING "Advanced: Multiplier on retransmit timeout.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX 5000 CACHE STRING "Advanced: Max in ms for retransmit timeout timer.")
|
||||
SET(EQEMU_STREAM_AVERAGE_DELTA_MAX 2500 CACHE STRING "Advanced: The maximum average delta in ms allowed.")
|
||||
SET(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS TRUE CACHE BOOL "Advanced: Whether or not acked packets can be retransmitted")
|
||||
MARK_AS_ADVANCED(EQEMU_STREAM_SEND_RATE EQEMU_STREAM_DECAY_RATE EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX EQEMU_STREAM_AVERAGE_DELTA_MAX EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
IF(OpenSSL_FOUND)
|
||||
MESSAGE(STATUS "* OpenSSL: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* OpenSSL: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
#NPC Types Cache Behavior
|
||||
IF(MBEDTLS_FOUND)
|
||||
MESSAGE(STATUS "* mbedTLS: FOUND *")
|
||||
ELSE()
|
||||
MESSAGE(STATUS "* mbedTLS: MISSING *")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#options
|
||||
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
|
||||
|
||||
#Bots are a compile time option so on/off
|
||||
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
|
||||
|
||||
#Disable entire _mlog system (excludes trade/command logs)
|
||||
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
|
||||
|
||||
#Enable GM Command log system
|
||||
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
|
||||
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
|
||||
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
|
||||
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
|
||||
|
||||
IF(EQEMU_COMMANDS_LOGGING)
|
||||
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
|
||||
ENDIF(EQEMU_COMMANDS_LOGGING)
|
||||
|
||||
IF(EQEMU_DISABLE_LOGSYS)
|
||||
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
|
||||
ENDIF(EQEMU_DISABLE_LOGSYS)
|
||||
|
||||
IF(EQEMU_ENABLE_BOTS)
|
||||
ADD_DEFINITIONS(-DBOTS)
|
||||
ENDIF(EQEMU_ENABLE_BOTS)
|
||||
|
||||
#What to build
|
||||
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
|
||||
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
|
||||
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
|
||||
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
|
||||
#database
|
||||
#prefer mariadb to mysql (arbitrary)
|
||||
IF(MySQL_FOUND AND MariaDB_FOUND)
|
||||
SET(DATABASE_LIBRARY_TYPE "MariaDB")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
|
||||
ELSEIF(MariaDB_FOUND)
|
||||
SET(DATABASE_LIBRARY_TYPE "MariaDB")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MariaDB_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MariaDB_INCLUDE_DIR})
|
||||
ELSEIF(MySQL_FOUND)
|
||||
SET(DATABASE_LIBRARY_TYPE " MySQL")
|
||||
SET(DATABASE_LIBRARY_LIBS ${MySQL_LIBRARIES})
|
||||
SET(DATABASE_LIBRARY_INCLUDE ${MySQL_INCLUDE_DIR})
|
||||
ELSE()
|
||||
MESSAGE(FATAL_ERROR "One of MySQL or MariaDB is a required dependency.")
|
||||
ENDIF()
|
||||
|
||||
#C++11 stuff
|
||||
IF(NOT MSVC)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
|
||||
IF("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reserved-user-defined-literal")
|
||||
#security
|
||||
#prefer openssl to mbedtls (arbitrary)
|
||||
IF(OpenSSL_FOUND AND MBEDTLS_FOUND)
|
||||
SET(SSL_LIBRARY_TYPE " OpenSSL")
|
||||
SET(SSL_LIBRARY_ENABLED ON)
|
||||
SET(SSL_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
|
||||
SET(SSL_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
|
||||
ELSEIF(OpenSSL_FOUND)
|
||||
SET(SSL_LIBRARY_TYPE " OpenSSL")
|
||||
SET(SSL_LIBRARY_ENABLED ON)
|
||||
SET(SSL_LIBRARY_LIBS ${OPENSSL_LIBRARIES})
|
||||
SET(SSL_LIBRARY_INCLUDE ${OPENSSL_INCLUDE_DIR})
|
||||
ELSEIF(MBEDTLS_FOUND)
|
||||
SET(SSL_LIBRARY_TYPE " mbedTLS")
|
||||
SET(SSL_LIBRARY_ENABLED ON)
|
||||
SET(SSL_LIBRARY_LIBS ${MBEDTLS_LIBRARY} ${MBEDX509_LIBRARY} ${MBEDCRYPTO_LIBRARY})
|
||||
SET(SSL_LIBRARY_INCLUDE ${MBEDTLS_INCLUDE_DIR})
|
||||
ELSE()
|
||||
SET(SSL_LIBRARY_TYPE "Disabled")
|
||||
SET(SSL_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
IF(SODIUM_FOUND)
|
||||
SET(SODIUM_LIBRARY_TYPE "Libsodium")
|
||||
SET(SODIUM_LIBRARY_ENABLED ON)
|
||||
SET(SODIUM_LIBRARY_LIBS ${SODIUM_LIBRARIES})
|
||||
SET(SODIUM_LIBRARY_INCLUDE ${SODIUM_INCLUDE_DIRS})
|
||||
ADD_DEFINITIONS(-DENABLE_SECURITY)
|
||||
ELSE()
|
||||
SET(SODIUM_LIBRARY_TYPE " Disabled")
|
||||
SET(SODIUM_LIBRARY_ENABLED OFF)
|
||||
ENDIF()
|
||||
|
||||
IF(Lua51_FOUND)
|
||||
SET(LUA_LIBRARY_TYPE " Lua 5.1")
|
||||
SET(LUA_LIBRARY_LIBS ${LUA_LIBRARY} luabind)
|
||||
SET(LUA_LIBRARY_INCLUDE ${LUA_INCLUDE_DIR} "${CMAKE_CURRENT_SOURCE_DIR}/libs/luabind")
|
||||
|
||||
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
ENDIF(NOT MSVC)
|
||||
ELSE()
|
||||
SET(LUA_LIBRARY_TYPE "Disabled")
|
||||
ENDIF()
|
||||
|
||||
IF(PerlLibs_FOUND)
|
||||
SET(PERL_LIBRARY_TYPE " Perl")
|
||||
SET(PERL_LIBRARY_LIBS ${PERL_LIBRARY})
|
||||
SET(PERL_LIBRARY_INCLUDE ${PERL_INCLUDE_PATH})
|
||||
|
||||
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(PERL_LIBRARY_TYPE "Disabled")
|
||||
ENDIF()
|
||||
|
||||
#use zlib if exists
|
||||
IF(ZLIB_FOUND)
|
||||
OPTION(EQEMU_BUILD_ZLIB "Build internal version of zlib." OFF)
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
|
||||
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
|
||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/submodules/zlibng")
|
||||
ELSE()
|
||||
SET(ZLIB_LIBRARY_TYPE " zlib")
|
||||
SET(ZLIB_LIBRARY_LIBS ${ZLIB_LIBRARY})
|
||||
SET(ZLIB_LIBRARY_INCLUDE ${ZLIB_INCLUDE_DIRS})
|
||||
ENDIF()
|
||||
ELSE()
|
||||
SET(ZLIB_LIBRARY_TYPE "zlib-ng")
|
||||
SET(ZLIB_LIBRARY_LIBS "zlibstatic")
|
||||
SET(ZLIB_LIBRARY_INCLUDE "${CMAKE_CURRENT_SOURCE_DIR}/submodules/zlibng")
|
||||
ENDIF()
|
||||
|
||||
MESSAGE(STATUS "")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Library Usage *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
MESSAGE(STATUS "* Database: ${DATABASE_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* TLS: ${SSL_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Sodium: ${SODIUM_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Lua: ${LUA_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* Perl: ${PERL_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "* zlib: ${ZLIB_LIBRARY_TYPE} *")
|
||||
MESSAGE(STATUS "**************************************************")
|
||||
|
||||
#setup server libs and headers
|
||||
SET(SERVER_LIBS common ${DATABASE_LIBRARY_LIBS} ${ZLIB_LIBRARY_LIBS} ${Boost_LIBRARIES} uv_a fmt RecastNavigation::Detour)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${DATABASE_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_LIBRARY_INCLUDE}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${Boost_INCLUDE_DIRS}")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/glm")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/cereal/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/fmt/include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/libuv/include" )
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DebugUtils/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Detour/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourCrowd/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/DetourTileCache/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/recastnavigation/Recast/Include")
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/submodules/websocketpp")
|
||||
|
||||
IF(SSL_LIBRARY_ENABLED)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${SSL_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${SSL_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
IF(SODIUM_LIBRARY_ENABLED)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${LUA_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
#Various definitions
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL)
|
||||
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_DEFINITIONS(-DLUA_EQEMU)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${PERL_LIBRARY_LIBS})
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_LIBRARY_INCLUDE}")
|
||||
ENDIF()
|
||||
|
||||
OPTION(EQEMU_USE_MAP_MMFS "Create and use Zone Map MMF files." OFF)
|
||||
IF(EQEMU_USE_MAP_MMFS)
|
||||
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
|
||||
ENDIF(EQEMU_USE_MAP_MMFS)
|
||||
IF(WIN32)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
|
||||
ENDIF()
|
||||
|
||||
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
|
||||
IF(UNIX)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} ${CMAKE_DL_LIBS} "z" "m" "pthread")
|
||||
IF(NOT DARWIN)
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "rt")
|
||||
ENDIF()
|
||||
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
|
||||
ENDIF()
|
||||
|
||||
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
|
||||
ADD_DEFINITIONS(-DINVERSEXY)
|
||||
ADD_DEFINITIONS(-DFIELD_ITEMS)
|
||||
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
|
||||
ADD_DEFINITIONS(-DRATEBASE=${EQEMU_STREAM_SEND_RATE})
|
||||
ADD_DEFINITIONS(-DDECAYBASE=${EQEMU_STREAM_DECAY_RATE})
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MULT=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL})
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MAX=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX})
|
||||
ADD_DEFINITIONS(-DAVERAGE_DELTA_MAX=${EQEMU_STREAM_AVERAGE_DELTA_MAX})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
|
||||
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
|
||||
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
|
||||
IF(EQEMU_BUILD_LOGIN AND NOT SSL_LIBRARY_ENABLED)
|
||||
MESSAGE(FATAL_ERROR "Login server requires a SSL Library to build.")
|
||||
ENDIF()
|
||||
|
||||
IF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=true)
|
||||
ELSE(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=false)
|
||||
ENDIF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
|
||||
|
||||
#Find everything we need
|
||||
FIND_PACKAGE(ZLIB REQUIRED)
|
||||
FIND_PACKAGE(MySQL REQUIRED)
|
||||
IF(EQEMU_BUILD_PERL)
|
||||
FIND_PACKAGE(PerlLibs REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
|
||||
ENDIF(EQEMU_BUILD_PERL)
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
FIND_PACKAGE(EQLua51 REQUIRED)
|
||||
SET(Boost_USE_STATIC_LIBS OFF)
|
||||
SET(Boost_USE_MULTITHREADED ON)
|
||||
SET(Boost_USE_STATIC_RUNTIME OFF)
|
||||
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
|
||||
|
||||
FIND_PACKAGE(Boost REQUIRED)
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}" "luabind")
|
||||
|
||||
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
|
||||
IF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm")
|
||||
|
||||
IF(EQEMU_BUILD_LUA)
|
||||
ADD_SUBDIRECTORY(luabind)
|
||||
ENDIF(EQEMU_BUILD_LUA)
|
||||
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
|
||||
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
ADD_SUBDIRECTORY(common)
|
||||
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
|
||||
ADD_SUBDIRECTORY(libs)
|
||||
ADD_SUBDIRECTORY(submodules/fmt)
|
||||
ADD_SUBDIRECTORY(submodules/libuv)
|
||||
|
||||
IF(EQEMU_BUILD_ZLIB)
|
||||
SET(ZLIB_COMPAT ON CACHE BOOL "Compile with zlib compatible API")
|
||||
SET(ZLIB_ENABLE_TESTS OFF CACHE BOOL "Build test binaries")
|
||||
ADD_SUBDIRECTORY(submodules/zlibng)
|
||||
ENDIF()
|
||||
|
||||
SET(RECASTNAVIGATION_DEMO OFF CACHE BOOL "Build demo")
|
||||
SET(RECASTNAVIGATION_TESTS OFF CACHE BOOL "Build tests")
|
||||
SET(RECASTNAVIGATION_EXAMPLES OFF CACHE BOOL "Build examples")
|
||||
ADD_SUBDIRECTORY(submodules/recastnavigation)
|
||||
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
|
||||
|
||||
MESSAGE(STATUS "Libs: ${SERVER_LIBS}")
|
||||
|
||||
IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(shared_memory)
|
||||
ADD_SUBDIRECTORY(world)
|
||||
@@ -348,10 +314,15 @@ IF(EQEMU_BUILD_SERVER)
|
||||
ADD_SUBDIRECTORY(queryserv)
|
||||
ADD_SUBDIRECTORY(eqlaunch)
|
||||
ENDIF(EQEMU_BUILD_SERVER)
|
||||
|
||||
IF(EQEMU_BUILD_LOGIN)
|
||||
ADD_SUBDIRECTORY(loginserver)
|
||||
ENDIF(EQEMU_BUILD_LOGIN)
|
||||
|
||||
IF(EQEMU_BUILD_HC)
|
||||
ADD_SUBDIRECTORY(hc)
|
||||
ENDIF(EQEMU_BUILD_HC)
|
||||
|
||||
IF(EQEMU_BUILD_TESTS)
|
||||
ADD_SUBDIRECTORY(tests)
|
||||
ENDIF(EQEMU_BUILD_TESTS)
|
||||
|
||||
@@ -1,339 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
The server code and utilities are released under GPLv3.
|
||||
|
||||
We also include some small libraries for convienence that may be under different licensing:
|
||||
|
||||
SocketLib - GPL
|
||||
LibXML - ZLib License
|
||||
StackWalker - New BSD License
|
||||
ZLib - ZLib License
|
||||
MySQL - GPL
|
||||
Perl - GPL / ActiveState (under the assumption that this is a free project).
|
||||
CPPUnit - GLP
|
||||
StringUtilities - Apache
|
||||
@@ -1,33 +1,30 @@
|
||||
# EQEmulator Core Server
|
||||
|Travis CI (Linux)|Appveyor (Windows) |
|
||||
|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server/branch/master) |
|
||||
|Travis CI (Linux)|Appveyor w/ Bots (Windows) |Appveyor w/o Bots (Windows) |
|
||||
|:---:|:---:|:---:|
|
||||
|[](https://travis-ci.org/EQEmu/Server) |[](https://ci.appveyor.com/project/KimLS/server-87crp/branch/master) |[](https://ci.appveyor.com/project/KimLS/server-w0pq2/branch/master) |
|
||||
|
||||
***
|
||||
|
||||
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
|
||||
* MySQL/MariaDB is used as the database engine (over 200+ tables)
|
||||
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
|
||||
* Open source database (Project EQ) has content up to expansion GoD (included in server installs)
|
||||
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
|
||||
* Game server environments and databases can be heavily customized to create all new experiences
|
||||
* Hundreds of Quests/events created and maintained by Project EQ
|
||||
|
||||
## Server Installs
|
||||
||Windows|Linux|
|
||||
| |Windows|Linux|
|
||||
|:---:|:---:|:---:|
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
* [Easy Install](http://wiki.eqemulator.org/p?Akkas_PEQ_Server_Installer&frm=Main#from-scratch-installation-instructions-windows)
|
||||
* [Advanced Setup](http://wiki.eqemulator.org/p?Complete_Windows-based_Server_Setup_Guide)
|
||||
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
|
||||
|
||||
### > Debian/Ubuntu
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
||||
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
### > CentOS/Fedora
|
||||
|
||||
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
|
||||
|
||||
## Supported Clients
|
||||
|
||||
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|
||||
@@ -53,7 +50,29 @@ forum, although pull requests will be much quicker and easier on all parties.
|
||||
- **User Discord Channel**: `#general`
|
||||
- **Developer Discord Channel**: `#eqemucoders`
|
||||
|
||||
Resources
|
||||
---
|
||||
## Resources
|
||||
- [EQEmulator Forums](http://www.eqemulator.org/forums)
|
||||
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
|
||||
- [EQEmulator Wiki](https://github.com/EQEmu/Server/wiki)
|
||||
|
||||
## Related Repositories
|
||||
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
|
||||
* [Maps](https://github.com/Akkadius/EQEmuMaps)
|
||||
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
|
||||
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
|
||||
|
||||
## Other License Info
|
||||
|
||||
* The server code and utilities are released under **GPLv3**
|
||||
* We also include some small libraries for convienence that may be under different licensing
|
||||
* SocketLib - GPL LibXML
|
||||
* zlib - zlib license
|
||||
* MariaDB/MySQL - GPL
|
||||
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
|
||||
* CPPUnit - GLP StringUtilities - Apache
|
||||
* LUA - MIT
|
||||
|
||||
## Contributors
|
||||
|
||||
<a href="https://github.com/EQEmu/server/graphs/contributors">
|
||||
<img src="https://contributors-img.firebaseapp.com/image?repo=EQEmu/server" />
|
||||
</a>
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
# Security Policy - Reporting Vulnerabilities
|
||||
|
||||
When reporting active hacks, exploits and other vulnerabilities, please describe how to reproduce said report and if you can provide context into a possible solution
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=ON -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-bots.zip
|
||||
@@ -0,0 +1,21 @@
|
||||
version: 1.0.{build}
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
image: Visual Studio 2017
|
||||
configuration: RelWithDebInfo
|
||||
clone_folder: c:\projects\eqemu
|
||||
init:
|
||||
- ps: git config --global core.autocrlf input
|
||||
cache: c:\tools\vcpkg\installed\
|
||||
before_build:
|
||||
- ps: "$wc = New-Object System.Net.WebClient\n$wc.DownloadFile(\"http://strawberryperl.com/download/5.26.2.1/strawberry-perl-5.26.2.1-64bit-portable.zip\", \"c:\\projects\\eqemu\\strawberry-perl-5.26.2.1-64bit-portable.zip\")\ncd c:\\projects\\eqemu\n7z x c:/projects/eqemu/strawberry-perl-5.26.2.1-64bit-portable.zip -oc:/projects/eqemu/strawberry-perl-portable -y\n(Get-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h).replace('#define PERL_STATIC_INLINE static __inline__', '#define PERL_STATIC_INLINE static __inline') | Set-Content C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/config.h\nvcpkg install boost-geometry:x64-windows boost-dynamic-bitset:x64-windows luajit:x64-windows libsodium:x64-windows libmysql:x64-windows openssl:x64-windows zlib:x64-windows \nmkdir build\ncd build\ncmake -G \"Visual Studio 15 2017 Win64\" -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_LOGIN=ON -EQEMU_ENABLE_BOTS=OFF -DPERL_EXECUTABLE=\"C:/projects/eqemu/strawberry-perl-portable/perl/bin/perl.exe\" -DPERL_INCLUDE_PATH=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE\" -DPERL_LIBRARY=\"C:/projects/eqemu/strawberry-perl-portable/perl/lib/CORE/libperl526.a\" -DCMAKE_TOOLCHAIN_FILE=\"c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake\" .."
|
||||
build:
|
||||
project: C:\projects\eqemu\build\EQEmu.sln
|
||||
parallel: true
|
||||
verbosity: minimal
|
||||
after_build:
|
||||
- cmd: >-
|
||||
7z a build_x64-no-bots.zip C:\projects\eqemu\build\bin\RelWithDebInfo\*.exe C:\projects\eqemu\build\bin\RelWithDebInfo\*.dll C:\projects\eqemu\build\bin\RelWithDebInfo\*.pdb
|
||||
|
||||
appveyor PushArtifact build_x64-no-bots.zip
|
||||
+694
-1
@@ -1,7 +1,700 @@
|
||||
EQEMu Changelog (Started on Sept 24, 2003 15:50)
|
||||
-------------------------------------------------------
|
||||
== 8/16/2019 ==
|
||||
Akkadius: Simplified the use of roamboxes and improved the AI for roambox pathing https://i.imgur.com/z33u7y9.gif
|
||||
Akkadius: Implemented command #roambox set <box_size> [move_delay]
|
||||
Akkadius: Implemented command #roambox remove
|
||||
Akkadius: Implemented LUA NPC:SetSimpleRoamBox(box_size, [move_distance], [move_delay]);
|
||||
Akkadius: Implemented Perl $npc->SetSimpleRoamBox(box_size, [move_distance], [move_delay]);
|
||||
Akkadius: Spawngroup data now hot reloads on #repop
|
||||
Akkadius: Command #npceditmass now lists column options when one isn't properly specified
|
||||
Akkadius: Implemented command #spawneditmass <search> <option> <value> with options [respawn_time] currently implemented
|
||||
|
||||
== 8/11/2019 ==
|
||||
Akkadius: Added bulk edit command #npceditmass <column-to-search> <column-search-value> <change-column> <change-value>
|
||||
Akkadius: Modified #findzone to include clickable saylinks to both regular zone (if able) and private gmzone instances
|
||||
Akkadius: Added #findzone expansion <expansion-number> to show zones via expansion
|
||||
|
||||
== 8/6/2019 ==
|
||||
Akkadius: Optimizations to movement updates to eliminate ghosting possibilities in larger zones
|
||||
|
||||
== 7/22/2019 ==
|
||||
Uleat: Added script 'vcxproj_dependencies.py' - a script to help determine conflicting project dependencies (alpha-stage)
|
||||
|
||||
== 7/10/2019 ==
|
||||
|
||||
Akkadius: Add #npcedit flymode [0 = ground, 1 = flying, 2 = levitate, 3 = water, 4 = floating]
|
||||
Akkadius: Added "flymode" to npc_types database table
|
||||
|
||||
== 7/3/2019 ==
|
||||
|
||||
Akkadius/KLS:
|
||||
- Optimizations to packet updates introduced back into the source post network code overhaul
|
||||
- Optimizations made to position update packets by sending updates far less frequently when not in line with zone:max_movement_update_range
|
||||
- Optimizations made to position updates in respect to the much higher resolution of navmesh path-finding that we were using. We have cut down
|
||||
on the resolution of path finding / updating so that we reduce the CPU overhead of path-finding and subsequent client update packets that
|
||||
get generated this action
|
||||
- Optimization made by adjusting ZLIB compression rate that was accidentally set to a compression level of 4 a long time ago
|
||||
- Added #netstats admin command to troubleshoot connection issues in detail
|
||||
- Websocket server is now available in zone and is bound to the same UDP port that the zoneserver listens on
|
||||
- Currently implemented websocket API calls at the zone level
|
||||
get_packet_statistics
|
||||
get_opcode_list
|
||||
get_npc_list_detail
|
||||
get_door_list_detail
|
||||
get_corpse_list_detail
|
||||
get_object_list_detail
|
||||
get_mob_list_detail
|
||||
get_client_list_detail
|
||||
get_zone_attributes
|
||||
get_logsys_categories
|
||||
set_logging_level
|
||||
- Example of a Typescript client: https://gist.github.com/Akkadius/52d12d0379f36cf81c51b3b7da13db37
|
||||
- Library Changes
|
||||
- We now use git submodules for libraries / dependencies versus manually downloading to the dependencies folder and/or storing
|
||||
said dependencies within our codebase itself
|
||||
- To update dependencies (Required for compiling)
|
||||
- git submodule init
|
||||
- git submodule update
|
||||
- Libraries now in submodules
|
||||
- [glm] https://github.com/g-truc/glm.git
|
||||
- [flm] https://github.com/fmtlib/fmt.git
|
||||
- [libuv] https://github.com/libuv/libuv.git
|
||||
- [cereal] https://github.com/USCiLab/cereal.git
|
||||
- [websocketpp] https://github.com/zaphoyd/websocketpp.git
|
||||
- [recastnavigation] https://github.com/EQEmu/recastnavigation.git
|
||||
|
||||
== 6/24/2019 ==
|
||||
Uleat: Reworked BotDatabase into a functional add-on for ZoneDatabase
|
||||
- Eliminated the database connection associated with class BotDatabase
|
||||
- All behaviors remain the same with the exception of the calling object
|
||||
-- To invoke a BotDatabase function, use database.botdb.<f> rather than botdb.<f>
|
||||
|
||||
== 3/1/2019 ==
|
||||
Noudess: Major faction conversion to use client data.
|
||||
|
||||
Pull request #802 New min/max personal faction per faction. Use of actual
|
||||
client mods for race/class/deity.
|
||||
|
||||
This PR involves major changes to your database and your quests.
|
||||
|
||||
The clients recently exposed raw data included
|
||||
|
||||
- the min/max personal faction for each faction
|
||||
- the actual faction id the client uses for each faction
|
||||
- the actual mods that come into play when a PC cons an opponent that
|
||||
determine your overall con to that faction.
|
||||
|
||||
|
||||
The approach I took resulted in minimal change to the code base. I did
|
||||
alter the code to enforce the new validated min/max from the client. This
|
||||
min/max applies to personally earned faction. So if a faction has a min
|
||||
of 0 and a max of 2000, that means your personally earned value can never
|
||||
go below 0 or over 2000. The actual con, will, however often do so because
|
||||
of class/race/deity modifications. I also changed the con ranges, per
|
||||
Mackal's data that was proven to be accurate:
|
||||
|
||||
Ally = 1100+
|
||||
Warmly = 750 to 1099
|
||||
Kindly = 500 to 749
|
||||
Amiable = 100 to 499
|
||||
Indifferent = 0 to 99
|
||||
Apprehensive = -1 to -100
|
||||
Dubious = -101 to -500
|
||||
Threateningly = -501 to -750
|
||||
Ready to Attack = -751
|
||||
|
||||
The above means that dubious is a much smaller range now. For that reason
|
||||
the scripts modify any custom faction base values to put them in the same
|
||||
range, hopefully as the creators of the custom factions intended.
|
||||
|
||||
Also to be noted as characters that have a faction between -501 and -700
|
||||
wont be dubious anymore, they will be threateningly. This is expected with
|
||||
the new ranges, but might take players by suprise as the old ranges we used
|
||||
were more liberal but were incorrect.
|
||||
|
||||
The database is changed extensively, but really only content. We're
|
||||
translating faction_list to use the clients ids. As such every place a
|
||||
faction_is is used, namely (see below) are being converted.
|
||||
|
||||
- faction_list
|
||||
- faction_list_mod
|
||||
- npc_faction (primary_faction field only)
|
||||
- npc_faction_entries (faction_id field only)
|
||||
- faction_values
|
||||
|
||||
Quests will also automatically be adjusted. This MUST be done after the
|
||||
PR sql and before starting the server. This is automated by
|
||||
eqemu_server.pl (or starting world)
|
||||
|
||||
Be assured, custom factions that you may have created, or obsolete or
|
||||
duplicate factions in our original faction_list, that you may have used,
|
||||
will be preserved. Anything that does not map directly is being moved to
|
||||
the 5000 range in faction_list and any references are corrected to point
|
||||
there.
|
||||
|
||||
A great example of this is Ebon Mask and Hall of the Ebon Mask. Many peqdb
|
||||
style servers have both of these. Some have used one, some the other. We
|
||||
map Ebon Mask to the clients Ebon mask and the Hall of the Ebon Mask gets
|
||||
moved to the 5000 range, and all its references are preserved. However,
|
||||
if you would like to make proper use of client mobs to Ebon mask, or other
|
||||
factions that have duplicitous entries, I recommend you manually move to
|
||||
using the correct one. In that way all of the new raw data mapped in from
|
||||
the client into faction_list_mod will get used instead of what your db had
|
||||
before these values were known.
|
||||
|
||||
In my experience converting 4 different server's data, there are only
|
||||
about 20 factions moved into the 5000 range.
|
||||
|
||||
This PR has only 1 new, permanent table faction_base_data, which is taken
|
||||
right from the client. The base field is left in case you want to mod your
|
||||
server, but we are very sure that the client doesn't use a base. It uses
|
||||
global mods to race or class for this as you'll see in the
|
||||
new faction_list_mod.
|
||||
|
||||
The PR makes many backup tables, and two mapping tables that are used during
|
||||
the conversion process to fix quests. This table was hand created by
|
||||
analysis. This table serves no purpose after conversion except an audit
|
||||
trail if we see any issues.
|
||||
|
||||
I will release a new PR that will clean up all these backups and temporary
|
||||
tables in about a month.
|
||||
|
||||
== 2/7/2019 ==
|
||||
Uleat: Put merc and bot classes on the same stance standard (mercs)
|
||||
- Both classes will now use the same stance standard
|
||||
- Pushed stance types up to EQEmu::constants
|
||||
|
||||
== 2/4/2019 ==
|
||||
Uleat: Added command 'profanity' (aliased 'prof')
|
||||
- This is a server-based tool for redacting any language that an admin deems as profanity (socially unacceptable within their community)
|
||||
- Five options are available under this command..
|
||||
-- 'list' - shows the current list of banned words
|
||||
-- 'clear' - clears the current list of banned words
|
||||
-- 'add <word>' - adds <word> to the banned word list
|
||||
-- 'del <word>' - deletes <word> from the banned word list
|
||||
-- 'reload' - forces a reload of the banned word list
|
||||
- All actions are immediate and a world broadcast refreshes other active zones
|
||||
- The system is in stand-by when the list is empty..just add a word to the list to begin censorship
|
||||
- Redaction only occurs on genuine occurences of any banned word
|
||||
-- Banned words are replaced with a series of '*' characters
|
||||
-- Compounded words are ignored to avoid issues with allowed words containing a banned sub-string
|
||||
-- If 'test' is banned, 'testing' will not be banned .. it must be added separately
|
||||
- Extreme care should be exercised when adding words to the banned list..
|
||||
-- Quest failures and limited social interactions may alienate players if they become inhibiting
|
||||
-- System commands are allowed to be processed before redaction occurs in the 'say' channel
|
||||
- A longer list requires more clock cycles to process - so, try to keep them to the most offensible occurrences
|
||||
Uleat: Fix for bots ceasing combat when their 'follow me' mob dies
|
||||
- Bots will revert to their client leash owner (bot owner or client group leader) when their FollowID() mob is no longer valid
|
||||
- Combat will no longer be interrupted in these cases
|
||||
- Does not apply to bot owner death...
|
||||
|
||||
== 1/26/2019 ==
|
||||
Uleat: Fix for class Bot not honoring NPCType data reference
|
||||
- Fixes bots not moving on spawn/grouping issue
|
||||
- Report any issues with non movement-related behavior
|
||||
|
||||
== 1/24/2019 ==
|
||||
Uleat: Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
|
||||
- Bumped server spellbook entry capacity to 720 spells
|
||||
- Server keeps all 'learned' spells as found
|
||||
-- Access is limited by the clients' limitations of spellbook capacities and max spell ids
|
||||
-- This is done to avoid losing spells by switching from newer clients to older ones
|
||||
-- Existing behavior is kept in place for illegal access conditions
|
||||
- Each client is still restricted to its spellbook capacity (400, 480, 480, 720, 720, 720 - respectively)
|
||||
- Each client is restricted to its max supported spell id (9999, 15999, 23000, 28000, 45000, 45000 - respectively)
|
||||
- Please report any abnormal behavior so it may be addressed
|
||||
Uleat: Removed server-side checksum of player profile..wasted calculation since it's performed again in all translators
|
||||
|
||||
== 1/20/2019 ==
|
||||
Uleat: Added 'spells' entry to EQDictionary
|
||||
Akkadius:
|
||||
- [Command] Extended #goto via #goto <player_name> -
|
||||
- This will work cross zone, cross instance, in zone etc.
|
||||
- It works on top of the original #goto (target) and #goto x y z
|
||||
- [Command] Implemented server side #who Example: https://bit.ly/2TZ2hvI
|
||||
- Searches can be filtered by
|
||||
- Account Name
|
||||
- Base Class Name
|
||||
- Guild Name
|
||||
- IP
|
||||
- Player Name
|
||||
- Race Name
|
||||
- Zone Short Name
|
||||
- Features a clickable (Goto) saylink that will bring you directly to a player regardless of
|
||||
whether or not they are in an instance
|
||||
- [Command] Implemented: #gmzone [zone_short_name] [zone_version=0] [identifier=gmzone]
|
||||
- Zones to a private GM instance
|
||||
- Example: https://i.imgur.com/qswdrzO.gif
|
||||
- [NPC] Fix issue where NPC's clip into the world and the client interprets them at 0,0,0
|
||||
- This issue would show itself when NPC's would bunch up by a zone-in
|
||||
|
||||
== 1/15/2019 ==
|
||||
Uleat: Activated per-expansion support for active inventory slot addressing
|
||||
- Server honors expansions that alter bank size and power source, general9 and general10 slots
|
||||
- Server honors gm flag behaviors for the active inventory slots of each client
|
||||
|
||||
== 1/11/2019 ==
|
||||
Uleat: Modified rules system to ignore all runtime modifications of 'World:ExpansionSettings' and 'World:UseClientBasedExpansionSettings' fields.
|
||||
- These fields are no longer allowed to be changed during server runtime through the command system
|
||||
- Major syncronization issues between server and clients result when these fields are altered in-game
|
||||
- It is not recommended to update these fields via sql queries while the server is in operation
|
||||
- Failure to observe these warnings will result in abhorant behavior and loss of items
|
||||
- Modify these fields during server operation at your own risk!
|
||||
|
||||
== 1/4/2019 ==
|
||||
Akkadius: [Scaling] Global base scaling data has been updated in new database binary revision
|
||||
|
||||
== 1/1/2019 ==
|
||||
Akkadius:
|
||||
- [Logging] Added new logging category "MobAppearance"
|
||||
- [DevTools] Proximity show of NPC now shows a "Path finding" circle around the proximity nodes to more clearly display
|
||||
- [Scaling] Global base scaling data now refreshes from the database on #repop
|
||||
- [Commands] Implemented command #killallnpcs [npc_name] for testing, leave blank for all attackable NPC's
|
||||
- NPC and Player Textures
|
||||
- Textures that have been changed with #wearchange / #wc or any wearchange quest script call will now stick
|
||||
for new clients entering a zone
|
||||
- Weapon models for NPCs changed using wearchange will stick as well during combat and when new clients enter the zone
|
||||
- The above changes allow for customization of a zone and NPC's without needing static data configured on npc_types
|
||||
table data and allows for much more customization options
|
||||
- Implemented Quest API Calls
|
||||
Perl
|
||||
$client->SetPrimaryWeaponOrnamentation(uint32 model_id);
|
||||
$client->SetSecondaryWeaponOrnamentation(uint32 model_id);
|
||||
Lua
|
||||
client:SetPrimaryWeaponOrnamentation(uint32 model_id);
|
||||
client:SetSecondaryWeaponOrnamentation(uint32 model_id);
|
||||
- Both of these API calls persist an ornamentation to the weapon in the inventory table and will load both
|
||||
in character select and cross zone
|
||||
|
||||
== 12/30/2018 ==
|
||||
|
||||
Akkadius (KLS):
|
||||
|
||||
# NPC Movement Overhaul
|
||||
|
||||
"Recently, we landed massive changes to pathing logic (Navmesh) with NPC's that took a while to iron out but has been
|
||||
an immensely positive addition to the EQEmu server core. With that, it's made us realize how much some related
|
||||
functionality needed to be addressed and that involves "NPC movement logic". We've been needing to address
|
||||
NPC movement logic for years as it has been fragmented and inconsistent all over the code which has made
|
||||
fixing actual movement related issues a nightmare. There are many other technical things that we can go
|
||||
into about it but the important part is that it is much improved! Special thanks to KLS for putting in a
|
||||
lot of work to make this happen"
|
||||
|
||||
- NPC's should now smoothly path between source and destination, rather than "skipping" all over the place between
|
||||
path points and sending sometimes several position updates, there should only be one update until NPC
|
||||
changes heading or speed
|
||||
- NPC pathing during flee and fear should be far improved
|
||||
- NPC pathing inside of water should be far improved
|
||||
- NPC transitions between water and land should now be seamless
|
||||
- NPC transitions over verticals (hills) should be smoother as well
|
||||
- NPC "Stuck" logic during path finding should be improved
|
||||
- NPC Z coordinate plane correction now occurs during path calculation projection properly (as it should) instead of
|
||||
brute forcing the current Z location along different path projections
|
||||
- Example: https://bit.ly/2Ssn4Yp
|
||||
|
||||
== 12/16/2018 ==
|
||||
Akkadius:
|
||||
- Implemented: Global Base Scaling: https://github.com/EQEmu/Server/wiki/NPC-Scaling
|
||||
- Implemented: Beginning of DevTools - more to be added over time (Status >= 200)
|
||||
- Display NPC info on target
|
||||
- Display Client info on target
|
||||
- Display NPC show commands on target
|
||||
- Loot
|
||||
- Grids
|
||||
- Emotes
|
||||
- Implemented: Support for saylinks to be used in GM commands
|
||||
- Deprecated: Commands
|
||||
- #listnpcs
|
||||
- Implemented: Commands
|
||||
- #list [npcs|players|corpses|doors|objects] [search]
|
||||
- Provides clickable saylinks to go to entities
|
||||
- #scale [static/dynamic] (With targeted NPC)
|
||||
- #scale [npc_name_search] [static/dynamic] (To make zone-wide changes)
|
||||
- #scale all [static/dynamic]
|
||||
- #devtools (alias #dev)
|
||||
- Implemented: New Logging categories automatically injected into `logsys_categories` table
|
||||
- Fixed an issue where newly injected categories were turned on by default
|
||||
|
||||
== 12/15/2018 ==
|
||||
Kinglykrab: Added multiple new instance related quest functions.
|
||||
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
|
||||
- Allows you to pull the instance ID of a client by character ID.
|
||||
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
|
||||
- Allows you to assign an instance to a client by character ID.
|
||||
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
|
||||
- Allows you to remove a client from an instance by character ID.
|
||||
|
||||
Added spell buckets, similar to spell globals.
|
||||
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
|
||||
|
||||
Added max level by data bucket.
|
||||
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
|
||||
|
||||
== 10/09/2018 ==
|
||||
Uleat: Added bot owner options
|
||||
- usage: ^owneroption [option] (or aliased as: ^oo [option])
|
||||
- options are saved in the database and therefore, persistent
|
||||
- Implemented option 'deathmarquee'
|
||||
-- toggles client owner flag to show marquee message when a bot dies (default: disabled)
|
||||
|
||||
== 10/07/2018 ==
|
||||
Uleat: Fixed a few bot issues..
|
||||
- Fix for bot item trades not attuning
|
||||
- Fix for bot mana, endurance not updating properly
|
||||
|
||||
== 10/06/2018 ==
|
||||
Uleat: Fixed a few bot issues..
|
||||
- Fix for bot 'stop melee level' not honoring setting level over rule level
|
||||
- Fix for missing bot combat spell casting when within melee range
|
||||
- Fix (in-work) for bots 'forgetting' current target when it flees
|
||||
|
||||
== 09/18/2018 ==
|
||||
Uleat: Notes for manual conversion of quest script inventory slot values
|
||||
- You should use reference/lookup values provided by the lua and perl apis to avoid skirting safety checks
|
||||
and to ensure that the values used are the correct ones for your needs
|
||||
|
||||
[perl api examples]
|
||||
old:
|
||||
1) my $charmitem = $client->GetItemIDAt(0);
|
||||
2) for($for_x = 22; $for_x < 30; $for_x++) {...}
|
||||
3) for($slot1 = 0; $slot1 <= 30; $slot1++) {...}
|
||||
|
||||
new:
|
||||
1) my $charmitem = $client->GetItemIDAt(quest::getinventoryslotid("charm"));
|
||||
2) for($for_x = quest::getinventoryslotid("general.begin"); $for_x <= quest::getinventoryslotid("general.end"); $for_x++) {...} ** notice change of conditional
|
||||
3) for($slot1 = quest::getinventoryslotid("possessions.begin"); $slot1 <= quest::getinventoryslotid("possessions.end"); $slot1++) {...}
|
||||
|
||||
[lua api examples]
|
||||
old:
|
||||
1) if(e.self:GetItemIDAt(30) == 31599) then ...
|
||||
2) for i = 0, 30, 1 do ...
|
||||
|
||||
new:
|
||||
1) if(e.self:GetItemIDAt(Slot.Cursor) == 31599) then ...
|
||||
2) for i = Slot.PossessionsBegin, Slot.PossessionsEnd, 1 do ...
|
||||
|
||||
- If you need to manually assign bag slot ranges to individual 'general' slots, use this assignment for now:
|
||||
-- General1 (23) = 251 .. 260
|
||||
-- General2 (24) = 261 .. 270
|
||||
-- General3 (25) = 271 .. 280
|
||||
-- General4 (26) = 281 .. 290
|
||||
-- General5 (27) = 291 .. 300
|
||||
-- General6 (28) = 301 .. 310
|
||||
-- General7 (29) = 311 .. 320
|
||||
-- General8 (30) = 321 .. 330
|
||||
-- General9 (31) = 331 .. 340
|
||||
-- General10 (32) = 341 .. 350
|
||||
-- Cursor (33) = 351 .. 360
|
||||
|
||||
- If you need to manually assign ammo or powersource slots, use these values:
|
||||
-- PowerSource = 21
|
||||
-- Ammo = 22
|
||||
|
||||
- All slot values not addressed above remain the same
|
||||
|
||||
- Additional information can be found at:
|
||||
-- https://github.com/EQEmu/Server/wiki/Inventory-Slots
|
||||
-- https://github.com/EQEmu/Server/wiki/Perl-API
|
||||
-- https://github.com/EQEmu/Server/wiki/Lua-API
|
||||
|
||||
== 09/03/2018 ==
|
||||
Uleat: Rework of 'invsnapshot' command and implementation of automatic inventory snapshots.
|
||||
- Inventory snapshots are now taken automatically using the interval rule values - if snapshots are enabled
|
||||
- Command 'invsnapshot' now has more options available to include a restore feature
|
||||
-- A pop-up help menu is available
|
||||
-- argument 'capture' is available to anyone with status high enough to register the command
|
||||
-- Advanced options are only available to players with 150 status or greater
|
||||
-- argument 'list' provides a list of "timestamp : item count" entries
|
||||
-- argument 'parse' displays a "slot : item id : item name" listing of valid snapshots by timestamp
|
||||
-- argument 'compare' shows a 'difference' comparison of "snapshot-to-inventory" changes
|
||||
-- argument 'restore' applies a saved snapshot to the player's inventory (with a pre-clearing call)
|
||||
|
||||
== 08/13/2018 ==
|
||||
Uleat: Activation of RoF+ clients' two additional general slots and integration of SoF+ clients' PowerSource slot
|
||||
- Inventory 'Possessions' main slots are now contiguous and implemented to RoF2 standards
|
||||
-- 'slotGeneral9'(31) and 'slotGeneral10'(32) are now active
|
||||
-- Possessions slot enumerations are now defined as between 'slotCharm'(0) and 'slotCursor'(33)
|
||||
-- 'slotPowerSource'(21) is no longer a special case slot(9999)
|
||||
- Special code has been added to exclude 'slotPowerSource,' 'slotGeneral9' and 'slotGeneral10' from server
|
||||
actions in clients that do not support them.
|
||||
- The lua api has been updated to use the new slot enumeration as well as having some slot range definitions added
|
||||
- The perl api now has a look-up function to provide token-to-value translations .. definitions are similar to lua
|
||||
- In both lua and perl, it is HIGHLY recommended that any custom scripts using hard-coded inventory slot values be
|
||||
updated to use the constants/lookup methods as any old values are no longer guaranteed to be accurate
|
||||
- Database will have existing inventory slot values modified to the new standard and table `items` entries will
|
||||
also be updated to the 'correct' equipable slot bitmask
|
||||
- Script (quest) updates are required with this change
|
||||
|
||||
Note: The proper way to reference inventory slots is to use either instrinsic lookups (c/c++ & perl) or to use valid
|
||||
const ref declarations (c/c++ & lua). Any other method is not guaranteed to be accurate and may result in item loss
|
||||
and/or unexpected/undefined behavior.
|
||||
|
||||
|
||||
== 07/10/2018 ==
|
||||
Akkadius: Adjusted DataBuckets to use other acceptable time formats
|
||||
Example: quest::set_data('key', 'value', '1d');
|
||||
- Acceptable inputs:
|
||||
- 15s = 15 seconds
|
||||
- s15 = 15 seconds
|
||||
- 60m = 60 minutes
|
||||
- 7d = 7 days
|
||||
- 1y = 1 year
|
||||
- 600 = 600 seconds
|
||||
|
||||
== 07/09/2018 ==
|
||||
mackal: Rework of Task System, Shared Tasks still unsupported
|
||||
- The tables now have better named columns, which hopefully won't need to be explained
|
||||
- Text1 is now target_name, Text2 is now item_list, Text3 is now description_override
|
||||
- Tasks can now reward faction hits, this is just normal NPC Faction ID entries because I was lazy
|
||||
- The "Task" type tasks are now supported, a player can only be doing one of these at a time
|
||||
- Activity IDs for use spell on and use skill on have been identified but not implemented
|
||||
- Identified "duration code" for unlimited duration tasks (None = 0, Short = 1, Medium = 2, Long = 3)
|
||||
- Activities can now have multiple zones separated by ';'
|
||||
- tasks.startzone removed since it actually just uses first activity
|
||||
- skill_list and spell_list are both IDs that can be separated by ';' (still unimplemented though)
|
||||
|
||||
== 07/07/2018 ==
|
||||
Akkadius: Implemented a much better replacement for qglobals called 'DataBuckets'
|
||||
- A much more detailed example can be found at: https://github.com/EQEmu/Server/wiki/Data-Buckets
|
||||
|
||||
== 07/05/2018 ==
|
||||
Uleat: Reintegration of inventory-based EQDictionary references
|
||||
- Standardized 'CONSTANT_DECLARATION' and 'enumerationValue' tokens for most of the affected references
|
||||
- Added 'BEGIN' and 'END' constants to many inventory-based ranges to help eliminate '< SIZE'-type comparisons
|
||||
- Eliminated multiple, duplicated reference points of the same value context (bye, bye namespace legacy!)
|
||||
- Most server values are now linked to the implementation client directly through a 'using ##' directive
|
||||
|
||||
== 05/28/2018 ==
|
||||
Akkadius: Fixed an issue where size 0 NPC's hop in and out of the ground at idle
|
||||
Akkadius: NPC's now open doors within proximity given the door doesn't have locked requirements
|
||||
Akkadius: #reloadallrules will now display zones that have had their rules reloaded to GM's
|
||||
Akkadius: Zones should now respect "shutdowndelay" in the zones table at all times
|
||||
Akkadius: Fixed an issue where boats would snap to the bed of the body of water
|
||||
Akkadius: Added rule Aggro:NPCAggroMaxDistanceEnabled - defaults to true
|
||||
Akkadius: Changed map directory load structure
|
||||
- maps/base/*.map
|
||||
- maps/nav/*.nav
|
||||
- maps/water/*.wtr
|
||||
- maps/path/*.path
|
||||
|
||||
KLS: Implemented navigation mesh
|
||||
- All up to date maps and navs can be found https://github.com/Akkadius/EQEmuMaps
|
||||
- To update maps either check out the maps found in the above repository or use the maintenance command:
|
||||
perl eqemu_server.pl maps
|
||||
|
||||
== 03/28/2018 ==
|
||||
Kayen: SE_CastOnFadeEffect, SE_CastOnFadeEffectNPC, SE_CastOnFadeEffectAlway triggered spell will now hit
|
||||
the correct targets.
|
||||
|
||||
== 03/07/2018 ==
|
||||
Uleat: Added command '#ucs' to force a reconnect to UCS server.
|
||||
- Works in place of client auto-reconnect packet in zones where feature is unsupported
|
||||
- Currently, you will need to manually re-join channels
|
||||
|
||||
== 03/04/2018 ==
|
||||
Uleat: Updated UCS versioning
|
||||
- SoF and higher clients have a new opcode identified (update your *.conf files)
|
||||
- Rework of previous ucs connectivity code
|
||||
- Unrelated: Zone::weatherSend() now takes an optional parameter for singular updates (as in client entering zone)
|
||||
-- prior to this, every client already in-zone received a weather update packet whenever a new client zoned in
|
||||
|
||||
== 02/18/2018 ==
|
||||
Uleat: Bug reporting fix and overhaul.
|
||||
- Fixed bug reporting for SoD+ clients
|
||||
- Added ability to disable bug reporting (set rule 'Bugs:ReportingSystemActive' to 'false')
|
||||
- Implemented a more detailed reporting system (set rule 'Bugs:UseOldReportingMethod' to 'false')
|
||||
-- New system is not currently compatible with script-based monitoring
|
||||
- Soft-removal of defunct 'Petition Bug' system
|
||||
|
||||
== 02/14/2018 ==
|
||||
mackal: Fix Heading -- Quests broken
|
||||
|
||||
Please report any other issues with heading, most things were tested and worked
|
||||
|
||||
You can use eqemu_server.pl to run a conversion to fix your headings in quests.
|
||||
Some may need manual review.
|
||||
|
||||
== 02/10/2018 ==
|
||||
mackal: Add Global Loot system
|
||||
|
||||
This will allow us to implement global loot similarly to how it works on live
|
||||
This system reuses our current loottable tables which the global_loot table references.
|
||||
The limits for the rules to govern if a table should be rolled are min level, max level, rare,
|
||||
raid, race, class, bodytype, and zone
|
||||
|
||||
race, class, bodytype, and zone are a pipe | separated list of IDs.
|
||||
|
||||
== 01/31/2018 ==
|
||||
Uleat: Re-work of Bot::AI_Process(). Overall behavior is much improved.
|
||||
- Removed a 'ton' of unneeded packet updates
|
||||
- Added a 'leash' to the distance a bot can travel
|
||||
- Added a 'main assist' feature to target control (set using group roles)
|
||||
- Added combat 'jitter' movement to complement the existing rogue movement
|
||||
- Attack can now be aborted if target contains no leash owner nor bot hate and leash owner turns off auto-attack
|
||||
- Please report any issues with the bot AI code
|
||||
|
||||
Added a work-around for heal rotations crashing the server - under certain conditions.
|
||||
|
||||
== 01/28/2018 ==
|
||||
Mackal: Spell AI tweaks
|
||||
|
||||
AI spells are treated as "innate" spells (devs use this term, and I think this is what they mean by it)
|
||||
These spells are spammed by the NPC, lots of encounters on live work like this and this will greatly reduce
|
||||
the need to do quest scripting on these types of encounters.
|
||||
|
||||
You can safely run update npc_spells_entries set priority = priority + 1 where priority >= 0; if you want to disable this new behavior
|
||||
|
||||
== 10/08/2017 ==
|
||||
Mackal: Rework regens
|
||||
|
||||
Regen will now match whats reported by modern clients, besides where they lie due to known bugs
|
||||
|
||||
HP and END regens are now based on the BaseData.txt values allowing easy customization
|
||||
Those cases:
|
||||
- The client always applies hunger penalties, it appears they don't exist anymore on live you can turn them on with a rule
|
||||
- The way the client gets buff mana/end regen benefits incorrectly applies the bard mod making these values lie sometimes
|
||||
|
||||
== 9/17/2017 ==
|
||||
Akkadius: Add model/race offset to FixZ calc (KLS)
|
||||
Akkadius: Fix 95% of food/water consumption issues, if there are additional modifiers for race/class combos - those will need to be applied
|
||||
|
||||
Stages should be put in place if not already:
|
||||
https://wiki.project1999.com/Food_and_drink#Stages_of_Hunger_and_Thirst
|
||||
|
||||
Values stored in the database are 0-6000, previously we capped it at 6000 but previous math would have normal values in the 60k+ range in order for food to be consumed at a reasonable rate. We are now using more native logic where 1 = 1 minute, following logic:
|
||||
|
||||
(Minutes)
|
||||
0 - 5 - This is a snack.
|
||||
6 - 20 - This is a meal.
|
||||
21 - 30 - This is a hearty meal.
|
||||
31 - 40 - This is a banquet size meal.
|
||||
41 - 50 - This meal is a feast!
|
||||
51 - 60 - This is an enduring meal!
|
||||
61 - X - This is a miraculous meal!
|
||||
|
||||
== 7/14/2017 ==
|
||||
Akkadius: HP Update tuning - HP Updates are now forced when a client is targeted
|
||||
Akkadius: Client position updates should be smoother (granted the client has a good connection)
|
||||
- Clients should also no longer randomly disappear
|
||||
|
||||
== 7/11/2017 ==
|
||||
Akkadius: Raid/Group/XTarget HP/Mana/Endurance updates now only send when percentage changes
|
||||
Akkadius: Raid/Group Mana/Endurance updates should now update real-time once again
|
||||
Akkadius: Fixed an issue with clients looking like they are 'skipping' when they are moving in view of another client
|
||||
Akkadius: Fixed an issue with NPC's who are ghosted in plain view of a client when they are not really there
|
||||
|
||||
== 7/9/2017 ==
|
||||
Akkadius: Fix HP update issues, rework logic for more accurate HP updates
|
||||
Akkadius: Massive reductions in unnecessary network traffic especially during high spam combat fights
|
||||
- HP Updates now only send to others when HP percentage changes (0-100%)
|
||||
- HP Updates were sending excessively even during idle zones when HP wasn't changing at all
|
||||
- Attack animations now only send once per second versus up to a hundred times a second per Mob/Client
|
||||
- 17,000 OP_ClientUpdate packets per second have been observed in combat scenarios, some of the major culprits have been
|
||||
throttled without affecting what the client should see
|
||||
- Before and After packet differences under similar load/tests (Packets per second)
|
||||
- 7,000 - 8,000 OP_Animation pps After: 600-800 pps
|
||||
- 13,0000 - 17,000 OP_MobHealth pps After: 1-10 pps
|
||||
- 15,0000 - 20,000 OP_ClientUpdate pps After: 500-1,000 pps
|
||||
- Packet reports from a 46 client test here:
|
||||
https://gist.github.com/Akkadius/28b7ad2fdd82bdd15ea737c68f404346
|
||||
- Servers who use Marquee HP updates will also recieve far less packet spam as they will only be sent when HP changes
|
||||
|
||||
== 7/1/2017 ==
|
||||
Akkadius: Resolve issues with NPC's hopping to the ceiling in small corridors
|
||||
Akkadius: Improved grounding issues with NPC's during combat
|
||||
Akkadius: Improved scenarios where NPC's need to be dragged out of the ground - they should correct themselves far more consistently
|
||||
- Scenarios where an NPC is coming up from the bottom floor, or from the top floor, they will correct much better
|
||||
- A video of these tests can be found here: https://www.youtube.com/watch?v=HtC7bVNM7ZQ&feature=youtu.be
|
||||
|
||||
== 6/28/2017 ==
|
||||
Akkadius: Fixed issues with Z correctness when NPCs are pathing on normal grids
|
||||
Akkadius: Fixed issues with Z correctness when NPCs are engaged with players following
|
||||
Akkadius: NPC corpses should fall into the ground far less
|
||||
|
||||
== 6/25/2017 ==
|
||||
Akkadius: New rules made by developers are now automatically created when world boots up, this keeps
|
||||
from having to issue schema SQL updates every time rules are added.
|
||||
- Whenever a rule isn't present in the database, it will be automatically created
|
||||
Akkadius: Sped up saylink retrieval x1000 helpful for dialogues, plugins with many saylinks
|
||||
|
||||
== 4/16/2017 ==
|
||||
KLS: Merge eqstream branch
|
||||
- UDP client stack completely rewritten should both have better throughput and recover better (peq has had far fewer reports of desyncs).
|
||||
- TCP Server to Server connection stack completely rewritten.
|
||||
- Server connections reconnect much more reliably and quickly now.
|
||||
- Now supports optional packet encryption via libsodium (https://download.libsodium.org/doc/).
|
||||
- Protocol behind the tcp connections has changed (see breaking changes section).
|
||||
- API significantly changed and should be easier to write new servers or handlers for.
|
||||
- Telnet console connection has been separated out from the current port (see breaking changes section).
|
||||
- Because of changes to the TCP stack, lsreconnect and echo have been disabled.
|
||||
- The server tic rate has been changed to be approx 30 fps from 500+ fps.
|
||||
- Changed how missiles and movement were calculated slightly to account for this (Missiles in particular are not perfect but close enough).
|
||||
|
||||
- Breaking changes:
|
||||
- Users who use the cmake install feature should be aware that the install directory is now %cmake_install_dir%/bin instead of just %cmake_install_dir%/
|
||||
- To support new features such as encryption the underlying protocol had to change... however some servers such as the public login server will be slow to change so we've included a compatibility layer for legacy login connections:
|
||||
- You should add <legacy>1</legacy> to the login section of your configuration file when connecting to a server that is using the old protocol.
|
||||
- The central eqemu login server uses the old protocol and probably will for the forseeable future so if your server is connecting to it be sure to add that tag to your configuration file in that section.
|
||||
- Telnet no longer uses the same port as the Server to Server connection and because of this the tcp tag no longer has any effect on telnet connections.
|
||||
- To enable telnet you need to add a telnet tag in the world section of configuration such as:
|
||||
<telnet ip="0.0.0.0" port="9001" enabled="true"/>
|
||||
|
||||
== 4/1/2017 ==
|
||||
Akkadius: Cleaned up some of the NPC to NPC aggro code, only do aggro checks to other NPC's when the NPC is flagged for it
|
||||
Akkadius: [Performance] Reworked how all log calls are made in the source
|
||||
- Before we used Log.Out, we will now use a macro Log(
|
||||
- Before: Log.Out(Logs::General, Logs::Status, "Importing Spells...");
|
||||
- After: Log(Logs::General, Logs::Status, "Importing Spells...");
|
||||
- The difference is
|
||||
1) It's 200-300x faster especially when log statements are inside very hot code paths. We already
|
||||
had most hot paths checked before we logged them, but this blankets all existing logging calls now and not just the
|
||||
select few we had picked out in the source.
|
||||
2) Strings don't get copied to the stack, popped and pushed constantly even when we hit a log statement that
|
||||
actually isn't going to log anything.
|
||||
- We do an 'if (LogSys.log_settings[log_category].is_category_enabled == 1)' before we call a log function
|
||||
in the log macro so the log function doesn't get called at all if we're not logging the category
|
||||
- This has increased binary executables roughly 15KB
|
||||
- The old extern for EQEmuLogSys is now named LogSys appropriately instead of Log (Ex: LogSys.StartFileLogs())
|
||||
- The result keeps logging footprint non-existent for when we're not logging that category
|
||||
|
||||
== 03/30/2017 ==
|
||||
Akkadius: [Performance] Fixed an overhead issue where many hot paths would trigger quest subroutines and beneath that the code would
|
||||
try to see if a quest existed perpetually (checking if file exists) even though it should have determined the quest
|
||||
didn't exist the first time.
|
||||
- This caused a lot of overhead in an instance where an entire zone of NPC's is pathing, triggering EVENT_WAYPOINT_ARRIVE
|
||||
and EVENT_WAYPOINT_DEPART when there is no global_npc.pl/lua, or all NPC's pathing don't have a quest assigned, similar
|
||||
behavior would occur. This goes for any other type of quests: spells, items, encounters etc.
|
||||
|
||||
== 03/28/2017 ==
|
||||
Akkadius: [Performance] Fixed a large overhead issue where every single NPC in a zone was checking to depop themselves
|
||||
as a swarm pet every 3ms regardless of being a swarm pet or not. Swarm pets now check to depop only when their timer is up
|
||||
Akkadius: [Performance] Removed a timer where clients would constantly calculate light amount on equipment every 600ms, instead
|
||||
clients will update light when changing equipment or entering a zone
|
||||
Akkadius: [Performance] Disabled enraged timer checks for NPC's that do not actually have enrage as a special attack
|
||||
Akkadius: [Performance] Don't process ProjectileAttack checks for NPC's that are not engaged in any combat
|
||||
|
||||
== 03/27/2017 ==
|
||||
Akkadius: [Performance] Reworked how client to NPC aggro checks are made
|
||||
- Before when reverse aggro checks were done (client to NPC), checks would happen every 750 millseconds where a client would
|
||||
check an entire entity list with distance calcs and other checks for aggro, with many clients in a zone and many NPC's this would
|
||||
add a lot of unecessary overhead. A temporary adjustment on 3/25 was made and upped the check to 6 seconds.
|
||||
- Now, there is a new methodology to scanning. The client will build a cache list of NPC's within close range as defined in new rule:
|
||||
RULE_INT(Range, ClientNPCScan, 300) and will also get any NPC that has an aggro range beyond that defined range to use in
|
||||
the frequent checks for aggro, the result is far less overhead
|
||||
- Client scanning changes when moving versus not moving, the client will scan aggro every 500 milliseconds while moving, and
|
||||
3000 millseconds aggro check when not moving, with a 6000ms re-fetch for close NPC's
|
||||
- A demo of these changes can be found here:
|
||||
https://youtu.be/aGroiwLSTVU
|
||||
|
||||
== 03/25/2017 ==
|
||||
Akkadius: [Performance] Reduced CPU footprint in non-combat zones doing constant checks for combat related activities
|
||||
Akkadius: [Performance] Reduced CPU footprint in cases where a client is checking for aggro excessively every 750 millseconds. This has
|
||||
been adjusted to 6 seconds per new rule RULE_INT(Aggro, ClientAggroCheckInterval)
|
||||
- When zones have many players, with many NPC's, this adds up quickly
|
||||
|
||||
== 03/12/2017 ==
|
||||
Akkadius:
|
||||
Akkadius: [Performance]
|
||||
- Implemented range rules for packets and other functions
|
||||
RULE_INT ( Range, Say, 135 )
|
||||
RULE_INT ( Range, Emote, 135 )
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
|
||||
|
||||
add_subdirectory(import)
|
||||
add_subdirectory(export)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
|
||||
|
||||
SET(export_sources
|
||||
main.cpp
|
||||
@@ -9,28 +9,8 @@ SET(export_headers
|
||||
|
||||
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
|
||||
|
||||
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
|
||||
|
||||
TARGET_LINK_LIBRARIES(export_client_files common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(export_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "Ws2_32.lib")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(MINGW)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "WS2_32")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "${CMAKE_DL_LIBS}")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "z")
|
||||
TARGET_LINK_LIBRARIES(export_client_files "m")
|
||||
IF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "rt")
|
||||
ENDIF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(export_client_files "pthread")
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
ENDIF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(export_client_files ${SERVER_LIBS})
|
||||
|
||||
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/string_util.h"
|
||||
|
||||
EQEmuLogSys Log;
|
||||
EQEmuLogSys LogSys;
|
||||
|
||||
void ExportSpells(SharedDatabase *db);
|
||||
void ExportSkillCaps(SharedDatabase *db);
|
||||
@@ -36,46 +36,69 @@ void ExportDBStrings(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientExport);
|
||||
Log.LoadLogSettingsDefaults();
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
Log.Out(Logs::General, Logs::Status, "Client Files Export Utility");
|
||||
Log(Logs::General, Logs::Status, "Client Files Export Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto Config = EQEmuConfig::get();
|
||||
|
||||
SharedDatabase database;
|
||||
Log.Out(Logs::General, Logs::Status, "Connecting to database...");
|
||||
Log(Logs::General, Logs::Status, "Connecting to database...");
|
||||
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
|
||||
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Register Log System and Settings */
|
||||
database.LoadLogSettings(Log.log_settings);
|
||||
Log.StartFileLogs();
|
||||
database.LoadLogSettings(LogSys.log_settings);
|
||||
LogSys.StartFileLogs();
|
||||
|
||||
std::string arg_1;
|
||||
|
||||
if (argv[1]) {
|
||||
arg_1 = argv[1];
|
||||
}
|
||||
|
||||
if (arg_1 == "spells") {
|
||||
ExportSpells(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "skills") {
|
||||
ExportSkillCaps(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "basedata") {
|
||||
ExportBaseData(&database);
|
||||
return 0;
|
||||
}
|
||||
if (arg_1 == "dbstring") {
|
||||
ExportDBStrings(&database);
|
||||
return 0;
|
||||
}
|
||||
|
||||
ExportSpells(&database);
|
||||
ExportSkillCaps(&database);
|
||||
ExportBaseData(&database);
|
||||
ExportDBStrings(&database);
|
||||
|
||||
Log.CloseFileLogs();
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ExportSpells(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Exporting Spells...");
|
||||
Log(Logs::General, Logs::Status, "Exporting Spells...");
|
||||
|
||||
FILE *f = fopen("export/spells_us.txt", "w");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -142,11 +165,11 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
|
||||
}
|
||||
|
||||
void ExportSkillCaps(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Exporting Skill Caps...");
|
||||
Log(Logs::General, Logs::Status, "Exporting Skill Caps...");
|
||||
|
||||
FILE *f = fopen("export/SkillCaps.txt", "w");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -171,11 +194,11 @@ void ExportSkillCaps(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ExportBaseData(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Exporting Base Data...");
|
||||
Log(Logs::General, Logs::Status, "Exporting Base Data...");
|
||||
|
||||
FILE *f = fopen("export/BaseData.txt", "w");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -202,11 +225,11 @@ void ExportBaseData(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ExportDBStrings(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Exporting DB Strings...");
|
||||
Log(Logs::General, Logs::Status, "Exporting DB Strings...");
|
||||
|
||||
FILE *f = fopen("export/dbstr_us.txt", "w");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
|
||||
|
||||
SET(import_sources
|
||||
main.cpp
|
||||
@@ -9,28 +9,8 @@ SET(import_headers
|
||||
|
||||
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
|
||||
|
||||
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
|
||||
|
||||
TARGET_LINK_LIBRARIES(import_client_files common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(import_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "Ws2_32.lib")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(MINGW)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "WS2_32")
|
||||
ENDIF(MINGW)
|
||||
|
||||
IF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "${CMAKE_DL_LIBS}")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "z")
|
||||
TARGET_LINK_LIBRARIES(import_client_files "m")
|
||||
IF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "rt")
|
||||
ENDIF(NOT DARWIN)
|
||||
TARGET_LINK_LIBRARIES(import_client_files "pthread")
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
ENDIF(UNIX)
|
||||
TARGET_LINK_LIBRARIES(import_client_files ${SERVER_LIBS})
|
||||
|
||||
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
#include "../../common/rulesys.h"
|
||||
#include "../../common/string_util.h"
|
||||
|
||||
EQEmuLogSys Log;
|
||||
EQEmuLogSys LogSys;
|
||||
|
||||
void ImportSpells(SharedDatabase *db);
|
||||
void ImportSkillCaps(SharedDatabase *db);
|
||||
@@ -34,35 +34,35 @@ void ImportDBStrings(SharedDatabase *db);
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
RegisterExecutablePlatform(ExePlatformClientImport);
|
||||
Log.LoadLogSettingsDefaults();
|
||||
LogSys.LoadLogSettingsDefaults();
|
||||
set_exception_handler();
|
||||
|
||||
Log.Out(Logs::General, Logs::Status, "Client Files Import Utility");
|
||||
Log(Logs::General, Logs::Status, "Client Files Import Utility");
|
||||
if(!EQEmuConfig::LoadConfig()) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto Config = EQEmuConfig::get();
|
||||
|
||||
SharedDatabase database;
|
||||
Log.Out(Logs::General, Logs::Status, "Connecting to database...");
|
||||
Log(Logs::General, Logs::Status, "Connecting to database...");
|
||||
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
|
||||
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
|
||||
"database connection");
|
||||
return 1;
|
||||
}
|
||||
|
||||
database.LoadLogSettings(Log.log_settings);
|
||||
Log.StartFileLogs();
|
||||
database.LoadLogSettings(LogSys.log_settings);
|
||||
LogSys.StartFileLogs();
|
||||
|
||||
ImportSpells(&database);
|
||||
ImportSkillCaps(&database);
|
||||
ImportBaseData(&database);
|
||||
ImportDBStrings(&database);
|
||||
|
||||
Log.CloseFileLogs();
|
||||
LogSys.CloseFileLogs();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -97,10 +97,10 @@ bool IsStringField(int i) {
|
||||
}
|
||||
|
||||
void ImportSpells(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Importing Spells...");
|
||||
Log(Logs::General, Logs::Status, "Importing Spells...");
|
||||
FILE *f = fopen("import/spells_us.txt", "r");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -173,23 +173,23 @@ void ImportSpells(SharedDatabase *db) {
|
||||
|
||||
spells_imported++;
|
||||
if(spells_imported % 1000 == 0) {
|
||||
Log.Out(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
}
|
||||
}
|
||||
|
||||
if(spells_imported % 1000 != 0) {
|
||||
Log.Out(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
|
||||
}
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
void ImportSkillCaps(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Importing Skill Caps...");
|
||||
Log(Logs::General, Logs::Status, "Importing Skill Caps...");
|
||||
|
||||
FILE *f = fopen("import/SkillCaps.txt", "r");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -220,11 +220,11 @@ void ImportSkillCaps(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ImportBaseData(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Importing Base Data...");
|
||||
Log(Logs::General, Logs::Status, "Importing Base Data...");
|
||||
|
||||
FILE *f = fopen("import/BaseData.txt", "r");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -265,11 +265,11 @@ void ImportBaseData(SharedDatabase *db) {
|
||||
}
|
||||
|
||||
void ImportDBStrings(SharedDatabase *db) {
|
||||
Log.Out(Logs::General, Logs::Status, "Importing DB Strings...");
|
||||
Log(Logs::General, Logs::Status, "Importing DB Strings...");
|
||||
|
||||
FILE *f = fopen("import/dbstr_us.txt", "r");
|
||||
if(!f) {
|
||||
Log.Out(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
|
||||
Log(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,124 +0,0 @@
|
||||
#CMake - Cross Platform Makefile Generator
|
||||
#Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
|
||||
#All rights reserved.
|
||||
#
|
||||
#Redistribution and use in source and binary forms, with or without
|
||||
#modification, are permitted provided that the following conditions
|
||||
#are met:
|
||||
#
|
||||
#* Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
#* Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in the
|
||||
# documentation and/or other materials provided with the distribution.
|
||||
#
|
||||
#* Neither the names of Kitware, Inc., the Insight Software Consortium,
|
||||
# nor the names of their contributors may be used to endorse or promote
|
||||
# products derived from this software without specific prior written
|
||||
# permission.
|
||||
#
|
||||
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
#"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
#LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
#A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
#HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
#SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
#LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
#DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
#THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
#OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
# This module defines
|
||||
# LUA51_FOUND, if false, do not try to link to Lua
|
||||
# LUA_LIBRARIES
|
||||
# LUA_INCLUDE_DIR, where to find lua.h
|
||||
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
|
||||
|
||||
IF(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include src
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
${LUA_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ELSE(LUA_ROOT)
|
||||
FIND_PATH(LUA_INCLUDE_DIR
|
||||
NAMES lua.h
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LUA_LIBRARY
|
||||
NAMES lua51 lua5.1 lua-5.1 lua
|
||||
HINTS
|
||||
ENV LUA_DIR
|
||||
PATHS
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt
|
||||
PATH_SUFFIXES lib bin
|
||||
)
|
||||
ENDIF(LUA_ROOT)
|
||||
|
||||
IF(LUA_LIBRARY)
|
||||
# include the math library for Unix
|
||||
IF(UNIX AND NOT APPLE)
|
||||
FIND_LIBRARY(LUA_MATH_LIBRARY m)
|
||||
SET(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
# For Windows and Mac, don't need to explicitly include the math library
|
||||
ELSE()
|
||||
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
|
||||
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
|
||||
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
|
||||
|
||||
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
|
||||
UNSET(lua_version_str)
|
||||
ENDIF()
|
||||
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
|
||||
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
|
||||
VERSION_VAR LUA_VERSION_STRING)
|
||||
|
||||
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
|
||||
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
# - Find mariadbclient
|
||||
#
|
||||
# -*- cmake -*-
|
||||
#
|
||||
# Find the native MariaDB includes and library
|
||||
#
|
||||
# MariaDB_INCLUDE_DIR - where to find mysql.h, etc.
|
||||
# MariaDB_LIBRARIES - List of libraries when using MariaDB.
|
||||
# MariaDB_FOUND - True if MariaDB found.
|
||||
# The following can be used as a hint as to where to search:
|
||||
# MARIADB_ROOT
|
||||
|
||||
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
|
||||
# Already in cache, be silent
|
||||
SET(MariaDB_FIND_QUIETLY TRUE)
|
||||
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARIES)
|
||||
|
||||
# Include dir
|
||||
IF(MARIADB_ROOT)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATHS ${MARIADB_ROOT}/include
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
NO_DEFAULT_PATH
|
||||
NO_SYSTEM_ENVIRONMENT_PATH
|
||||
)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ELSE(MARIADB_ROOT)
|
||||
FIND_PATH(MariaDB_INCLUDE_DIR
|
||||
NAMES mariadb_version.h
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ENDIF(MARIADB_ROOT)
|
||||
|
||||
# Library
|
||||
SET(MariaDB_NAMES libmariadb)
|
||||
IF(MARIADB_ROOT)
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES}
|
||||
PATHS ${MARIADB_ROOT}/lib
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
NO_DEFAULT_PATH
|
||||
NO_SYSTEM_ENVIRONMENT_PATH
|
||||
)
|
||||
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES}
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ELSE(MARIADB_ROOT)
|
||||
FIND_LIBRARY(MariaDB_LIBRARY
|
||||
NAMES ${MariaDB_NAMES} mariadbclient_r mariadbclient
|
||||
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
|
||||
PATH_SUFFIXES mysql mariadb
|
||||
)
|
||||
ENDIF(MARIADB_ROOT)
|
||||
|
||||
IF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
SET(MariaDB_FOUND TRUE)
|
||||
SET(MariaDB_LIBRARIES ${MariaDB_LIBRARY})
|
||||
ELSE (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
SET(MariaDB_FOUND FALSE)
|
||||
SET(MariaDB_LIBRARIES)
|
||||
ENDIF (MariaDB_INCLUDE_DIR AND MariaDB_LIBRARY)
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set MariaDB_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MariaDB DEFAULT_MSG MariaDB_LIBRARY MariaDB_INCLUDE_DIR)
|
||||
|
||||
IF(MariaDB_FOUND)
|
||||
SET( MariaDB_LIBRARY_RELEASE ${MariaDB_LIBRARY} )
|
||||
SET( MariaDB_LIBRARY_DEBUG ${MariaDB_LIBRARY} )
|
||||
SET( MariaDB_LIBRARIES ${MariaDB_LIBRARY_RELEASE} ${MariaDB_LIBRARY_DEBUG} )
|
||||
ELSE(MariaDB_FOUND)
|
||||
SET( MariaDB_LIBRARIES )
|
||||
ENDIF(MariaDB_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
MariaDB_LIBRARY_DEBUG
|
||||
MariaDB_LIBRARY_RELEASE
|
||||
MariaDB_INCLUDE_DIR
|
||||
)
|
||||
@@ -0,0 +1,30 @@
|
||||
if (NOT MSVC)
|
||||
include(FindPkgConfig)
|
||||
pkg_check_modules(PC_SODIUM "libsodium")
|
||||
if (NOT PC_SODIUM_FOUND)
|
||||
pkg_check_modules(PC_SODIUM "sodium")
|
||||
endif (NOT PC_SODIUM_FOUND)
|
||||
if (PC_SODIUM_FOUND)
|
||||
set(SODIUM_INCLUDE_HINTS ${PC_SODIUM_INCLUDE_DIRS} ${PC_SODIUM_INCLUDE_DIRS}/*)
|
||||
set(SODIUM_LIBRARY_HINTS ${PC_SODIUM_LIBRARY_DIRS} ${PC_SODIUM_LIBRARY_DIRS}/*)
|
||||
endif()
|
||||
endif (NOT MSVC)
|
||||
|
||||
# some libraries install the headers is a subdirectory of the include dir
|
||||
# returned by pkg-config, so use a wildcard match to improve chances of finding
|
||||
# headers and libraries.
|
||||
find_path(
|
||||
SODIUM_INCLUDE_DIRS
|
||||
NAMES sodium.h
|
||||
HINTS ${SODIUM_INCLUDE_HINTS}
|
||||
)
|
||||
|
||||
find_library(
|
||||
SODIUM_LIBRARIES
|
||||
NAMES libsodium sodium
|
||||
HINTS ${SODIUM_LIBRARY_HINTS}
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SODIUM DEFAULT_MSG SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
|
||||
mark_as_advanced(SODIUM_FOUND SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
|
||||
@@ -0,0 +1,93 @@
|
||||
# - Try to find mbedTLS
|
||||
# Once done this will define
|
||||
#
|
||||
# Read-Only variables
|
||||
# MBEDTLS_FOUND - system has mbedTLS
|
||||
# MBEDTLS_INCLUDE_DIR - the mbedTLS include directory
|
||||
# MBEDTLS_LIBRARY_DIR - the mbedTLS library directory
|
||||
# MBEDTLS_LIBRARIES - Link these to use mbedTLS
|
||||
# MBEDTLS_LIBRARY - path to mbedTLS library
|
||||
# MBEDX509_LIBRARY - path to mbedTLS X.509 library
|
||||
# MBEDCRYPTO_LIBRARY - path to mbedTLS Crypto library
|
||||
#
|
||||
# Hint
|
||||
# MBEDTLS_ROOT_DIR can be pointed to a local mbedTLS installation.
|
||||
|
||||
SET(_MBEDTLS_ROOT_HINTS
|
||||
${MBEDTLS_ROOT_DIR}
|
||||
ENV MBEDTLS_ROOT_DIR
|
||||
)
|
||||
|
||||
SET(_MBEDTLS_ROOT_HINTS_AND_PATHS
|
||||
HINTS ${_MBEDTLS_ROOT_HINTS}
|
||||
PATHS ${_MBEDTLS_ROOT_PATHS}
|
||||
)
|
||||
|
||||
FIND_PATH(MBEDTLS_INCLUDE_DIR
|
||||
NAMES mbedtls/version.h
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES include
|
||||
)
|
||||
|
||||
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARIES)
|
||||
# Already in cache, be silent
|
||||
SET(MBEDTLS_FIND_QUIETLY TRUE)
|
||||
ENDIF()
|
||||
|
||||
FIND_LIBRARY(MBEDTLS_LIBRARY
|
||||
NAMES mbedtls libmbedtls
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
FIND_LIBRARY(MBEDX509_LIBRARY
|
||||
NAMES mbedx509 libmbedx509
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
FIND_LIBRARY(MBEDCRYPTO_LIBRARY
|
||||
NAMES mbedcrypto libmbedcrypto
|
||||
${_MBEDTLS_ROOT_HINTS_AND_PATHS}
|
||||
PATH_SUFFIXES library
|
||||
)
|
||||
|
||||
IF(MBEDTLS_INCLUDE_DIR AND MBEDTLS_LIBRARY AND MBEDX509_LIBRARY AND MBEDCRYPTO_LIBRARY)
|
||||
SET(MBEDTLS_FOUND TRUE)
|
||||
ENDIF()
|
||||
|
||||
IF(MBEDTLS_FOUND)
|
||||
# split mbedTLS into -L and -l linker options, so we can set them for pkg-config
|
||||
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_DIR ${MBEDTLS_LIBRARY} PATH)
|
||||
GET_FILENAME_COMPONENT(MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY} NAME_WE)
|
||||
GET_FILENAME_COMPONENT(MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY} NAME_WE)
|
||||
GET_FILENAME_COMPONENT(MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY} NAME_WE)
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDTLS_LIBRARY_FILE ${MBEDTLS_LIBRARY_FILE})
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDX509_LIBRARY_FILE ${MBEDX509_LIBRARY_FILE})
|
||||
STRING(REGEX REPLACE "^lib" "" MBEDCRYPTO_LIBRARY_FILE ${MBEDCRYPTO_LIBRARY_FILE})
|
||||
SET(MBEDTLS_LIBRARIES "-L${MBEDTLS_LIBRARY_DIR} -l${MBEDTLS_LIBRARY_FILE} -l${MBEDX509_LIBRARY_FILE} -l${MBEDCRYPTO_LIBRARY_FILE}")
|
||||
|
||||
IF(NOT MBEDTLS_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Found mbedTLS:")
|
||||
FILE(READ ${MBEDTLS_INCLUDE_DIR}/mbedtls/version.h MBEDTLSCONTENT)
|
||||
STRING(REGEX MATCH "MBEDTLS_VERSION_STRING +\"[0-9|.]+\"" MBEDTLSMATCH ${MBEDTLSCONTENT})
|
||||
IF (MBEDTLSMATCH)
|
||||
STRING(REGEX REPLACE "MBEDTLS_VERSION_STRING +\"([0-9|.]+)\"" "\\1" MBEDTLS_VERSION ${MBEDTLSMATCH})
|
||||
MESSAGE(STATUS " version ${MBEDTLS_VERSION}")
|
||||
ENDIF(MBEDTLSMATCH)
|
||||
MESSAGE(STATUS " TLS: ${MBEDTLS_LIBRARY}")
|
||||
MESSAGE(STATUS " X509: ${MBEDX509_LIBRARY}")
|
||||
MESSAGE(STATUS " Crypto: ${MBEDCRYPTO_LIBRARY}")
|
||||
ENDIF(NOT MBEDTLS_FIND_QUIETLY)
|
||||
ELSE(MBEDTLS_FOUND)
|
||||
IF(MBEDTLS_FIND_REQUIRED)
|
||||
MESSAGE(FATAL_ERROR "Could not find mbedTLS")
|
||||
ENDIF(MBEDTLS_FIND_REQUIRED)
|
||||
ENDIF(MBEDTLS_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
MBEDTLS_INCLUDE_DIR
|
||||
MBEDTLS_LIBRARY_DIR
|
||||
MBEDTLS_LIBRARIES
|
||||
MBEDTLS_LIBRARY
|
||||
MBEDX509_LIBRARY
|
||||
MBEDCRYPTO_LIBRARY
|
||||
)
|
||||
+114
-72
@@ -1,8 +1,8 @@
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 3.10)
|
||||
SET(common_sources
|
||||
base_packet.cpp
|
||||
classes.cpp
|
||||
compression.cpp
|
||||
condition.cpp
|
||||
crash.cpp
|
||||
crc16.cpp
|
||||
@@ -13,11 +13,8 @@ SET(common_sources
|
||||
dbcore.cpp
|
||||
deity.cpp
|
||||
emu_constants.cpp
|
||||
emu_legacy.cpp
|
||||
emu_limits.cpp
|
||||
emu_opcodes.cpp
|
||||
emu_tcp_connection.cpp
|
||||
emu_tcp_server.cpp
|
||||
emu_versions.cpp
|
||||
eqdb.cpp
|
||||
eqdb_res.cpp
|
||||
@@ -26,11 +23,10 @@ SET(common_sources
|
||||
eqemu_logsys.cpp
|
||||
eq_limits.cpp
|
||||
eq_packet.cpp
|
||||
eq_stream.cpp
|
||||
eq_stream_factory.cpp
|
||||
eq_stream_ident.cpp
|
||||
eq_stream_proxy.cpp
|
||||
eqtime.cpp
|
||||
event_sub.cpp
|
||||
extprofile.cpp
|
||||
faction.cpp
|
||||
guild_base.cpp
|
||||
@@ -40,6 +36,7 @@ SET(common_sources
|
||||
ipc_mutex.cpp
|
||||
item_data.cpp
|
||||
item_instance.cpp
|
||||
json_config.cpp
|
||||
light_source.cpp
|
||||
md5.cpp
|
||||
memory_buffer.cpp
|
||||
@@ -57,26 +54,39 @@ SET(common_sources
|
||||
perl_eqdb.cpp
|
||||
perl_eqdb_res.cpp
|
||||
proc_launcher.cpp
|
||||
profanity_manager.cpp
|
||||
ptimer.cpp
|
||||
races.cpp
|
||||
rdtsc.cpp
|
||||
rulesys.cpp
|
||||
say_link.cpp
|
||||
serialize_buffer.cpp
|
||||
serverinfo.cpp
|
||||
shareddb.cpp
|
||||
skills.cpp
|
||||
spdat.cpp
|
||||
string_util.cpp
|
||||
struct_strategy.cpp
|
||||
tcp_connection.cpp
|
||||
tcp_server.cpp
|
||||
textures.cpp
|
||||
timeoutmgr.cpp
|
||||
timer.cpp
|
||||
unix.cpp
|
||||
worldconn.cpp
|
||||
xml_parser.cpp
|
||||
platform.cpp
|
||||
json/jsoncpp.cpp
|
||||
net/console_server.cpp
|
||||
net/console_server_connection.cpp
|
||||
net/crc32.cpp
|
||||
net/daybreak_connection.cpp
|
||||
net/eqstream.cpp
|
||||
net/packet.cpp
|
||||
net/servertalk_client_connection.cpp
|
||||
net/servertalk_legacy_client_connection.cpp
|
||||
net/servertalk_server.cpp
|
||||
net/servertalk_server_connection.cpp
|
||||
net/tcp_connection.cpp
|
||||
net/tcp_server.cpp
|
||||
net/websocket_server.cpp
|
||||
net/websocket_server_connection.cpp
|
||||
patches/patches.cpp
|
||||
patches/sod.cpp
|
||||
patches/sod_limits.cpp
|
||||
@@ -90,22 +100,13 @@ SET(common_sources
|
||||
patches/titanium_limits.cpp
|
||||
patches/uf.cpp
|
||||
patches/uf_limits.cpp
|
||||
SocketLib/Base64.cpp
|
||||
SocketLib/File.cpp
|
||||
SocketLib/HttpdCookies.cpp
|
||||
SocketLib/HttpdForm.cpp
|
||||
SocketLib/HttpdSocket.cpp
|
||||
SocketLib/HTTPSocket.cpp
|
||||
SocketLib/MemFile.cpp
|
||||
SocketLib/Mime.cpp
|
||||
SocketLib/Parse.cpp
|
||||
SocketLib/socket_include.cpp
|
||||
SocketLib/Utility.cpp
|
||||
StackWalker/StackWalker.cpp
|
||||
tinyxml/tinystr.cpp
|
||||
tinyxml/tinyxml.cpp
|
||||
tinyxml/tinyxmlerror.cpp
|
||||
tinyxml/tinyxmlparser.cpp
|
||||
util/directory.cpp
|
||||
util/uuid.cpp
|
||||
)
|
||||
|
||||
SET(common_headers
|
||||
@@ -114,6 +115,7 @@ SET(common_headers
|
||||
base_data.h
|
||||
bodytypes.h
|
||||
classes.h
|
||||
compression.h
|
||||
condition.h
|
||||
crash.h
|
||||
crc16.h
|
||||
@@ -123,12 +125,9 @@ SET(common_headers
|
||||
dbcore.h
|
||||
deity.h
|
||||
emu_constants.h
|
||||
emu_legacy.h
|
||||
emu_limits.h
|
||||
emu_opcodes.h
|
||||
emu_oplist.h
|
||||
emu_tcp_connection.h
|
||||
emu_tcp_server.h
|
||||
emu_versions.h
|
||||
eq_constants.h
|
||||
eq_packet_structs.h
|
||||
@@ -138,17 +137,16 @@ SET(common_headers
|
||||
eqemu_config.h
|
||||
eqemu_config_elements.h
|
||||
eqemu_logsys.h
|
||||
eqemu_logsys_fmt.h
|
||||
eq_limits.h
|
||||
eq_packet.h
|
||||
eq_stream.h
|
||||
eq_stream_factory.h
|
||||
eq_stream_ident.h
|
||||
eq_stream_intf.h
|
||||
eq_stream_locator.h
|
||||
eq_stream_proxy.h
|
||||
eq_stream_type.h
|
||||
eqtime.h
|
||||
errmsg.h
|
||||
event_sub.h
|
||||
extprofile.h
|
||||
faction.h
|
||||
features.h
|
||||
@@ -163,6 +161,7 @@ SET(common_headers
|
||||
item_data.h
|
||||
item_fieldlist.h
|
||||
item_instance.h
|
||||
json_config.h
|
||||
languages.h
|
||||
light_source.h
|
||||
linked_list.h
|
||||
@@ -184,6 +183,7 @@ SET(common_headers
|
||||
packet_functions.h
|
||||
platform.h
|
||||
proc_launcher.h
|
||||
profanity_manager.h
|
||||
profiler.h
|
||||
ptimer.h
|
||||
queue.h
|
||||
@@ -194,6 +194,7 @@ SET(common_headers
|
||||
ruletypes.h
|
||||
say_link.h
|
||||
seperator.h
|
||||
serialize_buffer.h
|
||||
serverinfo.h
|
||||
servertalk.h
|
||||
shareddb.h
|
||||
@@ -201,19 +202,38 @@ SET(common_headers
|
||||
spdat.h
|
||||
string_util.h
|
||||
struct_strategy.h
|
||||
tcp_basic_server.h
|
||||
tcp_connection.h
|
||||
tcp_server.h
|
||||
textures.h
|
||||
timeoutmgr.h
|
||||
timer.h
|
||||
types.h
|
||||
unix.h
|
||||
useperl.h
|
||||
version.h
|
||||
worldconn.h
|
||||
xml_parser.h
|
||||
zone_numbers.h
|
||||
event/event_loop.h
|
||||
event/idle.h
|
||||
event/task.h
|
||||
event/timer.h
|
||||
json/json.h
|
||||
json/json-forwards.h
|
||||
net/console_server.h
|
||||
net/console_server_connection.h
|
||||
net/crc32.h
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
net/eqstream.h
|
||||
net/packet.h
|
||||
net/servertalk_client_connection.h
|
||||
net/servertalk_legacy_client_connection.h
|
||||
net/servertalk_common.h
|
||||
net/servertalk_server.h
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.h
|
||||
net/tcp_server.h
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.h
|
||||
patches/patches.h
|
||||
patches/sod.h
|
||||
patches/sod_limits.h
|
||||
@@ -242,21 +262,62 @@ SET(common_headers
|
||||
patches/uf_limits.h
|
||||
patches/uf_ops.h
|
||||
patches/uf_structs.h
|
||||
SocketLib/Base64.h
|
||||
SocketLib/File.h
|
||||
SocketLib/HttpdCookies.h
|
||||
SocketLib/HttpdForm.h
|
||||
SocketLib/HttpdSocket.h
|
||||
SocketLib/HTTPSocket.h
|
||||
SocketLib/IFile.h
|
||||
SocketLib/MemFile.h
|
||||
SocketLib/Mime.h
|
||||
SocketLib/Parse.h
|
||||
SocketLib/socket_include.h
|
||||
SocketLib/Utility.h
|
||||
StackWalker/StackWalker.h
|
||||
tinyxml/tinystr.h
|
||||
tinyxml/tinyxml.h
|
||||
util/memory_stream.h
|
||||
util/directory.h
|
||||
util/uuid.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Event FILES
|
||||
event/event_loop.h
|
||||
event/idle.h
|
||||
event/timer.h
|
||||
event/task.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Json FILES
|
||||
json/json.h
|
||||
json/jsoncpp.cpp
|
||||
json/json-forwards.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Net FILES
|
||||
net/console_server.cpp
|
||||
net/console_server.h
|
||||
net/console_server_connection.cpp
|
||||
net/console_server_connection.h
|
||||
net/crc32.cpp
|
||||
net/crc32.h
|
||||
net/daybreak_connection.cpp
|
||||
net/daybreak_connection.h
|
||||
net/daybreak_structs.h
|
||||
net/dns.h
|
||||
net/endian.h
|
||||
net/eqmq.cpp
|
||||
net/eqmq.h
|
||||
net/eqstream.cpp
|
||||
net/eqstream.h
|
||||
net/packet.cpp
|
||||
net/packet.h
|
||||
net/servertalk_client_connection.cpp
|
||||
net/servertalk_client_connection.h
|
||||
net/servertalk_legacy_client_connection.cpp
|
||||
net/servertalk_legacy_client_connection.h
|
||||
net/servertalk_common.h
|
||||
net/servertalk_server.cpp
|
||||
net/servertalk_server.h
|
||||
net/servertalk_server_connection.cpp
|
||||
net/servertalk_server_connection.h
|
||||
net/tcp_connection.cpp
|
||||
net/tcp_connection.h
|
||||
net/tcp_server.cpp
|
||||
net/tcp_server.h
|
||||
net/websocket_server.cpp
|
||||
net/websocket_server.h
|
||||
net/websocket_server_connection.cpp
|
||||
net/websocket_server_connection.h
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Patches FILES
|
||||
@@ -303,32 +364,6 @@ SOURCE_GROUP(Patches FILES
|
||||
patches/uf_limits.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP(SocketLib FILES
|
||||
SocketLib/Base64.h
|
||||
SocketLib/File.h
|
||||
SocketLib/HttpdCookies.h
|
||||
SocketLib/HttpdForm.h
|
||||
SocketLib/HttpdSocket.h
|
||||
SocketLib/HTTPSocket.h
|
||||
SocketLib/IFile.h
|
||||
SocketLib/MemFile.h
|
||||
SocketLib/Mime.h
|
||||
SocketLib/Parse.h
|
||||
SocketLib/socket_include.h
|
||||
SocketLib/Utility.h
|
||||
SocketLib/Base64.cpp
|
||||
SocketLib/File.cpp
|
||||
SocketLib/HttpdCookies.cpp
|
||||
SocketLib/HttpdForm.cpp
|
||||
SocketLib/HttpdSocket.cpp
|
||||
SocketLib/HTTPSocket.cpp
|
||||
SocketLib/MemFile.cpp
|
||||
SocketLib/Mime.cpp
|
||||
SocketLib/Parse.cpp
|
||||
SocketLib/socket_include.cpp
|
||||
SocketLib/Utility.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP(StackWalker FILES
|
||||
StackWalker/StackWalker.h
|
||||
StackWalker/StackWalker.cpp
|
||||
@@ -343,12 +378,19 @@ SOURCE_GROUP(TinyXML FILES
|
||||
tinyxml/tinyxmlparser.cpp
|
||||
)
|
||||
|
||||
SOURCE_GROUP(Util FILES
|
||||
util/memory_stream.h
|
||||
util/directory.cpp
|
||||
util/directory.h
|
||||
util/uuid.cpp
|
||||
util/uuid.h
|
||||
)
|
||||
|
||||
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
|
||||
|
||||
ADD_LIBRARY(common ${common_sources} ${common_headers})
|
||||
|
||||
IF(UNIX)
|
||||
ADD_DEFINITIONS(-fPIC)
|
||||
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
|
||||
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
|
||||
ENDIF(UNIX)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
* 2005-08-05 v5 - Removed most Lint (http://www.gimpel.com/) errors... thanks to Okko Willeboordse!
|
||||
*
|
||||
**********************************************************************/
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <tchar.h>
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
* 2013-01-26 - Modified by KimLS(KLS) for EQEmu's purposes
|
||||
*
|
||||
**********************************************************************/
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
// #pragma once is supported starting with _MCS_VER 1000,
|
||||
// so we need not to check the version (because we only support _MSC_VER >= 1100)!
|
||||
#pragma once
|
||||
|
||||
+2
-2
@@ -24,8 +24,8 @@ struct BaseDataStruct
|
||||
double base_hp;
|
||||
double base_mana;
|
||||
double base_end;
|
||||
double unk1;
|
||||
double unk2;
|
||||
double hp_regen;
|
||||
double end_regen;
|
||||
double hp_factor;
|
||||
double mana_factor;
|
||||
double endurance_factor;
|
||||
|
||||
@@ -39,6 +39,18 @@ BasePacket::BasePacket(const unsigned char *buf, uint32 len)
|
||||
}
|
||||
}
|
||||
|
||||
BasePacket::BasePacket(SerializeBuffer &buf)
|
||||
{
|
||||
pBuffer = buf.m_buffer;
|
||||
buf.m_buffer = nullptr;
|
||||
size = buf.m_pos;
|
||||
buf.m_pos = 0;
|
||||
buf.m_capacity = 0;
|
||||
_wpos = 0;
|
||||
_rpos = 0;
|
||||
timestamp.tv_sec = 0;
|
||||
}
|
||||
|
||||
BasePacket::~BasePacket()
|
||||
{
|
||||
if (pBuffer)
|
||||
|
||||
@@ -19,10 +19,11 @@
|
||||
#define BASEPACKET_H_
|
||||
|
||||
#include "types.h"
|
||||
#include "serialize_buffer.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <time.h>
|
||||
#include <winsock2.h>
|
||||
#include <windows.h>
|
||||
@@ -63,6 +64,8 @@ public:
|
||||
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
|
||||
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
|
||||
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
// this is used in task system a lot, it is NOT null-termed
|
||||
void WriteLengthString(uint32 len, const char *str) { *(uint32 *)(pBuffer + _wpos) = len; _wpos += sizeof(uint32); memcpy(pBuffer + _wpos, str, len); _wpos += len; }
|
||||
void WriteData(const void *ptr, size_t n) { memcpy(pBuffer + _wpos, ptr, n); _wpos += n; }
|
||||
|
||||
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
|
||||
@@ -72,6 +75,7 @@ public:
|
||||
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
|
||||
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
|
||||
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
|
||||
void ReadString(std::string &str) { str = reinterpret_cast<char *>(pBuffer + _rpos); _rpos += str.length() + 1; }
|
||||
void ReadString(char *str, uint32 Offset, uint32 MaxLength) const;
|
||||
|
||||
uint32 GetWritePosition() { return _wpos; }
|
||||
@@ -83,6 +87,7 @@ protected:
|
||||
virtual ~BasePacket();
|
||||
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
|
||||
BasePacket(const unsigned char *buf, const uint32 len);
|
||||
BasePacket(SerializeBuffer &buf);
|
||||
};
|
||||
|
||||
extern void DumpPacketHex(const BasePacket* app);
|
||||
|
||||
@@ -35,6 +35,7 @@ typedef enum {
|
||||
BT_Greater_Akheva = 14,
|
||||
BT_Khati_Sha = 15,
|
||||
BT_Seru = 16, //not confirmed....
|
||||
BT_Draz_Nurakk = 18,
|
||||
BT_Zek = 19,
|
||||
BT_Luggald = 20,
|
||||
BT_Animal = 21,
|
||||
|
||||
+577
-475
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,82 @@
|
||||
#include "global_define.h"
|
||||
#include "types.h"
|
||||
#include <string.h>
|
||||
#include <zlib.h>
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
uint32 EstimateDeflateBuffer(uint32 len) {
|
||||
z_stream zstream;
|
||||
memset(&zstream, 0, sizeof(zstream));
|
||||
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
if (deflateInit(&zstream, Z_FINISH) != Z_OK)
|
||||
return 0;
|
||||
|
||||
return deflateBound(&zstream, len);
|
||||
}
|
||||
|
||||
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max) {
|
||||
z_stream zstream;
|
||||
memset(&zstream, 0, sizeof(zstream));
|
||||
int zerror;
|
||||
|
||||
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
|
||||
zstream.avail_in = len;
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
deflateInit(&zstream, Z_FINISH);
|
||||
|
||||
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);
|
||||
zstream.avail_out = out_len_max;
|
||||
zerror = deflate(&zstream, Z_FINISH);
|
||||
|
||||
if (zerror == Z_STREAM_END)
|
||||
{
|
||||
deflateEnd(&zstream);
|
||||
return (uint32)zstream.total_out;
|
||||
}
|
||||
else
|
||||
{
|
||||
zerror = deflateEnd(&zstream);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max) {
|
||||
z_stream zstream;
|
||||
int zerror = 0;
|
||||
int i;
|
||||
|
||||
zstream.next_in = const_cast<unsigned char*>(reinterpret_cast<const unsigned char*>(buffer));
|
||||
zstream.avail_in = len;
|
||||
zstream.next_out = reinterpret_cast<unsigned char*>(out_buffer);;
|
||||
zstream.avail_out = out_len_max;
|
||||
zstream.zalloc = Z_NULL;
|
||||
zstream.zfree = Z_NULL;
|
||||
zstream.opaque = Z_NULL;
|
||||
|
||||
i = inflateInit2(&zstream, 15);
|
||||
if (i != Z_OK) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
zerror = inflate(&zstream, Z_FINISH);
|
||||
if (zerror == Z_STREAM_END) {
|
||||
inflateEnd(&zstream);
|
||||
return zstream.total_out;
|
||||
}
|
||||
else {
|
||||
if (zerror == -4 && zstream.msg == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
zerror = inflateEnd(&zstream);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
uint32 EstimateDeflateBuffer(uint32 len);
|
||||
uint32 DeflateData(const char *buffer, uint32 len, char *out_buffer, uint32 out_len_max);
|
||||
uint32 InflateData(const char* buffer, uint32 len, char* out_buffer, uint32 out_len_max);
|
||||
}
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
#include "condition.h"
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
|
||||
Condition::Condition()
|
||||
{
|
||||
|
||||
+2
-2
@@ -20,7 +20,7 @@
|
||||
|
||||
#include "global_define.h"
|
||||
#include "mutex.h"
|
||||
#ifndef WIN32
|
||||
#ifndef _WIN32
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
|
||||
class Condition {
|
||||
private:
|
||||
#ifdef WIN32
|
||||
#ifdef _WIN32
|
||||
enum {
|
||||
SignalEvent = 0,
|
||||
BroadcastEvent,
|
||||
|
||||
+23
-23
@@ -2,7 +2,7 @@
|
||||
#include "eqemu_logsys.h"
|
||||
#include "crash.h"
|
||||
|
||||
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
|
||||
#if defined(_WIN32) && defined(CRASH_LOGGING)
|
||||
#include "StackWalker.h"
|
||||
|
||||
class EQEmuStackWalker : public StackWalker
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
Log.Out(Logs::General, Logs::Crash, buffer);
|
||||
Log(Logs::General, Logs::Crash, buffer);
|
||||
StackWalker::OnOutput(szText);
|
||||
}
|
||||
};
|
||||
@@ -35,67 +35,67 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
|
||||
switch(ExceptionInfo->ExceptionRecord->ExceptionCode)
|
||||
{
|
||||
case EXCEPTION_ACCESS_VIOLATION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ACCESS_VIOLATION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_ACCESS_VIOLATION");
|
||||
break;
|
||||
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
|
||||
break;
|
||||
case EXCEPTION_BREAKPOINT:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_BREAKPOINT");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_BREAKPOINT");
|
||||
break;
|
||||
case EXCEPTION_DATATYPE_MISALIGNMENT:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_DATATYPE_MISALIGNMENT");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_DATATYPE_MISALIGNMENT");
|
||||
break;
|
||||
case EXCEPTION_FLT_DENORMAL_OPERAND:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_DENORMAL_OPERAND");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_DENORMAL_OPERAND");
|
||||
break;
|
||||
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_DIVIDE_BY_ZERO");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_DIVIDE_BY_ZERO");
|
||||
break;
|
||||
case EXCEPTION_FLT_INEXACT_RESULT:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_INEXACT_RESULT");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_INEXACT_RESULT");
|
||||
break;
|
||||
case EXCEPTION_FLT_INVALID_OPERATION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_INVALID_OPERATION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_INVALID_OPERATION");
|
||||
break;
|
||||
case EXCEPTION_FLT_OVERFLOW:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_OVERFLOW");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_OVERFLOW");
|
||||
break;
|
||||
case EXCEPTION_FLT_STACK_CHECK:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_STACK_CHECK");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_STACK_CHECK");
|
||||
break;
|
||||
case EXCEPTION_FLT_UNDERFLOW:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_UNDERFLOW");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_UNDERFLOW");
|
||||
break;
|
||||
case EXCEPTION_ILLEGAL_INSTRUCTION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ILLEGAL_INSTRUCTION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_ILLEGAL_INSTRUCTION");
|
||||
break;
|
||||
case EXCEPTION_IN_PAGE_ERROR:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_IN_PAGE_ERROR");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_IN_PAGE_ERROR");
|
||||
break;
|
||||
case EXCEPTION_INT_DIVIDE_BY_ZERO:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INT_DIVIDE_BY_ZERO");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_INT_DIVIDE_BY_ZERO");
|
||||
break;
|
||||
case EXCEPTION_INT_OVERFLOW:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INT_OVERFLOW");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_INT_OVERFLOW");
|
||||
break;
|
||||
case EXCEPTION_INVALID_DISPOSITION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INVALID_DISPOSITION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_INVALID_DISPOSITION");
|
||||
break;
|
||||
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_NONCONTINUABLE_EXCEPTION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_NONCONTINUABLE_EXCEPTION");
|
||||
break;
|
||||
case EXCEPTION_PRIV_INSTRUCTION:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_PRIV_INSTRUCTION");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_PRIV_INSTRUCTION");
|
||||
break;
|
||||
case EXCEPTION_SINGLE_STEP:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_SINGLE_STEP");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_SINGLE_STEP");
|
||||
break;
|
||||
case EXCEPTION_STACK_OVERFLOW:
|
||||
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_STACK_OVERFLOW");
|
||||
Log(Logs::General, Logs::Crash, "EXCEPTION_STACK_OVERFLOW");
|
||||
break;
|
||||
default:
|
||||
Log.Out(Logs::General, Logs::Crash, "Unknown Exception");
|
||||
Log(Logs::General, Logs::Crash, "Unknown Exception");
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,11 +17,10 @@
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef COMMON_DATA_VERIFICATION_H
|
||||
#define COMMON_DATA_VERIFICATION_H
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
@@ -52,4 +51,3 @@ namespace EQEmu
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
#endif /*COMMON_DATA_VERIFICATION_H*/
|
||||
|
||||
+163
-82
@@ -30,7 +30,7 @@
|
||||
#include <string.h>
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
@@ -64,11 +64,11 @@ bool Database::Connect(const char* host, const char* user, const char* passwd, c
|
||||
uint32 errnum= 0;
|
||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
||||
if (!Open(host, user, passwd, database, port, &errnum, errbuf)) {
|
||||
Log.Out(Logs::General, Logs::Error, "Failed to connect to database: Error: %s", errbuf);
|
||||
Log(Logs::General, Logs::Error, "Failed to connect to database: Error: %s", errbuf);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
Log.Out(Logs::General, Logs::Status, "Using database '%s' at %s:%d", database, host,port);
|
||||
Log(Logs::General, Logs::Status, "Using database '%s' at %s:%d", database, host,port);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -171,30 +171,27 @@ void Database::LoginIP(uint32 AccountID, const char* LoginIP) {
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
int16 Database::CheckStatus(uint32 account_id) {
|
||||
std::string query = StringFormat("SELECT `status`, UNIX_TIMESTAMP(`suspendeduntil`) as `suspendeduntil`, UNIX_TIMESTAMP() as `current`"
|
||||
" FROM `account` WHERE `id` = %i", account_id);
|
||||
int16 Database::CheckStatus(uint32 account_id)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"SELECT `status`, TIMESTAMPDIFF(SECOND, NOW(), `suspendeduntil`) FROM `account` WHERE `id` = %i",
|
||||
account_id);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success())
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
return 0;
|
||||
|
||||
auto row = results.begin();
|
||||
int16 status = atoi(row[0]);
|
||||
int32 suspendeduntil = 0;
|
||||
|
||||
// MariaDB initalizes with NULL if unix_timestamp() is out of range
|
||||
if (row[1] != nullptr) {
|
||||
suspendeduntil = atoi(row[1]);
|
||||
}
|
||||
auto row = results.begin();
|
||||
int16 status = atoi(row[0]);
|
||||
int32 date_diff = 0;
|
||||
|
||||
int32 current = atoi(row[2]);
|
||||
if (row[1] != nullptr)
|
||||
date_diff = atoi(row[1]);
|
||||
|
||||
if(suspendeduntil > current)
|
||||
if (date_diff > 0)
|
||||
return -1;
|
||||
|
||||
return status;
|
||||
@@ -208,7 +205,7 @@ uint32 Database::CreateAccount(const char* name, const char* password, int16 sta
|
||||
else
|
||||
query = StringFormat("INSERT INTO account SET name='%s', status=%i, lsaccount_id=%i, time_creation=UNIX_TIMESTAMP();",name, status, lsaccount_id);
|
||||
|
||||
Log.Out(Logs::General, Logs::World_Server, "Account Attempting to be created: '%s' status: %i", name, status);
|
||||
Log(Logs::General, Logs::World_Server, "Account Attempting to be created: '%s' status: %i", name, status);
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
@@ -225,7 +222,7 @@ uint32 Database::CreateAccount(const char* name, const char* password, int16 sta
|
||||
|
||||
bool Database::DeleteAccount(const char* name) {
|
||||
std::string query = StringFormat("DELETE FROM account WHERE name='%s';",name);
|
||||
Log.Out(Logs::General, Logs::World_Server, "Account Attempting to be deleted:'%s'", name);
|
||||
Log(Logs::General, Logs::World_Server, "Account Attempting to be deleted:'%s'", name);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
if (!results.Success()) {
|
||||
@@ -272,7 +269,7 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
if (row[0] && atoi(row[0]) > 0){
|
||||
Log.Out(Logs::General, Logs::World_Server, "Account: %i tried to request name: %s, but it is already taken...", account_id, name);
|
||||
Log(Logs::General, Logs::World_Server, "Account: %i tried to request name: %s, but it is already taken...", account_id, name);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -290,17 +287,17 @@ bool Database::ReserveName(uint32 account_id, char* name) {
|
||||
bool Database::DeleteCharacter(char *name) {
|
||||
uint32 charid = 0;
|
||||
if(!name || !strlen(name)) {
|
||||
Log.Out(Logs::General, Logs::World_Server, "DeleteCharacter: request to delete without a name (empty char slot)");
|
||||
Log(Logs::General, Logs::World_Server, "DeleteCharacter: request to delete without a name (empty char slot)");
|
||||
return false;
|
||||
}
|
||||
Log.Out(Logs::General, Logs::World_Server, "Database::DeleteCharacter name : '%s'", name);
|
||||
Log(Logs::General, Logs::World_Server, "Database::DeleteCharacter name : '%s'", name);
|
||||
|
||||
/* Get id from character_data before deleting record so we can clean up the rest of the tables */
|
||||
std::string query = StringFormat("SELECT `id` from `character_data` WHERE `name` = '%s'", name);
|
||||
auto results = QueryDatabase(query);
|
||||
for (auto row = results.begin(); row != results.end(); ++row) { charid = atoi(row[0]); }
|
||||
if (charid <= 0){
|
||||
Log.Out(Logs::General, Logs::Error, "Database::DeleteCharacter :: Character (%s) not found, stopping delete...", name);
|
||||
Log(Logs::General, Logs::Error, "Database::DeleteCharacter :: Character (%s) not found, stopping delete...", name);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -687,7 +684,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
charid = GetCharacterID(pp->name);
|
||||
|
||||
if(!charid) {
|
||||
Log.Out(Logs::General, Logs::Error, "StoreCharacter: no character id");
|
||||
Log(Logs::General, Logs::Error, "StoreCharacter: no character id");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -708,7 +705,7 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
|
||||
/* Insert starting inventory... */
|
||||
std::string invquery;
|
||||
for (int16 i = EQEmu::legacy::EQUIPMENT_BEGIN; i <= EQEmu::legacy::BANK_BAGS_END;) {
|
||||
for (int16 i = EQEmu::invslot::EQUIPMENT_BEGIN; i <= EQEmu::invbag::BANK_BAGS_END;) {
|
||||
const EQEmu::ItemInstance* newinv = inv->GetItem(i);
|
||||
if (newinv) {
|
||||
invquery = StringFormat("INSERT INTO `inventory` (charid, slotid, itemid, charges, color) VALUES (%u, %i, %u, %i, %u)",
|
||||
@@ -717,16 +714,16 @@ bool Database::StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu
|
||||
auto results = QueryDatabase(invquery);
|
||||
}
|
||||
|
||||
if (i == EQEmu::inventory::slotCursor) {
|
||||
i = EQEmu::legacy::GENERAL_BAGS_BEGIN;
|
||||
if (i == EQEmu::invslot::slotCursor) {
|
||||
i = EQEmu::invbag::GENERAL_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::CURSOR_BAG_END) {
|
||||
i = EQEmu::legacy::BANK_BEGIN;
|
||||
else if (i == EQEmu::invbag::CURSOR_BAG_END) {
|
||||
i = EQEmu::invslot::BANK_BEGIN;
|
||||
continue;
|
||||
}
|
||||
else if (i == EQEmu::legacy::BANK_END) {
|
||||
i = EQEmu::legacy::BANK_BAGS_BEGIN;
|
||||
else if (i == EQEmu::invslot::BANK_END) {
|
||||
i = EQEmu::invbag::BANK_BAGS_BEGIN;
|
||||
continue;
|
||||
}
|
||||
i++;
|
||||
@@ -1408,25 +1405,39 @@ uint8 Database::GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16
|
||||
return base_cap;
|
||||
}
|
||||
|
||||
uint32 Database::GetCharacterInfo(const char* iName, uint32* oAccID, uint32* oZoneID, uint32* oInstanceID, float* oX, float* oY, float* oZ) {
|
||||
std::string query = StringFormat("SELECT `id`, `account_id`, `zone_id`, `zone_instance`, `x`, `y`, `z` FROM `character_data` WHERE `name` = '%s'", iName);
|
||||
uint32 Database::GetCharacterInfo(
|
||||
const char *iName,
|
||||
uint32 *oAccID,
|
||||
uint32 *oZoneID,
|
||||
uint32 *oInstanceID,
|
||||
float *oX,
|
||||
float *oY,
|
||||
float *oZ
|
||||
)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"SELECT `id`, `account_id`, `zone_id`, `zone_instance`, `x`, `y`, `z` FROM `character_data` WHERE `name` = '%s'",
|
||||
EscapeString(iName).c_str()
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (results.RowCount() != 1)
|
||||
if (results.RowCount() != 1) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto row = results.begin();
|
||||
auto row = results.begin();
|
||||
uint32 charid = atoi(row[0]);
|
||||
if (oAccID){ *oAccID = atoi(row[1]); }
|
||||
if (oZoneID){ *oZoneID = atoi(row[2]); }
|
||||
if (oInstanceID){ *oInstanceID = atoi(row[3]); }
|
||||
if (oX){ *oX = atof(row[4]); }
|
||||
if (oY){ *oY = atof(row[5]); }
|
||||
if (oZ){ *oZ = atof(row[6]); }
|
||||
if (oAccID) { *oAccID = atoi(row[1]); }
|
||||
if (oZoneID) { *oZoneID = atoi(row[2]); }
|
||||
if (oInstanceID) { *oInstanceID = atoi(row[3]); }
|
||||
if (oX) { *oX = atof(row[4]); }
|
||||
if (oY) { *oY = atof(row[5]); }
|
||||
if (oZ) { *oZ = atof(row[6]); }
|
||||
|
||||
return charid;
|
||||
}
|
||||
@@ -1500,7 +1511,7 @@ void Database::SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ism
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
Log.Out(Logs::General, Logs::Error, "Error deleting character from group id: %s", results.ErrorMessage().c_str());
|
||||
Log(Logs::General, Logs::Error, "Error deleting character from group id: %s", results.ErrorMessage().c_str());
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -1543,7 +1554,7 @@ uint32 Database::GetGroupID(const char* name){
|
||||
if (results.RowCount() == 0)
|
||||
{
|
||||
// Commenting this out until logging levels can prevent this from going to console
|
||||
//Log.Out(Logs::General, Logs::None,, "Character not in a group: %s", name);
|
||||
//Log(Logs::General, Logs::None,, "Character not in a group: %s", name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1590,7 +1601,7 @@ void Database::SetGroupLeaderName(uint32 gid, const char* name) {
|
||||
result = QueryDatabase(query);
|
||||
|
||||
if(!result.Success()) {
|
||||
Log.Out(Logs::General, Logs::None, "Error in Database::SetGroupLeaderName: %s", result.ErrorMessage().c_str());
|
||||
Log(Logs::General, Logs::None, "Error in Database::SetGroupLeaderName: %s", result.ErrorMessage().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1752,6 +1763,15 @@ void Database::ClearRaidDetails(uint32 rid) {
|
||||
std::cout << "Unable to clear raid details: " << results.ErrorMessage() << std::endl;
|
||||
}
|
||||
|
||||
void Database::PurgeAllDeletedDataBuckets() {
|
||||
std::string query = StringFormat(
|
||||
"DELETE FROM `data_buckets` WHERE (`expires` < %lld AND `expires` > 0)",
|
||||
(long long) std::time(nullptr)
|
||||
);
|
||||
|
||||
QueryDatabase(query);
|
||||
}
|
||||
|
||||
// returns 0 on error or no raid for that character, or
|
||||
// the raid id that the character is a member of.
|
||||
uint32 Database::GetRaidID(const char* name)
|
||||
@@ -1787,7 +1807,7 @@ const char* Database::GetRaidLeaderName(uint32 raid_id)
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success()) {
|
||||
Log.Out(Logs::General, Logs::Debug, "Unable to get Raid Leader Name for Raid ID: %u", raid_id);
|
||||
Log(Logs::General, Logs::Debug, "Unable to get Raid Leader Name for Raid ID: %u", raid_id);
|
||||
return "UNKNOWN";
|
||||
}
|
||||
|
||||
@@ -2054,53 +2074,114 @@ uint32 Database::GetGuildIDByCharID(uint32 character_id)
|
||||
return atoi(row[0]);
|
||||
}
|
||||
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings)
|
||||
{
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
void Database::LoadLogSettings(EQEmuLogSys::LogSettings* log_settings) {
|
||||
// log_settings previously initialized to '0' by EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
|
||||
std::string query =
|
||||
"SELECT "
|
||||
"log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay "
|
||||
"FROM "
|
||||
"logsys_categories "
|
||||
"ORDER BY log_category_id";
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
int log_category = 0;
|
||||
Log.file_logs_enabled = false;
|
||||
int log_category_id = 0;
|
||||
|
||||
int categories_in_database[1000] = {};
|
||||
|
||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
||||
log_category = atoi(row[0]);
|
||||
log_settings[log_category].log_to_console = atoi(row[2]);
|
||||
log_settings[log_category].log_to_file = atoi(row[3]);
|
||||
log_settings[log_category].log_to_gmsay = atoi(row[4]);
|
||||
log_category_id = atoi(row[0]);
|
||||
if (log_category_id <= Logs::None || log_category_id >= Logs::MaxCategoryID) {
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Determine if any output method is enabled for the category
|
||||
and set it to 1 so it can used to check if category is enabled */
|
||||
const bool log_to_console = log_settings[log_category].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category].log_to_gmsay > 0;
|
||||
log_settings[log_category_id].log_to_console = static_cast<uint8>(atoi(row[2]));
|
||||
log_settings[log_category_id].log_to_file = static_cast<uint8>(atoi(row[3]));
|
||||
log_settings[log_category_id].log_to_gmsay = static_cast<uint8>(atoi(row[4]));
|
||||
|
||||
/**
|
||||
* Determine if any output method is enabled for the category
|
||||
* and set it to 1 so it can used to check if category is enabled
|
||||
*/
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
|
||||
if (is_category_enabled)
|
||||
log_settings[log_category].is_category_enabled = 1;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
This determines whether or not the process needs to actually file log anything.
|
||||
If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category].log_to_file > 0){
|
||||
Log.file_logs_enabled = true;
|
||||
/**
|
||||
* This determines whether or not the process needs to actually file log anything.
|
||||
* If we go through this whole loop and nothing is set to any debug level, there is no point to create a file or keep anything open
|
||||
*/
|
||||
if (log_settings[log_category_id].log_to_file > 0) {
|
||||
LogSys.file_logs_enabled = true;
|
||||
}
|
||||
|
||||
categories_in_database[log_category_id] = 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Auto inject categories that don't exist in the database...
|
||||
*/
|
||||
for (int log_index = Logs::AA; log_index != Logs::MaxCategoryID; log_index++) {
|
||||
if (!categories_in_database[log_index]) {
|
||||
|
||||
Log(Logs::General,
|
||||
Logs::Status,
|
||||
"New Log Category '%s' doesn't exist... Automatically adding to `logsys_categories` table...",
|
||||
Logs::LogCategoryName[log_index]
|
||||
);
|
||||
|
||||
std::string inject_query = StringFormat(
|
||||
"INSERT INTO logsys_categories "
|
||||
"(log_category_id, "
|
||||
"log_category_description, "
|
||||
"log_to_console, "
|
||||
"log_to_file, "
|
||||
"log_to_gmsay) "
|
||||
"VALUES "
|
||||
"(%i, '%s', %i, %i, %i)",
|
||||
log_index,
|
||||
EscapeString(Logs::LogCategoryName[log_index]).c_str(),
|
||||
log_settings[log_category_id].log_to_console,
|
||||
log_settings[log_category_id].log_to_file,
|
||||
log_settings[log_category_id].log_to_gmsay
|
||||
);
|
||||
|
||||
QueryDatabase(inject_query);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Database::ClearInvSnapshots(bool use_rule)
|
||||
{
|
||||
int Database::CountInvSnapshots() {
|
||||
std::string query = StringFormat("SELECT COUNT(*) FROM (SELECT * FROM `inventory_snapshots` a GROUP BY `charid`, `time_index`) b");
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success())
|
||||
return -1;
|
||||
|
||||
auto row = results.begin();
|
||||
|
||||
int64 count = atoll(row[0]);
|
||||
if (count > 2147483647)
|
||||
return -2;
|
||||
if (count < 0)
|
||||
return -3;
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
void Database::ClearInvSnapshots(bool from_now) {
|
||||
uint32 del_time = time(nullptr);
|
||||
if (use_rule) { del_time -= RuleI(Character, InvSnapshotHistoryD) * 86400; }
|
||||
if (!from_now) { del_time -= RuleI(Character, InvSnapshotHistoryD) * 86400; }
|
||||
|
||||
std::string query = StringFormat("DELETE FROM inventory_snapshots WHERE time_index <= %lu", (unsigned long)del_time);
|
||||
QueryDatabase(query);
|
||||
@@ -2114,7 +2195,7 @@ struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
if (!results.Success() || results.RowCount() == 0){
|
||||
Log.Out(Logs::Detail, Logs::World_Server, "Loading EQ time of day failed. Using defaults.");
|
||||
Log(Logs::Detail, Logs::World_Server, "Loading EQ time of day failed. Using defaults.");
|
||||
eqTime.minute = 0;
|
||||
eqTime.hour = 9;
|
||||
eqTime.day = 1;
|
||||
|
||||
+6
-11
@@ -82,17 +82,9 @@ struct VarCache_Struct {
|
||||
};
|
||||
|
||||
class PTimerList;
|
||||
# define _ISNAN_(a) std::isnan(a)
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#if _MSC_VER > 1700 // greater than 2012 (2013+)
|
||||
# define _ISNAN_(a) std::isnan(a)
|
||||
#else
|
||||
# include <float.h>
|
||||
# define _ISNAN_(a) _isnan(a)
|
||||
#endif
|
||||
#else
|
||||
# define _ISNAN_(a) std::isnan(a)
|
||||
#endif
|
||||
#define SQL(...) #__VA_ARGS__
|
||||
|
||||
class Database : public DBcore {
|
||||
public:
|
||||
@@ -221,6 +213,8 @@ public:
|
||||
void GetRaidLeadershipInfo(uint32 rid, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr, RaidLeadershipAA_Struct* RLAA = nullptr);
|
||||
void SetRaidGroupLeaderInfo(uint32 gid, uint32 rid);
|
||||
|
||||
void PurgeAllDeletedDataBuckets();
|
||||
|
||||
/* Database Conversions 'database_conversions.cpp' */
|
||||
|
||||
bool CheckDatabaseConversions();
|
||||
@@ -262,7 +256,8 @@ public:
|
||||
void SetLFP(uint32 CharID, bool LFP);
|
||||
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
|
||||
|
||||
void ClearInvSnapshots(bool use_rule = true);
|
||||
int CountInvSnapshots();
|
||||
void ClearInvSnapshots(bool from_now = false);
|
||||
|
||||
/* EQEmuLogSys */
|
||||
void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
|
||||
|
||||
@@ -28,7 +28,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <iostream>
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
@@ -41,6 +41,9 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
// all const/macro reference values should really be converted to a magic number for this
|
||||
// process to ensure that the struct sizes and offsets match up to the corresponding blob
|
||||
|
||||
/* Conversion Structs */
|
||||
|
||||
namespace Convert {
|
||||
@@ -214,7 +217,7 @@ namespace Convert {
|
||||
/*0245*/ uint8 guildbanker;
|
||||
/*0246*/ uint8 unknown0246[6]; //
|
||||
/*0252*/ uint32 intoxication;
|
||||
/*0256*/ uint32 spellSlotRefresh[MAX_PP_REF_MEMSPELL]; //in ms
|
||||
/*0256*/ uint32 spellSlotRefresh[9]; //in ms
|
||||
/*0292*/ uint32 abilitySlotRefresh;
|
||||
/*0296*/ uint8 haircolor; // Player hair color
|
||||
/*0297*/ uint8 beardcolor; // Player beard color
|
||||
@@ -253,9 +256,9 @@ namespace Convert {
|
||||
/*2505*/ uint8 unknown2541[47]; // ?
|
||||
/*2552*/ uint8 languages[MAX_PP_LANGUAGE];
|
||||
/*2580*/ uint8 unknown2616[4];
|
||||
/*2584*/ uint32 spell_book[MAX_PP_REF_SPELLBOOK];
|
||||
/*2584*/ uint32 spell_book[480];
|
||||
/*4504*/ uint8 unknown4540[128]; // Was [428] all 0xff
|
||||
/*4632*/ uint32 mem_spells[MAX_PP_REF_MEMSPELL];
|
||||
/*4632*/ uint32 mem_spells[9];
|
||||
/*4668*/ uint8 unknown4704[32]; //
|
||||
/*4700*/ float y; // Player y position
|
||||
/*4704*/ float x; // Player x position
|
||||
@@ -330,7 +333,7 @@ namespace Convert {
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Convert::Tribute_Struct tributes[5];
|
||||
/*7264*/ Convert::Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@@ -472,18 +475,8 @@ bool Database::CheckDatabaseConversions() {
|
||||
CheckDatabaseConvertPPDeblob();
|
||||
CheckDatabaseConvertCorpseDeblob();
|
||||
|
||||
/* Fetch EQEmu Server script */
|
||||
if (!std::ifstream("eqemu_server.pl")){
|
||||
std::cout << "Pulling down automatic database upgrade script..." << std::endl;
|
||||
#ifdef _WIN32
|
||||
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl'); if ($response->is_success){ open(FILE, '> eqemu_server.pl'); print FILE $response->decoded_content; close(FILE); }\"");
|
||||
#else
|
||||
system("wget --no-check-certificate -O eqemu_server.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_server.pl");
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Run EQEmu Server script (Checks for database updates) */
|
||||
system("perl eqemu_server.pl ran_from_world");
|
||||
if(system("perl eqemu_server.pl ran_from_world"));
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1367,7 +1360,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Spell Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_SPELLBOOK; i++){
|
||||
for (i = 0; i < 480; i++){
|
||||
if (pp->spell_book[i] > 0 && pp->spell_book[i] != 4294967295 && pp->spell_book[i] < 40000 && pp->spell_book[i] != 1){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->spell_book[i]);
|
||||
@@ -1379,7 +1372,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Max Memmed Spell Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < MAX_PP_REF_MEMSPELL; i++){
|
||||
for (i = 0; i < 9; i++){
|
||||
if (pp->mem_spells[i] > 0 && pp->mem_spells[i] != 65535 && pp->mem_spells[i] != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_memmed_spells` (id, slot_id, spell_id) VALUES (%u, %u, %u)", character_id, i, pp->mem_spells[i]);
|
||||
@@ -1415,7 +1408,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
|
||||
if (rquery != ""){ results = QueryDatabase(rquery); }
|
||||
/* Run Tribute Convert */
|
||||
first_entry = 0; rquery = "";
|
||||
for (i = 0; i < EQEmu::legacy::TRIBUTE_SIZE; i++){
|
||||
for (i = 0; i < 5; i++){
|
||||
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 4294967295){
|
||||
if (first_entry != 1){
|
||||
rquery = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
|
||||
|
||||
@@ -27,7 +27,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <iostream>
|
||||
|
||||
// Disgrace: for windows compile
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
@@ -38,16 +38,23 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @param instance_id
|
||||
* @param char_id
|
||||
* @return
|
||||
*/
|
||||
bool Database::AddClientToInstance(uint16 instance_id, uint32 char_id)
|
||||
{
|
||||
std::string query = StringFormat(
|
||||
"REPLACE INTO `instance_list_player` (id, charid) "
|
||||
"VALUES "
|
||||
"(%lu, %lu)",
|
||||
(unsigned long)instance_id,
|
||||
(unsigned long)char_id
|
||||
);
|
||||
(unsigned long) instance_id,
|
||||
(unsigned long) char_id
|
||||
);
|
||||
|
||||
auto results = QueryDatabase(query);
|
||||
|
||||
return results.Success();
|
||||
}
|
||||
|
||||
|
||||
+11
-9
@@ -1,4 +1,4 @@
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include <mysqld_error.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#define snprintf _snprintf
|
||||
#define strncasecmp _strnicmp
|
||||
#define strcasecmp _stricmp
|
||||
@@ -110,8 +110,8 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
|
||||
|
||||
/* Implement Logging at the Root */
|
||||
if (mysql_errno(&mysql) > 0 && strlen(query) > 0){
|
||||
if (Log.log_settings[Logs::MySQLError].is_category_enabled == 1)
|
||||
Log.Out(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
|
||||
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)
|
||||
Log(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
|
||||
}
|
||||
|
||||
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
|
||||
@@ -127,12 +127,14 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
|
||||
|
||||
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
|
||||
|
||||
if (Log.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
|
||||
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
|
||||
{
|
||||
if ((strncasecmp(query, "select", 6) == 0))
|
||||
Log.Out(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
|
||||
else
|
||||
Log.Out(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
|
||||
if ((strncasecmp(query, "select", 6) == 0)) {
|
||||
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
|
||||
}
|
||||
else {
|
||||
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
|
||||
}
|
||||
}
|
||||
|
||||
return requestResult;
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef DBCORE_H
|
||||
#define DBCORE_H
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
+3
-2
@@ -49,7 +49,7 @@ namespace EQEmu
|
||||
};
|
||||
|
||||
enum DeityTypeBit : uint32 {
|
||||
bit_DeityAll = 0x00000000,
|
||||
bit_DeityNone = 0x00000000,
|
||||
bit_DeityAgnostic = 0x00000001,
|
||||
bit_DeityBertoxxulous = 0x00000002,
|
||||
bit_DeityBrellSirilis = 0x00000004,
|
||||
@@ -66,7 +66,8 @@ namespace EQEmu
|
||||
bit_DeitySolusekRo = 0x00002000,
|
||||
bit_DeityTheTribunal = 0x00004000,
|
||||
bit_DeityTunare = 0x00008000,
|
||||
bit_DeityVeeshan = 0x00010000
|
||||
bit_DeityVeeshan = 0x00010000,
|
||||
bit_DeityAll = 0xFFFFFFFF
|
||||
};
|
||||
|
||||
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
|
||||
|
||||
@@ -18,3 +18,137 @@
|
||||
*/
|
||||
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
int16 EQEmu::invtype::GetInvTypeSize(int16 inv_type) {
|
||||
static const int16 local_array[] = {
|
||||
POSSESSIONS_SIZE,
|
||||
BANK_SIZE,
|
||||
SHARED_BANK_SIZE,
|
||||
TRADE_SIZE,
|
||||
WORLD_SIZE,
|
||||
LIMBO_SIZE,
|
||||
TRIBUTE_SIZE,
|
||||
TROPHY_TRIBUTE_SIZE,
|
||||
GUILD_TRIBUTE_SIZE,
|
||||
MERCHANT_SIZE,
|
||||
DELETED_SIZE,
|
||||
CORPSE_SIZE,
|
||||
BAZAAR_SIZE,
|
||||
INSPECT_SIZE,
|
||||
REAL_ESTATE_SIZE,
|
||||
VIEW_MOD_PC_SIZE,
|
||||
VIEW_MOD_BANK_SIZE,
|
||||
VIEW_MOD_SHARED_BANK_SIZE,
|
||||
VIEW_MOD_LIMBO_SIZE,
|
||||
ALT_STORAGE_SIZE,
|
||||
ARCHIVED_SIZE,
|
||||
MAIL_SIZE,
|
||||
GUILD_TROPHY_TRIBUTE_SIZE,
|
||||
KRONO_SIZE,
|
||||
OTHER_SIZE,
|
||||
};
|
||||
|
||||
if (inv_type < TYPE_BEGIN || inv_type > TYPE_END)
|
||||
return INULL;
|
||||
|
||||
return local_array[inv_type];
|
||||
}
|
||||
|
||||
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
|
||||
switch (category_id) {
|
||||
case catVideo:
|
||||
return "Video";
|
||||
case catAudio:
|
||||
return "Audio";
|
||||
case catPathing:
|
||||
return "Pathing";
|
||||
case catQuest:
|
||||
return "Quest";
|
||||
case catTradeskills:
|
||||
return "Tradeskills";
|
||||
case catSpellStacking:
|
||||
return "Spell stacking";
|
||||
case catDoorsPortals:
|
||||
return "Doors/Portals";
|
||||
case catItems:
|
||||
return "Items";
|
||||
case catNPC:
|
||||
return "NPC";
|
||||
case catDialogs:
|
||||
return "Dialogs";
|
||||
case catLoNTCG:
|
||||
return "LoN - TCG";
|
||||
case catMercenaries:
|
||||
return "Mercenaries";
|
||||
case catOther:
|
||||
default:
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
|
||||
if (!category_name)
|
||||
return catOther;
|
||||
|
||||
if (!strcmp(category_name, "Video"))
|
||||
return catVideo;
|
||||
if (!strcmp(category_name, "Audio"))
|
||||
return catAudio;
|
||||
if (!strcmp(category_name, "Pathing"))
|
||||
return catPathing;
|
||||
if (!strcmp(category_name, "Quest"))
|
||||
return catQuest;
|
||||
if (!strcmp(category_name, "Tradeskills"))
|
||||
return catTradeskills;
|
||||
if (!strcmp(category_name, "Spell stacking"))
|
||||
return catSpellStacking;
|
||||
if (!strcmp(category_name, "Doors/Portals"))
|
||||
return catDoorsPortals;
|
||||
if (!strcmp(category_name, "Items"))
|
||||
return catItems;
|
||||
if (!strcmp(category_name, "NPC"))
|
||||
return catNPC;
|
||||
if (!strcmp(category_name, "Dialogs"))
|
||||
return catDialogs;
|
||||
if (!strcmp(category_name, "LoN - TCG"))
|
||||
return catLoNTCG;
|
||||
if (!strcmp(category_name, "Mercenaries"))
|
||||
return catMercenaries;
|
||||
|
||||
return catOther;
|
||||
}
|
||||
|
||||
const char *EQEmu::constants::GetStanceName(StanceType stance_type) {
|
||||
switch (stance_type) {
|
||||
case stanceUnknown:
|
||||
return "Unknown";
|
||||
case stancePassive:
|
||||
return "Passive";
|
||||
case stanceBalanced:
|
||||
return "Balanced";
|
||||
case stanceEfficient:
|
||||
return "Efficient";
|
||||
case stanceReactive:
|
||||
return "Reactive";
|
||||
case stanceAggressive:
|
||||
return "Aggressive";
|
||||
case stanceAssist:
|
||||
return "Assist";
|
||||
case stanceBurn:
|
||||
return "Burn";
|
||||
case stanceEfficient2:
|
||||
return "Efficient2";
|
||||
case stanceBurnAE:
|
||||
return "BurnAE";
|
||||
default:
|
||||
return "Invalid";
|
||||
}
|
||||
}
|
||||
|
||||
int EQEmu::constants::ConvertStanceTypeToIndex(StanceType stance_type) {
|
||||
if (stance_type >= EQEmu::constants::stancePassive && stance_type <= EQEmu::constants::stanceBurnAE)
|
||||
return (stance_type - EQEmu::constants::stancePassive);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
+279
-109
@@ -21,130 +21,300 @@
|
||||
#define COMMON_EMU_CONSTANTS_H
|
||||
|
||||
#include "eq_limits.h"
|
||||
#include "emu_legacy.h"
|
||||
#include "emu_versions.h"
|
||||
|
||||
#include <string>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
// local definitions are the result of using hybrid-client or server-only values and methods
|
||||
namespace EQEmu
|
||||
{
|
||||
using RoF2::IINVALID;
|
||||
using RoF2::INULL;
|
||||
|
||||
namespace inventory {
|
||||
//using namespace RoF2::invtype;
|
||||
//using namespace RoF2::invslot;
|
||||
//using namespace RoF2::invbag;
|
||||
//using namespace RoF2::invaug;
|
||||
|
||||
enum : int16 { typeInvalid = -1, slotInvalid = -1, containerInvalid = -1, socketInvalid = -1 }; // temporary
|
||||
enum : int16 { typeBegin = 0, slotBegin = 0, containerBegin = 0, socketBegin = 0 }; // temporary
|
||||
|
||||
enum PossessionsSlots : int16 { // temporary
|
||||
slotCharm = 0,
|
||||
slotEar1,
|
||||
slotHead,
|
||||
slotFace,
|
||||
slotEar2,
|
||||
slotNeck, // 5
|
||||
slotShoulders,
|
||||
slotArms,
|
||||
slotBack,
|
||||
slotWrist1,
|
||||
slotWrist2, // 10
|
||||
slotRange,
|
||||
slotHands,
|
||||
slotPrimary,
|
||||
slotSecondary,
|
||||
slotFinger1, // 15
|
||||
slotFinger2,
|
||||
slotChest,
|
||||
slotLegs,
|
||||
slotFeet,
|
||||
slotWaist, // 20
|
||||
slotPowerSource = 9999,
|
||||
slotAmmo = 21,
|
||||
slotGeneral1,
|
||||
slotGeneral2,
|
||||
slotGeneral3,
|
||||
slotGeneral4, // 25
|
||||
slotGeneral5,
|
||||
slotGeneral6,
|
||||
slotGeneral7,
|
||||
slotGeneral8,
|
||||
slotCursor, // 30
|
||||
slotCount
|
||||
};
|
||||
|
||||
enum InventoryTypes : int16 { // temporary
|
||||
typePossessions = 0,
|
||||
typeBank,
|
||||
typeSharedBank,
|
||||
typeTrade,
|
||||
typeWorld,
|
||||
typeLimbo, // 5
|
||||
typeTribute,
|
||||
typeTrophyTribute,
|
||||
typeGuildTribute,
|
||||
typeMerchant,
|
||||
typeDeleted, // 10
|
||||
typeCorpse,
|
||||
typeBazaar,
|
||||
typeInspect,
|
||||
typeRealEstate,
|
||||
typeViewMODPC, // 15
|
||||
typeViewMODBank,
|
||||
typeViewMODSharedBank,
|
||||
typeViewMODLimbo,
|
||||
typeAltStorage,
|
||||
typeArchived, // 20
|
||||
typeMail,
|
||||
typeGuildTrophyTribute,
|
||||
typeKrono,
|
||||
typeOther,
|
||||
typeCount
|
||||
};
|
||||
|
||||
static int16 SlotCount(int16 type_index) { return 0; } // temporary
|
||||
|
||||
const int16 ContainerCount = 10; // temporary
|
||||
const int16 SocketCount = 6; // temporary
|
||||
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace invtype {
|
||||
using namespace RoF2::invtype::enum_;
|
||||
|
||||
using RoF2::invtype::POSSESSIONS_SIZE;
|
||||
using RoF2::invtype::BANK_SIZE;
|
||||
using RoF2::invtype::SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::TRADE_SIZE;
|
||||
using RoF2::invtype::WORLD_SIZE;
|
||||
using RoF2::invtype::LIMBO_SIZE;
|
||||
using RoF2::invtype::TRIBUTE_SIZE;
|
||||
using RoF2::invtype::TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::GUILD_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::MERCHANT_SIZE;
|
||||
using RoF2::invtype::DELETED_SIZE;
|
||||
using RoF2::invtype::CORPSE_SIZE;
|
||||
using RoF2::invtype::BAZAAR_SIZE;
|
||||
using RoF2::invtype::INSPECT_SIZE;
|
||||
using RoF2::invtype::REAL_ESTATE_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_PC_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE;
|
||||
using RoF2::invtype::VIEW_MOD_LIMBO_SIZE;
|
||||
using RoF2::invtype::ALT_STORAGE_SIZE;
|
||||
using RoF2::invtype::ARCHIVED_SIZE;
|
||||
using RoF2::invtype::MAIL_SIZE;
|
||||
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
|
||||
using RoF2::invtype::KRONO_SIZE;
|
||||
using RoF2::invtype::OTHER_SIZE;
|
||||
|
||||
using Titanium::invtype::TRADE_NPC_SIZE;
|
||||
|
||||
using RoF2::invtype::TYPE_INVALID;
|
||||
using RoF2::invtype::TYPE_BEGIN;
|
||||
using RoF2::invtype::TYPE_END;
|
||||
using RoF2::invtype::TYPE_COUNT;
|
||||
|
||||
int16 GetInvTypeSize(int16 inv_type);
|
||||
using RoF2::invtype::GetInvTypeName;
|
||||
|
||||
} // namespace invtype
|
||||
|
||||
namespace DevTools {
|
||||
const int32 GM_ACCOUNT_STATUS_LEVEL = 150;
|
||||
}
|
||||
|
||||
namespace popupresponse {
|
||||
const int32 SERVER_INTERNAL_USE_BASE = 2000000000;
|
||||
const int32 MOB_INFO_DISMISS = 2000000001;
|
||||
}
|
||||
|
||||
namespace invslot {
|
||||
using namespace RoF2::invslot::enum_;
|
||||
|
||||
using RoF2::invslot::SLOT_INVALID;
|
||||
using RoF2::invslot::SLOT_BEGIN;
|
||||
|
||||
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
|
||||
|
||||
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
|
||||
|
||||
using RoF2::invslot::POSSESSIONS_BEGIN;
|
||||
using RoF2::invslot::POSSESSIONS_END;
|
||||
using RoF2::invslot::POSSESSIONS_COUNT;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BEGIN;
|
||||
using RoF2::invslot::EQUIPMENT_END;
|
||||
using RoF2::invslot::EQUIPMENT_COUNT;
|
||||
|
||||
using RoF2::invslot::GENERAL_BEGIN;
|
||||
using RoF2::invslot::GENERAL_END;
|
||||
using RoF2::invslot::GENERAL_COUNT;
|
||||
|
||||
using RoF2::invslot::BONUS_BEGIN;
|
||||
using RoF2::invslot::BONUS_STAT_END;
|
||||
using RoF2::invslot::BONUS_SKILL_END;
|
||||
|
||||
using Titanium::invslot::BANK_BEGIN;
|
||||
using SoF::invslot::BANK_END;
|
||||
|
||||
using Titanium::invslot::SHARED_BANK_BEGIN;
|
||||
using Titanium::invslot::SHARED_BANK_END;
|
||||
|
||||
using Titanium::invslot::TRADE_BEGIN;
|
||||
using Titanium::invslot::TRADE_END;
|
||||
|
||||
using Titanium::invslot::TRADE_NPC_END;
|
||||
|
||||
using Titanium::invslot::WORLD_BEGIN;
|
||||
using Titanium::invslot::WORLD_END;
|
||||
|
||||
using Titanium::invslot::TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::TRIBUTE_END;
|
||||
|
||||
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
|
||||
using Titanium::invslot::GUILD_TRIBUTE_END;
|
||||
|
||||
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
|
||||
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
|
||||
|
||||
using RoF2::invslot::EQUIPMENT_BITMASK;
|
||||
using RoF2::invslot::GENERAL_BITMASK;
|
||||
using RoF2::invslot::CURSOR_BITMASK;
|
||||
using RoF2::invslot::POSSESSIONS_BITMASK;
|
||||
using RoF2::invslot::CORPSE_BITMASK;
|
||||
|
||||
using RoF2::invslot::GetInvPossessionsSlotName;
|
||||
using RoF2::invslot::GetInvSlotName;
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
namespace invbag {
|
||||
using Titanium::invbag::SLOT_INVALID;
|
||||
using Titanium::invbag::SLOT_BEGIN;
|
||||
using Titanium::invbag::SLOT_END;
|
||||
using Titanium::invbag::SLOT_COUNT;
|
||||
|
||||
using Titanium::invbag::GENERAL_BAGS_BEGIN;
|
||||
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
|
||||
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
|
||||
|
||||
const int16 CURSOR_BAG_BEGIN = 351;
|
||||
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
|
||||
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::BANK_BAGS_BEGIN;
|
||||
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
|
||||
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
|
||||
|
||||
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
|
||||
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
|
||||
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
|
||||
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::TRADE_BAGS_BEGIN;
|
||||
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
|
||||
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
|
||||
|
||||
using Titanium::invbag::GetInvBagIndexName;
|
||||
|
||||
} // namespace invbag
|
||||
|
||||
namespace invaug {
|
||||
using RoF2::invaug::SOCKET_INVALID;
|
||||
using RoF2::invaug::SOCKET_BEGIN;
|
||||
using RoF2::invaug::SOCKET_END;
|
||||
using RoF2::invaug::SOCKET_COUNT;
|
||||
|
||||
using RoF2::invaug::GetInvAugIndexName;
|
||||
|
||||
} // namespace invaug
|
||||
|
||||
namespace constants {
|
||||
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
|
||||
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
|
||||
const EQEmu::versions::ClientVersion CHARACTER_CREATION_CLIENT = EQEmu::versions::ClientVersion::Titanium;
|
||||
|
||||
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
|
||||
using RoF2::constants::EXPANSION;
|
||||
using RoF2::constants::EXPANSION_BIT;
|
||||
using RoF2::constants::EXPANSIONS_MASK;
|
||||
|
||||
const int LongBuffs = RoF2::constants::LongBuffs;
|
||||
const int ShortBuffs = RoF2::constants::ShortBuffs;
|
||||
const int DiscBuffs = RoF2::constants::DiscBuffs;
|
||||
const int TotalBuffs = RoF2::constants::TotalBuffs;
|
||||
const int NPCBuffs = RoF2::constants::NPCBuffs;
|
||||
const int PetBuffs = RoF2::constants::PetBuffs;
|
||||
const int MercBuffs = RoF2::constants::MercBuffs;
|
||||
using RoF2::constants::CHARACTER_CREATION_LIMIT;
|
||||
|
||||
const size_t SAY_LINK_OPENER_SIZE = 1;
|
||||
using RoF2::constants::SAY_LINK_BODY_SIZE;
|
||||
const size_t SAY_LINK_TEXT_SIZE = 256; // this may be varied until it breaks something (tested:374) - the others are constant
|
||||
const size_t SAY_LINK_CLOSER_SIZE = 1;
|
||||
const size_t SAY_LINK_MAXIMUM_SIZE = (SAY_LINK_OPENER_SIZE + SAY_LINK_BODY_SIZE + SAY_LINK_TEXT_SIZE + SAY_LINK_CLOSER_SIZE);
|
||||
|
||||
enum StanceType : int {
|
||||
stanceUnknown = 0,
|
||||
stancePassive,
|
||||
stanceBalanced,
|
||||
stanceEfficient,
|
||||
stanceReactive,
|
||||
stanceAggressive,
|
||||
stanceAssist,
|
||||
stanceBurn,
|
||||
stanceEfficient2,
|
||||
stanceBurnAE
|
||||
};
|
||||
|
||||
const char *GetStanceName(StanceType stance_type);
|
||||
int ConvertStanceTypeToIndex(StanceType stance_type);
|
||||
|
||||
const int STANCE_TYPE_FIRST = stancePassive;
|
||||
const int STANCE_TYPE_LAST = stanceBurnAE;
|
||||
const int STANCE_TYPE_COUNT = stanceBurnAE;
|
||||
|
||||
} /*constants*/
|
||||
|
||||
enum class CastingSlot : uint32 {
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
Gem3 = 2,
|
||||
Gem4 = 3,
|
||||
Gem5 = 4,
|
||||
Gem6 = 5,
|
||||
Gem7 = 6,
|
||||
Gem8 = 7,
|
||||
Gem9 = 8,
|
||||
Gem10 = 9,
|
||||
Gem11 = 10,
|
||||
Gem12 = 11,
|
||||
MaxGems = 12,
|
||||
Ability = 20, // HT/LoH for Tit
|
||||
PotionBelt = 21, // Tit uses a different slot for PB
|
||||
Item = 22,
|
||||
Discipline = 23,
|
||||
AltAbility = 0xFF
|
||||
namespace profile {
|
||||
using RoF2::profile::BANDOLIERS_SIZE;
|
||||
using RoF2::profile::BANDOLIER_ITEM_COUNT;
|
||||
|
||||
using RoF2::profile::POTION_BELT_SIZE;
|
||||
|
||||
using RoF2::profile::SKILL_ARRAY_SIZE;
|
||||
|
||||
} // namespace profile
|
||||
|
||||
namespace behavior {
|
||||
using RoF2::behavior::CoinHasWeight;
|
||||
|
||||
} // namespace behavior
|
||||
|
||||
namespace spells {
|
||||
enum class CastingSlot : uint32 { // hybrid declaration
|
||||
Gem1 = 0,
|
||||
Gem2 = 1,
|
||||
Gem3 = 2,
|
||||
Gem4 = 3,
|
||||
Gem5 = 4,
|
||||
Gem6 = 5,
|
||||
Gem7 = 6,
|
||||
Gem8 = 7,
|
||||
Gem9 = 8,
|
||||
Gem10 = 9,
|
||||
Gem11 = 10,
|
||||
Gem12 = 11,
|
||||
MaxGems = 12,
|
||||
Ability = 20, // HT/LoH for Tit
|
||||
PotionBelt = 21, // Tit uses a different slot for PB
|
||||
Item = 22,
|
||||
Discipline = 23,
|
||||
AltAbility = 0xFF
|
||||
};
|
||||
|
||||
using RoF2::spells::SPELL_ID_MAX;
|
||||
using RoF2::spells::SPELLBOOK_SIZE;
|
||||
using UF::spells::SPELL_GEM_COUNT; // RoF+ clients define more than UF client..but, they are not valid beyond UF
|
||||
|
||||
using RoF2::spells::LONG_BUFFS;
|
||||
using RoF2::spells::SHORT_BUFFS;
|
||||
using RoF2::spells::DISC_BUFFS;
|
||||
using RoF2::spells::TOTAL_BUFFS;
|
||||
using RoF2::spells::NPC_BUFFS;
|
||||
using RoF2::spells::PET_BUFFS;
|
||||
using RoF2::spells::MERC_BUFFS;
|
||||
|
||||
} // namespace spells
|
||||
|
||||
namespace bug {
|
||||
enum CategoryID : uint32 {
|
||||
catOther = 0,
|
||||
catVideo,
|
||||
catAudio,
|
||||
catPathing,
|
||||
catQuest,
|
||||
catTradeskills,
|
||||
catSpellStacking,
|
||||
catDoorsPortals,
|
||||
catItems,
|
||||
catNPC,
|
||||
catDialogs,
|
||||
catLoNTCG,
|
||||
catMercenaries
|
||||
};
|
||||
|
||||
enum OptionalInfoFlag : uint32 {
|
||||
infoNoOptionalInfo = 0x0,
|
||||
infoCanDuplicate = 0x1,
|
||||
infoCrashBug = 0x2,
|
||||
infoTargetInfo = 0x4,
|
||||
infoCharacterFlags = 0x8,
|
||||
infoUnknownValue = 0xFFFFFFF0
|
||||
};
|
||||
|
||||
const char* CategoryIDToCategoryName(CategoryID category_id);
|
||||
CategoryID CategoryNameToCategoryID(const char* category_name);
|
||||
|
||||
} // namespace bug
|
||||
|
||||
enum WaypointStatus : int {
|
||||
RoamBoxPauseInProgress = -3,
|
||||
QuestControlNoGrid = -2,
|
||||
QuestControlGrid = -1
|
||||
};
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "emu_legacy.h"
|
||||
@@ -1,182 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef COMMON_EMU_LEGACY_H
|
||||
#define COMMON_EMU_LEGACY_H
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
// this is for perl and other legacy systems
|
||||
namespace legacy {
|
||||
enum InventorySlot {
|
||||
SLOT_CHARM = 0,
|
||||
SLOT_EAR01 = 1,
|
||||
SLOT_HEAD = 2,
|
||||
SLOT_FACE = 3,
|
||||
SLOT_EAR02 = 4,
|
||||
SLOT_NECK = 5,
|
||||
SLOT_SHOULDER = 6,
|
||||
SLOT_ARMS = 7,
|
||||
SLOT_BACK = 8,
|
||||
SLOT_BRACER01 = 9,
|
||||
SLOT_BRACER02 = 10,
|
||||
SLOT_RANGE = 11,
|
||||
SLOT_HANDS = 12,
|
||||
SLOT_PRIMARY = 13,
|
||||
SLOT_SECONDARY = 14,
|
||||
SLOT_RING01 = 15,
|
||||
SLOT_RING02 = 16,
|
||||
SLOT_CHEST = 17,
|
||||
SLOT_LEGS = 18,
|
||||
SLOT_FEET = 19,
|
||||
SLOT_WAIST = 20,
|
||||
SLOT_POWER_SOURCE = 9999,
|
||||
SLOT_AMMO = 21,
|
||||
SLOT_GENERAL_1 = 22,
|
||||
SLOT_GENERAL_2 = 23,
|
||||
SLOT_GENERAL_3 = 24,
|
||||
SLOT_GENERAL_4 = 25,
|
||||
SLOT_GENERAL_5 = 26,
|
||||
SLOT_GENERAL_6 = 27,
|
||||
SLOT_GENERAL_7 = 28,
|
||||
SLOT_GENERAL_8 = 29,
|
||||
SLOT_CURSOR = 30,
|
||||
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
|
||||
SLOT_TRADESKILL = 1000,
|
||||
SLOT_AUGMENT = 1001,
|
||||
SLOT_INVALID = (int16)0xFFFF,
|
||||
SLOT_POSSESSIONS_BEGIN = 0,
|
||||
SLOT_POSSESSIONS_END = 30,
|
||||
SLOT_EQUIPMENT_BEGIN = 0,
|
||||
SLOT_EQUIPMENT_END = 21,
|
||||
SLOT_PERSONAL_BEGIN = 22,
|
||||
SLOT_PERSONAL_END = 29,
|
||||
SLOT_PERSONAL_BAGS_BEGIN = 251,
|
||||
SLOT_PERSONAL_BAGS_END = 330,
|
||||
SLOT_CURSOR_BAG_BEGIN = 331,
|
||||
SLOT_CURSOR_BAG_END = 340,
|
||||
SLOT_TRIBUTE_BEGIN = 400,
|
||||
SLOT_TRIBUTE_END = 404,
|
||||
SLOT_BANK_BEGIN = 2000,
|
||||
SLOT_BANK_END = 2023,
|
||||
SLOT_BANK_BAGS_BEGIN = 2031,
|
||||
SLOT_BANK_BAGS_END = 2270,
|
||||
SLOT_SHARED_BANK_BEGIN = 2500,
|
||||
SLOT_SHARED_BANK_END = 2501,
|
||||
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
|
||||
SLOT_SHARED_BANK_BAGS_END = 2550,
|
||||
SLOT_TRADE_BEGIN = 3000,
|
||||
SLOT_TRADE_END = 3007,
|
||||
SLOT_TRADE_BAGS_BEGIN = 3031,
|
||||
SLOT_TRADE_BAGS_END = 3110,
|
||||
SLOT_WORLD_BEGIN = 4000,
|
||||
SLOT_WORLD_END = 4009
|
||||
};
|
||||
|
||||
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
|
||||
static const uint16 TYPE_POSSESSIONS_SIZE = 31;
|
||||
static const uint16 TYPE_BANK_SIZE = 24;
|
||||
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 TYPE_TRADE_SIZE = 8;
|
||||
static const uint16 TYPE_WORLD_SIZE = 10;
|
||||
static const uint16 TYPE_LIMBO_SIZE = 36;
|
||||
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
|
||||
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_MERCHANT_SIZE = 0;
|
||||
static const uint16 TYPE_DELETED_SIZE = 0;
|
||||
static const uint16 TYPE_CORPSE_SIZE = 31; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
|
||||
static const uint16 TYPE_BAZAAR_SIZE = 80;
|
||||
static const uint16 TYPE_INSPECT_SIZE = 22;
|
||||
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_PC_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = 0;
|
||||
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = 0;
|
||||
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 TYPE_ARCHIVED_SIZE = 0;
|
||||
static const uint16 TYPE_MAIL_SIZE = 0;
|
||||
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 TYPE_KRONO_SIZE = 0;
|
||||
static const uint16 TYPE_OTHER_SIZE = 0;
|
||||
|
||||
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
||||
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
|
||||
static const int16 EQUIPMENT_BEGIN = 0;
|
||||
static const int16 EQUIPMENT_END = 21;
|
||||
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
|
||||
|
||||
static const int16 GENERAL_BEGIN = 22;
|
||||
static const int16 GENERAL_END = 29;
|
||||
static const uint16 GENERAL_SIZE = 8;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR_BAG_BEGIN = 331;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_NPC_END = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
|
||||
|
||||
static const int16 CORPSE_BEGIN = 22;
|
||||
|
||||
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t BANDOLIERS_SIZE = 20; // number of bandolier instances
|
||||
static const size_t BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
|
||||
|
||||
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
|
||||
static const size_t POTION_BELT_ITEM_COUNT = 5;
|
||||
|
||||
static const size_t TEXT_LINK_BODY_LENGTH = 56;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif /* COMMON_EMU_LEGACY_H */
|
||||
+48
-24
@@ -28,74 +28,98 @@
|
||||
namespace EntityLimits
|
||||
{
|
||||
namespace NPC {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPC*/
|
||||
|
||||
namespace NPCMerchant {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*NPCMerchant*/
|
||||
|
||||
namespace Merc {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Merc*/
|
||||
|
||||
namespace Bot {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 8;
|
||||
|
||||
const size_t InvTypeTradeSize = 8;
|
||||
} // namespace invtype
|
||||
|
||||
namespace invslot {
|
||||
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
|
||||
const uint64 GENERAL_BITMASK = 0x0000000000000000;
|
||||
const uint64 CURSOR_BITMASK = 0x0000000000000000;
|
||||
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
|
||||
|
||||
} // namespace invslot
|
||||
|
||||
} /*Bot*/
|
||||
|
||||
namespace ClientPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace NPCPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace MercPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
namespace BotPet {
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace invtype {
|
||||
const int16 TRADE_SIZE = 4;
|
||||
|
||||
const size_t InvTypeTradeSize = 4;
|
||||
} // namespace invtype
|
||||
|
||||
} /*Pet*/
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ N(OP_AcceptNewTask),
|
||||
N(OP_AckPacket),
|
||||
N(OP_Action),
|
||||
N(OP_Action2),
|
||||
N(OP_AddNimbusEffect),
|
||||
N(OP_AdventureData),
|
||||
N(OP_AdventureDetails),
|
||||
N(OP_AdventureFinish),
|
||||
@@ -339,6 +340,7 @@ N(OP_MOTD),
|
||||
N(OP_MoveCoin),
|
||||
N(OP_MoveDoor),
|
||||
N(OP_MoveItem),
|
||||
N(OP_MoveMultipleItems),
|
||||
N(OP_MoveLogDisregard),
|
||||
N(OP_MoveLogRequest),
|
||||
N(OP_MultiLineMsg),
|
||||
@@ -355,6 +357,7 @@ N(OP_OpenTributeMaster),
|
||||
N(OP_PDeletePetition),
|
||||
N(OP_PetBuffWindow),
|
||||
N(OP_PetCommands),
|
||||
N(OP_PetCommandState),
|
||||
N(OP_PetHoTT),
|
||||
N(OP_Petition),
|
||||
N(OP_PetitionBug),
|
||||
@@ -390,6 +393,7 @@ N(OP_PVPLeaderBoardReply),
|
||||
N(OP_PVPLeaderBoardRequest),
|
||||
N(OP_PVPStats),
|
||||
N(OP_QueryResponseThing),
|
||||
N(OP_QueryUCSServerStatus),
|
||||
N(OP_RaidInvite),
|
||||
N(OP_RaidJoin),
|
||||
N(OP_RaidUpdate),
|
||||
@@ -407,6 +411,7 @@ N(OP_ReloadUI),
|
||||
N(OP_RemoveAllDoors),
|
||||
N(OP_RemoveBlockedBuffs),
|
||||
N(OP_RemoveNimbusEffect),
|
||||
N(OP_RemoveTrap),
|
||||
N(OP_Report),
|
||||
N(OP_ReqClientSpawn),
|
||||
N(OP_ReqNewZone),
|
||||
@@ -522,6 +527,7 @@ N(OP_TributeToggle),
|
||||
N(OP_TributeUpdate),
|
||||
N(OP_Untargetable),
|
||||
N(OP_UpdateAA),
|
||||
N(OP_UpdateAura),
|
||||
N(OP_UpdateLeadershipAA),
|
||||
N(OP_VetClaimReply),
|
||||
N(OP_VetClaimRequest),
|
||||
|
||||
@@ -1,818 +0,0 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/*
|
||||
There are really two or three different objects shoe-hored into this
|
||||
connection object. Sombody really needs to factor out the relay link
|
||||
crap into its own subclass of this object, it will clean things up
|
||||
tremendously.
|
||||
*/
|
||||
|
||||
#include "../common/global_define.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string.h>
|
||||
|
||||
#include "emu_tcp_connection.h"
|
||||
#include "emu_tcp_server.h"
|
||||
#include "../common/servertalk.h"
|
||||
|
||||
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
|
||||
#define MSG_NOSIGNAL 0
|
||||
#endif
|
||||
|
||||
#define TCPN_DEBUG 0
|
||||
#define TCPN_DEBUG_Console 0
|
||||
#define TCPN_DEBUG_Memory 0
|
||||
#define TCPN_LOG_PACKETS 0
|
||||
#define TCPN_LOG_RAW_DATA_OUT 0
|
||||
#define TCPN_LOG_RAW_DATA_IN 0
|
||||
|
||||
|
||||
//server side case
|
||||
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET in_socket, uint32 irIP, uint16 irPort, bool iOldFormat)
|
||||
: TCPConnection(ID, in_socket, irIP, irPort),
|
||||
keepalive_timer(SERVER_TIMEOUT),
|
||||
timeout_timer(SERVER_TIMEOUT * 2)
|
||||
{
|
||||
id = 0;
|
||||
Server = nullptr;
|
||||
pOldFormat = iOldFormat;
|
||||
#ifdef MINILOGIN
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeLogin;
|
||||
#else
|
||||
if (pOldFormat)
|
||||
TCPMode = modePacket;
|
||||
else
|
||||
TCPMode = modeConsole;
|
||||
PacketMode = packetModeZone;
|
||||
#endif
|
||||
RelayLink = 0;
|
||||
RelayServer = false;
|
||||
RelayCount = 0;
|
||||
RemoteID = 0;
|
||||
|
||||
}
|
||||
|
||||
//client outgoing connection case (and client side relay)
|
||||
EmuTCPConnection::EmuTCPConnection(bool iOldFormat, EmuTCPServer* iRelayServer, eTCPMode iMode)
|
||||
: TCPConnection(),
|
||||
keepalive_timer(SERVER_TIMEOUT),
|
||||
timeout_timer(SERVER_TIMEOUT * 2)
|
||||
{
|
||||
Server = iRelayServer;
|
||||
if (Server)
|
||||
RelayServer = true;
|
||||
else
|
||||
RelayServer = false;
|
||||
RelayLink = 0;
|
||||
RelayCount = 0;
|
||||
RemoteID = 0;
|
||||
pOldFormat = iOldFormat;
|
||||
TCPMode = iMode;
|
||||
PacketMode = packetModeZone;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
std::cout << "Constructor #1 on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
//server side relay case
|
||||
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort)
|
||||
: TCPConnection(ID, 0, irIP, irPort),
|
||||
keepalive_timer(SERVER_TIMEOUT),
|
||||
timeout_timer(SERVER_TIMEOUT * 2)
|
||||
{
|
||||
Server = iServer;
|
||||
RelayLink = iRelayLink;
|
||||
RelayServer = true;
|
||||
RelayCount = 0;
|
||||
RemoteID = iRemoteID;
|
||||
pOldFormat = false;
|
||||
ConnectionType = Incoming;
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeZone;
|
||||
#if TCPN_DEBUG_Memory >= 7
|
||||
std::cout << "Constructor #3 on outgoing TCP# " << GetID() << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
EmuTCPConnection::~EmuTCPConnection() {
|
||||
//the queues free their content right now I believe.
|
||||
}
|
||||
|
||||
EmuTCPNetPacket_Struct* EmuTCPConnection::MakePacket(ServerPacket* pack, uint32 iDestination) {
|
||||
int32 size = sizeof(EmuTCPNetPacket_Struct) + pack->size;
|
||||
if (pack->compressed) {
|
||||
size += 4;
|
||||
}
|
||||
if (iDestination) {
|
||||
size += 4;
|
||||
}
|
||||
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) new uchar[size];
|
||||
tnps->size = size;
|
||||
tnps->opcode = pack->opcode;
|
||||
*((uint8*) &tnps->flags) = 0;
|
||||
uchar* buffer = tnps->buffer;
|
||||
if (pack->compressed) {
|
||||
tnps->flags.compressed = 1;
|
||||
*((int32*) buffer) = pack->InflatedSize;
|
||||
buffer += 4;
|
||||
}
|
||||
if (iDestination) {
|
||||
tnps->flags.destination = 1;
|
||||
*((int32*) buffer) = iDestination;
|
||||
buffer += 4;
|
||||
}
|
||||
memcpy(buffer, pack->pBuffer, pack->size);
|
||||
return tnps;
|
||||
}
|
||||
|
||||
SPackSendQueue* EmuTCPConnection::MakeOldPacket(ServerPacket* pack) {
|
||||
SPackSendQueue* spsq = (SPackSendQueue*) new uchar[sizeof(SPackSendQueue) + pack->size + 4];
|
||||
if (pack->pBuffer != 0 && pack->size != 0)
|
||||
memcpy((char *) &spsq->buffer[4], (char *) pack->pBuffer, pack->size);
|
||||
memcpy((char *) &spsq->buffer[0], (char *) &pack->opcode, 2);
|
||||
spsq->size = pack->size+4;
|
||||
memcpy((char *) &spsq->buffer[2], (char *) &spsq->size, 2);
|
||||
return spsq;
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
|
||||
if (!Connected())
|
||||
return false;
|
||||
eTCPMode tmp = GetMode();
|
||||
if (tmp != modePacket && tmp != modeTransition)
|
||||
return false;
|
||||
LockMutex lock(&MState);
|
||||
if (RemoteID)
|
||||
return RelayLink->SendPacket(pack, RemoteID);
|
||||
else if (pOldFormat) {
|
||||
#if TCPN_LOG_PACKETS >= 1
|
||||
if (pack && pack->opcode != 0) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
std::cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
else
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
#if TCPN_LOG_PACKETS >= 3
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
SPackSendQueue* spsq = MakeOldPacket(pack);
|
||||
ServerSendQueuePushEnd(spsq->buffer, spsq->size);
|
||||
safe_delete_array(spsq);
|
||||
}
|
||||
else {
|
||||
EmuTCPNetPacket_Struct* tnps = MakePacket(pack, iDestination);
|
||||
if (tmp == modeTransition) {
|
||||
InModeQueuePush(tnps);
|
||||
}
|
||||
else {
|
||||
#if TCPN_LOG_PACKETS >= 1
|
||||
if (pack && pack->opcode != 0) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
std::cout << ": Logging outgoing TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
else
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
#if TCPN_LOG_PACKETS >= 3
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
ServerSendQueuePushEnd((uchar**) &tnps, tnps->size);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
|
||||
if (RemoteID)
|
||||
return false;
|
||||
if (!Connected())
|
||||
return false;
|
||||
if (GetMode() != modePacket)
|
||||
return false;
|
||||
|
||||
LockMutex lock(&MState);
|
||||
eTCPMode tmp = GetMode();
|
||||
if (tmp == modeTransition) {
|
||||
EmuTCPNetPacket_Struct* tnps2 = (EmuTCPNetPacket_Struct*) new uchar[tnps->size];
|
||||
memcpy(tnps2, tnps, tnps->size);
|
||||
InModeQueuePush(tnps2);
|
||||
return true;
|
||||
}
|
||||
#if TCPN_LOG_PACKETS >= 1
|
||||
if (tnps && tnps->opcode != 0) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
std::cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << tnps->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
|
||||
if (pOldFormat)
|
||||
std::cout << " (OldFormat)";
|
||||
std::cout << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (tnps->size >= 32)
|
||||
DumpPacket((uchar*) tnps, 32);
|
||||
else
|
||||
DumpPacket((uchar*) tnps, tnps->size);
|
||||
#endif
|
||||
#if TCPN_LOG_PACKETS >= 3
|
||||
DumpPacket((uchar*) tnps, tnps->size);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
ServerSendQueuePushEnd((const uchar*) tnps, tnps->size);
|
||||
return true;
|
||||
}
|
||||
|
||||
ServerPacket* EmuTCPConnection::PopPacket() {
|
||||
ServerPacket* ret;
|
||||
if (!MOutQueueLock.trylock())
|
||||
return nullptr;
|
||||
ret = OutQueue.pop();
|
||||
MOutQueueLock.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void EmuTCPConnection::InModeQueuePush(EmuTCPNetPacket_Struct* tnps) {
|
||||
MSendQueue.lock();
|
||||
InModeQueue.push(tnps);
|
||||
MSendQueue.unlock();
|
||||
}
|
||||
|
||||
void EmuTCPConnection::OutQueuePush(ServerPacket* pack) {
|
||||
MOutQueueLock.lock();
|
||||
OutQueue.push(pack);
|
||||
MOutQueueLock.unlock();
|
||||
}
|
||||
|
||||
|
||||
bool EmuTCPConnection::LineOutQueuePush(char* line) {
|
||||
#if defined(GOTFRAGS) && 0
|
||||
if (strcmp(line, "**CRASHME**") == 0) {
|
||||
int i = 0;
|
||||
std::cout << (5 / i) << std::endl;
|
||||
}
|
||||
#endif
|
||||
if(line[0] == '*') {
|
||||
if (strcmp(line, "**PACKETMODE**") == 0) {
|
||||
MSendQueue.lock();
|
||||
safe_delete_array(sendbuf);
|
||||
if (TCPMode == modeConsole)
|
||||
Send((const uchar*) "\0**PACKETMODE**\r", 16);
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeLogin;
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop())) {
|
||||
SendPacket(tnps);
|
||||
safe_delete_array(tnps);
|
||||
}
|
||||
MSendQueue.unlock();
|
||||
safe_delete_array(line);
|
||||
return(true);
|
||||
}
|
||||
if (strcmp(line, "**PACKETMODEZONE**") == 0) {
|
||||
MSendQueue.lock();
|
||||
safe_delete_array(sendbuf);
|
||||
if (TCPMode == modeConsole)
|
||||
Send((const uchar*) "\0**PACKETMODEZONE**\r", 20);
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeZone;
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop())) {
|
||||
SendPacket(tnps);
|
||||
safe_delete_array(tnps);
|
||||
}
|
||||
MSendQueue.unlock();
|
||||
safe_delete_array(line);
|
||||
return(true);
|
||||
}
|
||||
if (strcmp(line, "**PACKETMODELAUNCHER**") == 0) {
|
||||
MSendQueue.lock();
|
||||
safe_delete_array(sendbuf);
|
||||
if (TCPMode == modeConsole)
|
||||
Send((const uchar*) "\0**PACKETMODELAUNCHER**\r", 24);
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeLauncher;
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop())) {
|
||||
SendPacket(tnps);
|
||||
safe_delete_array(tnps);
|
||||
}
|
||||
MSendQueue.unlock();
|
||||
safe_delete_array(line);
|
||||
return(true);
|
||||
}
|
||||
if (strcmp(line, "**PACKETMODEUCS**") == 0) {
|
||||
MSendQueue.lock();
|
||||
safe_delete_array(sendbuf);
|
||||
if (TCPMode == modeConsole)
|
||||
Send((const uchar*) "\0**PACKETMODEUCS**\r", 19);
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeUCS;
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop())) {
|
||||
SendPacket(tnps);
|
||||
safe_delete_array(tnps);
|
||||
}
|
||||
MSendQueue.unlock();
|
||||
safe_delete_array(line);
|
||||
return(true);
|
||||
}
|
||||
if (strcmp(line, "**PACKETMODEQS**") == 0) {
|
||||
MSendQueue.lock();
|
||||
safe_delete_array(sendbuf);
|
||||
if (TCPMode == modeConsole)
|
||||
Send((const uchar*) "\0**PACKETMODEQS**\r", 18);
|
||||
TCPMode = modePacket;
|
||||
PacketMode = packetModeQueryServ;
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop())) {
|
||||
SendPacket(tnps);
|
||||
safe_delete_array(tnps);
|
||||
}
|
||||
MSendQueue.unlock();
|
||||
safe_delete_array(line);
|
||||
return(true);
|
||||
}
|
||||
}
|
||||
|
||||
return(TCPConnection::LineOutQueuePush(line));
|
||||
}
|
||||
|
||||
void EmuTCPConnection::Disconnect(bool iSendRelayDisconnect) {
|
||||
TCPConnection::Disconnect();
|
||||
|
||||
if (RelayLink) {
|
||||
RelayLink->RemoveRelay(this, iSendRelayDisconnect);
|
||||
RelayLink = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::ConnectIP(uint32 irIP, uint16 irPort, char* errbuf) {
|
||||
if(!TCPConnection::ConnectIP(irIP, irPort, errbuf))
|
||||
return(false);
|
||||
|
||||
MSendQueue.lock();
|
||||
#ifdef MINILOGIN
|
||||
TCPMode = modePacket;
|
||||
#else
|
||||
if (pOldFormat) {
|
||||
TCPMode = modePacket;
|
||||
}
|
||||
else if (TCPMode == modePacket || TCPMode == modeTransition) {
|
||||
TCPMode = modeTransition;
|
||||
if(PacketMode == packetModeLauncher) {
|
||||
safe_delete_array(sendbuf);
|
||||
sendbuf_size = 24;
|
||||
sendbuf_used = sendbuf_size;
|
||||
sendbuf = new uchar[sendbuf_size];
|
||||
memcpy(sendbuf, "\0**PACKETMODELAUNCHER**\r", sendbuf_size);
|
||||
} else if(PacketMode == packetModeLogin) {
|
||||
safe_delete_array(sendbuf);
|
||||
sendbuf_size = 16;
|
||||
sendbuf_used = sendbuf_size;
|
||||
sendbuf = new uchar[sendbuf_size];
|
||||
memcpy(sendbuf, "\0**PACKETMODE**\r", sendbuf_size);
|
||||
} else if(PacketMode == packetModeUCS) {
|
||||
safe_delete_array(sendbuf);
|
||||
sendbuf_size = 19;
|
||||
sendbuf_used = sendbuf_size;
|
||||
sendbuf = new uchar[sendbuf_size];
|
||||
memcpy(sendbuf, "\0**PACKETMODEUCS**\r", sendbuf_size);
|
||||
}
|
||||
else if(PacketMode == packetModeQueryServ) {
|
||||
safe_delete_array(sendbuf);
|
||||
sendbuf_size = 18;
|
||||
sendbuf_used = sendbuf_size;
|
||||
sendbuf = new uchar[sendbuf_size];
|
||||
memcpy(sendbuf, "\0**PACKETMODEQS**\r", sendbuf_size);
|
||||
}
|
||||
else {
|
||||
//default: packetModeZone
|
||||
safe_delete_array(sendbuf);
|
||||
sendbuf_size = 20;
|
||||
sendbuf_used = sendbuf_size;
|
||||
sendbuf = new uchar[sendbuf_size];
|
||||
memcpy(sendbuf, "\0**PACKETMODEZONE**\r", sendbuf_size);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
MSendQueue.unlock();
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
void EmuTCPConnection::ClearBuffers() {
|
||||
TCPConnection::ClearBuffers();
|
||||
|
||||
LockMutex lock2(&MOutQueueLock);
|
||||
ServerPacket* pack = 0;
|
||||
while ((pack = OutQueue.pop()))
|
||||
safe_delete(pack);
|
||||
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
while ((tnps = InModeQueue.pop()))
|
||||
safe_delete(tnps);
|
||||
|
||||
keepalive_timer.Start();
|
||||
timeout_timer.Start();
|
||||
}
|
||||
|
||||
void EmuTCPConnection::SendNetErrorPacket(const char* reason) {
|
||||
#if TCPC_DEBUG >= 1
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
std::cout "NetError: '";
|
||||
if (reason)
|
||||
std::cout << reason;
|
||||
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
auto pack = new ServerPacket(0);
|
||||
pack->size = 1;
|
||||
if (reason)
|
||||
pack->size += strlen(reason) + 1;
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
memset(pack->pBuffer, 0, pack->size);
|
||||
pack->pBuffer[0] = 255;
|
||||
strcpy((char *)&pack->pBuffer[1], reason);
|
||||
SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
void EmuTCPConnection::RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect) {
|
||||
if (iSendRelayDisconnect) {
|
||||
auto pack = new ServerPacket(0, 5);
|
||||
pack->pBuffer[0] = 3;
|
||||
*((uint32*) &pack->pBuffer[1]) = relay->GetRemoteID();
|
||||
SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
RelayCount--;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool EmuTCPConnection::ProcessReceivedData(char* errbuf) {
|
||||
if (errbuf)
|
||||
errbuf[0] = 0;
|
||||
timeout_timer.Start();
|
||||
if (!recvbuf)
|
||||
return true;
|
||||
if (TCPMode == modePacket) {
|
||||
if (pOldFormat)
|
||||
return ProcessReceivedDataAsOldPackets(errbuf);
|
||||
else
|
||||
return ProcessReceivedDataAsPackets(errbuf);
|
||||
}
|
||||
//else, use the base class's text processing.
|
||||
bool ret = TCPConnection::ProcessReceivedData(errbuf);
|
||||
//see if we made the transition to packet mode...
|
||||
if(ret && TCPMode == modePacket) {
|
||||
return ProcessReceivedDataAsPackets(errbuf);
|
||||
}
|
||||
return(ret);
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
|
||||
if (errbuf)
|
||||
errbuf[0] = 0;
|
||||
int32 base = 0;
|
||||
int32 size = 7;
|
||||
uchar* buffer;
|
||||
ServerPacket* pack = 0;
|
||||
while ((recvbuf_used - base) >= size) {
|
||||
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) &recvbuf[base];
|
||||
buffer = tnps->buffer;
|
||||
size = tnps->size;
|
||||
if (size >= MaxTCPReceiveBuffferSize) {
|
||||
#if TCPN_DEBUG_Memory >= 1
|
||||
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
|
||||
DumpPacket(&recvbuf[base], 16);
|
||||
#endif
|
||||
if (errbuf)
|
||||
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
|
||||
return false;
|
||||
}
|
||||
if ((recvbuf_used - base) >= size) {
|
||||
// ok, we got enough data to make this packet!
|
||||
pack = new ServerPacket;
|
||||
pack->size = size - sizeof(EmuTCPNetPacket_Struct);
|
||||
// read headers
|
||||
pack->opcode = tnps->opcode;
|
||||
if (tnps->flags.compressed) {
|
||||
pack->compressed = true;
|
||||
pack->InflatedSize = *((int32*)buffer);
|
||||
pack->size -= 4;
|
||||
buffer += 4;
|
||||
}
|
||||
if (tnps->flags.destination) {
|
||||
pack->destination = *((int32*)buffer);
|
||||
pack->size -= 4;
|
||||
buffer += 4;
|
||||
}
|
||||
// end read headers
|
||||
if (pack->size > 0) {
|
||||
if (tnps->flags.compressed) {
|
||||
// Lets decompress the packet here
|
||||
pack->compressed = false;
|
||||
pack->pBuffer = new uchar[pack->InflatedSize];
|
||||
pack->size = InflatePacket(buffer, pack->size, pack->pBuffer, pack->InflatedSize);
|
||||
}
|
||||
else {
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
memcpy(pack->pBuffer, buffer, pack->size);
|
||||
}
|
||||
}
|
||||
if (pack->opcode == 0) {
|
||||
if (pack->size) {
|
||||
#if TCPN_DEBUG >= 2
|
||||
std::cout << "Received TCP Network layer packet" << std::endl;
|
||||
#endif
|
||||
ProcessNetworkLayerPacket(pack);
|
||||
}
|
||||
#if TCPN_DEBUG >= 5
|
||||
else {
|
||||
std::cout << "Received TCP keepalive packet. (opcode=0)" << std::endl;
|
||||
}
|
||||
#endif
|
||||
// keepalive, no need to process
|
||||
safe_delete(pack);
|
||||
}
|
||||
else {
|
||||
#if TCPN_LOG_PACKETS >= 1
|
||||
if (pack && pack->opcode != 0) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
std::cout << ": Logging incoming TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
else
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
#if TCPN_LOG_PACKETS >= 3
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
if (RelayServer && Server && pack->destination) {
|
||||
EmuTCPConnection* con = Server->FindConnection(pack->destination);
|
||||
if (!con) {
|
||||
#if TCPN_DEBUG >= 1
|
||||
std::cout << "Error relaying packet: con = 0" << std::endl;
|
||||
#endif
|
||||
safe_delete(pack);
|
||||
}
|
||||
else
|
||||
con->OutQueuePush(pack);
|
||||
}
|
||||
else
|
||||
OutQueuePush(pack);
|
||||
}
|
||||
base += size;
|
||||
size = 7;
|
||||
}
|
||||
}
|
||||
if (base != 0) {
|
||||
if (base >= recvbuf_used) {
|
||||
safe_delete_array(recvbuf);
|
||||
} else {
|
||||
auto tmpbuf = new uchar[recvbuf_size - base];
|
||||
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
|
||||
safe_delete_array(recvbuf);
|
||||
recvbuf = tmpbuf;
|
||||
recvbuf_used -= base;
|
||||
recvbuf_size -= base;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
|
||||
int32 base = 0;
|
||||
int32 size = 4;
|
||||
uchar* buffer;
|
||||
ServerPacket* pack = 0;
|
||||
while ((recvbuf_used - base) >= size) {
|
||||
buffer = &recvbuf[base];
|
||||
memcpy(&size, &buffer[2], 2);
|
||||
if (size >= MaxTCPReceiveBuffferSize) {
|
||||
#if TCPN_DEBUG_Memory >= 1
|
||||
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
|
||||
#endif
|
||||
if (errbuf)
|
||||
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
|
||||
return false;
|
||||
}
|
||||
if ((recvbuf_used - base) >= size) {
|
||||
// ok, we got enough data to make this packet!
|
||||
pack = new ServerPacket;
|
||||
memcpy(&pack->opcode, &buffer[0], 2);
|
||||
pack->size = size - 4;
|
||||
/* if () { // TODO: Checksum or size check or something similar
|
||||
// Datastream corruption, get the hell outta here!
|
||||
delete pack;
|
||||
return false;
|
||||
}*/
|
||||
if (pack->size > 0) {
|
||||
pack->pBuffer = new uchar[pack->size];
|
||||
memcpy(pack->pBuffer, &buffer[4], pack->size);
|
||||
}
|
||||
if (pack->opcode == 0) {
|
||||
// keepalive, no need to process
|
||||
safe_delete(pack);
|
||||
}
|
||||
else {
|
||||
#if TCPN_LOG_PACKETS >= 1
|
||||
if (pack && pack->opcode != 0) {
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
CoutTimestamp(true);
|
||||
std::cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
|
||||
#if TCPN_LOG_PACKETS == 2
|
||||
if (pack->size >= 32)
|
||||
DumpPacket(pack->pBuffer, 32);
|
||||
else
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
#if TCPN_LOG_PACKETS >= 3
|
||||
DumpPacket(pack);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
OutQueuePush(pack);
|
||||
}
|
||||
base += size;
|
||||
size = 4;
|
||||
}
|
||||
}
|
||||
if (base != 0) {
|
||||
if (base >= recvbuf_used) {
|
||||
safe_delete_array(recvbuf);
|
||||
}
|
||||
else {
|
||||
auto tmpbuf = new uchar[recvbuf_size - base];
|
||||
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
|
||||
safe_delete_array(recvbuf);
|
||||
recvbuf = tmpbuf;
|
||||
recvbuf_used -= base;
|
||||
recvbuf_size -= base;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
|
||||
uint8 opcode = pack->pBuffer[0];
|
||||
uint8* data = &pack->pBuffer[1];
|
||||
switch (opcode) {
|
||||
case 0: {
|
||||
break;
|
||||
}
|
||||
case 1: { // Switch to RelayServer mode
|
||||
if (pack->size != 1) {
|
||||
SendNetErrorPacket("New RelayClient: wrong size, expected 1");
|
||||
break;
|
||||
}
|
||||
if (RelayServer) {
|
||||
SendNetErrorPacket("Switch to RelayServer mode when already in RelayServer mode");
|
||||
break;
|
||||
}
|
||||
if (RemoteID) {
|
||||
SendNetErrorPacket("Switch to RelayServer mode by a Relay Client");
|
||||
break;
|
||||
}
|
||||
if (ConnectionType != Incoming) {
|
||||
SendNetErrorPacket("Switch to RelayServer mode on outgoing connection");
|
||||
break;
|
||||
}
|
||||
#if TCPC_DEBUG >= 3
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
std::cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
RelayServer = true;
|
||||
break;
|
||||
}
|
||||
case 2: { // New Relay Client
|
||||
if (!RelayServer) {
|
||||
SendNetErrorPacket("New RelayClient when not in RelayServer mode");
|
||||
break;
|
||||
}
|
||||
if (pack->size != 11) {
|
||||
SendNetErrorPacket("New RelayClient: wrong size, expected 11");
|
||||
break;
|
||||
}
|
||||
if (ConnectionType != Incoming) {
|
||||
SendNetErrorPacket("New RelayClient: illegal on outgoing connection");
|
||||
break;
|
||||
}
|
||||
auto con = new EmuTCPConnection(Server->GetNextID(), Server, this, *((uint32 *)data),
|
||||
*((uint32 *)&data[4]), *((uint16 *)&data[8]));
|
||||
Server->AddConnection(con);
|
||||
RelayCount++;
|
||||
break;
|
||||
}
|
||||
case 3: { // Delete Relay Client
|
||||
if (!RelayServer) {
|
||||
SendNetErrorPacket("Delete RelayClient when not in RelayServer mode");
|
||||
break;
|
||||
}
|
||||
if (pack->size != 5) {
|
||||
SendNetErrorPacket("Delete RelayClient: wrong size, expected 5");
|
||||
break;
|
||||
}
|
||||
EmuTCPConnection* con = Server->FindConnection(*((uint32*)data));
|
||||
if (con) {
|
||||
if (ConnectionType == Incoming) {
|
||||
if (con->GetRelayLink() != this) {
|
||||
SendNetErrorPacket("Delete RelayClient: RelayLink != this");
|
||||
break;
|
||||
}
|
||||
}
|
||||
con->Disconnect(false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 255: {
|
||||
#if TCPC_DEBUG >= 1
|
||||
struct in_addr in;
|
||||
in.s_addr = GetrIP();
|
||||
std::cout "Received NetError: '";
|
||||
if (pack->size > 1)
|
||||
std::cout << (char*) data;
|
||||
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::SendData(bool &sent_something, char* errbuf) {
|
||||
sent_something = false;
|
||||
if(!TCPConnection::SendData(sent_something, errbuf))
|
||||
return(false);
|
||||
|
||||
if(sent_something)
|
||||
keepalive_timer.Start();
|
||||
else if (TCPMode == modePacket && keepalive_timer.Check()) {
|
||||
auto pack = new ServerPacket(0, 0);
|
||||
SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
#if TCPN_DEBUG >= 5
|
||||
std::cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << std::endl;
|
||||
#endif
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
bool EmuTCPConnection::RecvData(char* errbuf) {
|
||||
if(!TCPConnection::RecvData(errbuf)) {
|
||||
if (OutQueue.count())
|
||||
return(true);
|
||||
else
|
||||
return(false);
|
||||
}
|
||||
|
||||
if ((TCPMode == modePacket || TCPMode == modeTransition) && timeout_timer.Check()) {
|
||||
if (errbuf)
|
||||
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Connection timeout");
|
||||
return false;
|
||||
}
|
||||
|
||||
return(true);
|
||||
}
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
#ifndef EmuTCPCONNECTION_H_
|
||||
#define EmuTCPCONNECTION_H_
|
||||
|
||||
#include "tcp_connection.h"
|
||||
#include "timer.h"
|
||||
|
||||
//moved out of TCPConnection:: to be more exportable
|
||||
#pragma pack(1)
|
||||
struct EmuTCPNetPacket_Struct {
|
||||
uint32 size;
|
||||
struct {
|
||||
uint8
|
||||
compressed : 1,
|
||||
destination : 1,
|
||||
flag3 : 1,
|
||||
flag4 : 1,
|
||||
flag5 : 1,
|
||||
flag6 : 1,
|
||||
flag7 : 1,
|
||||
flag8 : 1;
|
||||
} flags;
|
||||
uint16 opcode;
|
||||
uchar buffer[0];
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
struct SPackSendQueue;
|
||||
class EmuTCPServer;
|
||||
class ServerPacket;
|
||||
|
||||
class EmuTCPConnection : public TCPConnection {
|
||||
public:
|
||||
enum eTCPMode { modeConsole, modeTransition, modePacket };
|
||||
enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ };
|
||||
|
||||
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET iSock, uint32 irIP, uint16 irPort, bool iOldFormat = false);
|
||||
EmuTCPConnection(bool iOldFormat = false, EmuTCPServer* iRelayServer = 0, eTCPMode iMode = modePacket); // for outgoing connections
|
||||
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort); // for relay connections
|
||||
virtual ~EmuTCPConnection();
|
||||
|
||||
virtual bool ConnectIP(uint32 irIP, uint16 irPort, char* errbuf = 0);
|
||||
virtual void Disconnect(bool iSendRelayDisconnect = true);
|
||||
|
||||
static EmuTCPNetPacket_Struct* MakePacket(ServerPacket* pack, uint32 iDestination = 0);
|
||||
static SPackSendQueue* MakeOldPacket(ServerPacket* pack);
|
||||
|
||||
virtual bool SendPacket(ServerPacket* pack, uint32 iDestination = 0);
|
||||
virtual bool SendPacket(EmuTCPNetPacket_Struct* tnps);
|
||||
ServerPacket* PopPacket(); // OutQueuePop()
|
||||
void SetPacketMode(ePacketMode mode) { PacketMode = mode; }
|
||||
|
||||
eTCPMode GetMode() const { return TCPMode; }
|
||||
ePacketMode GetPacketMode() const { return(PacketMode); }
|
||||
|
||||
//relay crap:
|
||||
inline bool IsRelayServer() const { return RelayServer; }
|
||||
inline TCPConnection* GetRelayLink() const { return RelayLink; }
|
||||
inline uint32 GetRemoteID() const { return RemoteID; }
|
||||
|
||||
protected:
|
||||
void OutQueuePush(ServerPacket* pack);
|
||||
void RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect);
|
||||
|
||||
void SendNetErrorPacket(const char* reason = 0);
|
||||
|
||||
virtual bool SendData(bool &sent_something, char* errbuf = 0);
|
||||
virtual bool RecvData(char* errbuf = 0);
|
||||
|
||||
virtual bool ProcessReceivedData(char* errbuf = 0);
|
||||
bool ProcessReceivedDataAsPackets(char* errbuf = 0);
|
||||
bool ProcessReceivedDataAsOldPackets(char* errbuf = 0);
|
||||
void ProcessNetworkLayerPacket(ServerPacket* pack);
|
||||
|
||||
virtual bool LineOutQueuePush(char* line);
|
||||
virtual void ClearBuffers();
|
||||
|
||||
EmuTCPServer* Server;
|
||||
|
||||
eTCPMode TCPMode;
|
||||
ePacketMode PacketMode;
|
||||
bool pOldFormat;
|
||||
|
||||
Timer keepalive_timer;
|
||||
Timer timeout_timer;
|
||||
|
||||
//relay crap:
|
||||
EmuTCPConnection* RelayLink;
|
||||
int32 RelayCount;
|
||||
bool RelayServer;
|
||||
uint32 RemoteID;
|
||||
|
||||
//input queue...
|
||||
void InModeQueuePush(EmuTCPNetPacket_Struct* tnps);
|
||||
MyQueue<EmuTCPNetPacket_Struct> InModeQueue;
|
||||
|
||||
//output queue...
|
||||
MyQueue<ServerPacket> OutQueue;
|
||||
Mutex MOutQueueLock;
|
||||
};
|
||||
|
||||
#endif /*EmuTCPCONNECTION_H_*/
|
||||
|
||||
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#include "global_define.h"
|
||||
#include "emu_tcp_server.h"
|
||||
#include "emu_tcp_connection.h"
|
||||
|
||||
EmuTCPServer::EmuTCPServer(uint16 iPort, bool iOldFormat)
|
||||
: TCPServer<EmuTCPConnection>(iPort),
|
||||
pOldFormat(iOldFormat)
|
||||
{
|
||||
}
|
||||
|
||||
EmuTCPServer::~EmuTCPServer() {
|
||||
MInQueue.lock();
|
||||
while(!m_InQueue.empty()) {
|
||||
delete m_InQueue.front();
|
||||
m_InQueue.pop();
|
||||
}
|
||||
MInQueue.unlock();
|
||||
}
|
||||
|
||||
void EmuTCPServer::Process() {
|
||||
CheckInQueue();
|
||||
TCPServer<EmuTCPConnection>::Process();
|
||||
}
|
||||
|
||||
void EmuTCPServer::CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
|
||||
{
|
||||
auto conn = new EmuTCPConnection(ID, this, in_socket, irIP, irPort, pOldFormat);
|
||||
AddConnection(conn);
|
||||
}
|
||||
|
||||
|
||||
void EmuTCPServer::SendPacket(ServerPacket* pack) {
|
||||
EmuTCPNetPacket_Struct* tnps = EmuTCPConnection::MakePacket(pack);
|
||||
SendPacket(&tnps);
|
||||
}
|
||||
|
||||
void EmuTCPServer::SendPacket(EmuTCPNetPacket_Struct** tnps) {
|
||||
MInQueue.lock();
|
||||
m_InQueue.push(*tnps);
|
||||
MInQueue.unlock();
|
||||
tnps = nullptr;
|
||||
}
|
||||
|
||||
void EmuTCPServer::CheckInQueue() {
|
||||
EmuTCPNetPacket_Struct* tnps = 0;
|
||||
|
||||
while (( tnps = InQueuePop() )) {
|
||||
vitr cur, end;
|
||||
cur = m_list.begin();
|
||||
end = m_list.end();
|
||||
for(; cur != end; cur++) {
|
||||
if ((*cur)->GetMode() != EmuTCPConnection::modeConsole && (*cur)->GetRemoteID() == 0)
|
||||
(*cur)->SendPacket(tnps);
|
||||
}
|
||||
safe_delete(tnps);
|
||||
}
|
||||
}
|
||||
|
||||
EmuTCPNetPacket_Struct* EmuTCPServer::InQueuePop() {
|
||||
EmuTCPNetPacket_Struct* ret = nullptr;
|
||||
MInQueue.lock();
|
||||
if(!m_InQueue.empty()) {
|
||||
ret = m_InQueue.front();
|
||||
m_InQueue.pop();
|
||||
}
|
||||
MInQueue.unlock();
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
EmuTCPConnection *EmuTCPServer::FindConnection(uint32 iID) {
|
||||
vitr cur, end;
|
||||
cur = m_list.begin();
|
||||
end = m_list.end();
|
||||
for(; cur != end; cur++) {
|
||||
if ((*cur)->GetID() == iID)
|
||||
return *cur;
|
||||
}
|
||||
return(nullptr);
|
||||
}
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
#ifndef EmuTCPSERVER_H_
|
||||
#define EmuTCPSERVER_H_
|
||||
|
||||
#include "tcp_server.h"
|
||||
|
||||
class EmuTCPConnection;
|
||||
struct EmuTCPNetPacket_Struct;
|
||||
class ServerPacket;
|
||||
|
||||
class EmuTCPServer : public TCPServer<EmuTCPConnection> {
|
||||
public:
|
||||
EmuTCPServer(uint16 iPort = 0, bool iOldFormat = false);
|
||||
virtual ~EmuTCPServer();
|
||||
|
||||
//packet broadcast routines.
|
||||
void SendPacket(ServerPacket* pack);
|
||||
void SendPacket(EmuTCPNetPacket_Struct** tnps);
|
||||
|
||||
//special crap for relay management
|
||||
EmuTCPConnection *FindConnection(uint32 iID);
|
||||
|
||||
//exposed for some crap we pull. Do not call from outside this object.
|
||||
using TCPServer<EmuTCPConnection>::AddConnection;
|
||||
|
||||
protected:
|
||||
virtual void Process();
|
||||
|
||||
virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
|
||||
|
||||
bool pOldFormat;
|
||||
|
||||
//broadcast packet queue..
|
||||
void CheckInQueue();
|
||||
Mutex MInQueue;
|
||||
EmuTCPNetPacket_Struct* InQueuePop(); //returns ownership
|
||||
std::queue<EmuTCPNetPacket_Struct *> m_InQueue;
|
||||
};
|
||||
#endif /*EmuTCPSERVER_H_*/
|
||||
+222
-34
@@ -18,6 +18,7 @@
|
||||
*/
|
||||
|
||||
#include "emu_versions.h"
|
||||
#include "emu_constants.h"
|
||||
|
||||
|
||||
bool EQEmu::versions::IsValidClientVersion(ClientVersion client_version)
|
||||
@@ -63,32 +64,26 @@ const char* EQEmu::versions::ClientVersionName(ClientVersion client_version)
|
||||
uint32 EQEmu::versions::ConvertClientVersionToClientVersionBit(ClientVersion client_version)
|
||||
{
|
||||
switch (client_version) {
|
||||
case ClientVersion::Unknown:
|
||||
case ClientVersion::Client62:
|
||||
return bit_Unknown;
|
||||
case ClientVersion::Titanium:
|
||||
return bit_Titanium;
|
||||
return bitTitanium;
|
||||
case ClientVersion::SoF:
|
||||
return bit_SoF;
|
||||
return bitSoF;
|
||||
case ClientVersion::SoD:
|
||||
return bit_SoD;
|
||||
return bitSoD;
|
||||
case ClientVersion::UF:
|
||||
return bit_UF;
|
||||
return bitUF;
|
||||
case ClientVersion::RoF:
|
||||
return bit_RoF;
|
||||
return bitRoF;
|
||||
case ClientVersion::RoF2:
|
||||
return bit_RoF2;
|
||||
return bitRoF2;
|
||||
default:
|
||||
return bit_Unknown;
|
||||
return bitUnknown;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::versions::ClientVersion EQEmu::versions::ConvertClientVersionBitToClientVersion(uint32 client_version_bit)
|
||||
{
|
||||
switch (client_version_bit) {
|
||||
case (uint32)static_cast<unsigned int>(ClientVersion::Unknown) :
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Client62) - 1)) :
|
||||
return ClientVersion::Unknown;
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Titanium) - 1)) :
|
||||
return ClientVersion::Titanium;
|
||||
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::SoF) - 1)) :
|
||||
@@ -106,27 +101,6 @@ EQEmu::versions::ClientVersion EQEmu::versions::ConvertClientVersionBitToClientV
|
||||
}
|
||||
}
|
||||
|
||||
uint32 EQEmu::versions::ConvertClientVersionToExpansion(ClientVersion client_version)
|
||||
{
|
||||
switch (client_version) {
|
||||
case ClientVersion::Unknown:
|
||||
case ClientVersion::Client62:
|
||||
case ClientVersion::Titanium:
|
||||
return 0x000007FFU;
|
||||
case ClientVersion::SoF:
|
||||
return 0x00007FFFU;
|
||||
case ClientVersion::SoD:
|
||||
return 0x0000FFFFU;
|
||||
case ClientVersion::UF:
|
||||
return 0x0001FFFFU;
|
||||
case ClientVersion::RoF:
|
||||
case ClientVersion::RoF2:
|
||||
return 0x000FFFFFU;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool EQEmu::versions::IsValidMobVersion(MobVersion mob_version)
|
||||
{
|
||||
if (mob_version <= MobVersion::Unknown || mob_version > LastMobVersion)
|
||||
@@ -368,3 +342,217 @@ EQEmu::versions::MobVersion EQEmu::versions::ConvertClientVersionToOfflinePCMobV
|
||||
return MobVersion::Unknown;
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::expansions::ExpansionName(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::EverQuest:
|
||||
return "EverQuest";
|
||||
case Expansion::RoK:
|
||||
return "The Ruins of Kunark";
|
||||
case Expansion::SoV:
|
||||
return "The Scars of Velious";
|
||||
case Expansion::SoL:
|
||||
return "The Shadows of Luclin";
|
||||
case Expansion::PoP:
|
||||
return "The Planes of Power";
|
||||
case Expansion::LoY:
|
||||
return "The Legacy of Ykesha";
|
||||
case Expansion::LDoN:
|
||||
return "Lost Dungeons of Norrath";
|
||||
case Expansion::GoD:
|
||||
return "Gates of Discord";
|
||||
case Expansion::OoW:
|
||||
return "Omens of War";
|
||||
case Expansion::DoN:
|
||||
return "Dragons of Norrath";
|
||||
case Expansion::DoD:
|
||||
return "Depths of Darkhollow";
|
||||
case Expansion::PoR:
|
||||
return "Prophecy of Ro";
|
||||
case Expansion::TSS:
|
||||
return "The Serpent's Spine";
|
||||
case Expansion::TBS:
|
||||
return "The Buried Sea";
|
||||
case Expansion::SoF:
|
||||
return "Secrets of Faydwer";
|
||||
case Expansion::SoD:
|
||||
return "Seeds of Destruction";
|
||||
case Expansion::UF:
|
||||
return "Underfoot";
|
||||
case Expansion::HoT:
|
||||
return "House of Thule";
|
||||
case Expansion::VoA:
|
||||
return "Veil of Alaris";
|
||||
case Expansion::RoF:
|
||||
return "Rain of Fear";
|
||||
case Expansion::CotF:
|
||||
return "Call of the Forsaken";
|
||||
default:
|
||||
return "Invalid Expansion";
|
||||
}
|
||||
}
|
||||
|
||||
const char* EQEmu::expansions::ExpansionName(uint32 expansion_bit)
|
||||
{
|
||||
return ExpansionName(ConvertExpansionBitToExpansion(expansion_bit));
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertExpansionToExpansionBit(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::RoK:
|
||||
return bitRoK;
|
||||
case Expansion::SoV:
|
||||
return bitSoV;
|
||||
case Expansion::SoL:
|
||||
return bitSoL;
|
||||
case Expansion::PoP:
|
||||
return bitPoP;
|
||||
case Expansion::LoY:
|
||||
return bitLoY;
|
||||
case Expansion::LDoN:
|
||||
return bitLDoN;
|
||||
case Expansion::GoD:
|
||||
return bitGoD;
|
||||
case Expansion::OoW:
|
||||
return bitOoW;
|
||||
case Expansion::DoN:
|
||||
return bitDoN;
|
||||
case Expansion::DoD:
|
||||
return bitDoD;
|
||||
case Expansion::PoR:
|
||||
return bitPoR;
|
||||
case Expansion::TSS:
|
||||
return bitTSS;
|
||||
case Expansion::TBS:
|
||||
return bitTBS;
|
||||
case Expansion::SoF:
|
||||
return bitSoF;
|
||||
case Expansion::SoD:
|
||||
return bitSoD;
|
||||
case Expansion::UF:
|
||||
return bitUF;
|
||||
case Expansion::HoT:
|
||||
return bitHoT;
|
||||
case Expansion::VoA:
|
||||
return bitVoA;
|
||||
case Expansion::RoF:
|
||||
return bitRoF;
|
||||
case Expansion::CotF:
|
||||
return bitCotF;
|
||||
default:
|
||||
return bitEverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::expansions::Expansion EQEmu::expansions::ConvertExpansionBitToExpansion(uint32 expansion_bit)
|
||||
{
|
||||
switch (expansion_bit) {
|
||||
case bitRoK:
|
||||
return Expansion::RoK;
|
||||
case bitSoV:
|
||||
return Expansion::SoV;
|
||||
case bitSoL:
|
||||
return Expansion::SoL;
|
||||
case bitPoP:
|
||||
return Expansion::PoP;
|
||||
case bitLoY:
|
||||
return Expansion::LoY;
|
||||
case bitLDoN:
|
||||
return Expansion::LDoN;
|
||||
case bitGoD:
|
||||
return Expansion::GoD;
|
||||
case bitOoW:
|
||||
return Expansion::OoW;
|
||||
case bitDoN:
|
||||
return Expansion::DoN;
|
||||
case bitDoD:
|
||||
return Expansion::DoD;
|
||||
case bitPoR:
|
||||
return Expansion::PoR;
|
||||
case bitTSS:
|
||||
return Expansion::TSS;
|
||||
case bitTBS:
|
||||
return Expansion::TBS;
|
||||
case bitSoF:
|
||||
return Expansion::SoF;
|
||||
case bitSoD:
|
||||
return Expansion::SoD;
|
||||
case bitUF:
|
||||
return Expansion::UF;
|
||||
case bitHoT:
|
||||
return Expansion::HoT;
|
||||
case bitVoA:
|
||||
return Expansion::VoA;
|
||||
case bitRoF:
|
||||
return Expansion::RoF;
|
||||
case bitCotF:
|
||||
return Expansion::CotF;
|
||||
default:
|
||||
return Expansion::EverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertExpansionToExpansionsMask(Expansion expansion)
|
||||
{
|
||||
switch (expansion) {
|
||||
case Expansion::RoK:
|
||||
return maskRoK;
|
||||
case Expansion::SoV:
|
||||
return maskSoV;
|
||||
case Expansion::SoL:
|
||||
return maskSoL;
|
||||
case Expansion::PoP:
|
||||
return maskPoP;
|
||||
case Expansion::LoY:
|
||||
return maskLoY;
|
||||
case Expansion::LDoN:
|
||||
return maskLDoN;
|
||||
case Expansion::GoD:
|
||||
return maskGoD;
|
||||
case Expansion::OoW:
|
||||
return maskOoW;
|
||||
case Expansion::DoN:
|
||||
return maskDoN;
|
||||
case Expansion::DoD:
|
||||
return maskDoD;
|
||||
case Expansion::PoR:
|
||||
return maskPoR;
|
||||
case Expansion::TSS:
|
||||
return maskTSS;
|
||||
case Expansion::TBS:
|
||||
return maskTBS;
|
||||
case Expansion::SoF:
|
||||
return maskSoF;
|
||||
case Expansion::SoD:
|
||||
return maskSoD;
|
||||
case Expansion::UF:
|
||||
return maskUF;
|
||||
case Expansion::HoT:
|
||||
return maskHoT;
|
||||
case Expansion::VoA:
|
||||
return maskVoA;
|
||||
case Expansion::RoF:
|
||||
return maskRoF;
|
||||
case Expansion::CotF:
|
||||
return maskCotF;
|
||||
default:
|
||||
return maskEverQuest;
|
||||
}
|
||||
}
|
||||
|
||||
EQEmu::expansions::Expansion EQEmu::expansions::ConvertClientVersionToExpansion(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->Expansion;
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertClientVersionToExpansionBit(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->ExpansionBit;
|
||||
}
|
||||
|
||||
uint32 EQEmu::expansions::ConvertClientVersionToExpansionsMask(versions::ClientVersion client_version)
|
||||
{
|
||||
return EQEmu::constants::StaticLookup(client_version)->ExpansionsMask;
|
||||
}
|
||||
|
||||
+119
-25
@@ -28,7 +28,7 @@
|
||||
namespace EQEmu
|
||||
{
|
||||
namespace versions {
|
||||
enum class ClientVersion {
|
||||
enum class ClientVersion : uint32 {
|
||||
Unknown = 0,
|
||||
Client62, // Build: 'Aug 4 2005 15:40:59'
|
||||
Titanium, // Build: 'Oct 31 2005 10:33:37'
|
||||
@@ -39,26 +39,27 @@ namespace EQEmu
|
||||
RoF2 // Build: 'May 10 2013 23:30:08'
|
||||
};
|
||||
|
||||
enum ClientVersionBit : uint32 {
|
||||
bit_Unknown = 0,
|
||||
bit_Client62 = 0x00000001, // unsupported (placeholder for scripts)
|
||||
bit_Titanium = 0x00000002,
|
||||
bit_SoF = 0x00000004,
|
||||
bit_SoD = 0x00000008,
|
||||
bit_UF = 0x00000010,
|
||||
bit_RoF = 0x00000020,
|
||||
bit_RoF2 = 0x00000040,
|
||||
bit_TitaniumAndEarlier = 0x00000003,
|
||||
bit_SoFAndEarlier = 0x00000007,
|
||||
bit_SoDAndEarlier = 0x0000000F,
|
||||
bit_UFAndEarlier = 0x0000001F,
|
||||
bit_RoFAndEarlier = 0x0000003F,
|
||||
bit_SoFAndLater = 0xFFFFFFFC,
|
||||
bit_SoDAndLater = 0xFFFFFFF8,
|
||||
bit_UFAndLater = 0xFFFFFFF0,
|
||||
bit_RoFAndLater = 0xFFFFFFE0,
|
||||
bit_RoF2AndLater = 0xFFFFFFC0,
|
||||
bit_AllClients = 0xFFFFFFFF
|
||||
enum ClientVersionBitmask : uint32 {
|
||||
bitUnknown = 0x00000000,
|
||||
bitClient62 = 0x00000001, // unsupported (placeholder for scripts)
|
||||
bitTitanium = 0x00000002,
|
||||
bitSoF = 0x00000004,
|
||||
bitSoD = 0x00000008,
|
||||
bitUF = 0x00000010,
|
||||
bitRoF = 0x00000020,
|
||||
bitRoF2 = 0x00000040,
|
||||
maskUnknown = 0x00000000,
|
||||
maskTitaniumAndEarlier = 0x00000003,
|
||||
maskSoFAndEarlier = 0x00000007,
|
||||
maskSoDAndEarlier = 0x0000000F,
|
||||
maskUFAndEarlier = 0x0000001F,
|
||||
maskRoFAndEarlier = 0x0000003F,
|
||||
maskSoFAndLater = 0xFFFFFFFC,
|
||||
maskSoDAndLater = 0xFFFFFFF8,
|
||||
maskUFAndLater = 0xFFFFFFF0,
|
||||
maskRoFAndLater = 0xFFFFFFE0,
|
||||
maskRoF2AndLater = 0xFFFFFFC0,
|
||||
maskAllClients = 0xFFFFFFFF
|
||||
};
|
||||
|
||||
const ClientVersion LastClientVersion = ClientVersion::RoF2;
|
||||
@@ -69,10 +70,8 @@ namespace EQEmu
|
||||
const char* ClientVersionName(ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToClientVersionBit(ClientVersion client_version);
|
||||
ClientVersion ConvertClientVersionBitToClientVersion(uint32 client_version_bit);
|
||||
uint32 ConvertClientVersionToExpansion(ClientVersion client_version);
|
||||
|
||||
|
||||
enum class MobVersion {
|
||||
|
||||
enum class MobVersion : uint32 {
|
||||
Unknown = 0,
|
||||
Client62,
|
||||
Titanium,
|
||||
@@ -121,8 +120,103 @@ namespace EQEmu
|
||||
ClientVersion ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version);
|
||||
MobVersion ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version);
|
||||
|
||||
|
||||
enum UCSVersion : char {
|
||||
ucsUnknown = '\0',
|
||||
ucsClient62Chat = 'A',
|
||||
ucsClient62Mail = 'a',
|
||||
ucsTitaniumChat = 'B',
|
||||
ucsTitaniumMail = 'b',
|
||||
ucsSoFCombined = 'C',
|
||||
ucsSoDCombined = 'D',
|
||||
ucsUFCombined = 'E',
|
||||
ucsRoFCombined = 'F',
|
||||
ucsRoF2Combined = 'G'
|
||||
};
|
||||
|
||||
} /*versions*/
|
||||
|
||||
namespace expansions {
|
||||
enum class Expansion : uint32 {
|
||||
EverQuest = 0,
|
||||
RoK,
|
||||
SoV,
|
||||
SoL,
|
||||
PoP,
|
||||
LoY,
|
||||
LDoN,
|
||||
GoD,
|
||||
OoW,
|
||||
DoN,
|
||||
DoD,
|
||||
PoR,
|
||||
TSS,
|
||||
TBS,
|
||||
SoF,
|
||||
SoD,
|
||||
UF,
|
||||
HoT,
|
||||
VoA,
|
||||
RoF,
|
||||
CotF
|
||||
};
|
||||
|
||||
enum ExpansionBitmask : uint32 {
|
||||
bitEverQuest = 0x00000000,
|
||||
bitRoK = 0x00000001,
|
||||
bitSoV = 0x00000002,
|
||||
bitSoL = 0x00000004,
|
||||
bitPoP = 0x00000008,
|
||||
bitLoY = 0x00000010,
|
||||
bitLDoN = 0x00000020,
|
||||
bitGoD = 0x00000040,
|
||||
bitOoW = 0x00000080,
|
||||
bitDoN = 0x00000100,
|
||||
bitDoD = 0x00000200,
|
||||
bitPoR = 0x00000400,
|
||||
bitTSS = 0x00000800,
|
||||
bitTBS = 0x00001000,
|
||||
bitSoF = 0x00002000,
|
||||
bitSoD = 0x00004000,
|
||||
bitUF = 0x00008000,
|
||||
bitHoT = 0x00010000,
|
||||
bitVoA = 0x00020000,
|
||||
bitRoF = 0x00040000,
|
||||
bitCotF = 0x00080000,
|
||||
maskEverQuest = 0x00000000,
|
||||
maskRoK = 0x00000001,
|
||||
maskSoV = 0x00000003,
|
||||
maskSoL = 0x00000007,
|
||||
maskPoP = 0x0000000F,
|
||||
maskLoY = 0x0000001F,
|
||||
maskLDoN = 0x0000003F,
|
||||
maskGoD = 0x0000007F,
|
||||
maskOoW = 0x000000FF,
|
||||
maskDoN = 0x000001FF,
|
||||
maskDoD = 0x000003FF,
|
||||
maskPoR = 0x000007FF,
|
||||
maskTSS = 0x00000FFF,
|
||||
maskTBS = 0x00001FFF,
|
||||
maskSoF = 0x00003FFF,
|
||||
maskSoD = 0x00007FFF,
|
||||
maskUF = 0x0000FFFF,
|
||||
maskHoT = 0x0001FFFF,
|
||||
maskVoA = 0x0003FFFF,
|
||||
maskRoF = 0x0007FFFF,
|
||||
maskCotF = 0x000FFFFF
|
||||
};
|
||||
|
||||
const char* ExpansionName(Expansion expansion);
|
||||
const char* ExpansionName(uint32 expansion_bit);
|
||||
uint32 ConvertExpansionToExpansionBit(Expansion expansion);
|
||||
Expansion ConvertExpansionBitToExpansion(uint32 expansion_bit);
|
||||
uint32 ConvertExpansionToExpansionsMask(Expansion expansion);
|
||||
Expansion ConvertClientVersionToExpansion(versions::ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToExpansionBit(versions::ClientVersion client_version);
|
||||
uint32 ConvertClientVersionToExpansionsMask(versions::ClientVersion client_version);
|
||||
|
||||
} /*expansions*/
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
#endif /*COMMON_EMU_VERSIONS_H*/
|
||||
|
||||
+151
-211
@@ -27,7 +27,7 @@
|
||||
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
|
||||
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
|
||||
#define AT_WhoLevel 1 // the level that shows up on /who
|
||||
//#define AT_2 2 // unknown
|
||||
#define AT_HPMax 2 // idk
|
||||
#define AT_Invis 3 // 0 = visible, 1 = invisible
|
||||
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
|
||||
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
|
||||
@@ -36,38 +36,42 @@
|
||||
#define AT_SpawnID 16 // server to client, sets player spawn id
|
||||
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
|
||||
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
|
||||
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate
|
||||
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
|
||||
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
|
||||
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
|
||||
#define AT_GuildID 22
|
||||
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
|
||||
#define AT_AFK 24 // 0 = normal, 1 = afk
|
||||
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
|
||||
//#define AT_27 27 // unknown
|
||||
#define AT_Summoned 27 // Unsure
|
||||
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
|
||||
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
|
||||
//#define AT_30 30 // unknown
|
||||
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name
|
||||
//#define AT_32 32 // unknown
|
||||
//#define AT_33 33 // unknown
|
||||
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
|
||||
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
|
||||
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
|
||||
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
|
||||
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
|
||||
//#define AT_35 35 // unknown
|
||||
//#define AT_36 36 // unknown
|
||||
//#define AT_37 37 // unknown
|
||||
//#define AT_38 38 // unknown
|
||||
//#define AT_39 39 // unknown
|
||||
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
|
||||
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
|
||||
#define AT_NpcTintIndex 39 // not 100% sure
|
||||
#define AT_GroupConsent 40 // auto consent group
|
||||
#define AT_RaidConsent 41 // auto consent raid
|
||||
#define AT_GuildConsent 42 // auto consent guild
|
||||
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
|
||||
#define AT_DamageState 44 // The damage state of a destructible object (0 through 4)
|
||||
//#define AT_46 46 // unknown
|
||||
//#define AT_48 48 // unknown
|
||||
//#define AT_49 49 // unknown
|
||||
//#define AT_52 52 // (absent: SoF, present: RoF2) (not a replacement for RoF absent 29 or 34)
|
||||
//#define AT_53 53 // (absent: SoF, present: RoF2) (not a replacement for RoF absent 29 or 34)
|
||||
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
|
||||
#define AT_EQPlayers 45 // /eqplayersupdate
|
||||
#define AT_FindBits 46 // set FindBits, whatever those are!
|
||||
#define AT_TextureType 48 // TextureType
|
||||
#define AT_FacePick 49 // Turns off face pick window? maybe ...
|
||||
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
|
||||
#define AT_Offline 53 // Offline mode
|
||||
|
||||
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
|
||||
|
||||
// animations for AT_Anim
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_FREEZE 102
|
||||
#define ANIM_STAND 0x64
|
||||
#define ANIM_SIT 0x6e
|
||||
#define ANIM_CROUCH 0x6f
|
||||
@@ -83,199 +87,114 @@ typedef enum {
|
||||
_eaMaxAppearance
|
||||
} EmuAppearance;
|
||||
|
||||
// msg_type's for custom usercolors
|
||||
#define MT_Say 256
|
||||
#define MT_Tell 257
|
||||
#define MT_Group 258
|
||||
#define MT_Guild 259
|
||||
#define MT_OOC 260
|
||||
#define MT_Auction 261
|
||||
#define MT_Shout 262
|
||||
#define MT_Emote 263
|
||||
#define MT_Spells 264
|
||||
#define MT_YouHitOther 265
|
||||
#define MT_OtherHitsYou 266
|
||||
#define MT_YouMissOther 267
|
||||
#define MT_OtherMissesYou 268
|
||||
#define MT_Broadcasts 269
|
||||
#define MT_Skills 270
|
||||
#define MT_Disciplines 271
|
||||
#define MT_Unused1 272
|
||||
#define MT_DefaultText 273
|
||||
#define MT_Unused2 274
|
||||
#define MT_MerchantOffer 275
|
||||
#define MT_MerchantBuySell 276
|
||||
#define MT_YourDeath 277
|
||||
#define MT_OtherDeath 278
|
||||
#define MT_OtherHits 279
|
||||
#define MT_OtherMisses 280
|
||||
#define MT_Who 281
|
||||
#define MT_YellForHelp 282
|
||||
#define MT_NonMelee 283
|
||||
#define MT_WornOff 284
|
||||
#define MT_MoneySplit 285
|
||||
#define MT_LootMessages 286
|
||||
#define MT_DiceRoll 287
|
||||
#define MT_OtherSpells 288
|
||||
#define MT_SpellFailure 289
|
||||
#define MT_Chat 290
|
||||
#define MT_Channel1 291
|
||||
#define MT_Channel2 292
|
||||
#define MT_Channel3 293
|
||||
#define MT_Channel4 294
|
||||
#define MT_Channel5 295
|
||||
#define MT_Channel6 296
|
||||
#define MT_Channel7 297
|
||||
#define MT_Channel8 298
|
||||
#define MT_Channel9 299
|
||||
#define MT_Channel10 300
|
||||
#define MT_CritMelee 301
|
||||
#define MT_SpellCrits 302
|
||||
#define MT_TooFarAway 303
|
||||
#define MT_NPCRampage 304
|
||||
#define MT_NPCFlurry 305
|
||||
#define MT_NPCEnrage 306
|
||||
#define MT_SayEcho 307
|
||||
#define MT_TellEcho 308
|
||||
#define MT_GroupEcho 309
|
||||
#define MT_GuildEcho 310
|
||||
#define MT_OOCEcho 311
|
||||
#define MT_AuctionEcho 312
|
||||
#define MT_ShoutECho 313
|
||||
#define MT_EmoteEcho 314
|
||||
#define MT_Chat1Echo 315
|
||||
#define MT_Chat2Echo 316
|
||||
#define MT_Chat3Echo 317
|
||||
#define MT_Chat4Echo 318
|
||||
#define MT_Chat5Echo 319
|
||||
#define MT_Chat6Echo 320
|
||||
#define MT_Chat7Echo 321
|
||||
#define MT_Chat8Echo 322
|
||||
#define MT_Chat9Echo 323
|
||||
#define MT_Chat10Echo 324
|
||||
#define MT_DoTDamage 325
|
||||
#define MT_ItemLink 326
|
||||
#define MT_RaidSay 327
|
||||
#define MT_MyPet 328
|
||||
#define MT_DS 329
|
||||
#define MT_Leadership 330
|
||||
#define MT_PetFlurry 331
|
||||
#define MT_PetCrit 332
|
||||
#define MT_FocusEffect 333
|
||||
#define MT_Experience 334
|
||||
#define MT_System 335
|
||||
#define MT_PetSpell 336
|
||||
#define MT_PetResponse 337
|
||||
#define MT_ItemSpeech 338
|
||||
#define MT_StrikeThrough 339
|
||||
#define MT_Stun 340
|
||||
namespace Chat {
|
||||
const uint16 White = 0;
|
||||
const uint16 DimGray = 1;
|
||||
const uint16 Default = 1;
|
||||
const uint16 Green = 2;
|
||||
const uint16 BrightBlue = 3;
|
||||
const uint16 LightBlue = 4;
|
||||
const uint16 Magenta = 5;
|
||||
const uint16 Gray = 6;
|
||||
const uint16 LightGray = 7;
|
||||
const uint16 NPCQuestSay = 10;
|
||||
const uint16 DarkGray = 12;
|
||||
const uint16 Red = 13;
|
||||
const uint16 Lime = 14;
|
||||
const uint16 Yellow = 15;
|
||||
const uint16 Blue = 16;
|
||||
const uint16 LightNavy = 17;
|
||||
const uint16 Cyan = 18;
|
||||
const uint16 Black = 20;
|
||||
|
||||
// TODO: Really should combine above and below into one
|
||||
|
||||
//from showeq
|
||||
enum ChatColor
|
||||
{
|
||||
/*
|
||||
CC_Default = 0,
|
||||
CC_DarkGrey = 1,
|
||||
CC_DarkGreen = 2,
|
||||
CC_DarkBlue = 3,
|
||||
CC_Purple = 5,
|
||||
CC_LightGrey = 6,
|
||||
*/
|
||||
|
||||
CC_WhiteSmoke = 0, // FF|F0F0F0
|
||||
CC_Green = 2, // FF|008000
|
||||
CC_BrightBlue = 3, // FF|0040FF
|
||||
CC_Magenta = 5, // FF|F000F0
|
||||
CC_Gray = 6, // FF|808080
|
||||
CC_LightGray = 7, // FF|E0E0E0
|
||||
//CC_WhiteSmoke2 = 10, // FF|F0F0F0
|
||||
CC_DarkGray = 12, // FF|A0A0A0
|
||||
CC_Red = 13, // FF|F00000
|
||||
CC_Lime = 14, // FF|00F000
|
||||
CC_Yellow = 15, // FF|F0F000
|
||||
CC_Blue = 16, // FF|0000F0
|
||||
CC_LightNavy = 17, // FF|0000AF
|
||||
CC_Cyan = 18, // FF|00F0F0
|
||||
CC_Black = 20, // FF|000000
|
||||
|
||||
// any index <= 255 that is not defined above
|
||||
CC_DimGray = 1, // FF|606060
|
||||
CC_Default = 1,
|
||||
|
||||
CC_User_Say = 256,
|
||||
CC_User_Tell = 257,
|
||||
CC_User_Group = 258,
|
||||
CC_User_Guild = 259,
|
||||
CC_User_OOC = 260,
|
||||
CC_User_Auction = 261,
|
||||
CC_User_Shout = 262,
|
||||
CC_User_Emote = 263,
|
||||
CC_User_Spells = 264,
|
||||
CC_User_YouHitOther = 265,
|
||||
CC_User_OtherHitYou = 266,
|
||||
CC_User_YouMissOther = 267,
|
||||
CC_User_OtherMissYou = 268,
|
||||
CC_User_Duels = 269,
|
||||
CC_User_Skills = 270,
|
||||
CC_User_Disciplines = 271,
|
||||
CC_User_Default = 273,
|
||||
CC_User_MerchantOffer = 275,
|
||||
CC_User_MerchantExchange = 276,
|
||||
CC_User_YourDeath = 277,
|
||||
CC_User_OtherDeath = 278,
|
||||
CC_User_OtherHitOther = 279,
|
||||
CC_User_OtherMissOther = 280,
|
||||
CC_User_Who = 281,
|
||||
CC_User_Yell = 282,
|
||||
CC_User_NonMelee = 283,
|
||||
CC_User_SpellWornOff = 284,
|
||||
CC_User_MoneySplit = 285,
|
||||
CC_User_Loot = 286,
|
||||
CC_User_Random = 287,
|
||||
CC_User_OtherSpells = 288,
|
||||
CC_User_SpellFailure = 289,
|
||||
CC_User_ChatChannel = 290,
|
||||
CC_User_Chat1 = 291,
|
||||
CC_User_Chat2 = 292,
|
||||
CC_User_Chat3 = 293,
|
||||
CC_User_Chat4 = 294,
|
||||
CC_User_Chat5 = 295,
|
||||
CC_User_Chat6 = 296,
|
||||
CC_User_Chat7 = 297,
|
||||
CC_User_Chat8 = 298,
|
||||
CC_User_Chat9 = 299,
|
||||
CC_User_Chat10 = 300,
|
||||
CC_User_MeleeCrit = 301,
|
||||
CC_User_SpellCrit = 302,
|
||||
CC_User_TooFarAway = 303,
|
||||
CC_User_NPCRampage = 304,
|
||||
CC_User_NPCFurry = 305,
|
||||
CC_User_NPCEnrage = 306,
|
||||
CC_User_EchoSay = 307,
|
||||
CC_User_EchoTell = 308,
|
||||
CC_User_EchoGroup = 309,
|
||||
CC_User_EchoGuild = 310,
|
||||
CC_User_EchoOOC = 311,
|
||||
CC_User_EchoAuction = 312,
|
||||
CC_User_EchoShout = 313,
|
||||
CC_User_EchoEmote = 314,
|
||||
CC_User_EchoChat1 = 315,
|
||||
CC_User_EchoChat2 = 316,
|
||||
CC_User_EchoChat3 = 317,
|
||||
CC_User_EchoChat4 = 318,
|
||||
CC_User_EchoChat5 = 319,
|
||||
CC_User_EchoChat6 = 320,
|
||||
CC_User_EchoChat7 = 321,
|
||||
CC_User_EchoChat8 = 322,
|
||||
CC_User_EchoChat9 = 323,
|
||||
CC_User_EchoChat10 = 324,
|
||||
CC_User_UnusedAtThisTime = 325,
|
||||
CC_User_ItemTags = 326,
|
||||
CC_User_RaidSay = 327,
|
||||
CC_User_MyPet = 328,
|
||||
CC_User_DamageShield = 329,
|
||||
/**
|
||||
* User colors
|
||||
*/
|
||||
const uint16 Say = 256;
|
||||
const uint16 Tell = 257;
|
||||
const uint16 Group = 258;
|
||||
const uint16 Guild = 259;
|
||||
const uint16 OOC = 260;
|
||||
const uint16 Auction = 261;
|
||||
const uint16 Shout = 262;
|
||||
const uint16 Emote = 263;
|
||||
const uint16 Spells = 264;
|
||||
const uint16 YouHitOther = 265;
|
||||
const uint16 OtherHitYou = 266;
|
||||
const uint16 YouMissOther = 267;
|
||||
const uint16 OtherMissYou = 268;
|
||||
const uint16 Broadcasts = 269;
|
||||
const uint16 Skills = 270;
|
||||
const uint16 Disciplines = 271;
|
||||
const uint16 Unused1 = 272;
|
||||
const uint16 DefaultText = 273;
|
||||
const uint16 Unused2 = 274;
|
||||
const uint16 MerchantOffer = 275;
|
||||
const uint16 MerchantExchange = 276;
|
||||
const uint16 YourDeath = 277;
|
||||
const uint16 OtherDeath = 278;
|
||||
const uint16 OtherHitOther = 279;
|
||||
const uint16 OtherMissOther = 280;
|
||||
const uint16 Who = 281;
|
||||
const uint16 YellForHelp = 282;
|
||||
const uint16 NonMelee = 283;
|
||||
const uint16 SpellWornOff = 284;
|
||||
const uint16 MoneySplit = 285;
|
||||
const uint16 Loot = 286;
|
||||
const uint16 DiceRoll = 287;
|
||||
const uint16 OtherSpells = 288;
|
||||
const uint16 SpellFailure = 289;
|
||||
const uint16 ChatChannel = 290;
|
||||
const uint16 Chat1 = 291;
|
||||
const uint16 Chat2 = 292;
|
||||
const uint16 Chat3 = 293;
|
||||
const uint16 Chat4 = 294;
|
||||
const uint16 Chat5 = 295;
|
||||
const uint16 Chat6 = 296;
|
||||
const uint16 Chat7 = 297;
|
||||
const uint16 Chat8 = 298;
|
||||
const uint16 Chat9 = 299;
|
||||
const uint16 Chat10 = 300;
|
||||
const uint16 MeleeCrit = 301;
|
||||
const uint16 SpellCrit = 302;
|
||||
const uint16 TooFarAway = 303;
|
||||
const uint16 NPCRampage = 304;
|
||||
const uint16 NPCFlurry = 305;
|
||||
const uint16 NPCEnrage = 306;
|
||||
const uint16 EchoSay = 307;
|
||||
const uint16 EchoTell = 308;
|
||||
const uint16 EchoGroup = 309;
|
||||
const uint16 EchoGuild = 310;
|
||||
const uint16 EchoOOC = 311;
|
||||
const uint16 EchoAuction = 312;
|
||||
const uint16 EchoShout = 313;
|
||||
const uint16 EchoEmote = 314;
|
||||
const uint16 EchoChat1 = 315;
|
||||
const uint16 EchoChat2 = 316;
|
||||
const uint16 EchoChat3 = 317;
|
||||
const uint16 EchoChat4 = 318;
|
||||
const uint16 EchoChat5 = 319;
|
||||
const uint16 EchoChat6 = 320;
|
||||
const uint16 EchoChat7 = 321;
|
||||
const uint16 EchoChat8 = 322;
|
||||
const uint16 EchoChat9 = 323;
|
||||
const uint16 EchoChat10 = 324;
|
||||
const uint16 DotDamage = 325;
|
||||
const uint16 ItemLink = 326;
|
||||
const uint16 RaidSay = 327;
|
||||
const uint16 MyPet = 328;
|
||||
const uint16 DamageShield = 329;
|
||||
const uint16 LeaderShip = 330;
|
||||
const uint16 PetFlurry = 331;
|
||||
const uint16 PetCritical = 332;
|
||||
const uint16 FocusEffect = 333;
|
||||
const uint16 Experience = 334;
|
||||
const uint16 System = 335;
|
||||
const uint16 PetSpell = 336;
|
||||
const uint16 PetResponse = 337;
|
||||
const uint16 ItemSpeech = 338;
|
||||
const uint16 StrikeThrough = 339;
|
||||
const uint16 Stun = 340;
|
||||
};
|
||||
|
||||
//ZoneChange_Struct->success values
|
||||
@@ -519,4 +438,25 @@ static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // chang
|
||||
|
||||
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
|
||||
|
||||
enum ChatChannelNames : uint16
|
||||
{
|
||||
ChatChannel_Guild = 0,
|
||||
ChatChannel_Group = 2,
|
||||
ChatChannel_Shout = 3,
|
||||
ChatChannel_Auction = 4,
|
||||
ChatChannel_OOC = 5,
|
||||
ChatChannel_Broadcast = 6,
|
||||
ChatChannel_Tell = 7,
|
||||
ChatChannel_Say = 8,
|
||||
ChatChannel_Petition = 10,
|
||||
ChatChannel_GMSAY = 11,
|
||||
ChatChannel_TellEcho = 14,
|
||||
ChatChannel_Raid = 15,
|
||||
|
||||
ChatChannel_UNKNOWN_Guild = 17,
|
||||
ChatChannel_UNKNOWN_GMSAY = 18,
|
||||
ChatChannel_UCSRelay = 20,
|
||||
ChatChannel_Emotes = 22
|
||||
};
|
||||
|
||||
#endif /*COMMON_EQ_CONSTANTS_H*/
|
||||
|
||||
+1144
-878
File diff suppressed because it is too large
Load Diff
+208
-40
@@ -20,7 +20,6 @@
|
||||
#ifndef COMMON_EQ_LIMITS_H
|
||||
#define COMMON_EQ_LIMITS_H
|
||||
|
||||
#include "emu_legacy.h"
|
||||
#include "types.h"
|
||||
#include "eq_constants.h"
|
||||
#include "emu_versions.h"
|
||||
@@ -34,10 +33,166 @@
|
||||
|
||||
namespace EQEmu
|
||||
{
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
namespace constants {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t CharacterCreationLimit;
|
||||
struct LookupEntry {
|
||||
EQEmu::expansions::Expansion Expansion;
|
||||
uint32 ExpansionBit;
|
||||
uint32 ExpansionsMask;
|
||||
int16 CharacterCreationLimit;
|
||||
size_t SayLinkBodySize;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
EQEmu::expansions::Expansion Expansion,
|
||||
uint32 ExpansionBit,
|
||||
uint32 ExpansionsMask,
|
||||
int16 CharacterCreationLimit,
|
||||
size_t SayLinkBodySize
|
||||
) :
|
||||
Expansion(Expansion),
|
||||
ExpansionBit(ExpansionBit),
|
||||
ExpansionsMask(ExpansionsMask),
|
||||
CharacterCreationLimit(CharacterCreationLimit),
|
||||
SayLinkBodySize(SayLinkBodySize)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::ClientVersion client_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* StaticLookup(versions::ClientVersion client_version);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
namespace inventory {
|
||||
struct LookupEntry {
|
||||
// note: 'PossessionsBitmask' needs to be attuned to the client version with the highest number
|
||||
// of possessions slots and 'InventoryTypeSize[typePossessions]' should reflect the same count
|
||||
// with translators adjusting for valid slot indices. Server-side validations will be performed
|
||||
// against 'PossessionsBitmask' (note: the same applies to CorpseBitmask..size is not dependent)
|
||||
|
||||
struct InventoryTypeSize_Struct { // should reflect count and naming conventions referenced in emu_constants.h
|
||||
int16 Possessions, Bank, SharedBank;
|
||||
int16 Trade, World, Limbo;
|
||||
int16 Tribute, TrophyTribute, GuildTribute;
|
||||
int16 Merchant, Deleted, Corpse;
|
||||
int16 Bazaar, Inspect, RealEstate;
|
||||
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
|
||||
int16 ViewMODLimbo, AltStorage, Archived;
|
||||
int16 Mail, GuildTrophyTribute, Krono;
|
||||
int16 Other;
|
||||
|
||||
InventoryTypeSize_Struct(
|
||||
int16 Possessions, int16 Bank, int16 SharedBank,
|
||||
int16 Trade, int16 World, int16 Limbo,
|
||||
int16 Tribute, int16 TrophyTribute, int16 GuildTribute,
|
||||
int16 Merchant, int16 Deleted, int16 Corpse,
|
||||
int16 Bazaar, int16 Inspect, int16 RealEstate,
|
||||
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
|
||||
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
|
||||
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
|
||||
int16 Other
|
||||
) :
|
||||
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
|
||||
Trade(Trade), World(World), Limbo(Limbo),
|
||||
Tribute(Tribute), TrophyTribute(TrophyTribute), GuildTribute(GuildTribute),
|
||||
Merchant(Merchant), Deleted(Deleted), Corpse(Corpse),
|
||||
Bazaar(Bazaar), Inspect(Inspect), RealEstate(RealEstate),
|
||||
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
|
||||
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
|
||||
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
|
||||
Other(Other)
|
||||
{ }
|
||||
};
|
||||
|
||||
union {
|
||||
InventoryTypeSize_Struct InventoryTypeSize;
|
||||
int16 InventoryTypeSizeArray[25]; // should reflect EQEmu::invtype::TYPE_COUNT referenced in emu_constants.h
|
||||
};
|
||||
|
||||
uint64 EquipmentBitmask;
|
||||
uint64 GeneralBitmask;
|
||||
uint64 CursorBitmask;
|
||||
uint64 PossessionsBitmask;
|
||||
uint64 CorpseBitmask;
|
||||
int16 BagSlotCount;
|
||||
int16 AugSocketCount;
|
||||
|
||||
bool AllowEmptyBagInBag;
|
||||
bool AllowClickCastFromBag;
|
||||
bool ConcatenateInvTypeLimbo;
|
||||
bool AllowOverLevelEquipment;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
InventoryTypeSize_Struct InventoryTypeSize,
|
||||
uint64 EquipmentBitmask,
|
||||
uint64 GeneralBitmask,
|
||||
uint64 CursorBitmask,
|
||||
uint64 PossessionsBitmask,
|
||||
uint64 CorpseBitmask,
|
||||
int16 BagSlotCount,
|
||||
int16 AugSocketCount,
|
||||
bool AllowEmptyBagInBag,
|
||||
bool AllowClickCastFromBag,
|
||||
bool ConcatenateInvTypeLimbo,
|
||||
bool AllowOverLevelEquipment
|
||||
) :
|
||||
InventoryTypeSize(InventoryTypeSize),
|
||||
EquipmentBitmask(EquipmentBitmask),
|
||||
GeneralBitmask(GeneralBitmask),
|
||||
CursorBitmask(CursorBitmask),
|
||||
PossessionsBitmask(PossessionsBitmask),
|
||||
CorpseBitmask(CorpseBitmask),
|
||||
BagSlotCount(BagSlotCount),
|
||||
AugSocketCount(AugSocketCount),
|
||||
AllowEmptyBagInBag(AllowEmptyBagInBag),
|
||||
AllowClickCastFromBag(AllowClickCastFromBag),
|
||||
ConcatenateInvTypeLimbo(ConcatenateInvTypeLimbo),
|
||||
AllowOverLevelEquipment(AllowOverLevelEquipment)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::MobVersion mob_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* StaticLookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace behavior {
|
||||
struct LookupEntry {
|
||||
bool CoinHasWeight;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
bool CoinHasWeight
|
||||
) :
|
||||
CoinHasWeight(CoinHasWeight)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::MobVersion mob_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::MobVersion mob_version);
|
||||
const LookupEntry* StaticLookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*behavior*/
|
||||
|
||||
namespace spells {
|
||||
struct LookupEntry {
|
||||
int SpellIdMax;
|
||||
int SpellbookSize;
|
||||
int SpellGemCount;
|
||||
|
||||
int LongBuffs;
|
||||
int ShortBuffs;
|
||||
int DiscBuffs;
|
||||
@@ -45,56 +200,69 @@ namespace EQEmu
|
||||
int NPCBuffs;
|
||||
int PetBuffs;
|
||||
int MercBuffs;
|
||||
|
||||
LookupEntry(const LookupEntry *lookup_entry) { }
|
||||
LookupEntry(
|
||||
int SpellIdMax,
|
||||
int SpellbookSize,
|
||||
int SpellGemCount,
|
||||
int LongBuffs,
|
||||
int ShortBuffs,
|
||||
int DiscBuffs,
|
||||
int TotalBuffs,
|
||||
int NPCBuffs,
|
||||
int PetBuffs,
|
||||
int MercBuffs
|
||||
) :
|
||||
SpellIdMax(SpellIdMax),
|
||||
SpellbookSize(SpellbookSize),
|
||||
SpellGemCount(SpellGemCount),
|
||||
LongBuffs(LongBuffs),
|
||||
ShortBuffs(ShortBuffs),
|
||||
DiscBuffs(DiscBuffs),
|
||||
TotalBuffs(TotalBuffs),
|
||||
NPCBuffs(NPCBuffs),
|
||||
PetBuffs(PetBuffs),
|
||||
MercBuffs(MercBuffs)
|
||||
{ }
|
||||
};
|
||||
|
||||
void InitializeDynamicLookups();
|
||||
|
||||
const LookupEntry* DynamicLookup(versions::ClientVersion client_version, bool gm_flag);
|
||||
const LookupEntry* DynamicNonGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* DynamicGMLookup(versions::ClientVersion client_version);
|
||||
const LookupEntry* StaticLookup(versions::ClientVersion client_version);
|
||||
|
||||
const LookupEntry* Lookup(versions::ClientVersion client_version);
|
||||
|
||||
} /*constants*/
|
||||
|
||||
namespace inventory {
|
||||
class LookupEntry {
|
||||
public:
|
||||
size_t InventoryTypeSize[25]; // should reflect EQEmu::inventory::typeCount referenced in emu_constants.h
|
||||
|
||||
uint64 PossessionsBitmask;
|
||||
size_t ItemBagSize;
|
||||
size_t ItemAugSize;
|
||||
|
||||
bool AllowEmptyBagInBag;
|
||||
bool AllowClickCastFromBag;
|
||||
bool ConcatenateInvTypeLimbo;
|
||||
bool AllowOverLevelEquipment;
|
||||
};
|
||||
|
||||
const LookupEntry* Lookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*inventory*/
|
||||
|
||||
namespace behavior {
|
||||
class LookupEntry {
|
||||
public:
|
||||
bool CoinHasWeight;
|
||||
};
|
||||
|
||||
const LookupEntry* Lookup(versions::MobVersion mob_version);
|
||||
|
||||
} /*behavior*/
|
||||
} /*spells*/
|
||||
|
||||
} /*EQEmu*/
|
||||
|
||||
namespace ClientUnknown
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace constants {
|
||||
const EQEmu::expansions::Expansion EXPANSION = EQEmu::expansions::Expansion::EverQuest;
|
||||
const uint32 EXPANSION_BIT = EQEmu::expansions::bitEverQuest;
|
||||
const uint32 EXPANSIONS_MASK = EQEmu::expansions::maskEverQuest;
|
||||
|
||||
} // namespace constants
|
||||
|
||||
} /*ClientUnknown*/
|
||||
|
||||
namespace Client62
|
||||
{
|
||||
enum : int { Invalid = -1, Null, Safety };
|
||||
const int16 IINVALID = -1;
|
||||
const int16 INULL = 0;
|
||||
|
||||
enum : bool { False = false, True = true };
|
||||
namespace constants {
|
||||
const EQEmu::expansions::Expansion EXPANSION = EQEmu::expansions::Expansion::EverQuest;
|
||||
const uint32 EXPANSION_BIT = EQEmu::expansions::bitEverQuest;
|
||||
const uint32 EXPANSIONS_MASK = EQEmu::expansions::maskEverQuest;
|
||||
|
||||
} // namespace constants
|
||||
|
||||
} /*Client62*/
|
||||
|
||||
|
||||
@@ -132,7 +132,7 @@ void EQApplicationPacket::build_header_dump(char *buffer) const
|
||||
#ifdef STATIC_OPCODE
|
||||
sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
|
||||
#else
|
||||
sprintf(buffer, "[OpCode %s Size=%u]",OpcodeManager::EmuToName(emu_opcode),size);
|
||||
sprintf(buffer, "[OpCode %s(0x%04x) Size=%u]",OpcodeManager::EmuToName(emu_opcode), GetProtocolOpcode(), size);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -51,6 +51,7 @@ protected:
|
||||
EmuOpcode emu_opcode;
|
||||
|
||||
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
|
||||
EQPacket(EmuOpcode opcode, SerializeBuffer &buf) : BasePacket(buf), emu_opcode(opcode) { };
|
||||
// EQPacket(const EQPacket &p) { }
|
||||
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
|
||||
|
||||
@@ -104,6 +105,8 @@ public:
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op, buf, len), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
EQApplicationPacket(const EmuOpcode op, SerializeBuffer &buf) : EQPacket(op, buf), opcode_bypass(0)
|
||||
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
|
||||
bool combine(const EQApplicationPacket *rhs);
|
||||
uint32 serialize (uint16 opcode, unsigned char *dest) const;
|
||||
uint32 Size() const { return size+app_opcode_size; }
|
||||
@@ -115,11 +118,14 @@ public:
|
||||
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
|
||||
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
|
||||
|
||||
uint16 GetOpcodeBypass() { return opcode_bypass; }
|
||||
uint16 GetOpcodeBypass() const { return opcode_bypass; }
|
||||
void SetOpcodeBypass(uint16 v) { opcode_bypass = v; }
|
||||
|
||||
uint16 GetProtocolOpcode() const { return protocol_opcode; }
|
||||
void SetProtocolOpcode(uint16 v) { protocol_opcode = v; }
|
||||
protected:
|
||||
|
||||
uint16 protocol_opcode;
|
||||
uint8 app_opcode_size;
|
||||
uint16 opcode_bypass;
|
||||
private:
|
||||
|
||||
+181
-89
@@ -280,7 +280,7 @@ union
|
||||
// horse: 0=brown, 1=white, 2=black, 3=tan
|
||||
};
|
||||
/*0340*/ uint32 spawnId; // Spawn Id
|
||||
/*0344*/ uint8 unknown0344[3];
|
||||
/*0344*/ float bounding_radius; // used in melee, overrides calc
|
||||
/*0347*/ uint8 IsMercenary;
|
||||
/*0348*/ EQEmu::TintProfile equipment_tint;
|
||||
/*0384*/ uint8 lfg; // 0=off, 1=lfg on
|
||||
@@ -305,7 +305,7 @@ union
|
||||
uint8 DestructibleUnk8;
|
||||
uint32 DestructibleUnk9;
|
||||
bool targetable_with_hotkey;
|
||||
|
||||
bool show_name;
|
||||
};
|
||||
|
||||
struct PlayerState_Struct {
|
||||
@@ -375,7 +375,11 @@ struct NewZone_Struct {
|
||||
/*0692*/ uint8 unknown692[8];
|
||||
/*0700*/ float fog_density;
|
||||
/*0704*/ uint32 SuspendBuffs;
|
||||
/*0704*/
|
||||
/*0708*/ uint32 FastRegenHP;
|
||||
/*0712*/ uint32 FastRegenMana;
|
||||
/*0716*/ uint32 FastRegenEndurance;
|
||||
/*0720*/ uint32 NPCAggroMaxDist;
|
||||
/*0724*/
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -550,6 +554,7 @@ struct BlockedBuffs_Struct
|
||||
/*86*/ uint16 Flags;
|
||||
};
|
||||
|
||||
// same for adding
|
||||
struct RemoveNimbusEffect_Struct
|
||||
{
|
||||
/*00*/ uint32 spawnid; // Spawn ID
|
||||
@@ -729,7 +734,7 @@ struct BandolierItem_Struct
|
||||
struct Bandolier_Struct
|
||||
{
|
||||
char Name[32];
|
||||
BandolierItem_Struct Items[EQEmu::legacy::BANDOLIER_ITEM_COUNT];
|
||||
BandolierItem_Struct Items[EQEmu::profile::BANDOLIER_ITEM_COUNT];
|
||||
};
|
||||
|
||||
//len = 72
|
||||
@@ -743,7 +748,7 @@ struct PotionBeltItem_Struct
|
||||
//len = 288
|
||||
struct PotionBelt_Struct
|
||||
{
|
||||
PotionBeltItem_Struct Items[EQEmu::legacy::POTION_BELT_ITEM_COUNT];
|
||||
PotionBeltItem_Struct Items[EQEmu::profile::POTION_BELT_SIZE];
|
||||
};
|
||||
|
||||
struct MovePotionToBelt_Struct
|
||||
@@ -847,12 +852,9 @@ struct SuspendedMinion_Struct
|
||||
** OpCode: 0x006a
|
||||
*/
|
||||
static const uint32 MAX_PP_LANGUAGE = 28;
|
||||
static const uint32 MAX_PP_SPELLBOOK = 480; // Set for all functions
|
||||
static const uint32 MAX_PP_MEMSPELL = static_cast<uint32>(EQEmu::CastingSlot::MaxGems); // Set to latest client so functions can work right -- 12
|
||||
static const uint32 MAX_PP_REF_SPELLBOOK = 480; // Set for Player Profile size retain
|
||||
static const uint32 MAX_PP_REF_MEMSPELL = 9; // Set for Player Profile size retain
|
||||
|
||||
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE; // 100 - actual skills buffer size
|
||||
static const uint32 MAX_PP_INNATE_SKILL = 25;
|
||||
static const uint32 MAX_PP_AA_ARRAY = 240;
|
||||
static const uint32 MAX_GROUP_MEMBERS = 6;
|
||||
static const uint32 MAX_RECAST_TYPES = 20;
|
||||
@@ -907,7 +909,7 @@ sed -e 's/_t//g' -e 's/MAX_AA/MAX_PP_AA_ARRAY/g' \
|
||||
|
||||
struct PlayerProfile_Struct
|
||||
{
|
||||
/*0000*/ uint32 checksum; // Checksum from CRC32::SetEQChecksum
|
||||
// /*0000*/ uint32 checksum; // Checksum from CRC32::SetEQChecksum
|
||||
/*0004*/ char name[64]; // Name of player sizes not right
|
||||
/*0068*/ char last_name[32]; // Last name of player sizes not right
|
||||
/*0100*/ uint32 gender; // Player Gender - 0 Male, 1 Female
|
||||
@@ -929,7 +931,7 @@ struct PlayerProfile_Struct
|
||||
/*0245*/ uint8 guildbanker;
|
||||
/*0246*/ uint8 unknown0246[6]; //
|
||||
/*0252*/ uint32 intoxication;
|
||||
/*0256*/ uint32 spellSlotRefresh[MAX_PP_MEMSPELL]; //in ms
|
||||
/*0256*/ uint32 spellSlotRefresh[EQEmu::spells::SPELL_GEM_COUNT]; //in ms
|
||||
/*0292*/ uint32 abilitySlotRefresh;
|
||||
/*0296*/ uint8 haircolor; // Player hair color
|
||||
/*0297*/ uint8 beardcolor; // Player beard color
|
||||
@@ -968,9 +970,9 @@ struct PlayerProfile_Struct
|
||||
/*2505*/ uint8 unknown2541[47]; // ?
|
||||
/*2552*/ uint8 languages[MAX_PP_LANGUAGE];
|
||||
/*2580*/ uint8 unknown2616[4];
|
||||
/*2584*/ uint32 spell_book[MAX_PP_REF_SPELLBOOK];
|
||||
/*2584*/ uint32 spell_book[EQEmu::spells::SPELLBOOK_SIZE];
|
||||
/*4504*/ uint8 unknown4540[128]; // Was [428] all 0xff
|
||||
/*4632*/ uint32 mem_spells[MAX_PP_MEMSPELL];
|
||||
/*4632*/ uint32 mem_spells[EQEmu::spells::SPELL_GEM_COUNT];
|
||||
/*4668*/ uint8 unknown4704[32]; //
|
||||
/*4700*/ float y; // Player y position
|
||||
/*4704*/ float x; // Player x position
|
||||
@@ -992,7 +994,8 @@ struct PlayerProfile_Struct
|
||||
/*4768*/ int32 platinum_shared; // Platinum shared between characters
|
||||
/*4772*/ uint8 unknown4808[24];
|
||||
/*4796*/ uint32 skills[MAX_PP_SKILL]; // [400] List of skills // 100 dword buffer
|
||||
/*5196*/ uint8 unknown5132[184];
|
||||
/*5196*/ uint32 InnateSkills[MAX_PP_INNATE_SKILL];
|
||||
/*5296*/ uint8 unknown5132[84];
|
||||
/*5380*/ uint32 pvp2; //
|
||||
/*5384*/ uint32 unknown5420; //
|
||||
/*5388*/ uint32 pvptype; //
|
||||
@@ -1045,7 +1048,7 @@ struct PlayerProfile_Struct
|
||||
/*7212*/ uint32 tribute_points;
|
||||
/*7216*/ uint32 unknown7252;
|
||||
/*7220*/ uint32 tribute_active; //1=active
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
|
||||
/*7224*/ Tribute_Struct tributes[EQEmu::invtype::TRIBUTE_SIZE];
|
||||
/*7264*/ Disciplines_Struct disciplines;
|
||||
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
|
||||
/*7744*/ char unknown7780[160];
|
||||
@@ -1072,7 +1075,7 @@ struct PlayerProfile_Struct
|
||||
/*12800*/ uint32 expAA;
|
||||
/*12804*/ uint32 aapoints; //avaliable, unspent
|
||||
/*12808*/ uint8 unknown12844[36];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::legacy::BANDOLIERS_SIZE];
|
||||
/*12844*/ Bandolier_Struct bandoliers[EQEmu::profile::BANDOLIERS_SIZE];
|
||||
/*14124*/ uint8 unknown14160[4506];
|
||||
/*18630*/ SuspendedMinion_Struct SuspendedMinion; // No longer in use
|
||||
/*19240*/ uint32 timeentitledonaccount;
|
||||
@@ -1088,6 +1091,18 @@ struct PlayerProfile_Struct
|
||||
/*19559*/ uint8 unknown19595[5]; // ***Placeholder (6/29/2005)
|
||||
/*19564*/ uint32 RestTimer;
|
||||
/*19568*/
|
||||
|
||||
// All player profile packets are translated and this overhead is ignored in out-bound packets
|
||||
PlayerProfile_Struct() : m_player_profile_version(EQEmu::versions::MobVersion::Unknown) { }
|
||||
|
||||
EQEmu::versions::MobVersion PlayerProfileVersion() { return m_player_profile_version; }
|
||||
void SetPlayerProfileVersion(EQEmu::versions::MobVersion mob_version) { m_player_profile_version = EQEmu::versions::ValidateMobVersion(mob_version); }
|
||||
void SetPlayerProfileVersion(EQEmu::versions::ClientVersion client_version) { SetPlayerProfileVersion(EQEmu::versions::ConvertClientVersionToMobVersion(client_version)); }
|
||||
|
||||
private:
|
||||
// No need for gm flag since pp already has one
|
||||
// No need for lookup pointer since this struct is not tied to any one system
|
||||
EQEmu::versions::MobVersion m_player_profile_version;
|
||||
};
|
||||
|
||||
|
||||
@@ -1116,6 +1131,11 @@ struct PetCommand_Struct {
|
||||
/*004*/ uint32 target;
|
||||
};
|
||||
|
||||
struct PetCommandState_Struct {
|
||||
/*00*/ uint32 button_id;
|
||||
/*04*/ uint32 state;
|
||||
};
|
||||
|
||||
/*
|
||||
** Delete Spawn
|
||||
** Length: 4 Bytes
|
||||
@@ -1168,19 +1188,33 @@ struct SpecialMesg_Struct
|
||||
/*24*/ char message[1]; // What is being said?
|
||||
};
|
||||
|
||||
struct SpecialMesgHeader_Struct
|
||||
{
|
||||
/*00*/ char SpeakMode; // 2 shouts, 4 %1 %2, 3 %2, 5 tells group, 0 copy, default says
|
||||
/*01*/ char JournalMode; // 1 and 2 go to journal
|
||||
/*02*/ char language;
|
||||
/*03*/ uint32 msg_type; // Color of text (see MT_*** below)
|
||||
/*07*/ uint32 target_spawn_id; // Who is it being said to?
|
||||
/*11*/ // speaker's name
|
||||
/*xx*/ // unknown, location, client doesn't care
|
||||
/*xx*/ // unknown
|
||||
/*xx*/ // unknown
|
||||
/*xx*/ // message
|
||||
};
|
||||
|
||||
/*
|
||||
** When somebody changes what they're wearing or give a pet a weapon (model changes)
|
||||
** Length: 19 Bytes
|
||||
*/
|
||||
struct WearChange_Struct{
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
struct WearChange_Struct {
|
||||
/*000*/ uint16 spawn_id;
|
||||
/*002*/ uint32 material;
|
||||
/*006*/ uint32 unknown06;
|
||||
/*010*/ uint32 elite_material; // 1 for Drakkin Elite Material
|
||||
/*014*/ uint32 hero_forge_model; // New to VoA
|
||||
/*018*/ uint32 unknown18; // New to RoF
|
||||
/*022*/ EQEmu::textures::Tint_Struct color;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*026*/ uint8 wear_slot_id;
|
||||
/*027*/
|
||||
};
|
||||
|
||||
@@ -1244,21 +1278,22 @@ struct Action_Struct
|
||||
{
|
||||
/* 00 */ uint16 target; // id of target
|
||||
/* 02 */ uint16 source; // id of caster
|
||||
/* 04 */ uint16 level; // level of caster
|
||||
/* 06 */ uint16 instrument_mod;
|
||||
/* 08 */ uint32 bard_focus_id;
|
||||
/* 12 */ uint16 unknown16;
|
||||
// some kind of sequence that's the same in both actions
|
||||
// as well as the combat damage, to tie em together?
|
||||
/* 14 */ uint32 sequence;
|
||||
/* 18 */ uint32 unknown18;
|
||||
/* 22 */ uint8 type; // 231 (0xE7) for spells
|
||||
/* 23 */ uint32 unknown23;
|
||||
/* 04 */ uint16 level; // level of caster for spells, OSX dump says attack rating, guess spells use it for level
|
||||
/* 06 */ uint32 instrument_mod; // OSX dump says base damage, spells use it for bard song (different from newer clients)
|
||||
/* 10 */ float force;
|
||||
/* 14 */ float hit_heading;
|
||||
/* 18 */ float hit_pitch;
|
||||
/* 22 */ uint8 type; // 231 (0xE7) for spells, skill
|
||||
/* 23 */ uint16 unknown23; // OSX says min_damage
|
||||
/* 25 */ uint16 unknown25; // OSX says tohit
|
||||
/* 27 */ uint16 spell; // spell id being cast
|
||||
/* 29 */ uint8 unknown29;
|
||||
/* 29 */ uint8 spell_level;
|
||||
// this field seems to be some sort of success flag, if it's 4
|
||||
/* 30 */ uint8 buff_unknown; // if this is 4, a buff icon is made
|
||||
/* 31 */
|
||||
/* 30 */ uint8 effect_flag; // if this is 4, a buff icon is made
|
||||
// newer clients have some data for setting LaunchSpellData when effect_flag & 4
|
||||
// /* 31 */ uint8 spell_gem;
|
||||
// /* 32 */ uint32 inventory_slot;
|
||||
// /* 36 */ uint32 item_cast_type;
|
||||
};
|
||||
|
||||
// this is what prints the You have been struck. and the regular
|
||||
@@ -1268,12 +1303,12 @@ struct CombatDamage_Struct
|
||||
{
|
||||
/* 00 */ uint16 target;
|
||||
/* 02 */ uint16 source;
|
||||
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells
|
||||
/* 04 */ uint8 type; //slashing, etc. 231 (0xE7) for spells, skill
|
||||
/* 05 */ uint16 spellid;
|
||||
/* 07 */ uint32 damage;
|
||||
/* 11 */ float force;
|
||||
/* 15 */ float meleepush_xy; // see above notes in Action_Struct
|
||||
/* 19 */ float meleepush_z;
|
||||
/* 15 */ float hit_heading; // see above notes in Action_Struct
|
||||
/* 19 */ float hit_pitch;
|
||||
/* 23 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
|
||||
};
|
||||
|
||||
@@ -1690,6 +1725,7 @@ struct OnLevelMessage_Struct
|
||||
uint32 Duration;
|
||||
uint32 PopupID;
|
||||
uint32 NegativeID;
|
||||
uint32 SoundControls;
|
||||
char ButtonName0[25];
|
||||
char ButtonName1[25];
|
||||
};
|
||||
@@ -1772,6 +1808,15 @@ struct CombatAbility_Struct {
|
||||
uint32 m_skill;
|
||||
};
|
||||
|
||||
// Disarm Struct incoming from Client [Size: 16]
|
||||
struct Disarm_Struct
|
||||
{
|
||||
uint32 source;
|
||||
uint32 target;
|
||||
uint32 skill;
|
||||
uint32 unknown;
|
||||
};
|
||||
|
||||
//Instill Doubt
|
||||
struct Instill_Doubt_Struct {
|
||||
uint8 i_id;
|
||||
@@ -3313,23 +3358,32 @@ struct GuildMakeLeader{
|
||||
char target[64];
|
||||
};
|
||||
|
||||
struct BugStruct{
|
||||
/*0000*/ char chartype[64];
|
||||
/*0064*/ char name[96];
|
||||
/*0160*/ char ui[128];
|
||||
/*0288*/ float x;
|
||||
/*0292*/ float y;
|
||||
/*0296*/ float z;
|
||||
/*0300*/ float heading;
|
||||
/*0304*/ uint32 unknown304;
|
||||
/*0308*/ char unknown308[160];
|
||||
/*0468*/ char target_name[64];
|
||||
/*0532*/ uint32 type;
|
||||
/*0536*/ char unknown536[2052];
|
||||
/*2584*/ char bug[2048];
|
||||
/*4632*/ char unknown4632[6];
|
||||
/*4638*/ char system_info[4094];
|
||||
struct BugReport_Struct {
|
||||
/*0000*/ uint32 category_id;
|
||||
/*0004*/ char category_name[64];
|
||||
/*0068*/ char reporter_name[64];
|
||||
/*0132*/ char unused_0132[32];
|
||||
/*0164*/ char ui_path[128];
|
||||
/*0292*/ float pos_x;
|
||||
/*0296*/ float pos_y;
|
||||
/*0300*/ float pos_z;
|
||||
/*0304*/ uint32 heading;
|
||||
/*0308*/ uint32 unused_0308;
|
||||
/*0312*/ uint32 time_played;
|
||||
/*0316*/ char padding_0316[8];
|
||||
/*0324*/ uint32 target_id;
|
||||
/*0328*/ char padding_0328[140];
|
||||
/*0468*/ uint32 unknown_0468; // seems to always be '0'
|
||||
/*0472*/ char target_name[64];
|
||||
/*0536*/ uint32 optional_info_mask;
|
||||
|
||||
// this looks like a butchered 8k buffer with 2 trailing dword fields
|
||||
/*0540*/ char unused_0540[2052];
|
||||
/*2592*/ char bug_report[2050];
|
||||
/*4642*/ char system_info[4098];
|
||||
/*8740*/
|
||||
};
|
||||
|
||||
struct Make_Pet_Struct { //Simple struct for getting pet info
|
||||
uint8 level;
|
||||
uint8 class_;
|
||||
@@ -3356,20 +3410,21 @@ struct Ground_Spawn{
|
||||
struct Ground_Spawns {
|
||||
struct Ground_Spawn spawn[50]; //Assigned max number to allow
|
||||
};
|
||||
struct PetitionBug_Struct{
|
||||
uint32 petition_number;
|
||||
uint32 unknown4;
|
||||
char accountname[64];
|
||||
uint32 zoneid;
|
||||
char name[64];
|
||||
uint32 level;
|
||||
uint32 class_;
|
||||
uint32 race;
|
||||
uint32 unknown152[3];
|
||||
uint32 time;
|
||||
uint32 unknown168;
|
||||
char text[1028];
|
||||
};
|
||||
|
||||
//struct PetitionBug_Struct{
|
||||
// uint32 petition_number;
|
||||
// uint32 unknown4;
|
||||
// char accountname[64];
|
||||
// uint32 zoneid;
|
||||
// char name[64];
|
||||
// uint32 level;
|
||||
// uint32 class_;
|
||||
// uint32 race;
|
||||
// uint32 unknown152[3];
|
||||
// uint32 time;
|
||||
// uint32 unknown168;
|
||||
// char text[1028];
|
||||
//};
|
||||
|
||||
struct ApproveZone_Struct {
|
||||
char name[64];
|
||||
@@ -3428,8 +3483,8 @@ struct SelectTributeReply_Struct {
|
||||
|
||||
struct TributeInfo_Struct {
|
||||
uint32 active; //0 == inactive, 1 == active
|
||||
uint32 tributes[EQEmu::legacy::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::legacy::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tributes[EQEmu::invtype::TRIBUTE_SIZE]; //-1 == NONE
|
||||
uint32 tiers[EQEmu::invtype::TRIBUTE_SIZE]; //all 00's
|
||||
uint32 tribute_master_id;
|
||||
};
|
||||
|
||||
@@ -3761,7 +3816,7 @@ struct AcceptNewTask_Struct {
|
||||
//was all 0's from client, server replied with same op, all 0's
|
||||
struct CancelTask_Struct {
|
||||
uint32 SequenceNumber;
|
||||
uint32 unknown4; // Only seen 0x00000002
|
||||
uint32 type; // Only seen 0x00000002
|
||||
};
|
||||
|
||||
#if 0
|
||||
@@ -3815,28 +3870,28 @@ struct AvailableTaskTrailer_Struct {
|
||||
struct TaskDescriptionHeader_Struct {
|
||||
uint32 SequenceNumber; // The order the tasks appear in the journal. 0 for first task, 1 for second, etc.
|
||||
uint32 TaskID;
|
||||
uint32 unknown2;
|
||||
uint32 unknown3;
|
||||
uint8 unknown4;
|
||||
uint8 open_window;
|
||||
uint32 task_type;
|
||||
uint32 reward_type; // if this != 4 says Ebon Crystals else Radiant Crystals
|
||||
};
|
||||
|
||||
struct TaskDescriptionData1_Struct {
|
||||
uint32 Duration;
|
||||
uint32 unknown2;
|
||||
uint32 dur_code; // if Duration == 0
|
||||
uint32 StartTime;
|
||||
};
|
||||
|
||||
struct TaskDescriptionData2_Struct {
|
||||
uint32 RewardCount; // ??
|
||||
uint32 unknown1;
|
||||
uint32 unknown2;
|
||||
uint16 unknown3;
|
||||
//uint8 unknown4;
|
||||
uint8 has_rewards;
|
||||
uint32 coin_reward;
|
||||
uint32 xp_reward;
|
||||
uint32 faction_reward;
|
||||
};
|
||||
|
||||
struct TaskDescriptionTrailer_Struct {
|
||||
//uint16 unknown1; // 0x0012
|
||||
uint32 Points;
|
||||
uint8 has_reward_selection; // uses newer reward selection window, not in all clients
|
||||
};
|
||||
|
||||
struct TaskActivityHeader_Struct {
|
||||
@@ -3876,11 +3931,11 @@ struct TaskActivityShort_Struct {
|
||||
|
||||
struct TaskActivityComplete_Struct {
|
||||
uint32 TaskIndex;
|
||||
uint32 unknown2; // 0x00000002
|
||||
uint32 unknown3;
|
||||
uint32 TaskType; // task, shared task, quest
|
||||
uint32 TaskID; // must match
|
||||
uint32 ActivityID;
|
||||
uint32 unknown4; // 0x00000001
|
||||
uint32 unknown5; // 0x00000001
|
||||
uint32 task_completed; // Broadcasts "Task '%1' Completed" it not 0 and "Task '%1' Failed." if 0
|
||||
uint32 stage_complete; // Broadcasts "Task Stage Completed"
|
||||
};
|
||||
|
||||
#if 0
|
||||
@@ -4340,7 +4395,7 @@ struct AnnoyingZoneUnknown_Struct {
|
||||
};
|
||||
|
||||
struct LoadSpellSet_Struct {
|
||||
uint32 spell[MAX_PP_MEMSPELL]; // 0xFFFFFFFF if no action, slot number if to unmem starting at 0
|
||||
uint32 spell[EQEmu::spells::SPELL_GEM_COUNT]; // 0xFFFFFFFF if no action, slot number if to unmem starting at 0
|
||||
uint32 unknown; //there seems to be an extra field in this packet...
|
||||
};
|
||||
|
||||
@@ -4757,6 +4812,7 @@ struct BuffIconEntry_Struct
|
||||
uint32 spell_id;
|
||||
int32 tics_remaining;
|
||||
uint32 num_hits;
|
||||
char caster[64];
|
||||
};
|
||||
|
||||
struct BuffIcon_Struct
|
||||
@@ -4766,6 +4822,7 @@ struct BuffIcon_Struct
|
||||
uint16 count;
|
||||
uint8 type; // 0 = self buff window, 1 = self target window, 4 = group, 5 = PC, 7 = NPC
|
||||
int32 tic_timer;
|
||||
int32 name_lengths; // so ahh we kind of do these packets hacky, this is the total length of all the names to make creating the real packets in the translators easier
|
||||
BuffIconEntry_Struct entries[0];
|
||||
};
|
||||
|
||||
@@ -5279,7 +5336,7 @@ struct MercenaryMerchantResponse_Struct {
|
||||
struct ServerLootItem_Struct {
|
||||
uint32 item_id; // uint32 item_id;
|
||||
int16 equip_slot; // int16 equip_slot;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 charges; // uint8 charges;
|
||||
uint16 lootslot; // uint16 lootslot;
|
||||
uint32 aug_1; // uint32 aug_1;
|
||||
uint32 aug_2; // uint32 aug_2;
|
||||
@@ -5307,7 +5364,7 @@ struct ClientMarqueeMessage_Struct {
|
||||
uint32 fade_out_time; //The fade out time, in ms
|
||||
uint32 duration; //in ms
|
||||
char msg[1]; //message plus null terminator
|
||||
|
||||
|
||||
};
|
||||
|
||||
typedef std::list<ServerLootItem_Struct*> ItemList;
|
||||
@@ -5326,6 +5383,41 @@ struct fling_struct {
|
||||
/* 28 */
|
||||
};
|
||||
|
||||
// used when action == 0
|
||||
struct AuraCreate_Struct {
|
||||
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
|
||||
/* 04 */ uint32 type; // unsure -- normal auras show 1 clicky (ex. Circle of Power) show 0
|
||||
/* 08 */ char aura_name[64];
|
||||
/* 72 */ uint32 entity_id;
|
||||
/* 76 */ uint32 icon;
|
||||
/* 80 */
|
||||
};
|
||||
|
||||
// used when action == 1
|
||||
struct AuraDestory_Struct {
|
||||
/* 00 */ uint32 action; // 0 = add, 1 = delete, 2 = reset
|
||||
/* 04 */ uint32 entity_id;
|
||||
/* 08 */
|
||||
};
|
||||
// I think we can assume it's just action for 2, client doesn't seem to do anything with the rest of the data in that case
|
||||
|
||||
struct SayLinkBodyFrame_Struct {
|
||||
/*000*/ char ActionID[1];
|
||||
/*001*/ char ItemID[5];
|
||||
/*006*/ char Augment1[5];
|
||||
/*011*/ char Augment2[5];
|
||||
/*016*/ char Augment3[5];
|
||||
/*021*/ char Augment4[5];
|
||||
/*026*/ char Augment5[5];
|
||||
/*031*/ char Augment6[5];
|
||||
/*036*/ char IsEvolving[1];
|
||||
/*037*/ char EvolveGroup[4];
|
||||
/*041*/ char EvolveLevel[2];
|
||||
/*043*/ char OrnamentIcon[5];
|
||||
/*048*/ char Hash[8];
|
||||
/*056*/
|
||||
};
|
||||
|
||||
// Restore structure packing to default
|
||||
#pragma pack()
|
||||
|
||||
|
||||
+119
-119
@@ -84,14 +84,14 @@ void EQStream::init(bool resetSession) {
|
||||
|
||||
OpMgr = nullptr;
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "init Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
}
|
||||
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
{
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, p->size);
|
||||
// _raw(NET__APP_CREATE_HEX, 0xFFFF, p);
|
||||
ap = p->MakeAppPacket();
|
||||
return ap;
|
||||
@@ -100,7 +100,7 @@ EQRawApplicationPacket *EQStream::MakeApplicationPacket(EQProtocolPacket *p)
|
||||
EQRawApplicationPacket *EQStream::MakeApplicationPacket(const unsigned char *buf, uint32 len)
|
||||
{
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, len);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Creating new application packet, length %d" __L, len);
|
||||
ap = new EQRawApplicationPacket(buf, len);
|
||||
return ap;
|
||||
}
|
||||
@@ -130,7 +130,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
}
|
||||
|
||||
if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Session not initialized, packet ignored" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Session not initialized, packet ignored" __L);
|
||||
// _raw(NET__DEBUG, 0xFFFF, p);
|
||||
return;
|
||||
}
|
||||
@@ -141,7 +141,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
while(processed < p->size) {
|
||||
subpacket_length=*(p->pBuffer+processed);
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Extracting combined packet of length %d" __L, subpacket_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined packet of length %d" __L, subpacket_length);
|
||||
// _raw(NET__NET_CREATE_HEX, 0xFFFF, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
@@ -156,12 +156,12 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
while(processed<p->size) {
|
||||
EQRawApplicationPacket *ap=nullptr;
|
||||
if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length);
|
||||
processed+=subpacket_length+1;
|
||||
} else {
|
||||
subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1));
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length);
|
||||
ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length);
|
||||
processed+=subpacket_length+3;
|
||||
}
|
||||
@@ -176,29 +176,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_Packet: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_Packet that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Packet that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
|
||||
PacketQueue[seq]=p->Copy();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
|
||||
//SendOutOfOrderAck(seq);
|
||||
|
||||
} else if (check == SeqPast) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
SendOutOfOrderAck(seq); //we already got this packet but it was out of order
|
||||
} else {
|
||||
// In case we did queue one before as well.
|
||||
EQProtocolPacket *qp=RemoveQueue(seq);
|
||||
if (qp) {
|
||||
Log.Out(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Packet: Removing older queued packet with sequence %d", seq);
|
||||
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Packet: Removing older queued packet with sequence %d", seq);
|
||||
delete qp;
|
||||
}
|
||||
|
||||
@@ -207,7 +207,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
// Check for an embedded OP_AppCombinded (protocol level 0x19)
|
||||
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size);
|
||||
// _raw(NET__NET_CREATE_HEX, seq, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
@@ -226,29 +226,29 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_Fragment: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_Fragment that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Fragment that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
SeqOrder check=CompareSequence(NextInSeq,seq);
|
||||
if (check == SeqFuture) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
|
||||
PacketQueue[seq]=p->Copy();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size());
|
||||
|
||||
//SendOutOfOrderAck(seq);
|
||||
|
||||
} else if (check == SeqPast) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq);
|
||||
// _raw(NET__DEBUG, seq, p);
|
||||
SendOutOfOrderAck(seq);
|
||||
} else {
|
||||
// In case we did queue one before as well.
|
||||
EQProtocolPacket *qp=RemoveQueue(seq);
|
||||
if (qp) {
|
||||
Log.Out(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Fragment: Removing older queued packet with sequence %d", seq);
|
||||
Log(Logs::General, Logs::Netcode, "[NET_TRACE] OP_Fragment: Removing older queued packet with sequence %d", seq);
|
||||
delete qp;
|
||||
}
|
||||
SetNextAckToSend(seq);
|
||||
@@ -256,18 +256,18 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
if (oversize_buffer) {
|
||||
memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2);
|
||||
oversize_offset+=p->size-2;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length);
|
||||
if (oversize_offset==oversize_length) {
|
||||
if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) {
|
||||
EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size);
|
||||
//// _raw(NET__NET_CREATE_HEX, subp);
|
||||
subp->copyInfo(p);
|
||||
ProcessPacket(subp);
|
||||
delete subp;
|
||||
} else {
|
||||
EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size);
|
||||
if (ap) {
|
||||
ap->copyInfo(p);
|
||||
InboundQueuePush(ap);
|
||||
@@ -282,20 +282,20 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
oversize_buffer=new unsigned char[oversize_length];
|
||||
memcpy(oversize_buffer,p->pBuffer+6,p->size-6);
|
||||
oversize_offset=p->size-6;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case OP_KeepAlive: {
|
||||
NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size));
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received and queued reply to keep alive" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received and queued reply to keep alive" __L);
|
||||
}
|
||||
break;
|
||||
case OP_Ack: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_Ack that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_Ack that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
@@ -309,11 +309,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionRequest: {
|
||||
if(p->Size() < sizeof(SessionRequest))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
if (GetState()==ESTABLISHED) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest in ESTABLISHED state (%d) streamactive (%i) attempt (%i)" __L, GetState(),streamactive,sessionAttempts);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest in ESTABLISHED state (%d) streamactive (%i) attempt (%i)" __L, GetState(),streamactive,sessionAttempts);
|
||||
|
||||
// client seems to try a max of 30 times (initial+3 retries) then gives up, giving it a few more attempts just in case
|
||||
// streamactive means we identified the opcode for the stream, we cannot re-establish this connection
|
||||
@@ -331,7 +331,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
SessionRequest *Request=(SessionRequest *)p->pBuffer;
|
||||
Session=ntohl(Request->Session);
|
||||
SetMaxLen(ntohl(Request->MaxLength));
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen);
|
||||
SetState(ESTABLISHED);
|
||||
Key=0x11223344;
|
||||
SendSessionResponse();
|
||||
@@ -340,7 +340,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionResponse: {
|
||||
if(p->Size() < sizeof(SessionResponse))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -356,7 +356,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
compressed=(Response->Format&FLAG_COMPRESSED);
|
||||
encoded=(Response->Format&FLAG_ENCODED);
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no");
|
||||
|
||||
// Kinda kludgy, but trie for now
|
||||
if (StreamType==UnknownStream) {
|
||||
@@ -379,17 +379,17 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
EQStreamState state = GetState();
|
||||
if(state == ESTABLISHED) {
|
||||
//client initiated disconnect?
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
} else if(state == CLOSING) {
|
||||
//we were waiting for this anyways, ignore pending messages, send the reply and be closed.
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
} else {
|
||||
//we are expecting this (or have already gotten it, but dont care either way)
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L);
|
||||
SetState(CLOSED);
|
||||
}
|
||||
}
|
||||
@@ -397,24 +397,24 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_OutOfOrderAck: {
|
||||
if(!p->pBuffer || (p->Size() < 4))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
uint16 seq=ntohs(*(uint16 *)(p->pBuffer));
|
||||
MOutboundQueue.lock();
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
//if the packet they got out of order is between our last acked packet and the last sent packet, then its valid.
|
||||
if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L,
|
||||
seq, SequencedBase, SequencedBase+SequencedQueue.size());
|
||||
|
||||
uint16 sqsize = SequencedQueue.size();
|
||||
uint16 index = seq - SequencedBase;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize);
|
||||
if (index < sqsize) {
|
||||
SequencedQueue[index]->acked = true;
|
||||
// flag packets for a resend
|
||||
@@ -423,7 +423,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end() && count < index; ++sitr, ++count) {
|
||||
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && (((*sitr)->sent_time + timeout) < Timer::GetCurrentTime())) {
|
||||
(*sitr)->sent_time = 0;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_OutOfOrderAck Flagging packet %d for retransmission" __L, SequencedBase + count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -432,11 +432,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
retransmittimer = Timer::GetCurrentTime();
|
||||
}
|
||||
} else {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq);
|
||||
}
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
MOutboundQueue.unlock();
|
||||
@@ -445,11 +445,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
case OP_SessionStatRequest: {
|
||||
if(p->Size() < sizeof(ClientSessionStats))
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatRequest that was of malformed size" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatRequest that was of malformed size" __L);
|
||||
break;
|
||||
}
|
||||
ClientSessionStats *ClientStats=(ClientSessionStats *)p->pBuffer;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received Stats: %lu packets received, %lu packets sent, Deltas: local %lu, (%lu <- %lu -> %lu) remote %lu" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received Stats: %lu packets received, %lu packets sent, Deltas: local %lu, (%lu <- %lu -> %lu) remote %lu" __L,
|
||||
(unsigned long)ntohl(ClientStats->packets_received), (unsigned long)ntohl(ClientStats->packets_sent), (unsigned long)ntohl(ClientStats->last_local_delta),
|
||||
(unsigned long)ntohl(ClientStats->low_delta), (unsigned long)ntohl(ClientStats->average_delta),
|
||||
(unsigned long)ntohl(ClientStats->high_delta), (unsigned long)ntohl(ClientStats->last_remote_delta));
|
||||
@@ -468,7 +468,7 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
retransmittimeout += 300;
|
||||
if(retransmittimeout > RETRANSMIT_TIMEOUT_MAX)
|
||||
retransmittimeout = RETRANSMIT_TIMEOUT_MAX;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -485,11 +485,11 @@ void EQStream::ProcessPacket(EQProtocolPacket *p)
|
||||
}
|
||||
break;
|
||||
case OP_SessionStatResponse: {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatResponse. Ignoring." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_SessionStatResponse. Ignoring." __L);
|
||||
}
|
||||
break;
|
||||
case OP_OutOfSession: {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfSession. Ignoring." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received OP_OutOfSession. Ignoring." __L);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
@@ -520,7 +520,7 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
return;
|
||||
|
||||
if(OpMgr == nullptr || *OpMgr == nullptr) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Packet enqueued into a stream with no opcode manager, dropping." __L);
|
||||
delete pack;
|
||||
return;
|
||||
}
|
||||
@@ -529,7 +529,7 @@ void EQStream::FastQueuePacket(EQApplicationPacket **p, bool ack_req)
|
||||
if(pack->GetOpcodeBypass() != 0) {
|
||||
opcode = pack->GetOpcodeBypass();
|
||||
} else {
|
||||
opcode = (*OpMgr)->EmuToEQ(pack->emu_opcode);
|
||||
opcode = (*OpMgr)->EmuToEQ(pack->GetOpcode());
|
||||
}
|
||||
|
||||
if (!ack_req) {
|
||||
@@ -545,32 +545,32 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
uint32 chunksize, used;
|
||||
uint32 length;
|
||||
|
||||
if (Log.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log.Out(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
}
|
||||
}
|
||||
|
||||
if (Log.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (LogSys.log_settings[Logs::Server_Client_Packet_With_Dump].is_category_enabled == 1){
|
||||
if (p->GetOpcode() != OP_SpecialMesg){
|
||||
Log.Out(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// Convert the EQApplicationPacket to 1 or more EQProtocolPackets
|
||||
if (p->size>(MaxLen-8)) { // proto-op(2), seq(2), app-op(2) ... data ... crc(2)
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Making oversized packet, len %d" __L, p->Size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Making oversized packet, len %d" __L, p->Size());
|
||||
|
||||
auto tmpbuff = new unsigned char[p->size + 3];
|
||||
length=p->serialize(opcode, tmpbuff);
|
||||
if (length != p->Size())
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Packet adjustment, len %d to %d" __L, p->Size(), length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Packet adjustment, len %d to %d" __L, p->Size(), length);
|
||||
|
||||
auto out = new EQProtocolPacket(OP_Fragment, nullptr, MaxLen - 4);
|
||||
*(uint32 *)(out->pBuffer+2)=htonl(length);
|
||||
used=MaxLen-10;
|
||||
memcpy(out->pBuffer+6,tmpbuff,used);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "First fragment: used %d/%d. Payload size %d in the packet" __L, used, length, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "First fragment: used %d/%d. Payload size %d in the packet" __L, used, length, p->size);
|
||||
SequencedPush(out);
|
||||
|
||||
|
||||
@@ -581,7 +581,7 @@ void EQStream::SendPacket(uint16 opcode, EQApplicationPacket *p)
|
||||
out->size=chunksize+2;
|
||||
SequencedPush(out);
|
||||
used+=chunksize;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Subsequent fragment: len %d, used %d/%d." __L, chunksize, used, length);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Subsequent fragment: len %d, used %d/%d." __L, chunksize, used, length);
|
||||
}
|
||||
delete p;
|
||||
delete[] tmpbuff;
|
||||
@@ -602,18 +602,18 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
|
||||
{
|
||||
MOutboundQueue.lock();
|
||||
if (uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Pre-Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pre-Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
|
||||
SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Pushing sequenced packet %d of length %d. Base Seq is %d." __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pushing sequenced packet %d of length %d. Base Seq is %d." __L,
|
||||
NextOutSeq, p->size, SequencedBase);
|
||||
*(uint16 *)(p->pBuffer) = htons(NextOutSeq);
|
||||
SequencedQueue.push_back(p);
|
||||
NextOutSeq++;
|
||||
|
||||
if (uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Push Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L,
|
||||
SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
|
||||
@@ -623,7 +623,7 @@ void EQStream::SequencedPush(EQProtocolPacket *p)
|
||||
void EQStream::NonSequencedPush(EQProtocolPacket *p)
|
||||
{
|
||||
MOutboundQueue.lock();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Pushing non-sequenced packet of length %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Pushing non-sequenced packet of length %d" __L, p->size);
|
||||
NonSequencedQueue.push(p);
|
||||
MOutboundQueue.unlock();
|
||||
}
|
||||
@@ -631,14 +631,14 @@ void EQStream::NonSequencedPush(EQProtocolPacket *p)
|
||||
void EQStream::SendAck(uint16 seq)
|
||||
{
|
||||
uint16 Seq=htons(seq);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Sending ack with sequence %d" __L, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending ack with sequence %d" __L, seq);
|
||||
SetLastAckSent(seq);
|
||||
NonSequencedPush(new EQProtocolPacket(OP_Ack,(unsigned char *)&Seq,sizeof(uint16)));
|
||||
}
|
||||
|
||||
void EQStream::SendOutOfOrderAck(uint16 seq)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Sending out of order ack with sequence %d" __L, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending out of order ack with sequence %d" __L, seq);
|
||||
uint16 Seq=htons(seq);
|
||||
NonSequencedPush(new EQProtocolPacket(OP_OutOfOrderAck,(unsigned char *)&Seq,sizeof(uint16)));
|
||||
}
|
||||
@@ -688,24 +688,24 @@ void EQStream::Write(int eq_fd)
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// And remove it form the queue
|
||||
p = NonSequencedQueue.front();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with non-seq packet of len %d" __L, p->size);
|
||||
NonSequencedQueue.pop();
|
||||
} else if (!p->combine(NonSequencedQueue.front())) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next non-seq packet is len %d" __L, p->size, (NonSequencedQueue.front())->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in nonseq (%d > %d)" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked, so just remove this packet and it's spot in the queue
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined non-seq packet of len %d, yeilding %d combined." __L, (NonSequencedQueue.front())->size, p->size);
|
||||
delete NonSequencedQueue.front();
|
||||
NonSequencedQueue.pop();
|
||||
}
|
||||
@@ -718,7 +718,7 @@ void EQStream::Write(int eq_fd)
|
||||
uint16 seq_send = SequencedBase + count; //just for logging...
|
||||
|
||||
if(SequencedQueue.empty()) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Tried to write a packet with an empty queue (%d is past next out %d)" __L, seq_send, NextOutSeq);
|
||||
SeqEmpty=true;
|
||||
continue;
|
||||
}
|
||||
@@ -728,35 +728,35 @@ void EQStream::Write(int eq_fd)
|
||||
++sitr;
|
||||
++count;
|
||||
if (p) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten += p->size;
|
||||
p = nullptr;
|
||||
}
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Not retransmitting seq packet %d because already marked as acked" __L, seq_send);
|
||||
} else if (!p) {
|
||||
// If we don't have a packet to try to combine into, use this one as the base
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send + 1, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
if ((*sitr)->opcode != OP_Fragment && BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yeilding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
@@ -766,7 +766,7 @@ void EQStream::Write(int eq_fd)
|
||||
++sitr;
|
||||
++count;
|
||||
if (p) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten += p->size;
|
||||
p = nullptr;
|
||||
@@ -776,25 +776,25 @@ void EQStream::Write(int eq_fd)
|
||||
// Copy it first as it will still live until it is acked
|
||||
p=(*sitr)->Copy();
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Starting combined packet with seq packet %d of len %d" __L, seq_send, p->size);
|
||||
++sitr;
|
||||
++count;
|
||||
} else if (!p->combine(*sitr)) {
|
||||
// Trying to combine this packet with the base didn't work (too big maybe)
|
||||
// So just send the base packet (we'll try this packet again later)
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined packet full at len %d, next seq packet %d is len %d" __L, p->size, seq_send, (*sitr)->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
p=nullptr;
|
||||
|
||||
if (BytesWritten > threshold) {
|
||||
// Sent enough this round, lets stop to be fair
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Exceeded write threshold in seq (%d > %d)" __L, BytesWritten, threshold);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
// Combine worked
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Combined seq packet %d of len %d, yielding %d combined." __L, seq_send, (*sitr)->size, p->size);
|
||||
(*sitr)->sent_time = Timer::GetCurrentTime();
|
||||
++sitr;
|
||||
++count;
|
||||
@@ -802,7 +802,7 @@ void EQStream::Write(int eq_fd)
|
||||
}
|
||||
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post send Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
} else {
|
||||
// No more sequenced packets
|
||||
@@ -814,7 +814,7 @@ void EQStream::Write(int eq_fd)
|
||||
|
||||
// We have a packet still, must have run out of both seq and non-seq, so send it
|
||||
if (p) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Final combined packet not full, len %d" __L, p->size);
|
||||
ReadyToSend.push(p);
|
||||
BytesWritten+=p->size;
|
||||
}
|
||||
@@ -831,7 +831,7 @@ void EQStream::Write(int eq_fd)
|
||||
if(SeqEmpty && NonSeqEmpty) {
|
||||
//no more data to send
|
||||
if(CheckState(CLOSING)) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
|
||||
Log(Logs::Detail, Logs::Netcode, _L "All outgoing data flushed, closing stream." __L );
|
||||
//we are waiting for the queues to empty, now we can do our disconnect.
|
||||
//this packet will not actually go out until the next call to Write().
|
||||
_SendDisconnect();
|
||||
@@ -896,7 +896,7 @@ void EQStream::SendSessionResponse()
|
||||
|
||||
out->size=sizeof(SessionResponse);
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionResponse: session %lu, maxlen=%d, key=0x%x, compressed? %s, encoded? %s" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionResponse: session %lu, maxlen=%d, key=0x%x, compressed? %s, encoded? %s" __L,
|
||||
(unsigned long)Session, MaxLen, Key, compressed?"yes":"no", encoded?"yes":"no");
|
||||
|
||||
NonSequencedPush(out);
|
||||
@@ -910,7 +910,7 @@ void EQStream::SendSessionRequest()
|
||||
Request->Session=htonl(time(nullptr));
|
||||
Request->MaxLength=htonl(512);
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionRequest: session %lu, maxlen=%d" __L, (unsigned long)ntohl(Request->Session), ntohl(Request->MaxLength));
|
||||
|
||||
NonSequencedPush(out);
|
||||
}
|
||||
@@ -924,7 +924,7 @@ void EQStream::_SendDisconnect()
|
||||
*(uint32 *)out->pBuffer=htonl(Session);
|
||||
NonSequencedPush(out);
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionDisconnect: session %lu" __L, (unsigned long)Session);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Sending OP_SessionDisconnect: session %lu" __L, (unsigned long)Session);
|
||||
}
|
||||
|
||||
void EQStream::InboundQueuePush(EQRawApplicationPacket *p)
|
||||
@@ -950,7 +950,7 @@ EQRawApplicationPacket *p=nullptr;
|
||||
if (OpMgr != nullptr && *OpMgr != nullptr) {
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
if (emu_op == OP_Unknown) {
|
||||
// Log.Out(Logs::General, Logs::Client_Server_Packet_Unhandled, "Unknown :: [%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->opcode, p->Size(), DumpPacketToString(p).c_str());
|
||||
// Log(Logs::General, Logs::Client_Server_Packet_Unhandled, "Unknown :: [%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->opcode, p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
p->SetOpcode(emu_op);
|
||||
}
|
||||
@@ -976,7 +976,7 @@ EQRawApplicationPacket *p=nullptr;
|
||||
if(OpMgr != nullptr && *OpMgr != nullptr) {
|
||||
EmuOpcode emu_op = (*OpMgr)->EQToEmu(p->opcode);
|
||||
if(emu_op == OP_Unknown) {
|
||||
Log.Out(Logs::General, Logs::Netcode, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
|
||||
Log(Logs::General, Logs::Netcode, "Unable to convert EQ opcode 0x%.4x to an Application opcode.", p->opcode);
|
||||
}
|
||||
|
||||
p->SetOpcode(emu_op);
|
||||
@@ -1004,7 +1004,7 @@ void EQStream::InboundQueueClear()
|
||||
{
|
||||
EQApplicationPacket *p=nullptr;
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Clearing inbound queue" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing inbound queue" __L);
|
||||
|
||||
MInboundQueue.lock();
|
||||
if (!InboundQueue.empty()) {
|
||||
@@ -1047,7 +1047,7 @@ void EQStream::OutboundQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Clearing outbound queue" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing outbound queue" __L);
|
||||
|
||||
MOutboundQueue.lock();
|
||||
while(!NonSequencedQueue.empty()) {
|
||||
@@ -1069,7 +1069,7 @@ void EQStream::PacketQueueClear()
|
||||
{
|
||||
EQProtocolPacket *p=nullptr;
|
||||
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Clearing future packet queue" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Clearing future packet queue" __L);
|
||||
|
||||
if(!PacketQueue.empty()) {
|
||||
std::map<unsigned short,EQProtocolPacket *>::iterator itr;
|
||||
@@ -1101,7 +1101,7 @@ void EQStream::Process(const unsigned char *buffer, const uint32 length)
|
||||
delete p;
|
||||
ProcessQueue();
|
||||
} else {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Incoming packet failed checksum" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Incoming packet failed checksum" __L);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1132,23 +1132,23 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
SeqOrder ord = CompareSequence(SequencedBase, seq);
|
||||
if(ord == SeqInOrder) {
|
||||
//they are not acking anything new...
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received an ack with no window advancement (seq %d)." __L, seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with no window advancement (seq %d)." __L, seq);
|
||||
} else if(ord == SeqPast) {
|
||||
//they are nacking blocks going back before our buffer, wtf?
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received an ack with backward window advancement (they gave %d, our window starts at %d). This is bad." __L, seq, SequencedBase);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack with backward window advancement (they gave %d, our window starts at %d). This is bad." __L, seq, SequencedBase);
|
||||
} else {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Received an ack up through sequence %d. Our base is %d." __L, seq, SequencedBase);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Received an ack up through sequence %d. Our base is %d." __L, seq, SequencedBase);
|
||||
|
||||
|
||||
//this is a good ack, we get to ack some blocks.
|
||||
seq++; //we stop at the block right after their ack, counting on the wrap of both numbers.
|
||||
while(SequencedBase != seq) {
|
||||
if(SequencedQueue.empty()) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OUT OF PACKETS acked packet with sequence %lu. Next send is %d before this." __L, (unsigned long)SequencedBase, SequencedQueue.size());
|
||||
SequencedBase = NextOutSeq;
|
||||
break;
|
||||
}
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Removing acked packet with sequence %lu." __L, (unsigned long)SequencedBase);
|
||||
//clean out the acked packet
|
||||
delete SequencedQueue.front();
|
||||
SequencedQueue.pop_front();
|
||||
@@ -1156,7 +1156,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
SequencedBase++;
|
||||
}
|
||||
if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Post-Ack on %d Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, seq, SequencedBase, SequencedQueue.size(), NextOutSeq);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1166,7 +1166,7 @@ std::deque<EQProtocolPacket *>::iterator itr, tmp;
|
||||
void EQStream::SetNextAckToSend(uint32 seq)
|
||||
{
|
||||
MAcks.lock();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Set Next Ack To Send to %lu" __L, (unsigned long)seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Set Next Ack To Send to %lu" __L, (unsigned long)seq);
|
||||
NextAckToSend=seq;
|
||||
MAcks.unlock();
|
||||
}
|
||||
@@ -1174,7 +1174,7 @@ void EQStream::SetNextAckToSend(uint32 seq)
|
||||
void EQStream::SetLastAckSent(uint32 seq)
|
||||
{
|
||||
MAcks.lock();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Set Last Ack Sent to %lu" __L, (unsigned long)seq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Set Last Ack Sent to %lu" __L, (unsigned long)seq);
|
||||
LastAckSent=seq;
|
||||
MAcks.unlock();
|
||||
}
|
||||
@@ -1187,10 +1187,10 @@ void EQStream::ProcessQueue()
|
||||
|
||||
EQProtocolPacket *qp=nullptr;
|
||||
while((qp=RemoveQueue(NextInSeq))!=nullptr) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq);
|
||||
ProcessPacket(qp);
|
||||
delete qp;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1201,21 +1201,21 @@ EQProtocolPacket *qp=nullptr;
|
||||
if ((itr=PacketQueue.find(seq))!=PacketQueue.end()) {
|
||||
qp=itr->second;
|
||||
PacketQueue.erase(itr);
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
Log(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size());
|
||||
}
|
||||
return qp;
|
||||
}
|
||||
|
||||
void EQStream::SetStreamType(EQStreamType type)
|
||||
{
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Changing stream type from %s to %s" __L, StreamTypeString(StreamType), StreamTypeString(type));
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Changing stream type from %s to %s" __L, StreamTypeString(StreamType), StreamTypeString(type));
|
||||
StreamType=type;
|
||||
switch (StreamType) {
|
||||
case LoginStream:
|
||||
app_opcode_size=1;
|
||||
compressed=false;
|
||||
encoded=false;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Login stream has app opcode size %d, is not compressed or encoded." __L, app_opcode_size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Login stream has app opcode size %d, is not compressed or encoded." __L, app_opcode_size);
|
||||
break;
|
||||
case ChatOrMailStream:
|
||||
case ChatStream:
|
||||
@@ -1223,7 +1223,7 @@ void EQStream::SetStreamType(EQStreamType type)
|
||||
app_opcode_size=1;
|
||||
compressed=false;
|
||||
encoded=true;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Chat/Mail stream has app opcode size %d, is not compressed, and is encoded." __L, app_opcode_size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Chat/Mail stream has app opcode size %d, is not compressed, and is encoded." __L, app_opcode_size);
|
||||
break;
|
||||
case ZoneStream:
|
||||
case WorldStream:
|
||||
@@ -1231,7 +1231,7 @@ void EQStream::SetStreamType(EQStreamType type)
|
||||
app_opcode_size=2;
|
||||
compressed=true;
|
||||
encoded=false;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "World/Zone stream has app opcode size %d, is compressed, and is not encoded." __L, app_opcode_size);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "World/Zone stream has app opcode size %d, is compressed, and is not encoded." __L, app_opcode_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1281,7 +1281,7 @@ EQStream::SeqOrder EQStream::CompareSequence(uint16 expected_seq , uint16 seq)
|
||||
|
||||
void EQStream::SetState(EQStreamState state) {
|
||||
MState.lock();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Changing state from %d to %d" __L, State, state);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Changing state from %d to %d" __L, State, state);
|
||||
State=state;
|
||||
MState.unlock();
|
||||
}
|
||||
@@ -1293,29 +1293,29 @@ void EQStream::CheckTimeout(uint32 now, uint32 timeout) {
|
||||
|
||||
EQStreamState orig_state = GetState();
|
||||
if (orig_state == CLOSING && !outgoing_data) {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Out of data in closing state, disconnecting." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Out of data in closing state, disconnecting." __L);
|
||||
_SendDisconnect();
|
||||
SetState(DISCONNECTING);
|
||||
} else if (LastPacket && (now-LastPacket) > timeout) {
|
||||
switch(orig_state) {
|
||||
case CLOSING:
|
||||
//if we time out in the closing state, they are not acking us, just give up
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout expired in closing state. Moving to closed state." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closing state. Moving to closed state." __L);
|
||||
_SendDisconnect();
|
||||
SetState(CLOSED);
|
||||
break;
|
||||
case DISCONNECTING:
|
||||
//we timed out waiting for them to send us the disconnect reply, just give up.
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in disconnecting state. Moving to closed state." __L);
|
||||
SetState(CLOSED);
|
||||
break;
|
||||
case CLOSED:
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout expired in closed state??" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in closed state??" __L);
|
||||
break;
|
||||
case ESTABLISHED:
|
||||
//we timed out during normal operation. Try to be nice about it.
|
||||
//we will almost certainly time out again waiting for the disconnect reply, but oh well.
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout expired in established state. Closing connection." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout expired in established state. Closing connection." __L);
|
||||
_SendDisconnect();
|
||||
SetState(DISCONNECTING);
|
||||
break;
|
||||
@@ -1342,7 +1342,7 @@ void EQStream::Decay()
|
||||
for (auto sitr = SequencedQueue.begin(); sitr != SequencedQueue.end(); ++sitr, count++) {
|
||||
if (!(*sitr)->acked && (*sitr)->sent_time > 0 && ((*sitr)->sent_time + retransmittimeout) < Timer::GetCurrentTime()) {
|
||||
(*sitr)->sent_time = 0;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Timeout exceeded for seq %d. Flagging packet for retransmission" __L, SequencedBase + count);
|
||||
}
|
||||
}
|
||||
MOutboundQueue.unlock();
|
||||
@@ -1359,11 +1359,11 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
if (BytesWritten > RateThreshold)
|
||||
BytesWritten = RateThreshold + DecayRate;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
} else {
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Not adjusting data rate because avg delta over max (%d > %d)" __L,
|
||||
average_delta, AVERAGE_DELTA_MAX);
|
||||
AverageDelta = AVERAGE_DELTA_MAX;
|
||||
}
|
||||
@@ -1374,7 +1374,7 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
BytesWritten = 0;
|
||||
RateThreshold=RATEBASE/average_delta;
|
||||
DecayRate=DECAYBASE/average_delta;
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Adjusting data rate to thresh %d, decay %d based on avg delta %d" __L,
|
||||
RateThreshold, DecayRate, average_delta);
|
||||
MRate.unlock();
|
||||
}
|
||||
@@ -1384,12 +1384,12 @@ void EQStream::AdjustRates(uint32 average_delta)
|
||||
void EQStream::Close() {
|
||||
if(HasOutgoingData()) {
|
||||
//there is pending data, wait for it to go out.
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Stream requested to Close(), but there is pending data, waiting for it." __L);
|
||||
SetState(CLOSING);
|
||||
} else {
|
||||
//otherwise, we are done, we can drop immediately.
|
||||
_SendDisconnect();
|
||||
Log.Out(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
|
||||
Log(Logs::Detail, Logs::Netcode, _L "Stream closing immediate due to Close()" __L);
|
||||
SetState(DISCONNECTING);
|
||||
}
|
||||
}
|
||||
@@ -1417,19 +1417,19 @@ EQStream::MatchState EQStream::CheckSignature(const Signature *sig) {
|
||||
} else if(p->opcode == sig->first_eq_opcode) {
|
||||
//opcode matches, check length..
|
||||
if(p->size == sig->first_length) {
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length matched %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
res = MatchSuccessful;
|
||||
} else if(sig->first_length == 0) {
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x and length (%d) is ignored", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size);
|
||||
res = MatchSuccessful;
|
||||
} else {
|
||||
//opcode matched but length did not.
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode matched 0x%x, but length %d did not match expected %d", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), sig->first_eq_opcode, p->size, sig->first_length);
|
||||
res = MatchFailed;
|
||||
}
|
||||
} else {
|
||||
//first opcode did not match..
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: First opcode 0x%x did not match expected 0x%x", long2ip(GetRemoteIP()).c_str(), ntohs(GetRemotePort()), p->opcode, sig->first_eq_opcode);
|
||||
res = MatchFailed;
|
||||
}
|
||||
}
|
||||
|
||||
+4
-16
@@ -241,7 +241,7 @@ class EQStream : public EQStreamInterface {
|
||||
virtual bool CheckState(EQStreamState state) { return GetState() == state; }
|
||||
virtual std::string Describe() const { return("Direct EQStream"); }
|
||||
|
||||
void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
|
||||
|
||||
void CheckTimeout(uint32 now, uint32 timeout=30);
|
||||
bool HasOutgoingData();
|
||||
@@ -250,13 +250,13 @@ class EQStream : public EQStreamInterface {
|
||||
void Write(int eq_fd);
|
||||
|
||||
// whether or not the stream has been assigned (we passed our stream match)
|
||||
void SetActive(bool val) { streamactive = val; }
|
||||
virtual void SetActive(bool val) { streamactive = val; }
|
||||
|
||||
//
|
||||
inline bool IsInUse() { bool flag; MInUse.lock(); flag=(active_users>0); MInUse.unlock(); return flag; }
|
||||
inline void PutInUse() { MInUse.lock(); active_users++; MInUse.unlock(); }
|
||||
|
||||
inline EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
|
||||
virtual EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
|
||||
|
||||
static SeqOrder CompareSequence(uint16 expected_seq , uint16 seq);
|
||||
|
||||
@@ -306,19 +306,7 @@ class EQStream : public EQStreamInterface {
|
||||
const uint64 GetPacketsReceived() { return received_packet_count; }
|
||||
|
||||
//used for dynamic stream identification
|
||||
class Signature {
|
||||
public:
|
||||
//this object could get more complicated if needed...
|
||||
uint16 ignore_eq_opcode; //0=dont ignore
|
||||
uint16 first_eq_opcode;
|
||||
uint32 first_length; //0=dont check length
|
||||
};
|
||||
typedef enum {
|
||||
MatchNotReady,
|
||||
MatchSuccessful,
|
||||
MatchFailed
|
||||
} MatchState;
|
||||
MatchState CheckSignature(const Signature *sig);
|
||||
virtual MatchState CheckSignature(const Signature *sig);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -23,18 +23,10 @@
|
||||
|
||||
ThreadReturnType EQStreamFactoryReaderLoop(void *eqfs)
|
||||
{
|
||||
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
|
||||
|
||||
#ifndef WIN32
|
||||
Log.Out(Logs::Detail, Logs::None, "Starting EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
|
||||
|
||||
fs->ReaderLoop();
|
||||
|
||||
#ifndef WIN32
|
||||
Log.Out(Logs::Detail, Logs::None, "Ending EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
@@ -42,16 +34,8 @@ ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
|
||||
{
|
||||
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
|
||||
|
||||
#ifndef WIN32
|
||||
Log.Out(Logs::Detail, Logs::None, "Starting EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
fs->WriterLoop();
|
||||
|
||||
#ifndef WIN32
|
||||
Log.Out(Logs::Detail, Logs::None, "Ending EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
|
||||
#endif
|
||||
|
||||
THREAD_RETURN(nullptr);
|
||||
}
|
||||
|
||||
|
||||
+20
-20
@@ -4,7 +4,7 @@
|
||||
#include "eqemu_logsys.h"
|
||||
#include "eq_stream_ident.h"
|
||||
#include "eq_stream_proxy.h"
|
||||
|
||||
#include "misc.h"
|
||||
|
||||
EQStreamIdentifier::~EQStreamIdentifier() {
|
||||
while(!m_identified.empty()) {
|
||||
@@ -26,7 +26,7 @@ EQStreamIdentifier::~EQStreamIdentifier() {
|
||||
}
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
||||
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
|
||||
auto p = new Patch;
|
||||
p->signature = sig;
|
||||
p->name = name;
|
||||
@@ -46,9 +46,9 @@ void EQStreamIdentifier::Process() {
|
||||
|
||||
//first see if this stream has expired
|
||||
if(r.expire.Check(false)) {
|
||||
//this stream has failed to match any pattern in our timeframe.
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
r.stream->ReleaseFromUse();
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
r.stream->Close();
|
||||
|
||||
cur = m_streams.erase(cur);
|
||||
continue;
|
||||
}
|
||||
@@ -62,23 +62,23 @@ void EQStreamIdentifier::Process() {
|
||||
}
|
||||
if(r.stream->GetState() != ESTABLISHED) {
|
||||
//the stream closed before it was identified.
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
switch(r.stream->GetState())
|
||||
{
|
||||
case ESTABLISHED:
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
|
||||
break;
|
||||
case CLOSING:
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
|
||||
break;
|
||||
case DISCONNECTING:
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
|
||||
break;
|
||||
case CLOSED:
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
|
||||
break;
|
||||
default:
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
|
||||
break;
|
||||
}
|
||||
r.stream->ReleaseFromUse();
|
||||
@@ -98,17 +98,17 @@ void EQStreamIdentifier::Process() {
|
||||
Patch *p = *curp;
|
||||
|
||||
//ask the stream to see if it matches the supplied signature
|
||||
EQStream::MatchState res = r.stream->CheckSignature(&p->signature);
|
||||
EQStreamInterface::MatchState res = r.stream->CheckSignature(&p->signature);
|
||||
switch(res) {
|
||||
case EQStream::MatchNotReady:
|
||||
case EQStreamInterface::MatchNotReady:
|
||||
//the stream has not received enough packets to compare with this signature
|
||||
// Log.LogDebugType(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
all_ready = false;
|
||||
break;
|
||||
case EQStream::MatchSuccessful: {
|
||||
case EQStreamInterface::MatchSuccessful: {
|
||||
//yay, a match.
|
||||
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
|
||||
// before we assign the eqstream to an interface, let the stream recognize it is in use and the session should not be reset any further
|
||||
r.stream->SetActive(true);
|
||||
@@ -120,9 +120,9 @@ void EQStreamIdentifier::Process() {
|
||||
found_one = true;
|
||||
break;
|
||||
}
|
||||
case EQStream::MatchFailed:
|
||||
case EQStreamInterface::MatchFailed:
|
||||
//do nothing...
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -130,7 +130,7 @@ void EQStreamIdentifier::Process() {
|
||||
//if we checked all patches and did not find a match.
|
||||
if(all_ready && !found_one) {
|
||||
//the stream cannot be identified.
|
||||
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
|
||||
r.stream->ReleaseFromUse();
|
||||
}
|
||||
|
||||
@@ -144,7 +144,7 @@ void EQStreamIdentifier::Process() {
|
||||
} //end foreach stream
|
||||
}
|
||||
|
||||
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStream> &eqs) {
|
||||
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
|
||||
m_streams.push_back(Record(eqs));
|
||||
eqs = nullptr;
|
||||
}
|
||||
@@ -157,7 +157,7 @@ EQStreamInterface *EQStreamIdentifier::PopIdentified() {
|
||||
return(res);
|
||||
}
|
||||
|
||||
EQStreamIdentifier::Record::Record(std::shared_ptr<EQStream> s)
|
||||
EQStreamIdentifier::Record::Record(std::shared_ptr<EQStreamInterface> s)
|
||||
: stream(std::move(s)),
|
||||
expire(STREAM_IDENT_WAIT_MS)
|
||||
{
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#ifndef EQSTREAMIDENT_H_
|
||||
#define EQSTREAMIDENT_H_
|
||||
|
||||
#include "eq_stream.h"
|
||||
#include "eq_stream_intf.h"
|
||||
#include "timer.h"
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include <memory>
|
||||
|
||||
#define STREAM_IDENT_WAIT_MS 10000
|
||||
#define STREAM_IDENT_WAIT_MS 30000
|
||||
|
||||
class OpcodeManager;
|
||||
class StructStrategy;
|
||||
@@ -18,11 +18,11 @@ public:
|
||||
~EQStreamIdentifier();
|
||||
|
||||
//registration interface.
|
||||
void RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
||||
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
|
||||
|
||||
//main processing interface
|
||||
void Process();
|
||||
void AddStream(std::shared_ptr<EQStream> &eqs);
|
||||
void AddStream(std::shared_ptr<EQStreamInterface> eqs);
|
||||
EQStreamInterface *PopIdentified();
|
||||
|
||||
protected:
|
||||
@@ -31,7 +31,7 @@ protected:
|
||||
class Patch {
|
||||
public:
|
||||
std::string name;
|
||||
EQStream::Signature signature;
|
||||
EQStreamInterface::Signature signature;
|
||||
OpcodeManager ** opcodes;
|
||||
const StructStrategy *structs;
|
||||
};
|
||||
@@ -40,8 +40,8 @@ protected:
|
||||
//pending streams..
|
||||
class Record {
|
||||
public:
|
||||
Record(std::shared_ptr<EQStream> s);
|
||||
std::shared_ptr<EQStream> stream; //we own this
|
||||
Record(std::shared_ptr<EQStreamInterface> s);
|
||||
std::shared_ptr<EQStreamInterface> stream; //we own this
|
||||
Timer expire;
|
||||
};
|
||||
std::vector<Record> m_streams; //we own these objects, and the streams contained in them.
|
||||
|
||||
+73
-5
@@ -5,6 +5,8 @@
|
||||
|
||||
#include <string>
|
||||
#include "emu_versions.h"
|
||||
#include "eq_packet.h"
|
||||
#include "net/daybreak_connection.h"
|
||||
|
||||
typedef enum {
|
||||
ESTABLISHED,
|
||||
@@ -15,27 +17,93 @@ typedef enum {
|
||||
} EQStreamState;
|
||||
|
||||
class EQApplicationPacket;
|
||||
class OpcodeManager;
|
||||
|
||||
struct EQStreamManagerInterfaceOptions
|
||||
{
|
||||
EQStreamManagerInterfaceOptions() {
|
||||
opcode_size = 2;
|
||||
}
|
||||
|
||||
EQStreamManagerInterfaceOptions(int port, bool encoded, bool compressed) {
|
||||
opcode_size = 2;
|
||||
|
||||
//World seems to support both compression and xor zone supports one or the others.
|
||||
//Enforce one or the other in the convienence construct
|
||||
//Login I had trouble getting to recognize compression at all
|
||||
//but that might be because it was still a bit buggy when i was testing that.
|
||||
if (compressed) {
|
||||
daybreak_options.encode_passes[0] = EQ::Net::EncodeCompression;
|
||||
}
|
||||
else if (encoded) {
|
||||
daybreak_options.encode_passes[0] = EQ::Net::EncodeXOR;
|
||||
}
|
||||
|
||||
daybreak_options.port = port;
|
||||
}
|
||||
|
||||
int opcode_size;
|
||||
bool track_opcode_stats;
|
||||
EQ::Net::DaybreakConnectionManagerOptions daybreak_options;
|
||||
};
|
||||
|
||||
class EQStreamManagerInterface
|
||||
{
|
||||
public:
|
||||
EQStreamManagerInterface(const EQStreamManagerInterfaceOptions &options) { m_options = options; }
|
||||
virtual ~EQStreamManagerInterface() { };
|
||||
|
||||
EQStreamManagerInterfaceOptions GetOptions() { return m_options; }
|
||||
const EQStreamManagerInterfaceOptions& GetOptions() const { return m_options; }
|
||||
virtual void SetOptions(const EQStreamManagerInterfaceOptions& options) = 0;
|
||||
protected:
|
||||
EQStreamManagerInterfaceOptions m_options;
|
||||
};
|
||||
|
||||
class EQStreamInterface {
|
||||
public:
|
||||
virtual ~EQStreamInterface() {}
|
||||
|
||||
class Signature {
|
||||
public:
|
||||
//this object could get more complicated if needed...
|
||||
uint16 ignore_eq_opcode; //0=dont ignore
|
||||
uint16 first_eq_opcode;
|
||||
uint32 first_length; //0=dont check length
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
MatchNotReady,
|
||||
MatchSuccessful,
|
||||
MatchFailed
|
||||
} MatchState;
|
||||
|
||||
struct Stats
|
||||
{
|
||||
EQ::Net::DaybreakConnectionStats DaybreakStats;
|
||||
int RecvCount[_maxEmuOpcode];
|
||||
int SentCount[_maxEmuOpcode];
|
||||
};
|
||||
|
||||
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true) = 0;
|
||||
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true) = 0;
|
||||
virtual EQApplicationPacket *PopPacket() = 0;
|
||||
virtual void Close() = 0;
|
||||
virtual void ReleaseFromUse() = 0;
|
||||
virtual void RemoveData() = 0;
|
||||
virtual std::string GetRemoteAddr() const = 0;
|
||||
virtual uint32 GetRemoteIP() const = 0;
|
||||
virtual uint16 GetRemotePort() const = 0;
|
||||
virtual bool CheckState(EQStreamState state) = 0;
|
||||
virtual std::string Describe() const = 0;
|
||||
|
||||
virtual const uint32 GetBytesSent() const { return 0; }
|
||||
virtual const uint32 GetBytesRecieved() const { return 0; }
|
||||
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
|
||||
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
|
||||
virtual void SetActive(bool val) { }
|
||||
virtual MatchState CheckSignature(const Signature *sig) { return MatchFailed; }
|
||||
virtual EQStreamState GetState() = 0;
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
|
||||
virtual const EQEmu::versions::ClientVersion ClientVersion() const { return EQEmu::versions::ClientVersion::Unknown; }
|
||||
virtual Stats GetStats() const = 0;
|
||||
virtual void ResetStats() = 0;
|
||||
virtual EQStreamManagerInterface* GetManager() const = 0;
|
||||
};
|
||||
|
||||
#endif /*EQSTREAMINTF_H_*/
|
||||
|
||||
+37
-22
@@ -1,11 +1,12 @@
|
||||
|
||||
#include "global_define.h"
|
||||
#include "eq_stream_proxy.h"
|
||||
#include "eq_stream.h"
|
||||
#include "struct_strategy.h"
|
||||
#include "eqemu_logsys.h"
|
||||
#include "opcodemgr.h"
|
||||
|
||||
|
||||
EQStreamProxy::EQStreamProxy(std::shared_ptr<EQStream> &stream, const StructStrategy *structs, OpcodeManager **opcodes)
|
||||
EQStreamProxy::EQStreamProxy(std::shared_ptr<EQStreamInterface> &stream, const StructStrategy *structs, OpcodeManager **opcodes)
|
||||
: m_stream(stream),
|
||||
m_structs(structs),
|
||||
m_opcodes(opcodes)
|
||||
@@ -26,10 +27,25 @@ const EQEmu::versions::ClientVersion EQStreamProxy::ClientVersion() const
|
||||
return m_structs->ClientVersion();
|
||||
}
|
||||
|
||||
EQStreamState EQStreamProxy::GetState()
|
||||
{
|
||||
return m_stream->GetState();
|
||||
}
|
||||
|
||||
void EQStreamProxy::SetOpcodeManager(OpcodeManager **opm)
|
||||
{
|
||||
return m_stream->SetOpcodeManager(opm);
|
||||
}
|
||||
|
||||
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
|
||||
if(p == nullptr)
|
||||
return;
|
||||
|
||||
if (p->GetOpcode() != OP_SpecialMesg) {
|
||||
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
|
||||
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
|
||||
}
|
||||
|
||||
EQApplicationPacket *newp = p->Copy();
|
||||
FastQueuePacket(&newp, ack_req);
|
||||
}
|
||||
@@ -54,6 +70,10 @@ void EQStreamProxy::Close() {
|
||||
m_stream->Close();
|
||||
}
|
||||
|
||||
std::string EQStreamProxy::GetRemoteAddr() const {
|
||||
return(m_stream->GetRemoteAddr());
|
||||
}
|
||||
|
||||
uint32 EQStreamProxy::GetRemoteIP() const {
|
||||
return(m_stream->GetRemoteIP());
|
||||
}
|
||||
@@ -62,26 +82,6 @@ uint16 EQStreamProxy::GetRemotePort() const {
|
||||
return(m_stream->GetRemotePort());
|
||||
}
|
||||
|
||||
const uint32 EQStreamProxy::GetBytesSent() const
|
||||
{
|
||||
return(m_stream->GetBytesSent());
|
||||
}
|
||||
|
||||
const uint32 EQStreamProxy::GetBytesRecieved() const
|
||||
{
|
||||
return(m_stream->GetBytesRecieved());
|
||||
}
|
||||
|
||||
const uint32 EQStreamProxy::GetBytesSentPerSecond() const
|
||||
{
|
||||
return(m_stream->GetBytesSentPerSecond());
|
||||
}
|
||||
|
||||
const uint32 EQStreamProxy::GetBytesRecvPerSecond() const
|
||||
{
|
||||
return(m_stream->GetBytesRecvPerSecond());
|
||||
}
|
||||
|
||||
void EQStreamProxy::ReleaseFromUse() {
|
||||
m_stream->ReleaseFromUse();
|
||||
}
|
||||
@@ -90,6 +90,21 @@ void EQStreamProxy::RemoveData() {
|
||||
m_stream->RemoveData();
|
||||
}
|
||||
|
||||
EQStreamInterface::Stats EQStreamProxy::GetStats() const
|
||||
{
|
||||
return m_stream->GetStats();
|
||||
}
|
||||
|
||||
void EQStreamProxy::ResetStats()
|
||||
{
|
||||
m_stream->ResetStats();
|
||||
}
|
||||
|
||||
EQStreamManagerInterface *EQStreamProxy::GetManager() const
|
||||
{
|
||||
return m_stream->GetManager();
|
||||
}
|
||||
|
||||
bool EQStreamProxy::CheckState(EQStreamState state) {
|
||||
if(m_stream)
|
||||
return(m_stream->CheckState(state));
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include "types.h"
|
||||
#include "eq_stream_intf.h"
|
||||
#include "eq_stream.h"
|
||||
#include <memory>
|
||||
|
||||
class StructStrategy;
|
||||
@@ -14,7 +13,7 @@ class EQApplicationPacket;
|
||||
class EQStreamProxy : public EQStreamInterface {
|
||||
public:
|
||||
//takes ownership of the stream.
|
||||
EQStreamProxy(std::shared_ptr<EQStream> &stream, const StructStrategy *structs, OpcodeManager **opcodes);
|
||||
EQStreamProxy(std::shared_ptr<EQStreamInterface> &stream, const StructStrategy *structs, OpcodeManager **opcodes);
|
||||
virtual ~EQStreamProxy();
|
||||
|
||||
//EQStreamInterface:
|
||||
@@ -22,6 +21,7 @@ public:
|
||||
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
|
||||
virtual EQApplicationPacket *PopPacket();
|
||||
virtual void Close();
|
||||
virtual std::string GetRemoteAddr() const;
|
||||
virtual uint32 GetRemoteIP() const;
|
||||
virtual uint16 GetRemotePort() const;
|
||||
virtual void ReleaseFromUse();
|
||||
@@ -29,15 +29,15 @@ public:
|
||||
virtual bool CheckState(EQStreamState state);
|
||||
virtual std::string Describe() const;
|
||||
virtual const EQEmu::versions::ClientVersion ClientVersion() const;
|
||||
|
||||
virtual const uint32 GetBytesSent() const;
|
||||
virtual const uint32 GetBytesRecieved() const;
|
||||
virtual const uint32 GetBytesSentPerSecond() const;
|
||||
virtual const uint32 GetBytesRecvPerSecond() const;
|
||||
virtual EQStreamState GetState();
|
||||
virtual void SetOpcodeManager(OpcodeManager **opm);
|
||||
virtual Stats GetStats() const;
|
||||
virtual void ResetStats();
|
||||
virtual EQStreamManagerInterface* GetManager() const;
|
||||
|
||||
protected:
|
||||
std::shared_ptr<EQStream> const m_stream; //we own this stream object.
|
||||
const StructStrategy *const m_structs; //we do not own this object.
|
||||
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
|
||||
const StructStrategy *const m_structs; //we do not own this object.
|
||||
//this is a pointer to a pointer to make it less likely that a packet will
|
||||
//reference an invalid opcode manager when they are being reloaded.
|
||||
OpcodeManager **const m_opcodes; //we do not own this object.
|
||||
|
||||
+143
-316
@@ -23,330 +23,142 @@
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
|
||||
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
|
||||
EQEmuConfig *EQEmuConfig::_config = nullptr;
|
||||
|
||||
void EQEmuConfig::do_world(TiXmlElement *ele)
|
||||
void EQEmuConfig::parse_config()
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement * sub_ele;;
|
||||
text = ParseTextBlock(ele, "shortname");
|
||||
if (text) {
|
||||
ShortName = text;
|
||||
|
||||
ShortName = _root["server"]["world"].get("shortname", "").asString();
|
||||
LongName = _root["server"]["world"].get("longname", "").asString();
|
||||
WorldAddress = _root["server"]["world"].get("address", "").asString();
|
||||
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
|
||||
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
|
||||
SharedKey = _root["server"]["world"].get("key", "").asString();
|
||||
LoginCount = 0;
|
||||
|
||||
if (_root["server"]["world"]["loginserver"].isObject()) {
|
||||
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
|
||||
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
|
||||
LoginLegacy = false;
|
||||
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") { LoginLegacy = true; }
|
||||
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
|
||||
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
|
||||
}
|
||||
text = ParseTextBlock(ele, "longname");
|
||||
if (text) {
|
||||
LongName = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "address", true);
|
||||
if (text) {
|
||||
WorldAddress = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "localaddress", true);
|
||||
if (text) {
|
||||
LocalAddress = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "maxclients", true);
|
||||
if (text) {
|
||||
MaxClients = atoi(text);
|
||||
}
|
||||
// Get the <key> element
|
||||
text = ParseTextBlock(ele, "key", true);
|
||||
if (text) {
|
||||
SharedKey = text;
|
||||
}
|
||||
// Get the <loginserver> element
|
||||
sub_ele = ele->FirstChildElement("loginserver");
|
||||
if (sub_ele) {
|
||||
text = ParseTextBlock(sub_ele, "host", true);
|
||||
if (text) {
|
||||
LoginHost = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "port", true);
|
||||
if (text) {
|
||||
LoginPort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "account", true);
|
||||
if (text) {
|
||||
LoginAccount = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "password", true);
|
||||
if (text) {
|
||||
LoginPassword = text;
|
||||
}
|
||||
} else {
|
||||
char str[32];
|
||||
else {
|
||||
char str[32];
|
||||
loginlist.Clear();
|
||||
do {
|
||||
sprintf(str, "loginserver%i", ++LoginCount);
|
||||
sub_ele = ele->FirstChildElement(str);
|
||||
if (sub_ele) {
|
||||
auto loginconfig = new LoginConfig;
|
||||
text = ParseTextBlock(sub_ele, "host", true);
|
||||
if (text) {
|
||||
loginconfig->LoginHost = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "port", true);
|
||||
if (text) {
|
||||
loginconfig->LoginPort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "account", true);
|
||||
if (text) {
|
||||
loginconfig->LoginAccount = text;
|
||||
}
|
||||
text = ParseTextBlock(sub_ele, "password", true);
|
||||
if (text) {
|
||||
loginconfig->LoginPassword = text;
|
||||
}
|
||||
loginlist.Insert(loginconfig);
|
||||
if (!_root["server"]["world"][str].isObject()) {
|
||||
break;
|
||||
}
|
||||
} while (sub_ele);
|
||||
|
||||
auto loginconfig = new LoginConfig;
|
||||
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
|
||||
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
|
||||
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
|
||||
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
|
||||
|
||||
loginconfig->LoginLegacy = false;
|
||||
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") { loginconfig->LoginLegacy = true; }
|
||||
loginlist.Insert(loginconfig);
|
||||
} while (LoginCount < 100);
|
||||
}
|
||||
// Check for locked
|
||||
sub_ele = ele->FirstChildElement("locked");
|
||||
if (sub_ele != nullptr) {
|
||||
Locked = true;
|
||||
}
|
||||
// Get the <tcp> element
|
||||
sub_ele = ele->FirstChildElement("tcp");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("ip");
|
||||
if (text) {
|
||||
WorldIP = text;
|
||||
}
|
||||
text = sub_ele->Attribute("port");
|
||||
if (text) {
|
||||
WorldTCPPort = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("telnet");
|
||||
if (text && !strcasecmp(text, "enabled")) {
|
||||
TelnetEnabled = true;
|
||||
}
|
||||
}
|
||||
// Get the <http> element
|
||||
sub_ele = ele->FirstChildElement("http");
|
||||
if (sub_ele != nullptr) {
|
||||
// text = sub_ele->Attribute("ip");
|
||||
// if (text)
|
||||
// WorldIP=text;
|
||||
text = sub_ele->Attribute("mimefile");
|
||||
if (text) {
|
||||
WorldHTTPMimeFile = text;
|
||||
}
|
||||
text = sub_ele->Attribute("port");
|
||||
if (text) {
|
||||
WorldHTTPPort = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("enabled");
|
||||
if (text && !strcasecmp(text, "true")) {
|
||||
WorldHTTPEnabled = true;
|
||||
}
|
||||
|
||||
|
||||
//<locked> from xml converts to json as locked: "", so i default to "false".
|
||||
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
|
||||
Locked = false;
|
||||
if (_root["server"]["world"].get("locked", "false").asString() == "true") { Locked = true; }
|
||||
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
|
||||
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
|
||||
|
||||
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
|
||||
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
|
||||
TelnetEnabled = false;
|
||||
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") { TelnetEnabled = true; }
|
||||
|
||||
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
|
||||
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
|
||||
WorldHTTPEnabled = false;
|
||||
|
||||
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") {
|
||||
WorldHTTPEnabled = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* UCS
|
||||
*/
|
||||
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
|
||||
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
|
||||
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
|
||||
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
|
||||
|
||||
/**
|
||||
* Database
|
||||
*/
|
||||
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
|
||||
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
|
||||
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
|
||||
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
|
||||
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
|
||||
|
||||
/**
|
||||
* QS
|
||||
*/
|
||||
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
|
||||
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
|
||||
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
|
||||
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
|
||||
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
|
||||
|
||||
/**
|
||||
* Zones
|
||||
*/
|
||||
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
|
||||
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
|
||||
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
|
||||
|
||||
/**
|
||||
* Files
|
||||
*/
|
||||
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
|
||||
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
|
||||
MailOpCodesFile = _root["server"]["files"].get("mail_opcodes", "mail_opcodes.conf").asString();
|
||||
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
|
||||
|
||||
/**
|
||||
* Directories
|
||||
*/
|
||||
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
|
||||
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
|
||||
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
|
||||
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
|
||||
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
|
||||
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
|
||||
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
|
||||
|
||||
/**
|
||||
* Logs
|
||||
*/
|
||||
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
|
||||
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
|
||||
|
||||
/**
|
||||
* Launcher
|
||||
*/
|
||||
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
|
||||
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
|
||||
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
|
||||
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
|
||||
#ifdef _WIN32
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
|
||||
#else
|
||||
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_chatserver(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
ChatHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
ChatPort = atoi(text);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_mailserver(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
MailHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
MailPort = atoi(text);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_database(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
DatabaseHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
DatabasePort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(ele, "username", true);
|
||||
if (text) {
|
||||
DatabaseUsername = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "password", true);
|
||||
if (text) {
|
||||
DatabasePassword = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "db", true);
|
||||
if (text) {
|
||||
DatabaseDB = text;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "host", true);
|
||||
if (text) {
|
||||
QSDatabaseHost = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "port", true);
|
||||
if (text) {
|
||||
QSDatabasePort = atoi(text);
|
||||
}
|
||||
text = ParseTextBlock(ele, "username", true);
|
||||
if (text) {
|
||||
QSDatabaseUsername = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "password", true);
|
||||
if (text) {
|
||||
QSDatabasePassword = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "db", true);
|
||||
if (text) {
|
||||
QSDatabaseDB = text;
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_zones(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement *sub_ele;
|
||||
// TiXmlNode *node,*sub_node;
|
||||
text = ParseTextBlock(ele, "defaultstatus", true);
|
||||
if (text) {
|
||||
DefaultStatus = atoi(text);
|
||||
}
|
||||
// Get the <ports> element
|
||||
sub_ele = ele->FirstChildElement("ports");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("low");
|
||||
if (text) {
|
||||
ZonePortLow = atoi(text);
|
||||
};
|
||||
text = sub_ele->Attribute("high");
|
||||
if (text) {
|
||||
ZonePortHigh = atoi(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_files(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "spells", true);
|
||||
if (text) {
|
||||
SpellsFile = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "opcodes", true);
|
||||
if (text) {
|
||||
OpCodesFile = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "plugin.pl", true);
|
||||
if (text) {
|
||||
PluginPlFile = text;
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_directories(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
text = ParseTextBlock(ele, "maps", true);
|
||||
if (text) {
|
||||
MapDir = text;
|
||||
if ( MapDir.back() != '/' )
|
||||
MapDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "quests", true);
|
||||
if (text) {
|
||||
QuestDir = text;
|
||||
if ( QuestDir.back() != '/' )
|
||||
QuestDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "plugins", true);
|
||||
if (text) {
|
||||
PluginDir = text;
|
||||
if ( PluginDir.back() != '/' )
|
||||
PluginDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "lua_modules", true);
|
||||
if (text) {
|
||||
LuaModuleDir = text;
|
||||
if ( LuaModuleDir.back() != '/' )
|
||||
LuaModuleDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "patches", true);
|
||||
if (text) {
|
||||
PatchDir = text;
|
||||
if ( PatchDir.back() != '/' )
|
||||
PatchDir += '/';
|
||||
}
|
||||
text = ParseTextBlock(ele, "shared_memory", true);
|
||||
if (text) {
|
||||
SharedMemDir = text;
|
||||
if ( SharedMemDir.back() != '/' )
|
||||
SharedMemDir += '/';
|
||||
}
|
||||
//Not Fully Implemented yet LogDir
|
||||
text = ParseTextBlock(ele, "logs", true);
|
||||
if (text) {
|
||||
LogDir = text;
|
||||
if ( LogDir.back() != '/' )
|
||||
LogDir += '/';
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuConfig::do_launcher(TiXmlElement *ele)
|
||||
{
|
||||
const char *text;
|
||||
TiXmlElement *sub_ele;
|
||||
text = ParseTextBlock(ele, "logprefix", true);
|
||||
if (text) {
|
||||
LogPrefix = text;
|
||||
}
|
||||
text = ParseTextBlock(ele, "logsuffix", true);
|
||||
if (text) {
|
||||
LogSuffix = text;
|
||||
}
|
||||
// Get the <exe> element
|
||||
text = ParseTextBlock(ele, "exe", true);
|
||||
if (text) {
|
||||
ZoneExe = text;
|
||||
}
|
||||
// Get the <timers> element
|
||||
sub_ele = ele->FirstChildElement("timers");
|
||||
if (sub_ele != nullptr) {
|
||||
text = sub_ele->Attribute("restart");
|
||||
if (text) {
|
||||
RestartWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("reterminate");
|
||||
if (text) {
|
||||
TerminateWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("initial");
|
||||
if (text) {
|
||||
InitialBootWait = atoi(text);
|
||||
}
|
||||
text = sub_ele->Attribute("interval");
|
||||
if (text) {
|
||||
ZoneBootInterval = atoi(text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
{
|
||||
if (var_name == "ShortName") {
|
||||
@@ -370,6 +182,9 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
if (var_name == "LoginPort") {
|
||||
return (itoa(LoginPort));
|
||||
}
|
||||
if (var_name == "LoginLegacy") {
|
||||
return (itoa(LoginLegacy ? 1 : 0));
|
||||
}
|
||||
if (var_name == "Locked") {
|
||||
return (Locked ? "true" : "false");
|
||||
}
|
||||
@@ -379,6 +194,12 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
if (var_name == "WorldIP") {
|
||||
return (WorldIP);
|
||||
}
|
||||
if (var_name == "TelnetTCPPort") {
|
||||
return (itoa(TelnetTCPPort));
|
||||
}
|
||||
if (var_name == "TelnetIP") {
|
||||
return (TelnetIP);
|
||||
}
|
||||
if (var_name == "TelnetEnabled") {
|
||||
return (TelnetEnabled ? "true" : "false");
|
||||
}
|
||||
@@ -439,6 +260,9 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
|
||||
if (var_name == "OpCodesFile") {
|
||||
return (OpCodesFile);
|
||||
}
|
||||
if (var_name == "MailOpCodesFile") {
|
||||
return (MailOpCodesFile);
|
||||
}
|
||||
if (var_name == "PluginPlFile") {
|
||||
return (PluginPlFile);
|
||||
}
|
||||
@@ -495,9 +319,12 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "LoginAccount = " << LoginAccount << std::endl;
|
||||
std::cout << "LoginPassword = " << LoginPassword << std::endl;
|
||||
std::cout << "LoginPort = " << LoginPort << std::endl;
|
||||
std::cout << "LoginLegacy = " << LoginLegacy << std::endl;
|
||||
std::cout << "Locked = " << Locked << std::endl;
|
||||
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
|
||||
std::cout << "WorldIP = " << WorldIP << std::endl;
|
||||
std::cout << "TelnetTCPPort = " << TelnetTCPPort << std::endl;
|
||||
std::cout << "TelnetIP = " << TelnetIP << std::endl;
|
||||
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
|
||||
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
|
||||
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
|
||||
@@ -518,6 +345,7 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
|
||||
std::cout << "SpellsFile = " << SpellsFile << std::endl;
|
||||
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
|
||||
std::cout << "MailOpcodesFile = " << MailOpCodesFile << std::endl;
|
||||
std::cout << "PluginPlFile = " << PluginPlFile << std::endl;
|
||||
std::cout << "MapDir = " << MapDir << std::endl;
|
||||
std::cout << "QuestDir = " << QuestDir << std::endl;
|
||||
@@ -528,7 +356,6 @@ void EQEmuConfig::Dump() const
|
||||
std::cout << "LogDir = " << LogDir << std::endl;
|
||||
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
|
||||
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
|
||||
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
|
||||
std::cout << "DefaultStatus = " << (int) DefaultStatus << std::endl;
|
||||
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
|
||||
}
|
||||
|
||||
|
||||
+32
-81
@@ -18,17 +18,19 @@
|
||||
#ifndef __EQEmuConfig_H
|
||||
#define __EQEmuConfig_H
|
||||
|
||||
#include "xml_parser.h"
|
||||
#include "json/json.h"
|
||||
#include "linked_list.h"
|
||||
#include <fstream>
|
||||
|
||||
struct LoginConfig {
|
||||
std::string LoginHost;
|
||||
std::string LoginAccount;
|
||||
std::string LoginPassword;
|
||||
uint16 LoginPort;
|
||||
bool LoginLegacy;
|
||||
};
|
||||
|
||||
class EQEmuConfig : public XMLParser
|
||||
class EQEmuConfig
|
||||
{
|
||||
public:
|
||||
virtual std::string GetByName(const std::string &var_name) const;
|
||||
@@ -42,11 +44,14 @@ class EQEmuConfig : public XMLParser
|
||||
std::string LoginAccount;
|
||||
std::string LoginPassword;
|
||||
uint16 LoginPort;
|
||||
bool LoginLegacy;
|
||||
uint32 LoginCount;
|
||||
LinkedList<LoginConfig*> loginlist;
|
||||
bool Locked;
|
||||
uint16 WorldTCPPort;
|
||||
std::string WorldIP;
|
||||
uint16 TelnetTCPPort;
|
||||
std::string TelnetIP;
|
||||
bool TelnetEnabled;
|
||||
int32 MaxClients;
|
||||
bool WorldHTTPEnabled;
|
||||
@@ -79,6 +84,7 @@ class EQEmuConfig : public XMLParser
|
||||
// From <files/>
|
||||
std::string SpellsFile;
|
||||
std::string OpCodesFile;
|
||||
std::string MailOpCodesFile;
|
||||
std::string PluginPlFile;
|
||||
|
||||
// From <directories/>
|
||||
@@ -111,85 +117,14 @@ class EQEmuConfig : public XMLParser
|
||||
protected:
|
||||
|
||||
static EQEmuConfig *_config;
|
||||
|
||||
Json::Value _root;
|
||||
static std::string ConfigFile;
|
||||
|
||||
#define ELEMENT(name) \
|
||||
void do_##name(TiXmlElement *ele);
|
||||
#include "eqemu_config_elements.h"
|
||||
|
||||
void parse_config();
|
||||
|
||||
EQEmuConfig()
|
||||
{
|
||||
// import the needed handler prototypes
|
||||
#define ELEMENT(name) \
|
||||
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
|
||||
#include "eqemu_config_elements.h"
|
||||
// Set sane defaults
|
||||
// Login server
|
||||
LoginHost = "eqemulator.net";
|
||||
LoginPort = 5998;
|
||||
// World
|
||||
Locked = false;
|
||||
WorldTCPPort = 9000;
|
||||
TelnetEnabled = false;
|
||||
WorldHTTPEnabled = false;
|
||||
WorldHTTPPort = 9080;
|
||||
WorldHTTPMimeFile = "mime.types";
|
||||
SharedKey = ""; //blank disables authentication
|
||||
// Mail
|
||||
ChatHost = "eqchat.eqemulator.net";
|
||||
ChatPort = 7778;
|
||||
// Mail
|
||||
MailHost = "eqmail.eqemulator.net";
|
||||
MailPort = 7779;
|
||||
// Mysql
|
||||
DatabaseHost = "localhost";
|
||||
DatabasePort = 3306;
|
||||
DatabaseUsername = "eq";
|
||||
DatabasePassword = "eq";
|
||||
DatabaseDB = "eq";
|
||||
// QueryServ Database
|
||||
QSDatabaseHost = "localhost";
|
||||
QSDatabasePort = 3306;
|
||||
QSDatabaseUsername = "eq";
|
||||
QSDatabasePassword = "eq";
|
||||
QSDatabaseDB = "eq";
|
||||
// Files
|
||||
SpellsFile = "spells_us.txt";
|
||||
OpCodesFile = "opcodes.conf";
|
||||
PluginPlFile = "plugin.pl";
|
||||
// Dirs
|
||||
MapDir = "Maps/";
|
||||
QuestDir = "quests/";
|
||||
PluginDir = "plugins/";
|
||||
LuaModuleDir = "lua_modules/";
|
||||
PatchDir = "./";
|
||||
SharedMemDir = "shared/";
|
||||
LogDir = "logs/";
|
||||
{
|
||||
|
||||
// Launcher
|
||||
LogPrefix = "logs/zone-";
|
||||
LogSuffix = ".log";
|
||||
RestartWait = 10000; //milliseconds
|
||||
TerminateWait = 10000; //milliseconds
|
||||
InitialBootWait = 20000; //milliseconds
|
||||
ZoneBootInterval = 2000; //milliseconds
|
||||
#ifdef WIN32
|
||||
ZoneExe = "zone.exe";
|
||||
#else
|
||||
ZoneExe = "./zone";
|
||||
#endif
|
||||
// Zones
|
||||
ZonePortLow = 7000;
|
||||
ZonePortHigh = 7999;
|
||||
DefaultStatus = 0;
|
||||
// For where zones need to connect to.
|
||||
WorldIP = "127.0.0.1";
|
||||
// Dynamics to start
|
||||
//DynamicCount=5;
|
||||
MaxClients = -1;
|
||||
LoginCount = 0;
|
||||
}
|
||||
virtual ~EQEmuConfig() {}
|
||||
|
||||
@@ -198,9 +133,7 @@ class EQEmuConfig : public XMLParser
|
||||
// Produce a const singleton
|
||||
static const EQEmuConfig *get()
|
||||
{
|
||||
if (_config == nullptr) {
|
||||
LoadConfig();
|
||||
}
|
||||
LoadConfig();
|
||||
return (_config);
|
||||
}
|
||||
|
||||
@@ -214,10 +147,28 @@ class EQEmuConfig : public XMLParser
|
||||
static bool LoadConfig()
|
||||
{
|
||||
if (_config != nullptr) {
|
||||
delete _config;
|
||||
return true;
|
||||
}
|
||||
_config = new EQEmuConfig;
|
||||
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(), "server");
|
||||
|
||||
return parseFile();
|
||||
}
|
||||
|
||||
// Load config file and parse data
|
||||
static bool parseFile() {
|
||||
if (_config == nullptr) {
|
||||
return LoadConfig();
|
||||
}
|
||||
|
||||
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
|
||||
try {
|
||||
fconfig >> _config->_root;
|
||||
_config->parse_config();
|
||||
}
|
||||
catch (std::exception) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Dump() const;
|
||||
|
||||
+283
-124
@@ -1,22 +1,23 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "eqemu_logsys.h"
|
||||
#include "platform.h"
|
||||
#include "string_util.h"
|
||||
@@ -32,95 +33,145 @@
|
||||
|
||||
std::ofstream process_log;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <conio.h>
|
||||
#include <iostream>
|
||||
#include <dos.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#endif
|
||||
|
||||
/* Linux ANSI console color defines */
|
||||
/**
|
||||
* Linux ANSI console color defines
|
||||
*/
|
||||
#define LC_RESET "\033[0m"
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
#define LC_BLACK "\033[30m" /* Black */
|
||||
#define LC_RED "\033[31m" /* Red */
|
||||
#define LC_GREEN "\033[32m" /* Green */
|
||||
#define LC_YELLOW "\033[33m" /* Yellow */
|
||||
#define LC_BLUE "\033[34m" /* Blue */
|
||||
#define LC_MAGENTA "\033[35m" /* Magenta */
|
||||
#define LC_CYAN "\033[36m" /* Cyan */
|
||||
#define LC_WHITE "\033[37m" /* White */
|
||||
|
||||
namespace Console {
|
||||
enum Color {
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
Black = 0,
|
||||
Blue = 1,
|
||||
Green = 2,
|
||||
Cyan = 3,
|
||||
Red = 4,
|
||||
Magenta = 5,
|
||||
Brown = 6,
|
||||
LightGray = 7,
|
||||
DarkGray = 8,
|
||||
LightBlue = 9,
|
||||
LightGreen = 10,
|
||||
LightCyan = 11,
|
||||
LightRed = 12,
|
||||
LightMagenta = 13,
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
Yellow = 14,
|
||||
White = 15
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Constructor
|
||||
*/
|
||||
EQEmuLogSys::EQEmuLogSys()
|
||||
{
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string&) {};
|
||||
on_log_gmsay_hook = [](uint16 log_type, const std::string &) {};
|
||||
on_log_console_hook = [](uint16 debug_level, uint16 log_type, const std::string &) {};
|
||||
bool file_logs_enabled = false;
|
||||
int log_platform = 0;
|
||||
int log_platform = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* EQEmuLogSys Deconstructor
|
||||
*/
|
||||
EQEmuLogSys::~EQEmuLogSys()
|
||||
{
|
||||
}
|
||||
|
||||
void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
{
|
||||
/* Get Executable platform currently running this code (Zone/World/etc) */
|
||||
/**
|
||||
* Get Executable platform currently running this code (Zone/World/etc)
|
||||
*/
|
||||
log_platform = GetExecutablePlatformInt();
|
||||
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
log_settings[log_category_id].log_to_console = 0;
|
||||
log_settings[log_category_id].log_to_file = 0;
|
||||
log_settings[log_category_id].log_to_gmsay = 0;
|
||||
log_settings[log_category_id].is_category_enabled = 0;
|
||||
}
|
||||
|
||||
/* Zero out Array */
|
||||
memset(log_settings, 0, sizeof(LogSettings) * Logs::LogCategory::MaxCategoryID);
|
||||
file_logs_enabled = false;
|
||||
|
||||
/* Set Defaults */
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
/**
|
||||
* Set Defaults
|
||||
*/
|
||||
log_settings[Logs::World_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::QS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Crash].log_to_console = Logs::General;
|
||||
log_settings[Logs::MySQLError].log_to_console = Logs::General;
|
||||
log_settings[Logs::Login_Server].log_to_console = Logs::General;
|
||||
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = Logs::General;
|
||||
|
||||
/* Declare process file names for log writing
|
||||
If there is no process_file_name declared, no log file will be written, simply
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld)
|
||||
/**
|
||||
* Set Category enabled status on defaults
|
||||
*/
|
||||
for (int log_category_id = Logs::AA; log_category_id != Logs::MaxCategoryID; log_category_id++) {
|
||||
const bool log_to_console = log_settings[log_category_id].log_to_console > 0;
|
||||
const bool log_to_file = log_settings[log_category_id].log_to_file > 0;
|
||||
const bool log_to_gmsay = log_settings[log_category_id].log_to_gmsay > 0;
|
||||
const bool is_category_enabled = log_to_console || log_to_file || log_to_gmsay;
|
||||
if (is_category_enabled) {
|
||||
log_settings[log_category_id].is_category_enabled = 1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Declare process file names for log writing=
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformWorld) {
|
||||
platform_file_name = "world";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformQueryServ) {
|
||||
platform_file_name = "query_server";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
platform_file_name = "zone";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformUCS) {
|
||||
platform_file_name = "ucs";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLogin) {
|
||||
platform_file_name = "login";
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch)
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch) {
|
||||
platform_file_name = "launcher";
|
||||
}
|
||||
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC) {
|
||||
platform_file_name = "hc";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_category
|
||||
* @param in_message
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
|
||||
{
|
||||
std::string ret;
|
||||
@@ -132,17 +183,33 @@ std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
/* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash */
|
||||
if (log_category == Logs::LogCategory::Netcode)
|
||||
/**
|
||||
* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash
|
||||
*/
|
||||
if (log_category == Logs::LogCategory::Netcode) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Check to see if the process that actually ran this is zone */
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
|
||||
/**
|
||||
* Check to see if the process that actually ran this is zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
on_log_gmsay_hook(log_category, message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
if (log_category == Logs::Crash) {
|
||||
@@ -150,7 +217,10 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
std::ofstream crash_log;
|
||||
EQEmuLogSys::MakeDirectory("logs/crashes");
|
||||
crash_log.open(StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
crash_log.open(
|
||||
StringFormat("logs/crashes/crash_%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
crash_log << time_stamp << " " << message << "\n";
|
||||
crash_log.close();
|
||||
}
|
||||
@@ -158,11 +228,17 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
|
||||
char time_stamp[80];
|
||||
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
|
||||
|
||||
if (process_log)
|
||||
if (process_log) {
|
||||
process_log << time_stamp << " " << message << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@@ -185,7 +261,12 @@ uint16 EQEmuLogSys::GetWindowsConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
@@ -208,52 +289,70 @@ std::string EQEmuLogSys::GetLinuxConsoleColorFromCategory(uint16 log_category) {
|
||||
}
|
||||
}
|
||||
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category) {
|
||||
/**
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category)
|
||||
{
|
||||
switch (log_category) {
|
||||
case Logs::Status:
|
||||
case Logs::Normal:
|
||||
return 15; /* Yellow */
|
||||
return Chat::Yellow;
|
||||
case Logs::MySQLError:
|
||||
case Logs::Error:
|
||||
return 13; /* Red */
|
||||
return Chat::Red;
|
||||
case Logs::MySQLQuery:
|
||||
case Logs::Debug:
|
||||
return 14; /* Light Green */
|
||||
return Chat::Lime;
|
||||
case Logs::Quests:
|
||||
return 258; /* Light Cyan */
|
||||
return Chat::Group;
|
||||
case Logs::Commands:
|
||||
case Logs::Mercenaries:
|
||||
return 5; /* Light Purple */
|
||||
return Chat::Magenta;
|
||||
case Logs::Crash:
|
||||
return 13; /* Red */
|
||||
return Chat::Red;
|
||||
default:
|
||||
return 15; /* Yellow */
|
||||
return Chat::Yellow;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
*/
|
||||
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS
|
||||
HANDLE console_handle;
|
||||
console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
CONSOLE_FONT_INFOEX info = { 0 };
|
||||
info.cbSize = sizeof(info);
|
||||
info.dwFontSize.Y = 12; // leave X as zero
|
||||
info.FontWeight = FW_NORMAL;
|
||||
wcscpy(info.FaceName, L"Lucida Console");
|
||||
SetCurrentConsoleFontEx(console_handle, NULL, &info);
|
||||
SetConsoleTextAttribute(console_handle, EQEmuLogSys::GetWindowsConsoleColorFromCategory(log_category));
|
||||
std::cout << message << "\n";
|
||||
SetConsoleTextAttribute(console_handle, Console::Color::White);
|
||||
#else
|
||||
std::cout << EQEmuLogSys::GetLinuxConsoleColorFromCategory(log_category) << message << LC_RESET << std::endl;
|
||||
#endif
|
||||
on_log_console_hook(debug_level, log_category, message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Core logging function
|
||||
*
|
||||
* @param debug_level
|
||||
* @param log_category
|
||||
* @param message
|
||||
* @param ...
|
||||
*/
|
||||
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
|
||||
{
|
||||
|
||||
bool log_to_console = true;
|
||||
if (log_settings[log_category].log_to_console < debug_level) {
|
||||
log_to_console = false;
|
||||
@@ -270,8 +369,9 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
}
|
||||
|
||||
const bool nothing_to_log = !log_to_console && !log_to_file && !log_to_gmsay;
|
||||
if (nothing_to_log)
|
||||
if (nothing_to_log) {
|
||||
return;
|
||||
}
|
||||
|
||||
va_list args;
|
||||
va_start(args, message);
|
||||
@@ -280,31 +380,44 @@ void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::st
|
||||
|
||||
std::string output_debug_message = EQEmuLogSys::FormatOutMessageString(log_category, output_message);
|
||||
|
||||
if (log_to_console) EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
if (log_to_gmsay) EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
if (log_to_file) EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
if (log_to_console) {
|
||||
EQEmuLogSys::ProcessConsoleMessage(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_gmsay) {
|
||||
EQEmuLogSys::ProcessGMSay(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
if (log_to_file) {
|
||||
EQEmuLogSys::ProcessLogWrite(debug_level, log_category, output_debug_message);
|
||||
}
|
||||
}
|
||||
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char* time_stamp)
|
||||
/**
|
||||
* @param time_stamp
|
||||
*/
|
||||
void EQEmuLogSys::SetCurrentTimeStamp(char *time_stamp)
|
||||
{
|
||||
time_t raw_time;
|
||||
struct tm * time_info;
|
||||
time_t raw_time;
|
||||
struct tm *time_info;
|
||||
time(&raw_time);
|
||||
time_info = localtime(&raw_time);
|
||||
strftime(time_stamp, 80, "[%m-%d-%Y :: %H:%M:%S]", time_info);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param directory_name
|
||||
*/
|
||||
void EQEmuLogSys::MakeDirectory(const std::string &directory_name)
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
#ifdef _WIN32
|
||||
struct _stat st;
|
||||
if (_stat(directory_name.c_str(), &st) == 0) // exists
|
||||
return;
|
||||
_mkdir(directory_name.c_str());
|
||||
#else
|
||||
struct stat st;
|
||||
if (stat(directory_name.c_str(), &st) == 0) // exists
|
||||
if (stat(directory_name.c_str(), &st) == 0) { // exists
|
||||
return;
|
||||
}
|
||||
mkdir(directory_name.c_str(), 0755);
|
||||
#endif
|
||||
}
|
||||
@@ -316,29 +429,75 @@ void EQEmuLogSys::CloseFileLogs()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param log_name
|
||||
*/
|
||||
void EQEmuLogSys::StartFileLogs(const std::string &log_name)
|
||||
{
|
||||
EQEmuLogSys::CloseFileLogs();
|
||||
|
||||
/* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one... */
|
||||
if (file_logs_enabled == false)
|
||||
/**
|
||||
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
|
||||
*/
|
||||
if (!file_logs_enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* Zone
|
||||
*/
|
||||
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone) {
|
||||
if (!log_name.empty())
|
||||
if (!log_name.empty()) {
|
||||
platform_file_name = log_name;
|
||||
}
|
||||
|
||||
if (platform_file_name.empty())
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Make directory if not exists
|
||||
*/
|
||||
EQEmuLogSys::MakeDirectory("logs/zone");
|
||||
process_log.open(StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
} else {
|
||||
if (platform_file_name.empty())
|
||||
return;
|
||||
|
||||
EQEmuLogSys::Out(Logs::General, Logs::Status, "Starting File Log 'logs/%s_%i.log'", platform_file_name.c_str(), getpid());
|
||||
process_log.open(StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()), std::ios_base::app | std::ios_base::out);
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/zone/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
else {
|
||||
|
||||
/**
|
||||
* All other processes
|
||||
*/
|
||||
|
||||
if (platform_file_name.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
EQEmuLogSys::Out(
|
||||
Logs::General,
|
||||
Logs::Status,
|
||||
"Starting File Log 'logs/%s_%i.log'",
|
||||
platform_file_name.c_str(),
|
||||
getpid());
|
||||
|
||||
/**
|
||||
* Open file pointer
|
||||
*/
|
||||
process_log.open(
|
||||
StringFormat("logs/%s_%i.log", platform_file_name.c_str(), getpid()),
|
||||
std::ios_base::app | std::ios_base::out
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
+131
-61
@@ -1,19 +1,21 @@
|
||||
/* EQEMu: Everquest Server Emulator
|
||||
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2018 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_LOGSYS_H
|
||||
@@ -23,7 +25,6 @@
|
||||
#include <fstream>
|
||||
#include <stdio.h>
|
||||
#include <functional>
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace Logs {
|
||||
@@ -33,11 +34,11 @@ namespace Logs {
|
||||
Detail /* 3 - Use this for extreme detail in logging, usually in extreme debugging in the stack or interprocess communication */
|
||||
};
|
||||
|
||||
/*
|
||||
If you add to this, make sure you update LogCategoryName
|
||||
NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategoryName
|
||||
*
|
||||
* NOTE: Only add to the bottom of the enum because that is the type ID assignment
|
||||
*/
|
||||
enum LogCategory {
|
||||
None = 0,
|
||||
AA,
|
||||
@@ -84,10 +85,20 @@ namespace Logs {
|
||||
Client_Server_Packet_With_Dump,
|
||||
Login_Server,
|
||||
Client_Login,
|
||||
MaxCategoryID /* Don't Remove this*/
|
||||
Headless_Client,
|
||||
HP_Update,
|
||||
FixZ,
|
||||
Food,
|
||||
Traps,
|
||||
NPCRoamBox,
|
||||
NPCScaling,
|
||||
MobAppearance,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
/* If you add to this, make sure you update LogCategory */
|
||||
/**
|
||||
* If you add to this, make sure you update LogCategory
|
||||
*/
|
||||
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
|
||||
"",
|
||||
"AA",
|
||||
@@ -133,41 +144,68 @@ namespace Logs {
|
||||
"Packet :: Server -> Client (Dump)",
|
||||
"Packet :: Client -> Server (Dump)",
|
||||
"Login Server",
|
||||
"Client Login"
|
||||
"Client Login",
|
||||
"Headless Client",
|
||||
"HP Update",
|
||||
"FixZ",
|
||||
"Food",
|
||||
"Traps",
|
||||
"NPC Roam Box",
|
||||
"NPC Scaling",
|
||||
"Mob Appearance"
|
||||
};
|
||||
}
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogF(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
OutF(LogSys, debug_level, log_category, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
class EQEmuLogSys {
|
||||
public:
|
||||
EQEmuLogSys();
|
||||
~EQEmuLogSys();
|
||||
|
||||
void CloseFileLogs(); /* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else. This should be handled on deconstructor but to be safe we use it anyways. */
|
||||
void LoadLogSettingsDefaults(); /* Initializes log_settings and sets some defaults if DB is not present */
|
||||
void MakeDirectory(const std::string &directory_name); /* Platform independent way of performing a MakeDirectory based on name */
|
||||
/*
|
||||
The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
log_category - defined in Logs::LogCategory::[]
|
||||
log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
/**
|
||||
* Close File Logs wherever necessary, either at zone shutdown or entire process shutdown for everything else.
|
||||
* This should be handled on deconstructor but to be safe we use it anyways.
|
||||
*/
|
||||
void CloseFileLogs();
|
||||
void LoadLogSettingsDefaults();
|
||||
void MakeDirectory(const std::string &directory_name);
|
||||
|
||||
Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
- This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
/**
|
||||
* The one and only Logging function that uses a debug level as a parameter, as well as a log_category
|
||||
* log_category - defined in Logs::LogCategory::[]
|
||||
* log_category name resolution works by passing the enum int ID to Logs::LogCategoryName[category_id]
|
||||
*
|
||||
* Example: EQEmuLogSys::Out(Logs::General, Logs::Guilds, "This guild has no leader present");
|
||||
* - This would pipe the same category and debug level to all output formats, but the internal memory reference of log_settings would
|
||||
* be checked against to see if that piped output is set to actually process it for the category and debug level
|
||||
*/
|
||||
void Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...);
|
||||
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
|
||||
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
|
||||
|
||||
/*
|
||||
LogSettings Struct
|
||||
/**
|
||||
* Used in file logs to prepend a timestamp entry for logs
|
||||
*/
|
||||
void SetCurrentTimeStamp(char* time_stamp);
|
||||
void StartFileLogs(const std::string &log_name = "");
|
||||
|
||||
This struct is the master reference for all settings for each category, and for each output
|
||||
|
||||
log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
/**
|
||||
* LogSettings Struct
|
||||
*
|
||||
* This struct is the master reference for all settings for each category, and for each output
|
||||
*
|
||||
* log_to_file[category_id] = [1-3] - Sets debug level for category to output to file
|
||||
* log_to_console[category_id] = [1-3] - Sets debug level for category to output to console
|
||||
* log_to_gmsay[category_id] = [1-3] - Sets debug level for category to output to gmsay
|
||||
*
|
||||
*/
|
||||
|
||||
struct LogSettings {
|
||||
uint8 log_to_file;
|
||||
uint8 log_to_console;
|
||||
@@ -175,34 +213,66 @@ public:
|
||||
uint8 is_category_enabled; /* When any log output in a category > 0, set this to 1 as (Enabled) */
|
||||
};
|
||||
|
||||
/* Internally used memory reference for all log settings per category.
|
||||
These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults.
|
||||
Database loaded via Database::LoadLogSettings(log_settings)
|
||||
/**
|
||||
* Internally used memory reference for all log settings per category
|
||||
* These are loaded via DB and have defaults loaded in LoadLogSettingsDefaults
|
||||
* Database loaded via Database::LoadLogSettings(log_settings)
|
||||
*/
|
||||
LogSettings log_settings[Logs::LogCategory::MaxCategoryID];
|
||||
|
||||
bool file_logs_enabled; /* Set when log settings are loaded to determine if keeping a file open is necessary */
|
||||
bool file_logs_enabled;
|
||||
|
||||
int log_platform; /* Sets Executable platform (Zone/World/UCS) etc. */
|
||||
/**
|
||||
* Sets Executable platform (Zone/World/UCS) etc.
|
||||
*/
|
||||
int log_platform;
|
||||
|
||||
std::string platform_file_name; /* File name used in writing logs */
|
||||
/**
|
||||
* File name used in writing logs
|
||||
*/
|
||||
std::string platform_file_name;
|
||||
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category); /* GMSay Client Message colors mapped by category */
|
||||
/**
|
||||
* GMSay Client Message colors mapped by category
|
||||
*
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
uint16 GetGMSayColorFromCategory(uint16 log_category);
|
||||
|
||||
void OnLogHookCallBackZone(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
|
||||
void SetGMSayHandler(std::function<void(uint16 log_type, const std::string&)> f) { on_log_gmsay_hook = f; }
|
||||
void SetConsoleHandler(std::function<void(uint16 debug_level, uint16 log_type, const std::string&)> f) { on_log_console_hook = f; }
|
||||
|
||||
private:
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook; /* Callback pointer to zone process for hooking logs to zone using GMSay */
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message); /* Formats log messages like '[Category] This is a log message' */
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category); /* Linux console color messages mapped by category */
|
||||
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category); /* Windows console color messages mapped by category */
|
||||
/**
|
||||
* Callback pointer to zone process for hooking logs to zone using GMSay
|
||||
*/
|
||||
std::function<void(uint16 log_category, const std::string&)> on_log_gmsay_hook;
|
||||
std::function<void(uint16 debug_level, uint16 log_category, const std::string&)> on_log_console_hook;
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessConsoleMessage called via Log.Out */
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessGMSay called via Log.Out */
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessLogWrite called via Log.Out */
|
||||
/**
|
||||
* Formats log messages like '[Category] This is a log message'
|
||||
*/
|
||||
std::string FormatOutMessageString(uint16 log_category, const std::string &in_message);
|
||||
|
||||
/**
|
||||
* Linux console color messages mapped by category
|
||||
* @param log_category
|
||||
* @return
|
||||
*/
|
||||
std::string GetLinuxConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
/**
|
||||
* Windows console color messages mapped by category
|
||||
*/
|
||||
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category);
|
||||
|
||||
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message);
|
||||
};
|
||||
|
||||
extern EQEmuLogSys Log;
|
||||
extern EQEmuLogSys LogSys;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
template <typename... Args>
|
||||
void OutF(EQEmuLogSys &ls, Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
|
||||
{
|
||||
std::string log_str = fmt::format(fmt, args...);
|
||||
ls.Out(debug_level, log_category, log_str);
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include <uv.h>
|
||||
#include <cstring>
|
||||
|
||||
namespace EQ
|
||||
{
|
||||
class EventLoop
|
||||
{
|
||||
public:
|
||||
EventLoop() {
|
||||
memset(&m_loop, 0, sizeof(uv_loop_t));
|
||||
uv_loop_init(&m_loop);
|
||||
}
|
||||
|
||||
~EventLoop() {
|
||||
uv_loop_close(&m_loop);
|
||||
}
|
||||
|
||||
EventLoop(const EventLoop&) = delete;
|
||||
EventLoop& operator=(const EventLoop&) = delete;
|
||||
|
||||
static EventLoop &GetDefault() {
|
||||
static thread_local EventLoop inst;
|
||||
return inst;
|
||||
}
|
||||
|
||||
void Process() {
|
||||
uv_run(&m_loop, UV_RUN_NOWAIT);
|
||||
}
|
||||
|
||||
uv_loop_t* Handle() { return &m_loop; }
|
||||
|
||||
private:
|
||||
uv_loop_t m_loop;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include <exception>
|
||||
#include "event_loop.h"
|
||||
#include "../any.h"
|
||||
|
||||
namespace EQ {
|
||||
class Task
|
||||
{
|
||||
public:
|
||||
typedef std::function<void(const EQEmu::Any&)> ResolveFn;
|
||||
typedef std::function<void(const std::exception&)> RejectFn;
|
||||
typedef std::function<void()> FinallyFn;
|
||||
typedef std::function<void(ResolveFn, RejectFn)> TaskFn;
|
||||
struct TaskBaton
|
||||
{
|
||||
TaskFn fn;
|
||||
ResolveFn on_then;
|
||||
RejectFn on_catch;
|
||||
FinallyFn on_finally;
|
||||
bool has_result;
|
||||
EQEmu::Any result;
|
||||
bool has_error;
|
||||
std::exception error;
|
||||
};
|
||||
|
||||
Task(EventLoop &loop, TaskFn fn) : _loop(loop) {
|
||||
_fn = fn;
|
||||
}
|
||||
|
||||
Task(TaskFn fn) : _loop(EventLoop::GetDefault()) {
|
||||
_fn = fn;
|
||||
}
|
||||
|
||||
~Task() {
|
||||
|
||||
}
|
||||
|
||||
Task& Then(ResolveFn fn) {
|
||||
_then = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Task& Catch(RejectFn fn) {
|
||||
_catch = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Task& Finally(FinallyFn fn) {
|
||||
_fin = fn;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Run() {
|
||||
uv_work_t *work = new uv_work_t;
|
||||
memset(work, 0, sizeof(uv_work_t));
|
||||
TaskBaton *baton = new TaskBaton();
|
||||
baton->fn = _fn;
|
||||
baton->on_then = _then;
|
||||
baton->on_catch = _catch;
|
||||
baton->on_finally = _fin;
|
||||
baton->has_result = false;
|
||||
baton->has_error = false;
|
||||
|
||||
work->data = baton;
|
||||
|
||||
uv_queue_work(_loop.Handle(), work, [](uv_work_t* req) {
|
||||
TaskBaton *baton = (TaskBaton*)req->data;
|
||||
|
||||
baton->fn([baton](const EQEmu::Any& result) {
|
||||
baton->has_error = false;
|
||||
baton->has_result = true;
|
||||
baton->result = result;
|
||||
}, [baton](const std::exception &err) {
|
||||
baton->has_error = true;
|
||||
baton->has_result = false;
|
||||
baton->error = err;
|
||||
});
|
||||
}, [](uv_work_t* req, int status) {
|
||||
TaskBaton *baton = (TaskBaton*)req->data;
|
||||
|
||||
if (baton->has_error && baton->on_catch) {
|
||||
baton->on_catch(baton->error);
|
||||
}
|
||||
else if (baton->has_result && baton->on_then) {
|
||||
baton->on_then(baton->result);
|
||||
}
|
||||
|
||||
if (baton->on_finally) {
|
||||
baton->on_finally();
|
||||
}
|
||||
|
||||
delete baton;
|
||||
delete req;
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
TaskFn _fn;
|
||||
ResolveFn _then;
|
||||
RejectFn _catch;
|
||||
FinallyFn _fin;
|
||||
EventLoop &_loop;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,81 @@
|
||||
#pragma once
|
||||
#include <functional>
|
||||
#include "event_loop.h"
|
||||
|
||||
namespace EQ {
|
||||
class Timer
|
||||
{
|
||||
public:
|
||||
Timer(EventLoop &loop, std::function<void(Timer *)> cb) : _loop(loop)
|
||||
{
|
||||
_timer = nullptr;
|
||||
_cb = cb;
|
||||
}
|
||||
|
||||
Timer(EventLoop &loop, uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb) : _loop(loop)
|
||||
{
|
||||
_timer = nullptr;
|
||||
_cb = cb;
|
||||
Start(duration_ms, repeats);
|
||||
}
|
||||
|
||||
Timer(std::function<void(Timer *)> cb) : _loop(EventLoop::GetDefault())
|
||||
{
|
||||
_timer = nullptr;
|
||||
_cb = cb;
|
||||
}
|
||||
|
||||
Timer(uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb) : _loop(EventLoop::GetDefault())
|
||||
{
|
||||
_timer = nullptr;
|
||||
_cb = cb;
|
||||
Start(duration_ms, repeats);
|
||||
}
|
||||
|
||||
~Timer()
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
void Start(uint64_t duration_ms, bool repeats) {
|
||||
auto loop = EventLoop::GetDefault().Handle();
|
||||
if (!_timer) {
|
||||
_timer = new uv_timer_t;
|
||||
memset(_timer, 0, sizeof(uv_timer_t));
|
||||
uv_timer_init(loop, _timer);
|
||||
_timer->data = this;
|
||||
|
||||
if (repeats) {
|
||||
uv_timer_start(_timer, [](uv_timer_t *handle) {
|
||||
Timer *t = (Timer*)handle->data;
|
||||
t->Execute();
|
||||
}, duration_ms, duration_ms);
|
||||
}
|
||||
else {
|
||||
uv_timer_start(_timer, [](uv_timer_t *handle) {
|
||||
Timer *t = (Timer*)handle->data;
|
||||
t->Stop();
|
||||
t->Execute();
|
||||
}, duration_ms, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Stop() {
|
||||
if (_timer) {
|
||||
uv_close((uv_handle_t*)_timer, [](uv_handle_t* handle) {
|
||||
delete handle;
|
||||
});
|
||||
_timer = nullptr;
|
||||
}
|
||||
}
|
||||
private:
|
||||
void Execute() {
|
||||
_cb(this);
|
||||
}
|
||||
|
||||
EventLoop &_loop;
|
||||
uv_timer_t *_timer;
|
||||
std::function<void(Timer*)> _cb;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#include "event_sub.h"
|
||||
|
||||
void EventSubscriptionWatcher::Subscribe(const std::string &event_name)
|
||||
{
|
||||
m_subs[event_name] = 1;
|
||||
}
|
||||
|
||||
void EventSubscriptionWatcher::Unsubscribe(const std::string &event_name)
|
||||
{
|
||||
m_subs[event_name] = 0;
|
||||
}
|
||||
|
||||
bool EventSubscriptionWatcher::IsSubscribed(const std::string &event_name) const
|
||||
{
|
||||
auto iter = m_subs.find(event_name);
|
||||
if (iter != m_subs.end()) {
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
|
||||
class EventSubscriptionWatcher
|
||||
{
|
||||
public:
|
||||
~EventSubscriptionWatcher();
|
||||
|
||||
void Subscribe(const std::string &event_name);
|
||||
void Unsubscribe(const std::string &event_name);
|
||||
bool IsSubscribed(const std::string &event_name) const;
|
||||
|
||||
static EventSubscriptionWatcher *Get() {
|
||||
static EventSubscriptionWatcher* inst = nullptr;
|
||||
if(!inst) {
|
||||
inst = new EventSubscriptionWatcher();
|
||||
}
|
||||
|
||||
return inst;
|
||||
}
|
||||
private:
|
||||
EventSubscriptionWatcher() { }
|
||||
EventSubscriptionWatcher(const EventSubscriptionWatcher&);
|
||||
EventSubscriptionWatcher& operator=(const EventSubscriptionWatcher&);
|
||||
|
||||
std::unordered_map<std::string, bool> m_subs;
|
||||
};
|
||||
+10
-12
@@ -18,6 +18,7 @@
|
||||
|
||||
#include "faction.h"
|
||||
#include "races.h"
|
||||
#include "rulesys.h"
|
||||
|
||||
const char *FactionValueToString(FACTION_VALUE fv)
|
||||
{
|
||||
@@ -59,34 +60,31 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
|
||||
if (fm) {
|
||||
character_value += fm->base + fm->class_mod + fm->race_mod + fm->deity_mod;
|
||||
}
|
||||
if (character_value >= 1101) {
|
||||
if (character_value >= RuleI(Faction, AllyFactionMinimum)) {
|
||||
return FACTION_ALLY;
|
||||
}
|
||||
if (character_value >= 701 && character_value <= 1100) {
|
||||
if (character_value >= RuleI(Faction, WarmlyFactionMinimum)) {
|
||||
return FACTION_WARMLY;
|
||||
}
|
||||
if (character_value >= 401 && character_value <= 700) {
|
||||
if (character_value >= RuleI(Faction, KindlyFactionMinimum)) {
|
||||
return FACTION_KINDLY;
|
||||
}
|
||||
if (character_value >= 101 && character_value <= 400) {
|
||||
if (character_value >= RuleI(Faction, AmiablyFactionMinimum)) {
|
||||
return FACTION_AMIABLE;
|
||||
}
|
||||
if (character_value >= 0 && character_value <= 100) {
|
||||
if (character_value >= RuleI(Faction, IndifferentlyFactionMinimum)) {
|
||||
return FACTION_INDIFFERENT;
|
||||
}
|
||||
if (character_value >= -100 && character_value <= -1) {
|
||||
if (character_value >= RuleI(Faction, ApprehensivelyFactionMinimum)) {
|
||||
return FACTION_APPREHENSIVE;
|
||||
}
|
||||
if (character_value >= -700 && character_value <= -101) {
|
||||
if (character_value >= RuleI(Faction, DubiouslyFactionMinimum)) {
|
||||
return FACTION_DUBIOUS;
|
||||
}
|
||||
if (character_value >= -999 && character_value <= -701) {
|
||||
if (character_value >= RuleI(Faction, ThreateninglyFactionMinimum)) {
|
||||
return FACTION_THREATENLY;
|
||||
}
|
||||
if (character_value <= -1000) {
|
||||
return FACTION_SCOWLS;
|
||||
}
|
||||
return FACTION_INDIFFERENT;
|
||||
return FACTION_SCOWLS;
|
||||
}
|
||||
|
||||
// this function should check if some races have more than one race define
|
||||
|
||||
Regular → Executable
+4
@@ -50,6 +50,8 @@ struct NPCFactionList {
|
||||
struct FactionMods
|
||||
{
|
||||
int32 base;
|
||||
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int32 class_mod;
|
||||
int32 race_mod;
|
||||
int32 deity_mod;
|
||||
@@ -59,6 +61,8 @@ struct Faction {
|
||||
int32 id;
|
||||
std::map<std::string, int16> mods;
|
||||
int16 base;
|
||||
int16 min; // The lowest your personal earned faction can go - before race/class/diety adjustments.
|
||||
int16 max; // The highest your personal earned faction can go - before race/class/diety adjustments.
|
||||
char name[50];
|
||||
};
|
||||
|
||||
|
||||
+13
-11
@@ -111,9 +111,6 @@ Zone extensions and features
|
||||
//path to where sql logs should be placed
|
||||
#define SQL_LOG_PATH "sql_logs/"
|
||||
|
||||
//New aggro system to reduce overhead.
|
||||
#define REVERSE_AGGRO
|
||||
|
||||
//The highest you can #setskill / #setallskill
|
||||
#define HIGHEST_CAN_SET_SKILL 400
|
||||
|
||||
@@ -153,17 +150,17 @@ enum { //reuse times
|
||||
|
||||
enum { //timer settings, all in milliseconds
|
||||
AImovement_duration = 100,
|
||||
AIthink_duration = 150,
|
||||
AIthink_duration = 50,
|
||||
AIscanarea_delay = 6000,
|
||||
AIfeignremember_delay = 500,
|
||||
AItarget_check_duration = 500,
|
||||
AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
|
||||
AI_scan_door_open_interval = 1000,
|
||||
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
|
||||
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
|
||||
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
|
||||
ClientProximity_interval = 150,
|
||||
CombatEventTimer_expire = 12000,
|
||||
Tribute_duration = 600000,
|
||||
ZoneTimerResolution = 3, //sleep time between zone main loop runs (milliseconds)
|
||||
FeignMemoryDuration = 120000, // Duration player must feign death to clear zonewide agro.
|
||||
EnragedTimer = 360000,
|
||||
EnragedDurationTimer = 10000
|
||||
@@ -223,6 +220,9 @@ enum { //some random constants
|
||||
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
|
||||
#define USE_NPC_RANGE2 200*200 //arbitrary right now
|
||||
|
||||
// Squared range for rampage 75.0 * 75.0 for now
|
||||
#define NPC_RAMPAGE_RANGE2 5625.0f
|
||||
|
||||
//the formula for experience for killing a mob.
|
||||
//level is the only valid variable to use
|
||||
#define EXP_FORMULA level*level*75*35/10
|
||||
@@ -268,18 +268,20 @@ enum {
|
||||
commandBanPlayers = 100, //can set bans on players
|
||||
commandChangeDatarate = 201, //edit client's data rate
|
||||
commandZoneToCoords = 0, //can #zone with coords
|
||||
commandInterrogateInv = 100 //below this == only log on error state and self-only target dump
|
||||
commandInterrogateInv = 100, //below this == only log on error state and self-only target dump
|
||||
commandInvSnapshot = 150 //ability to clear/restore snapshots
|
||||
};
|
||||
|
||||
//default states for logging flag on NPCs and clients (having NPCs on by default is prolly a bad idea)
|
||||
#define CLIENT_DEFAULT_LOGGING_ENABLED true
|
||||
#define NPC_DEFAULT_LOGGING_ENABLED false
|
||||
|
||||
|
||||
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
|
||||
#define SAYLINK_ITEM_ID 0xFFFFF
|
||||
|
||||
|
||||
// consumption timers for food/drink here instead of rules because the client
|
||||
// uses these. Times in ms.
|
||||
#define CONSUMPTION_TIMER 46000
|
||||
#define CONSUMPTION_MNK_TIMER 92000
|
||||
|
||||
/*
|
||||
|
||||
Developer configuration
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2005 - 2013 G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
@@ -1,42 +0,0 @@
|
||||
set(NAME glm_dummy)
|
||||
|
||||
file(GLOB ROOT_SOURCE *.cpp)
|
||||
file(GLOB ROOT_INLINE *.inl)
|
||||
file(GLOB ROOT_HEADER *.hpp)
|
||||
file(GLOB ROOT_TEXT ../*.txt)
|
||||
|
||||
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
|
||||
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
|
||||
file(GLOB_RECURSE CORE_HEADER ./detail/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTC_SOURCE ./gtc/*.cpp)
|
||||
file(GLOB_RECURSE GTC_INLINE ./gtc/*.inl)
|
||||
file(GLOB_RECURSE GTC_HEADER ./gtc/*.hpp)
|
||||
|
||||
file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
|
||||
file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
|
||||
file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
|
||||
|
||||
source_group("Text Files" FILES ${ROOT_TEXT})
|
||||
source_group("Core Files" FILES ${CORE_SOURCE})
|
||||
source_group("Core Files" FILES ${CORE_INLINE})
|
||||
source_group("Core Files" FILES ${CORE_HEADER})
|
||||
source_group("GTC Files" FILES ${GTC_SOURCE})
|
||||
source_group("GTC Files" FILES ${GTC_INLINE})
|
||||
source_group("GTC Files" FILES ${GTC_HEADER})
|
||||
source_group("GTX Files" FILES ${GTX_SOURCE})
|
||||
source_group("GTX Files" FILES ${GTX_INLINE})
|
||||
source_group("GTX Files" FILES ${GTX_HEADER})
|
||||
|
||||
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
|
||||
|
||||
if(GLM_TEST_ENABLE)
|
||||
add_executable(${NAME} ${ROOT_TEXT}
|
||||
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
|
||||
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
|
||||
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
|
||||
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER})
|
||||
endif(GLM_TEST_ENABLE)
|
||||
|
||||
#add_library(glm STATIC glm.cpp)
|
||||
#add_library(glm_shared SHARED glm.cpp)
|
||||
@@ -1,35 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/common.hpp
|
||||
/// @date 2013-12-24 / 2013-12-24
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "detail/func_common.hpp"
|
||||
@@ -1,428 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_features.hpp
|
||||
/// @date 2013-02-20 / 2013-02-20
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
// #define GLM_CXX98_EXCEPTIONS
|
||||
// #define GLM_CXX98_RTTI
|
||||
|
||||
// #define GLM_CXX11_RVALUE_REFERENCES
|
||||
// Rvalue references - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
|
||||
|
||||
// GLM_CXX11_TRAILING_RETURN
|
||||
// Rvalue references for *this - GCC not supported
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Initialization of class objects by rvalues - GCC any
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
|
||||
|
||||
// GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
// Non-static data member initializers - GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
|
||||
|
||||
// #define GLM_CXX11_VARIADIC_TEMPLATE
|
||||
// Variadic templates - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
|
||||
|
||||
//
|
||||
// Extending variadic template template parameters - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
|
||||
|
||||
// #define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
// Initializer lists - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
|
||||
|
||||
// #define GLM_CXX11_STATIC_ASSERT
|
||||
// Static assertions - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// auto-typed variables - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Multi-declarator auto - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// Removal of auto as a storage-class specifier - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
|
||||
|
||||
// #define GLM_CXX11_AUTO_TYPE
|
||||
// New function declarator syntax - GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
|
||||
|
||||
// #define GLM_CXX11_LAMBDAS
|
||||
// New wording for C++0x lambdas - GCC 4.5
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
|
||||
|
||||
// #define GLM_CXX11_DECLTYPE
|
||||
// Declared type of an expression - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
|
||||
|
||||
//
|
||||
// Right angle brackets - GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
|
||||
|
||||
//
|
||||
// Default template arguments for function templates DR226 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
|
||||
|
||||
//
|
||||
// Solving the SFINAE problem for expressions DR339 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
|
||||
|
||||
// #define GLM_CXX11_ALIAS_TEMPLATE
|
||||
// Template aliases N2258 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
|
||||
|
||||
//
|
||||
// Extern templates N1987 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
|
||||
|
||||
// #define GLM_CXX11_NULLPTR
|
||||
// Null pointer constant N2431 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
|
||||
|
||||
// #define GLM_CXX11_STRONG_ENUMS
|
||||
// Strongly-typed enums N2347 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
|
||||
|
||||
//
|
||||
// Forward declarations for enums N2764 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
|
||||
|
||||
//
|
||||
// Generalized attributes N2761 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
|
||||
|
||||
//
|
||||
// Generalized constant expressions N2235 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
|
||||
|
||||
//
|
||||
// Alignment support N2341 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
|
||||
|
||||
// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
// Delegating constructors N1986 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
|
||||
|
||||
//
|
||||
// Inheriting constructors N2540 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
|
||||
|
||||
// #define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
// Explicit conversion operators N2437 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
|
||||
|
||||
//
|
||||
// New character types N2249 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
|
||||
|
||||
//
|
||||
// Unicode string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Raw string literals N2442 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
|
||||
|
||||
//
|
||||
// Universal character name literals N2170 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
|
||||
|
||||
// #define GLM_CXX11_USER_LITERALS
|
||||
// User-defined literals N2765 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
|
||||
|
||||
//
|
||||
// Standard Layout Types N2342 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
|
||||
|
||||
// #define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
// #define GLM_CXX11_DELETED_FUNCTIONS
|
||||
// Defaulted and deleted functions N2346 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
|
||||
|
||||
//
|
||||
// Extended friend declarations N1791 GCC 4.7
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
|
||||
|
||||
//
|
||||
// Extending sizeof N2253 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
|
||||
|
||||
// #define GLM_CXX11_INLINE_NAMESPACES
|
||||
// Inline namespaces N2535 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
|
||||
|
||||
// #define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
// Unrestricted unions N2544 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
|
||||
|
||||
// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
// Local and unnamed types as template arguments N2657 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
|
||||
|
||||
// #define GLM_CXX11_RANGE_FOR
|
||||
// Range-based for N2930 GCC 4.6
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
|
||||
|
||||
// #define GLM_CXX11_OVERRIDE_CONTROL
|
||||
// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7
|
||||
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
|
||||
|
||||
//
|
||||
// Minimal support for garbage collection and reachability-based leak detection N2670 No
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
|
||||
|
||||
// #define GLM_CXX11_NOEXCEPT
|
||||
// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
|
||||
|
||||
//
|
||||
// Defining move special member functions N3053 GCC 4.6
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
|
||||
|
||||
//
|
||||
// Sequence points N2239 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Atomic operations N2427 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
|
||||
|
||||
//
|
||||
// Strong Compare and Exchange N2748 GCC 4.5
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
|
||||
|
||||
//
|
||||
// Bidirectional Fences N2752 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
|
||||
|
||||
//
|
||||
// Memory model N2429 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
|
||||
|
||||
//
|
||||
// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
|
||||
|
||||
//
|
||||
// Propagating exceptions N2179 GCC 4.4
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
|
||||
|
||||
//
|
||||
// Abandoning a process and at_quick_exit N2440 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
|
||||
|
||||
//
|
||||
// Allow atomics use in signal handlers N2547 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
|
||||
|
||||
//
|
||||
// Thread-local storage N2659 GCC 4.8
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
|
||||
|
||||
//
|
||||
// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
|
||||
|
||||
//
|
||||
// __func__ predefined identifier N2340 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
|
||||
|
||||
//
|
||||
// C99 preprocessor N1653 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
|
||||
|
||||
//
|
||||
// long long N1811 GCC 4.3
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
|
||||
|
||||
//
|
||||
// Extended integral types N1988 Yes
|
||||
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
|
||||
|
||||
#if(GLM_COMPILER & GLM_COMPILER_GCC)
|
||||
|
||||
# if(GLM_COMPILER >= GLM_COMPILER_GCC43)
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
|
||||
#elif(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
|
||||
# if(__has_feature(cxx_exceptions))
|
||||
# define GLM_CXX98_EXCEPTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rtti))
|
||||
# define GLM_CXX98_RTTI
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_access_control_sfinae))
|
||||
# define GLM_CXX11_ACCESS_CONTROL_SFINAE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alias_templates))
|
||||
# define GLM_CXX11_ALIAS_TEMPLATE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_alignas))
|
||||
# define GLM_CXX11_ALIGNAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_attributes))
|
||||
# define GLM_CXX11_ATTRIBUTES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_constexpr))
|
||||
# define GLM_CXX11_CONSTEXPR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_decltype))
|
||||
# define GLM_CXX11_DECLTYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_default_function_template_args))
|
||||
# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_defaulted_functions))
|
||||
# define GLM_CXX11_DEFAULTED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_delegating_constructors))
|
||||
# define GLM_CXX11_DELEGATING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_deleted_functions))
|
||||
# define GLM_CXX11_DELETED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_explicit_conversions))
|
||||
# define GLM_CXX11_EXPLICIT_CONVERSIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_generalized_initializers))
|
||||
# define GLM_CXX11_GENERALIZED_INITIALIZERS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_implicit_moves))
|
||||
# define GLM_CXX11_IMPLICIT_MOVES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inheriting_constructors))
|
||||
# define GLM_CXX11_INHERITING_CONSTRUCTORS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_inline_namespaces))
|
||||
# define GLM_CXX11_INLINE_NAMESPACES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_lambdas))
|
||||
# define GLM_CXX11_LAMBDAS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_local_type_template_args))
|
||||
# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_noexcept))
|
||||
# define GLM_CXX11_NOEXCEPT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nonstatic_member_init))
|
||||
# define GLM_CXX11_NONSTATIC_MEMBER_INIT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_nullptr))
|
||||
# define GLM_CXX11_NULLPTR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_override_control))
|
||||
# define GLM_CXX11_OVERRIDE_CONTROL
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_reference_qualified_functions))
|
||||
# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_range_for))
|
||||
# define GLM_CXX11_RANGE_FOR
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_raw_string_literals))
|
||||
# define GLM_CXX11_RAW_STRING_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_rvalue_references))
|
||||
# define GLM_CXX11_RVALUE_REFERENCES
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_static_assert))
|
||||
# define GLM_CXX11_STATIC_ASSERT
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_auto_type))
|
||||
# define GLM_CXX11_AUTO_TYPE
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_strong_enums))
|
||||
# define GLM_CXX11_STRONG_ENUMS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_trailing_return))
|
||||
# define GLM_CXX11_TRAILING_RETURN
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unicode_literals))
|
||||
# define GLM_CXX11_UNICODE_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_unrestricted_unions))
|
||||
# define GLM_CXX11_UNRESTRICTED_UNIONS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_user_literals))
|
||||
# define GLM_CXX11_USER_LITERALS
|
||||
# endif
|
||||
|
||||
# if(__has_feature(cxx_variadic_templates))
|
||||
# define GLM_CXX11_VARIADIC_TEMPLATES
|
||||
# endif
|
||||
|
||||
#endif//(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
|
||||
@@ -1,59 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_fixes.hpp
|
||||
/// @date 2011-02-21 / 2011-11-22
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include <cmath>
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef max
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
//! Workaround for compatibility with other libraries
|
||||
#ifdef min
|
||||
#undef min
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isnan
|
||||
#undef isnan
|
||||
#endif
|
||||
|
||||
//! Workaround for Android
|
||||
#ifdef isinf
|
||||
#undef isinf
|
||||
#endif
|
||||
|
||||
//! Workaround for Chrone Native Client
|
||||
#ifdef log2
|
||||
#undef log2
|
||||
#endif
|
||||
|
||||
@@ -1,136 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_noise.hpp
|
||||
/// @date 2013-12-24 / 2013-12-24
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../vec2.hpp"
|
||||
#include "../vec3.hpp"
|
||||
#include "../vec4.hpp"
|
||||
#include "../common.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T mod289(T const & x)
|
||||
{
|
||||
return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T permute(T const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x)
|
||||
{
|
||||
return mod289(((x * T(34)) + T(1)) * x);
|
||||
}
|
||||
*/
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> taylorInvSqrt(tvec2<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> taylorInvSqrt(tvec3<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> taylorInvSqrt(tvec4<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template<typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r)
|
||||
{
|
||||
return T(1.79284291400159) - T(0.85373472095314) * r;
|
||||
}
|
||||
*/
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> fade(tvec2<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> fade(tvec3<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> fade(tvec4<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
/*
|
||||
template <typename T, precision P, template <typename> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t)
|
||||
{
|
||||
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
|
||||
}
|
||||
*/
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
@@ -1,833 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_swizzle.hpp
|
||||
/// @date 2006-04-20 / 2011-02-16
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
// Internal class for implementing swizzle operators
|
||||
template <typename T, int N>
|
||||
struct _swizzle_base0
|
||||
{
|
||||
typedef T value_type;
|
||||
|
||||
protected:
|
||||
GLM_FUNC_QUALIFIER value_type& elem (size_t i) { return (reinterpret_cast<value_type*>(_buffer))[i]; }
|
||||
GLM_FUNC_QUALIFIER const value_type& elem (size_t i) const { return (reinterpret_cast<const value_type*>(_buffer))[i]; }
|
||||
|
||||
// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
|
||||
// The size 1 buffer is assumed to aligned to the actual members so that the
|
||||
// elem()
|
||||
char _buffer[1];
|
||||
};
|
||||
|
||||
template <typename T, precision P, typename V, int E0, int E1, int E2, int E3, int N>
|
||||
struct _swizzle_base1 : public _swizzle_base0<T, N>
|
||||
{
|
||||
};
|
||||
|
||||
template <typename T, precision P, typename V, int E0, int E1>
|
||||
struct _swizzle_base1<T, P, V,E0,E1,-1,-2,2> : public _swizzle_base0<T, 2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1)); }
|
||||
};
|
||||
|
||||
template <typename T, precision P, typename V, int E0, int E1, int E2>
|
||||
struct _swizzle_base1<T, P, V,E0,E1,E2,-1,3> : public _swizzle_base0<T, 3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1), this->elem(E2)); }
|
||||
};
|
||||
|
||||
template <typename T, precision P, typename V, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base1<T, P, V,E0,E1,E2,E3,4> : public _swizzle_base0<T, 4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER V operator ()() const { return V(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
|
||||
};
|
||||
|
||||
// Internal class for implementing swizzle operators
|
||||
/*
|
||||
Template parameters:
|
||||
|
||||
ValueType = type of scalar values (e.g. float, double)
|
||||
VecType = class the swizzle is applies to (e.g. tvec3<float>)
|
||||
N = number of components in the vector (e.g. 3)
|
||||
E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
|
||||
|
||||
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
|
||||
containing duplicate elements so that they cannot be used as r-values).
|
||||
*/
|
||||
template <typename ValueType, precision P, typename VecType, int N, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
|
||||
struct _swizzle_base2 : public _swizzle_base1<ValueType, P, VecType,E0,E1,E2,E3,N>
|
||||
{
|
||||
typedef VecType vec_type;
|
||||
typedef ValueType value_type;
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const ValueType& t)
|
||||
{
|
||||
for (int i = 0; i < N; ++i)
|
||||
(*this)[i] = t;
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const VecType& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e = t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
return *this;
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator -= (const VecType& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e -= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator += (const VecType& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e += t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator *= (const VecType& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e *= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER void operator /= (const VecType& that)
|
||||
{
|
||||
struct op {
|
||||
GLM_FUNC_QUALIFIER void operator() (value_type& e, value_type& t) { e /= t; }
|
||||
};
|
||||
_apply_op(that, op());
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER value_type& operator[] (size_t i)
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
GLM_FUNC_QUALIFIER value_type operator[] (size_t i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
|
||||
protected:
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER void _apply_op(const VecType& that, T op)
|
||||
{
|
||||
// Make a copy of the data in this == &that.
|
||||
// The copier should optimize out the copy in cases where the function is
|
||||
// properly inlined and the copy is not necessary.
|
||||
ValueType t[N];
|
||||
for (int i = 0; i < N; ++i)
|
||||
t[i] = that[i];
|
||||
for (int i = 0; i < N; ++i)
|
||||
op( (*this)[i], t[i] );
|
||||
}
|
||||
};
|
||||
|
||||
// Specialization for swizzles containing duplicate elements. These cannot be modified.
|
||||
template <typename ValueType, precision P, typename VecType, int N, int E0, int E1, int E2, int E3>
|
||||
struct _swizzle_base2<ValueType, P, VecType,N,E0,E1,E2,E3,1> : public _swizzle_base1<ValueType, P, VecType,E0,E1,E2,E3,N>
|
||||
{
|
||||
typedef VecType vec_type;
|
||||
typedef ValueType value_type;
|
||||
|
||||
struct Stub {};
|
||||
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; }
|
||||
|
||||
GLM_FUNC_QUALIFIER value_type operator[] (size_t i) const
|
||||
{
|
||||
const int offset_dst[4] = { E0, E1, E2, E3 };
|
||||
return this->elem(offset_dst[i]);
|
||||
}
|
||||
};
|
||||
|
||||
template <int N,typename ValueType, precision P, typename VecType, int E0,int E1,int E2,int E3>
|
||||
struct _swizzle : public _swizzle_base2<ValueType, P, VecType, N, E0, E1, E2, E3, (E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>
|
||||
{
|
||||
typedef _swizzle_base2<ValueType, P, VecType,N,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)> base_type;
|
||||
|
||||
using base_type::operator=;
|
||||
|
||||
GLM_FUNC_QUALIFIER operator VecType () const { return (*this)(); }
|
||||
};
|
||||
|
||||
//
|
||||
// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
|
||||
//
|
||||
#define _GLM_SWIZZLE_TEMPLATE1 template <int N, typename T, precision P, typename V, int E0, int E1, int E2, int E3>
|
||||
#define _GLM_SWIZZLE_TEMPLATE2 template <int N, typename T, precision P, typename V, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
|
||||
#define _GLM_SWIZZLE_TYPE1 _swizzle<N, T, P, V, E0, E1, E2, E3>
|
||||
#define _GLM_SWIZZLE_TYPE2 _swizzle<N, T, P, V, F0, F1, F2, F3>
|
||||
|
||||
//
|
||||
// Wrapper for a binary operator (e.g. u.yy + v.zy)
|
||||
//
|
||||
#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return a() OPERAND b(); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const V& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER V operator OPERAND ( const V& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
|
||||
//
|
||||
#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER V operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b) \
|
||||
{ \
|
||||
return a() OPERAND b; \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER V operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return a OPERAND b(); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking one argument (e.g. abs())
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a) \
|
||||
{ \
|
||||
return FUNCTION(a()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function taking two vector arguments (e.g. dot()).
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b()); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b) \
|
||||
{ \
|
||||
return FUNCTION(a(), b); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b) \
|
||||
{ \
|
||||
return FUNCTION(a, b()); \
|
||||
}
|
||||
|
||||
//
|
||||
// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
|
||||
//
|
||||
#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
|
||||
_GLM_SWIZZLE_TEMPLATE2 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a(), b(), c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
|
||||
{ \
|
||||
return FUNCTION(a(), b, c); \
|
||||
} \
|
||||
_GLM_SWIZZLE_TEMPLATE1 \
|
||||
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
|
||||
{ \
|
||||
return FUNCTION(a, b(), c); \
|
||||
}
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
|
||||
namespace glm
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
|
||||
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
|
||||
}
|
||||
|
||||
//
|
||||
// Swizzles are distinct types from the unswizzled type. The below macros will
|
||||
// provide template specializations for the swizzle types for the given functions
|
||||
// so that the compiler does not have any ambiguity to choosing how to handle
|
||||
// the function.
|
||||
//
|
||||
// The alternative is to use the operator()() when calling the function in order
|
||||
// to explicitly convert the swizzled type to the unswizzled type.
|
||||
//
|
||||
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
|
||||
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
|
||||
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
|
||||
//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
|
||||
}
|
||||
|
||||
#define _GLM_SWIZZLE2_2_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<2, T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2, T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2, T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE2_3_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T, P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE2_4_MEMBERS(T, P, V, E0,E1) \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; };
|
||||
|
||||
#define _GLM_SWIZZLE3_2_MEMBERS(T, P, V, E0,E1,E2) \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,2,-1,-2> E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE3_3_MEMBERS(T, P, V ,E0,E1,E2) \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,2,-1> E2 ## E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE3_4_MEMBERS(T, P, V, E0,E1,E2) \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4,T, P, V<T, P>, 2,2,2,2> E2 ## E2 ## E2 ## E2; };
|
||||
|
||||
#define _GLM_SWIZZLE4_2_MEMBERS(T, P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,0,-1,-2> E0 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,1,-1,-2> E0 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,2,-1,-2> E0 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 0,3,-1,-2> E0 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,0,-1,-2> E1 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,1,-1,-2> E1 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,2,-1,-2> E1 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 1,3,-1,-2> E1 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,0,-1,-2> E2 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,1,-1,-2> E2 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,2,-1,-2> E2 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 2,3,-1,-2> E2 ## E3; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 3,0,-1,-2> E3 ## E0; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 3,1,-1,-2> E3 ## E1; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 3,2,-1,-2> E3 ## E2; }; \
|
||||
struct { detail::_swizzle<2,T, P, V<T, P>, 3,3,-1,-2> E3 ## E3; };
|
||||
|
||||
#define _GLM_SWIZZLE4_3_MEMBERS(T,P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,0,-1> E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,1,-1> E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,2,-1> E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,0,3,-1> E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,0,-1> E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,1,-1> E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,2,-1> E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,1,3,-1> E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,0,-1> E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,1,-1> E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,2,-1> E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,2,3,-1> E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,0,-1> E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,1,-1> E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,2,-1> E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 0,3,3,-1> E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,0,-1> E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,1,-1> E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,2,-1> E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,0,3,-1> E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,0,-1> E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,1,-1> E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,2,-1> E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,1,3,-1> E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,0,-1> E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,1,-1> E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,2,-1> E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,2,3,-1> E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,0,-1> E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,1,-1> E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,2,-1> E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 1,3,3,-1> E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,0,-1> E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,1,-1> E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,2,-1> E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,0,3,-1> E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,0,-1> E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,1,-1> E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,2,-1> E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,1,3,-1> E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,0,-1> E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,1,-1> E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,2,-1> E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,2,3,-1> E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,0,-1> E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,1,-1> E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,2,-1> E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 2,3,3,-1> E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,0,-1> E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,1,-1> E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,2,-1> E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,0,3,-1> E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,0,-1> E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,1,-1> E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,2,-1> E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,1,3,-1> E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,0,-1> E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,1,-1> E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,2,-1> E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,2,3,-1> E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,0,-1> E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,1,-1> E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,2,-1> E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<3,T,P, V<T, P>, 3,3,3,-1> E3 ## E3 ## E3; };
|
||||
|
||||
#define _GLM_SWIZZLE4_4_MEMBERS(T, P, V, E0,E1,E2,E3) \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,2> E0 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,2,3,3> E0 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,0> E0 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,1> E0 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,2> E0 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,0,3> E0 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,0> E0 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,1> E0 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,2> E0 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,1,3> E0 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,0> E0 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,1> E0 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,2> E0 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,2,3> E0 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,0> E0 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,1> E0 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,2> E0 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 0,3,3,3> E0 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,0,3> E1 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,1,3> E1 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,2,3> E1 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,0> E1 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,1> E1 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,2> E1 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,0,3,3> E1 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,0,3> E1 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,1,3> E1 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,2,3> E1 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,0> E1 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,1> E1 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,2> E1 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,1,3,3> E1 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,0,3> E1 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,1,3> E1 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,2,3> E1 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,0> E1 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,1> E1 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,2> E1 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,2,3,3> E1 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,0> E1 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,1> E1 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,2> E1 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,0,3> E1 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,0> E1 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,1> E1 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,2> E1 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,1,3> E1 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,0> E1 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,1> E1 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,2> E1 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,2,3> E1 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,0> E1 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,1> E1 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,2> E1 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 1,3,3,3> E1 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,0,3> E2 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,1,3> E2 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,2,3> E2 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,0> E2 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,1> E2 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,2> E2 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,0,3,3> E2 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,0,3> E2 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,1,3> E2 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,2,3> E2 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,0> E2 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,1> E2 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,2> E2 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,1,3,3> E2 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,0,3> E2 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,1,3> E2 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,2> E2 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,2,3> E2 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,0> E2 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,1> E2 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,2> E2 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,2,3,3> E2 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,0> E2 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,1> E2 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,2> E2 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,0,3> E2 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,0> E2 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,1> E2 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,2> E2 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,1,3> E2 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,0> E2 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,1> E2 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,2> E2 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,2,3> E2 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,0> E2 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,1> E2 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,2> E2 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 2,3,3,3> E2 ## E3 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,0> E3 ## E0 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,1> E3 ## E0 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,2> E3 ## E0 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,0,3> E3 ## E0 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,0> E3 ## E0 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,1> E3 ## E0 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,2> E3 ## E0 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,1,3> E3 ## E0 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,0> E3 ## E0 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,1> E3 ## E0 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,2> E3 ## E0 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,2,3> E3 ## E0 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,0> E3 ## E0 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,1> E3 ## E0 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,2> E3 ## E0 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,0,3,3> E3 ## E0 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,0> E3 ## E1 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,1> E3 ## E1 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,2> E3 ## E1 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,0,3> E3 ## E1 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,0> E3 ## E1 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,1> E3 ## E1 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,2> E3 ## E1 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,1,3> E3 ## E1 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,0> E3 ## E1 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,1> E3 ## E1 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,2> E3 ## E1 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,2,3> E3 ## E1 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,0> E3 ## E1 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,1> E3 ## E1 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,2> E3 ## E1 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,1,3,3> E3 ## E1 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,0> E3 ## E2 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,1> E3 ## E2 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,2> E3 ## E2 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,0,3> E3 ## E2 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,0> E3 ## E2 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,1> E3 ## E2 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,2> E3 ## E2 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,1,3> E3 ## E2 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,0> E3 ## E2 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,1> E3 ## E2 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,2> E3 ## E2 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,2,3> E3 ## E2 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,0> E3 ## E2 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,1> E3 ## E2 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,2> E3 ## E2 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,2,3,3> E3 ## E2 ## E3 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,0> E3 ## E3 ## E0 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,1> E3 ## E3 ## E0 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,2> E3 ## E3 ## E0 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,0,3> E3 ## E3 ## E0 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,0> E3 ## E3 ## E1 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,1> E3 ## E3 ## E1 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,2> E3 ## E3 ## E1 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,1,3> E3 ## E3 ## E1 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,0> E3 ## E3 ## E2 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,1> E3 ## E3 ## E2 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,2> E3 ## E3 ## E2 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,2,3> E3 ## E3 ## E2 ## E3; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,0> E3 ## E3 ## E3 ## E0; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,1> E3 ## E3 ## E3 ## E1; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,2> E3 ## E3 ## E3 ## E2; }; \
|
||||
struct { detail::_swizzle<4, T, P, V<T, P>, 3,3,3,3> E3 ## E3 ## E3 ## E3; };
|
||||
@@ -1,725 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_swizzle_func.hpp
|
||||
/// @date 2011-10-16 / 2011-10-16
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \
|
||||
SWIZZLED_TYPE<TMPL_TYPE, PRECISION> A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C); \
|
||||
}
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_ENTRY_DEF(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, CONST, A, B, C, D) \
|
||||
template <typename TMPL_TYPE> \
|
||||
SWIZZLED_TYPE<TMPL_TYPE> CLASS_TYPE<TMPL_TYPE, PRECISION>::A ## B ## C ## D() CONST \
|
||||
{ \
|
||||
return SWIZZLED_TYPE<TMPL_TYPE, PRECISION>(this->A, this->B, this->C, this->D); \
|
||||
}
|
||||
|
||||
#define GLM_MUTABLE
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, x, y) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, r, g) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, s, t)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC2(valType, detail::vec2, detail::ref2)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, s, t, p)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC3(valType, detail::vec3, detail::ref2, detail::ref3)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, GLM_MUTABLE, D, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, , D, B, C, A)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_REF4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_REF_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_REF_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
|
||||
|
||||
//GLM_SWIZZLE_GEN_REF_FROM_VEC4(valType, detail::vec4, detail::ref2, detail::ref3, detail::ref4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC2_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC2(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC2(valType, detail::vec2, detail::vec2, detail::vec3, detail::vec4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC3_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC3(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC3(valType, detail::vec3, detail::vec2, detail::vec3, detail::vec4)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC2_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC3_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, A, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, B, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, C, D, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, A, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, B, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, C, D, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, A, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, B, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, A) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, B) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, C) \
|
||||
GLM_SWIZZLE_GEN_VEC4_ENTRY(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_TYPE, const, D, D, D, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC2_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC3_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC3_TYPE, A, B, C, D) \
|
||||
GLM_SWIZZLE_GEN_VEC4_FROM_VEC4_SWIZZLE(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC4_TYPE, A, B, C, D)
|
||||
|
||||
#define GLM_SWIZZLE_GEN_VEC_FROM_VEC4(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, x, y, z, w) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, r, g, b, a) \
|
||||
GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(TMPL_TYPE, PRECISION, CLASS_TYPE, SWIZZLED_VEC2_TYPE, SWIZZLED_VEC3_TYPE, SWIZZLED_VEC4_TYPE, s, t, p, q)
|
||||
|
||||
//GLM_SWIZZLE_GEN_VEC_FROM_VEC4(valType, detail::vec4, detail::vec2, detail::vec3, detail::vec4)
|
||||
@@ -1,160 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/_vectorize.hpp
|
||||
/// @date 2011-10-14 / 2011-10-14
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename R, typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor1{};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<R, P> call(R (*Func) (T x), tvec1<T, P> const & v)
|
||||
{
|
||||
return tvec1<R, P>(Func(v.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<R, P> call(R (*Func) (T x), tvec2<T, P> const & v)
|
||||
{
|
||||
return tvec2<R, P>(Func(v.x), Func(v.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<R, P> call(R (*Func) (T x), tvec3<T, P> const & v)
|
||||
{
|
||||
return tvec3<R, P>(Func(v.x), Func(v.y), Func(v.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename R, typename T, precision P>
|
||||
struct functor1<R, T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<R, P> call(R (*Func) (T x), tvec4<T, P> const & v)
|
||||
{
|
||||
return tvec4<R, P>(Func(v.x), Func(v.y), Func(v.z), Func(v.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor2{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b.x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, tvec2<T, P> const & b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b.x), Func(a.y, b.y));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, tvec3<T, P> const & b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, tvec4<T, P> const & b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b.x), Func(a.y, b.y), Func(a.z, b.z), Func(a.w, b.w));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
struct functor2_vec_sca{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec1>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec1<T, P> call(T (*Func) (T x, T y), tvec1<T, P> const & a, T b)
|
||||
{
|
||||
return tvec1<T, P>(Func(a.x, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec2>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec2<T, P> call(T (*Func) (T x, T y), tvec2<T, P> const & a, T b)
|
||||
{
|
||||
return tvec2<T, P>(Func(a.x, b), Func(a.y, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec3>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec3<T, P> call(T (*Func) (T x, T y), tvec3<T, P> const & a, T b)
|
||||
{
|
||||
return tvec3<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct functor2_vec_sca<T, P, tvec4>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static tvec4<T, P> call(T (*Func) (T x, T y), tvec4<T, P> const & a, T b)
|
||||
{
|
||||
return tvec4<T, P>(Func(a.x, b), Func(a.y, b), Func(a.z, b), Func(a.w, b));
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
}//namespace glm
|
||||
@@ -1,222 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/core/dummy.cpp
|
||||
/// @date 2011-01-19 / 2011-06-15
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// GLM is a header only library. There is nothing to compile.
|
||||
/// dummy.cpp exist only a wordaround for CMake file.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define GLM_MESSAGES
|
||||
#include "../glm.hpp"
|
||||
#include <limits>
|
||||
|
||||
struct material
|
||||
{
|
||||
glm::vec4 emission; // Ecm
|
||||
glm::vec4 ambient; // Acm
|
||||
glm::vec4 diffuse; // Dcm
|
||||
glm::vec4 specular; // Scm
|
||||
float shininess; // Srm
|
||||
};
|
||||
|
||||
struct light
|
||||
{
|
||||
glm::vec4 ambient; // Acli
|
||||
glm::vec4 diffuse; // Dcli
|
||||
glm::vec4 specular; // Scli
|
||||
glm::vec4 position; // Ppli
|
||||
glm::vec4 halfVector; // Derived: Hi
|
||||
glm::vec3 spotDirection; // Sdli
|
||||
float spotExponent; // Srli
|
||||
float spotCutoff; // Crli
|
||||
// (range: [0.0,90.0], 180.0)
|
||||
float spotCosCutoff; // Derived: cos(Crli)
|
||||
// (range: [1.0,0.0],-1.0)
|
||||
float constantAttenuation; // K0
|
||||
float linearAttenuation; // K1
|
||||
float quadraticAttenuation;// K2
|
||||
};
|
||||
|
||||
|
||||
// Sample 1
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::cross, glm::normalize
|
||||
|
||||
glm::vec3 computeNormal
|
||||
(
|
||||
glm::vec3 const & a,
|
||||
glm::vec3 const & b,
|
||||
glm::vec3 const & c
|
||||
)
|
||||
{
|
||||
return glm::normalize(glm::cross(c - a, b - a));
|
||||
}
|
||||
|
||||
typedef unsigned int GLuint;
|
||||
#define GL_FALSE 0
|
||||
void glUniformMatrix4fv(GLuint, int, int, float*){}
|
||||
|
||||
// Sample 2
|
||||
#include <glm/vec3.hpp> // glm::vec3
|
||||
#include <glm/vec4.hpp> // glm::vec4, glm::ivec4
|
||||
#include <glm/mat4x4.hpp> // glm::mat4
|
||||
#include <glm/gtc/matrix_transform.hpp> // glm::translate, glm::rotate, glm::scale, glm::perspective
|
||||
#include <glm/gtc/type_ptr.hpp> // glm::value_ptr
|
||||
void func(GLuint LocationMVP, float Translate, glm::vec2 const & Rotate)
|
||||
{
|
||||
glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f);
|
||||
glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate));
|
||||
glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f));
|
||||
glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f));
|
||||
glm::mat4 MVP = Projection * View * Model;
|
||||
glUniformMatrix4fv(LocationMVP, 1, GL_FALSE, glm::value_ptr(MVP));
|
||||
}
|
||||
|
||||
// Sample 3
|
||||
#include <glm/vec2.hpp>// glm::vec2
|
||||
#include <glm/packing.hpp>// glm::packUnorm2x16
|
||||
#include <glm/integer.hpp>// glm::uint
|
||||
#include <glm/gtc/type_precision.hpp>// glm::i8vec2, glm::i32vec2
|
||||
std::size_t const VertexCount = 4;
|
||||
// Float quad geometry
|
||||
std::size_t const PositionSizeF32 = VertexCount * sizeof(glm::vec2);
|
||||
glm::vec2 const PositionDataF32[VertexCount] =
|
||||
{
|
||||
glm::vec2(-1.0f,-1.0f),
|
||||
glm::vec2( 1.0f,-1.0f),
|
||||
glm::vec2( 1.0f, 1.0f),
|
||||
glm::vec2(-1.0f, 1.0f)
|
||||
};
|
||||
// Half-float quad geometry
|
||||
std::size_t const PositionSizeF16 = VertexCount * sizeof(glm::uint);
|
||||
glm::uint const PositionDataF16[VertexCount] =
|
||||
{
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, -1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2( 1.0f, 1.0f))),
|
||||
glm::uint(glm::packUnorm2x16(glm::vec2(-1.0f, 1.0f)))
|
||||
};
|
||||
// 8 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI8 = VertexCount * sizeof(glm::i8vec2);
|
||||
glm::i8vec2 const PositionDataI8[VertexCount] =
|
||||
{
|
||||
glm::i8vec2(-1,-1),
|
||||
glm::i8vec2( 1,-1),
|
||||
glm::i8vec2( 1, 1),
|
||||
glm::i8vec2(-1, 1)
|
||||
};
|
||||
// 32 bits signed integer quad geometry
|
||||
std::size_t const PositionSizeI32 = VertexCount * sizeof(glm::i32vec2);
|
||||
glm::i32vec2 const PositionDataI32[VertexCount] =
|
||||
{
|
||||
glm::i32vec2 (-1,-1),
|
||||
glm::i32vec2 ( 1,-1),
|
||||
glm::i32vec2 ( 1, 1),
|
||||
glm::i32vec2 (-1, 1)
|
||||
};
|
||||
|
||||
struct intersection
|
||||
{
|
||||
glm::vec4 position;
|
||||
glm::vec3 normal;
|
||||
};
|
||||
|
||||
/*
|
||||
// Sample 4
|
||||
#include <glm/vec3.hpp>// glm::vec3
|
||||
#include <glm/geometric.hpp>// glm::normalize, glm::dot, glm::reflect
|
||||
#include <glm/exponential.hpp>// glm::pow
|
||||
#include <glm/gtc/random.hpp>// glm::vecRand3
|
||||
glm::vec3 lighting
|
||||
(
|
||||
intersection const & Intersection,
|
||||
material const & Material,
|
||||
light const & Light,
|
||||
glm::vec3 const & View
|
||||
)
|
||||
{
|
||||
glm::vec3 Color(0.0f);
|
||||
glm::vec3 LightVertor(glm::normalize(
|
||||
Light.position - Intersection.position +
|
||||
glm::vecRand3(0.0f, Light.inaccuracy));
|
||||
|
||||
if(!shadow(Intersection.position, Light.position, LightVertor))
|
||||
{
|
||||
float Diffuse = glm::dot(Intersection.normal, LightVector);
|
||||
if(Diffuse <= 0.0f)
|
||||
return Color;
|
||||
if(Material.isDiffuse())
|
||||
Color += Light.color() * Material.diffuse * Diffuse;
|
||||
if(Material.isSpecular())
|
||||
{
|
||||
glm::vec3 Reflect(glm::reflect(
|
||||
glm::normalize(-LightVector),
|
||||
glm::normalize(Intersection.normal)));
|
||||
float Dot = glm::dot(Reflect, View);
|
||||
float Base = Dot > 0.0f ? Dot : 0.0f;
|
||||
float Specular = glm::pow(Base, Material.exponent);
|
||||
Color += Material.specular * Specular;
|
||||
}
|
||||
}
|
||||
return Color;
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
|
||||
T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
#define GLM_TEMPLATE_GENTYPE typename T, glm::precision P, template<typename, glm::precision> class
|
||||
|
||||
template <GLM_TEMPLATE_GENTYPE vecType>
|
||||
T normalizeDotB(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
|
||||
}
|
||||
|
||||
template <typename vecType>
|
||||
typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
|
||||
{
|
||||
return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
glm::vec4 v(1);
|
||||
float a = normalizeDotA(v, v);
|
||||
float b = normalizeDotB(v, v);
|
||||
float c = normalizeDotC(v, v);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,456 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_common.hpp
|
||||
/// @date 2008-03-08 / 2010-01-26
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_common Common functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_fixes.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_common
|
||||
/// @{
|
||||
|
||||
/// Returns x if x >= 0; otherwise, it returns -x.
|
||||
///
|
||||
/// @tparam genType floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/abs.xml">GLSL abs man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType abs(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> abs(vecType<T, P> const & x);
|
||||
|
||||
/// Returns 1.0 if x > 0, 0.0 if x == 0, or -1.0 if x < 0.
|
||||
///
|
||||
/// @tparam genType Floating-point or signed integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sign.xml">GLSL sign man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sign(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer that is less then or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floor.xml">GLSL floor man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> floor(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x
|
||||
/// whose absolute value is not larger than the absolute value of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/trunc.xml">GLSL trunc man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> trunc(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// The fraction 0.5 will round in a direction chosen by the
|
||||
/// implementation, presumably the direction that is fastest.
|
||||
/// This includes the possibility that round(x) returns the
|
||||
/// same value as roundEven(x) for all values of x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> round(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer to x.
|
||||
/// A fractional part of 0.5 will round toward the nearest even
|
||||
/// integer. (Both 3.5 and 4.5 for x will return 4.0.)
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
/// @see <a href="http://developer.amd.com/documentation/articles/pages/New-Round-to-Even-Technique.aspx">New round to even technique</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a value equal to the nearest integer
|
||||
/// that is greater than or equal to x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ceil.xml">GLSL ceil man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> ceil(vecType<T, P> const & x);
|
||||
|
||||
/// Return x - floor(x).
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fract.xml">GLSL fract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fract(genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> fract(vecType<T, P> const & x);
|
||||
|
||||
/// Modulus. Returns x - y * floor(x / y)
|
||||
/// for each component in x using the floating point value y.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType mod(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns the fractional part of x and sets i to the integer
|
||||
/// part (as a whole number floating point value). Both the
|
||||
/// return value and the output parameter will have the same
|
||||
/// sign as x.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/modf.xml">GLSL modf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType modf(genType x, genType & i);
|
||||
|
||||
/// Returns y if y < x; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/min.xml">GLSL min man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType min(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> min(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns y if x < y; otherwise, it returns x.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/max.xml">GLSL max man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType max(genType x, genType y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, T y);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> max(vecType<T, P> const & x, vecType<T, P> const & y);
|
||||
|
||||
/// Returns min(max(x, minVal), maxVal) for each component in x
|
||||
/// using the floating-point values minVal and maxVal.
|
||||
///
|
||||
/// @tparam genType Floating-point or integer; scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/clamp.xml">GLSL clamp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType clamp(genType x, genType minVal, genType maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal);
|
||||
|
||||
/// If genTypeU is a floating scalar or vector:
|
||||
/// Returns x * (1.0 - a) + y * a, i.e., the linear blend of
|
||||
/// x and y using the floating-point value a.
|
||||
/// The value for a is not restricted to the range [0, 1].
|
||||
///
|
||||
/// If genTypeU is a boolean scalar or vector:
|
||||
/// Selects which vector each returned component comes
|
||||
/// from. For a component of <a> that is false, the
|
||||
/// corresponding component of x is returned. For a
|
||||
/// component of a that is true, the corresponding
|
||||
/// component of y is returned. Components of x and y that
|
||||
/// are not selected are allowed to be invalid floating point
|
||||
/// values and will have no effect on the results. Thus, this
|
||||
/// provides different functionality than
|
||||
/// genType mix(genType x, genType y, genType(a))
|
||||
/// where a is a Boolean vector.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mix.xml">GLSL mix man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
///
|
||||
/// @param[in] x Value to interpolate.
|
||||
/// @param[in] y Value to interpolate.
|
||||
/// @param[in] a Interpolant.
|
||||
///
|
||||
/// @tparam genTypeT Floating point scalar or vector.
|
||||
/// @tparam genTypeU Floating point or boolean scalar or vector. It can't be a vector if it is the length of genTypeT.
|
||||
///
|
||||
/// @code
|
||||
/// #include <glm/glm.hpp>
|
||||
/// ...
|
||||
/// float a;
|
||||
/// bool b;
|
||||
/// glm::dvec3 e;
|
||||
/// glm::dvec3 f;
|
||||
/// glm::vec4 g;
|
||||
/// glm::vec4 h;
|
||||
/// ...
|
||||
/// glm::vec4 r = glm::mix(g, h, a); // Interpolate with a floating-point scalar two vectors.
|
||||
/// glm::vec4 s = glm::mix(g, h, b); // Teturns g or h;
|
||||
/// glm::dvec3 t = glm::mix(e, f, a); // Types of the third parameter is not required to match with the first and the second.
|
||||
/// glm::vec4 u = glm::mix(g, h, r); // Interpolations can be perform per component with a vector for the last parameter.
|
||||
/// @endcode
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a);
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a);
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_DECL genTypeT mix(genTypeT x, genTypeT y, genTypeU a);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0 for each component of a genType.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType step(genType edge, genType x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(T edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x < edge, otherwise it returns 1.0.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/step.xml">GLSL step man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_DECL vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x);
|
||||
|
||||
/// Returns 0.0 if x <= edge0 and 1.0 if x >= edge1 and
|
||||
/// performs smooth Hermite interpolation between 0 and 1
|
||||
/// when edge0 < x < edge1. This is useful in cases where
|
||||
/// you would want a threshold function with a smooth
|
||||
/// transition. This is equivalent to:
|
||||
/// genType t;
|
||||
/// t = clamp ((x - edge0) / (edge1 - edge0), 0, 1);
|
||||
/// return t * t * (3 - 2 * t);
|
||||
/// Results are undefined if edge0 >= edge1.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/smoothstep.xml">GLSL smoothstep man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType smoothstep(genType edge0, genType edge1, genType x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x);
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a NaN (not a number)
|
||||
/// representation in the underlying implementation's set of
|
||||
/// floating point representations. Returns false otherwise,
|
||||
/// including for implementations with no NaN
|
||||
/// representations.
|
||||
///
|
||||
/// /!\ When using compiler fast math, this function may fail.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isnan(vecType<T, P> const & x);
|
||||
|
||||
/// Returns true if x holds a positive infinity or negative
|
||||
/// infinity representation in the underlying implementation's
|
||||
/// set of floating point representations. Returns false
|
||||
/// otherwise, including for implementations with no infinity
|
||||
/// representations.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isinf.xml">GLSL isinf man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<bool, P> isinf(vecType<T, P> const & x);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floating-point
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL int floatBitsToInt(float const & v);
|
||||
|
||||
/// Returns a signed integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToInt.xml">GLSL floatBitsToInt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<int, P> floatBitsToInt(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL uint floatBitsToUint(float const & v);
|
||||
|
||||
/// Returns a unsigned integer value representing
|
||||
/// the encoding of a floating-point value. The floatingpoint
|
||||
/// value's bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/floatBitsToUint.xml">GLSL floatBitsToUint man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<uint, P> floatBitsToUint(vecType<float, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float intBitsToFloat(int const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a signed
|
||||
/// integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/intBitsToFloat.xml">GLSL intBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> intBitsToFloat(vecType<int, P> const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
GLM_FUNC_DECL float uintBitsToFloat(uint const & v);
|
||||
|
||||
/// Returns a floating-point value corresponding to a
|
||||
/// unsigned integer encoding of a floating-point value.
|
||||
/// If an inf or NaN is passed in, it will not signal, and the
|
||||
/// resulting floating point value is unspecified. Otherwise,
|
||||
/// the bit-level representation is preserved.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uintBitsToFloat.xml">GLSL uintBitsToFloat man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_DECL vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v);
|
||||
|
||||
/// Computes and returns a * b + c.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/fma.xml">GLSL fma man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType fma(genType const & a, genType const & b, genType const & c);
|
||||
|
||||
/// Splits x into a floating-point significand in the range
|
||||
/// [0.5, 1.0) and an integral exponent of two, such that:
|
||||
/// x = significand * exp(2, exponent)
|
||||
///
|
||||
/// The significand is returned by the function and the
|
||||
/// exponent is returned in the parameter exp. For a
|
||||
/// floating-point value of zero, the significant and exponent
|
||||
/// are both zero. For a floating-point value that is an
|
||||
/// infinity or is not a number, the results are undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/frexp.xml">GLSL frexp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType frexp(genType const & x, genIType & exp);
|
||||
|
||||
/// Builds a floating-point number from x and the
|
||||
/// corresponding integral exponent of two in exp, returning:
|
||||
/// significand * exp(2, exponent)
|
||||
///
|
||||
/// If this product is too large to be represented in the
|
||||
/// floating-point type, the result is undefined.
|
||||
///
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/ldexp.xml">GLSL ldexp man page</a>;
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
|
||||
template <typename genType, typename genIType>
|
||||
GLM_FUNC_DECL genType ldexp(genType const & x, genIType const & exp);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_common.inl"
|
||||
|
||||
@@ -1,758 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_common.inl
|
||||
/// @date 2008-08-03 / 2011-06-15
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "func_vector_relational.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename genFIType, bool /*signed*/>
|
||||
struct compute_abs
|
||||
{};
|
||||
|
||||
template <typename genFIType>
|
||||
struct compute_abs<genFIType, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
|
||||
return x >= genFIType(0) ? x : -x;
|
||||
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename genFIType>
|
||||
struct compute_abs<genFIType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
|
||||
"'abs' only accept floating-point and integer scalar or vector inputs");
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U, precision P, template <class, precision> class vecType>
|
||||
struct compute_mix_vector
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType>
|
||||
struct compute_mix_vector<T, bool, P, vecType>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
|
||||
{
|
||||
vecType<T, P> Result(uninitialize);
|
||||
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
|
||||
Result[i] = a[i] ? y[i] : x[i];
|
||||
return Result;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U, precision P, template <class, precision> class vecType>
|
||||
struct compute_mix_scalar
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType>
|
||||
struct compute_mix_scalar<T, bool, P, vecType>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename U>
|
||||
struct compute_mix
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
|
||||
|
||||
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct compute_mix<T, bool>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
|
||||
{
|
||||
return a ? y : x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true, bool isSigned = true>
|
||||
struct compute_sign
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType>
|
||||
struct compute_sign<T, P, vecType, false, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return vecType<T, P>(glm::greaterThan(x , vecType<T, P>(0)));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType>
|
||||
struct compute_sign<T, P, vecType, false, true>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
|
||||
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
|
||||
|
||||
return (x >> Shift) | y;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType, typename genType, bool isFloat = true>
|
||||
struct compute_mod
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, genType const & b)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
|
||||
return a - b * floor(a / b);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// abs
|
||||
template <>
|
||||
GLM_FUNC_QUALIFIER int32 abs(int32 x)
|
||||
{
|
||||
int32 const y = x >> 31;
|
||||
return (x ^ y) - y;
|
||||
}
|
||||
|
||||
template <typename genFIType>
|
||||
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
|
||||
{
|
||||
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(abs, x);
|
||||
}
|
||||
|
||||
// sign
|
||||
// fast and works for any type
|
||||
template <typename genFIType>
|
||||
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559>::call(tvec1<genFIType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(
|
||||
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
|
||||
"'sign' only accept signed inputs");
|
||||
|
||||
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
|
||||
}
|
||||
|
||||
// floor
|
||||
using ::std::floor;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(floor, x);
|
||||
}
|
||||
|
||||
// trunc
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::trunc;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType trunc(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? -floor(-x) : floor(x);
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(trunc, x);
|
||||
}
|
||||
|
||||
// round
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using ::std::round;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType round(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs");
|
||||
|
||||
return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5)));
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(round, x);
|
||||
}
|
||||
|
||||
/*
|
||||
// roundEven
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType const& x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
return genType(int(x + genType(int(x) % 2)));
|
||||
}
|
||||
*/
|
||||
|
||||
// roundEven
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType roundEven(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs");
|
||||
|
||||
int Integer = static_cast<int>(x);
|
||||
genType IntegerPart = static_cast<genType>(Integer);
|
||||
genType FractionalPart = fract(x);
|
||||
|
||||
if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5))
|
||||
{
|
||||
return round(x);
|
||||
}
|
||||
else if((Integer % 2) == 0)
|
||||
{
|
||||
return IntegerPart;
|
||||
}
|
||||
else if(x <= static_cast<genType>(0)) // Work around...
|
||||
{
|
||||
return IntegerPart - static_cast<genType>(1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return IntegerPart + static_cast<genType>(1);
|
||||
}
|
||||
//else // Bug on MinGW 4.5.2
|
||||
//{
|
||||
// return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0));
|
||||
//}
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(roundEven, x);
|
||||
}
|
||||
|
||||
// ceil
|
||||
using ::std::ceil;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(ceil, x);
|
||||
}
|
||||
|
||||
// fract
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fract(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
|
||||
|
||||
return fract(tvec1<genType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
|
||||
{
|
||||
return x - floor(x);
|
||||
}
|
||||
|
||||
// mod
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
|
||||
{
|
||||
return mod(tvec1<genType>(x), y).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
|
||||
{
|
||||
return detail::compute_mod<T, P, vecType, T, std::numeric_limits<T>::is_iec559>::call(x, y);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
return detail::compute_mod<T, P, vecType, vecType<T, P>, std::numeric_limits<T>::is_iec559>::call(x, y);
|
||||
}
|
||||
|
||||
// modf
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
|
||||
|
||||
return std::modf(x, &i);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> modf(tvec1<T, P> const & x, tvec1<T, P> & i)
|
||||
{
|
||||
return tvec1<T, P>(
|
||||
modf(x.x, i.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> modf(tvec2<T, P> const & x, tvec2<T, P> & i)
|
||||
{
|
||||
return tvec2<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> modf(tvec3<T, P> const & x, tvec3<T, P> & i)
|
||||
{
|
||||
return tvec3<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> modf(tvec4<T, P> const & x, tvec4<T, P> & i)
|
||||
{
|
||||
return tvec4<T, P>(
|
||||
modf(x.x, i.x),
|
||||
modf(x.y, i.y),
|
||||
modf(x.z, i.z),
|
||||
modf(x.w, i.w));
|
||||
}
|
||||
|
||||
//// Only valid if (INT_MIN <= x-y <= INT_MAX)
|
||||
//// min(x,y)
|
||||
//r = y + ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
//// max(x,y)
|
||||
//r = x - ((x - y) & ((x - y) >> (sizeof(int) *
|
||||
//CHAR_BIT - 1)));
|
||||
|
||||
// min
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
|
||||
|
||||
return x < y ? x : y;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
|
||||
{
|
||||
return detail::functor2_vec_sca<T, P, vecType>::call(min, a, b);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(min, a, b);
|
||||
}
|
||||
|
||||
// max
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
|
||||
|
||||
return x > y ? x : y;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
|
||||
{
|
||||
return detail::functor2_vec_sca<T, P, vecType>::call(max, a, b);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(max, a, b);
|
||||
}
|
||||
|
||||
// clamp
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
|
||||
|
||||
return min(max(x, minVal), maxVal);
|
||||
}
|
||||
|
||||
template <typename genTypeT, typename genTypeU>
|
||||
GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a)
|
||||
{
|
||||
return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
|
||||
{
|
||||
return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
|
||||
}
|
||||
|
||||
template <typename T, typename U, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
|
||||
{
|
||||
return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
|
||||
}
|
||||
|
||||
// step
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType step(genType edge, genType x)
|
||||
{
|
||||
return mix(static_cast<genType>(1), static_cast<genType>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
|
||||
|
||||
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, vecType<T, P>(edge)));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
|
||||
{
|
||||
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
|
||||
}
|
||||
|
||||
// smoothstep
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
|
||||
return tmp * tmp * (genType(3) - genType(2) * tmp);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
|
||||
|
||||
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
|
||||
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isnan;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isnan(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isnan(x);
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
|
||||
return _isnan(x) != 0;
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
|
||||
# if GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L
|
||||
return _isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
return isnan(x) != 0;
|
||||
# else
|
||||
return std::isnan(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isnan(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return detail::functor1<bool, T, P, vecType>::call(isnan, x);
|
||||
}
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::isinf;
|
||||
# else
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER bool isinf(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
|
||||
|
||||
# if GLM_HAS_CXX11_STL
|
||||
return std::isinf(x);
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
|
||||
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
|
||||
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
|
||||
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
|
||||
return _isinf(x) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
# elif GLM_COMPILER & GLM_COMPILER_CUDA
|
||||
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
|
||||
return isinf(double(x)) != 0;
|
||||
# else
|
||||
return std::isinf(x);
|
||||
# endif
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<bool, P> isinf(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs");
|
||||
|
||||
return detail::functor1<bool, T, P, vecType>::call(isinf, x);
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER int floatBitsToInt(float const & v)
|
||||
{
|
||||
return reinterpret_cast<int&>(const_cast<float&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> floatBitsToInt(vecType<float, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<int, P>&>(const_cast<vecType<float, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER uint floatBitsToUint(float const & v)
|
||||
{
|
||||
return reinterpret_cast<uint&>(const_cast<float&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> floatBitsToUint(vecType<float, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<uint, P>&>(const_cast<vecType<float, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float intBitsToFloat(int const & v)
|
||||
{
|
||||
return reinterpret_cast<float&>(const_cast<int&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<float, P> intBitsToFloat(vecType<int, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<int, P>&>(v));
|
||||
}
|
||||
|
||||
GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & v)
|
||||
{
|
||||
return reinterpret_cast<float&>(const_cast<uint&>(v));
|
||||
}
|
||||
|
||||
template <template <typename, precision> class vecType, precision P>
|
||||
GLM_FUNC_QUALIFIER vecType<float, P> uintBitsToFloat(vecType<uint, P> const & v)
|
||||
{
|
||||
return reinterpret_cast<vecType<float, P>&>(const_cast<vecType<uint, P>&>(v));
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType fma(genType const & a, genType const & b, genType const & c)
|
||||
{
|
||||
return a * b + c;
|
||||
}
|
||||
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return std::frexp(x, exp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec1<T, P>(std::frexp(x.x, exp.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y),
|
||||
frexp(x.z, exp.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
frexp(x.x, exp.x),
|
||||
frexp(x.y, exp.y),
|
||||
frexp(x.z, exp.z),
|
||||
frexp(x.w, exp.w));
|
||||
}
|
||||
|
||||
template <typename genType, precision P>
|
||||
GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return std::ldexp(x, exp);
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec1<T, P>(
|
||||
ldexp(x.x, exp.x));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec2<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y),
|
||||
ldexp(x.z, exp.z));
|
||||
}
|
||||
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
|
||||
|
||||
return tvec4<T, P>(
|
||||
ldexp(x.x, exp.x),
|
||||
ldexp(x.y, exp.y),
|
||||
ldexp(x.z, exp.z),
|
||||
ldexp(x.w, exp.w));
|
||||
}
|
||||
}//namespace glm
|
||||
@@ -1,132 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.hpp
|
||||
/// @date 2008-08-08 / 2011-06-14
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_exponential Exponential functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec1.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include <cmath>
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_exponential
|
||||
/// @{
|
||||
|
||||
/// Returns 'base' raised to the power 'exponent'.
|
||||
///
|
||||
/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @param exponent Floating point value representing the 'exponent'.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent);
|
||||
|
||||
/// Returns the natural exponentiation of x, i.e., e^x.
|
||||
///
|
||||
/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the natural logarithm of v, i.e.,
|
||||
/// returns the value y which satisfies the equation x = e^y.
|
||||
/// Results are undefined if v <= 0.
|
||||
///
|
||||
/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v);
|
||||
|
||||
/// Returns 2 raised to the v power.
|
||||
///
|
||||
/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the base 2 log of x, i.e., returns the value y,
|
||||
/// which satisfies the equation x = 2 ^ y.
|
||||
///
|
||||
/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the positive square root of v.
|
||||
///
|
||||
/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
//template <typename genType>
|
||||
//GLM_FUNC_DECL genType sqrt(genType const & x);
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the reciprocal of the positive square root of v.
|
||||
///
|
||||
/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision.
|
||||
/// @tparam genType Floating-point scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_exponential.inl"
|
||||
@@ -1,161 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_exponential.inl
|
||||
/// @date 2008-08-03 / 2011-06-15
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "func_vector_relational.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#include <limits>
|
||||
#include <cmath>
|
||||
#include <cassert>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
# if GLM_HAS_CXX11_STL
|
||||
using std::log2;
|
||||
# else
|
||||
template <typename genType>
|
||||
genType log2(genType Value)
|
||||
{
|
||||
return std::log(Value) * static_cast<genType>(1.4426950408889634073599246810019);
|
||||
}
|
||||
# endif
|
||||
|
||||
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
|
||||
struct compute_log2
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log2, vec);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType, typename T, precision P>
|
||||
struct compute_inversesqrt
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return static_cast<T>(1) / sqrt(x);
|
||||
}
|
||||
};
|
||||
|
||||
template <template <class, precision> class vecType>
|
||||
struct compute_inversesqrt<vecType, float, lowp>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
|
||||
{
|
||||
vecType<float, lowp> tmp(x);
|
||||
vecType<float, lowp> xhalf(tmp * 0.5f);
|
||||
vecType<uint, lowp>* p = reinterpret_cast<vecType<uint, lowp>*>(const_cast<vecType<float, lowp>*>(&x));
|
||||
vecType<uint, lowp> i = vecType<uint, lowp>(0x5f375a86) - (*p >> vecType<uint, lowp>(1));
|
||||
vecType<float, lowp>* ptmp = reinterpret_cast<vecType<float, lowp>*>(&i);
|
||||
tmp = *ptmp;
|
||||
tmp = tmp * (1.5f - xhalf * tmp * tmp);
|
||||
return tmp;
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// pow
|
||||
using std::pow;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent)
|
||||
{
|
||||
return detail::functor2<T, P, vecType>::call(pow, base, exponent);
|
||||
}
|
||||
|
||||
// exp
|
||||
using std::exp;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp, x);
|
||||
}
|
||||
|
||||
// log
|
||||
using std::log;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(log, x);
|
||||
}
|
||||
|
||||
//exp2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType exp2(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'exp2' only accept floating-point inputs");
|
||||
|
||||
return std::exp(static_cast<genType>(0.69314718055994530941723212145818) * x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> exp2(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<T, T, P, vecType>::call(exp2, x);
|
||||
}
|
||||
|
||||
// log2, ln2 = 0.69314718055994530941723212145818f
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType log2(genType x)
|
||||
{
|
||||
return log2(tvec1<genType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
|
||||
}
|
||||
|
||||
// sqrt
|
||||
using std::sqrt;
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
|
||||
return detail::functor1<T, T, P, vecType>::call(sqrt, x);
|
||||
}
|
||||
|
||||
// inversesqrt
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType inversesqrt(genType x)
|
||||
{
|
||||
return static_cast<genType>(1) / sqrt(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
|
||||
return detail::compute_inversesqrt<vecType, T, P>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
@@ -1,142 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.hpp
|
||||
/// @date 2008-08-03 / 2011-06-14
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_geometric Geometric functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These operate on vectors as vectors, not component-wise.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "type_vec3.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_geometric
|
||||
/// @{
|
||||
|
||||
/// Returns the length of x, i.e., sqrt(x * x).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/length.xml">GLSL length man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T length(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// Returns the distance betwwen p0 and p1, i.e., length(p0 - p1).
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/distance.xml">GLSL distance man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T distance(
|
||||
vecType<T, P> const & p0,
|
||||
vecType<T, P> const & p1);
|
||||
|
||||
/// Returns the dot product of x and y, i.e., result = x * y.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/dot.xml">GLSL dot man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL T dot(
|
||||
vecType<T, P> const & x,
|
||||
vecType<T, P> const & y);
|
||||
|
||||
/// Returns the cross product of x and y.
|
||||
///
|
||||
/// @tparam valType Floating-point scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cross.xml">GLSL cross man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_DECL tvec3<T, P> cross(
|
||||
tvec3<T, P> const & x,
|
||||
tvec3<T, P> const & y);
|
||||
|
||||
/// Returns a vector in the same direction as x but with length of 1.
|
||||
/// According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefined and generate an error.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/normalize.xml">GLSL normalize man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> normalize(
|
||||
vecType<T, P> const & x);
|
||||
|
||||
/// If dot(Nref, I) < 0.0, return N, otherwise, return -N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType faceforward(
|
||||
genType const & N,
|
||||
genType const & I,
|
||||
genType const & Nref);
|
||||
|
||||
/// For the incident vector I and surface orientation N,
|
||||
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/reflect.xml">GLSL reflect man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL genType reflect(
|
||||
genType const & I,
|
||||
genType const & N);
|
||||
|
||||
/// For the incident vector I and surface normal N,
|
||||
/// and the ratio of indices of refraction eta,
|
||||
/// return the refraction vector.
|
||||
///
|
||||
/// @tparam genType Floating-point vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> refract(
|
||||
vecType<T, P> const & I,
|
||||
vecType<T, P> const & N,
|
||||
T eta);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_geometric.inl"
|
||||
@@ -1,195 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_geometric.inl
|
||||
/// @date 2008-08-03 / 2011-06-15
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "func_exponential.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_float.hpp"
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <template <class, precision> class vecType, typename T, precision P>
|
||||
struct compute_dot{};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_dot<tvec1, T, P>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
|
||||
{
|
||||
return a.x * b.x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_dot<tvec2, T, P>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
|
||||
{
|
||||
tvec2<T, P> tmp(x * y);
|
||||
return tmp.x + tmp.y;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_dot<tvec3, T, P>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
{
|
||||
tvec3<T, P> tmp(x * y);
|
||||
return tmp.x + tmp.y + tmp.z;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, precision P>
|
||||
struct compute_dot<tvec4, T, P>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
|
||||
{
|
||||
tvec4<T, P> tmp(x * y);
|
||||
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
|
||||
}
|
||||
};
|
||||
}//namespace detail
|
||||
|
||||
// length
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType length(genType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' only accept floating-point inputs");
|
||||
|
||||
return abs(x);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' only accept floating-point inputs");
|
||||
|
||||
return sqrt(dot(v, v));
|
||||
}
|
||||
|
||||
// distance
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' only accept floating-point inputs");
|
||||
|
||||
return length(p1 - p0);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
|
||||
{
|
||||
return length(p1 - p0);
|
||||
}
|
||||
|
||||
// dot
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T dot(T x, T y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
|
||||
return x * y;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
|
||||
return detail::compute_dot<vecType, T, P>::call(x, y);
|
||||
}
|
||||
|
||||
// cross
|
||||
template <typename T, precision P>
|
||||
GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' only accept floating-point inputs");
|
||||
|
||||
return tvec3<T, P>(
|
||||
x.y * y.z - y.y * x.z,
|
||||
x.z * y.x - y.z * x.x,
|
||||
x.x * y.y - y.x * x.y);
|
||||
}
|
||||
|
||||
// normalize
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType normalize(genType const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' only accept floating-point inputs");
|
||||
|
||||
return x < genType(0) ? genType(-1) : genType(1);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' only accept floating-point inputs");
|
||||
|
||||
return x * inversesqrt(dot(x, x));
|
||||
}
|
||||
|
||||
// faceforward
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
|
||||
{
|
||||
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
|
||||
}
|
||||
|
||||
// reflect
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
|
||||
{
|
||||
return I - N * dot(N, I) * static_cast<genType>(2);
|
||||
}
|
||||
|
||||
// refract
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType const & eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' only accept floating-point inputs");
|
||||
|
||||
genType const dotValue(dot(N, I));
|
||||
genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' only accept floating-point inputs");
|
||||
|
||||
T const dotValue(dot(N, I));
|
||||
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
|
||||
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
|
||||
}
|
||||
}//namespace glm
|
||||
@@ -1,232 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_integer.hpp
|
||||
/// @date 2010-03-17 / 2011-06-18
|
||||
/// @author Christophe Riccio
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
///
|
||||
/// @defgroup core_func_integer Integer functions
|
||||
/// @ingroup core
|
||||
///
|
||||
/// These all operate component-wise. The description is per component.
|
||||
/// The notation [a, b] means the set of bits from bit-number a through bit-number
|
||||
/// b, inclusive. The lowest-order bit is bit 0.
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "setup.hpp"
|
||||
#include "precision.hpp"
|
||||
#include "func_common.hpp"
|
||||
#include "func_vector_relational.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
/// @addtogroup core_func_integer
|
||||
/// @{
|
||||
|
||||
/// Adds 32-bit unsigned integer x and y, returning the sum
|
||||
/// modulo pow(2, 32). The value carry is set to 0 if the sum was
|
||||
/// less than pow(2, 32), or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/uaddCarry.xml">GLSL uaddCarry man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> uaddCarry(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & carry);
|
||||
|
||||
/// Subtracts the 32-bit unsigned integer y from x, returning
|
||||
/// the difference if non-negative, or pow(2, 32) plus the difference
|
||||
/// otherwise. The value borrow is set to 0 if x >= y, or to 1 otherwise.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/usubBorrow.xml">GLSL usubBorrow man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<uint, P> usubBorrow(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & borrow);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genUType Unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/umulExtended.xml">GLSL umulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void umulExtended(
|
||||
vecType<uint, P> const & x,
|
||||
vecType<uint, P> const & y,
|
||||
vecType<uint, P> & msb,
|
||||
vecType<uint, P> & lsb);
|
||||
|
||||
/// Multiplies 32-bit integers x and y, producing a 64-bit
|
||||
/// result. The 32 least-significant bits are returned in lsb.
|
||||
/// The 32 most-significant bits are returned in msb.
|
||||
///
|
||||
/// @tparam genIType Signed integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/imulExtended.xml">GLSL imulExtended man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL void imulExtended(
|
||||
vecType<int, P> const & x,
|
||||
vecType<int, P> const & y,
|
||||
vecType<int, P> & msb,
|
||||
vecType<int, P> & lsb);
|
||||
|
||||
/// Extracts bits [offset, offset + bits - 1] from value,
|
||||
/// returning them in the least significant bits of the result.
|
||||
/// For unsigned data types, the most significant bits of the
|
||||
/// result will be set to zero. For signed data types, the
|
||||
/// most significant bits will be set to the value of bit offset + base - 1.
|
||||
///
|
||||
/// If bits is zero, the result will be zero. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used
|
||||
/// to store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldExtract.xml">GLSL bitfieldExtract man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldExtract(
|
||||
vecType<T, P> const & Value,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the insertion the bits least-significant bits of insert into base.
|
||||
///
|
||||
/// The result will have bits [offset, offset + bits - 1] taken
|
||||
/// from bits [0, bits - 1] of insert, and all other bits taken
|
||||
/// directly from the corresponding bits of base. If bits is
|
||||
/// zero, the result will simply be base. The result will be
|
||||
/// undefined if offset or bits is negative, or if the sum of
|
||||
/// offset and bits is greater than the number of bits used to
|
||||
/// store the operand.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldInsert.xml">GLSL bitfieldInsert man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldInsert(
|
||||
vecType<T, P> const & Base,
|
||||
vecType<T, P> const & Insert,
|
||||
int Offset,
|
||||
int Bits);
|
||||
|
||||
/// Returns the reversal of the bits of value.
|
||||
/// The bit numbered n of the result will be taken from bit (bits - 1) - n of value,
|
||||
/// where bits is the total number of bits used to represent value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitfieldReverse.xml">GLSL bitfieldReverse man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<T, P> bitfieldReverse(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genType>
|
||||
GLM_FUNC_DECL int bitCount(genType v);
|
||||
|
||||
/// Returns the number of bits set to 1 in the binary representation of value.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar or vector types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/bitCount.xml">GLSL bitCount man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> bitCount(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findLSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the least significant bit set to
|
||||
/// 1 in the binary representation of value.
|
||||
/// If value is zero, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findLSB.xml">GLSL findLSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findLSB(vecType<T, P> const & v);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_DECL int findMSB(genIUType x);
|
||||
|
||||
/// Returns the bit number of the most significant bit in the binary representation of value.
|
||||
/// For positive integers, the result will be the bit number of the most significant bit set to 1.
|
||||
/// For negative integers, the result will be the bit number of the most significant
|
||||
/// bit set to 0. For a value of zero or negative one, -1 will be returned.
|
||||
///
|
||||
/// @tparam T Signed or unsigned integer scalar types.
|
||||
///
|
||||
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/findMSB.xml">GLSL findMSB man page</a>
|
||||
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_DECL vecType<int, P> findMSB(vecType<T, P> const & v);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
#include "func_integer.inl"
|
||||
@@ -1,393 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
/// OpenGL Mathematics (glm.g-truc.net)
|
||||
///
|
||||
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
|
||||
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
/// of this software and associated documentation files (the "Software"), to deal
|
||||
/// in the Software without restriction, including without limitation the rights
|
||||
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
/// copies of the Software, and to permit persons to whom the Software is
|
||||
/// furnished to do so, subject to the following conditions:
|
||||
///
|
||||
/// The above copyright notice and this permission notice shall be included in
|
||||
/// all copies or substantial portions of the Software.
|
||||
///
|
||||
/// Restrictions:
|
||||
/// By making use of the Software for military purposes, you choose to make
|
||||
/// a Bunny unhappy.
|
||||
///
|
||||
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
/// THE SOFTWARE.
|
||||
///
|
||||
/// @ref core
|
||||
/// @file glm/detail/func_integer.inl
|
||||
/// @date 2010-03-17 / 2011-06-15
|
||||
/// @author Christophe Riccio
|
||||
///////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "type_vec2.hpp"
|
||||
#include "type_vec3.hpp"
|
||||
#include "type_vec4.hpp"
|
||||
#include "type_int.hpp"
|
||||
#include "_vectorize.hpp"
|
||||
#if(GLM_ARCH != GLM_ARCH_PURE)
|
||||
#if(GLM_COMPILER & GLM_COMPILER_VC)
|
||||
# include <intrin.h>
|
||||
# pragma intrinsic(_BitScanReverse)
|
||||
#endif//(GLM_COMPILER & GLM_COMPILER_VC)
|
||||
#endif//(GLM_ARCH != GLM_ARCH_PURE)
|
||||
#include <limits>
|
||||
|
||||
namespace glm{
|
||||
namespace detail
|
||||
{
|
||||
template <typename T>
|
||||
GLM_FUNC_QUALIFIER T mask(T Bits)
|
||||
{
|
||||
return Bits >= sizeof(T) * 8 ? ~static_cast<T>(0) : (static_cast<T>(1) << Bits) - static_cast<T>(1);
|
||||
}
|
||||
|
||||
template <bool EXEC = false>
|
||||
struct compute_bitfieldReverseStep
|
||||
{
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct compute_bitfieldReverseStep<true>
|
||||
{
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) << Shift | (v & (~Mask)) >> Shift;
|
||||
}
|
||||
};
|
||||
|
||||
template <bool EXEC = false>
|
||||
struct compute_bitfieldBitCountStep
|
||||
{
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T, T)
|
||||
{
|
||||
return v;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct compute_bitfieldBitCountStep<true>
|
||||
{
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v, T Mask, T Shift)
|
||||
{
|
||||
return (v & Mask) + ((v >> Shift) & Mask);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename genIUType, size_t Bits>
|
||||
struct compute_findLSB
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
if(Value == 0)
|
||||
return -1;
|
||||
|
||||
return glm::bitCount(~Value & (Value - static_cast<genIUType>(1)));
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
struct compute_findLSB<genIUType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
struct compute_findLSB<genIUType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static int call(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanForward64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true>
|
||||
struct compute_findMSB_step_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T Shift)
|
||||
{
|
||||
return x | (x >> Shift);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
struct compute_findMSB_step_vec<T, P, vecType, false>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, T)
|
||||
{
|
||||
return x;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType, int>
|
||||
struct compute_findMSB_vec
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & vec)
|
||||
{
|
||||
vecType<T, P> x(vec);
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 1));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 2));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 8>::call(x, static_cast<T>( 4));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 16>::call(x, static_cast<T>( 8));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 32>::call(x, static_cast<T>(16));
|
||||
x = compute_findMSB_step_vec<T, P, vecType, sizeof(T) * 8 >= 64>::call(x, static_cast<T>(32));
|
||||
return vecType<int, P>(sizeof(T) * 8 - 1) - glm::bitCount(~x);
|
||||
}
|
||||
};
|
||||
|
||||
# if GLM_HAS_BITSCAN_WINDOWS
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_32(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse(&Result, *reinterpret_cast<unsigned long*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 32>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_32, x);
|
||||
}
|
||||
};
|
||||
|
||||
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
|
||||
{
|
||||
unsigned long Result(0);
|
||||
unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
|
||||
return IsNotNull ? int(Result) : -1;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
|
||||
struct compute_findMSB_vec<T, P, vecType, 64>
|
||||
{
|
||||
GLM_FUNC_QUALIFIER static vecType<int, P> call(vecType<T, P> const & x)
|
||||
{
|
||||
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x);
|
||||
}
|
||||
};
|
||||
# endif
|
||||
# endif//GLM_HAS_BITSCAN_WINDOWS
|
||||
}//namespace detail
|
||||
|
||||
// uaddCarry
|
||||
GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry)
|
||||
{
|
||||
uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
|
||||
uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
Carry = Value64 > Max32 ? 1 : 0;
|
||||
return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> uaddCarry(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Carry)
|
||||
{
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) + vecType<uint64, P>(y));
|
||||
vecType<uint64, P> Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
|
||||
Carry = mix(vecType<uint32, P>(0), vecType<uint32, P>(1), greaterThan(Value64, Max32));
|
||||
return vecType<uint32,P>(Value64 % (Max32 + static_cast<uint64>(1)));
|
||||
}
|
||||
|
||||
// usubBorrow
|
||||
GLM_FUNC_QUALIFIER uint usubBorrow(uint const & x, uint const & y, uint & Borrow)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
Borrow = x >= y ? static_cast<uint32>(0) : static_cast<uint32>(1);
|
||||
if(y >= x)
|
||||
return y - x;
|
||||
else
|
||||
return static_cast<uint32>((static_cast<int64>(1) << static_cast<int64>(32)) + (static_cast<int64>(y) - static_cast<int64>(x)));
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<uint, P> usubBorrow(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & Borrow)
|
||||
{
|
||||
Borrow = mix(vecType<uint, P>(1), vecType<uint, P>(0), greaterThanEqual(x, y));
|
||||
vecType<uint, P> const YgeX(y - x);
|
||||
vecType<uint, P> const XgeY(vecType<uint32, P>((static_cast<int64>(1) << static_cast<int64>(32)) + (vecType<int64, P>(y) - vecType<int64, P>(x))));
|
||||
return mix(XgeY, YgeX, greaterThanEqual(y, x));
|
||||
}
|
||||
|
||||
// umulExtended
|
||||
GLM_FUNC_QUALIFIER void umulExtended(uint const & x, uint const & y, uint & msb, uint & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
uint64 Value64 = static_cast<uint64>(x) * static_cast<uint64>(y);
|
||||
uint32* PointerMSB = (reinterpret_cast<uint32*>(&Value64) + 1);
|
||||
msb = *PointerMSB;
|
||||
uint32* PointerLSB = (reinterpret_cast<uint32*>(&Value64) + 0);
|
||||
lsb = *PointerLSB;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void umulExtended(vecType<uint, P> const & x, vecType<uint, P> const & y, vecType<uint, P> & msb, vecType<uint, P> & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(uint) == sizeof(uint32), "uint and uint32 size mismatch");
|
||||
|
||||
vecType<uint64, P> Value64(vecType<uint64, P>(x) * vecType<uint64, P>(y));
|
||||
msb = vecType<uint32, P>(Value64 >> static_cast<uint64>(32));
|
||||
lsb = vecType<uint32, P>(Value64);
|
||||
}
|
||||
|
||||
// imulExtended
|
||||
GLM_FUNC_QUALIFIER void imulExtended(int x, int y, int & msb, int & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
int64 Value64 = static_cast<int64>(x) * static_cast<int64>(y);
|
||||
int32* PointerMSB = (reinterpret_cast<int32*>(&Value64) + 1);
|
||||
msb = *PointerMSB;
|
||||
int32* PointerLSB = (reinterpret_cast<int32*>(&Value64));
|
||||
lsb = *PointerLSB;
|
||||
}
|
||||
|
||||
template <precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER void imulExtended(vecType<int, P> const & x, vecType<int, P> const & y, vecType<int, P> & msb, vecType<int, P> & lsb)
|
||||
{
|
||||
GLM_STATIC_ASSERT(sizeof(int) == sizeof(int32), "int and int32 size mismatch");
|
||||
|
||||
vecType<int64, P> Value64(vecType<int64, P>(x) * vecType<int64, P>(y));
|
||||
lsb = vecType<int32, P>(Value64 & static_cast<int64>(0xFFFFFFFF));
|
||||
msb = vecType<int32, P>((Value64 >> static_cast<int64>(32)) & static_cast<int64>(0xFFFFFFFF));
|
||||
}
|
||||
|
||||
// bitfieldExtract
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldExtract(genIUType Value, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldExtract(tvec1<genIUType>(Value), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldExtract(vecType<T, P> const & Value, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldExtract' only accept integer inputs");
|
||||
|
||||
return (Value >> static_cast<T>(Offset)) & static_cast<T>(detail::mask(Bits));
|
||||
}
|
||||
|
||||
// bitfieldInsert
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER genIUType bitfieldInsert(genIUType const & Base, genIUType const & Insert, int Offset, int Bits)
|
||||
{
|
||||
return bitfieldInsert(tvec1<genIUType>(Base), tvec1<genIUType>(Insert), Offset, Bits).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldInsert(vecType<T, P> const & Base, vecType<T, P> const & Insert, int Offset, int Bits)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldInsert' only accept integer values");
|
||||
|
||||
T const Mask = static_cast<T>(detail::mask(Bits) << Offset);
|
||||
return (Base & ~Mask) | (Insert & Mask);
|
||||
}
|
||||
|
||||
// bitfieldReverse
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER genType bitfieldReverse(genType x)
|
||||
{
|
||||
return bitfieldReverse(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<T, P> bitfieldReverse(vecType<T, P> const & v)
|
||||
{
|
||||
vecType<T, P> x(v);
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 2>::call(x, T(0x5555555555555555ull), static_cast<T>( 1));
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 4>::call(x, T(0x3333333333333333ull), static_cast<T>( 2));
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 8>::call(x, T(0x0F0F0F0F0F0F0F0Full), static_cast<T>( 4));
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 16>::call(x, T(0x00FF00FF00FF00FFull), static_cast<T>( 8));
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 32>::call(x, T(0x0000FFFF0000FFFFull), static_cast<T>(16));
|
||||
x = detail::compute_bitfieldReverseStep<sizeof(T) * 8 >= 64>::call(x, T(0x00000000FFFFFFFFull), static_cast<T>(32));
|
||||
return x;
|
||||
}
|
||||
|
||||
// bitCount
|
||||
template <typename genType>
|
||||
GLM_FUNC_QUALIFIER int bitCount(genType x)
|
||||
{
|
||||
return bitCount(glm::tvec1<genType, glm::defaultp>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, glm::precision P, template <typename, glm::precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> bitCount(vecType<T, P> const & v)
|
||||
{
|
||||
vecType<typename detail::make_unsigned<T>::type, P> x(*reinterpret_cast<vecType<typename detail::make_unsigned<T>::type, P> const *>(&v));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 2>::call(x, typename detail::make_unsigned<T>::type(0x5555555555555555ull), typename detail::make_unsigned<T>::type( 1));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 4>::call(x, typename detail::make_unsigned<T>::type(0x3333333333333333ull), typename detail::make_unsigned<T>::type( 2));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 8>::call(x, typename detail::make_unsigned<T>::type(0x0F0F0F0F0F0F0F0Full), typename detail::make_unsigned<T>::type( 4));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 16>::call(x, typename detail::make_unsigned<T>::type(0x00FF00FF00FF00FFull), typename detail::make_unsigned<T>::type( 8));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 32>::call(x, typename detail::make_unsigned<T>::type(0x0000FFFF0000FFFFull), typename detail::make_unsigned<T>::type(16));
|
||||
x = detail::compute_bitfieldBitCountStep<sizeof(T) * 8 >= 64>::call(x, typename detail::make_unsigned<T>::type(0x00000000FFFFFFFFull), typename detail::make_unsigned<T>::type(32));
|
||||
return vecType<int, P>(x);
|
||||
}
|
||||
|
||||
// findLSB
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findLSB(genIUType Value)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::compute_findLSB<genIUType, sizeof(genIUType) * 8>::call(Value);
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findLSB(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findLSB' only accept integer values");
|
||||
|
||||
return detail::functor1<int, T, P, vecType>::call(findLSB, x);
|
||||
}
|
||||
|
||||
// findMSB
|
||||
template <typename genIUType>
|
||||
GLM_FUNC_QUALIFIER int findMSB(genIUType x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return findMSB(tvec1<genIUType>(x)).x;
|
||||
}
|
||||
|
||||
template <typename T, precision P, template <typename, precision> class vecType>
|
||||
GLM_FUNC_QUALIFIER vecType<int, P> findMSB(vecType<T, P> const & x)
|
||||
{
|
||||
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'findMSB' only accept integer values");
|
||||
|
||||
return detail::compute_findMSB_vec<T, P, vecType, sizeof(T) * 8>::call(x);
|
||||
}
|
||||
}//namespace glm
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user